Johnson Amplification Integrated Modeling Amplifier, Millennium Stereo Two-fifty Head User Manual

Integrated Modeling Amplifier
Please visit Johnson Amplification on the World Wide Web at http://www.digitech.com
User’s Guide
WARNING
FOR YOUR PROTECTION, PLEASE READ THE FOLLOWING:
washbowl,kitchen sink, laundry tub,in a wet basement,or near a swimming pool, etc). Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
POWER SOURCES: The appliance should be connected to a power supply only of the type described in the operating instructions or as marked on the appliance.
GROUNDING ORPOLARIZATION: Precautions should be taken so that the grounding or polarization means of an appliance is not defeated.
POWER CORD PROTECTION: Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs,convenience receptacles,and the point where they exit from the appliance.
SERVICING: To reduce the risk of fire or electric shock, the user should not attempt to service the appliance beyond that described in the operating instructions. All other servicing should be referred to qualified service personnel.
FOR UNITS EQUIPPED WITH EXTERNALLY ACCESSIBLE FUSE RECEPTACLE: Replace fuse with same type and rating only.
SAFETY INSTRUCTIONS
NOTICE FOR CUSTOMERS IF YOUR UNIT IS EQUIPPED WITH A POWER CORD.
WARNING:THIS APPLIANCE MUST BE EARTHED.
The cores in the mains lead are coloured in accordance with the following code:
GREEN and YELLOW - Earth BLUE - Neutral BROWN - Live
As colours of the cores in the mains lead of this appliance may not correspond with the coloured markings identifying the terminals in your plug,proceed as follows:
• The core which is coloured green and yellow must be connected to the terminal in the plug marked with the letter E,or with the earth symbol, or coloured green,or green and yellow.
• The core which is coloured blue must be connected to the terminal marked N or coloured black.
• The core which is coloured brown must be connected to the terminal marked L or coloured red.
This equipment may require the use of a different line cord,attachment plug, or both, depending on the available power source at installation. If the attachment plug needs to be changed,refer servicing to qualified ser vice personnel who should refer to the table below. The green/yellow wire shall be connected directly to the unit's chassis.
WARNING: If the ground is defeated, certain fault conditions in the unit or in the system to which it is connected can result in full line voltage between chassis and earth ground.Severe injury or death can then result if the chassis and earth ground are touched simultaneously.
Line
Neutral
Earth Grnd.
CONDUCTOR
L
N
Brown
Blue
Green/Yel.
Black
WIRE COLOR
White
Green
U.K. MAINS PLUG WARNING
A moulded mains plug that has been cut off from the cord is unsafe.Discard the mains plug at a suitable disposal facility. NEVER UNDER ANY CIRCUMSTANCES
SHOULD YOU INSERT A DAMAGED OR CUT MAINS PLUG INTO A 13 AMP POWER SOCKET. Do not use the mains plug without the fuse cover in place.
Replacement fuse covers can be obtained from your local retailer. Replacement fuses are 13 amps and MUST be ASTA approved to BS1362.
The symbols shown above are internationally accepted symbols that warn of potential hazards with electrical products.The lightning flash with arrowpoint in an equilateral triangle means that there are dangerous voltages present within the unit. The exclamation point in an equilateral triangle indicates that it is necessary for the user to refer to the owner’s manual.
These symbols warn that there are no user serviceable parts inside the unit. Do not open the unit.Do not attempt to ser vice the unit yourself. Refer all servicing to qualified personnel.Opening the chassis for any reason will void the manufacturer’s warranty. Do not get the unit wet. If liquid is spilled on the unit,shut it off immediately and take it to a dealer for service. Disconnect the unit during storms to prevent damage.
CAUTION
ATTENTION: RISQUE DE CHOC ELECTRIQUE - NE PAS OUVRIR WARNING: TO REDUCE THE RISK OF FIRE OR ELECTRIC
SHOCK DO NOT EXPOSE THIS EQUIPMENT TO RAIN OR MOISTURE
RISK OF ELECTRIC SHOCK
DO NOT OPEN
LITHIUM BATTERY WARNING
CAUTION!
This product may contain a lithium battery.There is danger of explosion if the batter y is incorrectly replaced.Replace only with an Eveready CR 2032 or equivalent.Make sure the battery is installed with the correct polarity.Discard used batteries according to manufacturer’s instructions.
ADVARSEL!
Lithiumbatteri - Eksplosjonsfare.Ved utskifting benyttes kun batteri som anbefalt av apparatfabrikanten. Brukt batteri returneres apparatleverandøren.
ADVARSEL!
Lithiumbatteri - Eksplosionsfare ved fejlagtig håndtering. Udskiftning må kun ske med batteri av samme fabrikat og type.Levér det brugte batteri tilbage til leverandøren.
VAROITUS!
Paristo voi räjähtää,jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laite­valmistajan suosittelemaan tyyppin.Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
VARNING!
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren.Kassera använt batteri enligt fabrikantens instruktion.
ELECTROMAGNETIC COMPATIBILITY
This unit conforms to the Product Specifications noted on the Declaration of Conformity.Operation is subject to the following two conditions:
• this device may not cause harmful interference,and
• this device must accept any interference received,including interference that may cause undesired operation. Operation of this unit within significant elec­tromagnetic fields should be avoided.
• use only shielded interconnecting cables.
DECLARATION OF CONFORMITY
Manufacturer’s Name: Johnson Amplification Manufacturer’s Address: 8760 S. Sandy Parkway
Sandy, Utah 84070, USA
declares that the product:
Product Name: Johnson Millennium Stereo 250 Head Product Options: All
conforms to the following Product Specifications:
Safety: EN 60065 (1993)
IEC 65 (1985) with Amendments 1, 2 & 3
EMC: EN 55013 (1990)
EN 55020 (1991)
Supplementary Information:
The product herewith complies with the requirements of the Low Voltage Directive 73/23/EEC and EMC Directive 89/336/EEC as amended by Directive 93/68/EEC.
.
Johnson Amplification
President of Johnson Amplification 8760 S. Sandy Parkway Sandy, Utah 84070, USA Tel: 801.566.8800 Fax: 801.566.7005
Effective December 19, 1997
European Contact: Your Local Johnson Amplification Sales and Service Office or
International Sales Office 3 Overlook Drive #4 Amherst, New Hampshire 03031, USA Tel: 603.672.4244 Fax: 603.672.4246
Johnson Millennium
User Guide
I
Quick Start
For those of you who prefer to play now and read later, we've included this Quick Start section to get you up and running.
Connect Cables:
Connect guitar into the Bright or Normal input jacks. Connect an un-shielded speaker cable to the extension speaker cabinet outputs (located on the rear panel of the Millennium) and run into the desired extension speaker cabinet (such as the Johnson Amplification J212 or J412) with a 4 ohm minimum load resistance requirement per channel.
Connect J-3 Multi-Function Footswitch:
Connect the included J-3 Footswitch to the J-3 insert jack on the rear panel of the Millennium. The three footswitches can be programmed to perform several functions. From the factory, the footswitches will A-B Channel Switch and change presets Up and Down. For information about the J-3 Footswitch please refer to page 67.
Connect Johnson Amplification J-12 Foot Controller (if applicable)
Connect the output of the optional Johnson Amplification J-12 to the Foot Controller jack found on the rear of the Millennium. Make sure that connection is made before applying power to the Millennium.
WARNING: DO NOT CONNECT ANYTHING BUT THE OPTIONAL JOHNSON AMPLIFICATION J-12 OR DIGITECH CONTROL ONE FOOT CONTROLLER TO THE FOOT CONTROLLER JACK ON THE REAR PANEL! DOING SO MAY DAMAGE THEDEVICE.
MIDI control of the Millennium can be done by connecting MIDI controller devices to the MIDI In jack on the rear panel.
Apply Power:
Note: When applying power to the Millennium, it is recommended that the <Input> and <Master Volume> knobs be turned down prior to powering up the unit.
Adjust Input and Output:
Use the <Input> level knob on the front panel to adjust the input level, so that the loudest guitar signal occasionally lights the clip LED indicator. Now adjust the <Master Volume> level knob on the front panel of the Millennium to the desired output level .
Select Speaker Output Voicing:
Page 1 of the Utility menu lets you select the speaker cabinet voicing to be used whether it be a 4x12 or 2x12. This selection can be done by simply pressing the <Utility> button, and then turn the <Page> knob until you reach page 1. At this point, use the <3> knob to select either the 4x12 or 2x12 speaker cabinet voicing. Once the selection has been made, press the <Preset> button to return to Preset mode.
Select Preset:
Begin playing your guitar, and choose any preset using the <Preset/Effect> wheel. User Presets 1-100 are duplicates of the Factory Presets. They are user-programmable. You can modify and store them as you want. Factory Presets 1-100 are not user-programmable and cannot be overwritten.
Johnson Millennium
User Guide
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Table of Contents
Safety Information
Declaration of Conformity................................................................i
Quick Start........................................................................................ii
Table of Contents ............................................................................iii
Section 1 - Introduction
Congratulations................................................................................1
Included Items..................................................................................1
Product Features ..............................................................................1
Warranty ..........................................................................................2
A Quick Tour of the Millennium..................................................3
The Front Panel............................................................................3
The Rear Panel..............................................................................7
Integrated Amplifier Modeling ....................................................8
A-B channel switching ................................................................8
The Digital Effects Section ..........................................................9
Digital Effects ..........................................................................9
Real-Time Modifiers ................................................................9
Basic Specs................................................................................10
Programmable FX Loop............................................................10
Signal Flow................................................................................10
Foot Controller Compatibility......................................................11
Module Types ..............................................................................12
Module Sizes ................................................................................12
Section 2 - Setting Up
Making Connections......................................................................13
Millennium into Extension Speaker Cabinets ............................13
Millennium direct with the XLR Programmable Speaker Cabinet
Emulator ......................................................................................14
Getting Around the Operating System........................................15
Preset Mode..................................................................................15
FX Edit Mode................................................................................15
Utility Mode..................................................................................15
Assign Mode ................................................................................15
Getting Sounds ..............................................................................16
Selecting A Preset ..........................................................................19
Using the Tuner..............................................................................19
Section 3 - Editing Presets
Naming/Storing Presets ................................................................21
Editing a Preset ..............................................................................23
Editing Integrated Amplifier Modules ........................................23
Editing the Analog Wah Module..................................................25
Editing the Noise Gate module....................................................26
Selecting FX Configurations ........................................................27
Editing Digital FX ........................................................................27
Changing Effect Modules ............................................................28
Selecting Effect Defaults ..............................................................28
Adjusting FX Module Parameters ................................................28
Custom Defaults ..........................................................................28
Comparing Changes ....................................................................29
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User Guide
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Section 4 - Editing Modules
Storing/Naming Defaults..................................................................30
Editing a Module..............................................................................31
Output Module Functions................................................................32
Effect Module Size and Type List ....................................................33
Effect Default List ............................................................................34
Effect Library................................................................................35
Amplifier Section
Analog Wah ..................................................................................35
Amplifier Models..........................................................................35
Noise Gate....................................................................................36
Digital Effects Section
Reverbs ........................................................................................37
Chorus & Flangers........................................................................40
Phasers ........................................................................................44
Rotary Speaker Simulator ............................................................45
Tremolo & Auto Panner ..............................................................46
Pitch Shifters ................................................................................47
Detuners ......................................................................................48
Delays ........................................................................................50
Equalizers ....................................................................................51
Multi Effect Modules ....................................................................53
Whammy Effects ..........................................................................54
Auto Wah......................................................................................55
Section 5 - Advanced Topics
Assigning Modifiers ..........................................................................56
MIDI CC........................................................................................56
LFO ..............................................................................................56
Dynamic........................................................................................56
External Expression Pedals..........................................................57
Linking a Parameter to a Modifier ..............................................57
Setting up an LFO and a Dynamic Modifier ................................58
Morphing Pedal Assignments ......................................................59
Volume Pedal Assignment............................................................60
MIDI Functions
MIDI Channels ............................................................................62
MIDI Merging ..............................................................................62
MIDI Receive Map........................................................................62
MIDI Transmit Map......................................................................62
SysEx Device Channels ................................................................63
SysEx Dumps................................................................................64
Preset Dump ................................................................................64
Bulk Dump ..................................................................................65
System Dump ..............................................................................65
Other Utility Functions
Resetting to Factory Settings........................................................66
Global-Local Cabinet Emulator....................................................66
Output Mode and Speaker Cabinet Voicing Selections ..............67
J-3 Footswitch Set-Up ..................................................................67
Johnson Millennium
User Guide
IV
Section 6 - Using the Johnson Amplification J-12 Foot Controller
Configuring the Pedalboard ............................................................68
Connecting the J-12 ....................................................................68
Expression Pedal Names..............................................................68
Assigning Functions ....................................................................69
Preset to Footswitches ................................................................69
Parameters to Footswitches/Expression Pedal ............................70
Other Footswitch Functions ........................................................71
Assigning MIDI Control to the Exp. Pedal ..................................71
Toggle MIDI CC ..........................................................................71
Assigning CC Numbers to Expression Pedals..............................72
CC Transmit Channel ..................................................................73
Other Pedalboard Tidbits ............................................................75
Bank Up/Tuner & Bank Down/Bypass Footswitches..................75
Using the Tuner ..........................................................................75
Naming Banks ..............................................................................75
UnLinking or Viewing Assignment Links ....................................76
Section 7 - Appendix
Factory Preset List ........................................................................77
Preset Descriptions ......................................................................79
Effect Configuration Chart ..........................................................85
Harmony Interval Charts..............................................................86
Specifications................................................................................87
MIDI Implementation Chart ........................................................88
SysEx Implementation Guide ......................................................89
MIDI Basics ..........................................................................89
General Format ....................................................................90
Procedures............................................................................90
Request One Preset - 01(h) ..................................................91
Receive One Preset - 42(h) ..................................................91
Request Bulk Dump - 49(h) ................................................91
Receive Bulk Dump - 57(h)..................................................91
Request Utility Settings - 11(h) ............................................91
Receive Utility Settings - 12(h) ............................................92
Request Parameter Value - 17(h)..........................................92
Receive Parameter Value - 18(h) ..........................................92
Request All Current Parameter Values - 23(h) ....................92
Receive All Current Parameter Values for current preset ....93
Request Module Configuration-25(h) ..................................93
Respond Module Configuration-26(h) ................................93
Receive Key Scan Code - 54(h) ............................................94
Receive Key Accepted - 56(h) ..............................................94
Select One Preset - 1F(h)......................................................94
Reset Preset - 20(h) ..............................................................95
Reset Device - 21(h)..............................................................95
Reset Factory Settings - 22(h) ..............................................95
Request User Defaults - 13(h) ..............................................95
Receive User Defaults - 14(h) ..............................................95
Key Scan Codes ....................................................................96
SysEx Preset Dump Example................................................97
FX Modules and Parameter Codes ......................................98
Johnson Millennium
User Guide
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Johnson Millennium
User Guide
VI
Section-1 Introduction
Congratulations...
... you are now the proud owner of a Johnson Millennium Stereo 250 Amplifier Head, the most powerful, flexible, and easy-to-use Integrated Modeling Amplifier ever produced. Your Millennium has set the new standard for all other Amplifiers/Multi-effect processors to follow.
This owner's manual is your key to understanding the powerful world of the Millennium. Read it carefully. After you've had time to familiarize yourself with the unit, try experimenting with unusual effect combinations. You are certain to achieve sounds never thought possible before. Good luck, and
Thank you very much for choosing Johnson Amplification.
Your Millennium was carefully assembled and packaged at the factory. Before you proceed any further, make sure the following items are included:
• (1) Owner’s Manual
• (1) Johnson Amplification Millennium Stereo 250 Amplifier Head
• (1) J-3 Multi-Function Footswitch
• (1) Johnson Amplification warranty card
Please save all packing materials. They were designed to protect the unit from damage during shipping. In the unlikely event that the unit requires service, use only the factory supplied carton to return the unit.
Johnson Millennium
User Guide
Section -1 Introduction
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Millennium Features:
• 250Watts (125 per side) power- amp section
• Exclusive Johnson Amplification Integrated Amplifier Modeling which instantly lets you access some of most popular Vintage and Modern Amplifier types available
• Dual Tube Preamp Section (12AX7)
• Full bandwidth effects (20-20kHz)
• 24-bit signal path, 48-bit internal data path
• Up to 4 digital effects at once
• S-DISC II ® Processing
• Flexible, easy-to-use effect routing
• Effects can be repeated in a chain, (e.g. EQ + flange + EQ + pitch shift)
• Instant module access
• Exclusive Dynamic Parameter Control
• Programmable Speaker Cabinet Emulator XLR outputs
• Chromatic tuner
• Full MIDI Implementation
• All effects and parameters available for MIDI continuous control
• 2 Expression Pedal insertion jacks to add external Expression pedals for additional assigning options
• A-B Channel switching
• J-3 Multi-function footswitch (included)
• Upgradable System Software (via the MIDI In port)
• Optional Johnson Amplification J-12 foot controller with 2 built-in Expression Pedals for ultimate programmability and control.
We at Johnson Amplificationare very proud of our products and back-up each one we sell with the following warranty:
1. The warranty registration card must be mailed within ten days after purchase date to validate this warranty.
2. Johnson Amplification warrants this product, when used solely within the U.S., to be free from defects in materials and workmanship under normal use and service.
3. Johnson Amplification liability under this warranty is limited to repairing or replacing defective materials that show evidence of defect, provided the product is returned to Johnson Amplification WITH RETURN AUTHORIZATION, where all parts and labor will be covered up to a period of one year. A Return Authorization number may be obtained from Johnson Amplification by telephone. The company shall not be liable for any consequential damage as a result of the product's use in any circuit or assembly.
4. Proof-of-purchase is considered to be the burden of the consumer.
5. Johnson Amplification reserves the right to make changes in design, or make additions to, or improvements upon this product without incurring any obligation to install the same on products previously manufactured.
6. The consumer forfeits the benefits of this warranty if the product's main assembly is opened and tampered with by anyone other than a certified Johnson Amplification technician or, if the product is used with AC voltages outside of the range suggested by the manufacturer.
7. The foregoing is in lieu of all other warranties, expressed or implied, and Johnson Amplification neither assumes nor authorizes any person to assume any obligation or liability in connection with the sale of this product. In no event shall Johnson Amplification or its dealers be liable for special or consequential damages or from any delay in the performance of this warranty due to causes beyond their control.
Johnson Amplification™, S-DISCII™, Whammy™, and Silencer II™ are registered trademarks of the Harman Music Group Incorporated.
NOTE: The information contained in this manual is subject to change at any time without notification. Some information contained in this manual may also be inaccurate due to undocumented changes in the product or operating system since this version of the manual was completed. The information contained in this version of the owner's manual supersedes all previous versions.
Section -1 Introduction
Johnson Millennium
User Guide
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A Quick Tour of the Millennium Two-Fifty
The Front Panel
1) Bright and Normal Inputs - The 1/4” inputs of the Millennium allow you to select between Bright (top) and Normal (bottom). The Bright
input produces a slightly brighter sound, where as the Normal input provides a normal input color.
2) Input Level Control - This knob controls the overall input level of the Millennium. A recommended setting for this knob would be to turn
the level up enough so that the Millennium Clip LED occasionally lights.
3) Clip LED- This Clip LED tells you that the input level is set too high and there is internal input level clipping.
4) Amp Controls- These 5 knobs control all of the amplifier EQs and levels. These controls are as follows:
4a) Gain - This knob controls the overall distortion gain level of the Amplifier models that use distortions, and controls the volume of the
amplifier models that have clean tones. Values range from 0.0 to 10.
4b) Treble - This knob is used to control the Treble frequency of the currently selected preset. Values range from 0.0 to 10.
4c) Mid - This knob is used to control the Mid frequency of the currently selected preset. Values range from 0.0 to 10.
4d) Bass - This knob is used to control the Bass frequency of the currently selected preset. Values range from 0.0 to 10.
Amplifier EQ Note: Due to the special Integrated amplifier modeling features of the Millennium, every time a different Integrated Amplifier model is called up, the EQs take on the characteristics of the selected Amplifier models. Some of the Amplifier models do not use certain tone controls (ie: Matchless), have a dash in the display, indicating that the frequency is not available.
4e) Level - This knob is used to control the overall output level of the currently selected preset. Values range from 0.0 to 10.
1
2
3 4 a-e
5 a-f 6
7
8
9
12
13
14 15 16 17-a-f 18
10
11 a-f
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User Guide
Section -1 Introduction
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5) Amplifier Model Buttons- These buttons let you instantly select any one of the Integrated Amplifier models and switch channels within
the currently selected Amplifier model setting. The buttons are as follows:
5a) American Stack - This button is used to instantly call up the American Stack amplifier models.
5b) British Stack - This button is used to instantly call up the British Stack amplifier models.
5c) Johnson - This button is used to instantly call up the Johnson Amplifier Custom amplifier models.
5d) American Combo - This button is used to instantly call up the American Combo amplifier models.
5e) British Combo - This is used to instantly call up the British Combo amplifier models.
5f) A-B Channel switcher - This button allows you to channel switch within the selected Amplifier models.
6) A-B Channel LED indicators - These two LEDs indicate which channel of the selected Amplifier Model is being used.
7) Contour Control - This knob is used to control the tone contour within the power amp section of the Millennium.
8) Master Output - This knob is used to globally control the overall output of the Millennium.
9) Display - This large custom display is where you receive most of the information you need to optimize performance of the Millennium. This
display has several functions and they are as follows:
9a) Preset Number - The three large digits located in the upper left corner of the display indicate which preset is currently selected. This indicator will also display the currently selected note while the Millennium is in Tuner mode.
9b) Factory / User indicators - Located directly below the preset number, the Factory and User preset icons indicate whether the current preset resides in the Factory or User bank. To toggle between the Factory and User presets simply press the <Preset> button.
9c) Bank / Page Indicators - Located in the bottom left hand corner of the display, the Bank/Page indicators display:
• The J-12 Bank number in which the current program resides in Preset Mode (Note: This is only displayed when the Johnson
Amplification J -12 foot controller is connected).
• The page which is currently selected in various editing modes.
Sweet Combo
100
USER
%kHz msdB
50
1
CHANGEDLINK
%kHz msdB
60
2
CHANGEDLINK
%kHz msdB
%kHz msdB
70
3
CHANGEDLINK
100
4
CHANGEDLINK
PAGE10OF
11
WAH TUBE EQ
L/R OUTS
CLIP
#
b
GATE
BANK
9 -a
9 -c
9 -b
9 -g9 -f
9 -d
9 -e
9 -h
Section 1 Introduction
Johnson Millennium
User Guide
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9d) Information Line - The row of 24 characters in the top line of the display indicates more detailed information about specific
functions and items such as: preset names, parameter names and utility information.
9e) Parameter Data Sections - Immediately below the information line, are four parameter data sections. They correspond with knobs
<1> through <4> on the front panel. Each section displays the current value of the indicated parameter.
A LINK icon in each group tells whether the indicated parameter is linked for expression control. When a parameter has been modified, the CHANGED icon will appear under the parameter that has been modified and the <Store> button will light to indicate a change has been made to the preset, but not stored.
9f) Input Level / Clip Meters / Tune Indicator- An input level and clip meter is located in the bottom center of the display. This meter
shows the guitar signal level, and uses a peak detector action to display the highest levels at the input. The CLIP icon at the end of the meter, indicates if the the input signal is being clipped at the Analog input section (pre-digital). The DIGITAL CLIP icon indicates that there is clipping in the digital effects domain. This meter is also used to show note activity while the Millennium is in Tuner mode
9g) Effect Routing Matrix - The Effect routing matrix shows the signal flow of the currently selected preset through the amp and effect
sections. This matrix includes boxes that represent each effect module along with lines that indicate how those effects are connected to inputs, outputs and each other. If an effect module is bypassed, a line appears through that module's box in the matrix.
Note- When in FX Edit mode, the box that represents the currently selected effect module will flash.
9h) Speaker Cabinet Emulator Icon - When the SPEAKERicon appears in the display, this indicates that the Speaker Cabinet
Simulator is engaged in the XLR outputs located on the rear panel.
10) Preset/Effect Wheel - Changes presets (in Preset Mode) or selects effect modules (in FX Edit Mode).
11 a-f) Function Buttons - These 6 buttons are used for primary functions and edits of the Millennium. Their functions are as follows:.
11a) Preset Button - This button always puts the Millennium in Preset mode with a single press. Pressing the <Preset> button while in
Preset mode toggles between User and Factory bank presets.
11b) FX Bypass - This button when pressed bypasses all digital effects in the Millennium.
11c) Utility - This button when pressed enters the Utility mode of the Millennium.
11d) FX Edit - This button when pressed, the Millennium enters the Wah module or the last edited module.
11e) Assign - This button is used to assign parameters to the J-12 footswitches, MIDI control and dynamic modifiers.
11f) Store - This button is used to copy and/or store and name modified presets.
12) Mix/Page Knob - This button controls the effect mix level of the Millennium when it is in Preset mode. When the Millennium is in Edit
or Utility mode, this button takes you to the next or previous page of the selected menu.
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User Guide
Section -1 Introduction
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13) Speed/1 Knob - This knob controls the Speed of modulation effects when the unit is in Preset mode. In Edit or Utility mode, it controls the number 1 parameter that appears in the display.
14) Depth/2 Knob - This knob controls the depth of modulation effects when the unit is in Preset mode. In Edit or Utility mode, it controls the number 2 parameter that appears in the display.
15) Delay/3 Knob - This knob controls the overall level of Delay when delay is used in the selected preset. In Edit or Utility mode, it controls the number 3 parameter that appears in the display.
16) Reverb/4 Knob - This knob controls the overall level of Reverb when a Reverb module is used in the selected Preset. In Edit or Utility mode, it controls the number 4 parameter that appears in the display.
17 a-f) FX Library Buttons:
17a) [Config] - Enters Edit mode at the configuration screen. You can use the <Speed/1> knob to select any one the 15 different effect con-
figurations.
17b) [Mod] - Enters Edit mode and selects the first available Modulation module in the preset. Successive presses move to the next available
Modulation module. Pressing and Holding the button while editing an effect will load the first Modulation effect in the effect list. Modulation effects available: Dual Chorus, Quad Chorus, Octal Chorus, Dual Flange, Dual Phaser, Rotary Speaker Simulator, Stereo Tremolo, Auto Panner, Chorus/Delay and Flange/Delay.
17c) [Delay] - Enters Edit mode and selects the first available Delay module in the preset. Successive presses move to the next available Delay
Module. Pressing and Holding the button while editing an effect will load the first Delay effect in the effect list. Delay Effects available: Delay, Dual Delay, Quad Delay, Stereo Delay, Stereo Dual Delay, Stereo Quad Delay, Long Delay, Analog Delay, Stereo Analog Delay, Chorus/Delay and Flange/ Delay.
17d) [Reverb] - Enters Edit mode and selects the first available Reverb module in the preset. Successive presses move to the next available
Reverb module. Pressing and holding the button while editing an effect will load the first Reverb effect in the effect list. Reverb Effects available: Pre Delay, Reverb, Dual Reverb, Stereo Dual Reverb, Stereo Reverb, Gated Reverb, Spring Tank and Room Echo.
17e) [Other] - Enters FX Edit mode and selects the first available digital effect module not included in above selections. Successive presses
move to the next available digital effect module. Pressing and holding the button while editing an effect will load the first modulation effect in the effect list. Modules available in the Other section: Dual Detune, Quad Detune, Octal Detune, Smooth Pitch Shift, Dual Pitch Shift, Quad Pitch Shift, Octal Pitch Shift, Stereo Pitch Shift, Stereo Dual Pitch Shift, Whammy, Harmony, Compressor, Auto Wah, GEQ 8, GEQ 15, GEQ 31, St GEQ 8, PEQ 3, PEQ 6 and St PEQ 6.
17f) [TapIt] -The TapIt button is used to set the delay time of repeats. To use the TapIt button, simply press the <TapIt> button twice at the
desired tempo and the delay module will automatically recalibrate the delay time. A great option with the TapIt delay time function is that the TapIt function can be assigned to be controlled by a footswitch on the J-3 or J-12 foot controllers.
18) Power Switch - Turns the unit on and off. It is always a good idea to turn the Master Volume output down when applying power or
shutting the Millennium down
Section -1 Introduction
Johnson Millennium
User Guide
6
The Rear Panel
1) Fuse- 100, 120 VAC 6 Amp fuse is inserted here.
2) Expression Pedal 1 and 2 Jacks - This is the insert point for an external expression pedal. Standard volume or Voltage controller pedals
can be used in these inserts. Once inserted, this expression pedal can be linked to control any parameter of the Millennium. For more about assigning expression pedals, see pg. 57.
Notice: When using the Millennium with the Johnson Amplification J-12 foot controller, the 1/4” Expression pedal inputs on the rear of the unit are referred to as EXP 3 and EXP4. When the Millennium is used alone, the expression pedal inputs are referred to as EXP 1 and EXP 2.
3) MIDI In - The MIDI IN port allows the Millennium to respond to incoming MIDI information.
4) MIDI Out/Thru - This port allows the Millennium to send out or pass MIDI data to other devices.
5) J-3 Footswitch Jack - This is the insert point for the J-3 multi-function footswitch.
6) Johnson Amplification J-12 Foot Controller Input - This is a 5-pin DIN plug for connecting the optional Johnson Amplification J-12 foot
controller. Connection of the J-12 should be made before the Millennium is turned on.
IMPORTANT: CONNECTING A DEVICE OTHER THAN THE J-12 OR CONTROL ONE CAN DAMAGE THE UNIT.
7) Left and Right Extension Speaker Outputs - These 4 outputs are used to connect speaker cabinets. Up to 4 extension speaker cabinets
can be connected to the Millennium. Make sure that the extension cabinet being connected has at least a 4 ohm load resistance per channel. The ohm load resistance effects how much power the extension cabinet receives from the Millennium.
8) Direct XLR Outputs - These XLR outputs are used for recording direct or for sending the output signal to a live mixing console.
9) Loop Return Jack - This is the effects loop mono return jack. Connect the output of an external effect device here.
10) Loop Send Jack - This is the effects loop send jack.
1
2
3
4
5
6
7
8
9
10
J12
Expression Pedal
1
2
In
MIDI
Out/Thru
Speaker Output (4 Ohms Minimium)
Left Speaker
Right
FX Return
FX Send
Direct/Record Output
Left
Right Speaker
J3 Footswitch
Johnson Millennium
User Guide
Section -1 Introduction
7
Integrated Amplifier Modeling
Vintage and Modern Amp Models: There is really no need to have numerous vintage or modern amplifiers in storage or cluttering up space.
The Millennium's unique Integrated Amplifier modeling puts almost every amplifiers’ tone under the hood. This feature gives you modeled emulations of many great amplifiers including: Vintage Vox™ AC-30 top boosts™, mid 70s’ Marshalls™ Master lead, Mesa Boogie™ Dual Rectifier stack and combos and Mark II stack and combo™, Matchless™ DC-30s and Fender™ Twins and Soldano™ SLOs. To call up any of these amplifier modelings, simply press any one of the 5 Amplifier model buttons on the front panel and the selected amplifier model is instantly called up.
Johnson Amplifier Models: The Johnson Amplifier models offer amplifier tones that you never thought possible out of stock (un-modified) amplifiers. We at Johnson Amplification have basically taken the best of all amplifiers and performed the custom mods on them. This means that you can now have the custom Marshall™ with the higher gain stages, or that Soldano™ with more low end, and still remain ultra quiet. And, if having these custom amp modifications were not enough, the Johnson Amplifier custom modules give you the ability to combine two Amplifier paths on the right and the left at the same time to produce “mammoth” guitar tones when a morphing expression pedal is assigned.
A-B channel switching: To give each modeled amplifier in the Millennium even more flexibility, we have included A-B channel switching in each of the amp models. This is a great function to use for adding distortion or boosting for solos. The A-B channel selector is conveniently located on the front panel of the Millennium and can be given expression pedal assignment for quick switching on the floor with the J-12 or J-3 foot controllers or via a MIDI device.
Amplifier Model Types
The following describes the Amplifier model selections when any one of the six amplifier model and channel buttons (shown below) are pressed. Successive presses of each button will take you through the menu of available amp types for each amplifier model.
American Stack
: Dual Rectifier, Boogie MK II, Soldano SLO
American Combo: ‘65 Blk Face Twin, Twin Reverb Brite, Matchless DC-30 -1, Matchless DC-30 -2, Boogie MK II Combo, Rectif Combo British Stack: Marshall Master 1, Marshall Master 2, Marshall JCM 800, Hot Rod Marshall MSTR British Combo: ‘63 AC 30 Top boost, ‘63 AC TBoost Dirty, AC 30 TB Cln/Drty, Marsh JCM 800 Cmbo Johnson: JohnsonCln/Dirty, JohnsonDrt/HiGain, JohnsonCln/HiGain, Fender/Soldano, Fender/HotMarshal, Fender/MatchDrt, Fender/Rectifier,
Matchless/Soldano, Matchless/HotMarshall, Match/Rectifier, Vox/Marshall, Vox/Matchless, Vox/Rectifier, Overdrive, Fuzz, Heavy Sustain,
Clean/Fuzz, Low Gain/Fuzz, High Gain/Fuzz
Channel
: Pressing this button will toggle between the 2 channels within every amplifier model.
Fender™, Marshall™, Mesa Boogie™, Matchless™, Soldano™ and Vox™ are all registered trademarks and are in no way associated with
Johnson Amplification.
Amer Stk
A
B
Brit Stk
Brit Cmbo
Channel
Johnson
Amer Cmbo
Section -1 Introduction
Johnson Millennium
User Guide
8
Digital Effects
Not only is the MIllennium a great stand-alone guitar amplifier, but it also has a world class digital multi-effect section that includes almost every studio-quality effect imaginable.
Effects include:
• Reverbs (Natural & Spring) • Auto panners
• Choruses • Analog/Digital Delays
• Tremolos • Whammy Effects
• Rotary Speaker Simulation • Chromatic Pitch Shifters
• Phasers • Intelligent Pitch Shifter
• Flangers • Detuners
• Digital Compressor
Real Time Parameter Modifiers: Modifiers are unique tools that can be used to dramatically alter your sound based on information
from signal amplitude, the settings of a Low Frequency Oscillator (LFO) or MIDI continuous controller information.
Every preset in the Millennium has a set of modifiers. Up to 16 Modifier links can be assigned to control parameters. There are 5 types of modifiers that can be linked to a parameter: Foot Switch, Expression Pedal, MIDI CCs, LFOs, and Dynamic (signal level dependent).
MIDI CCs: When you use MIDI CCs, your Millennium responds to CC numbers 0-127 and CHP (channel pressure or aftertouch). For example, you can have a synth's modulation wheel (usually MIDI CC#1) control the input level of a reverb and chorus in one Preset, while the delay feedback may be controlled in another. For more information on MIDI CCs, please see pg. 56.
LFOs: When you use LFOs, parameter values can be controlled automatically between a defined minimum and maximum setting at a user­definable rate. Your Millennium has two user definable LFOs in each preset that can use unique speeds and waveforms, and can be assigned to any parameter. For example, you can create an auto panner without using an auto panner module. Simply link an effect's output pan parameter to the LFO modifier and the LFO will move that parameter back and forth. This modifier can be a very useful weapon in the ongoing battle of new sound creation. For more information on LFOs, please see pg. 56.
Dynamic Modifiers: When you use Dynamic Modifiers, the parameter values are controlled in relation to the dynamics of the input signal. The possibilities are nearly endless. For more information on Dynamic Modifiers, please see pg. 56.
For example, you could link the Dynamic Modifier of a Preset to control a chorus level. It doesn't sound like much on paper, but imagine the expressiveness of this type of effect on a lead. As you play the guitar harder, the chorus becomes less apparent. Play softly and the chorus increases. ALL IN REAL TIME! For more information on dynamic modifiers, please see pg. 56.
For more information on using modifiers see the “Assigning Modifiers” section. on page 56
Johnson Millennium
User Guide
Section - 1 Introduction
9
Basic Specifications
2 Inputs, Up to 4 Extension Speaker Outputs and XLR Cabinet Emulation Outputs
With the Millennium, the input section offers both a Bright and Normal input, and up to 4 extension speaker cabinets can be connected to the Millennium. The Bright and Normal Inputs give you the best of both worlds. Using the Bright Input produces a hotter and louder tone, where the Normal Input will produce a more natural coloring of the tone. The Millennium’s four extension speaker cabinet outputs give you the ability to drive up to 4 extension speaker cabinets with the Millennium, producing a wall of sound. And if that weren’t enough, the Millennium also offers separate XLR Cabinet Emulation outputs for recording or running direct.
Programmable Mono FX Loop
For those of you that feel the need to add additional effects to the already extensive menu of sounds, the Millennium provides a line level pro­grammable FX loop. The signal leaves the Millennium after the Wah section and returns just before the amplifier modeling paths.
Section - 1 Introduction
Johnson Millennium
User Guide
10
Foot Controller Compatibility
Although the Millennium has incredible flexibility on its own, we at Johnson Amplification have made the Millennium compatible to use with the Johnson Amplification J-12 foot controller, or the Digitech Control One. The optional J-12 can help you maximize the potential of your Millennium. Since the J-12 “talks” to the Millennium using a proprietary communication protocol, it offers better response time and capabili­ties not available with conventional MIDI pedalboard controllers.
The Johnson Amplification J-12 foot controller
The Johnson Amplification J-12 foot controller offers continuous control in real time over all aspects of your tone when used in conjunction with the Millennium 250. The J -12 offers 12 heavy duty metal footswitches and two built-in expression pedals which can be assigned to control any parameter of the Millennium in a heavy duty steel chassis. For more on the J-12 foot controller, please see pg. 69.
The J-3 foot switch
The Johnson Amplification J -3 footswitch offers three footswitches that can be assigned to perform several different functions. Out of the box, the J -3 will change presets Up and Down and will A-B channel switch. Changing these footswitch functions is done on Pages 14 and 15 of the Utility menu. For more information on J-3 foot switch assignments, please see pg. 67.
The Digitech Control One foot controller (Not Shown)
The Digitech Control One foot controller offers 12 footswitches for preset and parameter control. It also features a built-in Expression pedal. The Control One also gives you the option of adding another expression control (via the external expression pedal jack which is located on the rear of the Control One foot controller).
Johnson Millennium
User Guide
Section - 1 Introduction
11
Module Types
Each effect in the digital FX section is contained in separate effect blocks referred to as “Modules”. There are three basic types of FX Modules used by the Digital FX section of the Millennium
• Mono FX module
• Dual FX module
• Stereo FX module
The figure below illustrates how signals are routed through each type of FX module. Although all three modules are shown with stereo inputs, they can still be used with a mono source. The mono source would just be routed to both sides of the module’s inputs. Notice how the Dual FX module maintains a stereo image, while the mono FX module always sums the signal
Module Sizes
These modules vary in size ranging from 1/4 size to Full. In order to achieve the nearly endless combinations of effects and routings, we've supplied you with four different module sizes and they are as follows:
• Full (module type = FUL)
• 3/4 (module type = 3-4)
• Half (module type = HLF)
• Quarter (module type = 4th)
Dividing the S-DISC II’s processing power allows your Millennium to produce up to 4 digital effects at one time. The figure below represents how the S-DISC II can be divided to accommodate a wide variety of effect routing.
A Full module type offers effects with more flexibility and power than the Half modules, and so on, but all four sizes of FX modules feature high quality effects, so you don’t have to worry if you need to divide the S-DISC II pie four ways. For a complete list of these FX types please see the Editing modules section. For a complete list of effect configurations please see the Appendix section on page 85
S-DISC II
FULL
3/4
HALF
QUARTER
Mono FX Module
Effect
Processing
Dual FX Module
Effect
Processing
Effect
Processing
Stereo FX Module
L
R
L
R
L
R
Section - 1 Introduction
Johnson Millennium
User Guide
12
Section-2 Setting Up
Making Connections
Your Millennium can be connected in several different ways to meet the requirements of specific applications. The following diagrams offer
some different ways your Millennium can be connected.
NOTE: In the following diagrams, we have shown use of the external FX loop.
Millennium into Two 2X12 or 4X12 Extension Speaker Cabinets with Selectable Voicings
The Millennium Two-Fifty offers selectable voicing modes for using either 2X12 or 4X12 extension cabinets located in the Utility menu. To select which voicing is to be used. From Program mode, press the <Utility> button and turn the <Data/Wheel> until you reach page 1. Now use the <3> knob to select either the 2X12 or 4X12 voice. Once the selection has been made, press the <Program> button to exit. You can now make connections from the left and right extension cabinet outputs (located on the rear of the Millennium). Use an un-shielded speaker cable and run into the input jacks of either 2X12 or 4X12 extension cabinets. Always make sure that the extension speaker cabinet being used has minimum input load resistance of 4 ohms.
Input
Loop Send
Left Speaker Output Right Speaker Output
Input
Output
Loop Return
Johnson Millennium
User Guide
Section - 2 Setting Up
13
Running Direct and using the Programmable Cabinet Emulator XLR Direct Outs
The Millennium offers you two ways to record guitar tracks. With the first, you can do classic recordings by placing a microphone in front of the speakers of the extension cabinet(s). Or, you can use the XLR direct output to record direct to a mixing console. When running direct, the speaker cabinets can be disconnected so the only signal being heard, is that being run to the board.
Now you can run out of the Millennium to the mixing board using the following XLR cabinet functions:
XLR Cabinet Emulation functions
Engaging the XLR cabinet emulator is done in Page 2 of the Utilities menu. To get there, press the <Utilities> button. Now use the <Page> knob and turn to page 2. Once there, you can globally enable (global on) or disable (global off) the emulator or enable local settings (local on) by turning the <4> knob. Set up local (presets dependent) cabinet emulation is located on page 2 of the Output/Master mix module in edit mode
To exit this mode, simply press the <Preset> button.
At this point, you will want to run from either Left or Right XLR outputs (or both for a stereo mix), into the selected inputs of the mixer. You can set the Output mode to either Stereo (splitting the signal into a stereo soundfield) or Mono (summing the stereo signal) on page 1 of the Utilities menu by using the <2> knob to select the mode.
As usual, it is a good idea to check all of the cables being used when making connections to ensure that good contact is being made. Notice that once the XLR speaker cabinet emulator is turned on, the SPEAKER icon will appear in the display.
Pan
Mute
-10
0
+5
+10
-20
-30
-
-5
L / R
Mute L / R
Mute L / R
Mute L / R
-5
-4
-3
-2
-10+1 +2
+3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2
+3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2 +3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2 +3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2 +3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2
+3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2
+3 +4
+5
Pan
-5
-4
-3
-2
-10+1 +2
+3 +4
+5
1234
-10
0
+5
+10
-20
-30
-
-5
-10
0
+5
+10
-20
-30
-
-5
-10
0
+5
+10
-20
-30
-
-5
Mute L / R
5
-10
0
+5
+10
-20
-30
-
-5
Mute
L / R
6
-10
0
+5
+10
-20
-30
-
-5
Mute L / R
7
-10
0
+5
+10
-20
-30
-
-5
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Aux 1
0
2468
10
Aux 2
0
2
46
8
10
Mute L / R
8
-10
0
+5
+10
-20
-30
-
-5
Left Direct XLR Output
Input
Right Direct XLR Output
Loop Send
Input
Output
Loop Return
Section - 2 Setting Up
Johnson Millennium
User Guide
14
Getting Around In the Operating System
The menu structure of your Millennium has been specially designed to be easy to use. The display shows the information you need, but to make things even easier for you, illumination of the front panel buttons offers additional operating information.
The front panel buttons give you information in one of two ways:
1 - If the button is dim, its function is inactive. Pressing a dim button causes it to light brightly and its function becomes the active item in
the display. If the dim button doesn’t light after you press it, the button is unavailable.
2 - If the button is bright, its function is active.
Preset Mode
Preset mode allows you to scroll through the Factory and User presets using the <Preset/Effect> wheel. When your Millennium is turned on, it sets itself to Preset mode. Preset mode is active when the <Preset> button is lit and a preset name is present on the information line (top line) of the display.
FX Edit Mode
This mode allows you to edit:
1. Digitally controlled Analog Wah
2. FX loop
3. Amp Models
4. Noise Gate
5. Selecting Effect Configurations
6. FX Modules
7. Output Mode of your Presets
Use the <Edit> button to enter the FX Edit mode.
A helpful hint: If you look at the Effect Routing matrix while you press the FX <Edit> button, the currently selected module will flash.
Your Millennium uses “Pages” to navigate within an effect. A “Page” is a group of up to four effect parameters that appear on the screen at one time. Use the <Mix/Page> knob to move through the pages in the menu. Note that as you scroll through the pages, the page indicator in the lower left corner of the display changes to show the currently displayed page number.
Utility Mode
From the initial power-up of the unit, access to all of the menu pages of the utility mode can be made by simply pressing the <Utility> button located on the front panel of the unit. From this point, the display will tell you that you are in the utility mode and you can scroll through the options by turning the <Mix/Page> knob.
Assign Mode
Once the Millennium is in assign mode, all modifier assignments can be made. This assign mode gives you the ability to assign LFOs, dynamic modifiers, foot switches and expression pedals to almost any parameter in the Millennium. Access to this function is located on the front panel or in the utilities pages within the Millennium. For more information on assignments, please see pg.56.
Johnson Millennium
User Guide
Section - 2 Setting Up
15
Getting Sounds
It never fails, there always seems to be a sound man at the back of the room, or an engineer in the control room that wants “more of this, or less of that” (bottom line: your ear is king). But, to accommodate these situations, you may need to make some minor adjusting here and there along the way. So here are some helpful guidelines for getting great sounds, while keeping everyone happy.
Input and Master Output Adjustments
The best setting for the input control is to use the <Input level> knob so you are occasionally lighting the clip LED. As far as setting the Master output level, let your ears be the judge. But, if you can’t hear the rest of the band, chances are that you need to back off on the Master volume level of the Millennium.
Amplifier settings
Gain Adjustments
To adjust the gain in the Amplifier modeling section, either turn the <Gain> knob on the front panel or press the <Edit> button to put you in edit mode. Now use the <Preset/Effect> wheel to scroll to the amplifier model. From this point, turn the <Mix/Page> knob to move to Page 2 of the amplifier module. The number of different amp tones are almost unlimited when making gain adjustments. Your gain settings range from 0.0 to 10, so this gives you plenty of room for great tones in between. Note that the gain parameter will add distortion gain when a distorted amplifier module is used and will add volume when a clean tone amplifier model is used. Always remember to save any changes.
EQ and Preset Level
Adjusting the EQ is as easy as grabbing the knob and turning. The <Treble> controls the level of the High frequencies. The <Mid> knob controls the level of the mid range frequencies, and the <Bass> knob controls the bass frequencies. In Preset mode, the level of each frequency band is displayed in the 7 segment displays located above each knob. EQ settings range from 0.0 to 10. The Millennium also gives you the ability to adjust individual preset levels by simply turning the <Level> knob to the desired setting. Always remember to save any changes.
Note: Changes to the Gain, EQ and Level settings can be done using either the tone controls (located on the left side of the front panel) or the <1,2,3 and 4> knobs located directly below the display. Using either editing method will correspond in the display. A sample setting is shown
below with Channel B being the active channel.
This example setting has been set from Preset mode using Channel B. Once the Millennium is in Edit mode the display will correspond.
Gain
Treble
Mid
Bass
Level
Section - 2 Setting Up
Johnson Millennium
User Guide
16
•When the tone controls are used, the display will appear as follows on page 2 of the amplifier module when the Millennium is in Edit mode:
•Using the <Page> knob turn to page 4 and the display will appear like this:
Amplifier Model and Channel Selection
Selecting amplifier types in the Millennium is as easy as pushing a button. To call up any one of the amplifier model types, simply press one of the six buttons in the <Amplifier Modeling> button array (subsequent presses of any amplifier model button will move you to the next amplifier model available), or turn the <2> when the Millennium is in edit mode on page 1 of the Amplifier module. A-B channel switching can be achieved within the Amp model by pressing the <Channel> button, or turning the <4> button while the Millennium is on page 1 of the Amplifier module in edit mode. Always remember to save any changes.
Amplifier Contour Control
Using the <Contour> knob will give you the ability to control the tonal qualities of the power amp section of the Millennium. When the <Contour> knob is turned all of the way down, the power amp tone is flat. Turning up the knob brightens up the signal in the power amp
section.
Digital Effects
Wet/Dry Mix Adjustments Global or Local
To change the mix of dry and wet signal of the overall effect level, use the <Mix/Page> knob. Mix settings range from 0 (all dry) to 100% (all wet) when the Millennium Wet/Dry mix is set to Local or Global. When the Wet/Dry mix is set to Global (setting the Wet/Dry mix either Local or Global is done on page 2 of the Utility menu), the mix control effects the percentage of Wet/Dry mix in every preset. As the acoustics of any room change, you can easily adjust the mix of your effects accordingly with the turn of a knob. The master mix of each preset can be modified in the Master mix menu while in edit mode by pressing the <Edit> button then scrolling through the preset pages until the L/R Out and speaker icons blink.
CHN B:TREB MID BASS
2
USER
CHANGEDLINK
25
2
CHANGEDLINK
25
3
CHANGEDLINK
25
4
CHANGEDLINK
PAGE 4OF
5
WAH TUBE EQ
L/R OUTS
DIGITAL
#
b
GATE
BANK
.
..
a:gain lvl B:GAIN LVL
2
USER
40
1
CHANGEDLINK
50
2
CHANGEDLINK
70
3
CHANGEDLINK
70
4
CHANGEDLINK
PAGE 2OF
5
WAH TUBE EQ
L/R OUTS
DIGITAL
#
b
GATE
BANK
..
.
.
Johnson Millennium
User Guide
Section - 2 Setting Up
17
Digital FX Quick Adjust Knobs
Many digital effects available in the Millennium have a simple quick adjustment knob located on the front panel. These knobs are great to use when you need to bring in or bring down the level of a selected effect. To use these knobs when the Millennium is in Preset mode, simply turn the appropriate quick adjust knob and adjust. Always remember to store the settings once they are dialed-in.
The following list gives a brief explanation of each FX level control knob.
Speed: The <Speed> knob controls the speed of the first modulation effect in the configuration when a modulation type effect, such as a
Tremolo is used in the selected preset. The range for the speed is from 0.06 to 16.0 Hz.
Depth: The <Depth> knob controls the depth of the first modulation effect in the configuration when a modulation type effect, such as a
Tremolo is used in the selected preset. The range for the depth is from 0 to 100%.
Delay: The <Delay> knob controls the delay level of the first delay in a configuration, when a Delay module is used in the selected preset.
The range of the delay level is from Off to 100%.
Reverb: The <Reverb> knob controls the reverb level of the first Reverb module in the configuration, when a Reverb module is used in a
selected preset. The range of the reverb level is from Off to 100%.
Section - 2 Setting Up
Johnson Millennium
User Guide
18
Selecting A Preset
When you first turn on your Millennium, you are in Preset mode, and the display will appear something like:
To select a preset, do the following:
1. Make sure Preset mode is selected (the <Preset> button will be brightly lit). If the <Preset> button is dim, press it once to return to
preset mode.
2. Use the <Preset> button to select the preset bank (factory or user). Successive presses of the <Preset> button toggle between the
factory and user bank of presets.
3. Using the <Preset/Effect> wheel, scroll to the preset you want to use.
Using the Tuner
The Tuner of the Millennium can be accessed two ways. Either in page l of the Utility menu or by using the optional Johnson Amplification J-12 foot controller. The following explains both modes of operation.
Utility Menu Tuner Mode
1. Press the <Utility> button once. The display reads:
2. Now turn the <4> knob to turn the tuner on. The display will now appear something like this:
?? TUNER A=440 Output
127
FACTORY USER
%%kHz
msdB
3
4
CHANGEDLINK CHANGEDLINK
100
CHANGEDLINK
WAH TUBE EQ
L/R OUTS
L/R OUTS
DIGITAL
CLIP
#
b
GATE
MIDI
SOLO
EQDIST
Stereo Cab:4x12 Tuner
127
FACTORY USER
2
2
1
2
%kHz msdB
3
4
CHANGEDLINK CHANGEDLINK
Off
CHANGEDLINK
PAGE1OF
16
WAH TUBE EQ
L/R OUTS
L/R OUTS
DIGITAL
CLIP
GATE
MIDI
BANK
SOLO
EQDIST
2
Clean Comp Delay
2
USER
%kHz msdB
0
1
CHANGEDLINK
%kHz msdB
0
2
CHANGEDLINK
%kHz msdB
0
3
CHANGEDLINK
%
100
4
CHANGEDLINK
PAGE OF
11
WAH TUBE EQ
L/R OUTS
CLIP
#
b
GATE
Johnson Millennium
User Guide
Section - 2 Setting Up
19
Instant Tuner Access
To instantly access the Tuner mode of the Millennium, press and hold the <Utility> button. This will take you directly to the tuner function.
3. As you play a note on the guitar, the large number display will tell you which note you are playing, while the meter will show you if the note is flat or sharp. If the meter is moving to the right, the note you are playing is sharp. If the meter moves left, the note is flat. The goal is to tune your guitar so that the meter stops moving, and the display will lock-in, indicating that you are in tune. Once you start playing the selected note, the display will read as follows:
4. Press the any button to exit the Tuner mode.
Reference and Output
The Millennium gives you the option of changing the Tuning reference from as low as F# or A=427 to A=453, by simply turning the <3> knob while the Millennium is in Tuner mode. Another feature available in the Millennium Tuner mode, is the ability to set the amount of signal that is passed to the output while tuning. This has a range from 0 (mute) to 100%. The output can be changed by turning the <4> knob to the desired level while the Millennium is in Tuner mode.
Johnson Amplification J-12 Tuner Mode
To access the Tuner mode using the optional J-12 foot controller, press and hold the <Bank Up/Tuner> footswitch to engage tuner mode.
1. As you play a note on the guitar, the indicator in the display of the J-12 will move either to the right, or the left. If the indicator is moving
right, the note you are playing is sharp. If the indicator moves left, you are flat. The goal is to tune your guitar so that the indicator stops in the middle and the display locks-in, indicating you are in tune.
2. In both methods of tuning, the tuner is referenced to A=440Hz. If you prefer tuning sharp or flat according to the A reference, use the
<3> knob to select a new reference. This can be set as high as A=453Hz or as low as A=427Hz. The tuner can also be used for alternate tuning references where A=Ab (meaning you play an A note, but you hear an Ab note). It is possible to tune as low as A=Gb.
3. At this point, press any footswitch on the J-12 to exit the Tuner mode.
A Tuner A=440 Output
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Section-3 Editing Presets
Naming and Storing Presets
Before we get into editing presets and creating your own, let’s learn how to store changes so you won’t lose any modifications that you will want to keep. The Store procedure allows you to re-name, relocate and save any modifications you have made to presets so that they can be accessed easily later.
Naming the Preset
1. Press the <Store> button once. The display shows the current preset name (which may look something like this):
A cursor appears under the first character of the preset name.
2. Using the <Preset/Effect> wheel, change the character to the one you want in the selected position.
3. When the correct character is displayed in that position, use the <Page> knob to scroll the cursor to the next character you want to
change.
4. Use the <1> knob to change the letter’s case. The <2> knob is used to select numbers, The <3> knob is used to insert spaces. The <4> knob is used to copy and paste characters.
5. To copy a character, position the cursor under the character you want to copy (using the <Page> knob), then turn the <4> knob clockwise. To paste the copied character, position the cursor where you want to paste the character, then turn the <4> knob counter­clockwise.
6. To abort the procedure, press any button.
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Storing the Preset
1. When you have the name as you want it to appear, press the <Store> button again. The top line of the display appears something like
this:
This screen allows you to select the location of the new Preset. Note that when the preset is stored, it is stored in the User bank of presets because factory presets cannot be overwritten.
2. Use the <2> knob or the <Preset/Effect> wheel to select the preset number where you want to store the new preset.
3. Press the <Store> button again. The top line of the display briefly reads:
after which you are taken to the preset you have just stored.
The newly created preset is now loaded, and can now be recalled at any time.
4. To abort the procedure, push either the <Preset> button to take you to Preset mode, the <Edit> button to take you to FX Edit mode, or the <Utilities> button to take you to Utility mode, depending upon which mode you want to enter.
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Section - 3 Editing Presets
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Editing a Preset
The Millennium is capable of producing almost any sound ever thought conceivable. Whether it be amplifier tone or an effect configuration that utilizes the most sophisticated digital effects available. Great sounds aren’t just an unrealistic concept, but a very achievable possibility. In the next few pages, we will give you some pointers in editing presets to help achieve your own unique tones.
Preset Editing Sections
1. Integrated Amplifier Model Editing
2. Digitally controlled Analog Wah Editing
3. Noise Reduction Editing
4. Digital Effects Editing
Integrated Amplifier Model Editing
From any preset within the Millennium you can select and edit any amplifier model by performing the following procedures:
Integrated Amplifier Model Selection
To call up any Integrated Amplifier Model in the Millennium while in preset Mode, all you have to do is press any one of the Amplifier model buttons and the selected amplifier model type is called up. Successive presses of the selected amplifier model button will call up any other amplifier type within that model. The illustration below shows the selection of the British Combo Amplifier Integrated Model:
Editing Integrated Amplifier Models
1. From Preset mode press the <Edit> button once and the display will appear something like this:
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Section - 3 Editing Presets
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2. Now use the <Preset/Effect> wheel and scroll to the Amplifier type module. Once you are there, the display will appear something like
this:
3. Using the <2> knob will allow you to select any one of the amplifier models within the Millennium and the <4> knob will select either the A or B channel. This will make the selected channel active for editing
4. Once the amplifier model and channel have been selected, use the <Page> knob to move to page 2 of the amplifier model edit menu. Page 2 lets you adjust the gain and preset levels of channel A or B. The active channel (A or B) appears in upper case letters and will appear something like this :
Note: To toggle between the active A or B channel, simply press the <Channel> button. This is essential for editing because when the A or
B channel is active you can make all EQ, gain and preset level modifications using either the <1>, <2>, <3> and <4> buttons, or you can use the <Gain>, <EQ>, or <Level> knobs to make any adjustments.
5. Once the adjustments are made to the gain and levels of amplifier models and channels, use the <Page> knob and turn to page 3 (Channel A) and 4 (Channel B) of the amplifier model editing section to make any EQ adjustments. The display will appear like this:
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6. Now use the <Page> knob to move to page 5 of the amplifier model editing section and the display will appear like this:
7. Using the <1> knob will let you adjust the digital level of Channel A. The <3> knob adjusts the digital level of Channel B.
Note: Digital Level sets the amount of digital effect level that is heard within the selected preset.
Always note that the channel (A or B) that appears in upper case letters is the currently active channel and can be toggled any time using the <Channel> button to select either channel
8. Once all of the modifications have been made to the Amplifier model in the currently selected preset, press the <Store> button to save your changes. To exit the amplifier model editing section, press the <Preset> button.
Analog Wah Editing
Analog Wah editing can be done by performing the following procedures:
1. From Preset mode press the <Edit> button and the display will appear like this:
2. Using the <1> knob will either turn the Wah On or Off. The <2> is used to activate the Wah pedal range and the <4> knob is used to select the Wah type.
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3. The <2> button (pedal parameter) can be assigned to a footswitch to bypass or turn the module On. This parameter can be selected by turning the <2> knob and a
Changed
icon will appear directly beneath the parameter. At this point press the <Assign> button and
the display will appear as follows:
4. Now press the footswitch to be assigned. You can use either a standard volume or voltage controlled Expression pedal connected
to the Expression pedal I and 2 pedal inserts on the rear panel of the Millennium or you can use either one of the Expression pedals on the optional J-12 Foot Controller to act as the Wah pedal. If the selected footswitch is already assigned to control another parameter, the display of the Millennium will ask you if you want to re-assign. If you wish to re-assign, turn the <1> knob for yes or the <2> knob to abort the assign function.
Note: Any time an assignment to turn a parameter On/Off is made you must decide if you want the parameter On when you enter the
selected preset. If you want it on, make the assignment to the parameter when the parameter is set to On. Otherwise, have the parameter set to Off or Bypass and the parameter will not be active within the Preset until the footswitch is used to activate the parameter
5. To Exit the Analog Wah edit mode, simply press the <Preset> button.
Noise Gate Editing
The procedure for editing the Noise Gate module within the Integrated amplifier section is as follows:
1. From Preset mode, press the <Edit> button and turn the <Preset/Effect> wheel until the display appears something like this:
2. At this point, you can use the <1> knob to turn the Noise gate On or Off and the <4> knob is used to select the Noise gate default.
3. Now use the <Page> knob and turn to page 2 of the Noise Reduction module. Turning the <1> knob lets you select the Noise gate type
and its position in the signal flow.
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4. Once the Noise gate type and position are selected use the <Page> knob and turn to page 3 of the Noise gate edit module. This page is
used to set the Threshold, Attenuation, Attack and Release parameters. Higher Threshold settings will close the gate sooner. Lower Release settings allow the gate to open up faster
5. To exit Noise gate edit mode, press the <Preset> button.
Selecting Effect Configuration Routes
Within every preset of the Millennium, you have the option of selecting any 1 of the 15 Effect Configuration routes available in the Millennium. This can be very helpful when you have a preset that uses an Amplifier model that you prefer, but the currently selected effect configuration is not ideal for the digital effects that you wish to use in the preset. You can easily change these Effect configurations by using the following procedure as a guide:
1. Accessing the effect configurations can be done one of two ways. From Preset mode, simply press the <Config> button, or press the
<Edit> button and use the <Preset/Effect> and turn until the display appears something like this:
Note that the effect configuration is flashing
2. Now use the <1> knob to select any one of the 15 different configurations available.
3. Once the configuration has been selected, press the <Store> button to save any changes.
4. To Exit the configuration menu, just press the <Preset> button to return to preset mode.
A complete listing of the effect configurations of the MIllennium can be found on page 85.
FX Edit Mode
1. From Preset mode, press the <Edit> button. The display appears something like this:
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When you enter FX Edit mode, the first page of every FX Module allows you to:
1) Bypass that effect module (by turning it on or off) using the <1> knob.
2) Select an Effect Module (Only in the Digital Effect section), using the <2> knob.
3) Store the Default using the <3> knob (for more info on storing Defaults, see pg. 30.
4) Select a Default for the selected Effect Module using the <4> knob.
Changing Effect Modules
Each preset can be comprised of up to 4 digital effects (in addition to the Amplifier section). You can scroll through the modules in each preset two different ways:
1. By pressing the <Edit> button to enter FX Edit mode and using the <Preset/Effect> wheel to scroll through the different modules, or
2. By using the FX Library buttons. Pressing the <Edit> button takes you directly to the first module in the Amplifier section. Likewise,
pushing the <Other> button takes you directly to the first module in the digital FX section and displays which effect is in it. Subsequent presses of the button scrolls you through subsequent modules that are in the effect configuration.
Once you reach a module you want to change (ie: you want to swap a delay for a reverb), use the <2> knob to select a new effect.
Selecting a Default
Once you have selected the effect you want in the preset (ie: Dual Chorus), you can quickly scroll through several different Dual Chorus defaults stored in your Millennium's library. Defaults are modified effect modules which have custom settings that can be called up to use in a preset anytime that particular sound is required.
Example:
There are 10 Dual Chorus defaults to choose from. Some Factory presets use these default settings. So, if you like the Dual Chorus that is being used in Factory preset #45, and would like to use it in preset #98, simply scroll to the modulation module, then use the <4> knob to recall the default (which happens to be F4-MediumWell) in preset #45. This eliminates the need to copy all those parameters from one location to the other.
For a complete list of all the FX Modules and their Defaults, see page 34.
Adjusting the Module’s Parameters
Once in Edit mode, the parameters of every default module can be accessed through a series of pages. You adjust the level of a particular module from Edit page 2. If you’re not already in Edit Mode, press the <Edit> button. You can then use the <Preset/Effect> wheel to scroll to the module you want to change (ie: Dual Chorus). Now use the <Page> knob, scroll to page 2. You can now change the individual module’s level using the <1> knob. Settings range from 0 (off) to 100%.
Custom Defaults
Once you have tweaked the parameters of an effect module, you can store it off as part of the preset. Once it is stored off, it becomes a custom default for that preset, but is not added to the User default library. To save the settings as User Defaults, please see pg. 31
Section - 3 Editing Presets
Johnson Millennium
User Guide
28
Comparing Changes
During the course of editing presets, you may find that you want to compare the edited version of the preset to the original, stored version. Fortunately, your Millennium provides you with a Compare function.
To compare an edited preset with the original stored version, please do the following:
1. While in FX edit mode, press the <Edit> button once. The top line of the will read:
When this message is displayed, the originally stored preset is temporarily loaded and active.
2. To return to the edited version, press the <Edit> button to get back to FX Edit Mode.
*Comparing Original Pst*
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Section-4 Editing Modules
Storing/Naming Defaults
Before we get into editing modules and creating your defaults, let’s learn how to store changes so you won’t lose any modifications that you will want to keep. The Store procedure allows you to re-name, relocate and save any modifications you have made to defaults so that they can be accessed easily later.
1. When you have satisfactorily altered an effect default (or created a new one), scroll back to Page 1 of the effect module you are editing (if
you’re not already there). The display appears something like this:
2. From page 1 of the FX Edit menu, turn the <3> knob clockwise. You will then be able to name your new default.
Naming the Default
1. Using the <Preset/Effect> wheel, change the character to the one you want in the selected position.
2. When the correct character is displayed in that position, use the <Page> knob to scroll the cursor to the next character you want to
change.
3. Use the <1> to change the letter’s case. Use the <2> knob to select numbers. The <3> knob is used to insert spaces. The <4> knob is
used to copy and paste characters.
4. To copy a character, position the cursor under the character you want to copy (using the <Page> knob), then turn the <4> knob
clockwise. To paste the copied character, position the cursor where you want to paste the character, then turn the <4> knob counter­clockwise.
5. To abort the procedure, push either the <Preset> button to take you to preset mode, the <Edit> button to take you to FX Edit mode, or
the <Utility> button to take you to Utility mode, depending upon which mode you want to enter.
Fx:Dual Cho Custom
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Storing the Default
1. When you have the name as you want it to read, press the <Store> button. The top line of the display reads:
Store To: [Name]
This screen allows you to select the location of the new default. Note that when the default is stored, it is stored in the User bank of defaults because factory defaults cannot be overwritten.
2. Use the <2> knob to select the default number where you want to store the new default.
3. Press the <Store> button again. The default is saved off and you are taken to page 1 of the FX edit menu.
The newly created default is now loaded, and can now be recalled at any time.
4. To abort the procedure, push either the <Preset> button to take you to Preset mode, the <Edit> button to take you to FX edit mode, or the <Utility> button to take you into Utility mode, depending upon which mode you want to enter.
Editing a Module
Each of the Millennium’s effects has several usable factory defaults, however, you may want to tweak the parameters of the module in order to get the right sound you’re looking for. The parameters of each effect module are reached through a series of pages.
1. Press the <Edit> button. The display looks something like this:
When you first enter FX edit mode (by pressing the <Edit> button), you are taken to the Analog Wah section. Turn the <Preset/Effect> wheel to scroll through the modules until you reach a digital effect module. Notice that as you scroll through the different modules, the currently selected module will flash in the Effect routing matrix of the display. Once you have reached a module in the digital effects section that you want to edit, use the <Page> knob to scroll to the particular parameters.
Notice: Anytime a change is made to either an effect module or default, the Changed icon will appear directly below the effected
parameter within the module or default and the <Store> button will light.
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Scrolling through a Module’s Pages
Notice in the bottom left corner of the display (just under the preset number) the display indicates which page you are on and the total number of pages within the module. Each page allows you to access up to four parameters using the <1> - <4> knobs.
Example:
To scroll through the parameter pages of the Dual Chorus module, from the Preset mode either press the <Mod> button on the front panel until the Dual Chorus module comes up in the display. or, press the <Edit> button and once this button is lit, use the <Preset/Effect> wheel to scroll to the Dual Chorus module. At this point use the <Page> button to scroll through the parameters of the Dual Chorus module.
For a complete description of all the FX Modules and their parameters, see pages 35-55.
Output Module Functions
The last module in the audio chain within any preset of the Millennium gives you control over crucial output functions of the amplifier such as: Master mix, Master volume and On and Bypass of the XLR cabinet emulator for each preset.
1. To access the Output module, press the <Edit> button and turn the <Preset/Effect> wheel counter-clockwise until the display appears
like this:
2. Using the <3> and <4> knobs will let you set the Master dry and wet levels in the selected preset.
3. By turning the <Page> knob, you will now be taken to page 2 of the Output module and the display will appear like this:
4. The <1> knob is used to set the Master Volume level and the <3> knob is used to set the XLR Cabinet emulator to On or Bypass in the currently selected preset. To Exit the Output module, either turn the <Preset/Effect> wheel, or press the <Preset> button.
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Digital Effect Module Size and Type
With all of the work that these digital effect modules do for your sound, they have a tendency to work up an appetite. So, they consume their food from the FX pies chart referred to on page 12.
Since some of these effect modules have a larger appetite than the others, they require more processing power. To help divide effect sizes, we have provided you with a chart below that tells you what size of effect block that each will fit in. This helpful chart will also let you know if the selected module is either a Mono, Stereo, or Dual type effect module.
Note: The Effect Module size will always be displayed in Page 1 of the selected effect module next to the number 2 icon located in the
display.
Effect Name
GEQ8 GEQ15 GEQ31 St GEQ8 St PEQ3 PEQ6
St PEQ6
Thru Module
Dual Cho Quad Cho
Octal Cho Dual Fla Dual Pha
St Tremolo Auto Pan Dual Dtn Quad Dtn Octal Dtn Smooth Pch Dual Pitch Quad Pitch Octal Pch St Pitch
Module Type - 4th
Module Type - HLF
Module Type - 3/4
Effect Type
✓✓✓
✓✓
✓✓ ✓✓✓ ✓✓✓
✓✓
✓✓✓
✓✓
✓✓✓ ✓✓✓
✓ ✓✓✓
✓✓
✓✓
✓ ✓
✓✓✓
Mono Mono Mono
Stereo Stereo
Mono
Stereo
St/Mono
Dual Dual Dual Dual Dual
Stereo Stereo
Dual Dual Dual
Stereo
Dual Dual
Dual Stereo Stereo
RotarySpkr
✓✓
Stereo
StDual Pch Whammy
Harmony
✓✓
Stereo
Module Type - FUL
✓ ✓ ✓ ✓ ✓ ✓
✓✓✓✓
✓ ✓ ✓ ✓ ✓ ✓
✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓
✓ ✓
Stereo
Effect Name
Delay Dual Delay Quad Delay Stereo Delay StDual Dly StQuad Dly Long Dly
Analog Dly
Chorus/Dly Flange/Dly
Pre Delay Reverb DualReverb St Reverb Gated Rvrb
Room Echo Spring Tank
Auto Wah Compressor
Module Type - 4th
Module Type - HLF
Module Type - 3/4
Effect Type
✓ ✓
✓✓
✓ ✓✓
✓✓
✓✓✓✓
✓✓
✓✓✓
✓✓✓
✓ ✓✓
✓✓
✓✓✓
✓✓✓
Dual
Dual
Dual Stereo Stereo Stereo
Dual
Stereo
Dual Dual Dual Dual Dual
Stereo
Dual
Stereo
Stereo Stereo
St Dual Reverb
Stereo
Module Type - FUL
✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓
StAlog Dly
✓✓
Stereo
✓ ✓ ✓ ✓ ✓ ✓ ✓
✓✓✓✓
Dual
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Section - 4 Editing Modules
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Default List
The Following list contains the names of all of the Effect Defaults in the Millennium
Noise Gate
Choruses
•S1 Pre Gate
•S2 Post NR
•Post Tub
•S2 PostDst
•Fast Swell
•Slow Swell
Dual Chorus
•Medium
•Shallow
•MildNWide
•MediumWell
•DeepDepth
•Max Depth
•Deep
•Shimmery
•SloVibrato
•FstVibrato
Quad Chorus
•Medium
•MildNWide
•Medium Well
•Thick
•DeepDepth
•Max Depth
•Deep
•Shimmery
•SloVibrato
•FstVibrato
•ChorusLeft
Octal Chorus
•Medium
•Shallow
•DeepDepth
•MaxDepth
•Deep
•SpcScrmblr
•Shimmery
Dual Flange
Flangers
Dual Phaser
Detuners
•HiSweep30%
•HiSweeep70%
•LoSweep30%
•Throaty
•LoSweep70%
•Nasally
•Gonzo
•IntenseL
•Intense R
•FlaChorus1
•FlaChorus2
Stereo Flange
•HiSweep30%
•HiSweeep70%
•LoSweep30%
•Throaty
•LoSweep70%
•Nasally
•Gonzo
•IntenseL
•Intense R
•FlaChorus1
•FlaChorus2
•ShallowSlo
•ShallowFst
•MIld Slow
•MIld Fast
•Medium
•Deep
•PhaChorus1
•Psychelic
•Shimmery
•Phas Chorus2
Dual Detuner
•-5 Cents
•-12 Cents
•+/-5 Cents
•+/-10 Cents
•Single Vox
Quad Detuner
•Shallow
•Medium
•Wide
•Deep
Octal Detuner
•Shallow
•Medium
•Wide
•Deep
Delays
Delay
•1400ms/15%
•CombFilter
•Doubling
•Slapback
•300msEcho
•400ms/30%
•500ms/25%
•800ms/20%
•1SecEcho
•MaxRepeats
•1400ms/0%
Dual Delay
•PingPong
•1SecTicToc
•Doubling
•Slapback
•DoubleSlap
•RoundNRound
•Hard2Tap
•Thick Tap
Pitch Shifters
Whammy
•Octave Up
•Octave Down
•2ndMin3rd
•2ndMaj3rd
Smooth Pitch
•ShftDn-12
•ShftDn-5
•ShftDn-24
•ShftUp+5
•ShftUp+7
•ShftUp+12
Dual Pitch
•5th/OctUp
•5thUpOctDn
•Min3/5thUp
•OctUp/Dn
•4thOctDn
•OctDown/Dtn
•5ths Down
•1&2OctsUp
Quad Pitch
•MajChord
•MinChord
•Oct/Dtn
•5Octaves
•5th/OctDtn
Octal Pitch
•Chord/Det1
•MinChord2
•Oct/Dtn
•5thsOcts
•5th/OctDtn
Quad Delay
•RoundNRnd
•SynchroTap
•RtoLPanTap
•Ping Pong
•TripleSlow
•400ms Thick
•On the Rise
•Shav&Hrcut
•Horse Trot
Stereo Delay
•700ms/20%
•Combfilter
•Doubling
•400ms/50%
•SlapRight
•500ms/30%
•600ms/15%
•350ms/0%
•700ms/0%
•MaxRepeats
Flange/Delay
•FlatLitD300
•FlatMedD300
•HeavyFlDly
•ThroatyDly
•LoSweepDly
•DoublGonzo
•Flangbelly
Reverb
•SmoothHall
•Bar'nGrill
•OakFloorRm
•FoilPlate
•Vocal Reverb
•GoldPlate
•Smphny Hall
•Sanctuary
•Salt Palace
•CmntGarage
•PlutoVerb
•RichChmber
Dual Reverb
•BrightHall
•LngDrkHall
•ConcrtHall
•FlatChambr
•MiniHall
•WarmChambr
•Smphny Hall
•SmlCatherl
•GoldPlate
•Thinplate
•VocalPlate
•BigCathedrl
•StudiAmb
•StudioRoom
•WoodRoom
•FlutterRvb
•Very thin
•CementRoom
•HugeArena
•PercPlate
Stereo Reverb
•SmoothHall
•Bar'nGrill
•OakFloorRm
•FoilPlate
•VocalReverb
•GoldPlate
•SmphnyHall
•Sanctuary
•SaltPalace
•CmntGarage
•PlutoVerb
•RichChamber
Gated Reverb
•100msGated
•200msDcyEx
•200msDecay
•300msDcyEx
•200msGated
•300msGated
•SmphnyHall
•Sanctuary
•SaltPalace
•CmntGarage
•RichChamber
Stereo Dual Delay
•Skip
•SwingPong
•PingPong1
•DoubleSlap
•PingPong2
•RoundNRnd
•ThickEcho
•Hard2Tap
Stereo Quad Delay
•RoundNRnd
•SynchroTap
•Ping Pong
•HorseTrot
•400msThick
•Shav&Hrcut
•Random
•Ratatat
Long Delay
•2.8sec/15%
•CombFilter
•Slapback
•400ms/30%
•300msEcho
•500ms//25%
•1 SecEcho
•800ms/20%
•2.8sec/0%
•MaxRepeats
Analog Delay
•1400ms/25%
•SoftEcho
•Eternity
Stereo Analog Delay
•700ms/25%
•SoftEcho
•Eternity
Stereo Pitch
•5th Up
•Min3rdUp
•Maj3rdUp
•4thDown
•OctaveUp
•2 OctsDown
•Octave Down
Stereo Dual Pitch
•5th/OctUp
•Min3rdUp
•3rd/5th Up
•4th/OctDn
•Min 3rd/5th Up
•OctDownDtn
•1&2OctsUp
•OctUp/Down
Harmony
•Cmaj3rdUp
•Cmaj6thUp
•Emin3rdUp
•Cmaj3rdDn
•Cmaj6thDn
•Cmaj5thUp
•1&2OctsUp
•Emix3rdUp
Reverbs
Multi-FX Mods
Chorus/Delay
•MedCHoEcho
•LitChoEcho
•MedChoSlap
•DeepChoDly
•ShimryEcho
•ModDly300ms
•DeepModDly
•DlyCho300m
Room Echo
Other Modules
•WideSlap
•LiveSlap
•Springy
•Voxy
•Stage
Spring Tank Reverb
•Short Decay
•Long Decay
•Wet Spring
•Ratl&Boing
•SurfSplash
•Drum 1
•Drum 2
Pre Delay
•0ms
•30ms
•60ms
Rotary Speaker
•SloLeslie
•MedLeslie
•FastLeslie
Stereo Tremolo
•DeepSlow
•DeepMedium
•DeepFast
•MildSlow
•MildMedium
•MildFast
Auto Pan
•WideSlow
•WideMedium
•Wide Fast
•Narrow Slow
•Narrow Med
•Narrow fast
Auto Wah
•Low Sens
•High Sens
•90ms
•120ms
•Warm60ms
•Warm0ms
•Warm120ms
•0msHPass1
•0msHPass2
•0msHPass3
•0msHPass4
•0msLPass1
•0msLPass3
•0msLPass2
•0msLPass4
Equalizers
8-Band Mono GEQ
•Flat
•Low Pump
Compressor
•Medium
•Light
•Heavy
•Sizzle
15-Band Mono GEQ
•Flat
•Low Pump
•Smiley
•InvrtPhase
•Sizzle
31- Band Mono GEQ
•Flat
•Low Pump
•Sizzle
•Smiley
•InvrtPhase
•Smiley
Thru Module
•Left Thru
•Right Thru
•Stereo Thru
•Mute
•InvrtPhase
8-Band Stereo GEQ
•Flat
•Low Pump
•Sizzle
3-Band Stereo PEQ
•Flat
•Low Boost
•PhaseInvrtL
•PhaseInvrtR
•Smiley
•LowNudge
•60HzNotch
•SmlBoost
6-Band Mono PEQ
•Flat
•Low Boost
•Smiley
•60HzNotch
•InvrtPhase
6-Band Stereo PEQ
•Flat
•Low Boost
•Smiley
•60HzNotch
•PhasInvrtL
•Smiley
•InvrtPhase
Section - 4 Editing Modules
Johnson Millennium
User Guide
34
Effects Library
The following pages offer a complete description of all of the effects available in the Johnson Millennium Stereo 250.
Analog Wah
With the Analog Wah, you get the best of both worlds. This Analog Wah is digitally controlled. This means that you get an dead-on accurate Wah emulation, which is controlled via the Millennium's powerful processing. And the best thing is, you no longer have to change batteries every 3 to 4 hours.
The Analog Wah module also gives you the ability to assign a Dynamic Modifier to the Pedal parameter to create Auto-Wah effects within the Wah module.
Analog Wah Parameters
On/Bypass This parameter turns the Analog Wah On or Bypasses the effect module.
Wah Position Controls the pedal position of the Analog Wah effect module. Ranges from 1 to 128. *An Expression pedal such as
the expression pedals on the J-12 or a standard volume or voltage control pedal must be assigned to this parameter in order for module to operate.
Wah Type Selects which Wah type is to be used. Selections are: Toe heavy, Linear, and Heel Heavy.
Amplifier Types
All of the great Amplifier tones of today and the past are present under the hood of the Johnson Amplification Millennium. You can access any of these tones by pressing any one of five Amplifier Modeling buttons located on the front panel. Successive presses of each button will move you through a variation of the selected Amplifier Model type. They’re all there, but if you want to modify these tones, this can easily be done in the Edit mode or on the fly with the tone controls on the front panel.
Amplifier Type Parameters
Amp Selector This parameter is used to select the different Amplifier types available.
Channel Selector Selects which channel of the Amplifier is being used or modified. Selections are channel A or channel B.
Channel A Gain This parameter controls the amount of gain used in channel A. Range is from 0.0 to 10.
Channel A level This parameter controls the overall level of channel A. Range is from Off to 100%.
Channel B Gain This parameter controls the amount of gain used in channel B. Range is from 0.0 to 10.
Channel B level This parameter controls the overall level of channel B. Range is from Off to 100%.
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Channel A Treble This parameter controls the high EQ frequency used in channel A. Range is from 0.0 to 10.
Channel A Mid This parameter controls the mid EQ frequency used in channel A. Range is from 0.0 to 10.
Channel A Bass This parameter controls the low EQ frequency used in channel A. Range is from 0.0 to 10.
Channel B Treble This parameter controls the high EQ frequency used in channel B. Range is from 0.0 to 10.
Channel B Mid This parameter controls the mid EQ frequency used in channel B. Range is from 0.0 to 10.
Channel B Bass This parameter controls the low EQ frequency used in channel B. Range is from 0.0 to 10.
Ch A dlvl This parameter controls the overall digital effects level in channel A. Range is from Off to 100%.
Ch B dlvl This parameter controls the overall digital effects level in channel B. Range is from Off to 100%.
Ch A mlvl This parameter controls the overall master volume level in channel A. Range is from Off to 100%.
Ch B mlvl This parameter controls the overall master volume level in channel B. Range is from Off to 100%.
Noise Gate
The Silencer noise reduction system is definitely going to become your best friend in any recording session or live performance for keeping signals quiet.
Noise Gate Parameters
Type Selects the type and placement of the noise reduction to be used. Types include: 1. Silencer 1, 2. Silencer II
Threshold Sets the minimum input level at which the Noise gate will engage. Ranges from -90 to 0.
Attenuation Adjusts how far the signal is lowered when the gate is closed. Ranges from 1 to 5.
Attack Controls how quickly the gate opens after the signal level reaches Thresh. Range: 1 to 10.
Release Determines how quickly the the gate closes after the signal falls below the Threshold. Ranges from: 1 to 10.
Section - 4 Editing Modules
Johnson Millennium
User Guide
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Digital Effects
Reverbs
Reverberation is probably the most widely used effect because it allows you to simulate the sound reflection characteristics of almost any kind of room. In a real room, reverb is a result of sound reflecting off room surfaces such as the walls, floor, ceiling, and objects in the room. The materials, size, and shape of the room determine how long these reflections echo and decay before dying out completely. These factors also help determine the audio characteristics of the room, such as how long the high-frequency reverberations ring when compared to the low frequencies, or how much initial "slapback" the room wall produces when a sound hits.
Today’s technology allows the Millennium to offer a complete palette of flexible, easy to use reverbs. There are five basic reverbs to choose from:
1) Reverb - Simple, straight ahead reverb with only the most basic parameters.
2) Dual Reverb - Multi-dimensional reverb with flexible frequency band-splitting capabilities. The reverb can be
divided into primary and secondary stages using selectable High or Low Pass cross-overs.
3) Stereo Reverb - A true stereo version of the Reverb Module.
4) Spring Reverb - A recreation of the old Spring Tank Reverb found in Vintage and Modern combo Amps.
5) Gated Reverbs - A very linear, high energy reverb that can be set to decay, stay flat, or ramp up the reverb decay,
creating many unique ambient effects.
6) Room Echo - A true stereo, multi-tap delay for creating small ambient spaces. The delays are divided into four
sections of early reflections. These reflections can be placed anywhere in the stereo field and can be as dense or sparse as necessary. The Room Delay also includes a feedback loop for delay regeneration.
Reverb
Real life reverberation is the result of sound reflecting off surfaces in a room or hall. It can best be described as millions of small echoes that decay over a period of time. The size of the room, the surface type of the walls, or the carpet on the floor all contribute to the way real rever­beration behaves and sounds.
When do I use Reverb? When recording in the studio, nearly always. Many guitar tracks, for example, are recorded in a very sterile
environment (i.e. very dry), but adding reverb can add lush depth to any guitar track and you can get those great sounds in the Studio or Live. Why should I use stereo reverb? Digital Effects such as Chorus and Delay produce stereo imaging type effects. Stereo reverb helps maintain that original stereo image. But don't forget that millions of hit recordings were made using mono input reverbs that created a stereo output image. The theory is that sound generally originates from one point in a room, so mono often works just fine. The rule? Don’t get caught using too much reverb on your guitar in live situations. Even if the room is small, it still produces some reverb. Too much makes the guitar go away. Let it compliment the room.
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Section - 4 Editing Modules
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Gated Reverb
Gated reverb doesn't behave as naturally as the standard varieties of reverb. Originally, it was created by taking a long, dense reverb and chopping it short with a noise gate. This made for a burst of reverberation energy that could help thicken up a variety of sounds.
Digital signal processing techniques improved and soon allowed ways to create similar gated reverb sounds that were far more usable and flexible. Today's gated reverb doesn't get gated at all, it just sounds like it does. It is actually a large burst of delay taps that create the gated reverb sound. This allows you to chose the length of the effect along with different slope shapes.
When do I use Gated Reverb? Using a Gated Reverb in a multi effect guitar application is ideal for producing unusual special effects.
Using the Gated reverb can produce a very rich and intense and ambience which can thicken up a guitar tone in many ways . This type of reverb is also ideal for producing an effect that is similar to backward masking.
Reverb Parameters:
Note: Not all of the parameters listed below are available in all Reverb modules.
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the left/right positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Type Selects the reverb type. Each room type has a different decay range (just as real rooms do), so changing TYPE also
changes the decay time of the room. Types are: Studio Room, Wood Room, Vocal Plate, Concert Hall, Plate Reverb, Chamber, Cathedral, Arena, Cement Shelter, and Infinite Spring (for Reverbs), and: Flat, Shelf, Decaying Linear, Decaying Logarithmic, Decaying Exponential, Decaying Sine, Reverse Linear, Reverse Logarithmic, Reverse Exponential, Reverse Sine, Peaking Linear, and Peaking Exponential (for Gated Reverbs).
Density Controls the number of discrete room wall reflections during the early portions of DECAY. Higher settings produce
more reflections while low settings yield fewer initial wall echoes. Use this control in conjunction with DISPERSION to build or reduce the thickness of early reflection clusters heard near the beginning of the reverberation. Ranges from 0% to 99%.
Dispersion Controls the distance (time) between the echoes set by DENSITY. If DENSITY is set low and DISPERSION is set high,
the initial room echoes. Dispersion can be heard as discrete echoes followed by smoother room reverberations. Set DISPERSION low for a dense cluster of reflections during the early portions of DECAY. Ranges from 1 to 5.
Diffusion Simulates the presence of different room materials by controlling the smoothness of reverberations through the
course of DECAY. Low DIFFUSION settings are great for simulating hard, flat surfaces while higher DIFFUSION settings can be used to simulate the presence of irregular surfaces in the room such as natural rock masonry or man­made diffusers. Unlike flat surfaces, these materials reflect (diffuse) the sound in many directions because of the irreg­ularity of the surfaces themselves. This builds smoothness over the reverb progression. Ranges from 0% to 99%.
Section - 4 Editing Modules
Johnson Millennium
User Guide
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X-Over Type Selects which crossover type will be used for the Primary Secondary reverb stages. The two crossover types are High
Pass (HP) and Low Pass (LP).
X-Over Freq. Selects the Frequency where the crossover begins to function. Ranges from 25Hz to 20kHz.
Prim & Secd X-Over These two Parameters allow the crossover to be turned On or Off for each reverb stage. When Off, that particular
stage will be full bandwidth, otherwise its frequency response is limited by the X-Over Type and Frequency Parameters.
Prim & Secd Damp Adjusts how quickly the room absorbs the high-frequency reverberations. In a real room, absorptive materials can be
used to dampen the natural high-frequency reverberations of the room. High settings of DAMP cause the reverbera­tions to darken tonally and become less defined over the course of DECAY. Low settings cause less dramatic room effects on the tone of the reverberations. Ranges from 1 to 7.
Low Pass Selects the frequency above which all frequencies are rolled off. This control can be used to darken the response of
bright-sounding gated reverbs. Ranges from 100 Hz to 8 kHz in the Gated Reverb and from 100 Hz to 20 kHz in the Stereo Gated Reverb.
Time Controls the length of the gated reverb in milliseconds (much like the DECAY control of a normal reverb). Ranges
from 25 milliseconds to 300 milliseconds in the Gated Reverb and from 500 milliseconds in the Stereo Gated Reverb.
Blend Cross-mixes reverberations from the left side into the right side and vice-versa. This can be used to increase the
realism of the simulated room by adding reverberations from different parts of the room to each channel. Ranges from 0% to 99%.
Prim & Secd Blend Adjusts the amount of BLEND for the Primary and Secondary reverb stages. See BLEND above for a complete
parameter description.
Decay Controls the length (RT60) of the room reverberations. This one control could have been divided among Size and
Reflection controls but has been simplified here for easier use. To simulate a large room, use longer DECAY settings. For small rooms, use shorter DECAY settings. For more natural sounding reverbs, you may also want to decrease the DENSITY setting as DECAY is shortened. Ranges from .5 to 23 seconds depending on the Reverb Type currently selected.
Prim & Secd Decay Controls the length (RT60) for the Primary and Secondary reverberation stages. This Parameter interacts with the
SIZE and REFLCT Parameters. Larger SIZE and REFLCT settings will allow longer reverb decay times while smaller settings reduce the length of the reverb decays but produce better small environment emulations. Ranges from .26 to 11 seconds.
Prim & Secd Size Changes the relative room size of the Primary and Secondary reverb stages. Ranges from 1 to 5.
Prim & Secd Reflct Controls the simulation of energy loss of sound each time it is reflected. Hard, smooth materials like glass and wood
have more reflectivity that softer, more porous materials. This control can be thought of as determining the “liveness” of the room. Ranges from 1 to 10.
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Section - 4 Editing Modules
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Note: The following Delay parameters that are utilized within the Reverb section are to be used in the Room Echo reverb module.
Delay A Sets the length of time before hearing Delay Group A. Ranges from 0 to 120 milliseconds.
Delay B Sets the length of time before hearing Delay Group A and Delay Group B. Ranges from 0 to 120 milliseconds.
Delay C Sets the length of time before hearing Delay Group B and Delay Group C. Ranges from 0 to 120 milliseconds.
Delay D Sets the length of time before hearing Delay Group C and Delay Group D. Ranges from 0 to 120 milliseconds.
Out A - D Controls the output level of the Delay Groups. Ranges from Off to 100%.
Bal A - D Controls the left/right balance of the Delay Groups. Ranges from -99 to 99.
Shape Selects the shape of the output levels for the delay group taps. Shape selections are: Flat, Peak, Decreasing,
Increasing, Shelf, and Reverse Shelf.
Spread Controls the width of the effect’s stereo imaging. Ranges from 1 to 10.
FB: Dly Sets the amount of time before the delay is fedback in. Ranges from 0 to 170 ms.
Amount Sets how much delay is fedback into the signal. Ranges from Off to 50%.
Out L - R Adjusts the overall level of the left/right side of the reverb. Ranges from Off to 100%.
Prim Out L Adjusts the overall level of the left side of the Primary reverb. Ranges from Off to 100%.
Prim Out R Adjusts the overall level of the right side of the Primary reverb. Ranges from Off to 100%.
Secd Out L Adjusts the overall level of left side of the Secondary reverb. Ranges from Off to 100%.
Secd Out R Adjusts the overall level of the right side of the Secondary reverb. Ranges from Off to 100%.
Choruses and Flangers
Both choruses and flangers use a Low Frequency Oscillator (LFO) to produce their rich, swirling effects. When you change the speed and depth Parameters of modulation effects, you're actually controlling the frequency and amplitude of the LFO. These settings determine the rate and intensity of the modulation effect.
In general, here's how a chorus works: after entering the module, the source signal is split into two paths. One is allowed to pass through the Module unaltered, while the other is delayed and pitch modulated with an LFO. The modified sound is then sent to the output, along with the original. In Fig. 4-1 below, a sine wave is used to modulate the pitch of the split sound source.
Section - 4 Editing Modules
Johnson Millennium
User Guide
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The Dual Chorus creates two different pitch “voices”, while the Octal Chorus creates eight voices for extremely full, rich sounds .
Figure 4-1 Modulation Example
The only difference between choruses and flangers is that flangers use less delay and have a feedback parameter that sends a portion of the effected signal back to the input of the module. When the effected signal reaches the input, it is sent through the module again, building thickness and depth. If you increase the feedback enough, the source begins to lose its own original pitch to the dramatic pitch modulation of the feedback loop.
LFO Waveforms: There are four LFO waveforms available for Choruses, Flangers, Phasers, Tremolos, Auto Panners. They include SINe, TRIangle, SPecial-1, SPecial-2, and SPecial-3. See figure 4-2 for examples of what these waveforms look like.
Figure 4-2 LFO Types
Chorus
Chorus is probably the most basic modulation effect. It is really just a very small delay whose time is always changing. As the time is varied, the delayed signal's pitch changes (just like a tape recordings' pitch raises when you play it faster). By moving the time back and forth, you hear a sound that goes in and out of tune. When combined with the original sound, it almost sounds like more than one instrument is playing. The Millennium uses several choruses at once to make huge rich sounds. For example, the octal chorus uses eight chorus voices at once to create an incredible ensemble of sound. Aside from the more obvious speed and depth parameters (which adjust respectively how fast and far the sound goes out of tune), the Millennium allows you to use different waveforms. The waveform defines how it will move in and out of tune. The triangle waveform is very popular for slow, shallow chorus settings, while the sine waveform works nicely for faster, deeper settings.
FREQUENCY (SPEED)
AMPLITUDE (DEPTH)
SINE LFO
FREQUENCY (SPEED)
AMPLITUDE (DEPTH)
TRIANGLE LFO
FREQUENCY (SPEED)
AMPLITUDE (DEPTH)
SP1 LFO
FREQUENCY (SPEED)
AMPLITUDE (DEPTH)
SP2 LFO
FREQUENCY (SPEED)
AMPLITUDE (DEPTH)
SP3 LFO
(Modifiers only)
PITCH
TIME
-5 cents 0 5 cents 1010
1 sec 2 sec 3 sec
Modulated Sound Original Sound
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Section - 4 Editing Modules
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When do I use Chorus? The Chorus effect is so vast in applications, an easier question would probably be “When can’t I use a Chorus.
When playing the Blues, turn the Speed and Depth parameters up to produce an almost Leslie-Type effect When trying to add dimension to guitar tone, use the Chorus to thicken-up and add depth to your sound. And, any time your using a clean tone program, guitar always sounds so lush when chorus is added.
Chorus Parameters:
Note: not all of the parameters listed below are available in all Chorus modules.
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the left/right positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Speed Controls the Low Frequency Oscillator (LFO) speed of the chorus. Ranges from 0.06 to 16.0 Hz.
Depth Adjusts the intensity of the chorus effect. High settings produce dramatic modulation, while lower settings can be
used to produce a more subtle, ambient swirling. Ranges from 0 to 30 milliseconds.
Depth 1 - 2 DEPTH1 adjusts the intensity of chorus voices 1-4. DEPTH2 adjusts the intensity of chorus voices 5-8. Ranges from 0
to 30 milliseconds.
Wander Speed Controls the secondary LFO speed of chorus voices 5-8. This is a secondary oscillator for voices 5-8 that causes
deviations from the oscillation path set by DEPTH2. This control can produce radical new textures when used creatively. Try setting it slightly faster or slower than SPEED. Ranges from 0.06 to 2.0 Hz.
Wander Depth Adjusts the intensity of the oscillation deviations produced by WANDER SPEED. WANDER DEPTH produces dramatic
psycho-acoustic swirling effects when set higher than DEPTH2. Ranges from 0 to 10 milliseconds.
WvFrm Selects which waveform the LFO follows. Options: sine, triangle, SP1 (special 1), and SP2 (special 2). See figure 3-4
Dly A - B Controls the delay time of chorus voices A and B. Higher delay time settings produce a more dramatic sweeping
sound. Ranges from 0 to 60 milliseconds.
Dly C - D Controls the delay time of chorus voices C and D. Higher delay time settings produce a more dramatic sweeping
sound. Ranges from 0 to 60 milliseconds
Dly E - H Controls the delay time of chorus voices E through H. Higher delay time settings produce a more dramatic sweeping
sound. Ranges from 0 to 60 milliseconds
Out A - B Adjusts the overall level of chorus voice A or B. Ranges from Off to 100%.
Pan A - B Controls the placement of chorus voice A or B. Ranges from -99 to 99.
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User Guide
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Out C - D Adjusts the overall level of chorus voice C or D. Ranges from Off to 100%.
Pan C - D Controls the placement of chorus voice C or D in the stereo image. Ranges from -99 to 99.
Out LA - LB Adjusts the left-side level of chorus voice A or B. Ranges from Off to 100%.
Out RA - RB Adjusts the right-side level of chorus voice A or B. Ranges from Off to 100%.
Spread Controls the width of the effect’s stereo imaging. The higher the setting, the wider the image. The lower the setting,
the more monophonic the effect becomes. Ranges from 1 to 10.
Flanger
A Flanger is just a chorus that loops back into itself, causing what can be described as a tubular sound (since it sounds much like the reflections heard inside a large cement or metal pipe). It is still a modulating effect, so you hear a lot of sweeping movement. This makes the flanger a very colorful effect that can be easily overused if you're not careful. The more you feed the flanger back to itself, the more intense the sound becomes.
When do I use Flanger? An electric guitar is a sound that can utilize the flanger effect. It works very well with both clean and distorted
guitar sounds. By setting the Speed and Depth parameters to higher settings, this will add more depth and body to the overall guitar signal.
Flanger Parameters
Note: Not all of of the parameter listed below are available in all of the Flanger modules.
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Speed Controls the Low Frequency Oscillator (LFO) speed of the flanger. Ranges from 0.06 to 16.0 Hz.
Depth Controls the intensity of the flange effect. High settings of DEPTH combined with high settings of FDBCK produce
dramatic, synth-like textures. Ranges from 0 to 30 milliseconds.
FdBck Controls how much of the flanged signal is fed back to the input of the Module. The FDBACK Parameter is what
gives flangers their distinctive voice. Flangers are capable of both positive and negative feedback loops, so experiment to find the sound you like best. Ranges from -99% to 99%.
WvFrm Selects which waveform the LFO follows. Options for this control include sine, triangle, SP1 (Special 1), and SP2
(Special 2). The sine wave setting is probably the most easily recognized, but the smooth response of the triangle wave or the intensity of SP1 or SP2 typically produce better results. See figure 4-2.
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Dly A - B Controls the delay time of flange voice A or B. Shorter delay times produce a more dramatic, deeper sweeping sound.
Ranges from 0 to 60 milliseconds.
Out A - B Adjusts the overall level of flange voice A or B. Ranges from Off to 100%.
Pan A - B Controls the stereo soundfield placement of flange voice A or B. Ranges from -99 to 99.
Out L - R Controls the output level of the left or right side of the flanger. Ranges from Off to 100%.
Phasers
The Phaser or “Phase Shifter” as it is sometimes called, is a classic effect from the 70's that uses phase cancellation to create a warm sweeping effect. The effect is created by making a copy of a signal and moving it in and out of phase while mixing it with the original signal. As it moves, different frequencies are cancelled out creating a smooth curling sound. There is also a feedback control that sends the shifting signal back into the phaser's input. This intensifies the sound even more.
When do I use a Phaser? A great example of this can be heard most when you listen to music of the 70’s. Guitarist of the day loved their
Phasers. A Phaser is a great effect to use when playing clean and funky rhythms.
Phaser Parameters:
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Speed Controls the Low Frequency Oscillator (LFO) speed of the phaser. Ranges from 0.06 to 16.0 Hz.
Depth Controls the intensity of the phaser effect. High settings of DEPTH combined with high settings of FDBCK produce
dramatic, synth-like textures. Ranges from 0 to 30 milliseconds.
FdBck Controls how much of the flanged signal is fed back to the input of the Module. The FDBACK Parameter is what gives
phasers their distinctive resonating sound. Ranges from -99% to 99%.
WvFrm Selects which waveform the LFO follows. Options for this control include sine, triangle, SP1 (Special 1), and SP2
(Special 2). The sine wave setting is probably the most easily recognized, but the smooth response of the triangle wave or the intensity of SP1 or SP2 typically produce better results. See figure 4-2.
Out A - B Adjusts the overall level of phaser voice A or B. Ranges from Off to 100%.
Pan A - B Controls the stereo soundfield placement of phaser voice A or B. Ranges from -99 to 99.
Out L - R Controls the output level of the left or right side of the flanger. Ranges from Off to 100%.
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Rotary Speaker Simulator
The Rotary Speaker Simulator allows you to emulate the classic rotating speaker sound, without the chiropractic problems that come with moving bulky speaker cabinets. The Rotary speaker is directly responsible for some of the most unique sounds in music. The applications for this effect are so diverse, it can be used to achieve sounds ranging from the Allman Brothers Band to the legendary Stevie Ray Vaughan.
A unique parameter in the Rotating Speaker simulation is the Acceleration parameter. This parameter is used emulate the the time that it takes to get the Speaker up and spinning at full speed. The parameter can be assigned to a footswitch on the J-12 or an External external expression pedal so you can control the acceleration speed.
Rotary Speaker Simulator Parameters:
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right)
Mode Selects which speed mode the Rotor and Horn are in. Settings are fast or slow.
Spread Sets the horn stereo microphone spread. Ranges from 0 to 100%.
H - R: Level Sets the overall level of the Rotor or Horn. Ranges from Off to 100%.
Slo - Fast Hrn Speed Controls the Low Frequency Oscillator (LFO) speed of the Horn. Ranges from 0.06 to 16.0 Hz.
Slo - Fast Hrn Depth Controls the intensity of the rotating effect. Ranges from 0 to 30 milliseconds.
Slo - Fast Hrn Doppler Sets the amount of shifted pitch heard in the Horn. Ranges from 0 to 50 milliseconds.
Slo - Fast Rtr Speed Controls the Low Frequency Oscillator (LFO) speed of the Rotor. Ranges from 0.06 to 16.0 Hz.
Slo - Fast Rtr Depth Controls the intensity of the rotating effect. Ranges from 0 to 30 milliseconds.
X-Over Selects the frequency where the signal is split between the Horn and Rotor. Ranges from 25Hz to 20kHz.
Acceleration: H - R Sets the amount of time that the Rotor and Horn take to come up to their full rotating speed. Ranges from 0 to 10
seconds.
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Tremolo and Auto-Panner
With such a re-surgence in vintage tone and gear Tremolo and Auto panner effects of the 50’s and 60’s are back and more popular than ever. These effects that revolutionized “Surf-Style” music can be heard all everywhere in the 90’s. Tremolos and auto panners are similar to one another in that they both use an LFO to modulate input levels to produce vibrato effects.
Tremolo
The word tremolo actually has several definitions in the music world. It basically means that a sound is being modulated in amplitude (the volume is beating or pulsing). It could be emulated by turning a volume knob up and down. But you probably have better things to do than turn a volume control up and down throughout a whole song, so let the Millennium do it for you.
Aside from speed and depth parameters, the tremolo also has an LFO waveform that determines the way a signal's volume is increased and decreased. While the Sine wave is probably the most common to the ear, the Triangle and Special 2 waveforms are progressively more intense.
When do I use Tremolo? Tremolo is truly a vintage sound for the guitar, electric piano and organ. Most pronounced on the guitar, you
can hear it used on everything from sweet ballads to blues rock 'n roll.
Auto Panner
The auto panner is basically a dual version of a tremolo. It changes the amplitude of the left signal just as a tremolo does, but the amplitude of the right signal is inverse to that of the left signal. This gives the illusion that the signal is moving back and forth between the left and right speakers.
The Auto Panner's Speed typically doesn't get set as fast as the Tremolo since you usually want a sound to move smoothly back and forth in the stereo image. The Millennium auto panner is especially flexible since it can be used for either mono or stereo input sources. When used with a mono source, the signal pans back and forth as described earlier. When a stereo sound source is used, the original stereo image is maintained by moving the volume of the left signal exactly opposite of the right signal. The stereo image fades back and forth between the stereo extremes.
When do I use an auto panner? The auto panner can be a very creative tool. When running your guitar rig in a stereo set-up with the
right amount of cabinet separation, the Auto-Panner creates a stereo panning effect that is right out of this world.
Auto panners can also add life to delays or choruses by moving them around instead of just sitting in one place in the mix. Simply place an auto panner module after a delay or chorus module. You don't need to set the auto panner's depth parameter too deep since you just want some gentle movement.
Tremolo & Auto Panner Parameters:
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Speed Controls the Low Frequency Oscillator (LFO) speed of the effect. Ranges from 0.06 to 16.0 Hz.
Depth Controls the intensity of the effect. As DEPTH increases, volume changes become more dramatic. Ranges from 0 to 30
milliseconds.
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WvFrm Selects which waveform the LFO follows. Options for this control include sine, triangle, SP1 (Special 1), and SP2
(Special 2). The sine wave setting is probably the most easily recognized, but the smooth response of the triangle wave or the intensity of SP1 or SP2 typically produce better results. See figure 4-2 on page 41.
Pitch Shifters and Harmony
The pitch shifter allows you to move sound from one pitch to another. It accomplishes this by recording a small part of the original sound and then playing it back either faster (to raise the pitch) or slower (to lower the pitch). It does this over and over again to create a new pitch.
The Harmony modules give you almost unlimited possibilities. you can use different harmony intervals to produce slide guitar effects. or Major or Minor 3rd intervals to create dual soloing lines reminiscent of the Eagles’ “Hotel California”.
When do I use pitch shifting? Guitarists are probably the most well known users of pitch shifters. They commonly pitch shift their
sound down by an octave to get a deep rumble out of their distortion, or shift it an octave up to emulate a 12 string guitar.
Both guitar and synth players have created some amazing textures by pitch shifting their sound up a fifth (7 semitones). This creates more
complex chords out of simple ones (e.g. a basic Cmaj chord sounds like a Cmaj9 chord, or Cmin7 becomes a Cmin11 chord). Lead lines
sound amazing when using major 5th intervals up.
Pitch Shifters Parameters
Note: not all of the parameters listed below are available in all Pitch Shifter modules.
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right)
Shft A - B SHFTA and SHFTB control the pitch intervals between the original note and voices A and B of the pitch shifter. Pitch
shifters can be used for a wide variety of effects, including doubling, octave division, and chromatic harmonies. Each Pitch Shifter has a 4-octave range, stepped in semitones from -24 to +24.
Dtn A - B Controls the detuning amount for pitch-shifted voices A and B. As DTN moves away from zero, dissonance becomes
more pronounced. Low DTN settings can be useful for thickening or enhancing the imaging of the source material. Ranges from -50% to 50%.
Shft C - D See Shift A - B.
Dtn C - D See Dtn A - B.
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Shft E - H See Shift A - B.
Dtn E - H See Dtn A - B.
Key Sets the diatonic key for the harmonies. If the song you are playing is in the key of G Major, you would select G for
the scale.
Scale Sets the scale type for the Harmony you want to hear. Scale types include: Major, Minor, Harmonic Minor, Melodic
Minor. Dorian, Mixolydian, Lydian, Lydian Augmented, Major Pentatonic, Minor Pentatonic, Blues, Whole Tone, Half­Whole,and Whole-Half.
Interval Sets the basic interval of the Harmony. You can choose from one of several Harmony intervals. See the Harmony
Interval Charts for reference.
Out A - B Adjusts the overall level of pitch-shifted voice A or B. Ranges from Off to 100%.
Pan A - B Controls the placement of pitch-shifted voice A or B in the stereo image. Ranges from -99 (all left) to 99 (all right).
Out C - D Adjusts the overall level of pitch-shifted voice C or D. Ranges from Off to 100%.
Pan C - D Controls the placement of pitch-shifted voice C or D in the stereo image. Ranges from -99 (all left) to 99 (all right).
Out E - H Adjusts the overall level of pitch-shifted voice E through H. Ranges from Off to 100%.
Pan E - H Controls the placement of pitch-shifted voice E through H in the stereo image. Ranges from -99 (all left) to 99 (all
right).
Out L - R Adjusts the left or right output level of the pitch-shifted voice. Ranges from Off to 100%.
Out LA - LA Adjusts the left-side level of pitch-shifted voice A or B. Ranges from Off to 100%.
Out RA - RB Adjusts the right-side level of pitch-shifted voice A or B. Ranges from Off to 100%.
Spread Controls the width of the effect’s stereo imaging. The higher the setting, the wider the image The lower the setting,
the more monophonic the effect becomes. Ranges from 1 to 10.
Detuners
The detuner effect does exactly what its name implies; it detunes a sound (moves it out of tune) and allows you to add it to the original sound. The result can be almost chorus-like, but it doesn't move like the chorus effect does. This actually makes the detuner more transparent and not quite as thick as the chorus effect, which in many applications is a good thing (since effects can quickly pile up and clog up great sounding audio).
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When do I use a detuner? The detuner falls into the same guidelines as the chorus effect. It works with just about everything; It is ideal
for thickening up a rhythm guitar track. Remember to experiment with the delay parameters if you are looking for a wider detuning sound.
Adding 30-60 ms of delay to the detuner's voices that are panned hard to one side (while not delaying the other side) will change the
detuner's stereo imaging greatly.
Detuner Parameters
FX: Lvl Controls the signal input level fed to the module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Dtn A - B Controls the detuning amount for detuner voices A and B. Higher detune settings produce a more dissonant sound.
Ranges from -50% to 50%.
Dtn C - D Controls the detuning amount for detuner voices C and D. Ranges from -50% to 50%.
Dtn E -H Controls the detuning amount for detuner voices E through H. Ranges from -50% to 50%.
Dly A - B Controls the amount of time before detuner voices A and B are heard. Higher delay time settings produce a short
slapback delay effect. Ranges from 0 to 60 milliseconds.
Dly C - D Controls the amount of time before detuner voices C and D are heard. Ranges from 0 to 60 milliseconds.
Dly E - H Controls the amount of time before detuner voices E through H are heard. Ranges from 0 to 60 milliseconds.
Out A - B Adjusts the overall level of detuner voice A or B. Ranges from Off to 100%.
Pan A - B Controls the stereo soundfield placement of detuner voice A or B. Ranges from -99 (all left) to 99 (all right).
Out C - D Adjusts the overall level of detuner voice C or D. Ranges from Off to 100%.
Pan C - D Controls the stereo soundfield placement of detuner voice C or D. Ranges from -99 (all left) to 99 (all right).
Out LA - LB Adjusts the left side level of detuner voice A or B. Ranges from Off to 100%.
Out RA - RB Adjusts the right side level of detuner voice A or B. Ranges from Off to 100%.
Spread Controls the width of the effect’s stereo imaging. The higher the setting, the wider the image. The lower the setting,
the more monophonic the effect becomes. Ranges from 1 to 10.
Delays
A delay produces discrete, repeating echoes of the source material at a specified interval. In digital delays, the input signal is "sampled" or
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recorded into memory, where it is held for the amount of time you specify with the delay time setting, after which the sample is replayed at the output. The Millennium delays have a feedback meter that is used to send a portion of the delayed signal back to the input to be re-recorded along with new source material. The feedback setting determines how long the delay repeats take to decay to inaudibility.
When do I use delay? When you’re the lone guitarist in a band, the Delay can be your best friend. The Delay repeats can create the
illusion that there is more than one guitar being played. One trick to using delays effectively is setting the delays to fall in time with the music. This used to mean grabbing a calculator, dividing 60 by the tempo (beats per minute), then dividing that answer by the desired sub­beats . . . Sound like a hassle? Yeah, we thought so too. So the Millennium takes care of all the calculations for you! All you have to do is tap the TapIt <button> or (assign the tapit parameter to a footswitch on the J-12 or J-3) and manually tap in the desired delay time and the new time is added.
Another common use for delay is for stereo imaging. Very small amounts of delay (10-25ms) can be used to make a signal sound like it is panned to one side. This trick works because of the way the brain interprets sounds. When your left ear hears something before the right ear, it thinks that the source of that sound is found somewhere to your left. You can also use delays set at 30-60ms, which spreads a sound to the extremes of the stereo image. Be careful with this technique if your mix has a chance of being listened to in mono.
Delay Parameters
Note: not all of the parameters listed below are available in all Delay modules.
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Dly Time Sets the maximum delay time available to each delay voice. For example, if DELAYTIME is set to 1000 ms, each delay
voice can be set from 0 to 100% of that delay time. Ranges from 0 to 1.4 seconds (Maximum delay times differ between 1/4, 1/2, 3/4, and FUL module sizes.) Half bandwidth delay times automatically double the set delay time
used used.
FdBck Controls the fade time of the delay repeats. Higher settings take longer to fade out, while a setting of zero could be
used to limit the delay to one repeat per voice. The delay provide both positive and negative feedback settings. Ranges from -99% to +99%.
TapIt Allows you to change DELAYTIME in real-time, by tapping the TAPIT button at the tempo you want. Delay voice
percentages do not change when using this control.
Smear Sets the spread of Diffusion of the Delay Repeats. Ranges from 0 to 100%.
LPF Selects where the Low Pass Filter is positioned within the Delay module. Positions are: Pre Delay or Post Delay.
Frequency Selects the Frequency band that appears in the LPF. Ranges from 25 Hz to 20 kHz.
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Gain Controls the output gain of the LPF. Ranges from -12 to 12.
Dly A - B Controls the percentage of DELAYTIME allocated to delay voices A and B. For example, if DELAYTIME (above) is set
to 1000 ms and DLYA is set to 75%, the voice A delay time is 750 ms. Remember, each voice in the Module can have any delay time up to 100% of DELAYTIME. Ranges from 0% to 100%.
Dly C - D See Dly A - B.
Out Adjusts the overall level of the Delay. Ranges from Off to 100%.
Pan Controls the stereo soundfield placement of the delay. Ranges from -99 (all left) to 99 (all right).
Out L - R Adjusts the left or right output level of the Delay. Ranges from Off to 100%.
Out A - B Adjusts the output level of delay voice A or B. Ranges from Off to 100%.
Pan A - B Controls the stereo soundfield placement of delay voice A or B. Ranges from -99 (all left) to 99 (all right).
Out C - D Adjusts the output level of delay voice C or D. Ranges from Off to 100%.
Pan C - D Controls the stereo soundfield placement of delay voice C or D. Ranges from -99 (all left) to 99 (all right).
Out LA - LB Adjusts the left-side output level of delay voice A or B. Ranges from Off to 100%.
Out RA - RB Adjusts the right-side output level of delay voice A or B. Ranges from Off to 100%.
Out LC - LD Adjusts the left-side output level of delay voice C or D. Ranges from Off to 100%.
Out RC - RD Adjusts the right-side output level of delay voice C or D. Ranges from Off to 100%.
Compressor
Compressor Parameters
Level Controls the signal input level fed to the module. Ranges from Off to 100%.
Threshold Sets the threshold level of the compressor. Ranges from -27 to 0.
Ratio This parameter sets the compressor ratio. Ranges from 1.5 to 40.
Gain This parameter controls the amount of gain in the compressor. Ranges from 0 to 200%.
Attack This parameter controls the attack time of the compressor. Settings are: Slo, Med and Fast.
Release This parameter sets the release of the compressor. Settings are: Slo, Med and Fast.
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Delay This parameter sets the delay time of the compressor. Ranges from 0 to 10 ms.
Equalizers
The Millennium has a broad selection of equalizer Modules to cover virtually any need. If you need bigger Guitar tone, the EQs will give it to you. Both mono and stereo modules are available. Remember that mono equalizers connected to stereo sources will always sum the stereo signal together for equalization (thus eliminating the stereo image). If you need to maintain the stereo image, use a stereo equalizer module.
The Parametrics allow you to cover very specific regions of the sound spectrum with extreme precision and control. Up to 6 bands of either stereo, or mono parametric equalization are available.
The Graphic equalizers use 1/3, 2/3, or 1 2/3 octave ISO-standard frequency centers. Equalization or EQ is probably one of the most valuable tools the Millennium offers. EQ allows you to change the level of certain frequencies of a sound, and it comes in two different basic
flavors: graphic and parametric. Graphic is the most common and easiest to use, but the parametric offers much more flexibility and power.
When do I use EQ? This may seem overly simplistic, but you should use EQ whenever your ears tell you to use it! However, you need to
remember that EQ can do more harm than good when not used carefully. The EQ can take that thin and “Clangy” sounding Guitar and add all of the low end in the world that your heart may desire. This can also be used on the other side. If you have a song that needs tight and bright rhythm guitar, you can use the EQ modules to take out the Lows and build up your mids
Here are a couple of simple examples:
If you feel your guitar tone is just a little dull, try cutting some of the lower frequencies, you always have to boost up the guitar’s' high frequencies, because it could quickly become too bright. Often, good EQ techniques use cut more than boost. This is where the old saying “less is more” definitely applies.
If you are having a hard time being heard in the mix, don't make it louder. Listen carefully and see if there is another instrument that is conflicting with your Guitar. Adding a little EQ in the right spot of the less dominant guitar will allow it to speak a little easier through the rest of the music.
Graphic Equalizers
Graphic EQs give you control of the levels for fixed or pre-selected frequencies (bands) that are evenly spaced. The Millennium offers 8 and 15 band Mono and 8-band Stereo GEQs and a 31 band mono GEQ. They all cover the complete range of frequencies, but the spacing between the 31 bands is much closer than the 8 bands, therefore offering more exact control of the sound.
Graphic Equalizer Parameters
Level Controls the signal input level fed to the module. Ranges from Off to 100%.
Phase Inverts the phase of the source signal. Can be set either IN or OUT of phase.
Phase L - R Inverts the phase of the left or right side of the stereo source signal. Can be set either IN or OUT of phase.
Freq Controls the amount of boost / cut applied to the selected frequency. The GEQ 8 uses 1-1/3 octave ISO standard
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frequency centers, (Hz) while the GEQ15 and GEQ31 use 2/3 octave and 1/3 octave frequencies. Boost/cut range for each band is from -12 to 12.
Parametric Equalizers
Parametric EQs offer the added flexibility of letting you define the center frequency you want to adjust, and how many frequencies around that center frequency you want to affect. Some of the PEQ modules in the Millennium, also include high shelf and low shelf EQ bands. A high shelf allows you select a frequency, and the boost/cut parameter changes the level of all the frequencies above that selected frequency. The low shelf works the same way but works on frequencies below the selected frequency.
Parametric Equalizer Parameters
Level Controls the signal input level fed to the Module. Ranges from Off to 100%.
Phase Inverts the phase of the source signal. Can be set either IN or OUT of phase.
Phase L - R Inverts the phase of the left or right side of the stereo source signal. Can be set either IN or OUT of phase.
LoShlv Freq Selects the center frequency of the low-frequency shelving EQ band. Ranges from 25Hz to 20kHz.
LoShlv Level Adjusts the amount of boost or cut applied to the center frequency of the low-frequency shelving EQ band (selected
by LOSHLV FREQ). Ranges from -12 to 12.
Band # Freq Sets the center frequency of the selected band. 6-band PEQs have four true parametric bands of EQ plus shelving
high- and low-frequency controls with variable frequency. Bands 1 and 2 range from 25 Hz to 20 kHz. Bands 3 and 4 range from 1 kHz to 20 kHz.
Band # Width Controls the bandwidth of the selected frequency. The higher the setting of WIDTH, the more frequency-selective
the boost/cut becomes. In other words, with low (narrow) WIDTH settings, frequencies around the selected center frequency are not affected by the LEVEL setting. As WIDTH increases, frequencies around the center frequency become affected by the setting of LEVEL. Range is from 0.08 to 4.00 kHz.
Band # Level Adjusts the amount of boost or cut applied to the selected frequency. Varies from -12 to 12.
HiShlv Freq Selects the center frequency of the high-frequency shelving EQ band. Ranges from 1kHz to 20kHz.
HiShlv Level Adjusts the amount of boost or cut applied to the center frequency of the high-frequency shelving EQ band (selected
by HISHLV FREQ. Ranges from -12 to 12.
Multi Effects Modules - Chorus/Delay and Flange/Delay
The Millennium, Multi Effect Modules allow the User to combine either Delay and Chorus or Delay and Flange within one effect module block. This is ideal for situations where the user needs to add another effect to the effect configuration, but is running low on signal processing resources. Within the module, there is a unique parameter that allows you route the signal several different ways between the two effects.
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Multi-Effect Module Parameters
FX: Lvl Controls the signal input level fed to the Module. Ranges from Off to 100%.
Dry: Lvl Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Route Selects the route signal path within the Chorus/Delay, and Flange/Delay Multi effects modules. The 3 settings are: 1)
Chorus/Flange into Delay with feedback into the Delay 2) Chorus/Flange into Delay with feedback into Chorus/Flange
3) Delay into Chorus/Flange with feedback thru the Chorus/Flange.
Speed Controls the Low Frequency Oscillator (LFO) Speed of the Chorus or Flanger. Ranges from 0.06 to 16.0 Hz.
Depth Adjusts the intensity of the Chorus or Flanger effect. Ranges from 0 to 30 milliseconds.
Feedback (Flanger) Controls how much of the flanged signal is fed back to the input of the Module. The FDBACK Parameter is what gives
flangers their distinctive voice. Flangers are capable of both positive and negative feedback loops, so experiment to find the sound you like best. Ranges from -99% to 99%.
WvFrm Selects which waveform the LFO follow. Options for this control include: Sine, Triangle, SP1 (Special 1), and SP2
(Special 2).
C/F: Delay Controls the delay time of the Chorus or Flanger voice. Ranges from 0 to 40 milliseconds.
Delay Time Sets the delay time for the delay tap. Ranges from 0 to 300 milliseconds.
Feedback Controls the fade time of the delay repeats. Higher settings take longer to fade out, while a setting of zero will limit
the delay to one repeat. Ranges from 0 to 99%.
TapIt Allows you to change the Delay time in real-time by tapping the TAPIT button at the tempo you want. Delay voice
percentages do not change when using this control.
Level: C/F/D Controls the overall output level of each effect block. Ranges from Off to 100%.
Pan: C/F/D Controls the stereo soundfield placement of each effect block. Ranges from -99 (all left) to 99 (all right).
Whammy Effects
In today’s music industry, it seems that every album on the charts, whether it be Country, Rock, Industrial, or Alternative, are using the Whammy technology in some shape or form. Whether it be a subtle chorus Detune, or an all out 2 octave Whammy Dive, this thing is a definite attention getter, and first-call studio effect. At this rate, the Whammy effect could possibly log-in as much studio time as Chet Atkins.
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Whammy Effect Parameters
Whammy On/Off Turns the Whammy module on or off. When the module is turned off, the signal will only continue to pass through
the module if the dry level is turned up.
FX Level This parameter lets you select the overall FX level mix of the Whammy Effect module. Ranges from: Off to 100%.
Dry Level This parameter lets you select the amount of Dry signal that is included in the Whammy effect. Ranges from: Off to
100%.
Balance This parameter allows you to pan the Dry signal either to the Right or the Left in the stereo soundfield. Ranges from
Left 99 to Right 99.
Min Shift This parameter sets the minimum pedal shift level of the Whammy effect. Ranges from: -72 (6 octaves down), to 24
(2 octaves up).
Max Shift This parameter set the maximum pedal shift level of the Whammy effect. Ranges from: -72 (6 octaves down), to 24 (2
octaves up).
Min Detune This parameter sets the minimum pedal level of detune effect. Ranges from: -50% (down 50 cents), to 50% (up 50
cents).
Max Detune This parameter sets the maximum pedal level of detune effect. Ranges from: -50% (down 50 cents), to 50% (up 50
cents).
Pedal This parameter is used for the assignment of an expression pedal. This parameter also shows the pedal travel range.
Ranges from: 0 to 100
Out This parameter is used to set the overall output level of the Whammy module. Ranges from: 0 to 100%
Pan This parameter is used to position the Whammy effect in the Stereo soundfield. Ranges from: Left 99 to Right 99.
Auto Wah
The Auto Wah is a great effect use when you want a nasally wah-type effect, but you don’t want to do the leg work. The Auto Wah utilizes a sensitivity detector that reads the input signal, then simulates the action of a wah pedal.
Auto Wah Effect Parameters
Auto Wah On/Off Turns the Auto Wah module on or off. When the module is turned off, the signal will continue to pass through the
module.
FX Level This parameter lets you select the overall FX level mix of the Auto Wah Effect module. Ranges from: Off to 100%.
Sensitivity This parameter adjusts the sensitivity of the detection of the automatic wah. The higher the sensitivity is set, the
wider the Wah range will be. Ranges from: Off to 100%.
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Section - 4 Editing Modules
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Section-5 Advanced Topics
Assigning Modifiers
Modifiers are unique tools that can be used to dramatically alter your sound based on information from external expression pedals and external footswitches, signal amplitude, the settings of a Low Frequency Oscillator (LFO) or MIDI continuous controller.
Every preset in your Millennium has a set of Modifiers. Up to 16 modifier links can be assigned to control any parameter. There are five types of modifiers that can be linked to a parameter:
• External expression pedal
• The foot pedals and switches on the optional Johnson Amplification J-12 foot controller.
• LFOs
• MIDI CCs
• Dynamic (signal amplitude dependent).
MIDI CCs
When you use MIDI CCs, the Millennium responds to CC numbers 0-127 and CHP (channel pressure or aftertouch). This means that you could assign an expression pedal, a keyboard's modulation or pitch bend wheel, or any other MIDI CC device to control effect parameters.
LFOs
When you use LFOs, parameter values can be controlled automatically between a defined minimum and maximum setting at a rate set by the user. The Millennium has 2 user definable LFOs in each preset that can be assigned to any parameter.
For example, you can create an auto panner without using an auto panner module. Simply link an effect's output pan parameter to the LFO modifier and the LFO will move that parameter back and forth. This modifier can be a very useful weapon in the ongoing battle of new sound creation. There are two LFOs available in each preset that can use unique speeds and waveforms.
Dynamic Modifiers
When you use Dynamic modifiers, the parameter values are controlled in relation to the dynamics of the input signal. The possibilities are nearly endless, and this is a feature that is exclusive to Digitech and Johnson Amplification.
For example, you could link the Dynamic Modifier of a preset to control a chorus level. It doesn't sound like much on paper, but imagine the expressiveness of this type of effect on the guitar part. As the dynamics of the music increase, the chorus becomes less apparent. Ease up on the string attack a little and the chorus increases. ALL IN REAL TIME!
NOTE: Linking a modifier to a parameter causes the parameter to change as if you were changing it using the <Preset/Effect> wheel. The only difference is that the <Store> button and
CHANGED
icon do not light. Therefore, the default name may display 'Custom' if a
parameter is consistently being changed by a modifier. Storing the preset will store these new parameter values.
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External Expression Pedals
The rear panel of the Millennium contains 2 external expression pedal inserts that can be linked to control any parameter of the Amplifiers’ operating system. Either a standard volume or a voltage control pedal can be connected to these insertion jacks. The 2 external expression pedals on the J-12 foot controller can be used as well.
Once the external expression pedal is connected, the assignment procedure to be followed is listed below.
Linking a Parameter to a Modifier
To link a parameter to a modifier, please complete the following steps:
1. Scroll to the parameter you would like to link to a modifier (ie: Delay feedback).
2. Press the <Assign> twice when using a foot controller button and the display appears something like:
3. Turn the <1> knob to turn the link for the selected parameter on. The display will look something like this:
4. Use the <2> knob to scroll through the different modifiers that can be linked to the parameter you want assigned. The selections are:
MIDI CC’s
(CC): 0-127 & ChP
(aftertouch)
Real Time modifiers (RT):
LF1, LF2, dY1, & dy2
External Pedal
(Ext): Pdl,(Pd3)
when the J-12 is connected.
J-12 (F.Pdl & F.Sw): Pdl-2 & F l-10
NOTE: The MUTE and THRU effect types do not have any Parameters to connect to, so they will not appear in the parameter list.
5. Use the <3> knob to select the minimum parameter value you want when the controller is in the maximum position.
6. Use the <4> knob to select the maximum parameter value you want when the controller is in the maximum position.
NOTE: Make sure you store any changes you want to save before moving on.
FdBck F.Sw Min[ ]Max
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Setting up an LFO
To set up an LFO that is linked to an effect parameter, the procedure is as follows:
1. Enter the Assign mode by pressing the <Assign> button.
2. Use the <Page> knob to scroll to the LFO page. The display looks something like:
3. You can use the <1> knob to select which of the two LFOs you want to adjust.
4. Use the <2> knob to turn the LFO on or off.
5. Use the <3> knob to change the selected LFO's waveform. You can select either SINe, TRIangle, SPecial1 or SPecial2.
6. Use the <4> knob to adjust the speed of the LFO cycle.
Any parameters assigned to the LFOs will now follow the modulating waveform of the LFO you have selected.
Setting up a Dynamic Modifier
1. Enter Assign mode by pressing the <Assign> button.
2. Use the <Page> knob to scroll to the first of two Dyn pages. The display looks something like:
3. You can use the <1> knob to select which of the two Dyns you want to adjust.
4. Use the <2> knob to turn the Dyn on or off.
5. Use the <3> knob to set the threshold above which dynamic modification of the parameter begins.
6. Use the <4> knob to set the point at which maximum parameter modification occurs.
7. Use the <Page> knob to scroll to the next Dyn page.
Dyn LoThrs HiThrs
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8. Use the <2> knob to adjust the attack time of the Dyn.
9. Use the <3> knob to adjust the hold time of the Dyn.
10. Use the <4> knob to adjust the release time of the Dyn.
Morphing Pedal Assignments
The Johnson Amplifier modules and the effect configurations within the Millennium have special morphing capabilities that allow you to morph between one amplifier type to another in selected amplifier models. This feature is also available in certain effect configurations so you can pan between effects. This will allow you to either morph from a distorted Tube amplifier type, to a clean Solid State amplifier type or morph between digital effects. Morphing can be done by linking an expression pedal to the Morph pedal parameter.
Amplifier Morphing
To assign the morphing pedal to morph between amplifier types use the following procedure.
1. Amplifier type morphing must be done using a Johnson Amplifier model. So, from Preset mode, press the <Johnson> button until the
signal path in the display shows an amplifier model that uses dual amplifier modules and is displayed something like this:
2. Using either the <Channel> button or the <4> knob, press (or turn) until both of the channel (A&B) LEDs light and the display
appears like this:
3. At this point, you want to assign the Morphing pedal by pressing the <Config> button and the display will appear something like this:
Config: Series 2,2
2
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1
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4. Now using the <Page> knob, turn to page 2 and the display will appear like this:
5. By turning the <3> this will activate the Morph pedal parameter making it ready for assignment. Now press the <Assign> button and the
display will appear something like this:
6. Now select the expression pedal to be assigned. This can be either one of the two expression pedal inserts located on the rear of the unit, or one of the two expression pedals on the J-12 foot controller and the display will appear something like this:
7. In this example, Expression pedal 1 of the J-12 is now assigned to morph between Solid State and Tube distortion models. Note that -99 as the minimum value represents the Solid State (bottom) Amp and the maximum being 99, represents the Tube (top) distortion. To return to Preset mode, press the <Preset> button. Always remember to save any changes.
Morphing Between Effect Modules
Not only does the Millennium allow you to morph between Amplifier modules, but it also gives you the ability to morph between effect modules. This can be done when using Effect Configurations 6, 12 or 15 which are split configurations.
The procedure for assigning the morph pedal to the effect modules uses the same steps as 3 through 7 of the Amplifier Morphing assignment procedure.
Volume Pedal Assignments
Volume control can be assigned to any preset within the Millennium. When volume control is used in a selected preset, you have the option of using either one of the two Expression pedal inserts (located on the rear of the unit), or the expression pedal available on the optional J-12 foot controller.
The procedure for assigning volume control to any preset of the Millennium is as follows:
Morph Exp 1 Min [99] Max
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1. From Preset mode, you must get to the configuration screen by either pressing the <Edit> button and turning the <Preset/Effect> wheel, or simply press the <Config> button until the display appears something like this:
2. Now turn the <Page> knob to page 2 and the display will appear like this:
3. Now turn the <1> knob, making the Volume Pedal parameter active for assignment to an expression pedal. Now press the <Assign> button and the display will appear like this:
4. Now all you have to do is select the expression pedal that you want to assign the volume pedal parameter control to and move the pedal
and the display will appear something like this:
5. Now that the assignment has been made, make sure that you store your changes and press the <Preset> button to return to Preset mode.
Vol Pd Exp 1 Min[100]Max
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MIDI Functions
In this day and age where the role of the Guitarist has taken on so many new responsibilities, his or her equipment has to be fast, and has to be able to communicate with other devices at the drop of a hat. So, we at Johnson Amplification have made the Millennium a fully MIDI implemented device.
Setting the MIDI Channels
This option sets the MIDI Channel that the Millennium will respond to MIDI preset changes and CC messages and transmit preset changes on. MIDI channel settings include: Off, 1, 2,...15, 16, and All.
To change the MIDI channel assignment, do the following:
1. Go to Page 3 of the Utility menu by pressing the <Utility> button and then turn the <Page> knob. The display reads:
2. Use the <2> knob to select the MIDI channel number you want your Millennium to receive on.
3. Use the <4> knob to select the MIDI channel number you want your Millennium to transmit on.
MIDI Merging
MIDI merging allows incoming MIDI data to be merged with any MIDI data generated by your Millennium before being sent to the MIDI Out/Thru port. Selecting the MIDI Merge option can be accessed in Page 6 of the Utility menu. Once there, the display will look like this:
Preset Receive Map
The Preset mapping features of the Millennium allow you to access any of your Millennium's 200 Presets using the standard 128 Preset Change commands through MIDI. From the Factory, the Millennium is set to access User Preset 1 through 100 using MIDI Preset change numbers 1 through 100. MIDI Preset change numbers 101 through 128 access the Factory Preset bank.
To gain MIDI access to other presets not mentioned and bypass you must use the preset mapping feature.
To remap a preset number to a MIDI Preset change number, do the following:
SysEx Channel MIDIMerge
2
FACTORY USER
1
CHANGEDLINK
1
2
CHANGEDLINK
3
CHANGEDLINK
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1. Press the <Utility> button and scroll to Page 4 of the Utility menu using the <Page> knob. The display reads:
2. Use the <3> knob to select the MIDI Preset change number you want mapped. Note that the number under Millennium USER changes along with the MIDI number.
3. Use the <4> knob to select the Millennium Preset you want the selected MIDI Preset change number to recall. As this number increases above Preset 100, note that Millennium USER changes to Millennium FACT, indicating that the mapped number will recall the indicated Preset number in the Factory bank..
Preset Transmit Map
With the Preset Transmit Map function, you can use your Millennium to send MIDI patch changes of your other effects devices. When you call up a preset in your Millennium, the appropriate presets in your other FX unit’s will also be recalled.
To remap a MIDI Preset change number to a preset number, do the following:
1. Press the <Utility> button,and scroll to Page 5 of the Utility menu using the <Page> knob. Now use the <1> knob and turn the setting to On. The display will now appear like this:
2. Use the <3> knob to select the Millennium preset number you want mapped. Note that the number under MIDI changes along with the preset number.
3. Use the <4> knob to select the MIDI preset change number to be sent out the MIDI Out port when the corresponding preset number is recalled.
SysEx Device Channel
An easy way to think of the System Exclusive Device channel option is to separate System Exclusive data from normal MIDI data. Each type of data has its own group of 16 channels upon which data can be transmitted. This feature will also allow individual remote control of more than one Millennium with SysEx commands.
From the Factory and in most situations, the SysEx channel is set at Channel 1.
PrgTrans Map:User=MIDI
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Normal MIDI data such as: Preset Changes, MIDI Volume, Modulation, etc. is transmitted and received on the MIDI channel designated by the setting of MIDI RECEIVE CHANNEL ). SysEx data, on the other hand, is transmitted and received on the SysEx channel designated by the setting of SYSEX DEVICE CHANNEL. This setup frees up your regular MIDI channels for other control options, and gives you the flexibility to request SysEx data from only the devices you want in your setup, whether they share the same MIDI channel or not.
To change the SysEx Device Channel number do the following:
1. Press the <Utility> button, and scroll to Page 6 of the Utility menu using the <Page> knob. The display reads:
2. Use the <2> knob to select the desired SysEx channel (1, 2,...15, 16).
Sysex Dumps
Preset Dump: Allows you to dump individual Millennium presets to another Millennium or external MIDI devices such as patch librarians,
computers, or sequencers for backup, storage, or organization. This option allows you to select the preset to be dumped, and, when dumping to another Millennium, the preset location where you want the preset dumped.
To initiate an individual patch dump from the Millennium, do the following:
1. Press the <Utility> button and scroll to Page 8 of the Utility menu using the <Page> knob. The display reads:
2. Using the function <3> knob, select the Preset number you want to dump. Note that the MIDI number changes as you scroll.
3. Use the function <4> knob to select the Preset location where you want the preset dumped.
4. To initiate the dump, turn the function <1> knob. The Information line briefly reads:
Sending Preset Dump...
after which it returns to the Preset dump screen.
Default Dump: Allows you to dump individual Millennium User defaults to another Millennium or external MIDI devices like patch librarians,
computers, or sequencers for backup, storage, or organization. This option allows you to select the default to be dumped.
SysExDump UserPst≥PstNum
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To initiate an individual Default dump from the Millennium, please perform the following procedure:
1. Press the <Utility> button and scroll to Page 9 of the Utility menu using the <Page> knob. The display reads:
2. Using the function <2> knob, select the Effect Module whose Default you want to dump.
3. Use the function <4> knob to select the User Default you want to dump.
4. To initiate the dump, turn the function <1> knob. The Information line briefly reads:
Sending User Default...
after which it returns to the User default screen.
Bulk Dump: This option allows you to dump all resident presets in memory to an external recording device, like a patch librarian, computer,
or sequencer for backup, storage, or organization. This option dumps all presets simultaneously. It does not send any Millennium system information, such as SysEx Device channel or Presets maps.
To perform a SysEx Bulk Dump of all Millennium presets, do the following:
1. Press the <Utility> button and scroll to Page 7 of the Utility menu using the <Page> knob. The display reads:
2. To initiate a bulk dump, turn the <2> knob. The Information line of the display reads:
SENDING BULK DUMP...
after which the display returns to the Dump screen. Bulk Dumps are very large and may take several minutes to complete.
System Dump: This is the option to use for dumping system data to an external MIDI or SysEx recording device. All the item settings in the
Utility menu are sent using this option. Presets are not included in this dump.
The System Dump procedure is the same as the Bulk Dump procedure (see above), except that to initiate a System Dump, turn the <4> knob.
SysEx Dump: Bulk System
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Other Utility Functions
The following page, lists some additional Utility functions included in the Millennium that make your programming life a little easier.
Factory Reset
Allows you to erase all User Presets, Default and Utility settings at once and restore the Millennium memory to its factory condition.
WARNING! This procedure will destroy and reset ALL User Presets in the Millennium memory. Be sure you want to erase the memory, and start fresh before continuing with this procedure.
To perform a factory reset, do the following:
1. Press the <Utility> button and scroll to page 15 of the Utility Menu using the <Page> knob. The display reads:
2. To initiate the reset, turn the function <1> knob.
3. This is your last chance to change your mind. If you are sure, turn the <3> knob. If not, you can abort the procedure by turning the <4> knob. If you turn the <3> knob, the Information line of the display briefly reads:
Resetting...
after which the unit resets, and
returns to Preset 1.
Note: In extreme situations, the Millennium can be completely reset using a special power-up procedure. This will also completely reset the
Millennium, eliminating any custom settings created by the user. The procedure is as follows:
1. Press and hold the <Config> button while powering up your Millennium.
2. Release the <Config> button after an asterisk appears in the information line on the screen.
3. Press the <Mod> button and the Millennium will re-initialize itself.
Global vs. Local XLR Cabinet Emulation
The thing to factor in when using the XLR Cabinet emulator in either global or local mode is whether or not you want all of your sounds affected by this change. A good time to use Global mode is when your frequently playing in different venus (because each room always sounds different).
The procedure for selecting either the Local or Global XLR Cabinet emulation is as follows:
Factory Reset ?
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1. Press the <Utility> button and scroll to page 2 of the Utility page using the <Page> knob. The display reads:
2. Using the <4> knob, you can turn the Cabinet Emulator to either Local On or Global On mode, or Global Off.
Output Mode and Speaker Cabinet Voicing Selections
You can select the output the signal of your Millennium as either a Stereo or Mono signal. Also, depending on the speaker cabinet being used (2X12 or 4X12), the Millennium lets you select the optimized voicing for the selected cabinet. The procedure for both selections is as follows:
1. Press the <Utility> button and scroll to page 1 of the Utility page using the <Page> knob. The display reads:
2. Using the <1> knob, you can set your Millennium to either a Stereo or Mono output signal. Turning the <3> knob will allow you to
optimize the Millenniums’ output voicing for either a 2X12 or 4X12 speaker cabinet.
J-3 Footswitch Set-Up
The J-3 footswitch offers three footswitches that can be assigned to perform numerous different functions. Out of the box, the J-3 will change presets up and down and will A-B channel switch. Changing these footswitch functions is done on pages 13 and 14 of the Utility menu.
To access this assignment function, press the <Utility> button and turn the <Page> knob to page 14.
Page 14 of the utility menu gives you the following foot switch assignment options: Preset Up, Preset Down, Song List Up, Song List Down, Channel A-B switching, Tuner Access, TapIt tap tempo switch and FX bypass. These selections can be made by using either the <2>, <3> or <4> knobs.
Page 15 of the Utility menu lets you program a Song list so you can build a list of up to 32 different Presets to use that can be accessed by pressing 1 footswitch. To set the Song list use the <3> knob to select the step and the <4> knob is used to select which preset will be used with the selected step.
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Section-6 The J-12 Foot Controller
Configuring the Pedalboard
The optional Johnson Amplification J-12 foot controller can help you get the most out of your Millennium. Since the J-12 talks to the Millennium using a proprietary communication protocol, it offers better response time and capabilities not available with convention MIDI pedalboard controllers.
The J-12 includes 12 footswitches for preset and parameter control. It also features 2 built-in Expression Pedals. The large 20 character display constantly feeds you important information such as Preset names, CC links and Tuner indicators.
Note: All Pedalboard functions involved in the next section also apply to the Digitech Control One Foot Controller
Connecting the Johnson Amplification J-12 Foot Controller
The J-12 uses a standard 5-pin DIN cable (like those used for MIDI) to communicate with the Millennium. Simply connect the J-12 output jack to the Millennium Input jack (when the unit is powered down) and you’re ready to roll!
NOTE: Never plug anything other than the J-12 into the Millennium's Foot Controller input jack. (Voltage is present at this jack).
Expression Pedal Names
With the Millennium being able to accommodate up to 4 Expression pedals, the pedal names change if the J-12 is used. The Names are as follows:
Exp1 = Expression pedal 1 input on the rear of Millennium, when the J-12 is not connected.
Exp2 = Expression pedal 2 input on the rear of the Millennium, when the J-12 is not connected.
Exp1 = Expression pedal 1 on the J-12 (When the J-12 is connected).
Exp2 = Expression pedal 2 on the J-12 (When the J-12 is Connected).
Exp3 = Expression pedal 1 input on the rear of Millennium, when the J-12 is connected.
Exp4 = Expression pedal 2 input on the rear of the Millennium, when the J-12 is connected.
Section - 6 The J-12 Foot Controller
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Assigning Functions
The J -12 helps you organize your sounds into 19 groups called Banks. Each of these Banks utilize the 10 footswitches patches, which are user programmable to do one of several functions. These functions include:
• Selecting any Millennium Preset
• Modifying or turning On/Off any Parameter in real-time
• Sending MIDI CC information out of the MIDI out port (Toggle CC# for values 0 or 127)
• Assign a MIDI CC# for the Expression pedal to send out the MIDI port
To change Banks, Press either the Bank Up or Bank Down footswitches on the J-12 to take you up or down one bank at a time.
The Foot Controller setup menu contains all the setup options necessary to use the Millennium with the optional J-12 foot controller. The submenus included under the Foot Controller setup are located on pages 10, 11 and 12 of the Utility menu and they include:
• Patch Assignment
• Continuous Control
Assigning Presets to Footswitches
To assign any currently selected Preset to a patch footswitch in the currently selected bank, do the following:
1. Once the selected Preset has been chosen, press the <Assign> button once. The display reads:
2. Press one of the ten footswitches to Link the selected preset to that switch. If you choose a footswitch that is already assigned to do something else besides select a preset, the display reads:
3. Turning the <3> function button re-assigns the function of the footswitch while turning <4> will leave everything as it was, aborting the procedure.
Once you link a Preset to a Patch in a Bank, the LED lights above the footswitch that you selected indicating the Link was successful.
4. Press the <Preset> button to exit.
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Assigning Parameters to Footswitches/ Expression Pedals
The Millennium allows you to control up to 16 Parameters per Preset. Each time you link a parameter to a Footswitch or expression pedal, it is added to any assignments already made to that controller. This is where the Millennium becomes the dedicated work horse that it is, by doing all of the organizing for you so all you have to do is select which parameter is being controlled, then tell the Millennium to “Make it so”.
To assign any currently selected Parameter to a footswitch or Expression pedal in the currently selected bank, do the following:
1. Be sure that the parameter you want to link is displayed and selected (below, is an example the Channel A gain setting) Turning the <1>
knob make the Gain in Channel A active for linking. The display should appear something like this:
2. Turn the <4> knob to select the gain parameter, then press the <Assign> button once. The display reads:
3. Select the footswitch or move the expression pedal to be used. An example would be to use Exp 1. From there, use knobs <3> and <4>
to set the minimum and maximum ranges of the gain. Minimum and maximum settings can also be set in reverse. An example would be if you set the Gain Min and Max levels in reverse so when the Expression Pedal is moved forward, it would lower the Gain setting.
Once this is done the display will appear something like this:
4. To exit the parameter assignment mode press the <Preset> button to return to Preset mode. The <Store> button will stay bright until
these changes are stored, or the preset is changed.
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Other Footswitch Functions
The footswitches on the J-12 can be assigned to do several functions. This is done through the Foot Controller menus in the Utility section of the Millennium. These functions include:
Toggle MIDI CC: This function allows you to send MIDI Continuous Controller (CC) information out the MIDI port while the footswitch
still maintains its ability to control a parameter directly. When assigned to a footswitch, CC values 0 or 127 are sent. CC numbers 0 through 127 are available.
Exp CC send: The Expression pedals of the J-12 can also send MIDI CC data to other MIDI devices.
The procedure for setting up a MIDI CC toggle footswitch function is as follows:
1. Press the <Utility> button once. The display appears something like this:
2. Turn the <Page> knob to until you reach page 10 and the display reads:
3. Turn the <2> knob to select the bank in which the CC toggle is to used. Once the bank is selected, use the <3> knob to select the footswitch to be used. The display reads:
4. The display now shows that footswitch 6 in bank 1 is set to toggle CCs. Take notice that (from the factory) when footswitches 6-0 are selected, you can assign that footswitch a CC number from 0-127 by turning the <4> knob.
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5. Now to assign the CC number, just turn the <4> knob until you have reached the desired CC. The display will now read something like
this:
6. Press the <Preset> button to exit the Foot controller setup menu.
Assigning MIDI Control to the Expression Pedals
This series of menus and submenus allows MIDI setup of the Expression pedals of the J-12. There are two procedures you must do in order for the Expression pedals to work properly with MIDI:
1. Assign CC Number
2. CC Transmit Channel
Assign CC Number to Expression Pedals - This option allows you to choose the MIDI CC numbers you want to use for sending
continuous control messages using any one of the 4 expression pedal options. These assignments can be done on pages 11 and 12 of the Utility menu. From the Factory, the expression pedal(s) are not pre-assigned to any MIDI CC number. To assign which CC number is sent from the expression pedal(s), do the following.
1. Press the <Utility> button once. The display appears something like this:
2. Turn the <Page> knob until you reach page 11 and the display will appear something like this:
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3. Turn either function keys <2 or 3> to assign a CC number to the selected expression pedal . The display will appear like this on page 11 if,
for example Exp 1 is selected. (Exp1=Internal Expression pedal 1 insert on Millennium w/o the J-12. Or, expression pedals 1 or 2 on the J­12 when connected. The display now reads:
Page 12 will appear like this:
4. Press the <Utility> button to exit.
For a complete explanation of expression pedal names, please refer to page 68.
CC Transmit Channel - This option allows you to set the MIDI channel on which CCs will be sent out the Millennium MIDI Out port to
other MIDI devices. If you are using the J-12 for the Millennium only, you don't need to worry about setting up this option.
However, if you plan to use the J-12 for continuous control over other MIDI devices (either in conjunction with the Millennium or by themselves), you need to assign a MIDI transmit channel for each of the CC numbers you'll be using for continuous control of the other devices.
To change the MIDI channels on which the selected CCs will transmit to other MIDI devices, do the following:
1. Press the <Utility> button once. The and the display should appear something like this:
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2. Turn <Page> knob to page 3 and the display will read:
3. Turn the function knob <4> to select the MIDI CC transmit channel. For example, select channel 10 and the display will now appear like
this:
4. To exit the Transmit channel assignment, press the <Preset> button.
Momentary Footswitch Assignment
The Millennium now has the ability to assign any footswitch of either the J-12 or Digitech Control One foot controllers to act as momentary switches. This will give you the ability to toggle the value a parameter by a press /hold and release of the selected footswitch. The momentary footswitch assignment can be done by performing the following procedure:
1. When the parameter for assignment has been selected, press the <Assign> button once. After you have selected the footswitch for
assignment, the display will appear something like this:
2. Now turn the <1> button to set the footswitch to either: Ont (On Toggle) or OnP (On Momentary).
3. Choosing the OnP setting will make the footswitch perform as a momentary footswitch. This means that the footswitch will toggle
the selected parameter while pressed, and once released, the parameter will return to its original value.
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Section - 6 The J-12 Foot Controller
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Other Pedalboard Tidbits
Here are a few other features that you will want to learn about to get the most out of your J-12 foot controller:
Bank Up/ Tuner and Bank Down / Bypass Footswitches
These two foot switches are located at top right side of the J-12. The Bank Up/Tuner footswitch, as you may have guessed, will move to the next Bank Up in the Millennium, as well as access the Tuner Mode by simply pressing and holding the footswitch until the Tuner appears in the display.
To access the next bank down press the Bank Down footswitch once. To bypass the Digital effects in the Millennium, press and hold the footswitch until the LEDs indicate that the unit is now in effect bypass mode.
Using the Tuner
1.To access the Tuner mode using the optional J-12 foot controller, press and hold the <Bank Up/Tuner> footswitch to engage tuner
mode.
2. As you play a note on the guitar, the indicator in the display of the J-12 will move either to the right, or the left. If the indicator is moving
right, the note you are playing is sharp. If the indicator moves left, you are flat. The goal is to tune your guitar so that the indicator stops in the middle and the display locks-in, indicating you are in tune.
3. In both methods of tuning, the tuner is referenced to A=440Hz. If you prefer tuning sharp or flat according to the A reference, use the <3> knob to select a new reference. This can be set as high as A=453Hz or as low as A=427Hz. The tuner can also be used for alternate tuning references where A=Ab (meaning you play an A note, but you hear an Ab note). It is possible to tune as low as A=Gb.
4. At this point, press any footswitch on the J-12 to exit the Tuner mode.
Naming Banks
Straight out of the box, the Millennium has 19 user Banks to choose from when used with the either the J-12 foot controller. Each of the Banks have been given a specific named to give indication to what type of presets exist with the Bank. In your constant editing mode to make the box custom to your needs, we have given you the ability to rename the Banks. The procedure is as follows (and please don’t worry, we won’t be hurt):
1. From Preset mode press the <Utility> button and the display will appear something like this:
2. Turn the <Page> knob until you reach page 13 and appears like this:
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3. At this point, use the <2> knob to select the Bank to be named. Once the Bank has been selected, turn the <4> knob to rename the
Bank. The display now appears like this:
4. To exit the naming bank assignment, press the <Utility> button.
5. Using the <1> knob, change the character to the one you want in the selected position.
6. When the correct character is displayed in that position, use the <Page> knob to scroll the cursor to the next character you want to
change.
7. Use the <2> knob to select numbers, the <3> knob to insert spaces and the <4> knob to copy and paste characters.
8. To copy a character, position the cursor under the character you want to copy (using the <Page> knob), then turn the <4> knob clockwise. To paste the copied character, position the cursor where you want to paste the character, then turn the <4> knob counter­clockwise.
9. To abort the procedure, push either the <Preset> button to take you to Preset Mode, the <Edit> button to take you to FX Edit Mode, or the <Utility> button to take you to Utility mode, depending upon which mode you want to enter.
Un-Linking or Viewing Parameter Control
1. To un-link or view a parameter that has been assigned to a footswitch, Expression Pedal or LFO simply press the <Assign> button twice
The display will tell you which parameter is linked to which footswitch. To unlink, simply turn the <1> knob and the top line of the display will now read:
Available Link
2. To see any other parameter links in the selected program, press the <Assign> button twice and then turn the <Page> knob.
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Section-7 Appendix
Millennium Factory Preset List
Bank 1 Top 5
1- Rectifier Solo Cfg-4 2- Panning Twin Reverb Cfg-4 3- Matchless Blues Cfg-3 4- Custom Marshall w/Reverb Cfg-1 5- Get Your Wah Wahs Out Cfg-4
Bank 2 Fender
6- ‘65 Black Face Twin Cfg-4 7- ‘65 Twin Bright Cfg-4 8- Fender Overdrive Cfg-4 9- Leslie Jazz twin Cfg-4 10-Fender Phase/Pong Delay Cfg-4
Bank 3 Boogie/Soldano
11- Boogie Mark II Combo Cfg-4 12- Rectifier Stack Cfg-4 13- Trem-O-Verb Cfg-4 14- Boogie Mark II Stack Cfg-4 15- Soldano SLO Cfg-4
Bank 4 Vox
16-’63 Vox AC 30 Top Boost Cfg-1 17- Vox AC 30 Clean/Dirty Cfg-1 18- Vox w/Analog Delay Cfg-1 19- AC 30 Chorus/Delay Cfg-4 20- Vox AC 30 Cln/Drty Combo Cfg-4
Bank 5 Matchless
21- Matchless DC30 Combo Cfg-1 22- Matchless w/Reverb Cfg-4 23- DC30 Leslified Cfg-4 24- Matchless Gain Solo Cfg-12 25- Mtchles Cln/Edge Cfg-9
Bank 6 Marshall
26- Hot Rodded Marshall Cfg-4 27- Marshall Master Volume Cfg-1
28- Marshall JCM 800 Combo Cfg-1 29- Marshall JCM 800 Stack Cfg-4 30- A)Clean B)HotRod Marshall Cfg-4
Bank - 7 Johnson
31- Johnson Fat Soul Cfg-3 32- Johnson Powr-Solo Cfg-4 33- Johnson Edge->Clean Cfg-9 34- Johnson Tone&Clean Cfg-9 35- Johnson Gain&Mo gain Cfg-9
Bank - 8 Signature 1
36- Mysterious Wah Cfg-13 37- Stray Dead Catz Cfg-9 38- Smashing Bumpkins Cfg-4 39- Pride Delay Cfg-4 40- Dick Dale Cfg-4
Bank - 9 Signature 2
41- Classic SRV Cfg-4 42- Brown Sound Cfg-9 43- E.Johnson Clean/Solo Cfg-9 44- Foxy Lady Cfg-4 45- Run Like Gilmour Cfg-4
Bank 10 Blues
46- Bluesy Twin Solo Cfg-9 47- Tremolo Blues Cfg-9 48- Blues Boogie Cfg-9 49- Blue BB'S Cfg-9 50- Slide Blues Cfg-2
Bank 11 Dual Tone
51- L)Vox R)Marshall Cfg-6 52- Twin->Matchless Heaven Cfg-4 53- L)Metal Tube R)Fuzz Cfg-6 54- Twin/Match Hybrid ExpPdl Cfg-4 55- Twin->Marshall Solo Cfg-6
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Bank 12 Alternative
56- Industrialized Cfg-9 57- Whammy Madness Cfg-2 58- Triplet Delay Cfg-4 59- Post-Seattle Grind Cfg-4 60- Space Hippie Cfg-8
Bank 13 Country
61- Pedal Steel Cfg-2 62- Rockin’ Billy Cfg-4 63- Good For Pickin’ Cfg-4 64- Drinking w/Cowboyz Cfg-7 65- Stereo Slapback Cfg-13
Bank 14 Vintage
66- Surfari Cfg-4 67- Fuzz in the Sky Cfg-4 68- Danno Electro Cfg-9 69- Electric Sitar Cfg-9 70- Guitar Organ Cfg-4
Bank - 15 Studio
71- Chorus Wash Cfg-10 72- Vol Pedal Swell Cfg-8 73- Cln Comp Mono>Ster Cfg-13 74- PWR CORD Mono>Ster Cfg-13 75- Greasy Solo Cfg-10
Bank - 16 Jazz/Fusion
76- MD’s Sweet Solo Cfg-9 77- Pop Jazz Comp Cfg-10 78- Mainstream Jazz Cfg-9 79- Fusion Solo Boogie Cfg-10 80- Steely Phaser Cfg-9
Bank - 17 Rock
81- Stack In a Studio Cfg-1 82- Metallurgist Cfg-4 83- Phasey Rhythm Cfg-4 84- Too Heavy Cfg-4 85- Just A Wah Cfg-13
Bank 18 Dynamics
86- Ducked Delay Solo Cfg-1 87- Dynamic Chorus Cfg-4 88- Automatic Wah Cfg-1 89- Guitar Synth Cfg-7 90- Dynamic Tremolo Cfg-4
Bank 19 Morph
91- Clean->->Solo Morph Cfg-15 92- Tube->->SpaceFuzz Morph Cfg-9 93- Auto Morph Cfg-15 94- Soldano Ambient Morph Cfg-4 95- 2 Second Loop Jam Cfg-9 96- Wahs Happening? Cfg-15 97- Planet Diablo Cfg-8 98- Blues in D Cfg-2 99- JC-120 Jazz Chorus Cfg-3 100-Sweet Combo Cfg-3
Section - 7 Appendix
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Millennium Preset Descriptions
To help all of you Tone and Effect connoisseurs along the way, this list gives you a brief description all 100 Factory presets of the Millennium.
Bank - 1 Top 5
1- Rectifier Stack - Pure and rich Dual Rectifier Stack tone with Dual Delay and Chorus modules which make it ideal for soloing.
2- Panning Twin Reverb - Tone of the legendary Twin with Reverb and an Auto Panner effect to that pans the signal right and left.
3- Matchless Blues - The mighty DC-30 is overdriven and uses a flanger which makes it ideal for playing the blues.
4- Custom Marshall w/Reverb - The great Marshall with the custom “Mods” already in place and just a touch of reverb.
5- Get Your Wah Wahs Out - A Boogie MK II Amp model that uses the Analog Wah module with Delay and Reverb.
Bank - 2 Fender
6- ’65 Black Face Twin - This rare (and high priced) amp tone is brought out in the Millennium.
7- ’65 Twin Bright - Boosted Mids and Highs will let this Twin cut through in any room.
8- Fender Overdrive - Classic Twin tone, with just a touch a distortion to overdrive the front end.
9- Leslie Jazz Twin - Let the Jazz shine through with the Leslie to fill up this Twin.
10- Fender Phase/Pong Delay - The Twin amp tone with Phaser and Pong Delay.
Bank - 3 Boogie/Soldano
11- Boogie Mark II Combo - The Combo Amp tone of Carlos .
12-Rectifier Stack - The full wall of Dual Rectified Tone is present here.
13- Trem-O-Verb - Dual Rectifier tone with a Tremolo effect at your disposal.
14- Boogie MK II Stack- The legendary vintage tone that Mr. Randall Smith created in a shed almost thirty years ago.
15- Soldano SLO - The high-priced prestiges tone of what is sure to become a amplifier classic.
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Section - 7 Appendix
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Bank - 4 Vox
16- ‘63 Vox AC 30 Top Boost - Vintage British Combo tone with Reverb mixed in for good measure.
17- Vox AC 30 Clean/Dirty - Classic clean AC 30 in channel A and distortion in channel B.
18- Vox w/Analog Wah - A slightly overdriven AC 30 with an Analog tape delay effect.
19- AC 30 Chorus/Delay - AC 30 tone with lush Chorus and a 500ms Delay.
20-Vox AC30 Cln/Drty Combo - Channel switching from a clean to overdriven AC 30 Amp.
Bank - 5 Matchless
21- Matchless DC 30 Combo - The tone of the of the new Industry-standard work horse.
22- Matchless HC 30 - Matchless half-stack tone that can kick in distortion to overdrive the amp by channel switching.
23- DC30 Leslified - The DC 30 with leslie simulation thrown in to keep things spinning.
24- Matchless DC 30 Solo - A soloing must with overdriven Matchless tone with Detuning and Delay digital effects.
25- Matchless Cln/Edge- Morph between the great tones of a Matchless and a hot-rodded Marshall Master.
Bank - 6 Marshall
26- Hot Rodded Marshall - Marshall tone with all of the modifications already done to it with Dual detuner and Reverb digital effects.
27- Marshall Master Volume - A simple mid ‘70s Marshall Master Volume that was designed to rock with all tone controls pushed to 10.
28- Marshall JCM 800 Combo - The big Marshall tone harnessed in a 2X12 combo.
29- Marshall JCM 800 Stack - The amplifier that revolutionized the 1980s Rock Sound.
30- Clean/Hot Rod Marshall - A Johnson Amp model that allows you to produce pristine clean and distorted tones at the same time.
Bank - 7 Johnson 1
31- Johnson Fat Soul - Tube Distortion with Dual Delay and Stereo Reverb effect modules.
32- Johnson Powr-Solo - Big, custom tube distortion with Dual Detuning and Dual Delay that can be thrown in any solo situation.
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33- Jonson Edge->Clean - A overdriven Amp tone that can be switched to to clean with a digital Compressor, Dual Delay and Stereo reverb
digital effect modules.
34- Johnson Tone and Clean- A custom Johnson Amplifier module that boosts the clean signal with 6-band Parametric EQ and adds a Dual
Phaser and Stereo dual delay module.
35- Johnson Gain&Mo Gain- A Johnson custom amplifier module that boosts the signal by using a parametric 6-band EQ. And it also uses
Stereo Tremolo and Stereo Reverb Effects.
Bank - 8 Signature 1
36- Mysterious Wahs - A dynamic modifier is connected to the Analog Wah module to help give you the sound of the Irish “Pop” guitarist.
37- Stray Dead Catz - Vintage Fender Twin with delay is used to produce the classic Setzer tone .
38- Smashing Bumpkins - A Dual rectifier is used to re-create the tone of Mr. Corgan and friends.
39- Pride Delay - A Vox AC 30 model with lots of Delay, just the way the Mr. Edge likes it.
40- Dick Dale - The legendary tone of the man that gave birth to surf music rings out in a ‘65 Black Face model with Reverb.
Bank - 9 Signature 2
41- Classic SRV - The classic tone of the legendary Stevie Ray Vaughan which utilizes a custom Jonson Amplifier model and a Rotary Speaker
simulator that can be turned on to produce a Leslie effect with an additional Reverb module.
42- Brown Sound - Tone of the great Mr. Van Halens’ early years when the trusty Marshall stood by his side.
43- E. Johnson Clean/Solo - The violin tone of Austin, Texas, complete with Chorus, Delay and Reverb digital effects.
44- Foxy Lady - Pick up your Strat and let the feedback wake the neighbors with this Marshall model run all of the way up.
45- Run Like Gilmour - This preset is great to be used on any classic of Pink Floyd tunes.
Bank - 10 Blues
46- Bluesy Twin Solo- This ‘65 Black face model with compressor and Delay will touch anyone with your blues.
47- Tremolo Blue- The great tremolo sound is present in this preset along with a Fender Twin amp model.
48- Blues Boogie - the Boogie MK II combo Amp model that was designed to be at home in any blues club.
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49- Blue BB’s- Added parametric EQ with reverb and Delay give you the tone of BB'S and his best girl Lucille.
50- Slide Blues- Use an expression pedal on this preset to create bayou-type slide guitar effects.
Bank - 11 Dual Tone
51- L) Vox R)Marshall - This preset combines an AC 30 and Marshall amp model to give you the best of both worlds.
52- Twin/Matchless Heaven - Most could not afford to own both of these tones, but now you have both side by side at the same time.
53- L) Metal Tube R)Fuzz - Combine both of these distortions, and you will have all of the gain and fuzz in the world at your fingertips.
54- Twin/Match Hybrid ExpPdl - Use an expression pedal to morph between Fender Twin and Matchless amp models .
55- Twin->Marshall Solo - Use the Twin model with reverb for rhythm tone then morph to the Marshall model for the big solo.
Bank - 12 Alternative
56- Industrialized - The Soldano SLO model is used with the a Dual Detuner to produce a unique distortion tone.
57- Whammy Madness - Get yourself an expression pedal to produce whammy effects through the Rectifier model.
58- Triplet Delay - This Boogie MK II model with tons of Delay and Reverb can be used to create beautiful clean tones.
59- Post-Seattle Grind -This preset combines Vox and Marshall tones to produce a nice slight distortion tone.
60- Space Hippie - The Vox AC 30 Top Boost is used with Dual Chorus, Dual Delay and Dual Phaser modules to produce sounds that are out
of this world.
Bank - 13 Country
61- Pedal Steel - Use an expression pedal on this one to produce pedal steel-type effects.
62- Rockin’ Billy - This preset is a must for any rock-a-billy tune.
63- Good For Pickin’ - This ‘65 Blackface Fender tone with Reverb and slapback delay will make you “a grinnin”.
64- Drinking w/Cowboyz - Try this preset when the no good, drinkin’, dog-stealin’, wrecked your truck person in your life leaves ya.
65- Stereo Slapback - A distorted Fender with compression and Analog and Dual Delay preset can be heard here.
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Bank - 14 Vintage
66- Surfari - Great surf music tones will shoot the pipeline with this Tremolo and Reverb preset.
67- Fuzz in the Sky - Use this preset to bring out the great fuzz tone of the ‘60s and ‘70s.
68- Danno Electro - Pitch shifting and Dual Chorus is used to help produce this Baritone guitar preset.
69- Electric Sitar - Use this Dual Pitch Shifter preset to create Shenkar-type sounds.
70- Guitar Organ - Great Leslie effects can be heard on this preset that uses a Rotary Speaker Simulator module.
Bank - 15 Studio
71- Chorus Wash - Heavy Chorus effects and Dual amplifier types are used in this preset.
72- Vol Pedal Swell - Use this preset to create Synth-like vol pedal swells.
73- Cln Comp Mono->Ster - This straight ahead clean tone with compressor can go from a mono to stereo output with an expression pedal.
74- PWR CORD Mono>Ster - Take this great power rhythm tone from mono to stereo with the use of an expression pedal.
75- Greasy Solo - Use this Preset for recording any guitar solo in the studio.
Bank - 16 Jazz/Fusion
76- MD’s Sweet Solo - The tone of a studio legend that is great for the Fusion solo.
77- Pop Jazz Comp - Use this preset for Wes Montgomery-type sounds.
78- Mainstream Jazz - This is a great tone to use that utilizes a Fender twin amp module with EQ, Chorus and Reverb effects.
79- Fusion Solo Boogie - A great Boogie tone preset for fusion solos.
80- Steely Phaser - A Twin Reverb model with Dual Phaser and Auto panning effects for fusion rhythms.
Bank - 17 Rock
81- Stack in a Studio - Get the big Marshall tone with this preset that is guaranteed to rock any one’s world.
82- Metallurgist - Bring on the Dual rectifier stack sound with Dual flanger and Delay.
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83- Phasey Rhythm - Use this Dual-tone Phaser effected preset for rhythm playing.
84- Too Heavy - You will have gain for days when you use this Dual Rectifier model preset.
85- Just a Wah - This JCM 800 Combo amp with distortion uses an Analog Wah module to produce overdrive tones.
Bank - 18 Dynamics
86- Ducked Delay Solo - A Dynamic modifier is used in this preset so the harder your attack is, the more delay will be heard.
87- Dynamic Chorus - This is a beautiful clean chorus preset that has a dynamic modifier assigned to the chorus module. This means, harder
attack equals more chorus.
88- Automatic Wah - Use this overdriven preset with dynamic attack that will produce an auto wah effect.
89- Guitar Synth - Use this preset to produce guitar synth effects, that change depending on how hard your attack hits.
90- Dynamic Tremolo - Change your Tremolo speed by attacking the strings harder on this preset.
Bank - 19 Morph
91- Clean->->Solo Morph - Use this preset when you need to morph from a clean tone preset to a distorted solo tone.
92- Tube->->Space Fuzz Morph - You can morph from a Tube distortion to a classic Fuzz distortion.
93- Auto Morph - Use this preset when you want the Millennium to automatically morph from a clean to distorted tone.
94- Soldano->->Ambient Morph - This preset is used to morph from a clean Fender Twin to a Soldano amp model.
95- 2 Second Jam Loop - This preset is great to use when you want to play along with a sample, because the 2 second delay will automatically
loop itself to act as a sample so you can jam along with yourself.
96- Wahs Happening - Get out of this world sounds with this Matchless model that uses Auto Wah, Pitching, Delay and Chorus effects.
97- Planet Diablo - This Twin Reverb is heavily effected with Delay, Chorus and Reverb.
98-Blues in D- Use this preset to create the great blues tone (with pitch shifting),you never thought possible.
99- JC-120 Jazz Chorus- Use this preset to get the industry-standard sound of a lush Jazz Chorus 120.
100- Sweet Combo - This is the combo amplifier tone personified.
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Effect Configuration Chart
L/R OUTS
GATE
4
L/R OUTS
GATE
L/R OUTS
GATE
L/R OUTS
GATE
L/R OUTS
GATE
L/R OUTS
GATE
L/R OUTS
L/R OUTS
GATE
4
13
9
7
8
4
L/R OUTS
L/R OUTS
GATE
3
4
4
44 2
1
2
3
10
12
14
6
515
11
L/R OUTS
L/R OUTS
GATE
4 4
4 4
L/R OUTS
GATE
2
2
444
4
2
L/R OUTS
L/R OUTS
GATE
44
4
4
L/R OUTS
L/R OUTS
GATE
2
2
L/R OUTS
GATE
L/R OUTS
GATE
2
2
L/R OUTS
L/R OUTS
GATE
44
2
244
L/R OUTS
42 4
L/R OUTS
F
3
44
2
Key: 4= 1/4 size module
K
3= 3/4 size module
2= 1/2 size module
KF= Whole size module
Dual Output Comfigurations -Take notice that several effect configurations (ie: 12 and 14) use dual outputs. This indicates that Dual distortion
paths can be run to both the right and the left outputs. This will be dictated by panning either distortions to the right or the left.
Config:Series 4,4,4,4
Config:Series Full
Config:Stereo 4,4,4,4
Config:MonoSplit 2,2
Config:Stereo 2,2
Config:MonoSplit 4,4,4,4
Config:Stereo 4,4,2
Config:Series 3,4
Config:Series 4,3
Config:Parall 4,4,2
Config:Mono Split 4,4,2
Config:Series 4,4,2
Config:Series 2,4,4
Config:Series 4,2,4
Config:Series 2,2
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Harmony Interval Charts
üOct
ü7th
ü6th
ü#5th
ü#4th
ü3rd
ü2nd
Ref
¨ı2nd
¨ı3rd
¨3rd
¨b5th
¨b6th
¨b7th
¨Oct
Lydian
Aug.
C B A
G#
F#
E D C
B A
G#
F#
E D C
Int.
üOct
ü6th
ü5th
ü3rd
ü2nd
Ref
¨ı3rd
¨4th
¨ı6th
¨ı7th
¨Oct
Major
Pent.
C
A
G
E D C
A G
E D C
Int.
üOct
üb7th
ü5th
ü4th
üı3rd
Ref
¨2nd
¨4th
¨5th
¨6th
¨Oct
Minor
Pent.
C
B b G
F
E b
C
B b
G
F
E b
C
Int.
üOct
üı7th
ü5th
üı5th
ü4th
üı3rd
Ref Ref Ref Ref
¨2nd
¨4th
¨b5th
¨5th
¨6th
¨Oct
Blues
C
B b
G
F#
F
E b
C B
G
F#
F
E b
C
¨7th ¨ı7th
Int.
¨ı5th
¨ı6th
¨ı7th
¨Oct
¨4th
¨ı5th
¨ı6th
¨6th
¨Oct
¨3rd
¨ı5th
¨5th
¨6th
¨Oct
üOct
üı7th
ü#5th
ü#4th
ü3rd
ü2nd
¨2nd
¨3rd
Whole
Tone
C
A#
G#
F#
E D C
A#
G#
Int.
üOct
üı7th
ü6th
ü5th
ü#4th
ü3rd
ü#2nd üı3rd
ü2nd
¨2nd
¨ı3rd
¨ı2nd
¨ı3rd
Hlf-Whl
Dim.
C B b
A
G
F#
E
E b D b
C
B b
A
Int.
üOct
ü6th
ü5th
üı6th
üı5th
ü4th
ü2nd
Whl-Hlf
C B A
G#
F#
F
E b
D C B
A G# F#
Int.
Dim.
F
E b
D C
F#
E D C
G F# E
b
E D b
C
üOct ü7th ü6th ü5th ü4th ü3rd ü2nd
Ref
¨2nd ¨3rd ¨4th ¨5th ¨6th ¨7th ¨Oct
Major
C
B A
G
F
E D C
B
A G
F
E D C
C
B b A b
G
F
E b
D C
B b A b
G
F
E b
D C
C
B
A b
G
F
E b
D C
B
A b
G
F
E b
D C
C
B A
G
F
E b
D C
B A
G
F
E b
D C
C
B b
A G F
E b
D C
B b
A G F
E b
D C
C
B b
A G F E D C
B b
A G F E D C
C B A G
F#
E D C B A G
F#
E D C
Minor Harm.Minor Mel.Minor Dorian Mixolydian LydianInterval
Section - 7 Appendix
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Millennium Specifications
Power Amp Section:
80 Watts RMS per channel @ 8 ohms 125 Watts RMS per channel @ 4 ohms
Audio Outputs:
Left Speaker outputs: 2-1/4 inch jacks paralleled Right Speaker outputs: 2-1/4 inch jacks paralleled Loop Send: 1/4 inch TRS balanced / unbalanced: -10dBu Left/Right Direct/Recording Outputs: 2- XLR servo-balanced: +4 dBu: 1 ground Maximum level: +18 dBu Impedance: 100 ohms
Audio Inputs:
Bright Input: 1/4 inch unbalanced: sensitivity adjustable by input level control Impedance: 1 megohm Normal Input: 1/4 inch unbalanced sensitivity adjustable by input level control Impedance: 1 megohm Loop Return: 1/4 inch unbalanced: +18 dBu Maximum Level: +18 dBu Impedance: 10 k
Controller Connections:
MIDI: In, Out/Thru Expression Pedal inputs: 2- 1/4 inch; compatible with any standard volume pedal with 25K to 1M or voltage control pedal (0-5v). J-3 footswitch input: 1/4inch TRS J-12 Controller Input: 5 pin DIN female
Tube Complement:
2- 12Ax7 triodes: 300 volt power supply
DSP Section:
A/D Converter: 20 bit 128X oversampled delta sigma stereo D/A Converter: 20 bit 128X oversampled Sampling frequency: 44.1 kHz Static Dynamic Instruction Set Computer (S-DISC II) Digital signal path width: 24 bits Internal Data path width: 24 bits Delay DRAM: 256 K x 24 (5.9 sec.) Delay SRAM: 256 24 bit registers Data ALU processing: 11.3 MIPS Multiplier size: 24 x 24 bits
DSP co-processor
Digital Signal Path width: 24 bits Internal Data Path width: 48 bits Delay SRAM: 768 - 24 bit registers Data ALU processing: 22.6 MIPS Multiplier size: 24 X 24 bits
Power Requirements:
100, 120, 230 and 240 VAC 50/60 Hz 550 W Fuse: 100, 120 VAC 1/4” X 1 1/4” 6A 230, 240 VAC 5mm X 20mm 3.15A
Memory Capacity:
Factory: 100 Presets User: 100 Presets
Dimensions: 28” (711mm) W x 11” (265mm) H x 12” (305mm) D Net Weight: 42 lbs Shipping Weight: 47 lbs
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MIDI Implementation Chart
Default Messages Altered
Basic Channel
Default Channel
XX
X
X
X N/A
X N/A 0 0-127
True Voice
Note Number
Mode
Velocity Note ON
Note OFF
Function... Transmitted Recognized Remarks
After Touch
Key's Ch's
Pitch Bender Control
Change Preset
Change
True #
System Exclusive System
Common
:Song Pos :Song Sel :Tune
System Real Time
:Clock :Commands
Aux Mes­sages
:Local ON/OFF :All Notes Off :Active Sense :Reset
Notes
Mode 1 : OMNI ON, POLY Mode 2 : OMNI ON, MONO Mode 3 : OMNI OFF, POLY Mode 4 : OMNI OFF, MONO
O : Yes X : No
X
X X
O O See SysEx (see appendix)
X
N/A
1-16 1-16
X
O
XX
Mode 2, Mode 4
X O1*
2*
Mode 2, Mode 4
Memorized
Memorized
X
X
X
X X X X
X X
X X X
X X X X
X X
1* Each Parameter can be linked to any control change. These assignment tables are stored in memory.
2* For Preset map 1-128 (Preset Change can be mapped to Factory Presets, User Presets, or Bypass function).
X X X
X
X X X
X
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System Exclusive Implementation
MIDI System Exclusive communication allows a user to control a device directly through MIDI in a very powerful and flexible manner. Much care has gone into creating and testing this documentation but Johnson Amplification can not guarantee 100% accuracy, nor can Johnson Amplification be held responsible for presets and data lost in a product from System Exclusive Information use.
A working knowledge of the MIDI Version 1.0 Detailed Specification can be useful while implementing any manufacturer's SysEx commands. For a copy of the MIDI spec contact:
MIDI Manufacturers Association 5316 West 57th Street Los Angeles, California 90056 USA (213) 649-6434
It is a good practice to back up any user programs and/or user algorithms in the device before you begin to work with SysEx commands due to the fact that incorrect commands can produce unexpected results. Should you encounter any discrepancies between this documentation, and a Johnson Amplification S-DISC II™ MIDI, product please feel free to contact us at:
Johnson Amplification
Attn: Product Management Dept. 8760 South Sandy Parkway Sandy, Utah 84070 USA (801) 566-8800 http:///www.digitech.com
MIDI Basics
MIDI Channels: The Millennium can be set so that they communicate on 1 of 16 discrete MIDI channels. Some devices may also be set
up to transmit or receive information on all channels in an Omni mode or to none of the channels in a Disabled mode.
Preset Changes: When the Millennium is set to communicate on one or all of the MIDI channels, it will recognize a Preset Change
command. If the number is legal (e.g. within the device’s range of selectable presets) the Johnson Amplification device will respond by changing to the new preset. MIDI sends Preset Changes 0 through 127. Johnson Amplification devices begin their preset numbering with 1, thus Preset Change 0 will select preset 1. The Millennium also allows the user to ‘re-map’ the Preset Change commands so that Preset Change 0 could call preset 135, if so desired.
Continuous Controllers: A MIDI Continuous Controller may be ‘Linked’ to nearly any available parameter in the Millennium. CC links
(Modifiers) and their ranges are treated uniquely in each preset with the assignments being saved only if they are stored as part of the preset.
Channel Pressure: Johnson Amplification products treat Channel Pressure as simply another type of Continuous Controller which can be
linked to parameters for control.
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Pitch Bend: Pitch Bend information is a higher resolution controller that is not supported in Johnson Amplification products, due to the
density of the information and the resources needed to process it properly. Many MIDI control products offer the ability to map Pitch Bend to normal Continuous Controllers if a user wanted to control a parameter with a device such as a Pitch Bend Wheel.
General Format
The general format for the System Exclusive information is as follows (note: all SysEx values are displayed in Hexadecimal format, along with this symbol (h) for clarification):
Hex Value Definition F0(h) System Exclusive ‘Begin Message’ byte
00(h) 00(h) Manufacturer’s ID Number (Johnson Amplification) 10(h)
0n(h) n = Unit’s Device or SysEx Channel number (minus one)
e.g. 00(h) is device or SysEx Ch 1
01(h) is device or SysEx Ch 2 etc... 0F(h) is device or SysEx Ch 16
dd dd = device ID number 4A(h) identifies the Millennium
pp pp = Procedure number. The different procedure’s names and general formats are
described in the Procedures Section.
dd(1)1, dd(1)2......dd(n)1, dd(n)2
dd = Data as needed by procedures. Since the standard MMA MIDI Specification reserves 80(h)
through FF(h) (decimal numbers 128 through 255) for specific commands, a split byte format is adopted for all data communication in this SysEx implementation. dd(n)2 denotes the 1st through 7th bits of the nth byte and dd(n)1 denotes th 8th bit of the nth byte. Note: All data that is requested or received, is in split byte format unless noted otherwise.
F7(h) System Exclusive ‘End Message’ byte
Procedures
In the following section, SYS_HEAD refers to a valid System Exclusive header. The System Exclusive header starts with the System Exclusive status byte, and includes all bytes through the Johnson Amplification device type. F7(h) is the System Exclusive ‘Message End’ byte. All SysEx numbers in the format definition of each procedure are given as hexadecimal values, along with this symbol (h) for clarification. Binary numbers are identified with this symbol (b).
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REQUEST ONE PRESET (01h)
SYS_HEAD, 01(h), yy1, yy2, zz1, zz2 F7(h)
When yy = 00(h) User bank is selected When yy = 01(h) Factory bank is selected
zz The Preset number, 1-100 User (00-63(h)) or 1-100 Factory (00-63(h))
When a Request One Preset procedure is received, the Millennium will respond with a Receive One Preset procedure.
RECEIVE ONE PRESET (42h)
SYS_HEAD 42(h), vv(1)1, vv(1)2, vv(2)1, vv(2)2, yy1, yy2, zz1, zz2, dd(1st)1,dd(1st)2, ... dd(nth)1, dd(nth)2, F7(h)
vv software version number When yy = 00(h) User bank is selected When yy = 01(h) Factory bank is selected
zz The Preset number, 1-100 (00-63h) dd(n) Preset data
The Receive One Preset procedure is used to load a preset into the Millennium. The number of preset bytes to be received (n) is different for each preset. If the Millennium is sent a Receive One Preset procedure where the preset number is not a valid RAM destination, it will be ignored.
REQUEST BULK DUMP (49h)
SYS_HEAD, 49(h), F7(h)
When a Request Bulk Dump procedure is received, the Millennium will respond with a Receive Bulk Dump procedure.
RECEIVE BULK DUMP (48h)
SYS_HEAD 48(h), dd(1st)1 dd(1st)2, ... dd(nth)1, dd(nth)2, F7(h)
dd(n) Bulk Dump Data
The Receive Bulk Dump procedure is used to load all User Programs into the Millennium. A software version number is imbedded in the data.
REQUEST UTILITY SETTINGS (11h)
SYS_HEAD, 11(h), F7(h)
When a Request Utility Settings procedure is received, the Millennium will respond with a Receive Utility Settings procedure.
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RECEIVE UTILITY SETTINGS (12h)
SYS_HEAD 12(h), vv(1)1, vv(1)2, vv(2)1, vv(2)2, rr1, rr2, tt1, tt2, ee1, ee2, ff1, ff2, ss1, ss2, nn1, nn2, mm1,
mm2, qq1, qq2, yy (1st)1,yy(1st)2, zz(1st)1,zz(1st)2 ... yy(128th)1,yy(128th)2, zz(128th)1,zz(128th)2, F7(h)
vv = software version number rr = MIDI Receive Channel (range = 00(h) ~ 07(h)) tt = MIDI Transmit Channel (range = 00(h) ~ 07 (h) ee = Cabinet Emulator (range = 00(h) ~ 07 (h) ff = Foot Controller (range = 00(h) ~ 07(h)) ss = SysEx Channel (Millennium only) nn MIDI Merge On/Off (Millennium only) mm Mono-Stereo (range = 00(h) ~ 01(h) qq EQ mode (range = 00(h) ~ 07(h)) yy, zz Preset Map Settings (MIDI Preset changes 1 ~ 128 = map) When yy = 00(h) User Bank is selected When yy = 01(h) Factory Bank is selected When yy = 02(h) and zz =00(h), Bypass toggle is selected
zz Preset Number.
REQUEST PARAMETER VALUE (17h)
SYS_HEAD 17(h), aa1, aa2,bb's1, bb's2, F7(h)
aa Effect Module’s Position bb's Effect Parameter’s Position
When a Request Parameter Value procedure is received, the Millennium will respond with a Receive Parameter Value procedure.
RECEIVE PARAMETER VALUE (18h)
SYS_HEAD 18(h), aa1,aa2, bb's1, bb's2,cc1, cc2, F7(h)
aa Effect Module’s Position bb's Effect Parameter’s Position cc Parameter Value
The Receive Parameter Value procedure is used to load Parameter Values into the Millennium. Please refer to the Parameter Charts for more information.
REQUEST ALL CURRENT PARAMETER VALUES (23h)
SYS_HEAD, 23(h), ww1, ww2, F7(h)
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