Jaton VIDEO-107AGP3D User Manual

Video-107AGP
3D & TV
multimedia accelerator
User Manual
version 4.00
Copyright © 1999 Jaton Corporation, USA.
NOTICE
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Contents
1. INTRODUCTION........................................................................ 5
2. FEATURES.................................................................................. 6
2.1 AGP ............................................................................................ 6
2.2 HIGH PERFORMANCE RCADE3D™ ACCELERATOR........................ 6
2.3 DVD WITH THAMATM............................................................... 8
2.4 TRUEVIDEO® SCALING PROCESSOR .............................................. 8
2.5 VIDEO CAPTURE/DIGITAL TV INTERFACE...................................... 8
2.6 MEMORY INTERFACE .................................................................... 9
2.7 CRT INTERFACE........................................................................... 9
2.8 OVERVIEW.................................................................................... 9
2.9 SYSTEM FEATURES.......................................................................10
2.10 HIGH PERFORMANCE 64-BIT 2D GUI..........................................10
2.11 HIGHLY INTEGRATED RAMDAC
2.12 FULL FEATURE HIGH PERFORMANCE 3D ENGINE.........................12
2.13 TRUEVIDEO® PROCESSOR .........................................................12
2.14 VIDEO CAPTURE AND DVD ........................................................13
2.15 VERSATILE FRAME BUFFER INTERFACE.......................................13
2.16 HI-RES AND HI-REF DISPLAY SUPPORT .......................................14
2.17 CRT POWER MANAGEMENT (VESA DPMS) ..............................14
2.18 STANDARD PCI BUS INTERFACE WITH BUS MASTERING SUPPORT 15
2.19 ACCELERATED GRAPHICS PORT SUPPORT....................................15
2.20 COMPLETE HARDWARE COMPATIBILITY......................................15
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& CLOCK SYNTHESIZER .....11
3. CHECK LIST.............................................................................16
4. SYSTEM REQUIREMENTS .....................................................16
5. HARDWARE DESCRIPTION...................................................17
5.1 BOARD LAYOUT (PCB 82107A)...................................................17
5.2 BOARD LAYOUT (PCB 82107B) ...................................................17
5.3 BOARD LAYOUT (PCB 82107C)...................................................18
5.4 BOARD LAYOUT (PCB 82107D)...................................................18
5.5 IDENTIFY AN AGP SLOT (SHORT AND BROWN)..............................19
5.6 DISPLAY DEVICES CONNECTION ...................................................19
6. HARDWARE INSTALLATION ................................................21
6.1 INSTALLATION PROCEDURES ........................................................21
6.2 STEPS: .........................................................................................21
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7. SOFTWARE INSTALLATION.................................................22
7.1 MICROSOFT WINDOWS®95..........................................................22
7.1.1 Welcome screen from Video-107AGP’ CD ..........................22
7.1.2 Microsoft USB suipplement Installation..............................23
7.1.3 Microsoft Windows®98 ........................................................24
7.1.4 Microsoft Windows NT™4.0.................................................24
8. TECHNICAL ASSISTANCE.....................................................24
8.1 TIPS ............................................................................................27
8.2 FREQUENTLY ASKED QUESTIONS (FAQ).......................................28
9. VIDEO MODE TABLE..............................................................30
9.1 STANDARD MODES ......................................................................30
9.2 EXTENDED MODES.......................................................................31
10. PINOUT AND SYNC FREQUENCIES...................................34
10.1 ANALOG COLOR DISPLAY PINOUTS (DB 15)................................34
10.2 CONVERSION TABLE: PIN ADAPTERS .........................................34
10.3 9-TO-15 PIN CONVERSION TABLE...............................................35
10.4 ANALOG VIDEO SIGNALS............................................................35
11. FCC SHIELDED CABLE WARNING....................................35
11.1 NOTICE .....................................................................................36
11.2 TRADEMARK ACKNOWLEDGMENTS................................36
11.3 TECHNICAL SUPPORT .................................................................37
12. LIMITED WARRANTY.............................................................37
12.1 OTHER LIMITS. ..........................................................................38
12.2 EXCLUSIVE OBLIGATION. ...........................................................38
12.3 OTHER STATEMENTS..................................................................38
12.4 ELEMENTS AND CIRCUMSTANCES. ..............................................38
12.5 MANUFACTURERS SERVICES AND AGREEMENT: ..........................39
12.6 ENTIRE OBLIGATION..................................................................39
13. REDUCING WARRANTY CLAIM REJECTIONS. ...................40
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1. Introduction
The Video 107AGP 3D & TV brings to the PC unparalleled price/performance 3D graphics. With rCADE3D™ acceleration for pipelined single cycle graphics engines, 3D games can now take advantage of Accelerated Graphics Port (AGP) 2x with sideband addressing for upto 533Mbyte per second. By adding Trident’s TVXpress video encoder, THAMA™ brings no compromise DVD playback to the desktop. The Video 107AGP 3D & TV integrates the advanced rCADE3D™ 3D/2D Accelerator with DVD, video, and digital TV into a single chip solution. The rCADE3D™ combines advanced per pixel 3D setup and rendering with 2D graphical user interface (GUI) acceleration. For high speed low latency access, the Video 107AGP 3D & TV can fetch textures stored in up to 8Mbytes of local memory. Taking advantage of AGP’s Direct Memory Execution (DME) to fetch textures from main memory, textures are no longer limited by local memory. For maximum throughput, the Video 107AGP 3D & TV uses full AGP 2x with sideband addressing. The Video 107AGP 3D & TV supports PCI Version 2.1 with bus mastering. The Video 107AGP 3D & TV’s Trident Hardware Assisted MPEG-2 Architecture (THAMA™) brings DVD playback to the multimedia PC. Compared to software only DVD players, the combination of software based decode and hardware based motion compensation delivers smooth frame rates without overloading the processor. With integrated circuitry supporting the Accelerated Graphics Port (AGP), the Video 107AGP 3D & TV is a highly integrated display control device that incorporates a 64-bit 3D/2D graphic engine and video accelerator with advanced DVD video capability. It provides a flexible and high performance solution for graphics and video playback acceleration for various color depth and resolution modes. The Video 107AGP 3D & TV supports a video capture port to import captured live MPEG or MPEG2 video streams, or DVD decompressed video streams to be overlaid with a graphics stream of mixed color depth displays. In supporting dual live videos, the Video 107AGP 3D & TV offers independent dual video windows ready for Videoconferencing and with linear scaling capability.
Jaton Corporation, USA.
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2. Features
2.1 AGP
AGP 2X Signaling
Full Sideband Addressing
Direct memory Execute
3 Point Support
PCI Version 2.1 with Bus Mastering
2.2 High Performance rCADE3D™ Accelerator
Single Cycle Pipelined Engine
Per Pixel Mip-Mapping
Multiple Levels of Details (LOD)
TH
1/16
32-bit Color Rendering
Perspective Correct Textures
Sub-Pixel Precision
DirectX 6 Texture Compression & Anisotropic Filtering
4Kbyte Texture Cache
DirectDraw™ acceleration
Multiple Buffering
2.2.1.1.1 Setup Engine
32-bit IEEE Floating Point Input Date
Slope and vertex calculations
back Facing Triangle Culling
1/16 Sub-Pixel Positioning
Deep Command List
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Flexible Vertex Buffers
Triangle Strips and fans
2.2.1.1.2 Rendering Engine
Gourard and Flat Shading
Scene Anti-Aliasing
OpenGL compliant blending for fog and depth
cueing
16-bit Z-buffer
2.2.1.1.3 Texturing Engine
Anistropic, Tri-Linear, Bi-Linear, point-
Sampled Filtering
Mip-Mapping with 11 Levels-Of-Detail
Perspective Correction
Color Key and Alpha Blending
1/2/4/8-bit per pixel Palletized Textures
16/32-bit per pixel Non-Palletized Textures
Texture Special Affects: Mirror, Clamp, Warp
DirectX 6 Texture Compression
2.2.1.1.4 2D GUI Engine
8/15/16/24/32-bit per pixel color formats
256 Raster Operations (ROPs)
DirectDraw
BitBLTs, lines, polygons, fills, patterns,
clipping, bit masking
Panning, scrolling, clipping, color expansion,
sprites
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acceleration
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32x32 and 64x64 Hardware Cursor
DOS graphics and text modes
2.3 DVD with THAMA
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Trident Hardware-Assist MPEG-2 & AC-3
Simultaneous Motion Compensation and Front End
Processing
Dynamic Frame and field De-Interlacing
Pan and Scan Support
Tamper-Proof Software Copy Protection
Support DVD 1.0, VCD 2.0 and CD-Karaoke
Microsoft DirectShow native support, MCI backwards
compatibility
No additional frame buffer requirements
2.4 TrueVideo® Scaling Processor
Horizontal & vertical interpolation using Trident Edge
Recovery Technique (TERT)
Edge smoothing
Dual frame buffer apertures
Vertical Blank Interval for Intercast
Overlay different video and graphic color depths
Two scalers and color space converters (CSC) for
independent windows
2.5 Video Capture/Digital TV Interface
8-bit VMI Compatible Interface
4:2:2/4:1:1 YUV & RGB Data Format
Optional TVXpress for digital TV
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l²C Interface
2.6 Memory Interface
8Mbyte Frame Buffer
64-bit SGRAM/SDRAM
2.7 CRT Interface
Integrated 24-bit RAMDAC
DDC2B
VESA
2.8 Overview
The Video 107AGP 3D & TV is a SGRAM/SDRAM based, fully integrated CRT and TV 64-bit 2D/3D Accelerator for AGP and PCI systems. It is a high performance chip, offering high speed 3D image processing in full compliance and compatibility with IBM® VGA and VESA™ extended VGA; 32­bit PCI 2.1 local bus interface with Bus Mastering capability; and with the Accelerated Graphics Port (AGP) 1.0 interface.
The Video 107AGP 3D & TV, equipped with a single-cycle 3D GUI Engine, pipelines 3D rendering process architecture in hardware, providing real-time interactions with solid 3D models in CAD/CAM, 3D modeling, and 3D games. It supports all key 3D rendering operations, including: Gouraud shading for smooth object surfaces, texture mapping for realistic object textures, 16-bit hardware Z-buffering for fast 3D depth calculations, and Alpha Blending for transparency effects.
Video 107AGP 3D & TV ‘s highly innovative design, a full 64­bit memory interface with the high performance graphics engine which can support the RAMDAC™ running up to 230MHz, dramatically improves GUI functions and significantly promotes overall system operation.
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DPMS
The Video 107AGP 3D & TV supports the AGP implementation including 2x operation with sideband addressing, in addition to the PCI 2.1 specification of 66MHz
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operation. The AGP operations can include direct access of the system memory by the 2D/3D engine to provide increased texture memory.
To meet the requirements of a PC98 graphics adapter in a multimedia PC, the Video 107AGP 3D & TV supports planar video format for MPEG-1, MPEG-2, and DVD-video playback. The dual video playback is capable of overlaying windows for videoconferencing and multimedia displays. Advanced features of the Video 107AGP 3D & TV, such as color space conversion, TrueVideo® scaling, dual video windows, dual­view display, Video Module Interface (VMI), Vertical Blanking Interleave (VBI), a 24-bit True Color DAC, and triple clock synthesizers allowing performance at peak levels.
2.9 System Features
The Video 107AGP 3D & TV’s main system features include:
High Performance single cycle GUI
Highly Integrated RAMDAC™ and Triple Clock Synthesizer
Full Feature High Performance 3D Graphics Engine
High speed AGP and PCI Bus Mastering data bus supports DVD video playback
Hardware implementation of motion compensation
Dual Video Windows for Videoconferencing
TrueVideo® Processor
DirectDraw ™ and DirectVideo™ Hardware Support
Versatile Motion Video Capture/Overlay Support
Flexible Frame Buffer Memory Interface
Advanced Mobile Power Management
CRT Power Management (VESA™ DPMS)
Standard Bus Interface with Bus Mastering Support
Accelerated Graphics Port Support
PC98 Hardware Support
2.10 High Performance 64-bit 2D GUI
The 64-bit graphics engine of the Video 107AGP 3D & TV significantly improves graphics performance through
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specialized hardware that accelerates the most frequently used GUI operations and matches the high-speed requirements of CPUs. Functions directly supported in hardware include: BitBLTs, image and text transfer, line draw, short stroke vector draw, rectangle fills, and clipping.
The graphics engine supports 256 Raster Operations (ROPs) for up to 32-bit packed pixel graphic modes. The ROP3 Processor in the Video 107AGP 3D & TV is able to perform Boolean functions which allow many additional operations, including transparency, pattern masking, color expansion alignment, and pattern enhancement. Additionally, the graphics engine features linear display memory addressing (up to 4GB memory space), accelerated color expansion modes for graphics text procession, and memory-mapped I/O registers on the graphics engine for faster access time.
Graphic functions are optimized by a 64-bit internal data bus and a four-color hardware cursor/pop-up icon, operating up to a 128x128x2 pixel image, which off-loads the CPU. The hardware cursor mechanism can also be used to display patterns stored in the system memory. This pop-up icon is very useful to display user friendly information instantly through simple hot key operations.
This advanced function combination allows significant performance increases over standard Super VGA designs and provides outstanding graphics acceleration on GUIs, such as Microsoft ® Windows 95® .
2.11 Highly Integrated RAMDAC
Synthesizer
The highly integrated design of the Video 107AGP 3D & TV offers a “no TTL” solution for cost-effective, high-performance multimedia subsystem designs for the IBM ® PC and compatible notebooks. The 64-bit memory data bus supporting SDRAM and SGRAM memory provides faster data transfer rates for improved system throughput. The Video 107AGP 3D & TV has a built-in, high speed RAMDAC™. The RAMDAC™ is composed of one 256x24 and one 256x18 color lookup table and a triple loop frequency synthesizer, providing the read/write timing control for the Frame Buffer Memory and the refresh of the TV/CRT display.
Video processor features include: on-chip hardware Color Space Conversion (CSC) for faster data conversion on the fly, Horizontal/Vertical (H/V) scaling with interpolation, edge recovery algorithm, gamma correction, and overlay control with different color depths from graphics. The Video 107AGP 3D & TV also includes a fully integrated GUI accelerator, read
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& Clock
cache, and command FIFO that optimize memory bandwidth and maximize graphics performance.
2.12 Full Feature High Performance 3D Engine
The Video 107AGP 3D & TV is equipped with an advanced Graphics Drawing, Single Cycle 3D Graphics Engine that performs premium 3D functions at a high level of more than 1M triangles per second. The 3D engine supports Microsoft ® Direct3D. The 3D Engine is set up to off-load the CPU from major 3D tasks including slope calculation, sub-pixel positioning, and Tri-striping. By balancing 3D pipe line and reducing parameter passing, the Video 107AGP 3D & TV approaches the high levels of performance. The 3D engine is integrated with a triangle set-up engine that sets up triangles according to the input data of triangle vertex and accomplishes various functions for 3D rendering. Gouraud shading provides smooth shading for colors across surfaces, perspective correction texture mapping to correct texture data based on the perspective, bi-linear texture filtering for interpolating, alpha blending to compensate colors for the opacity of two colors blended, Z-buffering (16-bit/24-bit), video texturing to overlay 2D video play-back onto 3D images, fogging to simulate weather effects, palletized texture mapping (1-, 4-, or 8-bit) for memory and bandwidth reduction, and anti-aliasing to reduce or eliminate jaggies resulted from alias rendering. The 3D engine also works with the APM system, conserving power while the 3D operations are suspended.
2.13 TrueVideo® Processor
The Video 107AGP 3D & TV, with an integrated Video Display and a Capture Engine, supports dual apertures on the PCI bus which enables independent graphic and video data to be transported simultaneously to and from different memory areas and greatly accelerates the performance of both DirectDraw™ and DirectVideo™. The Video 107AGP 3D & TV can provide dual video windows that display different images from different video sources (from the PCI bus and from the capture port) on the same screen. The video image is stored in the off-screen memory and is retrieved by the Video Display Processing block for TrueVideo® processing.
With the help of DirectDraw™ acceleration for sprites, page flipping, double buffering, and color keying, TrueVideo® processing is performed by utilizing Trident’s proprietary edge recovery algorithm for sharper line visibility, de-interlacing, anti-tearing, multitap horizontal filtering, dithering, and scaling
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operations with bilinear interpolation in both horizontal and vertical directions. The linear scaling permits zoom in/out to any size without any restrictions. In addition, the on-chip hardware Color Space Conversion (CSC) accelerates conversion for 16 bit YUV pixels into linear true color 32 bit RGB pixels on the fly. The additional X and Y minifiers are capable of shrinking the video images to any linear fractions, which saves bus bandwidths and memory space. The YUV planar of the Video 107AGP 3D & TV supports a YUV 420 format that can remove redundant video stream decoding procedures. The load of the CPU is reduced while performing SW MPEG or SW video conferencing. The color and luminance control provided by the Video 107AGP 3D & TV offers color compensations to prevent color distortion for display devices such as a CRT or TV with Gamma correction and hue adjustment control.
The Video Conferencing feature allows remote and local video images to be displayed simultaneously on the same screen.
2.14 Video Capture and DVD
The Video 107AGP 3D & TV has an 8-bit Video Module Interface (VMI) compatible interface, allowing it to be directly connected to many MPEG and video decoders such as the C­Cube CL450/480, SGS 3400/3500, Philips 7110/1 and Brooktree BT819/817/827/829.
The Video 107AGP 3D & TV, integrated with a DVD video hardware block for motion compensation, gives existing PCs the ability to play DVD video in MPEG-2 format at high bandwidths with very good video quality.
A new industry standard is being set for transmission of non­video data over a TV broadcast signal during vertical blanking dead time. This technology is referred to as Intercast. The Video 107AGP 3D & TV has the ability to take the entire video stream over the video port, sending the visible video stream to the display memory for display in a window, stripping the VBI data from the stream, and then sending this data to the CPU for processing using PCI Bus Mastering.
2.15 Versatile Frame Buffer Interface
The Video 107AGP 3D & TV features a versatile frame buffer interface, providing SDRAM/SGRAM interface flexibility to meet the demand of high-end and mid-end notebook designs. Optimized performance can be achieved with the single cycle memory bus interface using programmable DRAM timing. The display queue has been increased to reduce the frequency of the memory bus requests, optimizing the memory bus
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