Adobe Captivate reimagines the way interactive eLearning is created for a multi-device world. Rapidly author a wide
range of interactive and responsive HTML5-based eLearning content without programming.
Read on for a quick introduction to the new features and enhancements introduced in Adobe Captivate 9.
What's new and changed
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Captivate Draft app for iPad
Enhanced effects
Additional breakpoints and UI enhancements for responsive projects
Capture content from iO
Preview project in LMS
S devices
Multi-state objects
Work in Captivate with svg graphics
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What’s new
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Create knowledge check slides
Other features
C
aptivate Draft app for iPad
Publish to Adobe Captivate Prime
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What’s new
Use the Captivate Draft app for iPad to quickly create content on the go. Create storyboards whenever inspiration
strikes you, and then export it to the Cloud, to work on it later. You can also send your draft projects to reviewers and
collaborators.
For more information, see Captivate Draft app for iPad and Review and Collaboration workflow in Captivate Draft
Capture content from iOS devices
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You can now connect your iOS device to your c
For more information, see Capture content from iOS devices (Captivate for Mac feature)
omputer, and capture actions on the device.
Multi-state objects
Objects can
object behavior and appearance quickly and easily directly from the Property Inspector.
For more information, see Multi-state objects .
now have multiple states. This feature gives you the freedom to manipulate
Enhanced effects
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What’s new
The effects panel UI has been revamped for a better user-friendly experience.
New effects have been added. Also motion path effects are now available for responsive projects also.
For more information, see Object effects .
Preview project in LMS
Preview your project in an LMS and verify it is structurally accurate before actual publishing.
For more information, see Preview LMS.
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Work in Captivate with svg graphics
Import and edit your svg graphics within Captivate.
For more information, see Working with svg images .
Additional breakpoints and UI enhancements for responsive projects
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What’s new
Additional breakpoints are introduced to help you refine your project further. In addition, several UI enhancements
have been included.
For more information, see Responsive Project Design .
Create knowledge check slides
You can create knowledge check slides to enforce learning activity for learners.
For more information, see Set up knowledge check slides .
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Publish to Adobe Captivate Prime
Adobe Captivate Prime is a new learning management system that you can use to distribute your e-learning content
over the internet to learners.
You can now publish your Captivate projects to Captivate Prime.
For more information, see Publish project to Captivate Prime
Other features
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What’s new
Emulate geolocation:
You can test any geolocation functionality you have set up when you preview your project in the browser.
For more information, see Emulate geolocation while testing your project
Introduction of delays in advanced actions:
In previous versions of Captivate, a given set of actions in an advanced action gets exe cuted a ll at the same time and not
sequentially. This issue is now addressed by the Delay action.
Here is an example of its usage:
Delay wait_time
wait_time is the amount of time required before executing the next action.
In shared actions, wait_time is a parameter.
Where to use delays:
• Used to execute a set of actions after 'X' seconds the movie has started playing.
• Combined with jump to slide actions.
• Used to show/hide objects after playing an effect, audio, and so on.
• Used along with loop to change state of objects at desired time interval
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Note:Delay does not interfere in movie state (pause or continue).
Captivate Draft app for iPad
You can quickly create your e-learning content on-the-go using the Captivate Draft app for iPad. Prepare your draft
content in collaboration with other content authors while you are away from your desktop/laptop by using Captivate
Draft.
Drag-and-drop Captivate native objects, smart shapes, set the styles and reuse them in your desktop as Captivate
project. You can import the iPad app content into a desktop project and also export the project from iPad app.
Create a project
1 Launch the Captivate Draft app on your iPad.
2 Click the tile named Create New Project as shown here.
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What’s new
3 Start creating your project in the blank slide.
Your project gets autosaved once you move away from the app. View your saved project in the landing page of your
Adobe Captivate Draft app.
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Create content using Captivate Draft's Gesture and Edit modes
The Adobe Captivate Draft app functions in two modes: Gesture mode and Edit mode.
Gesture mode
When you are in Gesture mode, you can draw, resize, and reposition objects.
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What’s new
Use the Gesture mode to draw objects quickly onto your slide. The Captivate Draft app supports the following gestures
to insert corresponding objects:
• Square - Draw square shape on the slide to get this object
• Triangle - Draw triangle shape on the slide to get this object
• Circle - Draw circle shape on the slide to get this object
• Line - Draw line shape on the slide to get this object
• Image - Draw x shape on the slide to get this object
• Video - Draw > shape on the slide to get this object
• Text - Draw wave shape vertically on the slide to get this object
• Audio - Draw wave shape on the slide to get this object
• Web Object - Draw infinity shape on the slide to get this object
Click on the upper right of the screen to access the Help that sh
on your slide.
ows how you can use gestures to quickly draw objects
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To move from Gesture to Edit mode, click on the left of the screen.
Edit mode
When you are in Edit mode, you can add and edit the properties of objects such as shapes, text captions, images, audio,
and video.
Add objects
Press on the left of the screen. A pop-up menu with shapes appears. To insert corresponding shape objects on the
slide, press each of these icons.
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What’s new
You can edit the properties of your objects such as size and fill/stroke color using the options on the right-side.
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You can record videos live in slides or add the existing videos. Similarly, you can capture live pictures into the slide or
import existing images to the slide.
Add videos - Press on the left side menu of the screen. In the pop-up submenu, press . A video placeholder area
appears on the slide.
On the right-side of the screen, press to record live videos. After recording the video, tap Use Video at the lowerright corner of the screen to include in the slide. To re-record the video, tap Retake at the lower-left corner of the screen.
To cancel recording and go back to the slide, press Cancel.
To import existing videos into the slide, press on the right side.
Add images - Press the multimedia icon on the left side menu of the screen. In the pop-up submenu, tap the image
icon. An image placeholder area appears on the slide.
To take live pictures, press on the right side of the screen.
Press to import existing images into the slide.
To move from Edit mode to Gesture mode, click on the left of the screen.
Add slides to a project
You can add blank or question slides to your project.
Add a blank slide
1 To add a blank slide to your project, tap in Edit mode.
2 Start creating your content in the slide.
Note: Your slide is autosaved.
3 To include more slides to your project, repeat the above steps.
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What’s new
Add a question slide
1 To add a question slide to your project, slide your finger across in Edit mode, and click Add Question Slide in
the pane that opens.
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A pane offering four question slide options opens up allowing you to create True/False, Multiple Choice, Matching,
a
nd Sequence type of questions.
2 Select one of the options and edit it according to your requirements.
Tr ue /F al s e -
Multiple Choice D
Double tap the text area, named 'Type the question here' to add the question text of your choice.
ouble tap the text area, named 'Type the question here' to add the question text of your choice.
Double tap the text area, named 'Type the answer here' to add the answer text of your choice.
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What’s new
Matching Double tap 'Insert column 1 text here' text area and 'Insert Answer' text area to add your choice of text. A
minimum of two answers are required for this slide, two answers are shown by default.
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Sequence Do
slide, two sequence items are shown by default.
3 To add more answer choices to the question in multiple choice, matching and sequence question slides, press on
the left side of the screen. On the right, you can see '#Answers' icon with the current number of available answers
b
eing highlighted in circle. Press the icon, a side level scrolling menu appears. You can scroll up or down to add the
number of answers. A minimum of two answers are shown by default.
4 To edit the fonts of the quiz questions and answers, single press on the text area to select it. Options to modify the
text, size, and color appear on the right-side of the screen.
uble tap 'Type the sequence item' to add text. A minimum of two sequence items are required for this
Navigate across slides and projects
You need to be in Edit mode to navigate through your project. You can navigate the project in the following ways:
• Swipe right or left to navigate to previous or next slides.
• Double-tap anywhere on the screen and then tap on the next and previous icons that appear at the bottom of the
screen.
To navigate to a specific slide, swipe on the right of the screen to see all the slides in your project. Then tap on the
slide you want to navigate to.
To navigate across projects, tap the Home icon to get back to the home screen that lists all your projects. Then tap on
th
e project you want to access.
Move and delete slides in a project
To view the filmstrip with all the slides of your project shown as thumbnails in it, press and swipe to your left.
A long press on the slide on the filmstrip shows the Delete icon on the lower-right of the thumbnail. To delete the slide,
pre
ss on the Delete icon.
To copy a slide, click .
You can also move the slides from one position to another at this state, by dragging and placing them at your desired
lo
cation.
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What’s new
Add and edit text
Make sure that you are in Edit mode.
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Press on the left side menu of the screen. A text area appears on the slide. To start adding the content, double tap
the text area.
To edit the text, long press on the text inside text area to open a bubble shaped magnifier. You can move your cursor
around the large text content using it.
Change text properties
You can change the font type, size, and also apply text properties to the text area. From the right side menu on the
screen, press
A single tap on the object or text area pops up the text editing menu panel at the top:
icon to change the font. You can also edit the text size and color using the size and color icons.
Copy To generate a copy of the text area, tap .
Delete To delete the text area, tap .
Edit To start editing the content, tap .
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What’s new
z-index If you have multiple overlapped objects/text areas, tap the z-index stack icons to bring up or send down the
object/text area. The white layer on the stack icon represents your selected object/text area position
Hotspot If you want the user to tap the text to navigate to another slide, tap and select the slide you want to navigate
to. A hotspot is created for that text area.
.
Work with multimedia
You can add multimedia objects such as images, audio, video, and webobjects.
Add audio
You can record audio live in Adobe Captivate Draft.
Press on the left of the screen. In the submenu pop-up window, press . A recording button appears with a
message to start recording audio. To start recording the audio, tap the red circle. Tap the red circle again to stop
re
cording.
An audio icon at the upper right corner of the slide indicates that the audio is saved to the slide. When you stop the
a
udio recording, you can opt to play audio, record again or delete the audio clip. Choose the appropriate option.
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The audio files are auto saved into the slides. All the audio slides are represented with an audio icon at the upper right
co
rner of the slide for identification.
At any point in time, you can access the audio clip by tapping the audio icon. You can then choose to play audio, record
a
gain, or delete the audio clip.
Add webobject
Press on the left side menu of the screen. In the pop-up submenu press . It creates a web object on the slide. To
edit/add the url of your choice
More editing options are available for the inserted webobject.
, double tap the url space.
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What’s new
Copy To generate a copy of the webobject, tap .
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Delete T
Edit T
z-index I
object/text area. The white layer on the stack icon represents your selected object/text area position
o delete the webobject, tap .
o change the URL, tap .
f you have multiple overlapped objects/text areas, tap the z-index stack icons to bring up or send down the
.
Hotspot If you want the user to tap the webobject to navigate to another slide, tap and select the slide you want to
navigate to. A hotspot is created for that webobject.
Add hotspots
You can branch or inter-link slides within the project by using hotspots.
1 In edit mode, tap the hotspot icon, then tap on the screen where you want to create a hotspot.
A square hotspot appears on the screen.
2 Press and drag the corners of the hotspot to increase or decrease the size of it. Change the positions by pressing the
hotspot and moving it.
3 To delete a hotspot, click the X icon on the upper left corner of the hotspot.
4 To link the slides, press the hotspot, all the slides in the project appear on the screen.
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What’s new
5 Press the slide you want the hotspot to link to.
A link icon appears on the linked slide.
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Note: On any slide, you can use a maximum of four hotspots to link other slides.
View a project in Branching view
To view the branching for your slides, press at the top of the screen.
As shown in the below image, the host and target slides links are shown with red dots on target thumbnail slides.
Pinch and drag to zoom in and out, so you can see all the branches/links.
To go to a particular slide, select and press any slide in this view.
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What’s new
Undo/redo changes
To undo/redo any changes, press the Left Arrow at the top of the screen. To redo changes you made in the slide, press
the Right Arrow.
Preview a project
To preview the project, press the play icon at the top menu. While previewing the content in play mode:
• You can swipe the slide to left or right to move from one slide to another directly.
• To pause the preview mode, press anywhere on the slide.
• You can view green dots zooming in and out indicating the availability of hotspots on the slide.
Export/import a project
You can import and export projects from and to the creative cloud.
Import project from Creative Cloud
1 In the welcome screen/landing page of the Draft app, tap the down-arrow icon at the upper right corner of the
screen.
2 If you are connected to the Internet, you are prompted to log in with your Adobe credentials.
3 After signing in, you can import the project from the creative cloud.
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Export project to Creative Cloud
1 In the home screen of the Captivate Draft app, a long press on your project thumbnail loads a menu at the top of the
screen.
2 To upload the project to Creative Cloud, tap .
3 If you are connected to the Internet, you are prompted to log in with your Adobe credentials.
4 After signing in, you can export the project to the creative cloud.
Import Adobe Captivate Draft project into Captivate
You can import Adobe Captivate Draft (*.cpdx) projects into your desktop Captivate application to refine the project.
First download the project from the creative cloud to your computer.
Click New Project > Project from Adobe Captivate Draft and navigate to the folder with the *.cpdx project.
Alternatively, you can click From Adobe Captivate Draft from the home screen as shown in the screenshot below.
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What’s new
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Send project for review
To share the project with other resources for review and collaboration, tap . For more information on this workflow,
see Review and collaboration in Adobe Captivate Draft .
Capture content from iOS devices (Captivate for MAC
feature)
Using the Device Capture feature, you can record video demos (*.cpvc projects) of content and apps that are on your
iOS device. Just plug in the device, and start recording all the actions that you perform on the device.
Note: This feature supports only those iOS devices that are connected to the Mac with a lightning connecter (that is IOS
devices with IOS 8 and above and with MAC OSX version 10 and above).
Before recording
Decide on the orientation of the device before you start recording. You cannot change device orientation while
recording as the resolution changes abruptly and Captivate stops the recording.
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What’s new
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Connect the device
Use the lightning device connector to connect your iOS device to the Mac.
Record new video demonstrations of your device
1 Click File > Record a new > Device Demo. A screen appears on the monitor displaying the connected device. If there
is more than one connected device, select the required device from the drop-down list on the left of the Device
Audio button.
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What’s new
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2 Select the audio recording options by clicking the Device Audio dropdown and press to start recording.
You can pause the recording at any point by clicking again.
3 Once you are done with the recording, press on the skin to stop the recording. The project now opens in
Captivate with all the standard video editing options available to you for editing the video demo.
More Help topics
Edit videos
Publish video projects
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What’s new
Add gestures
To show the actual device user experience, gesture support is added.
You can now add and edit gestures such as swipes, taps, pinches, and zooms. When a video demo is open for editing in
C
aptivate, all the available gestures appear in the Property Inspector.
1 Click, drag, and drop the gesture you want to add from the Property Inspector to the stage.
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2 Edit the gesture to look and behave the way you want it to.
Multi-state objects
Objects can have multiple states within Captivate. This feature allows you to develop interactive content easily without
using multiple objects, or "hide and show" techniques in a single project.
Using a single object with multiple states, you can unclutter y
example, to change image color based on user's actions, you can use different colored states for a single image.
To work with multi-state objects, keep these features of multi-state objects in mind:
• Each object now can have multiple states.
• Interactive objects have in-built states.
• Users can customize the states of static and interactive objects.
• Button and smart shapes have in-built states with associated styles.
Types of states
Objects and their in-built states
Captivate provides the following in-built states that you can customize according to your requirement. You can choose
the type by using the State drop-down and clicking each state.
our project timeline and reduce timeline complexity. For
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What’s new
Object typeIn-built states
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Rollover captions, images, text captionsm, highlight box, rollover
image, equations
Button or smart shape used as a button
Drag and drop interactions
Drop sources
Drop targets
Custom s tate - Custom states are supported for static and interactive
objects. Users can trigger them through the 'change state of ' action.
• Normal - the default state of an object
• Rollover - the state when a user hovers mouse cursor over the
button
• Down - the state when a user clicks the button
• DragOver
• DropAccept
• DropReject
• DragStart
• DragOver
• DropAccept
• DropReject
• DropCorrect
• DropIncorrect
The Drop Correct and Drop Incorrect states are triggered
based on the Drag and Drop evaluation of the user's
action when they submit their action.
The default state for every object is Normal.
You can add new states using Property inspector and also make your states as default state for an object. To make your
state the default state, simply choose the state, click the drop-down icon next it, and make it the default state.
You can also pre-define project properties for normal, down and rollover states in Object Style Manager as well.
Note: The Set As default option is not available for interactive objects.For drag and drop interactions, the inbuilt states
cannot be set as default states.
Support for multi-state objects
All smart shapes, text captions, objects, interactions, and media can have multiple states.
Question slide buttons, and drag-and-drop buttons do not support states.
Note: Feedback captions, rollover objects, and text entry box buttons have inbuilt states, but they do not support adding
custom states.
Add states to an object
1 To add a state to an object, select the object and click + on the right of Object State in the Property Inspector. Enter
a name for the state in the dialog that pops up and click OK.
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What’s new
2 Click State View to open the State view where you can see the original object and the new state you have created.
The object in focus is highlighted in the project slide. You can choose to add some characters or supplementary
objects as part of the object in focus.
You can also see that there are two instances of the object. One is the original object in its normal (default) state, and
the other is the new state of the object.
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3 Edit the properties of the object making sure you are doing the edits in the new state of the object.
Some edits you can do are modifying the shape, color, and size.
4 Trigger an action for any object with a custom state by clicking Set Action to Object State directly from the Object
State panel as shown here.
You can use the new Go to next state and Go to previous state actions to create interactive slideshows when you want
the user to move back and forth between the different states you have created.You can also use the Change state of
action. This action enables you to trigger a custom state based on a user's action.
Delete/reset state
While creating the states, to go back to normal state, right-click on any state in the left pane, and choose reset state.
You can delete any states apart from default and normal state of an object. Delete and reset states options are available
in the right-click pop-up window of state.
To exit State view and return to your slide, click exit state button in the toolbar.
Effects behavior when objects have multiple states
When an effect is added to an object, the effect is applicable for all the states of an object.
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What’s new
In addition, an effect plays across all states of an object. For example, if an object changes state mid-effect, the behavior
of the effect does not change in any way.
Sample usage
Some samples depicting the usage of object states during interactive content development are shown below:
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Scenario 1 - To change the colors of the dress (object) based on user's click action on respective color codes (shown
below the object).
Scenario 2 - To use characters to demonstrate the response for users choice in question slide, use object states and
change the character's actions.
Property flow for multi-state objects in responsive projects
Property flow in a responsive project is across all states and views.
Captivate maintains a parent-child relationship among the breakpoints from Desktop-to-Tablet views and Tablet-toMobile views respectively. The object states you create in a breakpoint exist in all the lower breakpoint views unless you
modify the object states for a particular view and break the link.
Example to demonstrate this relationship
For example, if you create a button, and add/edit states in a responsive project, the object and its states get added in all
the other breakpoints.
If you make any edits to this object and states in Desktop view, these edits are present in all the other breakpoints.
If you make any edits to this object and states in the Tablet Portrait breakpoint, the link between the Tablet Portrait
breakpoint and the Desktop breakpoint breaks, and object changes in the Desktop view no longer get reflect in the
Tablet Portrait breakpoint, and Mobile views. The objects in the Mobile view now reflect any object changes in the
Tablet Portrait view (unless you directly modify the object in Mobile view), and break the Tablet Portrait > Mobile link
as well.
Example to demonstrate how the relationship breaks
Consider the following example.
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