Intelligent lighting DMX-240A, DMX-240B User Manual

DMX 512 CONTROLLER SERIES
DMX-240A
USER MANUALUSER MANUAL
This product manual contains important information about the safe installation and use of this projector. Please read and follow these instructions carefully and keep this manual in a safe place for future reference.
Notes :
Notes :
DMX-240A With
Pan/Tilt Wheels
DMX-240B
With Joystich
DMX-240B
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Content
1.
1.1 .......................................................
1.2
Before you begin
What is included..................................
Unpacking instructions Safety instructions
...............................................................................
1.3 ....................................................................................
2.
2.1 ...................................................................................................
2.2 2
Installation
Features
General overview Product overview (front) Product overview (rear panel) Common terms
.......................................................................................
.3 ..............................................................................
2.4 .....................................................................
2.5 ...........................................................................................
2 2 2
3 3 3 6 7
7 8 8 9
9 10 10
3. Operating instructions
3.1 SETUP
3.2 OPERATION
3.3 PROGRAMMING
3.4
SCENE PROGRAMMING (STEPS)
3.6 PLAYBACK
3.7 MIDI OPERATION.....................................................................................
3.8 DATA TRANSFER.....................................................................................
3.1.1 Setting up the System
3.1.2 Fixture Addressing..........................................................................
3.1.3 Wheel
3.1.4 Review wheel assignment or reverse
3.1.5 Copy ScannerAssignments
3.1.6
3.1.7
3.2.1
3.2.2 Review Scene or Chase..................................................................
3.3.1 Entering program mode....
3.3.2 Create a scene................................................................................
3.3.3 Running a Program..........................................................................
3.3.4 Check Program...............................................................................
3.3.5 Editing a Program...........
3.3.6 Copy a Program......................
CHASE PROGRAMMING
3.4.1 Create a chase...............................................................................
3.4.2 Running a Chase.............................................................................
3.4.3 Checking a Chase............................................................................
3.4.4 Edit Chase (Copy Bank Into Chase)...................................................
3.4.5 Edit Chase (Copy Scene Into Chase).................................................
3.4.6 Edit Chase (Insert Scene Into a Chase)..............................................
3.4.7 Delete a scene in a Chase.................................................................
3.4.8 Delete a Chase.................................................................................
3.4.9 Delete all Chase Programs...............................................................
3.5
3.5.1 Insert a scene...................................................................................
3.5.2 Copy a scene...................................................................................
3.5.3 Delete a scene................................................................................
3.5.4 Delete all scenes.............................................................................
3.6.1 Running in Sound-Mode....................................................................
3.6.2 Running inAuto-Mode......................................................................
3.6.3 Run multiple chases simultaneously..................................................
3.6.4 Blackout
.....................................................................
.........................................................................
...............................................
.............................................................
Assignment
Fade Time Assign.............................................................................
Manual Mode...
Reverse Channel Output...........................................................................................
...............................................................................................................
...................................................................................................
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................................................................................
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11 11 12 12 12 12
4 APPENDIX
DMX Primer
Fixture Linking..........................................................................................
4.3 DMX dipswitch quick reference chart...........................................................
4.4 Technical specifications ............................................................................
4.1 ...............................................................................................
4.2
10 11
13 13 13 13 14 14 14 14 15
15 15 16 16
16 16 16 17 17 17
18 18 19 20
DMX 512 CONTROLLER SERIES
1.1 What is included1.1 What is included
1) DMX-240A controller
2) DC 9-12V 500mA, 90V~240V Power Adapter
3) Manual with warranty card
1.2 Unpacking Instructions1.2 Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the contents to ensure that all parts are present, and have been received in good condition. Notify the shipper immediately and retain packing material for inspection if any parts appear damaged from shipping or the carton itself shows signs of mishandling. Save the carton and all packing materials. In the event that a fixture must be returned to the factory, it is important that the fixture be returned in the original factory box and packing.
1.3 Safety Instructions1.3 Safety Instructions
!
Please read these instructions carefully, which includes important information about the installation, usage and maintenance?
Please read these instructions carefully, which includes important information
about the installation, usage and maintenance?
* Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that
they also receive this instruction booklet.
* Always make sure that you are connecting to the proper voltage and that the line voltage you are
connecting to is not higher than that stated on decal or rear panel of the fixture. * This product is intended for indoor use only! * To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no
flammable materials close to the unit while operating.
* The unit must be installed in a location with adequate ventilation, at least 50cm from adjacent
surfaces. Be sure that no ventilation slots are blocked.
* Always disconnect from power source before servicing or replacing lamp or fuse and be sure to
replace with same lamp source.
* In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit
by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please
contact the nearest authorized technical assistance center. Always use the same type spare parts. * Don t connect the device to a dimmer pack. * Make sure power cord is never crimped or damaged. * Never disconnect power cord by pulling or tugging on the cord. * Do not operate this device under 113 F ambient temperature conditions.
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2.INTRODUCTION2.INTRODUCTION
2.1 Features2.1 Features
* Universal DMX-512 Controller * Controls 12 intelligent lights of up to 16 channels * 30 banks of 8 scenes, 240 scenes total * 6 sets of chases containing 240 scenes * Execute multiple chases simultaneously * Re-assignable channels * wheel assignable Pan/Tilt and 16bit control * Beat-activation, tap sync, auto run * Grab any fixture on the fly * Polarity selector * Midi compatible
2.2 General Overview2.2 General Overview
* The DMX-240Ais a universal intelligent lighting controller. It allows the control of
12 fixtures composed of 16 channels each and up to 240 programmable scenes. Six chase banks can contain up to 240 steps composed of the saved scenes and
in any order. Programs can be triggered by music, midi,automatically or manually. Allchasescanbeexecutedatthesametime.
* On the surface you will find various programming tools such as 8 universal channel
sliders, a wheel and LED display indicators for easier navigation of controls and menu functions. You can control the pan and tilt of different intelligent lighting fixtures using the same wheel at the same time by means of a programmable wheel. This wheel allows the user to assign individual pan and tilt channels for every fixture.
2.3 Product Overview (front)2.3 Product Overview (front)
1
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3
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5
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PAGE A
CH1
CH2
CH3
CH4
CH5
CH6
CH7
CH8
DMX 512 CONTROLLER
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0
0.1/SEC
30 SEC
30 SEC
10 MIN10 MIN 0SEC0 SEC
AUTO
DEL
MUSIC
BANK COPYBANK COPY
DMX-240A
INTELLIGENT LIGHTING
SPEED FADE TIME
1
2
20
4
5
6
7
8
9
10 11 1312 14 15
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Item
1
2
6
8
10
11
12
13
14
15
16
17
18
19
9
4
3
7
5
Button or Fader
Scanner select buttons
Scanner indicator LEDS
Page B Indicator LED
Program button
LCD display window
Mode Indicator LEDS
BankUpbutton
Bank Down button
Tap Display button
Blackout button
Midi/Rec button
Assign LED
Auto/Del button
Chaser buttons
Music/Bank Copy button
Channel faders
Scene select buttons
Page select button
Page A Indicator LED
Function
Fixture selection
Indicates the fixtures currently selected
Represents Ch 9~16 range selected
Used to enter programming mode
Status window displays pertinent operational data
Provides operating mode status,
(manual, music or auto)
Function button to traverse Scene/Steps in banks or chases Incremental DMX values while button is active.FINE
Function button to traverse Scene/Steps in banks or chases Decremental DMX values while button is active.FINE
This is a Tap-Sync during playback and during programming
changes the DMX value displayed in the LCD panel to percentages
Sets the shutter or dimmer value of all fixtures to 0 causing all light output to cease
Activates MIDI external control and also used to confirm the record/save process
Indicated the controller is in Channel assign mode during the initial setup of the controller
IUsed to activate Auto mode and as the delete function key during
programming
Chase memory1~6
Used to activate Music mode and as the copy command during programming
For adjusting DMX values, Ch 1~8 can be adjusted immediately after pressing the respective scanner select button, Ch 9~16 after pressing the Page select button
Universal bump buttons representing scene location for storage and selection
In manual mode, press to toggle between pages of control or to select both pages simultaneously. Both LEDS on will allow control of both lower and upper range channel.
Represents Ch 1~8 range selected,
Tap A, B then B again to control both pages
simultaneously.
Tip!
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Item
20
21
25
27
29
28
23
22
26
24
Button or Fader
Speed fader
Fade-Time fader
Mode button
Fog machine button
Fog machine ready indicator
Reverse LED
Fine button
Override button
PAN/TILT Wheel (Joystich)
Function
This will adjust the hold time of a scene or a step within a chase
Also considered a cross-fade, sets the interval time between two scenes in a chase
To activate the fog machine
Activates 16 bit control of the wheel, movement will be in extremely small increments. Note: While FINE is active Bank UP/DOWN buttons will increase and decrease DMX values by one for either the wheel or the slider in focus or currently moved.
Generally used to control the pan and tilt movement ofafixture
Fog machine heating indicator
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Item
30
31
35
37
38
33
32
36
34
Button or Fader
Audio input jack
MIDI input port
Fog machine socket
USB Lamp socket
DMX output connector
DMX polarity switch
DC Input jack
DMX input connector
Function
Direct audio feed for use in sound-active mode
For external triggering of Banks and Chases using a MIDI device
May be used to correct signal polarity
Used to transfer programmed data between 2 controllers
ON/OFF power switch
2.4 Product Overview (rear panel)2.4 Product Overview (rear panel)
1=Ground
3=Data+
1
2
3
1
2
3
OFF
ON
POWER
DC 9V-12V 300mA min
MACHINE
DC INPUT
FOG
DMX IN
DMX OUT
DMX OUT
MIDI
LAMP
USB
0.1-1VP-P
AUDIO
DMXPolarity select
1
2
3
1=Ground
2=Data+
30 31 32 33 34 35 36 37 38
DMX control signal
Main power feed
Turns the controller on and off
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2.5 Common Terms2.5 Common Terms
The following are common terms used in intelligent light programming.
is a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary
basis.
is an industry standard digital communication protocol used in entertainment lighting equipment. For more information read Sections DMX Primer and DMX Control Mode in the Appendix.
refers to your lighting instrument or other device such as a fogger or dimmer of which you can
control.
are a bunch of scenes stacked one after another. It can be programmed as either a single
scene or multiple scenes in sequence.
are static lighting states.
also known as faders.
can also be called programs.A chase consists of a bunch of scenes stacked one after
another.
refers to a lighting instrument with a pan and tilt mirror; however, in the ILS-CON controller it
can be used to control any DMX-512 compatible device as a generic fixture.
is a standard for representing musical information in a digital format. A MIDI input would provide
external triggering of scenes using midi device such as a midi keyboard.
refers to a fixture s ability to function independently of an external controller and usually
in sync to music, due to a built in microphone.
slider is used to adjust the time between scenes within a chase.
slider affects the amount of time a scene will hold its state. It is also considered a wait time.
is a mechanical device in the lighting fixture that allows you to block the lights path. It is often
used to lessen the intensity of the light output and to strobe.
refers to the process of assigning fixtures a DMX channel or..
Blackout
DMX-512
Fixture
Programs
Scenes
Sliders
Chases
Scanner
MIDI
Stand Alone
Fade
Speed
Shutter
Patching
3.OPERATING INSTRUCTIONS3.OPERATING INSTRUCTIONS
3.1 Setup
3.1.1 SETTING UP THE SYSTEM
1) Plug the AC to DC power supply to the system back panel and to the mains outlet.
2) Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For a quick Primer on DMX see the DMX Primer section in the Appendix of this manual.
“”
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3.1.2 FIXTURE ADDRESSING3.1.2 FIXTURE ADDRESSING
The DMX-240A is programmed to control 16 channels of DMX per fixture, therefore the fixtures you wish to control with the corresponding buttons on the unit, must be spaced 16 channels apart.
SCANNER
FIXTURE OR SCANNER #
DEFAULT DMX STARTING ADDRESS
BINARY DIPSWITCH SETTINGS SWITCH TO THE ON POSITION
1
2
3
4
5
6
7
8
9
10
11
12
1
17
33
49
65
81
97
113
129
145
161
177
1
1,5
1,6
1,5,6
1,7
1,5,7
1,6,7
1,5,6,7
1,8
1,5,8
1,6,8
1,5,6,8
Please refer to your individual fixture s manual for DMX addressing instructions. The table above refers to a standard 9 dipswitch binary configurable device.
3.1.3 WHEEL ASSIGNMENT3.1.3 WHEEL ASSIGNMENT
Because not all intelligent lighting fixtures are alike or share the same control attributes, the DMX-240A allows the user to assign the wheel the correct pan and tilt channel for every individual fixture including 16 bit channel assignments. It also allows the user to re-assign physical faders to fixture DMX channels so that the user can combine or unify control of similar or the same attributes across different types of fixtures.
Action :Action :
1) press and hold the button until the led blinks
PROGRAM
2)
Press and hold & buttons together
(2) times to access the channel assignment mode.
the assign led will light. the wheel can be reassigned to output on a different dmx channel.
FINE MODE
3)
press a button that represents the fixture you would like to set the pan&tilt
SCANNER
Notes :Notes :
All wheels can be reassigned to output on a different DMX channel. Press AUTO/DEL&MODE buttons together to delete the channel assignment mode.
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4) Use the buttons to select pan/tiltBANKUP/DOWN
DMX 512 CONTROLLER SERIES
Action :Action :
6)
press and hold button,then press the buttons to select the DMXchannel.All LEDs will blink.
MODE SCENES
5) Press the button to switch pages
TAP/DISPLAY
7) Press and hold & buttons to exitFINE MODE
Notes :Notes :
You can re-assign the DMX channel to all controller fader channels.
3.1.5 COPY SCANNER3.1.5 COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :Action :
2)
While holding button#1press button#2.SCANNER
1 SCANNER) Press and hold button # 1.
3)
Release button#1firstbeforereleasing
button # 2.
SCANNER
SCANNER
Notes :Notes :
4)
All LED indicators will flash to confirm successful copy.
SCANNER
To save time, you can copy the settings of one Scanner button to another.
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3.1.4 Review wheel assignment or reverse3.1.4 Review wheel assignment or reverse
Action : (Reverse Review)Action : (Reverse Review)
2)
press a button to select a scannerSCANNER
1) Press and hold & buttons together to
access the wheel assignment mode
FINE MODE
Notes :Notes :
Action : (wheel assignment Review)Action : (wheel assignment Review)
2)
press a button to select a scannerSCANNER
1) Press and hold & buttons together (2)
times to access the channel reverse mode
FINE mode
3) Press and hold & buttons to exitFINE MODE
3) Press and hold & buttons together (2)
timestoexit
FINE MODE
DMX 512 CONTROLLER SERIES
Action :Action :
2) Press and hold & buttons together
to access the channel assignment mode ,then press the button
FINE MODE
SCANNER
1)
press and hold the button until the led
blinks
PROGRAM
3) Use the buttons to select pan/tiltBankup/Down
Notes :Notes :
You can permanently reverse the output of any given channel on the controller. Press AUTO/DEL&MODE buttons together to delete the
reverse channel.
3.1.7 FADE TIME ASSIGN3.1.7 FADE TIME ASSIGN
You can choose whether the board s fade time during scene execution is implemented broadly to all output channels or only to the Pan & Tilt movement channels. This is relevant because often you will want gobos and colors to change quickly while not affecting the movement of the light.
Action :Action :
2)
Hold the and buttons simultaneously.
MODE TAP DISPLAY
1) Turn OFF the controller.
3) Turn ON the controller.
Notes :Notes :
4)
Press the button to toggle between the two modes. Either ALL CH (all channels) or ONLY X/Y (Pan & Tilt only)
TAP DISPLAY
5)
Press and to save settings.
All LEDS will blink to confirm.
MODE TAP DISPLAY
ALL CH: All channels ONLY X/Y: Only Pan & Tilt
3.1.6 REVERSE CHANNEL OUTPUT3.1.6 REVERSE CHANNEL OUTPUT
4)
Press the button to switch between
pages
TAP/DISPLAY
3.2 Operation3.2 Operation
3.2.1 MANUAL MODE3.2.1 MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move them and change attributes by using the channel faders and wheel.
Action :Action :
2)
Select a button.SCANNER
1 AUTO DEL) Press the button repeatedly until the
MANUAL LED is lit.
3)
Move wheel and faders to change fixture attributes.
Notes :Notes :
All changes made while in Manual Mode are temporary and will not be recorded.
PAGE/SELECT A/B button:
Use to switch between fader control of (A: Ch1~8), (B:Ch9~16)
TAP DISPLAYbutton: Press to toggle the output indicator on the LCD display between DMX values (0-255) and percentage (0-100)
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5)
press and hold button,then press the buttons to select the DMXchannel.All LEDs will blink.
MODE SCENES
6)
Press and hold & buttons(2)times to exitFINE MODE
DMX 512 CONTROLLER SERIES
Action : (SCENE Review)Action : (SCENE Review)
2) Select a button (1~8) to review.SCENE
1)
Select any one of the 30 banks by pressing the
buttons.BANK UP/DOWN
3)
Move wheel and faders to change fixture attributes.
Notes :Notes :
Make sure you are still in MANUAL Mode.
3.3 Programming3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another. In the DMX-240A30 programs can be created of 8 scenes in each.
3.3.2CREATE A SCENE :
3.3.2CREATE A SCENE :
1 Program) Press the button until the LED blinks.
3.2.2 REVIEW SCENE OR CHASE3.2.2 REVIEW SCENE OR CHASE
Action :Action :
2)
Position and sliders all the way down.
SPEED FADE TIME
1 PROGRAM) Press the button until the LED blinks.
3)
Select the you wish to include in your
scene.
SCANNERS
Notes :Notes :
Deselect Blackout if LED is lit.
This instruction assumes that you have already recorded scenes and chases on the controller. Other wise skip section and go to programming.
Action : (CHASE Review)Action : (CHASE Review)
2) Press the button to view the step
number on the display.
TAP DISPLAY
1)
Press any one of the 6 buttons.CHASE
3) Press the buttons review all scenes
in the chase.
BANK UP/DOWN
3.3.1ENTERING PROGRAM MODE3.3.1ENTERING PROGRAM MODE
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the controller and each bank can hold 8 scene memories. The DMX-240Acan save 240 scenes total.
4)
Compose a look by moving the and wheel.sliders
5)
Tap button.MIDI/REC
6)
Choose a (01~30) to change if necessary.BANK
7)
Select a button to store.SCENES
8)
Repeat steps 3 through 7 as necessary. 8 scenes
can be recorded in a Program.
9) To exit program mode, hold the button.PROGRAM
You can select more than one fixture.
You can access channels 9~16 by pressing the Page Select button. This is necessary for fixtures that use more than 8 channels of control.
There are 8 scenes available in every bank.
All LEDs will flash to confirm. The LED display will now
indicate the Scene number and Bank number used.
Shortcut PROGRAM SCANNERS Faders & Whee BANK
SCENE PROGRAM
: Press [ ] [ ] Adjust [ l] [ ]
[ ] Press[ ]tostore.
Tip! Press the FINE button, activate joystick or slider by moving it then use the Bank Up/Down buttons to change values in increments of 1
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Action :Action :
2) Press the button repeatedly until the
LED turns on.
AUTO DEL
AUTO
1)
Use buttons to change
banks if necessary.
BANK UP/DOWN Program
3)
Adjust the speed via the fader and the loop rate via the fader.
PROGRAM SPEED
FADE TIME
Notes :Notes :
Deselect Blackout if LED is lit.
3.3.3 RUNNING A PROGRAM3.3.3 RUNNING A PROGRAM
Action :Action :
2)
Use buttons to change
banks if necessary.
BANK UP/DOWN Program
1 PROGRAM) Press and hold the button until the
LED blinks.
3) Select the desired fixture via the button.SCANNERS
Notes :Notes :
Deselect Blackout if LED is lit.
4) Adjust and change fixture attributes using the channel
faders and wheel.
6)
Select the desired button to save.SCENES
4)
Alternatively you can tap the button twice. The time between two taps sets the time between SCENES (up to 10 minutes).
TAP DISPLAY
Also called a Tap-Sync.
3.3.4 CHECK PROGRAM3.3.4 CHECK PROGRAM
Action :Action :
2) Use the buttons to select
the bank to review.
BANK UP/DOWN
PROGRAM
1)
Press and hold the button until the
LED blinks.
PROGRAM
3)
Press the buttons to review each scene individually.
SCENES
Notes :Notes :
3.3.5 EDITING A PROGRAM3.3.5 EDITING A PROGRAM
S
cenes will need to be modified manually.
5)
Press the button to prepare the save.MIDI/REC
Action :Action :
2)
Use buttons to select the
bank you will copy.
BANK UP/DOWN
PROGRAM
1 PROGRAM) Press and hold the button until the
LED blinks.
3) Press the button to prepare the copy.MIDI/REC
Notes :Notes :
All 8 scenes in a Program bank will be copied.
4) Use buttons to select the
destination bank.
BANK UP/DOWN
PROGRAM
3.3.6 COPY A PROGRAM3.3.6 COPY A PROGRAM
5)
Press the button to execute
the copy. All LEDs on the controller will blink.
MUSIC BANK COPY
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3.4 Chase Programming3.4 Chase Programming
Action :Action :
2)
Adjust the Chase speed by tapping the button twice at a rate of your choosing.
TAP DISPLAY
1 CHASE AUTO DEL) Press a button then press the
button.
Notes :Notes :
The time between 2 taps will set the chase speed (up
to 10 minutes)
3.4.1 CREATE A CHASE3.4.1 CREATE A CHASE
Action :Action :
2)
Press the (1~6) button you wish to program.CHASE
1)
Press the button until the LED blinks.PROGRAM
3)
Change if necessary to locate a scene.BANK
Notes :Notes :
3.4.2 RUNNING A CHASE3.4.2 RUNNING A CHASE
Action :Action :
2)
Press the desired button.CHASE
1 PROGRAM) Press and hold the button to enter
programming mode.
3) Select the to be copied using the
buttons.
BANK
BANK UP/DOWN
Notes :Notes :
4) Press button to prepare copy.MUSIC/BANK COPY
3.4.4 EDIT CHASE (COPY BANK INTO CHASE)3.4.4 EDIT CHASE (COPY BANK INTO CHASE)
5)
Press button to copy the bank. All LEDs
will blink.
MIDI/REC
A chase is created by using previously created scenes. Scenes become steps in a chase and can be arranged in any order you choose. It is highly recommended that prior to programming chases for the first time; you delete all chases from memory. for instructions.See Delete All Chases
A Chase can contain 240 scenes as steps. The term steps and scenes are used interchangeably.
4)
Select the to insert.SCENE
5)
Tapthe buttontostore.MIDI/REC
6)
Repeat steps3~5toaddadditional steps in the chase. Up to 240 steps can be recorded.
7)
Press and hold the button to save the chase.
PROGRAM
Action :Action :
2)
Select the desired button.CHASE
1 PROGRAM) Press and hold the button until the LED
is lit.
Notes :Notes :
3.4.3 CHECKING A CHASE3.4.3 CHECKING A CHASE
3)
Press the button to switch the LCD display to steps.
TAP DISPLAY
4)
Review each scene/step individually by using the
buttons.BANK UP/DOWN
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3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)
Action :Action :
2)
Press the desired button.CHASE
1 PROGRAM) Press and hold the button to enter
programming mode.
Notes :Notes :
I
.e. To insert a scene between Steps 05 and 06 navigate using BANK buttons until the display reads STEP05.
Action :Action :
2)
Press the desired button.CHASE
1)
Press and hold the button to enter
programming mode.
PROGRAM
3)
Select the that contains the scene to be copied using the buttons.
BANK
BANK UP/DOWN
Notes :Notes :
3.4.6 EDIT CHASE (INSERT SCENE INTO A CHASE)3.4.6 EDIT CHASE (INSERT SCENE INTO A CHASE)
Action :Action :
2)
Press the desired button that contains the scene to be deleted.
CHASE
1 PROGRAM) Press and hold the button to enter
programming mode.
3) Press the button to switch the LCD
display to steps.
TAP DISPLAY
Notes :Notes :
3.4.7 DELETE A SCENE IN A CHASE3.4.7 DELETE A SCENE IN A CHASE
5)
Press button to delete the step/scene.
All LEDs will blink.
AUTO DEL
4)
Press the button that corresponds to the scene to be copied.
SCENE
5)
Press button to copy the scene.
All LEDs will blink.
MIDI/REC
3)
Press the to switch the LCD display
to steps view.
TAP DISPLAY
4)
Use the buttons to navigate steps
and locate the insert point of the new scene. The display will read the step number.
BANK UP/DOWN
5)
Press button to prepare the insert.MIDI/REC
6)
Use the button to locate the .BANK UP/DOWN SCENE
7)
Press the button that corresponds to the scene
to be inserted.
SCENE
8)
Press button to insert the scene. All LEDs
will blink.
MIDI/REC
4) Select the scene/step to be deleted using the
buttons.BANK UP/DOWN
Action :Action :
2)
Press the button (1~6) to be deleted.CHASE
1 PROGRAM) Press and hold the button to enter
programming mode.
3) Press and hold button and the respective
button to delete the chase.All LEDs will blink.
AUTO DEL
CHASE
Notes :Notes :
3.4.8 DELETE A CHASE3.4.8 DELETE A CHASE
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3.4.9 DELETE ALL CHASE PROGRAMS3.4.9 DELETE ALL CHASE PROGRAMS
Action :Action :
2)
Press the desired button.CHASE
1 PROGRAM) Press and hold the button to enter
programming mode.
Notes :Notes :
I
.e. To insert a scene between Steps 05 and 06 navigate using BANK buttons until the display reads STEP05.
Action :Action :
2)
Press and hold the button and the
button while turning ON the controller.
BANK DOWN
AUTO DEL
1)
Turn OFF controller.
3)
All LEDs will blink.
Notes :Notes :
3.5 Scene Programming (Steps)3.5 Scene Programming (Steps)
Action :Action :
2)
Select the that contains the scene to be copied using the buttons.
BANK
BANK UP/DOWN
1 PROGRAM) Press and hold the button to enter
programming mode.
3) Press the button that corresponds
to the scene to be copied.
SCENE
Notes :Notes :
3.5.2 COPY A SCENE3.5.2 COPY A SCENE
5)
Select the destination that contains the scene memory to record onto using the buttons.
BANK
BANK UP/DOWN
3)
Press the to switch the LCD display
to steps view.
TAP DISPLAY
4)
Use the buttons to navigate steps
and locate the insert point of the new scene. The display will read the step number.
BANK UP/DOWN
5)
Press button to prepare the insert.MIDI/REC
6)
Use the button to locate the .BANK UP/DOWN SCENE
7)
Press the button that corresponds to the scene
to be inserted.
SCENE
8)
Press button to insert the scene. All LEDs
will blink.
MIDI/REC
4) Press button to copy the scene.MIDI/REC
CAUTION! This procedure will result in irrevocable loss of chase step memory. The individual scenes
and program banks will be preserved.
3.5.1 INSERT A SCENE3.5.1 INSERT A SCENE
6)
Press the desired button to complete copy.
All LEDs will blink.
SCENE
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3.5.3 DELETE A SCENE3.5.3 DELETE A SCENE
Action :Action :
2)
Turn the controller back on.
1 PROGRAM
BANK DOWN
) Press and hold the button and the
button while turning off power to
the controller.
Notes :Notes :
CAUTION!
This process is irreversible. All scenes with data will besetto0.
Action :Action :
2)
Select the that contains the scene to be
deleted by using the buttons.
BANK
BANK UP/DOWN
1)
Press and hold the button to enter
programming mode.
PROGRAM
3)
Press and hold the button.AUTO DEL
Notes :Notes :
Action :Action :
2)
Select the program to run in soundactive mode using the buttons.
BANK
BANK UP/DOWN
1 MUSIC BANK COPY
MUSIC LED
) Press the button until the
turns on.
Notes :Notes :
3.6 Playback3.6 Playback
4) You can adjust the duration time using the
fader.FADE TIME
3.5.4 DELETE ALL SCENES3.5.4 DELETE ALL SCENES
4)
Press the button that corresponds to the scene you want to delete.All LEDs will blink.
SCENE
When deleting a scene the physical location is not removed, however, all 192 DMX channels available to the scene will be set to value 0.
3.6.1 RUNNING IN SOUND-MODE3.6.1 RUNNING IN SOUND-MODE
3) Alternatively you can press a single button
(1~6) or several buttons in sequence and all selected chases will loop in the order selected.
CHASE
CHASE
In the Sound mode, programs will be triggered by the sound using its built-in microphone.
Multiple chases selected will loop and run in the order originally selected.
Action :Action :
2)
If a button is not pressed the controller will automatically run a program.
CHASE
BANK
1 AUTO DEL AUTO LED) Press the button until the
turns on.
Notes :Notes :
4) Alternatively you can press a single button
(1~6) or several buttons in sequence and all
selected chases will loop in the order selected.
CHASE
CHASE
3.6.2 RUNNING IN AUTO-MODE3.6.2 RUNNING IN AUTO-MODE
3) Change programs by using
buttons.
BANK BANK UP/DOWN
In the Auto mode, programs will be triggered by controllers fade and speed time as set on the faders.
Multiple chases selected will loop and run in the order originally selected.
5)
You can adjust the time between steps by moving the
fader and the duration of the step by moving
the fader.
SPEED
FADE TIME
Action :Action :
2)
While holding down , in succession press and release each you would like to run simultaneously.
AUTO DEL
CHASE
1 AUTO DEL) Press and hold button.
Notes :Notes :
3.6.3 RUN MULTIPLE CHASES SIMULTANEOUSLY3.6.3 RUN MULTIPLE CHASES SIMULTANEOUSLY
IMPORTANT! To avoid conflict between scenes
running simultaneously that control the same fixture attributes consider creating individual color and gobo chases.
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3.6.4 BLACKOUT3.6.4 BLACKOUT
Action :Action :
2)
Select the MIDI control channel (1~16) via the
buttons to set.BANK UP/DOWN
1 MIDI/REC)Press and hold the button for about 3 seconds.
Notes :Notes :
This is the Channel that the controller will receive MIDI note commands.
Action :Action :
2)
Destination unit: Turn unit Off, press and hold
buttons 8, 9 and button 2 then
turn unit back On.
SCANNER SCENE
1 SCANNER
SCENE
) Source unit: Turn unit Off, press and hold
buttons 2, 3 and button 1 then turn unit back On.
Notes :Notes :
3.8 Data Transfer3.8 Data Transfer
3) Both units are now ready to transmit and receive.
Press buttons7&8simultaneously on Source unit to begin transmission.
SCENE
The display should show TRANSMIT, this indicates it is ready to transmit data.
The display should show RECEIVE, this indicates it is ready to receive data transmission.
The button brings all lighting output to 0 or off.Blackout
3.7 Midi Operation3.7 Midi Operation
The controller will only respond to I commands on the channel which it is set to full stop. All
control is performed using Note on commands.All other instructions are ignored. To stop a
chase, send the blackout on note.
MID MIDI
MIDI MIDI
3)
Press and hold the button for 3 seconds to save settings.
MIDI/REC
4)
To release control, press any other button except the buttons during step 2.
MIDI BANK
MIDI NOTE
00 to 07
08 to 15
16 to 23
24 to 31
32 to 39
40 to 47
48 to 55
56 to 63
64 to 71
72 to 79
80 to 87
FUNCTION (TURN ON/OFF)
FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 1
Scenes 1~8 in BANK 2
Scenes 1~8 in BANK 3
Scenes 1~8 in BANK 4
Scenes 1~8 in BANK 5
Scenes 1~8 in BANK 6
Scenes 1~8 in BANK 7
Scenes 1~8 in BANK 8
Scenes 1~8 in BANK 9
Scenes 1~8 in BANK 10
Scenes 1~8 in BANK 11
MIDI NOTE
88 to 95
96 to 103
104 to 111
112to119
120
121
122
123
124
125
126
FUNCTION (TURN ON/OFF)
FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 12
Scenes 1~8 in BANK 13
Scenes 1~8 in BANK 14
Scenes 1~8 in BANK 15
Chase 5
Chase 4
Chase 3
Chase 2
Chase 1
Chase 6
BLACKOUT
It is possible to transfer the programs stored in one DMX-240A controller to another. Connect from the DMX output of the programmed controller to the DMX input of the other.
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4 APPENDIX
4.1 DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned in any manner. A fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user must assign a starting address on the fixture that indicates the first channel reserved in the controller. There are many different types of DMX controllable fixtures and they all may vary in the total number of channels required. Choosing a start address should be planned in advance. Channels should never overlap. If they do, this will result in erratic operation of the fixtures whose starting address is set incorrectly. You can however, control multiple fixtures of the same type using the same starting address as long as the intended result is that of unison movement or operation. In other words, the fixtures will be slaved together and all respond exactly the same.
DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is where the DATAOUT of one fixture connects to the DATA IN of the next fixture. The order in which the fixtures are connected is not important and has no effect on how a controller communicates to each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The shield connection is pin 1, while pin 2 is Data Negative (S-) and pin 3 is Data positive (S+).
4.2 FIXTURE LINKING4.2 FIXTURE LINKING
DMX-OUTPUT
DMX-OUTPUT
Caution: At the last fixture, the DMX-cable has to be terminated with a terminator. Solder
a 120 resistor between Signal (-) and Signal (+) into a 3-pin XLR-plug and plug it in the DMX-output of the last fixture.
I
n the Controller mode, at the last fixture in the chain, the DMX output has to be connected with a DMX terminator. This prevents electrical noise from disturbing and corrupting the DMX control signals. The DMX terminator is simply an XLR connector with a 120W (ohm) resistor connected across pins 2 and 3, which is then plugged into the output socket on the last projector in the chain. The connections are illustrated below.
Occupation of the XLR-connection:
XLR mounting-socket:
1 2 3
- Ground
- Signal (-)
- Signal (+)
XLR mounting-plug:
1 2 3
- Ground
- Signal (-)
- Signal (+)
The transform of the controller line of 3 pins and 5 pins (plug and socket)
120 ohm
PIN3
PIN2
If you wish to connect DMX-controllers with other XLR-outputs, you need to use adapter-cables.
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4.3 DMX Dipswitch Quick Reference Chart4.3 DMX Dipswitch Quick Reference Chart
DMX Address Quick Reference ChartDMX Address Quick Reference Chart
#1 #2 #3 #4 #5
#6
#7
#8
#9 0
0 0 0
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 63
62
61
60
59
58
57
56
55
54
53
52
51
50
49
42 43 44 45 46 47 48
41
40
39
38
37
36
35
34
33
32
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
76
75
74
73
72
71
70
69
68 100 132 164 196 228 260 292 324 356 388 420 452 484
131 163 195 227 259 291 323 355 387 419 451 483
130 162 194 226 258 290 322 354 386 418 450 482
129 161 193 225 257 289 321 353 385 417 449 481
128 160 192 224 256 288 320 352 384 416 448 480
101 133 165 197 229 261 293 325 357 389 421 453 485 102 134 166 198 230 262 294 326 358 390 422 454 486 103 135 167 199 231 263 295 327 359 391 423 455 487 104 136 168 200 232 264 296 328 360 392 424 456 488 105 137 169 201 233 265 297 329 361 393 425 457 489 106 138 170 202 234 266 298 330 362 394 426 458 490 107 139 171 203 235 267 299 331 363 395 427 459 491 108 140 172 204 236 268 300 332 364 396 428 460 492 109 141 173 205 237 269 301 333 365 397 429 461 493 110 142 174 206 238 270 302 334 366 398 430 462 494 111 143 175 207 239 271 303 335 367 399 431 463 495 112 144 176 208 240 272 304 336 368 400 432 464 496 113 145 177 209 241 273 305 337 369 401 433 465 497 114 146 178 210 242 274 306 338 370 402 434 466 498 115 147 179 211 243 275 307 339 371 403 435 467 499 116 148 180 212 244 276 308 340 372 404 436 468 500 117 149 181 213 245 277 309 341 373 405 437 469 501 118 150 182 214 246 278 310 342 374 406 438 470 502 119 151 183 215 247 279 311 343 375 407 439 471 503 120 152 184 216 248 280 312 344 376 408 440 472 504 121 153 185 217 249 281 313 345 377 409 441 473 505 122 154 186 218 250 282 314 346 378 410 442 474 506 123 155 187 219 251 283 315 347 379 411 443 475 507 124 156 188 220 252 284 316 348 380 412 444 476 508 125 157 189 221 253 285 317 349 381 413 445 477 509 126 158 190 222 254 286 318 350 382 414 446 478 510 127 159 191 223 255 287 319 351 383 415 447 479 511
67 99
66 98
65 97
64 96
0 0 0 1
0 0 1 0
0 0 1 1
0
0 0
111
1 0
1 1 1
0 0 0
0 0 1
001
0 0
1 0 1
1 1 0
1 1 1
0
0 1
00111
1 0
1
1 1
1111
DMX DIP SWITCH SET
0=OFF
1=ON
X=OFF or ON
0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1
0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1
0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Dip Switch Position
Dip Switch Position
DMX Address
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4.4 Technical Specifications
Weight........................................................................................................................... 3.5 Kg
Operating Range.....................................................................................DC 9V-12V 500mAmin
Maximum ambient temperature.......................................................................................45 C
Data input .................................................................................. locking 3-pin XLR male socket
Data output ............................................................................. locking 3-pin XLR female socket
Data pin configuration ..................................................................pin 1 shield, pin 2 (-), pin 3 (+)
Protocols........................................................................................................DMX-512 USITT
Protocols........................................................................................................DMX-512 USITT
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