Leapster Story Explorers Teachers Manual

Porta bl e tech n ology ce nter
Story ExplorErS
Story ExplorErS
earners
Language L
Develop essential reading and listening skills
using handheld technology that immerses English language learners
in engaging vocabulary and comprehension activities.
T E A C H E R ’ S M A N U A L
Fold your word catcher like this:
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Porta bl e tech n ology ce nter
Story ExplorErS
Story ExplorErS
Develop essential reading and listening skills
using handheld technology that immerses English language learners
in engaging vocabulary and comprehension activities.
T E A C H E R ’ S M A N U A L
© 2007 by LeapFrog Enterprises, Inc.
All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or in a storage retrieval system, without permission in writing from the publishers.
Permission is hereby granted to reproduce the Blackline Master pages bearing a copyright line, in limited quantities, for classroom use only.
LEAPFROG SCHOOLHOUSE, the LeapFrog SchoolHouse logo, and LEAPSTER are trademarks or registered trademarks of LeapFrog Enterprises, Inc. Copyright © 2007 LeapFrog Enterprises, Inc. All rights reserved. LeapFrog SchoolHouse is a division of LeapFrog Enterprises, Inc.
ISBN-13 978-1-59319-825-1
ISBN-10 1-59319-825-6
Printed in XXXXXXX
LeapFrog SchoolHouse A division of LeapFrog Enterprises, Inc. Emeryville, CA 94608
800.883.7430 LeapFrogSchoolHouse.com
CONTENTS
PROGRAM OVERVIEW 5
COMPONENT S 7
STORY AND SKIL LS SUMMA RY 9
SCOPE AND SEQUENCE 13
VOCABUL ARY 14
NA RRATIVES 14
PH ONEMIC AWAREN ESS 15
SY NTAX 15
STORY CO MPREHENS ION 16
AB OUT THE PROGRAM’S LEVELS 16
SK ILLS MATRIX 17
CLASSROOM USE AND MANAGEMENT 21
IN TEGRATING THE PROGRAM IN TO THE CL ASSROOM 23
USING THE LEAPSTER STORY EXPLORERS PROGRAM 25
US ING THE TEACHER FUNCTION S 26
PL AYING ACTI VITIES I N S TUDENT M ODE 32
ST UDENT AS SESSM ENT PROF ILE 36
LE AP STE R® STO RY EX PLOR ER S TE AC HE R’S MANUA L
CONTENTS
USING THE STUDENT PRACTICE BOOK 37
ACTI VIT Y I NSTRUCTI ONS AND ANS WER K EY 39
HOME CONNECTION KIT 47
IN TRODU CTORY FAMILY LET TERS 48
LE APSTER S TORY EXPLOR ERS FAMILY/SCH OOL CON TRACTS 50
MATERIALS SIGN-OUT SHEE T 52
MI DPOINT FA MILY LET TERS 53
FI NAL FAMILY LET TERS 55
APPENDIX: WORD LISTS 57
LE AP STE R® STO RY EX PLOR ER S TE AC HE R’S MANUA L
PROGRAM OVERVIEW
HEADER
As English language learners acquire or refine language and literacy skills, it is crucial to engage in activities that develop listening and reading comprehension. Leapster Story Explorers is designed for Spanish speakers in grades K–3 to develop reading comprehension and vocabulary skills in beginning and early intermediate English proficiency level students. e task-directed and interactive program is particularly effective at building competency in young students.
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PROGRAM OVERVIEW
Leapster Story Explorers provides a moderate degree of Spanish language audio support as students start using the program. e program then carefully scaffolds English content to ensure consistent and successful engagement as the student proceeds. Engaging story lines are coupled with direct instruction on vocabulary, followed by narratives that develop comprehension skills through active listening tasks. Phonemic awareness activities and practice with syntactical patterns (such as sentences with prepositional phrases) prepare students for success with the story comprehension questions that follow. e student practice book provides additional practice on key concepts and skills, and connects directly to the themes and curriculum that students encounter when using Leapster Story Explorers. rough the unique experience when using Leapster Story Explorers, students will find that the practice necessary for fluency is enjoyable and productive.
e program is designed for use in a linear progression to provide appropriate scaffolding. e default course path includes periodic evaluations of student progress, and opportunities for review and further practice at the end of each level. You can view reports at any time to see the students’ progress. While the default course will be best for most of your beginning-level students, you can modify individual learning paths based on your observations of each student’s English language proficiency and performance.
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COMPONENTS
e Story Explorers for Leapster Portable Technology Center (PTC) provides screen-based, leveled skill practice. e interactive curriculum adapts to match the pace of individual users, allowing students to progress at their own rate. Skills in listening comprehension are enhanced as students move through engaging screen-based themes.
Your Leapster PTC includes:
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Leapster handhelds: These screen-based personal learning tools teach the way students love to learn.
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Story Explorers cartridges (each Leapster cartridge can track up to three students): Vocabulary, phonemic awareness, syntax, and story
comprehension activities are presented in engaging themes with tutorials and structured hints to facilitate mastery.
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Name stickers: Write student names on these and place them on the backs of the cartridges to allow students to easily identify their own cartridges.
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Student practice books: These specialized books connect directly to the themes and curriculum students encounter when using the Leapster handhelds and Story Explorers cartridges.
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Teacher’s manual: This book provides instructions for using the program and its components.
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Headphones: These allow for quiet study.
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AC adapters: Use these as an alternative to batteries.
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Power strip: Use with the Leapster AC adapters.
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Parent guides for the Leapster handhelds: This hardware reference guide includes instructions and safety guidelines. Keep these guides for reference in class or keep them with your home connection kits.
PROGRAM OVERVIEW
Note: Find additional
components, including student practice books, cartridges, Leapster handhelds, carrying cases, and expansion kits, at LeapFrogSchoolHouse.com/ Leapster.
Leapster Handheld
Current research shows that interactive screen-based products such as the Leapster handheld can be very effective learning tools. Because students are challenged by the engaging activities, they eagerly tackle increasingly difficult levels of learning activities. Furthermore, the game-like activities promote repeated use, aiding students in internalizing the vocabulary and concepts.
LE AP STE R® STO RY EX PLOR ER S TE AC HE R’S MANUA L
Note: Learn about the
latest ecacy research on Leapster PTCs at LeapFrogSchoolHouse.com/ Research.
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PROGRAM OVERVIEW
Students move through the program sequentially, completing each activity in order.
Leapster Story Explorers Cartridges
Instructions for moving through the program are provided in Spanish. Tutorials and Spanish audio support are provided to guide students through activities and provide assistance when needed.
e program guides students through three story lines that span four levels. Each story has a narrative section intended to encourage active listening comprehension skills and four distinct activities, each with a different language focus. e stories provide context to vocabulary from the themes home, food, nature, animals, neighborhood, and transportation. While Spanish audio support is available to ensure students can understand the directions, the narratives are exclusively in English.
Students sign in using their own names, and the program allows them to pick up where they left off. Students can choose to replay previously completed portions of the program as many times as they wish, but they can’t advance to the next level until they have completed each activity.
is linear approach ensures that students have the proper scaffolding to succeed at the later, more difficult activities.
Note: To reorder student
practice books, visit LeapFrogSchoolHouse.com/ Leapster. You can also download a printable PDF version of the student practice book by registering the product online with LeapFrog SchoolHouse.
Student Practice Books
In addition to the interactive Leapster component, the program includes colorful student practice books with activities for each skill set, corresponding to the interactive elements of the program. ese activities are designed for additional practice to reinforce the lessons and expand learning into literacy, and they can serve as informal benchmark assessments.
Teacher’s Manual
is teacher’s manual provides a scope and sequence, instructions on using the program, an extensive word list, and an answer key to the student practice book. In addition, the home connection kit includes a sample introductory letter to the family, sample update letters, a sample contract, and a sample sign-out sheet for materials. e home connection kit extends the learning experience for students and enables family members to become active partners in learning English with their children.
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STORY AND SKILLS SUMMARY
Connie and Max are playing in their attic, where they find a dusty book of children’s stories. As they turn the pages of the book, their attic disintegrates into puzzle pieces and the children find themselves in one of the story settings. ey search each of three story settings for the pieces of their attic. When they find and assemble all 12 puzzle pieces, they are able to return home.
Students follow Connie and Max through each story to complete a series of four activities as they look for puzzle pieces. ese activities reinforce key skills that build students’ listening comprehension.
e stories provide context to vocabulary from the themes home, food, nature, animals, neighborhood, and transportation. After completing all of the vocabulary, phonemic awareness, syntax, and story comprehension activities, students advance to the next level and the story lines repeat. While the stories remain the same in all levels, the difficulty of the activities increases.
Because students repeat each story line narrative four times to complete all four levels of the program, they have an excellent opportunity to gradually build on skills acquired in lower levels.
PROGRAM OVERVIEW
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Story Explorers Introductory Narrative
Connie and Max discover a magic book that transports them into the book’s stories.
Ogre’s Cottage
Vocabulary Activity
The children explore the cottage and learn vocabulary from the themes home and food.
Story Narrative
The ogres come home to discover the children asleep in the ogres’ beds. The children appease the angry ogres by making them a stew.
Phonemic Awareness
Activity
The children identify words with particular phonemes to add to the stew.
Syntax Activity
The unhappy ogre chases the children from the house. To escape across a river, the children must jump on logs to build sentences.
Vocabulary Activity
The children explore the island and learn vocabulary from the themes nature and animals.
Story Narrative
The children find a farm, catch fish for dinner, and sleep under the stars. The next day, pirates arrive to raid the island.
Phonemic Awareness
Activity
To stop the pirates, the children throw bananas at items that have particular phonemes.
Syntax Activity
The pirates chase the children to the beach. To escape to another island, the children must jump on turtles to build sentences.
Banana Island
Vocabulary Activity
The children explore the western town and learn vocabulary from the themes neighborhood and transportation.
Story Narrative
The town is deserted—the townspeople are hiding from Shady Sue. The children chase her around town, narrowly missing her each time.
Phonemic Awareness
Activity
The children identify words with particular phonemes to round up stampeding chickens.
Syntax Activity
To cross a canyon and catch Shady Sue, the children must jump on tumbleweeds to build sentences.
Story Comprehension
Activity
Connie records the adventure for the town newspaper by answering questions about the story.
Old Cody Town
Story Comprehension
Activity
Connie records the adventure in her journal by answering questions about the story.
Story Comprehension
Activity
Connie records the adventure in her journal by answering questions about the story.
The children complete the adventure and find themselves back home again.
PROGRAM OVERVIEW
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Vocabulary Activity: Students acquire vocabulary through the exploration of objects on the screen. When students are ready, the exploration activity is followed by a word search activity when students press the B button on the Leapster handheld. In Level 1, optional language support is available to provide the vocabulary words in both Spanish and English.
Story Narrative: Narratives provide context for the vocabulary and theme. Narratives encourage active listening and comprehension skills such as using background knowledge, identifying main idea, and paying attention to detail, context cues, and nonverbal cues. Elements of story structure such as character, setting, plot, and story sequence are also identified to enhance comprehension.
Phonemic Awareness Activity: Students identify target phonemes to build awareness of English sounds that are uncommon in Spanish.
Syntax Activity: Using vocabulary introduced in earlier activities, students are introduced to syntactical patterns, such as sentences with prepositional phrases. Repetition of sentences such as He is a boy or He sits on the chair helps students internalize the patterns.
Story Comprehension Activity: Students respond to questions of increasing difficulty about the narrative section.
Activities
PROGRAM OVERVIEW
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SCOPE AND SEQUENCE
HEADER
e activities on the Leapster Story Explorers cartridge cover four skills: vocabulary, phonemic awareness, syntax, and story comprehension. In addition to the activities, the narratives build listening comprehension; students progress through each story at their own pace, pausing, moving forward, and moving backward at will. Students listen to and view each story at least four times (once in each level), with the expectation that they will derive new and expanded meaning from each repetition.
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SCOPE AND SEQUENCE
cow
cow
VOCABULARY
e vocabulary activity introduces eight new words in each story for a cumulative total of 24 new words per level, and a total of 96 words. ese words come from six themes: home, food, nature, animals, neighborhood, and transportation. In addition, the vocabulary component introduces a secondary set of fundamental modifiers that are critical to K–3 pedagogy, including numbers, shapes, colors, and opposites. e modifiers also appear in the practice book activities to reinforce learning of vocabulary terms associated with early math concepts.
Level 1 Vocabulary Activity
Level 4 Vocabulary Activity
Tip: Encourage students to
touch elements on the screen during the narrative—there are several opportunities to reinforce thematic vocabulary.
Students acquire vocabulary through the exploration of objects on the screen. When students are ready, the exploration activity is followed by a word search activity when students press the B button on the Leapster handheld. In this word search activity, images appear on the screen to support vocabulary development. In addition to the systematic vocabulary practice during this activity, students will be listening to numerous words that do not appear on the screen. By hearing high-frequency words such as the, is, and what in context, students will have rich opportunities to further expand their vocabulary. See the word lists on page 57 for all of the words presented in the program.
NARRATIVES
After the vocabulary activity, students view and listen to an animated story that places the recently acquired vocabulary in a concrete, easily understood context.
Additional vocabulary words are introduced contextually in the story line, and students can touch images on the screen with the Leapster stylus to reinforce vocabulary (for example, if you touch the fire in the ogre’s cottage, the audio says e fire is warm). ese “touch-and-talk” items emphasize the thematic vocabulary (home, food, nature, animals, neighborhood, and transportation), as well as introduce vocabulary about color, size, and shape in the context of simple English sentences (e fish is orange; e wheel is round). is practice helps move students from understanding English at the word level to understanding it at the sentence level.
Narrative
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PHONEMIC AWARENESS
The re is hot.
The
The
is is
hot
hot
The ogres felt angry.
The
The
felt felt
ogres
P
p
peach
ig
E
et n
er d
After the interactive narrative section, students are presented with a phonemic awareness activity that increases their ability to distinguish important sounds that often cause problems for students learning English. Students must identify specific sounds within the context of common words. roughout each level, students are introduced to similar phonemes that are contrasted with one another. is approach will increase the amount of exposure to key sounds while reinforcing what the student has already learned.
SCOPE AND SEQUENCE
By the end of each level, students have had significant exposure to three closely related phonemes so that their ability to distinguish, and later pronounce, these phonemes can improve.
SYNTAX
Vocabulary and common themes from the narrative sections are revisited in an activity featuring English syntax. In this activity, students follow the proper word order of known vocabulary in the context of a sentence. Because these words now form part of the students’ vocabulary, they can begin to focus on how these words work with other words to create meaning. us, the acquisition process is scaffolded from focusing on the word level to focusing on the sentence level. is process also assists the students’ comprehension by revisiting sentences and topics from the narrative.
Level 1 Phonemic Awareness Activity
Level 4 Phonemic Awareness Activity
LE AP STE R® STO RY EX PLOR ER S TE AC HE R’S MANUA L
Level 1 Syntax Activity
Level 4 Syntax Activity
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hungry scared
sleepy
Yes
No
SCOPE AND SEQUENCE
Level 1 Story Comprehension Activity: Is the ogre hungry?
STORY COMPREHENSION
e final activity assesses the students’ comprehension of the narratives and themes running throughout each section. e repeated exposure to the narratives throughout each level helps lead students from simply trying to understand the general plot to gathering enough details to make conclusions from what they have seen and heard.
ABOUT THE PROGRAM’S LEVELS
e program contains four levels that introduce new content as the student progresses. ese levels follow the language acquisition process.
Level 1 Level 2 Level 3 Level 4
Beginning vocabulary Numbers 1–9 Initial consonants Yes/No questions
Early intermediate
vocabulary Shapes Initial consonants Identifying details
Early intermediate
vocabulary Colors Medial vowels Story sequence
Advanced intermediate
vocabulary Opposites Medial vowels Inferring meanings
through utterances,
actions, visual cues,
and context
Level 4 Story Comprehension Activity: How did Max feel when he came into the bedroom?
e program’s levels roughly correspond to proficiency levels as follows:
Story Explorers Levels 1 and 2: Proficiency Level 1 Students (Beginning)
Beginning-level students have had limited exposure to the sounds of the English language. ey rely heavily on their native language to aid them in learning English, and depend on context clues and nonverbal communication for comprehension. Typically, Proficiency Level 1 students can recognize phonemes in English that are also found in their native language and can produce high-frequency vocabulary words. Students at this level demonstrate comprehension through simple words and nonverbal communication, such as drawings or physical gestures.
Story Explorers Levels 3 and 4: Proficiency Level 2 Students (Early Intermediate)
Early-intermediate students have had some exposure to the sounds of the English language, but their knowledge of English is limited. Typically, Proficiency Level 2 students speak their native language at home and have minimal experience in English-only environments. Students at this level can produce the basic sounds of English along with high-frequency words and phrases. ey demonstrate comprehension through nonverbal communication, such as drawings or physical gestures. While they can’t yet form grammatically correct sentences, they can communicate using one- and two-word responses.
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SKILLS MATRIX
e skills matrix below lists the objectives and exercises covered in the activities. Most beginning proficiency students should follow the default path, starting at Level 1. However, you can use this information to help you decide whether to place more advanced students at a higher level. e program is designed for use in a linear progression. Students complete each activity in order, starting with vocabulary, then phonemic awareness, then syntax, and then, lastly, story comprehension. Students complete all the activities in the three stories in Level 1, before progressing to Levels 2, 3, and 4.
e icons in the table are from the activity picker screens.
SCOPE AND SEQUENCE
Skill and Activity Level 1 Level 2 Level 3 Level 4
Vocabulary Beginning vocabulary
Numbers 1–9
beans bed
Ogre’s Cottage: Home, Food
Banana Island: Nature, Animals
Old Cody Town: Neighborhood, Transportation
cheese cup fork knife slippers spoon Numbers: 1, 2, 3
branch cow elephant sheep stars sun turtle zebra Numbers: 4, 5, 6
bridge house park school store street train tunnel Numbers: 7, 8, 9
Early intermediate vocabulary Shapes
door lamp milk pillow plate table tub window Shapes: rectangle, square
chicken sh monkey mountain sea shell snake spider Shape: triangle
car child man map road truck wheel woman Shape: circle
Early intermediate vocabulary Colors
blanket brush ham jam rug sofa tomato towel Colors: blue, pink, red
bee bird buttery re frog leaf tree worm Colors: green, purple, yellow
airplane bench bicycle camera fence sign streetlight suitcase Colors: black, brown, white
Advanced intermediate
vocabulary
Opposites
bowl chair pot rice salad steak stove yam Opposites: big, small
clouds girae moon river rocks sand wave Opposites: short, tall
bank hospital mailbox policeman seat sidewalk ticket trashcan Opposites: far, near
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SCOPE AND SEQUENCE
Skill and Activity Level 1 Level 2 Level 3 Level 4
Phonemic Awareness Bilabial plosives often mistaken
Ogre’s Cottage: Introduces one sound with clearly unrelated distractors. This rst sound is one with which most English language learners have some familiarity.
Banana Island: Presents a new sound closely related to the rst, some unrelated distractors, and some distractors featuring the sound from the rst activity. This sound may be slightly dicult for some English language learners.
Old Cody Town: Introduces a third sound, related to the rst two, while utilizing only distractors featuring the words from the rst two activities. This sound may be unfamiliar to many English language learners.
for one another (/p/, /b/) and the voiced labiodental fricative (/v/), which is dicult for many Spanish speakers since the letter v is pronounced as the voiced bilabial plosive (/b/)
/p/ pea peach pear pig pillow pink plate plum pot purple puzzle
/b/ contrasted with /p/ banana bat bean bed bee bench bird bowl box branch buttery
/v/ contrasted with /p/ and /b/ van vase vat vent vest vine violet violin volcano
Domed postalveolar sounds (/ch/, /sh/) and the voiceless dental nonsibilant fricative (/th/)
The sound /ch/ is common to most English language learners, especially to native Spanish speakers; /sh/ and /th/ are challenging, especially for native Spanish speakers.
/ch/ chain chair chalk chart cheese cherry chicken chili chip
/sh/ contrasted with /ch/ shadow shampoo shark sheep shell ship shoe shovel shower
/th/ contrasted with /ch/ and
/sh/ theater thick thin think thirty thorn three throne thumb
Common vowels in their English contexts to give students practice in the way that vowels function with English consonants
/o/ box clock frog hot knot lock log mop pot rocks stop
/oh/ contrasted with /o/ boat coat cone goat rope rose soap stove throne toast
/oo/ contrasted with /o/ and
/oh/ boot cube ute food goose moon roof spoon tune
Vowels common in English, yet very dicult for English language learners because they do not typically appear in Spanish
/a/ bag bat black cat ham hat map rat yam
/e/ contrasted with /a/ bed belt bench egg nest net pen red ten web
/i/ contrasted with /a/ and /e/ bridge chip sh gift lip milk pig pin ship
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