Learning Resources LER 6933 Use And Care Manual

®
LER 6933
Use and Care
®
Guide
Contents:
Who Knows Math?™main unit 4 Wired remote controls
WHO KNOWS MATH?™Features
Buttons
Power/Volume dial – Turn the unit ON/OFF and adjust the audio volume. Game select dial – Choose a math subject. Repeat – Press to repeat the last question. Player Remotes 1–4 – Use these remotes to answer questions throughout
the game. Reset Button – A small Reset button is on the bottom of the unit. Press
this button to reset the game if an error occurs.
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Player 4
remote
Player 1
remote
ON/OFF
volume dial
Game Select
Player 3
remote
AC Adapter
jack
Repeat
Player 2
remote
Headphone
jack
Installing and Replacing the Batteries:
Requires: Phillips screwdriver
3 AA Batteries
Batteries should be installed or replaced by an adult. Who Knows Math?
requires 3 AA batteries (not included). The battery compartment is located on the bottom of the unit. To install batteries, first undo the screws (using a Phillips screwdriver) and remove the battery compartment door. Install batteries as indicated inside the compartment. (see back of guide for additional notes on proper battery care.)
Set Up:
• Turn the Power/Volume dial to ON.
• Select one of the five game subjects:
Big Money – Questions about pennies, dimes, dollars and more
Get In Shape – Questions about geometric shapes
Measure It Up – Questions about all types of measurement
Time for Time – Questions about time measurement using minutes, hours, days, months, and more
Fast Facts – Computational questions focusing on addition, subtraction, multiplication, and division
Who Knows Math?™– Questions from all of the above subjects
• Choose a skill level: On the Player 1 control pad, press A for Level 1 (beginner-level questions for ages 7–8), or B for Level 2 (advanced questions for ages 9+).
• Each player presses a button on his or her remote to register.
• The game begins when all players are registered.
Object of the Game:
Answer questions correctly to score points. Each correct answer is worth one point. The player with the highest score at the end of the game is the winner.
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