Note: This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful interference in
a residential installation. This equipment generates, uses, and can radiate
radio frequency energy and, if not installed and used in accordance with
the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a
particular installation. If this equipment does cause harmful interference
to radio or television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
Note: The user is cautioned that changes and modifications made to the
equipment without the approval of the manufacturer could void the
user's authority to operate this equipment.
or 2 to 8 players EI-8920
F
Ages 8 to Adult
© 2007 Educational Insights, Inc., Rancho Dominguez, CA (USA).
All rights reserved. Learning Resources, Ltd., King’s Lynn, Norfolk (UK).
Made in China. Please retain this information.
Customer Service: (800) 995-4436 M–F
WEBSITE: www
.Educational
I
nsights.com
Install 3 AA batteries according to the instructions on page 7. Then
take a few minutes to get familiar with Freeze Up’s features.
t the beginning of the game, players each have 60 seconds.
As the timer ticks down during his or her turn, a player must
name something in a specified category (such as
a specific letter (such as
P). The faster a player responds, the less time
fruits) that begins with
deducted from his or her allotted time. As the categories and letters
keep coming and players’ time runs out, they are eliminated. The last
player in the game with time remaining is the WINNER.
Go
Press for a new
question in MANUAL
game mode.
Volume button
New Category
Choose a new category.
2
Players button
Choose the number of players
(or teams) from 2 to 8.
On/Off button
New Letter
Choose a new letter.
Auto/Manual button
Choose a fast-paced AUTO
game or a player-controlled
MANUAL game. See page 6.
Challenge
another player’s answer.
Word Accepted
Accept a challenged word.
Word Rejected
Reject a challenged word.
Stop
ess to stop the timer
Pr
after your answer
.
Decide on the number of players. Because you pass Freeze Up around,
sit close to one another in the order that you will play (Player 1,
Player 2, Player 3, etc.).
Turn Freeze Up on by pressing the On/Off button.
1.
2.
Choose the game mode (Auto or Manual).
See page 6 for a description of game modes.
Press the Players Button until you hear the
3.
number of players (from 2 to 8) or teams for
your game. Wait several seconds until the unit
acknowledges the number of chosen players.
Press the GO button. In Auto Mode, Freeze Up
4.
immediately announces Player 1’s turn, chooses
a category and letter at random (for example,
“Name a sport, letter
T”), and starts the
timer ticking.
Player 1 quickly thinks of an answer,
5.
(for example, “tennis”). Player 1 shouts it out,
esses the Stop button to halt the timer
pr
,
and passes the unit to the next player.
The game continues with players passing Freeze Up around
6.
and taking turns answering questions.
3