InFocus MT3000B User Manual

MaxFlight
MT3000(B)
“ELECTRIC”
Monster Truck Manual
MT3000 Monster Truck Directory
CHAPTER 1: INTRODUCTION
1-1 Introduction to the electric MT3000 Page 9
1-2 Overview of the MT3000 Page 9
1-3 Overview of the Ride Selection System Page 9
1-4 Specific Ride Information Page 10
1-5 Ride Restrictions Page 10
1-6 Safety Page 10
CHAPTER 2: OPERATION
2-1 Description of Motion Page 11
2-2 System Startup Procedures Page 12
2-3 Game Start Procedures Page 12
2-4 Operation Control Icons Page 13
2-5 Game Over Page 13
2-6 Description of Customer Restraint System Page 13
2-7 Height and Weight Page 13
2-8 Game Selection Page 14
2-9 Customer Packets Page 14
2-10 Recommended Passenger Loading Procedures Page 14
2-11 System Shutdown Page 14
2-12 Emergency Stop Procedures Page 14
2-13 Power Interrupt and Re-Start Procedures Page 16
2-14 Ride and Facility Evacuation Procedure Page 16
2-15 Ride Termination Conditions Page 16
2-16 Daily Inspection Checklist Description Page 17
CHAPTER 3: SUGGESTED POSTINGS
This chapter contains notices that we suggest be placed near the unit to promote the safety of
patrons as well as operators and to ensure proper operation of the ride.
Introduction Page 17
Emergency Procedure Page 18
Emergency Raise Procedure Page 19
Patron Notice Page 20
Daily Inspection Checklist Page 21
Site Configuration Requirements Page 22
Section II: Technical Page 24
TABLE OF CONTENTS Technical
CHAPTER 1: GENERAL THEORY OF OPERATION
1-1 Introduction Page 24
1-2 Electrical Page 24
1-3 Mechanical Page 27
1-4 Computer System Page 27
1-5 What Causes the Unit To Page 28
1-6 Operating Limitations Page 30
CHAPTER 2: ELECTRICAL
2-1 Electrical System Page 30
2-2 Motion Platform Axis Page 32
2-3 Initial Wiring Confidence Test Page 33
2-4 Manual Control of Inverter Drives Page 34
2-5 Encoder Wiring Page 35
2-6 Mitsubishi Inverter Information Page 36
2-7 Inverter Replacement Page 37
2-8 Setting Inverter Parameters Page 37
2-9 Checking Inverter Alarm Stops Page 39
2-10 Frequency Control Parameters (Accessing) Page 39
2-11 Auto Tune of Inverter Circuits Page 43
CHAPTER 3: MECHANICAL
3-1 Mechanical System Page 44
3-2 Lift Component Installation Procedures Page 45
CHAPTER 4: COMPUTER SYSTEM/INTERFACE
4-1 Introduction Page 49
4-2 Hitachi Projector Settings Page 49
4-3 Layout Page 50
4-4 Troubleshooting Page 50
Pictures of Diagnostic Screens
Accessing Frequ. Control Part Numbers
Frequency Inverter Program Window
Auto Tune Program Window
Operator Panel
Operator Panel (RH)
Alert Window
Platform Motion Control Window
Motion Platform Window (Com)
New Player Window
Select Game Window
Select Level Window
Configuration Status Window
Devices (Config)
Devices 2 (Config)
Steering/Throttle (User Joystick 0)
Joystick Initial Setup Window
User Joystick Axes
User Joystick Sliders
Joystick Buttons
Address (Site)
EDS
Path Game Logs and Alert Logs
IO Drivers
Direct Sound
Lock
Voodoo SST Video Properties
Voodoo Properties 1
Voodoo Properties 2
New Program/Platform motion Window
New Test Client and Switch Test window
Current Software window
Regedit32 windows
Software HKEY Local Machine (MF Motion Area)
Lift motion Editor
Counterweight motion Editor
Pitch motion Editor
Pitch filter 1
Pitch filter 2 &3
Roll motion Editor
Roll filter 1 &2
Roll filter 3
CHAPTER 5: MAINTENANCE AND TROUBLESHOOTING
5-1 Required Daily Inspections Page 71
5-2 Weekly Maintenance Page 72
5-3 Inverter Maintenance Page 73
5-4 Extended Periods of non Use Page 74
5-5 Harsh Environmental Conditions Page 74
5-6 Cleaning of Cockpit and Consoles Page 75
5-7 Troubleshooting Page 75
5-7A Power Problems Page 75
5-7B No Computer Power Page 75
5-7C Cockpit Power Page 76
5-8 Video Problems Page 76
5-9 Audio Problems Page 77
5-10 If Unit Does Not Raise Page 77
5-11 Unit Does Not Counterbalance Page 78
5-12 Platform Lowered Sensor Page 78
5-13 Fails to raise level in pitch or roll Page 79
5-14 Occupant Safety Switch Page 79
5-15 Unit Stops Motion Page 79
5-16 No Roll or Pitch Movement when at the Top Page 79
5-17 Up Sensor Faults Page 79
5-18 Maintenance Warnings and Cautions Page 79
5-19 Maintenance and testing of Motors Page 80
5-20 Setup and Calibration of Joystick/CIB-1000 Page 80
5-21 Creating and configuring the Artificial Intel. (AI)
Joystick Devices Page 81
CHAPTER 6: Time Replacement Items
6-1 Introduction Page 82
6-2 Relays Page 84
6-3 Projector Bulbs Page 84
6-4 Non Destructive Testing Procedures Page 84
Attachment. 1Weekly Inspection Checklist Page 87
2 Cable Numbering and Routing Page 88
3 Electrical Circuits List Page 91
4 Hitachi Projector Settings Page 92
Part of Document Package I: Mitsubishi Transistorized Inverter Manual
II: Hitachi Projector Manual III: Sumitomo Motor and Gear Box Manual IV: Warranty Cards for all Items
Section III: Installation Page 94
TABLE OF CONTENTS INSTALL
CHAPTER 1: SET UP
1-1 Field Torque Procedure (Turn-of-the-Nut) Page 95
1-2 Assembly Instructions Page 95
ASSEMBLY DRAWINGS (SEE ”DRAWINGS FILE” )
DET-01 Power Box Page 100 DET-02A Right side Electrical Page 100 DET-02B Left Side Electrical Page 101 DET-04 Encoder Placement Page 101 DET-05 Platform Front Support Page 102 DET-06 Floor Plan\Accessories Page 102 DET-07 TV and Cabinetry Page 103 DET-08 Squaring the Ride Page 103 DET-09 Cabinetry Page 104 DET-010 Tail Cover and Stand Page 104
DET-011 Tail Closure/Pitch Motor Page 105 DET-013 Platform/Front Stand Page 105 DET-014 A frame Assy. Page 106 DET-015 Side A frame ABS Page 106 DET-016 Pitch shaft placement Page 107 DET-017 Pitch shaft Installation Page 107 DET-018 Safety Wiring Page 108 DET-022 Power Box Serial Interface Page 108 DET-035 CPU Card Layout Page 109 DET-036 CPU Card Layout MT,FS Page 109 DET-037 Mother Board Layout Page 110 DET-038 Lube Requirements Page 110 DET-039 MT Layout and spacing Page 111 DET-040 Lower Cockpit Fiberglass Page 111 DET-041 Lower ear ABS Page 112 DET-042 Upper rear ABS Page 112 DET-043A Lift Jack Clutch/Tower Page 113 DET-044 Pitch Rings Installation Page 113 DET-045 Roll Hub and Gear Box Page 114 DET-046 Cockpit Power Strip Page 114 DET-048 Lift cross drive system Page 115 DET-049 Cable routing to center Page 115 DET-050 Motion Control Card Jumpers settings Page 116 DET-051 MT,FS Command Console Layout Page 116
APPENDIX B: INSTALLATION & PERFORMANCE TESTING CHECKLIST Page 117
Section IV: Drawings Start at Page 122
A. Electrical B. Mechanical
MaxFlight
MT3000(B)
“ELECTRIC”
Operators Manual
CHAPTER 1 – INTRODUCTION
1-1 Introduction to the MT3000
Welcome!! And thank you on your purchase of the MT3000 Monster Truck Simulator. The MT3000 is the only full motion interactive networked experience of it’s kind. This is a dual seat monster truck simulator based on a virtual reality environment with a full 360 degree, 2 axis motion platform. The experience time can be varied according to patron demand while the standard time set is 6 minutes. You can select from two track layouts thus making your ride as unique as possible.
1-2 Overview of the MT3000
The MT3000 is a computer driven monster truck simulator that provides a realistic monster truck driving track.
1-3 Overview of the Ride Selection System
The customer can select their own track layout. There are two specific tracks that the simulator can run on and they are: Monster truck arena, a series of jumps and bumps in a confined space and the island road race, a open space environment with all the pitfalls of real cross country driving. Whenever the terrain warrants a motion of the monster truck it will emulate it to a degree of two motion flips. The (2) passenger cockpit is equipped with a huge 58” projection screen and a pulse pounding surround sound system. Once the cockpit is closed and locked, the passengers embark on a six minute (variable by operator) default driving experience without the hassle of city traffic. A ride they will never forget.
1-4 Specific Ride Information
This section has been included in your manual to give you specific and detailed information about the MT3000 Monster Truck Simulator. This information complies with the ASTM 698-94 standard (American Society for Testing and Materials) which governs Physical Information to be provided for Amusement Rides and Devices.
Ride Speed: Pitch Axis - 90 Degrees per second (15RPM) Roll Axis - 90 Degrees per second (15 RPM)
Direction of Travel: Pitch – 360 Degrees Roll 360 Degrees Vertical axis (Y-axis)
Maximum passenger capacity by weight per passenger position: 250 lbs.
Maximum passenger capacity by weight per the total device: 500 lbs.
Maximum passenger capacity by number per the total device: 2
Duration of passenger exposure: Up to six minutes
Passenger weight distribution: Maximum Unbalance – 100 lbs.
Environmental restrictions: Stable Environment – Temperatures less than 80°F, Humidity less than 60% Recommended passenger restrictions: Minimum Height – 48”
Mechanical power requirements: The pitch movement is powered by a 5 HP electric
motor. The roll movement is powered by a 3.0 HP electric motor. The lift movement is powered by a 3 HP electric
motor. Static information: Height:7’ 9” (approx.) Width: 12’ 8” (approx.) Length: 15’ (approx.) Weight: 4800 lbs.
Dynamic information: Height:12’ 10” (approx.) Width: 12’ 8” (approx.) Length: 15’ (approx.) Weight: 5300 lbs. maximum
Fastener schedule: Refer to the MaxFlight MT3000 Installation Manual
Maximum static load distribution per footing: NS – based on static weight distributed by (4) 8” x 16” feet and (2) 4” x 14” feet
INA = Information Not Available N/A = Not Applicable UNK = Unknown NS = Not Specified
1-5 Ride Restrictions
There are certain conditions that the machines should not be operated under. These conditions are described below.
1-5A Intoxication
If a patron is under the influence of any drugs or alcohol they should not be allowed to utilize the equipment. If a question arises have a manager speak to the patron.
1-5B Heart Conditions
Any heart or other similar condition would preclude a passenger from riding the simulator.
1-5C Pregnancy
It is not recommended that women who are pregnant ride the simulator.
1-5D Weight and Height Restrictions
The patrons must be at least 48” (1.22 m) tall and total weight is not to exceed 500 lb. (226.8 kg) with no more than a 100 lb. (45.36 kg) difference between the passengers. All patrons must be capable of sitting normally in the seat and be capable of using all the restraint devices available and mandatory. If this is not possible the patron cannot ride.
1-5E Impairments
We recommend that patrons with the following impairments/conditions do not ride the VR2002 Cyber Coaster:
Head, neck, heart or back problems
Recent operations High blood pressure Motion sickness Women who are pregnant Epileptic patrons; due to the special strobe and lighting effects that are known
to trigger seizures
Intoxicated patrons Claustrophobia
1-6 Safety
Due to the nature of the MT3000 there are several safety precautions that must be observed in order to ensure the safety of both the patrons and the operators during operation of the experience.
1-6A Ensure that the cockpit has completed movement prior to continuing with any other procedures. 1-6B NOTE: Ensure that during the time of operation, all persons must stay clear of the simulator in order to prevent injuries.
1-6C Ensure that the operating personnel do not operate the simulator with any of the cover plates removed.
1-6D Ensure that only authorized personnel open the power distribution box for any reason.
1-6E Ensure that patrons pass the height and weight requirements to ride the simulator.
1-6F Queue Line Safety
The queue line must be kept orderly. The patrons must remain behind the established barriers while waiting their turn to ride. The queue line should also be used to familiarize patrons with the operation of the Occupant Panic Switch (OPS) Button.
1-6G Loading/Unloading Safety
During the loading and unloading of patrons, the operator must ensure that the simulator has come to a complete stop prior to opening the cockpit. The operator is required to assist the patrons to negotiate the steps and cockpit.
1-6H During the operation of the simulator, the operator must stay within the proximity of their assigned units. Operators must watch for such things as equipment failure, abuse of the simulator and customers who wish to terminate game play.
1-6I During the operation of the ride, the operator(s) should be posted at the control console where the computer screen, mouse and unit will be in his/her direct line of sight
CHAPTER 2 – OPERATION
2-1 Description of Motion During Operation
There are three basic axes of motion that the simulator travels on, Pitch, Roll and vertical lift into the game position.
2-1A The Pitch Axis
The pitch motor is a 5 HP 208 VAC drive motor. Controlled by the frequency drive inverters. The pitch axis will rotate the cockpit in either a clockwise or counterclockwise direction. The maximum velocity the pitch axis will produce is 90 degrees per second.
2-1B The Roll Axis
The roll motor is a 3.0 HP 208 VAC drive motor. Controlled by the frequency drive inverters. The roll axis will rotate the cockpit in either a clockwise or counterclockwise direction. The maximum velocity the roll axis will produce is 90 degrees per second.
2-1C The Vertical Lift System
The Lift motor is a 3.0 HP 208 VAC drive motor. Controlled by the frequency drive inverter. The vertical lift system raises and lowers the main assembly into the load and ride positions.
2-2 System Startup Procedures
The procedures listed below must be followed to ensure the simulator operates in a safe condition.
1. On the left A frame, turn the power switch on the power strip to “ON”. This will power up the following;
a. Projector power b. Wireless receiver power. c. Network switch power. d. Television power. e. On-board computer. f. On-board amplifier. g. On-board TV elite video signal splitter. h. All cooling fans in the cockpit and drive motors.
2. In the command console, turn power strip on bottom to “ON”.
3. Power up the Battery Backup unit, press switch in on right top side. Green light comes “ON”. The monitor will come on automatically.
4. Press the power on button on front of computer and allow unit to come up to desktop.
5. Power up any stand ups if needed or applicable.
6. Turn projector bulb on by aiming remote towards mirror and pressing green “ON” button once. Bulb comes on and gets brighter over next few seconds.
7. Pull out the red E-Stop button on side of command console to power up Inverters.
NOTE: The bird and an alert window will open while the inverters are powering up and the communication path between the CPU and power box is established. If all is well, the bird and window will close. If there is a problem, another alert window will come up stating the problem. Correct all faults before running/starting any other program.
2-2A Description of Control Windows and Icons
A. Desktop Displays
Remote GSM” icon- shortcut to the actual program, double clicking it will initiate the program.
Mitsubishi Inverter Test” icon- shortcut to the manual test of the inverters in all axes. This is the icon used for the emergency raise procedure.
Mitsubishi Test Client” icon- shortcut to the semi-automatic maintenance test program of the platform.
Game Log” icon- shortcut to the recorded game log.
“Start” icon- lower left, initiates system shutdown or other internal CPU
functions.
VNC” icon- shortcut to the remote on-board computer.
B. Game Program Windows and Icons
1. Maxzilla Program Window
a. “New Game” opens game setup window
(1) Game Setup Window
(a). Single Player- select if no remote viewer is used (b). Multiplayer Host- select if remote viewer is used © “OK” select and go to next window
b. Track Setup Window
(1) Island Data Base – open country and mountain trails (2) “OK” goes to next window
c. Loading Play Area Window – loads selected scenario into CPU
RAM for play
d. New Player” icon – opens truck type and time selection window
(1) Select Track if change takes @ 2 minutes to load (2) Select Time - default is 6 minutes, can be changed as
desired
(3) “OK” goes to next window
e. Top Row Indicators
(1) GAME
STOP – stops selected program QUIT – shuts selected program down completely, clears
memory
2. “Maxflight Base Lift Control” window a. Raise icon – allows the platform to raise, balance normal and go
to the top. b. Stop icon – stops motion of the platform at any point. c. Lower icon – allows the platform to lower to the steps level
normal.
2-3 Description of Passenger Restraint System
There are two restraint systems employed for passenger comfort and safety, a primary and a secondary.
2-3A Primary Restraint
The primary restraint system is similar to an Airline safety belt. It simply pulls around the passenger and plugs into the receptacle. It is then tightened with the pulling of the strap.
2-3B Secondary Restraint
The secondary restraint system consists of a molded structural steel bar shaped to fit the passenger. The bars are covered with padding and vinyl covers for passenger comfort. Once lowered into place, the passengers cannot release themselves, preventing inadvertent discharge. To operate, lower the harness to the patrons comfort, then check it for security and that it is locked.
2-4 Height and Weight
Maximum total weight for the ride is 500 lbs. (226.8 kg) with no more than a 100 lb. (45.4 kg)
difference between the passengers.
Minimum height requirement for the ride is 48 in. (1.22 m)
2-5 Game Selection
Patrons should be encouraged to make their game selections while waiting in the queue line.
2-6 Customer Pockets
The attendant must ask each patron if they have any objects in their pockets that could come out during the ride. If so, remove and place the items in a secure container for the duration of the ride. Be sure to remind patrons at the end of their ride to retrieve their possessions.
2-7 Recommended Passenger Loading Procedures
Assist the passenger into the cockpit and tell them to put on the primary restraint (the seatbelt). Lower the restraint harness until it is snug against the waist and chest. Render
any assistance or instructions required. This is a good time to give the patrons instructions on how to use the Occupant Panic Switch and the controls/operations of the Steering Wheel, Gas pedal, Brake pedal, and Fwd/Rev Shifter. After it has been explained, they should be asked if they understand how to use these items. Close the canopy and secure it with the locking devise.
2-8 Game Start Procedures
2-8A Initial Game Startup
1. Double click on “Remote GSM” icon and the program will initiate and open program window.
2. Click on “NEW GAME” another selection window opens up.
3. Click on SINGLE PLAYER – if remote viewer is not used.
Game Setup window opens, select ISLAND DATA BASE. Highlight by clicking on selection the click “OK”
4. CPU loads the game data and opens the “MAXFLIGHT BASE LIFT CONTROL AND PROGRAM ” window.
5. Select “NEW PLAYER”, select truck type and time. Time default is 6 minutes but can be changed.
6. Select “OK”
7. Raise the platform to the run position. Click RAISE lower right window.
2-8B Raising the Unit
Ensure that power is applied and normal program is loaded. Go to the LIFT CONTROL, click on the “RAISE” icon. The unit will come up about two( 3) inches and stop to balance. Upon completion of balancing, the unit will continue raising up to the upper limit switches. If the unit does not balance within one (1) minute, lower the unit and retry. NOTE: The weight limit is 500 pounds.
2-8C Game Start
Game will start when normally raised to the top after a game is selected. When the platform reaches the upper limit switches the CPU will enable the program and full motion is enabled. Game will continue until pre set timer runs down, stopped by rider, or stopped by operator.
2-9 Game Over
When the time runs out, stopped by rider pressing the cockpit e-stop or operator clicks STOP icon. The “LOWER PLATFORM” icon will highlight. During this time the unit will return to “HOME POSITION”. Click on the “LOWER” icon and after the unit has lowered onto the stairway, and movement has stopped, discharge the patrons.
2-10 System Shutdown
At the end of the operating day, follow these procedures to ensure that the simulator is safely secured for the day.
1. Turn projector bulb OFF by using the remote. Double click the green button while pointing at the mirror. Projector goes to standby and will cool itself.
2. Lower the passenger restraint harness to the down position.
3. Lock the seat belts together.
4. Press the E-Stop on side of console IN. Removes all motor power and locks the brakes.
5. Click on the CLOSE icon lower left, program window will close, on-board program will close down the Truck program.
6. VNC to the on-board computer and
a. Select START lower left b. Select SHUTDOWN c. Select OK
7. After on-board computer has shut down shut down command console computer.
a. Select START lower left b. Select SHUTDOWN c. Select OK
8. Turn the UPS power switch to OFF green light out
9. Turn Cockpit power OFF on A frame power strip.
The system is now secured.
2-11 Emergency Stop Procedures
In the event of an emergency follow the procedures described below for the type of emergency.
2-11A Occupant Panic Switch
During the ride the patrons have the ability to initiate a ride abort by depressing the Occupant Panic Switch (Labeled “Safety Stop” in the cockpit). When this switch is depressed the ride will return to the “home” position, the video projector will freeze and the sound will stop. Once the unit is level, lower the unit by clicking the “lower” icon on the computer screen. When the unit is completely lowered onto the stairway, open the cockpit door and ask the riders if they would like to continue. If they do not which to continue, discharge the passengers following the Passenger Unloading Procedure. If they wish to continue, close the canopy and secure it with the locking device. Click on the “raise” icon and once the unit is completely balanced it will raise to top and continue.
2-11B Emergency Termination Procedures
In the event of an emergency not involving the simulator directly, click on the ‘STOP” icon on the screen. Wait for the unit to level, and then lower the platform as normal. In the event that the unit is not responding to the commands, use the Red EMERGENCY STOP BUTTON on the side of the Command Consol to terminate power to the electric motors. The unit will then have to be leveled and lowered manually as described in section 2-11C. Assist the patrons out of the simulator and direct them to the exit.
2-11C Emergency Stop without Electrical Power
The Red EMERGENCY STOP BUTTON on the side of the Command Consol must be depressed IMMEDIATELY; this will disable the Electric Motors and set the manual brakes. Level the unit on both
the pitch and roll axis manually as described in section 2-11C. Using the manual BRAKE RELEASE on the back of the lift motor, slowly lower the unit to the base. Open the canopy and release the restraint harness and assist patrons from the cockpit.
Fig. 1 Fig. 2
2-11D Emergency Leveling and Lowering
To level the machine in the pitch axis pull on the PITCH BREAK RELEASE (Fig. 1) and level the machine manually. There is a level mounted on the Roll Motor (Fig. 2) to aid in getting the ride into the home position. A Second person should be used when performing this procedure.
Fig. 3 Fig. 4
To level the machine in the roll axis move the manual BREAK RELEASE LEVER (Fig. 3) towards the Tail Boom Cover. There is another level mounted on the back of the seat frame
(Fig. 4) to help find home level in the Roll axis.
Fig. 5 Once the machine is in the HOME position (level on both pitch and roll axis) it can be lowered. Using the manual BREAK RELEASE KNOB on the back of the Lift Motor (Fig. 5), Slowly turn the knob clockwise until the platform lowers from the elevated position. Adjust lowering speed by the amount you turn the knob. Releasing of the knob will stop the lowering.
CAUTION: WHEN LOWERING UNIT MANUALLY, ALLOW UNIT TO COME TO A SLOW, SMOOTH STOP.
2-12 Power Interruptions and Restart Procedures
Should the power be interrupted, the following procedures should be followed.
2-12A Facility Emergency Lighting
Facility emergency lighting must be configured to allow attendants and patrons enough lighting to safely exit the ride and area.
2-12B Restart Procedures
Even if the power comes back on, lower the platform to its full down position, using the manual lowering procedure para. 2-11C. If the power is normal, you can follow the normal Start-up procedures para 2-
2.
2-13 Ride and Facility Evacuation Procedure
Terminate the ride from the PC. Quietly and calmly, have the queue line begin exiting the facility. Lower the unit(s) open and unbuckle all patrons and assist with the evacuation of the facility. Follow the system shut down procedure if time permits or at least press the “E-Stop” this removes power to the electric motors. NOTE: It is most important that the power to the motors is disabled.
2-14 Ride Termination Conditions
1. Any abnormal vibration or abrupt motion changes that would not be considered part of the normal
operation.
2. Any undue movement of either the fiberglass, covering panels, A-frames or any hinges or fabricated
metal that would indicate fatigue, fracture or loose bolts.
3. Any type of electrical problem that would effect continuation of the game and could include electrical
problems within the building that could inadvertently affect the operation of the simulator.
4. Any computer malfunction that would include system lock-up, program termination or any other
condition that would affect game play.
5. Any condition with the movement that is abnormal (i.e. the TV set showing a roll where the simulator
remains stationary).
6. Any loose objects that roll around inside the cockpit as these items would damage the patron as well as
the components inside the cockpit.
7. Any signs that the concrete anchors may be loose by allowing the unit to walk or move.
8. Any signs of smoke or sparks which would indicate the potential for fire.
9. Any condition where the passenger was tampering with the system such as pounding on the fiberglass
or undue pressure on the cockpit.
2-15 Operational Restrictions
There are certain conditions that the machines should not be operated under. These conditions are described below.
2-15A Intoxication
If a patron is under the influence of any drugs or alcohol they should not be allowed to utilize the equipment.
2-15B Heart Conditions
Any heart or other similar condition would preclude a passenger from riding the simulator.
2-15C Pregnancy
It is not recommended that women who are pregnant ride the simulator.
2-15D Weight and Height Restrictions
The patrons must be at least 48” (1.22 m) tall and total weight is not to exceed 500 lb. (226.8 kg) with no more than a 100 lb. (45.36 kg) difference between the passengers.
2-15E Electrical Storms
It is up to the discretion of the owner operator to operate during an electrical storm. However, it is NOT recommended to rely on the internal facility safe guards to protect the equipment. When in doubt, shut down the system to ensure safety of not only the passengers but also the safety of the system.
2-16 Daily Inspection Checklist Description
The Daily Checklist is to be completed by the first shift attendant operating the MT3000 as well as the second shift attendant (if applicable) at the beginning of his/her shift. These sheets must be filled out on a daily basis. DO NOT check off the items in the checklist unless you have performed the required inspection. This maintenance is required to maintain optimum performance of the MT3000. The master copy of this checklist can be found at the end of the Operator’s Manual.
CHAPTER 3 – SUGGESTED POSTINGS and Manufacturer’s Specifications
3-1 Manufacturer’s Specifications
Reference Standard: ASTM-F24 Standards on Amusement Rides and Devices
1. F583 Maintenance Procedures for Amusement Rides and Devices
2. F893 Inspection of Amusement Rides and Devices
3. F1159 Design and Manufacture of Amusement Rides and devices
MaxFlight, Corp., at the time of the initial design and prototype manufacture, determines by calculations and testing the appropriateness of the functional design criteria. The visual esthetics of the ride are also evaluated and together with the functional design criteria make up the manufacturer’s design specifications. These design specifications are adhered to on all subsequently produced rides of the same style. Occasionally, through field experience, it becomes necessary to specify a modification to the original design specifications. Actual modification to meet the change in design specifications can only be
performed by qualified personnel, following the directives of a MaxFlight, Corp. Service Bulletin, Service Kit, or a MaxFlight, Corp. representative, where applicable.
Any modification performed on a MaxFlight, Corp. product outside the recommended directives established by MaxFlight, Corp. as referenced above, constitutes an unauthorized modification. MaxFlight, Corp. specifically disclaims any liability for loss associated with any unauthorized alteration and/or modification to any of its products. MaxFlight,Corp. will not issue letters for the operation of rides which do not meet the manufacturing specifications; this includes cases where the non-conforming modifications of an aesthetic nature only.
It is the responsibility of the individual inspector to thoroughly inspect the ride as deemed necessary, based on his knowledge and field experience to determine that the ride meets the manufacturers and/or is safe for operation.
3-2 Suggested Postings
This chapter also contains notices that we suggest be placed near the unit to promote the safety of patrons
as well as operators and to ensure proper operation of the ride.
EMERGENCY PROCEDURE
POSTINGS
Emergency Stop Procedure
The Red Emergency Stop Button, located on the side of the command consol, MUST be depressed IMMEDIATELY. This will deactivate the Electric Motors. The unit will need to be leveled manually on
both the Pitch and Roll axes. Located on the back of the Lift Motor is the manual brake release knob. SLOWLY turn the knob clockwise until the unit lowers from the elevated position. Adjust the lowering speed by the amount you turn the knob. After the ride has lowered, open the canopy, raise the harness restraints and aide the patrons in exiting if necessary.
Ride and Facility Evacuation Procedure
Terminate Game Play from the host PC.
Quietly and calmly, have the Queue line
begin exiting the facility. Lower the
unit, open the canopy, raise the
harness(s) and unbuckle the patron(s),
then assist with the evacuation of the
facility.
NEW EMERGENCY RAISE
PROCEDURES
FOR
ELECTRIC MACHINES
This Emergency Procedure to be used anytime if/when the Motion Platform lowers in a abnormal way, ie: Contacts the stands, floor or is stuck half way between all the way UP or DWN.
1. Anytime an abnormal action occurs on the motion platform the operator MUST immediately depress the E-Stop on the side of the command console.
2. Verify that the E-Stop is depressed.
3. On the Lower Right corner of the Task Bar right click with the mouse on the icon that contains a checkmark in a green circle. This opens a Properties window.
4. Click on Emergency Raise, another control window will open up showing a STOP and RAISE icon.
5. Pull out the E-Stop on side of command console. Verify immediately that there is no motion on the platform. If there is push E-Stop back in immediately and then back out, this will reset the brakes on all drive motors.
6. Click on RAISE icon, the unit platform will rise approximately ½ to ¾ of an inch at a time. It will do so until it contacts the upper limit sensors and stop.
7. When motion platform is all the way UP, DEPRESS E-STOP.
8. Manually level the platform in Pitch and Roll.
9. Lower the platform using the manual lowering procedure, by turning the brake lever on rear of lift motor clockwise slowly until the platform lowers.
10. Lower all the way. When down on the stands open the cockpit and help patrons out.
11. Call Maintenance for repair and/or unit testing to certify that this unit is safe to operate.
PATRON NOTICE
Maximum Passengers Per Ride: 2
Maximum Combined Weight: 500 lbs. / 226.8 kg
Minimum Height Per Passenger: 48 in. / 1.22 m
This ride is NOT RECOMMENDED for persons who:
Are under the influence of alcohol or any type of drugs. Are pregnant. Suffer from Motion Sickness or Claustrophobia. Anyone having Heart Conditions, Back or Neck Ailments
or any Serious Disabilities.
Epileptic patrons; due to the special strobe and lighting
effects that are known to trigger seizures
All loose articles such as pens, loose change, etc. that may come off during flight should be removed.
Patrons have a responsibility to exercise good judgment
and act in a responsible manner while riding the MT3000.
Patrons have a responsibility to become familiar with and
obey all oral and written warnings and instructions prior to and during their use of the MT3000 simulator.
The MaxFlight MT3000 is intended for the enjoyment of patrons and the above information is for your safety and well being.
MaxFlight Corporation
750 Airport Road Lakewood, NJ 08701
Phone: (732) 942-9898 Fax: (732) 942-1114
Electric MT3000 Daily Inspection Checklist
Date of Inspection: AM Inspected By:
PM Inspected By: * These sheets must be filled out completely and kept in your records.
AM Check PM Check
Inspect projector for proper operation and cleanliness Make sure that the ductwork is secure and functioning properly
Make sure the screen assembly and padding are secure and in good condition
_____ _____ Ensure the Emergency Stop Button is functioning properly
Check to see canopy sensor works properly
Make sure the sound system and speakers are secure and operational
Make sure the cockpit Occupant Panic Switch is functioning properly
Inspect harnesses for proper operation and condition
Inspect seat belts for proper operation and condition
Make sure gas spring safety clips are secured properly
Make sure canopy alignment pins are tight
Inspect the Cockpit latch for proper operation and condition
Check stairway for any movement
Make sure the tail boom stand is in good condition and its proper
location
Make sure the concealment panel on the tail cover is secure
Make sure all pine tree fasteners are in place and panels are secure
Ensure that the molding on the cockpit and tail boom cover is intact and secure
Make sure tail cover bolts are snug Inspect all fiberglass for any visible damage
Check for general ride cleanliness
at the center weldment to ensure that there are no cracks, also inspect the safety
properly
NOTE: When inspection is completed, run one full ride cycle to ensure all system components function properly
Inspect any entrances, exits, stairways, ramps, fencing, guarding and barricades
Inspect the flange welds of the Right/Left Pitch Shafts and Counterweight shaft
wire and bolts for security
Ensure the Manual Leveling and Lowering Brake release Levers are functioning
APPENDIX A – SITE CONFIGURATION REQUIREMENTS
To determine the site configuration, there are several factors that need careful attention.
1 - Available Floor Space
Each unit has a footprint of 12’ 8” (3.9 m) wide by 17’ 3”’ (5.26 m) deep, including the loading platform. Depending on the site topography, the actual configuration will vary.
2 - Ceiling Clearances
The ceiling height requirement is 12’ 10” (3.9 m) with a pathway of approximately 4’ (1.2 m) wide at the top, 2’ (0.61m) either side of center.
3 - Floor Loading Capabilities
Floors must be able to support the weight of the units. To obtain this information, consult an engineer or an architect.
Approximate Unit Weight – 4200 lbs (1909 kg) Load Distribution per Square Foot – 25.26 lbs (11.4 kg)
4 - Aisle Clearance
Consult local building codes. A minimum of 6’ (1.83 m) is recommended, but should not supersede the local building codes.
5 - Entrances & Exits
Egress routs must be clear and unobstructed. Local building codes will dictate.
6 - Environment
Keep facility operating temperature reasonably stable. Temperatures less than 80 degrees Fahrenheit with humidity levels less than 60% would keep patrons comfortable and keep equipment functioning well. Also, for the best visual effect, facility lighting should be kept low.
Warning – If the environment is not stable it will cause damage to the electronic equipment.
7 - Floor Finishes
A carpeted floor is the preferred floor finish. Tiled floors and bare concrete floors are okay but may require placing the machine on an anti-slip pad.
8 - Truck Routes
Depending on the size of the purchase, there could be a need to have access to the facility capable of accommodating large freight trucks, which require maneuvering room.
9 - Docking
Obtain and forward dock heights before shipping arrangements are made so that accommodations can be made for the ease of unloading.
10 - Freight Elevators
When installing units that are above the ground or dock level of your facility, examination of freight elevators for capacities, size and operability is necessary. Schedule time and operators for the day of delivery where applicable.
11 - Electrical Configurations
U.S. CONFIGURATION Facilities with available three-phase service need: A. 2 circuit single-phase, 110 volts, 20 amp, 60 Hz B. 1 circuit three-phase, 208 volts, 30 amp, 60 Hz
EUROPEAN CONFIGURATION Facility requirements are: A. 2 circuit single-phase, 220 volts, 10 amp, 50 Hz B. 1 circuit three-phase, 230 volts, 20 amp, 50 Hz
HONG KONG CONFIGURATION Facility requirements are: A. 2 circuit single-phase, 110 volts, 15 amp, 50 Hz B. 1 circuit three-phase, 230 volts, 20 amp, 50 Hz
12 - Public Barrier System
Barriers may need to be set up to restrict patrons from coming within reach of the machine while in operation. It is not the responsibility of MaxFlight to provide or install the public barrier system.
MaxFlight
MT3000(B)
”ELECTRIC”
Technical Manual
CHAPTER 1 – THEORY OF OPERATION
1-1 Introduction
To understand why certain steps have to be performed while running this motion simulator you should know how the unit does what it does. You also need to know how each part plays its part so when something should go wrong, it can be corrected with minimum down time.
NOTE: The Inverters must be matched at the factory to the power available in the field
installation. The motors can be rewired for various inputs but the inverters cannot.
1-2 ELECTRICAL
1-2A Input Power: 115/20 VAC one phase 60hz for computer, blowers, projector, audio amplifiers.
208/440/477 VAC three phase, for drive motors.
.
1-2B Power Box: Contains the following;
1. Three frequency drive invertors that are the same a. Pitch b. Roll c. Lift
2. Frequency drive for the counterweight motor
3. Three brake control relays
4. CPU interface distribution box, serial control bus
5. Main power relay contactor and thermal overload protect
6. Receptacles for all connections
7. Cooling fan
8. Brake resistors for the big drive motors (three)
1-2C Electro Magnetic Interference (EMI)
EMI is a problem when you have high current wires laying parallel with low current/voltage wires. When the magnetic field about a wire changes, that change induces voltage spikes or signal interference into associated wires. If this becomes a problem there are ways to correct this. One, is limiting induction on other wires by using shielded cables and connections. The other method is to space wires apart or run them ninety degrees to each other. In this system we use both methods to limit power interference into video, audio and control signal cabling.
1-2D Roll Axis
Roll Motor: Three phase AC motor. Mounted in the center weldment with four bolts and shims for spacing. Roll shaft and hub assembly gets mounted through the center of the gearbox. Gearbox pre-filled at factory. A key transmits torque to roll shaft.
Roll Brake: receives 220 VAC to the rectifier inside the enclosure. The coil is a 220 VDC unit. It has a manual release lever.
Roll Encoder: computer via the interface board and motion control board.
Mounted on the end of drive motor. Stops motor rotation and holds the axis where last left. It
Mounted on the end of the roll motor shaft. Sends roll position of the platform back to the
1-2E Pitch Axis
Pitch Motor: A motor gearbox combination mounted to the left pitch shaft. Physically moves unit in pitch axis. A key mechanically transmits torque from motor to the shaft. Filled with gear lube at the buildup of the unit. Pitch Brake: rectifier inside the enclosure. The coil is a 220 VDC unit. It has a manual release lever.
Pitch Encoder: computer via the interface board and motion control board.
Mounted on the end of pitch drive motor integral to the unit. . It receives 220 VAC to the
Is a 400 or 120 line encoder mounted to the motor shaft. Sends pitch position to the
1-2F Lift Axis
Lift Motor: Motor brake combination. Mounted at the right rear inner side of the A frame. Connected to a 90-degree gearbox via couplings and drive shaft. Drives, through couplings, the lift jack gearboxes at each side of the base. Lift Brake:
Lift Encoder: that gives height feedback to the computer via the interface and motion control boards.
Mounted at end of the motor. Controlled by a 220 VAC coil.
Mounted to the drive axle from motor to the ninety degree gear box. A 400 or 120 line unit
1-2G Counterweight Drive System
Drive Motor/Brake/Gear box mounted on top of center weldment, attached to a horizontal drive screw that moves the counterweight in either direction as commanded by the CPU.
Brake
attached to end of motor, this is a 115 VAC controlled coil.
1-2H Pitch Slip Rings
These units are sealed no maintenance required or allowed.
1. Power Side: Located above the power cabinet right side on the end of the pitch shaft. Feeds wires to the center weldment to the roll motor/brake and counterweight motor/brake.
2. Signal Side: Located at the end of the pitch shaft left side right before the pitch motor. Feeds all the signals to the center weldment. Projector video, roll encoder power and signal, HAPP box joystick signal on M/T3000, power to the cockpit area, canopy sensor and occupant E-Stop.
1-2I Blowers
1. 4.5” blower mounted on pitch motor.
2. 3.5” blower for the projector.
3. 2- 4.5” blowers mounted at rear of cockpit for ventilation.
1-2J Power Strips
One left inner rear side of A-frame and one located under seats of the cockpit and one in base of command console.
1-2K Sensors
One left upper limit sensor, one right upper limit sensor, one lower limit sensor, one canopy sensor and one demo switch sensor.
1-2L Switches
There is one Occupant Safety Switch between the seats in the cockpit and one E-Stop switch on the side of the command console.
1-2M Encoders
All encoders (three) are the same. A 400 line, metal disc type. Power to them is from the computer, a 5 VDC signal powers the light diode that shines through the disc to a receiver diode.
1-2N Interface
Interface Control Boards are by Omnitech and located behind left front cabinetry.
1-2O Roll Slip Rings
Located between the weldment and the cockpit. Mounted over the roll shaft it passes the signal to the cockpit. These units are sealed and no maintenance allowed.
1-2P Steering Wheels/Throttle/Brake and HAAP Box (CIB1000) or( USB UGCI) Interface
There are two steering wheels and two sets of Gas/Brake pedal units mounted on the floor boards. These units interface to the HAAP (USB UGCI) controller installed beneath the seat area. The HAAP box is powered by a DC eliminator transformer that is plugged into the AC power strip. The USB interface is powered by the computer directly. The signals are transferred to the CPU via a DH9 connector by way of the roll and pitch signal slip rings to the CPU Com#2 input to the mother board (Older Style Units). On later style units the signal is routed directly to the computer along the USB bus cable. The controllers are calibrated within the window program and Monster Truck program configuration windows. See setup instructions in Technical Section starting at paragraph 5-20.
1-3 Mechanical
1. A-frame - two each, right and left.
2. Center weldment.
3. Pitch arms two
4. Tail shaft
5. H frame assembly, attached to the tail shaft
6. Counterweight gear and gear box
7. Counterweight @300 pounds
8. Chair assembly
9. Seat back assembly
10. Lift drive network
11. Roll motor mounting
12. Pitch motor mounting
13. Roll hub assembly
14. Fiberglass cockpit shells
15. Front stand
16. Rear stand
17. Entry stair assembly
18. Cabinetry
1-4 COMPUTER SYSTEM
Computer System/Control Console
1. CPU- audio card, video card, mother board, Voodoo 3dfx card, motion control board, network card, modem board, power supply, hard disk drives, CD drive, and software to control it all.
2. Monitor
3. UPS (Uninterrupted Power Supply)
4. Power audio amp
5. Audio pre-amp
6. Cabling
1-5 What Causes the Unit to:
1-5A Raising
NOTE: In the following brake “OFF means brake solenoid is powered, allowing motor rotation. Motor brake “ON” is brake solenoid de-energized and brake is applied preventing rotation.
When you click on the “RAISE” icon on the program window, this signals the CPU that you want to start
the raise sequence.
1. LIFT BRAKE “ON” CPU signals the motor drive invertors of pitch/roll to set the brakes to “OFF”
2. Pitch, roll and lift encoders are set to zero and monitored for count by CPU. Roll axes is locked at this time brake ON.
3. Lift brake “OFF”, platform raises @2.5” and stops the raise command to allow platform to level, Lift brake back “ON”.
4. Monitoring the pitch encoder, the counterweight moves opposite the heavy end, stops, reverses direction, stops. The CPU counts the encoder value takes the average and takes ½ the signal to drive the counterweight to null or balanced position. Pitch motor brake is turned “ON” thereby locking the axes to zero before the remainder of lift occurs. Also, the CPU is now monitoring for a Roll or Pitch movement. Should either occur and move greater than 15 degrees, motion is stopped immediately and all brakes applied. Emergency lowering must be done.
5. Lift brake to “OFF” , CPU monitors lift encoder for the rest of the raise command. Platform
raises a max. of 29.75”, calculated by counting lines per revolution per inch of raise.
6. Platform reaches the top, stops, lift brake turned “ON” when upper limit switches are reached.
Upper limit switches do not stop raise power of lift motor. They are only a signal to the CPU that the platform has reached the upper limit and it is safe to allow full motion.
1-5B Lowering
At the completion of a programmed ride or anytime normal lowering is desired the following occurs:
1. CPU commands pitch/roll brake “ON”.
2. CPU while monitoring the lift encoder during decent, counts the lines per inch. Lift brake “OFF” lowering initiated. CPU also monitors for 15 degree safety movement in Pitch/Roll axes.
3. CPU measures @27” of decent and slows the lowering speed.
4. CPU measures @29” of decent and slows motor again.
5. At @29” the CPU commands pitch/roll brakes “OFF”, these stay off for remainder of action.
6. Platform comes to rest at @29.75”, hits lower stop bar, CPU stops lift motor drive and turns lift brake to “ON”
7. Lowered or down sensor is enabled, this signals the CPU to zero all the encoders, motion com and Maxzilla program are reset to default start ready for the next cycle.
1-5C Stop
STOP is a command given by:
1. Computer during a normal cycle of operation that is semi-automatic in nature.
2. Manual directed via the CPU by the operator. Stops all motion if in a running program. Stops motion when testing an axes in manual test.
3. E-Stop manually removes all power to the motor drives and applies all the brakes on all the motors instantly. This halts all motion instantly.
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