Jaton VIDEO-107PCI-3D User Manual

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Video-107PCI-3DVideo-107PCI-3D
multimedia accelerator
User Manual
version 3.00
Copyright © 1999 Jaton Corporation, USA.
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NOTICE
The information in this document is subject to change in order to improve reliability, design, or function without prior notice and does not represent a commitment on the part of the company. In no event will the company be liable for direct, indirect, special, incidental, or consequential damages arising out of the use or the inability to use the product or documentation, even if advised of the possibility of such damages. No part of this manual may be reproduced or transmitted in any form or by any means without the prior written permission of the company. May 1999, Rev. A
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Contents
1. INTRODUCTION..........................................................................................5
2. FEATURES.....................................................................................................6
2.1 HIGH PERFORMANCE RCADE3D™ ACCELERATOR..............................6
2.2 TRUEV IDEO® SCALING PROCESSOR ........................................................7
2.3 MEMORY INTERFACE.................................................................................8
2.4 CRT INTERFACE..........................................................................................8
2.5 OVERVIEW....................................................................................................8
2.6 SYSTEM FEATURES.....................................................................................9
2.7 HIGH PERFORMANCE 64-BIT 2D GUI.......................................................9
2.8 HIGHLY INTEGRATED RAMDAC
2.9 FULL FEATURE HIGH PERFORMANCE 3D E NGINE..............................10
2.10 TRUEV IDEO® PROCESSOR.....................................................................11
2.11 V ERSATILE FRAME BUFFER INTERFACE.............................................12
2.12 HI-RES AND HI-REF DISPLAY SUPPORT .............................................12
2.13 CRT POWER MANAGEMENT (VESA DPMS)......................................12
2.14 COMPLETE HARDWARE COMPATIBILITY.........................................13
3. CHECK LIST ...............................................................................................13
4. SYSTEM REQUIREMENTS......................................................................13
5. HARDWARE DESCRIPTION....................................................................13
TM
& CLOCK SYNTHESIZER .......10
6. HARDWARE INSTALLATION..................................................................14
6.1 INSTALLATION PROCEDURES.................................................................14
6.2 STEPS: .........................................................................................................15
7. SOFTWARE INSTALLATION..................................................................15
7.1 MICROSOFT WINDOWS®98.....................................................................15
7.1.1 Microsoft Windows®ME................................................................17
7.1.2 Microsoft Windows® NT™4.0......................................................18
7.1.3 Microsoft Windows2000/XP......................................................20
8. TECHNICAL ASSISTANCE......................................................................20
8.1 TIPS..............................................................................................................23
8.2 FREQUENTLY ASKED QUESTIONS (FAQ).............................................23
9. VIDEO MODE TABLE................................................................................25
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9.1 STANDARD MODES...................................................................................25
9.2 E XTENDED MODES...................................................................................26
10. PINOUT AND SYNC FREQUENCIES ...................................................29
10.1 ANALOG COLOR DISPLAY PINOUTS (DB 15)......................................29
10.2 CONVERSION TABLE: PIN ADAPTERS.................................................29
10.3 9-TO-15 PIN CONVERSION TABLE.........................................................30
10.4 ANALOG V IDEO SIGNALS.......................................................................30
11. FCC SHIELDED CABLE WARNING......................................................30
11.1 TRADEMARK ACKNOWLEDGMENTS............................................31
11.2 TECHNICAL SUPPORT ............................................................................32
12. LIMITED WARRANTY...........................................................................32
12.1 OTHER LIMITS.........................................................................................32
12.2 E XCLUSIVE OBLIGATION.......................................................................33
12.3 OTHER STATEMENTS............................................................................33
12.4 TERMS AND CONDITIONS......................................................................33
12.5 SERVICES AGREEMENT :..........................................................................34
12.6 E NTIRE OBLIGATION..............................................................................34
13. REDUCING WARRANTY CLAIM REJECTIONS................................34
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1. Introduction
The Video-107PCI -3D brings to the PC unparalleled price/performance 3D graphics. With rCADE3D™ acceleration for pipelined single cycle graphics engines, 3D games can now take advantage sideband addressing.
The Video 107PCI integrates the advanced rCADE3D™ 3D/2D Accelerator with graphics, video, and digital TV into a single chip solution. The rCADE3D™ combines advanced per pixel 3D setup and rendering with 2D graphical user interface (GUI) acceleration. For high-speed low latency access, the Video-107PCI -3D fetches textures stored in up to 8Mbytes of local memory.
The Video-107PCI -3D is a highly integrated display control device that incorporates a 64-bit 3D/2D graphic engine and video accelerator with advanced video capability. It provides a flexible and high performance solution for graphics and video playback acceleration for various color depth and resolution modes.
The Video-107PCI -3D supports a video playback, or decompressed video streams to be overlaid with a graphics stream of mixed color depth displays.
Jaton Corporation, USA.
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2. Features
2.1 High Performance rCADE3D™ Accelerator
Single Cycle Pipelined Engine
Per Pixel Mip-Mapping
Multiple Levels of Details (LOD)
TH
1/16
32-bit Color Rendering
Perspective Correct Textures
4Kbyte Texture Cache
DirectDraw™ acceleration
Multiple Buffering
2.1.1.1.1 Setup Engine
Sub-Pixel Precision
32-bit IEEE Floating Point Input Date
Slope and vertex calculations
Back Facing Triangle Culling
1/16 Sub-Pixel Positioning
Deep Command List
Flexible Vertex Buffers
Triangle Strips and fans
2.1.1.1.2 Rendering Engine
Gourard and Flat Shading
Scene Anti-Aliasing
OpenGL compliant blending for fog and depth
cueing
16-bit Z-buffer
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2.1.1.1.3 Texturing Engine
Anistropic, Tri-Linear, Bi-Linear, point-Sampled
Filtering
Mip-Mapping with 11 Levels-Of-Detail
Perspective Correction
Color Key and Alpha Blending
8-bit per pixel Palletized Textures
16/32-bit per pixel Non-Palletized Textures
Texture Special Affects: Mirror, Clamp, Warp
DirectX 6 Texture Compression
2.1.1.1.4 2D GUI Engine
8/15/16/24/32-bit per pixel color formats
256 Raster Operations (ROPs)
DirectDraw
TM
acceleration
BitBLTs, lines, polygons, fills, patterns, clipping,
bit masking
Panning, scrolling, clipping, color expansion,
sprites
32x32 and 64x64 Hardware Cursor
DOS graphics and text modes
2.2 TrueVideo® Scaling Processor
Horizontal & vertical interpolation using Trident Edge
Recovery Technique (TERT)
Edge smoothing
Dual frame buffer apertures
Vertical Blank Interval for Intercast
Overlay different video and graphic color depths
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Two scalers and color space converters (CSC) for
independent windows
2.3 Memory Interface
2/4Mbyte Frame Buffer
2.4 CRT Interface
DDC2B
VESA
2.5 Overview
The Video-107PCI -3D is a SGRAM/SDAM based, fully integrated CRT and TV 64-bit 2D/3D Accelerator for PCI systems. It is a high performance chip, offering high-speed 3D image processing in full compliance and compatibility with IBM® VGA and VESA™ extended VGA.
The Video-107PCI-3D, equipped with single-cycle 3D GUI Engine, pipelines 3D rendering process architecture in hardware, providing real-time interactions with solid 3D models in CAD/CAM, 3D modeling, and 3D games. It supports all key 3D rendering operations, including: Gouraud shading for smooth object surfaces, texture mapping for realistic object textures, 16-bit hardware Z-buffering for fast 3D depth calculations, and Alpha Blending for transparency effects.
Video-107PCI -3D ‘s highly innovative design, a full 64-bit memory interface with the high performance graphics engine, dramatically improves GUI functions and significantly promotes overall system operation.
TM
DPMS
The Video-107PCI -3D supports planar video format for MPEG-1, MPEG-2, and video playback. Advanced features of the Video-107PCI-3D, such as color space conversion, Video Module Interface (VMI), a 24-bit True Color DAC, and triple clock synthesizers allowing performance at peak levels.
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2.6 System Features
The Video-107PCI -3D’s main system features include:
High Performance single cycle GUI
Highly Integrated RAMDAC™ and Triple Clock
Synthesizer
Full Feature High Performance 3D Graphics Engine
Hardware implementation of motion compensation
TrueVideo® Processor
DirectDraw ™ and DirectVideo™ Hardware Support
Flexible Frame Buffer Memory Interface
Advanced Mobile Power Management
CRT Power Management (VESA™ DPMS)
2.7 High Performance 64-bit 2D GUI
The 64-bit graphics engine of the Video-107PCI -3D significantly improves graphics performance through specialized hardware that accelerates the most frequently used GUI operations and matches the high-speed requirements of CPUs. Functions directly supported in hardware include: BitBLTs, image and text transfer, line draw, short stroke vector draw, rectangle fills, and clipping.
The graphics engine supports 256 Raster Operations (ROPs) for up to 32-bit packed pixel graphic modes. The ROP3 Processor in the Video-107PCI -3D is able to perform Boolean functions which allow many additional operations, including transparency, pattern masking, color expansion alignment, and pattern enhancement. Additionally, the graphics engine features linear display memory addressing, accelerated color expansion modes for graphics text procession, and memory-mapped I/O registers on the graphics engine for faster access time.
A 64-bit internal data bus and a four-color hardware cursor/pop-up icon, operating up to a 128x1128x2 pixel
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image, which off-loads the CPU, optimize graphic functions. The hardware cursor mechanism can also be used to display patterns stored in the system memory. This pop-up icon is very useful to display user-friendly information instantly through simple hot key operations.
This advanced function combination allows significant performance increases over standard Super VGA designs and provides outstanding graphics acceleration on GUIs, such as Microsoft ® Windows 95.
2.8 Highly Integrated RAMDAC
The highly integrated design of the Video-107PCI -3D offers a “no TTL” solution for cost-effective, high-performance multimedia subsystem designs for the IBM ® PC and compatible notebooks. The 64-bit memory data bus supporting SDRAM and SGRAM memory provides faster data transfer rates for improved system throughput. The Video­107PCI -3D has a built-in, high speed RAMDAC™. The RAMDAC™ is composed of one 256x24 and one 256x18 color lookup table and a triple loop frequency synthesizer, providing the read/write timing control for the Frame Buffer Memory and the refresh of the TV/CRT display.
Video processor features include: on-chip hardware Color Space Conversion (CSC) for faster data conversion on the fly, Horizontal/Vertical (H/V) scaling with interpolation, edge recovery algorithm, gamma correction, and overlay control with different color depths from graphics. The Video-107PCI ­3D also includes a fully integrated GUI accelerator, read cache, and command FIFO that optimize memory bandwidth and maximize graphics performance.
TM
& Clock Synthesizer
2.9 Full Feature High Performance 3D Engine
The Video-107PCI -3D is equipped with an advanced Graphics Drawing, Single Cycle 3D Graphics Engine that performs premium 3D functions at a high level of more than 1M triangles per second. The 3D engine supports Microsoft ® Direct3D. The 3D Engine is set up to off-load the CPU from major 3D tasks including slope calculation, sub-pixel positioning, and Tri-striping. By balancing 3D pipeline and reducing parameter passing, the Video-107PCI -3D approaches the high levels of performance. The 3D engine is integrated with a triangle set-up engine that sets up triangles according to the input data of triangle vertex and
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accomplishes various functions for 3D rendering. Gouraud shading provides smooth shading for colors across surfaces, perspective correction texture mapping to correct texture data based on the perspective, bi-linear texture filtering for interpolating, alpha blending to compensate colors for the opacity of two colors blended, Z-buffering (16­bit/24-bit), video texturing to overlay 2D video play-back onto 3D images, fogging to simulate weather effects, palletized texture mapping 8-bit for memory and bandwidth reduction, and anti-aliasing to reduce or eliminate jaggies resulted from alias rendering. The 3D engine also works with the APM system, conserving power while the 3D operations are suspended.
2.10 TrueVideo® Processor
The Video-107PCI-3D, with an integrated Video Display Engine, supports apertures on the PCI bus which enables independent graphic and video data to be transported simultaneously to and from different memory areas and greatly accelerates the performance of both DirectDraw™ and DirectVideo™. The video image is stored in the off-screen memory and is retrieved by the Video Display Processing block for TrueVideo® processing.
With the help of DirectDraw™ acceleration for sprites, page flipping, double buffering, and color keying, TrueVideo® processing is performed by utilizing Trident’s proprietary edge recovery algorithm for sharper line visibility, de­interlacing, anti-tearing, multitap horizontal filtering, dithering, and scaling operations with bilinear interpolation in both horizontal and vertical directions. The linear scaling permits zoom in/out to any size without any restrictions. In addition, the on-chip hardware Color Space Conversion (CSC) accelerates conversion for 16 bit YUV pixels into linear true color 32 bit RGB pixels on the fly. The additional X and Y minifiers are capable of shrinking the video images to any linear fractions, which saves bus bandwidths and memory space. The YUV planar of the Video-107PCI -3D supports a YUV 420 format that can remove redundant video stream decoding procedures. The color and luminance control provided by the Video-107PCI -3D offers color compensations to prevent color distortion for display devices.
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2.11 Versatile Frame Buffer Interface
The Video-107PCI -3D features a versatile frame buffer interface, providing SDRAM/SGRAM interface flexibility to meet the demand of high-end and mid-end PC desktop integrates. Optimized performance can be achieved with the single cycle memory bus interface using programmable DRAM timing. The display queue has been increased to reduce the frequency of the memory bus requests, optimizing the memory bus efficiency for the graphic controller. The employment of SGRAM/SDRAM provides an abundant memory bandwidth for both high-resolution display and playback.
The Video-107PCI -3D has access to system memory with sideband addressing. In the execute mode, the Video-107PCI
-3D is able to use both the graphics memory and the system memory as the primary graphics memory. As a result, 3D rendering performance and quality are greatly enhanced.
2.12 Hi-Res and Hi-Ref Display Support
The Video-107PCI -3D display enhancements dramatically improve CRT resolution. These enhancements include support of non-interlaced 1024x768x16M, 800x600x16M, and 640x480x16M colors for “full spectrum” color. Extended text modes of 80 or 132 columns by 25, 30, 43, or 60 rows provide an extended graphics area frequently used in many spreadsheet and database applications. Software drivers that provide a “ready-to-go” solution, minimizing the need for additional driver development, support extended graphics and text modes.
When this function is enabled, a selected portion of a large image can be shown on a smaller display. The image can also be moved across the whole screen, either up or down.
The Video-107PCI -3D is able to automatically detect DDC monitors with I²C signaling.
2.13 CRT Power Management (VESA DPMS)
The Video-107PCI -3D conforms to standard power management schemes, as defined by VESA™ for CRT.
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The Video-107PCI -3D supports four states of VESA™ Display Power Management Signaling (DPMS), which decreases monitor power consumption after timeout periods. VESA™ DPMS power down states (ready, standby, suspend, and off) specify HSYNC and VSYNC signals to control the monitor power down state.
2.14 Complete Hardware Compatibility
The Video-107PCI -3D is fully compliant and supports VESA™ DDC and VAFC standards. The Video-107PCI -3D is 100% IBM® VGA compatible on the BIOS and Drivers, allowing full compatibility with virtually any VGA application software.
Video-107PCI -3D provides hardware support to DirectDraw™, offering high speed game graphics on Windows® .
3. Check List
The package you have purchased should contain the following:
þ Video-107PCI-3D Multimedia accelerator þ Software and Document CD-ROM þ Quick Start Guide (printed)
4. System Requirements
Intel or compatible Pentium® system with PCI Bus Extension
Slot
CD-ROM drive, Quad speed or faster
Hard Drive with at least 10MB Free space
MS Windows®95/98, Windows® NT4.0
5. Hardware Description
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Adapter's Plate
PCB LAYOUT & SPECIFICATION
2 1
CON2
DB 15 VGA
Product / PCB Reversion
Video-107PCI-3D Video-107PCI-3D
82107K 82107M
Trident 9880 Trident 9880
6. Hardware installation
6.1 Installation Procedures
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Chipset
Trident
Blade3D 9880
PCI Bus
Memory Model / Size
1M*16x4 1M*32x2
Display Memory
8MB 8MB
!! WARNING !!
Discharge static electricity by
touching the GROUND such as
metal part of your case connected
with good power ground before
you handle the electronic circuit
boards.
The manufacturer assumes no liability for any damage, caused directly or indirectly, by improper installation of any components by unauthorized service personnel. If you do not feel comfortable performing the installation, consult with a qualified computer technician.
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6.2 Steps:
1. Turn OFF all powers to your system, including any peripherals (printer, external drives, modem, etc.).
2. Disconnect the power cord and the monitor cable from the back of the computer.
3. Unfasten the cover mounting screws on your system and remove the system cover. Refer to your system user manual for instructions to determine the location of the mounting screws.
4. Remove any graphics adapter that already installed on your motherboard. Start by removing the screw that holds the adapter-retaining bracket in place (keep this screw, you will need it later). Then, gently pull straight up on the adapter card itself, and remove it from the motherboard.
5. Refer to your computer system manual for the location of the PCI bus expansion slots. Remove the retaining screw that holds the slot cover in place. Slide the slot cover out and put the screw aside (you will need it to secure the adapter). If you just removed an existing graphics adapter and are not going to use that expansion slot, you can install the slot cover you just removed from the unused expansion slot to cover the open hole.
6. To install the adapter in the selected expansion slot, carefully line up the gold-fingered edge connector on the adapter directly above the expansion slot connector on the motherboard. Then press the adapter into place, completely, with necessary but minimum pressure. DO NOT USE excessive force. Use the (remaining) screw you removed to secure the adapter-retaining bracket in place.
7. Replace the computer cover. Secure the cover with the mounting screws you removed in Step 3.
You have now completed the installation of your new graphics adapter on your system.
7. Software Installation
7.1 ÿÿ Microsoft Windows®98
This CD supports Windows®98 autorun feature. Start Windows® 98 with VGA or SVGA drive detected, Insert the display Driver CD into your CD-ROM drive (e.g. X:).
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1. Autorun file pops up “Welcome” screen from the software
CD.
2. Click on the “Display Driver” selecting text to start the
installation.
3. Switch to “Settings” tab, then click on “ Advance” button.
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4. Click on “Change”, then “Have Disk”.
5. Browse to “X: \V-107\Win98\Jaton.INF” (X is the letter of
your CD-ROM drive), and click OK.
6. The display device selected “Video-107PCI-3D, Blade3D
9880 PCI/AGP” then press on OK button.
7. Close and apply to finish PCI’ s display driver installation.
8. Restart Windows to complete installation.
7.1.1 ÿÿ M ICROSOFT WINDOWS® ME
The steps are as same as Windows®98’s installation, but the path for subdirectory \V-107\WinMe\ is instead.
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7.1.2 ÿÿ M ICROSOFT WINDOWS® NT™4.0
1. PRESS on “Display Driver” selecting text to start the installation.
2. SELECT the “Display” icon in control panel and then SELECT the
“Settings” page.
3. SELECT “Display Type...” button in the “Settings” page.
4. SELECT “Change...” button from the Adapter type section.
5. SELECT “Have Disk...” button from the Change Display page.
6. Windows NT 4.0 prompt you for the location where are those
files for video driver. INPUT the path or unfold with “X:\V­107PCI\Winnt4\”. ( X: is the CD ROM drive where the Software & Documents CD has been inserted.)
7. If the driver “Trident 3D Video Accelerator” is listed under the
Display list, SELECT the “OK” button to continue.
8. Once the driver files are copied, RESTART Microsoft Windows
NT 4.0 for the changes to take effect.
9. SELECT the desired color palette (the number of colors), desktop
area (resolution), and refresh frequency in the settings page of
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Display Properties and then SELECT the “Test” button in the same page to determine whether your selection works properly. SELECT “Apply” to active the selected mode.
7.1.3 ÿÿ M ICROSOFT WINDOWS®2000
Start Windows® 2000 with VGA or SVGA drive detected, Insert the display Driver CD into your CD-ROM drive (e.g. X:).
1. Autorun file pops up “Welcome” screen from the software
CD.
2. Click on the “Display Driver” selecting text to start the
installation.
3. Switch to “Settings” tab, then click on “ Advance” button.
4. Click on “Change”, then “Have Disk”.
5. Browse to “X: \V-107\Win2k\Jaton.INF” (X is the letter of
your CD-ROM drive), and click OK.
6. The display device selected “Video-107PCI-3D, Blade3D
9880 PCI/AGP” then press on OK button.
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7. Close and apply to finish PCI’ s display driver installation.
8. Restart Windows to complete installation.
7.1.4 ÿÿ M ICROSOFT WINDOWS
Windows XP detects your video card automatically, and placed a current driver from its system folder without any screen messages. That means you don’t needed to install video driver from its manufacturer, Microsoft windows system automated performs the video driver install and upgrade.

XP
8. Technical Assistance
Q: Why is the display shifted or changed sizes when I switch
display modes?
Explain and Suggestion:
Some monitors lack auto-sizing features or just do not synchronize properly to the video board output. In some cases, horizontal and vertical display adjustments may be necessary. Use the monitor control panel functions to adjust screen.
In other cases, mode type and refresh rate adjustments may be necessary. Use the utility program, which provided by video card manufacturer or production developer. To centering the display with normal type (mode 3), and to reduce (decrease) the refresh rate with the monitor’s specification.
Q: What kind monitors can display 800x600 mode or higher
resolution mode?
Explain and Suggestion:
To display 800x600 resolution at 60Hz refresh rate, the monitor must be capable of synchronizing a 31.5KHz horizontal scan rate (e.g., NEC 2A, 3D). At 72Hz refresh rate, the monitor must be capable of synchronizing a 48.0KHz scan rate (e.g., Sony HG 1304, NEC 4D, 5D, Seiko 1450).
To display 1024x768-interlaced mode, the monitor must be capable of synchronizing a 35.5KHz horizontal scan rate (e.g.,
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NEC 3D, Seiko 1430 or 1440). To display 1024x768 non-interlaced mode at 60Hz, the monitor must be capable of synchronizing a 48.7KHz scan rate (e.g., Sony HG 1304, NEC 4D, 5D, Seiko 1450).
To display 1024x768 non-interlaced mode at 70Hz, the monitor must be capable of synchronizing a 56.4KHz scan rate (e.g., NEC 4D).
Q: Windows screen won’t come up, it kicks back to DOS prompt. Why?
Explain and Suggestion:
Windows 3.1x™, or Windows for workgroup 3.1x™
The SYSTEM.INI file may contain different information with the system hardware, cause by the new integration or the new installation of a video adapter. The SYSTEM.INI file is located in the WINODWS\SYSTEM directory. Use MS DOS editor to open the file, and change the statement that is under [Boot description]
Section: Display.drv= VGA then save changes, and restart Windows. Or, Under DOS prompt, type within Windows “SETUP”, change the display
selection to VGA then exit and restart Windows.
Windows 95™
Inadvertently, certain configuration files (e.g., msdos.sys, command.com) have been changed in the system. Proceed to correct that, is re-boot the system with a system (Windows’95) formatted floppy diskette.
There are many reasons to causing the system booting-up with un-appropriated steps. Base on Microsoft support wizard on their WEBsite, there are many technical articles to help users with this subject, such as troubleshooting with VXD errors, virus, Fatal exceptions, etc., more details cover on each issue are descriptive and familiar with, and exclusively further to our support.
Q: System hangs-up after installing video driver. Explain and Suggestion:
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Today, most video drivers are developed for 32-bit processing and may require a channel to Code/Decode. Conflict between device drivers and TSR (terminate-and-stay-resident) programs will inverted the display, and are particularly effectual at crashing computer. The most effective way to check for conflicts is to replace with the original video driver, or delete and re-install the current video driver to the system.
Accomplishing IRQs (Interrupt Request Query) settings, or troubleshooting the conflicts on hardware source may necessary. Most PCI video cards designed for Plug-n-Play, that means video card IRQ’s setup which controls by main board’s (mother board) circuitry and BIOS. Physically pulling out other devices from system, and re-start the computer. Confirm and modify your IRQ addresses with qualified computer technician.
Q: Multiple images or unreadable screen after loading video driver. Explain and Suggestion:
There are a variety of reasons why the display might be distorted. One common reason is a monitor mis-match. Some older multifrequency monitors are unable to switch video modes without being turned off, and then turned on again.
If the problem occurring in windows, make sure that you have loaded that proper video driver, and that the driver is compatible with the monitor being used. Try re-configuring your application software to use a compatible video mode. If problem persist in windows, load the standard generic VGA driver. The generic VGA driver should function properly with virtually every video board and VGA (or SVGA) monitor available.
If that is an unsatisfactory solution, you may have to upgrade to a monitor that support the desired video mode.
Some new monitors are also synchronizing this problem because built-in DDC (Data-Digital-Channel) feature. Sometime that DDC automatically setup the display frequency without loading video driver. Try to turn it off, or change settings of monitor type in your system.
Q: Selection of color, resolution and refresh rate combination
that always back to default after restart the system.
Explain and Suggestion:
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Accordingly, there must be a bug (defected source-code) in video driver, or in the system. Debug the source-code or fix the error in video driver, that should be done by the driver developer. Likewise, upgrade the video driver from the manufacturer or from the original software developer is necessary.
8.1 Tips
The following are some recommended steps to take if the Video-107 PCI adapter will not boot or operate properly in your system:
1. Ensure that the monitor or TV brightness and contrast controls are properly adjusted.
2. Check to see if your monitor or TV is properly connected to the card. Be sure your monitor’s pin definitions match those of your Video-107 PCI card. For TV out, ensure that the composite signal is connected to a “Video Input” RCA jack on the TV (or check the S-video connection). Read the TV owner’s manual to select the proper signal jack for the display.
3. Turn the system on and confirm that the power supply is operating properly; i.e., that the fan operates and the system power light turns on.
4. Check to see if the card is firmly seated in its PCI bus expansion slot. It should not be making contact with any other cards in the system.
Note: Turn the system off before adjusting the card.
8.2 Frequently Asked Questions (FAQ)
Q1 Why do we need that the 3D graphics capability in our PC? Answer
3D technology is becoming increasingly important (and common) not only in games, but also in other applications such as VRML, which allows 3D scene descriptions in Web applications. 3D technology is used for image editing, modeling, and an increasing number of in home and business applications. In games, as well as other applications, 3D acceleration not only allows better visual qualities and more realistic scenery attributes than software alone, but it also allows a higher frame rate, which translates into a more interactive experience for the end user.
Q2 What does “Rendering Engine” mean? Answer
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“Rendering Engine” generically applies to the part of the graphics engine that draws 3D primitives, usually triangles. In most implementations, the rendering engine is responsible for interpolation of edges and “filling in” the triangle.
Q3 What does the set-up engine do in a graphics controller? Answer
A set-up engine allows drivers to pass triangles in the form of raw vertex information; whereas, most common designs force triangles to be pre-processed for the rendering engine in terms of delta values for edges, color, and texture.
Q4 Why does a 3D graphics chip need to have both a rendering engine and a setup engine?
Answer
Any “3D application”, a game, VRML, or modeling package, can benefit from 3D rendering. This is especially true of applications that use texturing extensively, because texturing and texture filtering are very intensive operations at the pixel level in terms of CPU operations and demands for memory bandwidth. Without a set-up engine in a graphics controller, the CPU has to calculate the delta values for edges, color, and textures; the drivers need to handle ten (10) times more extensive data. This results in slower 3D pipeline operations between the CPU and the graphics controller.
Q5 If we use powerful CPUs, such as a Pentium™ 200, can a standard 2D graphics card achieve 3D performance?
Answer
Yes and no. Software rendering can take advantage of “tricks” learned by force of necessity through years of trial and error. With such stratagems, the speed of software rendering for simple scenes can approach that of low-level hardware 3D rendering. On the other hand, as scenes become more complex (or frame sizes become larger), there are conflicts between using the CPU for high-level game logic, geometry, lighting, and rendering, all of which increase their demands. No current CPU or system can perform advanced quality-enhancements (bilinear filtering and alpha blending) in real time. Even general case texture mapping with RGB lighting is too much for the current CPU generation.
Q6 What does “software 3D” mean ? Answer
Software 3D is generally used to mean using non-specific (2D)
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hardware in conjunction with the CPU to render for 3D applications. Some of these techniques allow usable 3D applications when high-powered and/or MMX™-equipped CPU’s are employed along with special-case software optimization techniques. As stated above, SW 3D can achieve credible results with today’s (software optimized) applications, but the rising popularity of good 3D hardware at the consumer price level is inexorably compelling the public to expect hardware level scene enhancements and frame rates.
Q7 What is “SGRAM”? Answer
Synchronous Graphics Random Access memory (SGRAM) is a new and improved type of memory, custom-designed for graphics use.
Q8 What is the advantage of SGRAM as compared to ordinary DRAM?
Answer
SGRAM is now capable of running at much higher speeds than Fast Page Mode or EDO DRAM. Also, SGRAM is able to execute a small number of frequently executed operations, such as buffer clears, specific to graphics applications, independently of the controller.
9. Video Mode Table
The adapter’s video modes include all of the following:
9.1 Standard Modes
Mode
#
0h,1h 320x200-16 31.4 70 2MB 40x25 Text NI 2h,3h 640x400-16 31.4 70 2MB 80x25 Text NI 4h,5h 320x200-4 31.4 70 2MB 40x25 Graph NI
6h 640x200-2 31.4 70 2MB 80x25 Graph NI
7h 720x350-Mono 31.5 70 2MB 80x25 Text NI Dh 320x200-16 31.4 70 2MB 40x25 Graph NI Eh 640x200-16 31.4 70 2MB 80x25 Graph NI Fh 640x350-2 31.4 70 2MB 80x25 Graph NI
10h 640x350-16 31.4 70 2MB 80x25 Graph NI
Resolution
-Colors
Horz
KHz
Vert
Hz
25
Mem
Req
Text Res.
Mode
Type
Scan Type
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11h 640x480-2 31.4 60 2MB 80x30 Graph NI 12h 640x480-16 31.4 60 2MB 80x30 Graph NI 13h 320x200-256 31.4 70 2MB 40x25 Graph NI
9.2 Extended Modes
Mode
#
50h 640x480-16 31.5 60 2M 80x43 Text NI 51h 640x473-16 31.5 60 2M 80x43 Text NI 52h 640x480-16 31.5 60 2M 80x60 Text NI 53h 1056x350-16 31.3 70 2M 132x25 Text NI 54h 1056x480-16 31.3 60 2M 132x30 Text NI 55h 1056x473-16 31.3 60 2M 132x43 Text NI 56h 1056x480-16 31.3 60 2M 132x60 Text NI 57h 1188x350-16 31.3 70 2M 132x25 Text NI 58h 1188x480-16 31.3 60 2M 132x30 Text NI 59h 1188x473-16 31.3 60 2M 132x43 Text NI 5Ah 1188x480-16 31.3 60 2M 132x60 Text NI
5Bh_1 800x600-16 37.8 60 2M 100x75 Graph NI
5Ch 640x400-256 31.6 70 2M 80x25 Graph NI 5Dh_4 640x480-256 43.2 85 2M 80x30 Graph NI 5Dh_3 640x480-256 37.5 75 2M 80x30 Graph NI 5Dh_2 640x480-256 37.8 72 2M 80x30 Graph NI 5Dh_1 640x480-256 31.4 60 2M 80x30 Graph NI 5Eh_3 800x600-256 53.7 85 2M 100x37 Graph NI 5Eh_2 800x600-256 46.8 75 2M 100x37 Graph NI 5Eh_1 800x600-256 37.8 60 2M 100x37 Graph NI 5Fh_5 1024x768-16 68.7 85 2M 128x48 Graph NI 5Fh_4 1024x768-16 60.4 75 2M 128x48 Graph NI 5Fh_3 1024x768-16 56.4 70 2M 128x48 Graph NI 5Fh_2 1024x768-16 48.5 60 2M 128x48 Graph NI 5Fh_1 1024x768-16 35.5 87i 2M 128x48 Graph I 62h_5 1024x768-256 68.7 85 2M 128x48 Graph NI 62h_4 1024x768-256 60.0 75 2M 128x48 Graph NI 62h_3 1024x768-256 56.4 70 2M 128x48 Graph NI 62h_2 1024x768-256 48.3 60 2M 128x48 Graph NI 62h_1 1024x768-256 35.5 87i 2M 128x48 Graph I 63h_4 1280x1024-16 91.1 85 2M 160x64 Graph NI 63h_3 1280x1024-16 80.0 75 2M 160x64 Graph NI 63h_2 1280x1024-16 63.9 60 2M 160x64 Graph NI 63h_1 1280x1024-16 46.4 87i 2M 160x64 Graph I 64h_4 1280x1024-256 91.1 85 2M 160x64 Graph NI 64h_3 1280x1024-256 80.0 75 2M 160x64 Graph NI 64h_2 1280x1024-256 63.9 60 2M 160x64 Graph NI
Resolution
-Colors
Horz
KHz
VertHzMem
Req
26
Text Res. Mode
Type
Scan Type
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Mode
#
Resolution
-Colors
Horz
KHz
VertHzMem
Req
Text Res. Mode
Type
Scan Type
64h_1 1280x1024-256 46.4 87i 2M 160x64 Graph I 65h_2 1600x1200-16 75 60 2M 200x75 Graph I 65h_1 1600x1200-16 62.5 96i 2M 200x75 Graph I 66h_2 1600x1200-256 75 60 2M 200x75 Graph I 66h_1 1600x1200-256 62.5 96i 2M 200x75 Graph I 6Ah_1 800x600-16 37.8 60 2M 100x75 Graph NI
6Bh 640x400-16M 31.6 70 2M 80x25 Graph NI 6Ch_4 640x480-16M 43.2 85 2M 80x30 Graph NI 6Ch_3 640x480-16M 37.5 75 2M 80x30 Graph NI 6Ch_2 640x480-16M 37.8 72 2M 80x30 Graph NI 6Ch_0 640x480-16M 31.4 60 2M 80x30 Graph NI
6Dh_3 800x600-16M 53.7 85 2M 100x37 Graph NI 6Dh_2 800x600-16M 46.8 75 2M 100x37 Graph NI 6Dh_1 800x600-16M 37.8 60 2M 100x37 Graph NI 66h_2 1600x1200-256 75 60 2M 200x75 Graph I 6Eh_5 1024x768-16M 68.7 85 2M 128x48 Graph I 6Eh_4 1024x768-16M 60.0 75 2M 128x48 Graph I 6Eh_3 1024x768-16M 56.4 70 2M 128x48 Graph I 6Eh_2 1024x768-16M 48.3 60 2M 128x48 Graph I 6Eh_1 1024x768-16M 35.5 87i 2M 128x48 Graph I
72/3h 640x400-32K/64K 31.6 70 2M 80x25 Graph NI 74/5h_4 640x480-32K/64K 43.2 85 2M 80x30 Graph NI 74/5h_3 640x480-32K/64K 37.5 75 2M 80x30 Graph NI 74/5h_2 640x480-32K/64K 37.8 72 2M 80x30 Graph NI 74/5h_1 640x480-32K/64K 31.4 60 2M 80x30 Graph NI
76/7h _4 800x600-32K/64K 53.7 85 2M 100x37 Graph NI
76/7h_3 800x600-32K/64K 46.8 75 2M 100x37 Graph NI 76/7h_2 800x600-32K/64K 37.8 60 2M 100x37 Graph NI 78/9h_5 78/9h_4 78/9h_3 78/9h_2 78/9h_1
7A/Bh_1
1024x768-32K/64K 1024x768-32K/64K 1024x768-32K/64K 1024x768-32K/64K 1024x768-32K/64K
1280x1024-
32K/64K
68.7 85 2M 128x48 Graph NI
60.0 75 2M 128x48 Graph NI
56.4 70 2M 128x48 Graph NI
48.3 60 2M 128x48 Graph NI
35.5 87i 2M 128x48 Graph NI
46.4 85 4M 160x128 Graph I
2Ch 320x200-256 31.6 70 2M 40x12 Graph 2Dh_4 320x240-256 43.3 85 2M 40x15 Graph 2Dh_3 320x240-256 37.5 75 2M 40x15 Graph 2Dh_2 320x240-256 37.9 72 2M 40x15 Graph 2Dh_1 320x240-256 31.5 60 2M 40x15 Graph 2Eh_3 400x300-256 53.7 85 2M 50x18 Graph 2Eh_2 400x300-256 46.9 75 2M 50x18 Graph 2Eh_1 400x300-256 37.9 60 2M 50x18 Graph
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Mode
#
Resolution
-Colors
Horz
KHz
VertHzMem
Req
Text Res. Mode
Type
3Bh 320x200-16M 31.6 70 2M 40x12 Graph 3Ch_4 320x240-16M 43.3 85 2M 40x15 Graph 3Ch_3 320x240-16M 37.5 75 2M 40x15 Graph 3Ch_2 320x240-16M 37.9 72 2M 40x15 Graph 3Ch_0 320x240-16M 31.5 60 2M 40x15 Graph
3Dh_3 400x300-16M 53.7 85 2M 50x18 Graph 3Dh_2 400x300-16M 46.9 75 2M 50x18 Graph 3Dh_1 400x300-16M 37.9 60 2M 50x18 Graph
42/3h 320x200-32K/64K 31.6 70 2M 40x12 Graph 44/5h_4 320x240-32K/64K 43.3 85 2M 40x15 Graph 44/5h_3 320x240-32K/64K 37.5 75 2M 40x15 Graph 44/5h_2 320x240-32K/64K 37.9 72 2M 40x15 Graph 44/5h_1 320x240-32K/64K 31.5 60 2M 40x15 Graph 46/7h_4 400x300-32K/64K 53.7 85 2M 50x18 Graph 46/7h_3 400x300-32K/64K 46.9 75 2M 50x18 Graph 46/7h_2 400x300-32K/64K 37.9 60 2M 50x18 Graph
NOTES:
1. VESA mode. Same as 5Bh_1.
2. The “I” and “NI” in the vertical frequency column denote “interlaced” and “Non-interlace”, respectively.
Scan Type
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10. Pinout and Sync Frequencies
10.1 Analog Color Display Pinouts (DB 15)
PIN FUNCTION
1
Red Video
2
Green Video
3
Blue Video 4 Not Used 5 Ground 6 Red Return (ground) 7 Green Return (ground) 8 Blue Return (ground) 9 Vcc (+5v DDC Power)
10 Sync Return (ground) 11 Monitor ID (not used) 12 SDA (DDC support) 13 Horizontal Sync 14 Vertical Sync 15 SCL (DDC support)
1
1
1
Note: Analog monochrome type monitors use green video for all video input and ignore red and blue video.
10.2 Conversion Table: Pin Adapters
If you will be using a 9-to-15 pin adapter cable to link your 9 pin monitor connector to the 15 pin accelerator card connector, check Table carefully before you install the cable. The 9-to-15 pin adapter cables are available from a variety of sources, but they need to match the specifications in Table to work properly with your new card. The adapter cable requires a D-shaped 9 pin female connector and a D­shaped 15 pin male connector.
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10.3 9-to-15 Pin Conversion Table
9 PIN SIGNALS PIN NO. 15 PIN SIGNALS PIN NO.
Red 1 Red 1
Green 2 Green 2
Blue 3 Blue 3
Horz Sync 4 Horz Sync 13
Vert Sync 5 Vert Sync 14
Red Ground 6 Return Red 6
Green Ground 7 Return Green 7
Blue Ground 8 Return Blue 8
Sync Ground 9 Digital Ground 10
Ground 5
10.4 Analog Video Signals
1. Black Level = 0 V
2. Full Intensity (White) Level = +0.7 V
11. FCC SHIELDED CABLE WARNING
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or re-locate the receiving antenna. Increase the separation between the equipment and the receiver. Connect the equipment into an outlet on a circuit different from that
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to which the receiver is connected. Consult an experienced radio/TV technician for help.
The user may find the following booklet prepared by the Federal Communications Commission helpful:
“How to Identify and Resolve Radio/TV Interference Problems”.
This booklet is available from the U.S. Government Printing Office, Washington, DC 20402, Stock No. 004-000-00345-4. This device complies with Part 15 of the FCC Rules. Operation is subject to the following conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation, “SHIELD INTERFERENCE CABLE(S) MUST BE USED ACCORDING TO FCC 15.27©.” CAUTION: Changes or modifications not expressly approved by the Manufacturer could void your authority to operate this equipment in accordance with FCC rules and regulations.
11.1 TRADEMARK ACKNOWLEDGMENTS
AutoCAD and Autoshade are trademarks of Autodesk, Inc. IBM is a registered trademark and PS/2 and OS/2 are trademarks of International Business Machines Corp.
1. Microsoft, Microsoft Windows, and Microsoft Word are registered trademarks of Microsoft Corp.
2. Pentium is a trademark of Intel Corp.
3. RAMDAC is a trademark of Brooktree Corporation.
4. Blade 3D 9880 registered trademarks of Trident Microsystems, Inc.
5. VESA is a trademark of Video Electronics Standards Association.
6. All other product names or trademarks are property of their respective owners.
Copyright protection claimed includes all forms and matters of copyrightable material and information now allowed by statutory or judicial law or hereinaffer granted, including without limitation, material generated from the software programs which are displayed on the screen such as icons, screen display looks, etc. Reproduction or disassembly of embedded computer programs or algorithms prohibited.
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11.2 Technical Support
In the event you have a technical problem with this product, please read the README files in the software CD-ROM. Updated drivers are available through Jaton BBS and Web site. Have following information handy when you contact technical support:
þ Name of the product. þ Software Driver and Version. þ System Information, such as CPU speed, BIOS version, Monitor
Specification, etc.
þ Description of the problems including any error messages.
Telephone: (408) 934-9369 9-5 PST Mon. - Fri.
BBS modem dial-up: (408) 263-8529 (8N1)
FAX: (408) 942-6699
Email: vgasupport@jaton.com
12. Limited Warranty.
Manufacturer warrants that the products sold hereunder are free from defects in material and workmanship for a period of two (2) years from manufacturing date. This limited warranty applies only to the original purchaser of Jaton Product and is not transferable. This limited warranty does not apply if failure to the Product Registration, or over thirty (30) days from purchase (original invoice date). This Limited Warranty does not cover any incompatibilities due to the user’s computer, hardware, software or any related system configuration in which the Jaton Products interfaces. Proof of purchase will be requiring before any consideration by Manufacturer occurs.
12.1 Other Limits.
The forgoing is in lieu of all other warranties, expressed or implied. Including but not limited to the implied warranties of merchantability and fitness for a particular purpose. Manufacturer does not warrant
against damages or defects arising out of improper or abnormal use of handling of the products; against defects or damages arising from
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improper installation (where installation is by persons other than Manufacturer), against defects in products or components not manufactured or installed by Manufacturer, or against damages result from non-manufacturer made products or components. This warranty does not apply if the Product has been damaged by accident, abuse, or misuse. This warranty also does not apply to products upon which repairs have been effected or attempted by persons other than pursuant to written authorization by Manufacturer.
12.2 Exclusive Obligation.
This warranty is exclusive. The sole and exclusive obligation of
Manufacturer shall repair or replace the defective products in the manner and for the period provided above. Manufacturer shall not have any other obligation with respect to the Products or any part thereof, whether based on contract, tort, strict liability or otherwise. Under no circumstances, whether based on this Limited Warranty or otherwise, Manufacturer shall not be liable for incidental, special, or consequential damage.
12.3 Other Statements.
Manufacturer’s employees or representatives’ ORAL OR OTHER WRITTEN STATEMENTS DO NOT CONSTITUE WARRANTIES,
shall not be relied upon by Buyer, and are not a part of the contract for sale or this Limited Warranty.
12.4 Terms and Conditions.
Direct Jaton Customer: This warranty applies only for a period of
two (2) years from purchase date of Jaton original invoice.
Reseller/ Vendor: This warranty applies only for a period of
two (2) years from manufacturing date.
Registered User: This warranty applies only for a period of
two (2) years from purchase date and register within 30 days of purchase date from legal reseller.
Others: If the products do not conform to this
Limited Warranty (as herein above described), Manufacturer will charge services fee such as repair, replacement whether based on its costs. Shipping and installation of the replacement Products
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or replacement parts shall be at User’s expanse.
12.5 Services agreement:
(1) All applicants shall complete service request form from
Manufacturer.
(2) All returned checks will be charged a $20.00 fee by
Manufacturer.
(3) All repair and replacement services allow 4-6 weeks from the
date of receiving by Manufacturer.
(4) All products without warranties require service processing fee
$20 (payment in advance), which is not refundable.
12.6 Entire Obligation.
This Limited Warranty states the entire obligation of Manufacturer with respect to the Products. If any part of this Limited Warranty is determined to be void or illegal, the remainder shall remain in force and effect. Some states do not allow limitation of implied warranties, or exclusive or limitation on product incidental or consequential damages, so above limitation may not apply to you. This warranty gives you specific legal rights. You may have other rights, which may vary from state to state. This warranty applies only to this product, and is governed by the law
of the State of California.
13. Reducing Warranty Claim
Rejections.
To reduce the potential of incurring damages not covered by Manufacturers warranties, we strongly recommend the following:
Read your manuals before installing peripherals and/or
before making changes to the machine’s configuration;
Ask your dealer if there are any known problems with the
system requirements or installation procedures for any add-on products that your are purchasing;
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Buy industry standard products where compatibility issue
are more likely to surface;
If you are unsure about installation for a new product,
contact your dealer’s service department.
We believe it is important for you to know and understand what your warranty coverage provides and what it does not.
We also want you to be aware that most hardware warranties only cover the functions of the hardware. In most cases, no assurances are given by the manufacturer that the hardware item will work in conjunction with any other hardware item. If a computer product is not working because it is not compatible with another product, or because it has not been properly installed and set-up, the manufacturer does not pay for the service time. To help avoid these inconveniences, contact a professional consultant that can help you determine the possibility of incompatibility issue before you purchase add-on products or accessories.
Warranty Service Use Only
Serial Number - ten or eleven digit code, the serial number consists of the following parts:
Packaging Type Manufactured Date Code Production Numerical Code
A 00 8 000015
Year Month
XXXXX-XXX-XX S/N: A008000015
Product Label and Manufactured Date Code
35
XXXX XX XXXXXX00.0xxxx/xxxx
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