This release of Adobe SpeedGrade CC provides tighter integration with Premiere Pro with an improved Direct Link
workflow, Master Clip Effects, and several other enhancements.
Read on for a quick introduction to the new features and links to resources offering more information.
Improved Direct Link workflow
1
Improved Direct Link integration between Premiere Pro and SpeedGrade makes color grading easier and more flexible
than before.
Track Vis ibility
You can enable/disable tracks in the Direct Link
track.
Enable/Disable Lumetri Effects in SpeedGrade
Earlier, Direct Link required you to activate the Lumetri Effect in Premiere Pro before sending the project to
S
rade. Now, you can turn on or off Lumetri effects inside SpeedGrade without having to roundtrip back to
peedG
Premiere Pro to change those settings.
mode in S
Last updated 6/15/2014
peedGrade by clicking the eye icon on the left of each
What's new
For a selected clip or keyframe, you can turn on or off Lumetri Effects for an entire layer stack in the Looks panel in a
single click.
Improved performance
Apart from these enhancements, there is an overall improvement in performance when using SpeedGrade in the Direct
Link
de especially with grading and playback.
mo
For more information on using Direct Link, see Direct Link workflow between Premiere Pro and SpeedGrade.
Master Clip effects
The new Master Clip effects feature from Premiere Pro is also available within SpeedGrade.
Using Master Clip effects, you can quickly color grade projects natively in SpeedGrade or in the Direct Link mode.
2
When you apply color adjustments to a master clip in Speed
portions of the master clip used in sequences.
To apply Looks to multiple clips across scenes or projects, you can apply color adjustments to a master clip instead of
rep
eating adjustments for individual clips.
For more information on using Master Clips, see Using Master Clip Effects in SpeedGrade .
ade, the changes automatically ripple down to all
Gr
Broadcast standard scopes
L: YUV Vectorscope R: HLS Vectorscope
New YUV Vectorscope
SpeedGrade now supports enhanced broadcast standard scopes that used fixed scales to present image information.
The new YUV Vectorscope in SpeedGrade uses the more familiar YUV color space including color targets to display
the
pixel distribution in your images more intuitively. The HLS Vectorscope (Hue, Lightness, Saturation) is still
available.
Clamp scopes
The new Clamp Signal checkbox in the Analysis Tools panel limits the scope's display to the visible spectrum. Selected
by default, this setting lets the scopes show values only from 0 through 100. If you want to see how much of the signal
is being clipped, deselect the Clamp Signal check box.
Last updated 6/15/2014
What's new
Enhanced Luma Waveform
The Luma Waveform in SpeedGrade now displays imaging information in the same way as the Luma Waveform in
Premiere Pro.
For more information, see Image analysis tools.
User Interface enhancements
Redesigned Look Manager
The improved Look Manager makes it simpler to manage Look presets and custom Look libraries in SpeedGrade.
Look presets, including Filmstock emulations, SpeedLooks Camera Patches, SpeedLooks Cine Looks, and Style presets
been reorganized to make it easier to find them.
have
Now, you cannot accidentally delete any of the SpeedGrade Look presets. Custom Looks that you create are
a
tically saved to another folder. You can also add new tabs to save your Looks to any location on your system.
utoma
3
Redesigned Look Manager
Vertical sliders for luminance control
SpeedGrade provides a new vertical slider in addition to the existing circular luminance dial on the Look panel.
You can control luminance values in the image's shadow, midtone, and highlight regions using either the dial on the
color whee
While you can use the two controls interchangeably, the slider is ea
adjustments, like earlier, you can move the axis point inside the color wheel.
ls or the new vertical slider.
sier to use with tablet devices. For chroma or color
Last updated 6/15/2014
What's new
Two ways to adjust luminance
A Vertical slider B Outer dial on color wheel
Other changes
New SpeedLooks
In this release, new SpeedLooks have been added to the SpeedLooks package to provide you more out-of-the-box
creative Looks.
When you use SpeedLooks along with Camera Patches, you get a consistent grading result across footage shot on
dif
ent cameras.
fer
SpeedLooks and Camera Patches are available under their own tabs in the Look Manager.
4
Playback keyboard shortcuts matching Premiere Pro
To make your editing and color grading experience more seamless, SpeedGrade now provides the same keyboard
shortcuts as Premiere Pro for playback.
Similar to Premiere Pro, you can use the three shuttle keyboard shortcuts (J-K-L) to play the clips.
ResultWindowsMac
Shuttle LeftJJ
Shuttle RightLL
Shuttle Slow LeftShift+JShift+J
Shuttle Slow RightShift+LShift+L
Shuttle StopKK
You can also use the Up and Down arrow keys to move to previous and next clips in the Timeline.
Last updated 6/15/2014
Chapter 2: Workspace
SpeedGrade workspace
The Adobe SpeedGrade workspace provides a more familiar screen layout for Adobe Premiere Pro users. There is a
familiar placement of user interface elements such as the media browser, a redesigned autofit monitor, Look Manager,
and integrated grading and mask panes.
The use interface contains a main toolbar and tabs on the upper right of the screen. The tabs are in the sequence of the
S
rade workflow: locating your media, grading, rendering, and reviewing the final output.
peedG
5
A Main Toolbar B Tabs for each step in the workflow
Main Toolbar
Icons to open, save, redo, undo are available on the main toolbar in the workspace.
Main Toolbar
A Open B Save C Undo D Redo E Preferences
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Workspace
Preference settings are available from a pop-up dialog when you select the Preferences icon on the main toolbar.
Media Tab
Click the Media tab to launch the new Media Browser. The Media Browser, formerly called the Desktop view, is the
main interface for browsing through, locating, and loading your assets. Thumbnails of the files in the Desktop view are
displayed in the Media Browser.
You can adjust the size of the thumbnails using the slider, and watch a quick preview of the video clip within the
th
nail.
umb
6
Media Browser
Color Tab
Click the Color tab to view the Monitor panel and the Analysis Tools panel.
The Monitor panel lets you quickly scale, match shots, and color-grade your footage using the intuitive user interface.
The Moni
The Analysis Tool panel groups together the image analysis tools available in SpeedGrade. To view the Analysis Tool
p
ane
Monitor panel
tor panel automatically resizes to show the whole image. You can zoom in and out when required.
l, click the arrow on the upper-left corner of the Monitor panel.
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Workspace
Render Tab
Click the Render tab to access the Output view for rendering out the completed project.
Note: The Output view remains unchanged from the CS6 release.
Result Tab
Click the Result tab to open the folder of the last render session.
Mask and Look panels
The Mask panel is now placed next to the Look panel. WIth the masking and grading tools placed side-by-side, you can
now work faster on the mask workflow.
Desktop basics
Use the Desktop view to find and load footage. You can navigate to folders with image sequences, movie files, or RAW
file formats. Thumbnails of the files are displayed in the Desktop view.
7
Show or hide the Desktop view
Press the D key.
Navigate to a folder
To navigate to a folder on your hard disk or network, use the breadcrumb control at the top.
Navigate with folder breadcrumbs
You can also browse to a folder with the file browser on the left.
You can adjust the size of thumbnails by dragging the Thumbnail Size slider.
More Help topics
Load footage
Support file formats
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Workspace
Filter the files in the Desktop view
If you have many files, you can filter them to display only the files with a specific filename extension or files starting
with specific characters.
• To show or hide files, enter the filtering criteria in the text box in the upper right. Use the asterisk character (*) as a
wildcard character.
For example, to display only files R3D filename extensions, enter *.R3D.
Refresh the Desktop view
Click the Refresh button. Refreshing the view is useful if you updated files while SpeedGrade was running.
Timeline basics
Playhead
The playhead displays a frame in the Monitor at any given position on the Timeline.
8
❖ Drag the playhead to move it along the Timeline.
Playhead controller
To view more than one frame at a time, create additional playheads. Multiple playheads are useful for comparing
different parts of the same shot or scene. For more information, see Compare frames with multiple playheads.
Tracks
Add tracks to the Timeline to generate layers for grading, add audio to the project, or to adjust the framing with pan
and scan.
Multiple tracks
You can add the following tracks to the Timeline:
Footage Blue track. To add footage to the timeline, see Select a clip.
Grading Red track. To add a grading track, see Create a grading clip.
Audio Solid green track. To add an audio track, open the Desktop, locate the audio file (wav or aiff file), and drag it on
the Timeline. Repeat this procedure with additional audio files.
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Workspace
To change values for sound output, such as the mixing frequency, select Settings > Sound. The Settings menu is on the
upper-right corner of the SpeedGrade workspace.
Pan & scan Transparent green track. To add a pan & scan track, see Create a pan and scan track.
Manage tracks
You can manage the tracks on the Timeline with the tools on the left side of each track.
Drag, lock, and eye icons
• To show or hide the track, click the Eye icon.
• To lock or unlock the track, click the Lock icon.
• To delete the track, click the Drag icon and drag the track off the Timeline.
9
Play a part of the Timeline
Specify the part of the Timeline to play by repositioning in- and out-points. The two points are located above the tracks,
at either end of the clip or playlist.
In-point
Note: In- and out-points in SpeedGrade are not used to edit clips as in Adobe Premiere Pro. They're used to control
playback.
Do any of the following to reposition the in- and out-points:
• Drag the in- and out-points along the Timeline.
• Hold Shift to drag both points together.
• Control-click the in- or out-point to reset it to its default position.
• Double-click a clip to set the points to the start and end of the clip. Double-click again to set the points to the start
and end of the Timeline.
You can also double-click the in- or out-point icon and specify a frame number for it.
Navigate along the Timeline
If you have multiple clips or tracks on your Timeline, you can navigate from clip to clip or from track to track. Moving
from one track to another changes the selected SpeedGrade panel. For example, moving to a grading track opens the
Look panel. Moving to a pan and scan track opens the Pan & Scan panel.
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Workspace
ResultWindowsMac OS
Go the next clipCtrl+Shift+Right ArrowCmd+Shift+Right Arrow
Go to previous clipCtrl+Shift+Left ArrowCmd+Shift+Left Arrow
Go to track aboveCtrl+Shift+Up ArrowCmd+Shift+Up Arrow
Go to track belowCtrl+Shift+Down ArrowCmd+Shift+Down Arrow
More Help topics
Keyboard shortcuts
Zoom the Timeline
1 Select the Master Timeline view from the view menu on the upper-left side of the Timeline.
2 Press Ctrl+Scrollwheel.
Note: Zooming works only in the Master or Playhead view of the Timeline. See Ch
ange the Timeline view .
Change the Timeline view
Set the Timeline view with the menu on the upper-left side of the Timeline.
10
Timeline vi ew s
All Shows all content and playheads on the Timeline.
In/Out Shows all content between the in- and out-points.
Selected Shows all content in the selected track.
Master Keeps the Timeline centered on the Master playhead. On the Timeline, the playhead controller with the orange
number box is the Master playhead.
Playhead Keeps the Timeline centered on the numbered playhead. The number on the playhead controller identifies
the playhead.
Delete the Timeline
Click the Delete (X) icon on the right side of the Timeline and confirm that you want to delete the Timeline.
Playback basics
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Workspace
Playback shortcuts
Note: Close the Desktop before playback (press D).
ResultKeyboard shortcut
Play forwardL
Play backwardJ
Stop playbackK
Play/pauseSpacebar
Step forward or backwardRight or Left Arrow
Increase or decrease frame rate by 1 fpsPage Up or Page Down
Change playback modeF6
Playback controls
Playback controls from left to right:
11
• Go to in point
• Frame step backwards
• Play backwards
• Pause
• Play forward
• Frame step forward
• Go to out point
Playback indicators
The playback indicators on the left side of the Timeline provide the following information, from left to right:
• The current base frame rate
• The playback frame rate
• The disk performance indicator
• The monitor performance indicator
The disk performance indicator turns red when one of the disks or
desired playback speed.
the CPU cannot deliver real-time decoding at the
The monitor performance indicator turns red when one of the following issues is detected:
• An issue with the real-time performance of the grading operations you apply to the clip
• A sync issue with your display device.
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Workspace
Change the base frame rate
1 Select Settings > Playback.
2 Enter a new base frame rate.
Note: The Timeline timecode values reflect your base frame rate setting.
Change the playback frame rate
Press the Page Up or Page Down key to increase or decrease the frame rate by 1 frame per second.
Change the playback mode
SpeedGrade has three playback modes:
• Single run
• Ping pong
• Loop (default)
To switch modes, press F6 or use the Playback Mode button next to the playback controls.
12
Compare frames with multiple playheads
Use multiple playheads to compare two or more frames for color matching.
Create an additional playhead
❖ Hold the Control (Windows) or Command (Macintosh) key down and drag the Move Playhead icon anywhere in
the Timeline.
The Move Playhead icon is the arrow icon on the right side of the playhead controller.
Make sure a green Plus (+) icon appears on the left side of the playhead controller before dropping the playhead.
Select a master playhead
When working with multiple playheads, select a master playhead to make grading and other adjustments.
❖ Click the playhead number to make it the master playhead.
The playhead number turns orange to indicate it is active.
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Workspace
Adjust the interval between playheads
• Click the Move Playhead icon and position the playhead anywherei on the Timeline.
Delete a playhead
• Click the Move Playhead icon and drag the playhead off the Timeline.
Note: Make sure the playhead is not the master one. If the number on the left of the playhead controller is orange,
th
en it's the master playhead. Select another master playhead by clicking the playhead's number, and then delete the
inactive playhead.
Work in split-screen mode
Arrange the screen layout by clicking the View button in the Timeline tab and dragging the icons in the Screen Layout
panel.
13
Up to nine playheads can be viewed at once. When using mo
than nine playheads, click a number in one of the
re
channels and select a desired playhead to view.
Keyboard shortcuts
Result Windows Mac OS
Change the current split-screen mode F9 Cmd+F9
Change the horizontal or vertical orientation
of split-screen mode.
Flip the channel position of the split-screen
mode.
F10 Cmd+F10
F11 Cmd+F11
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Workspace
Note: The default F key assignments must be disabled on Mac OS systems. In System Preferences, select Keyboard, then the
Keyboard Shortcuts panel. Select Expose & Spaces and deselect the default key assignments.
Work with projects
A SpeedGrade project is stored in XML file with an ircp filename extension. The file contains information about
sequences, assets, and editing decisions.
The file stores references to the name and location of asset files in your project. If you move, rename, or delete an asset,
SpeedG
rade prompts you to locate the missing file the next time you open the project.
Create your first project
1 Add one or more assets to the Timeline.
SpeedGrade automatically creates a project file.
2 To rename the project or save it to another location, press Ctrl+S (Windows) or Cmd+S (Macintosh).
If this is not your first SpeedGrade project, see Start a new project .
14
Start a new project
1 Delete the Timeline of an existing project.
Deleting the Timeline unloads the current project from SpeedGrade. It does not delete the project itself.
Note: M
2 Press Ctrl+S (Windows) or Cmd+S (Macintosh) to save the new blank project.
ake sure to save your changes to the current project before unloading it. See Save a project .
Open a project
❖ Press Ctrl+O (Windows) or Cmd+O (Macintosh).
You can also click the Open SpeedGrade Project button on the toolbar on the upper-left corner of the workspace.
You can also open the Desktop view, navigate to the folder that contains the ircp file that you want to load, and
doub
le-click the file thumbnail.
Save a project
SpeedGrade saves the status of your work every 5 seconds. However, saving the current project from time to time is
recommended. Multiple saves are useful for reverting to a previous version you liked better.
❖ Press Ctrl+S (Windows) or Cmd+S (Macintosh).
You can also click the Save SpeedGrade Project button on the toolbar on the upper-left corner of the workspace.
Last updated 6/15/2014
Workspace
You can also click on the Save IRCP button on the Timeline panel.
Work on multiple projects at the same time
1 Press Ctrl+O (Windows) or Cmd+O (Macintosh) and open the first project.
2 Use the Media browser view to navigate to the folder that contains the ircp file of the second project that you want
to open at the same time.
3 Click the Plus (+) icon on the file's thumbnail.
SpeedGrade opens the second project on a second Timeline. Opening multiple timelines enables split-screen playback.
15
Rename a project
1 Use the Desktop view to navigate to the folder that contains the ircp file that you want to remane.
2 Right-click the ircp file, select Rename from the context menu, and rename the file.
Delete a project
1 Use the Desktop view to navigate to the folder that contains the ircp file that you want to delete.
2 Right-click the ircp file and select Delete from the context menu.
Move a project to another computer
To move a project to another computer, move copies of all the project assets as well as the project file (ircp). Make sure
that the assets retain their filenames and folder locations so that SpeedGrade can find and associate them to the project
automatically.
Last updated 6/15/2014
Workspace
Set up dual displays
You can use a dual-monitor setup to work with SpeedGrade. The SpeedGrade workspace is displayed on one monitor
and the footage is displayed on the other.
Standard dual-monitor setup
A standard dual-monitor setup uses two monitors connected with two DVI or two DP outputs from your graphics card.
1 Connect the DVI or DP outputs to the two monitors.
Ti p: Use a calibrated monitor or projector for the footage monitor.
2 In SpeedGrade, click Settings > Display and adjust the settings under Window Size.
16
The default values work for two displays with 1920x1080 resol
display with the footage.
3 Select the Enable option.
ution. SpeedGrade is displayed to the left of the
Advanced dual-monitor setup
The advanced dual monitor setup uses nVidia Quadro SDI technology to allow for real-time 10- and 12-bit output over
Single Link or Dual Link SDI. The nVidia Quadro SDI setup requires a 64-bit Windows 7 system.
1 Connect the DVI or DisplayPort output to the display you want to use for the SpeedGrade workspace.
2 Use either a Single Link or Dual Link SDI output from the NVIDIA SDI card to connect with external waveform
and other monitoring devices, and your reference monitor or projector.
3 In SpeedGrade, select Settings > Display.
4 In the SDI Output section, change signal and format settings according to your desired output format settings.
5 Select the Enable option.
FAQ : How many outputs on the nVidia GPU can be used in parallel?
On
ly two outputs at a time can be used in parallel. The SDI card is routed through the Quadro GPU and thus takes one
r DP output. The other output can be used for the workspace display. The additional DisplayPort is not active in
DVI o
parallel.
Ti p: C
ombining local footage display with a projection setup
give the operator an accurate local display in parallel to another display or projection system, a signal split on the
To
SDI o
utput is recommended. This is the recommended way to monitor a signal through external waveform and
vectorscope devices.
Direct Link workflow between Premiere Pro and
SpeedGrade
About Direct Link
The Direct Link workflow is an integrated edit-and-grade workflow between Premiere Pro CC and SpeedGrade CC.
Last updated 6/15/2014
Workspace
In the past, to use SpeedGrade to color grade your footage from Premiere Pro, you rendered and exported your
sequences to SpeedGrade either as DPX still image sequences or edit decision lists (EDLs). After completing color
grading in SpeedGrade, you exported the projects as stand-alone video files back into Premiere Pro for more editing.
Direct Link offers a fast and efficient alternative to this workflow. Leveraging the power of the Mercury Playback
E
ine, Direct Link lets you send or open Premiere Pro projects directly in SpeedGrade. You can color grade Premiere
ng
Pro sequences in SpeedGrade and send it back to Premiere Pro in a few clicks.
To achieve optimal performance when using Direct Link, use an NVIDIA CUDA graphics card with GPU acceleration
on Windows. For more information about Adobe-certified NVIDIA graphics cards, see the Tech s p e c s .
Edit and grade Premiere Pro sequences with Direct Link
The Direct Link workflow lets you roundtrip Premiere Pro projects between editing and grading without timeconsuming or complex tasks like rendering and conforming.
17
Premiere Pro-SpeedGrade Direct Link workflow
Step 1: Select Premiere Pro sequence
Select the Premiere Pro sequence that you want to color grade.
Note: Ensure that you have selected the sequence in the Timeline or Project panel.
St
ep 2: Send sequence to SpeedGrade using Direct Link
Using Direct Link, you can send a sequence from an open Premiere Pro project directly to SpeedGrade without
exp
ting the project.
or
To use Direct Link, select File > Direct Link To Adobe SpeedGrade.
Step 3: Choose to open sequence in SpeedGrade
Last updated 6/15/2014
Workspace
When you select the Direct Link workflow, Premiere Pro prompts you to save changes to the project in Premiere Pro
and open it in SpeedGrade. Click Yes.
Step 4: Selected sequence opens in SpeedGrade
Premiere Pro closes, and SpeedGrade opens the sequence in its Timeline, which uses the same familiar track layout as
Pr
iere Pro.
em
In the SpeedGrade Timeline, you can see all the clip edit points, transitions, and layers.
Project Timeline in SpeedGrade
Step 5: Color grade the sequence using grading and mask tools
18
Within SpeedGrade, you can color grade the sequence using Looks and Masks. The Looks that you apply in SpeedGrade
wil
l appear as Lumetri presets when you reopen the sequence in Premiere Pro.
If a Lumetri Look has already been applied in Premiere Pro, it's available in the SpeedGrade Timeline, where you can
adju
st its parameters.
A Premiere Pro project sequence B Premiere Pro sequence color graded in SpeedGrade
Last updated 6/15/2014
Workspace
The Direct Link workflow has been designed to let you focus on the color correction and grading tasks when you are
in SpeedGrade. Because of this focus, only the Color and Look tabs in SpeedGrade are available in the Direct Link
mode. For more details, see Direct Link workflow limitations .
Step 6: Send the color graded sequence to Premiere Pro for editing
19
When you finish color grading your sequence in SpeedGrade, s
output or further editing.
Click the Direct Link to Adobe Premiere Pro icon in the upper left of the SpeedGrade user interface.
The color graded sequence opens in Premiere Pro with all color grading fully intact.
Color grading and masks applied in SpeedGrade are visible in Premiere Pro as Lumetri effects. In Premiere Pro, you
ca
urn these Lumetri effects on or off for each clip and for each adjustment layer individually using the Effects
n t
Controls panel.
You continue editing or export your sequence for final output in Premiere Pro.
e and reopen the sequence in Premiere Pro for final
av
Open Premiere Pro projects directly in SpeedGrade
You can open native Premiere Pro projects directly in SpeedGrade, apply color grading changes, and reopen the project
in Premiere Pro.
The SpeedGrade Welcome screen lets you:
• Open a recently accessed Premiere Pro project (.pproj)
• Open a Premiere Pro project (.pproj)
• Create a new SpeedGrade project (.IRCP)
When you open a Premiere Pro project, the Sequence Importer dialog opens showing all the sequences contained in
the
project. Select a sequence to open.
Note: SpeedGrade cannot open more than one Premiere Pro sequence at the same time.
Wi
thin SpeedGrade, you can apply primary and secondary color correction, apply Looks and Masks, and do all the
uired color grading.
req
Note: You cannot send SpeedGrade (.IRCP) projects back to Premiere Pro. To use Direct Link you need to start with a
Prem
iere Pro project (.pproj).
Last updated 6/15/2014
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