ID-AL EP220, EP230 User Manual

® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
MANUAL
EventPlayer mkII
Show controller
Audio and DMX player
EP220 et EP230
® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
Table of contents
A - Safety instructions ............................................................................. P1
B - Product information ........................................................................... P3
1 - Product presentation ......................................................................... P4
2 - Functionnalities ................................................................................. P4
3 - Installation ........................................................................................ P5
4 - Operation mode and naming of les ............................................... P10
5 - Menu and conguration ................................................................... P21
6 - Show control and DMX link ............................................................. P23
7 - Timestamped Programming control (Scheduler) ............................. P25
8 - Auxiliary input .................................................................................. P27
9 - Serial RS-232 Protocol .................................................................... P28
10 - Ethernet Link ................................................................................. P32
11 - Firmware update ............................................................................ P35
12 - Reset Factory ................................................................................ P35
Annexe A - Specications ..................................................................... P36
Annexe B : Infrared remote control....................................................... P37
ID-AL products are exclusively manufactured by Waves System
LA VILLE EN BOIS - 44830 BOUAYE - FRANCE Sales and information: +33 2 40 78 22 44 E-mail : info@id-al.com
Web site: http://www.id-al.com and www.wsystem.com
Technical department : support@wsystem.com
Technical support : For a detailed list of the technical support options, we suggest you to visit our site www.id-al.com.
Information in this manual is subject to change without notice and do not represent any commitment from Waves System. The equipment described in this manual is supplied under condition of the terms of license specifying the legal use conditions. This manual can’t be reproduced or used, in whole or in part, in any form and by any mean, for other use than private, without the written permission from Waves System.
ID-AL is a trademarks of Waves System.
® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
ACAUTION! DO NOT EXPOSE TO HUMIDITY & DUST!
Unplug the power supply cable before any servicing
FOR YOUR SAFETY, PLEASE READ THE USER’S GUIDE CAREFULLY BEFORE OPERATING
YOUR PLAYER.
A. SAFETY INSTRUCTIONS
A.1 CE marking
The CE marking is found on the nameplate, at the rear side of the device. It certies the conformance of
the device with the low voltage CE Directive, according to the EN 55022 standard, and the Electromagnetic Compatibility Directive 61000-4-x.
A.2 Directives
• The requirements related to the electromagnetic compatibility and low voltages directive are met.
A.3 Overview
• The user manual is an integral part of the product. It must always be kept handy & close by. Proper
usage conforming to the product intended purpose involves strict compliance with the instructions given in this manual.
In the event of return of the equipment, the user manual should be handed over to the new purchaser.
The sta󰀨 should receive instructions concerning the proper usage of the device.
• Only usage of genuine parts ensures perfect safety for the user and correct operation of the device.
Moreover, only accessories mentioned in the technical documentation or explicitly approved by the manufacturer must be used. In the event of usage of accessories or consumable products from other brands, the manufacturer cannot stand guarantee for the correct and safe operation of the device.
• Damages caused through usage of accessories or consumable products from other brands will not entail right to any benet under the terms of warranty.
• The manufacturer will be liable for the safety, reliability and functioning of the product as long as the assembly, settings, modications, extensions and repairs have been carried out by the manufacturer or
a company approved by the manufacturer and if the device is used in accordance with the instructions mentioned in this manual.
• The player complies with the technical safety standards in force at the date of print of this manual. All
rights reserved for the electrical diagrams, procedures, names and devices mentioned herein.
• Any reproduction of the technical documentation, even partially, without the written authorization from
Waves System is prohibited.
A.4 General Safety instructions
This device has been shipped out from our facilities in perfect working condition. In order to preserve these conditions, for safety and to avoid any risk of accidental bodily injury, the user must imperatively follow the safety instructions and read the ‘Caution!’ messages included in this manual.
This device, made by Waves System, has been designed in a way that practically eliminates any risk if it is used in accordance to its intended purpose. Nevertheless, with a concern for safety, we would like to draw your attention to the following instructions:
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® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
• When using the device, comply with all local rules and regulations in force. Any modication or
conversion of the device automatically entails loss of the homologation. The operation of a modied device
is liable to a penalty. In the interest of occupational safety, the operator and the user are held responsible for complying with the regulations.
• Keep the original packing for a possible product re-shipment. Also ensure to keep the packing material out
of children’s reach. Only this original packing ensures optimal protection for the product during transportation. If a product reshipment appears to be necessary during the guarantee period, Waves System is not liable for any ensuing damages arising during the transportation and attributable to a defective packing.
• This device is used to broadcast video and audio les. It should be used only by persons whose training
or knowledge ensures proper handling.
• Before every use, the operator must check that the device is in perfect working condition.
• This product must not be used in places where there is a potential explosion risk. Besides, it must neither
be used in an environment favouring combustion nor in a humid or excessively hot or cold location.
A.5 Safety instructions against risks due to electric currents
• The device must be connected to a grounded AC power outlet or a European standard outlet installed
as per good professional practices.
• Before connecting the device, check that the power supply voltage and frequency match the specications
indicated on the device.
• Before powering, check that the device and cables are not damaged. Damaged cables and connections
must immediately be replaced.
• Never allow the power cords to come in contact with other cables. Handle the power supply cable as well
as all other cables connected to the mains with extreme care.
• Always connect the plug-in connector in the end. Ensure that the On/O󰀨 switch is in ‘O󰀨’ position before
connecting the device to the mains. The mains outlet must remain accessible after the installation.
• Check the device and its power supply cable from time to time. Disconnect the device from the mains
when it is no longer used or for the purpose of maintenance.
• Handle the power cord by using the plug-in connector only. Never remove the plug-in connector by
pulling the power cord.
• Electrical connection, repairs and maintenance must be carried out by qualied personnel.
• Do not switch on or switch o󰀨 the device within a short span of time as this will reduce equipment life.
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® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
A.6 - Terms of use:
• This product has been designed for indoors use only.
• If this device has been exposed to very high temperature uctuations (e.g.: after transportation), do not
connect it immediately. The condensation formed inside the device could damage it. Allow the device to attain ambient temperature before connecting it.
• Do not shake the device, avoid sudden movements during its installation or handling.
• When selecting the spot for installation of the player, ensure that it is not exposed to a high source of heat, humidity or dust. There should not be any cables lying around as they might jeopardise your & others safety.
B. PRODUCT INFORMATION
B.1 Correct usage
The player is used to broadcast audio/video les automatically.
Correct usage involves compliance with the instructions given in this manual as well as with the requirements concerning installation.
B.2 Incorrect usage
Any other usage or usage beyond the scope of this application is considered as incorrect usage. The manufacturer shall not be liable for the damages ensuing from it. The user shall bear full responsibility for the risks incurred.
B.3 Delivery details
EventPlayer EP220 or EP230 External power supply and its power supply cable Infrared remote control User’s manual
B.4 Specications
Audio/video Player model : EP220 or EP230 Nominal electrical values of the power supply connection Voltage (V) 100 to 240
Frequency (Hz) 50-60
For details see Annexe B
B.5 Installation
The device must be installed in a dust free area.
Do not install the device directly against a wall. To avoid overheating, the ventilation openings must not be blocked. Take care to leave an empty space above the ventilation slits.
B.6 Electrical connection
Before activation, check whether the mains voltage matches with the voltage indicated on the rating plate.
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
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1 - Introduction
EventPlayer mkII is an audio and DMX player providing Show Control function. The les are stored on a microSD Card or USB ash memory device. This standalone player can read les automatically according
to a broadcast schedule or upon triggering by external events.
The Show Control function consists of sending commands to the 8 output contacts, programmed values to the DMX channels or/and instructions through the serial link in synchronisation with the audio.
EventPlayer is used in sound & light shows, event driven industry, monuments displays, audio automation and integration projects for museums, exhibitions, retail, theme parks & tourist attractions…
2 - Features
Interactivity: EventPlayer is an interactive player.
l Broadcast pattern dened by le names l Electrical contacts: 8 inputs combinable up to 255 inputs to trigger les through sensors, push-buttons,
relays …
l Commands through the RS-232 serial link. A simple protocol is used to send commands to the player. l Commands via a web page through the Ethernet link. l Time programming. Integrating an real time clock, the player broadcasts les according to a schedule
created using the «ID-AL Scheduler» software.
l An built-in infrared sensor allows remote control (optional external infrared sensor - EP230)
Show Control : EventPlayer mkII reads audio les and events les in the same time (sync). The events
are command to the outputs:
l DMX Data on the XLR output to peripheral (dimmer, LED device , moving heads....)
l 8 output contact to control relays, motors, lamps...
Autoplay: EventPlayer starts automatically on powering on. This feature is programmable and can be disabled.
Playback: The audio les are stored on a SD card or an external USB device. The playback pattern is dened by le & directory names.
Audio input: The player o󰀨ers a line level auxiliary audio input. The input is switchable through triggering
and programming. The player acts like a message box inserted in an existing sound system. A Fade in/ out is programmable to ensure a smooth transition.
RS-232 serial link: EventPlayer mkII can receive/send data from/to an external device.
Ethernet link: The player can be controlled by Ethernet network. (html web server) and the media could
be updated using FTP transfer.
® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
3 - Installation
1 2 3 4 5
EP230 Only
15 - External infrared sensor 16 - USB Device 17 - 8 inputs contact 18 - 8 outputs contact 19 - 5v power output
EP220 and EP230
7 - Auxiliary audio input 8 - Line audio output
9 - Amplied speaker output
10 - Input contact 11 - RS-232 link 12 - Ethernet link 13 - USB Flash memory connector 14 - power supply
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First use: EventPlayer mkII are factory setting congured with parameters by default and the player must
operate on inserting a prepared media dedicated to.
1 - Insert a prepared microSD or USB ash memory.
1 - microSD 2 - DMX output 3 - LCD display 4 - Volume and menu 5 - Activity LED 6 - Infrared sensor
OR
microSD card
USB ash memory
Note : If you connect a microSD card and a USB ash memory, microSD will be used not the USB
6
15 16 17
18
19
7 8 9 10 11 12 13 14
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
2 - Connect speakers or a sound system to the audio output, the PSU and switch on the player
Power Supply Unit: We recommend you to use the PSU provided with the player. If you use another
PSU, you have to respect the 12V specied voltage although the player can be power supplied between 10V and 15V. The power consumed depends on the power level of the amplier.
Preparation of the medias:
Brand new USB ash drive are usually «FAT32» formatted. If you must format a stick, select the FAT32 format according to the memory size. If the size of the les
are over 4GB, select NTFS format.Other types of formatting do not work.
If you use Windows PC computer, latest versions do not allow to format high capacity medias(>32Go) system FAT32. In this case you must obtain a formatting software. Many softwares are available , some
free, others payable that you will easily nd on internet.
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Amplier
Speakers
12v power supply
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
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Internal input schematic
l In - Trigger input l +V - power supply output for an external
peripheral device
l G - Ground
Optocoupleur
3.1 - Connections
Connection is directly from the sensor/push button to the player trigger input.
Push button
IR Sensor with «NO» contact output
Note: +12v is a transfer of the main external PSU. The provided power will not exceed 500mA.
® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
3.2 - Connexions - 8 input - EP230 only
Up to 8 inputs, the connections are direct. Over 8 inputs, you need to make a combination using diodes or other electronic system according to binary combination.
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Relation of 3 inputs combination and folder name:
SW1 = Folder 001 SW2 = Folder 002 SW3 = Folder 003 SW4 = Folder 004
Relation from 8 input to folders name:
SW1 = Folder 001 SW2 = Folder 002 SW3 = Folder 004 SW4 = Folder 008
SW5 = Folder 016 SW6 = Folder 032 SW7 = Folder 064 SW8 = Folder 128
Example to play folder 001 or 002
Example of combination to play folder 021
Example for use SensoPad
powered by the player to
play folder 001
SW5 = Folder 005 SW6 = Folder 006 SW7 = Folder 007
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
Out x
G
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3.3 - Contact output - EP230 Only
The EP230 player can control an output contact to switch on/o󰀨 some peripherals like LEDs, small motors, relays... The output is setup (on/o󰀨) by the name of the folder.
The contact output is an electronic switch named «MOSFET». (see schematic). You can control up to 60V / 500mA max device. You can’t control device with high power. In this case, you need to use a relay.
Output schematic
Note: +V is a transfer of the main external PSU. The provided power will not exceed 500mA.
Example of a connection to control a LED in
direct or a relay with an external power supply.
You can use the 5V output to power an external peripheral. Max 1A.
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
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4 - Operating mode
Compatibles les:
.MP3: audio les MP3 format ( see appendix B) .WAV: audio lesWav format ( see appendix B)
The le and folders names dene the playback mode. The les and folders must be stored and copied according to a specic organisation described below.
4.1 Organisation of the folders:
Only ONE folder level is allowed at the root. The folder names are composed of 3 digits (000 to 999) followed by optional parameters and the name of your choice. You should not use special or accentuated characters . Example : 001 003 [J002] 034 folder name 247 [V+02] [SEQ] my folder
The folder number identies the folder to use at the power on
of the player, during a jump or an input triggering. You can
use any number between 000 & 999.
l The rst three digits represent the folder number and
therefore its main name
Folders are numbered from 000 to 999.
Example : 000 : Folder N°000 - «Autoplay» folder which is automatically played when the device is powered on. 001 : Folder N° 1 034 : Folder N° 34
The folder number is used to dene the playback order, it identies the folder to use during a jump or an input triggering. You can use any number between 000 & 999.
IMPORTANT : The 4 input contacts allow the triggering of the folders numbers corresponding to these 3 digits, as per a binary order from 001 to 015. It is possible to modify the numbers of the triggered folders
by editing le cong.txt. (See chapter 5).
Folder 001- > Input 1 Folder 002 - >Input 2 Folder 003- > Input 1+2 Folder 004- > Input 3 Folder 005- > Input 1+3 Folder 006- > Input 2+3 Folder 007- > Input 1+2+3 Folder 008 - >Input 4 Folder 009 - >Input 1+4 Folder 010 - >Input 2+4 Folder 011 - >Input 1+2+4 Folder 012 - >Input 3+4 Folder 013 - >Input 1+3+4 Folder 014 - >Input 2+3+4 Folder 015 - >Input 1+2+3+4
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
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Special case: Folder 000 is the folder which will be played by default when powering on. When powering
on, presence of this folder is checked ; if it is present, the player plays les of this folder.
If this folder is missing, the player turns in to stop mode.
Note: The folder which is read by default when powering on can be modied in the conguration menu. (see chapter 5)
Additional Parameters - Optional Tags:
To modify the conduct of the player, you can add optional parameters within the folder name. These parameters are boxed with the symbols «[« «]». You can add several parameters within the folder name.
[Jxxx] - Jump to another folder after reading the current folder or play in loop [RET] - Returns to the previous folder after reading the current folder [RND] ou [SEQ] - Species random or sequential playback mode for the current folder [V+xx] ou [V-xx] - Controls the volume level of the folder [NT] – Dene interruption modes [RSxxx] – Sending of RS232 codes [WHL] - Play the folder during all the time that the corresponding inputs is activated [NXTxxx] - Play a dened number of audio les from the folder [AUX] - Select the auxiliary input after reading the current folder
EP230 only:
[Rxxx] - Active or deactive the outputs contacts when play folder
Note: If no optional parameter has been indicated, the player reads randomly the folder in full and then stops. The folder can be intterupted
l [Jxxx] - Jump to the Folder xxx at the End of the Playback of the Folder
This tag denes the behavior at the end of the playback of the folder. It indicates the 3-digit number (xxx
from 000 to 999) of the next folder to play, which can also be the number of the folder itself in order to play it in a loop. By default, if this tag is missing, the playback stops at the end of the folder.
Example : 001 [J002] Jump to folder 002 after playing folder 001. 003 [J003] Jump to folder 003 after playing folder 003 -> create a loop of the 003 folder. 008 [J023] Jump to folder 023 after playing folder 008. 458 [J999] Jump to folder 999 after playing folder 458.
To play in a loop some audio les on startup, the folder 000 must be used and tagged with [J000]
l [RET] - Return to the Previous Folder at the End of the Playback of the Folder
During the playback of a folder, if an event or a tag instructs to play another folder tagged with [RET], then the player jumps to the new folder. At the end of the playback of this new folder, the player jumps back to the initial folder.
This function can be used to resume the playback of a folder interrupted by the playback of a message triggered by an event.
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Example: 001 [J100] After the folder 001 playback, jump to the folder 100. 002 [J100] After the folder 002 playback, jump to the folder 100. 100 [RET] After the folder 100 playback, return to the previous folder (001 or 002).
In the above example, after the playback of the folder 001 or 002, the folder 100 is played, then the player jumps back to the initial folder (001 or 002).
Note: The [RET] tag has only one level of return, i.e. the target folder is always the previously played folder, whatever the number of folders tagged with [RET] played in a row.
l [SEQ] or [RND] - Sequential or Random Playback Mode
By default, without this parameter, the folder is played in random mode.
[SEQ]: playback the les of the folder, in numerical ascending order
[RND]: playback in a random order.
Example: 001[SEQ] Play the folder 001 in sequential mode, then stop. 002[RND][J002] Play the folder 002 in random mode and in a loop. 003[J001] Play the folder 003 in random mode, then jump to the folder 001.
By choosing [SEQ] you select the sequential mode, meaning a reading in a dened order. The sorting is made through a numerical order it has to say in the order of the numeros of the names of the les. The les in the folder can be numbered from 001 to 999.(see next chapter related to les organisation within
the folders for the naming details).
In a dened order [SEQ], the les which are not numbered are ignored.
l [V+xx] ou [V-xx] – Volume folder setting
The name of the folder can act on the output volume. This function is used to broadcast messages loud
more or less than others les.
The increase or decrease of the volume by the volume tags is always done relatively the main volume. The xx parameter of the tag [V+xx] and [V-xx] is the number of volume steps to increase or decrease the main volume. It is always written with 2 digits (example: 01, 32, 64). It is between 00 and 64.
Example : 001[V+05]: increase the volume level from 5 steps during the folder playback 001[V-03] : decrease the volume level form 3 steps during the folder playback
At the end of the reading of the folder, the volume level goes back to its previous level.
- If the variation values exceed the minimum or maximum values of the player, the levels are settled to their maximum or minimum.
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l [NT] - This option denes the interruption mode of the folder currently read.
If this option is registered in the folder name, the read le cannot be interrupted and instructions received
are ignored.
Without this option, the reading of the currently read folder can be interrupted at any time by an external action. (input, RS232 ...)
Example: 001 [NT] - The folder can NOT be interrupted. In that case, an action on one of the input contacts, through RS232 or other is ignored and the reading of
the current le is not stopped. Caution! The action is not memorised and the triggering information is lost.
Note: the [NT] tag work exclusively on the change folder commands. The PLAY, STOP, NEXT FILE or PREVIOUS FILE commands are immediately executed.
l [RSxxx] – This tag allows to send bytes onto the RS232 output.
When the folder is called, a list of bytes is transferred by the serial link in order to control other devices
(another player, switching grid, projector, ..) The bytes to send are included in a text le that will be
especially created for.
Value by default : 19200 Bauds - 8 bits – no parity – 1 bit start – 1 bit stop
(modiable through the cong.txt le)
The xxx parameter of the tag [RSxxx] is the number of serial command to send (number of the line in the
«serial.txt» le). It is always written with 3 digits (example: 001, 045, 999). It is between 001 and 999.
The le denition of the bytes to send must be named : serial.txt This le will be copied at the root of the media ( memory card/ash drive)
This le is a text le (raw text without page setting ) that can be created with any easy text editor like
«notepad» from windows or similar. When saving, use «ANSI» coding. Do not use special characters.
The le «serial.txt» of RS232 codes is a text le containing one or several lines. Each of these lines will
include a sequence of bytes expressed in hexadecimal and separated by a space ( from 00h to FFh). You must only indicate the two characters of the wished hexadecimal value.
Each beginning of line of this le should present the following parameter:
#xxx : the xxx number of the line containing the bytes to send related to the xxx of the tag.
[RS002]-> line #002 – the tag [RS002] will send the sequence of bytes of the line #002 of the serial.txt le.
The separator between each byte is a space.
Example of a line contained in the serial.txt le.
#001: 45 85 63 21 78 A5 B2 #002: 98 75 21 35 45 98 #100: 21 35 45 78 A5 B2
It is also possible to add comments in the le by using two times the type «/» (slash)
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// example le
#001: 05 A1 FF E4 // comment in the line #005: 45 85 63 21 78 A5 B2 #100: 98 75 35 45 98 // my command
//other command #064: 48 25 Ce 8b
#128: 4C 8E D9 5A // #999: a4 Fc 48 3e 8B
// comments at the end of the le
An example to allow the triggering of the reading of the folder 001 of another MicroPlayer mkII. #001: 80 01 01
Example of tag:
001[RS001]: Sending of the bytes of the line #001 of the le «serial.txt» on reading of the folder 001 002[RS064]: Sending of the bytes of the line #064 of the le «serial.txt» on reading of the folder 064
Note: If a folder is played in a loop, the RS232 message dened with the [RSxxx] tag will be send at each
loop of the folder.
Example: 001[J001][RS099]: Playback the folder 001 in a loop. At each loop-back of the folder, the message described
at line 099 of the le «serial.txt» will be send on the player’s RS232.
l [WHL] - Play the folder during all the time that the corresponding inputs is activated
This tag allows you to play the contents of a folder as long as the corresponding input is activated. When the input associated with the folder is released, the player applies the output tags added to the folder name. As long as the corresponding input is activated, the folder is played in a loop.
Example:
001[WHL]: The folder 001 is played in a loop while the input 1 is activated. When the input 1 is released,
the player STOP.
002[WHL][J045]: The folder 002 is played in a loop while the input 2 is activated. When the input 2 is
released, the player plays the folder 045.
003[WHL][J999]: The folder 003 is played in a loop while the inputs 1+2 are activated. When the inputs
1+2 are released, the player plays the folder 999.
The player’s dry contact inputs may be associated, it means that any changes in the mix of inputs will be managed at any time by the player.
Example: 000[J000]: The folder 000 is played in a loop when the player is powered on.
001[WHL][J000]: The folder 001 is played in a loop while the input 1 is activated. If the input 2 is activated
in addition to the input 1, the player plays the folder 003.
002[WHL][J000]: The folder 002 is played in a loop while the input 2 is activated. If the input 1 is activated
in addition to the input 2, the player plays the folder 003.
003[WHL][J000]: The folder 003 is played in a loop while the inputs 1+2 are activated. If the input 1 is
released, the player plays the folder 002. But, if the input 2 is released, the player plays the folder 001.
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
l [NXTxxx] - Play a dened number of audio les from the folder.
This setting allows you to play a certain number of audio les from the folder designated by this tag. When the number of audio les played in the folder is reach, the player applies the output tags added to the folder name. If the number of les requested by the tag [NXTxxx] is greater than the number of audio les
in the folder, the player will loop-back in the folder as needed in order to play the exact number of audio
les requested.
With this tag, the player memorize the audio les that are played. This means that the audio les already played by a previous command [NXTxxx] are not replayed if all audio les in the folder are not played.
The xxx parameter of the tag [NXTxxx] is the number of audio le to play in the designated folder. It is
always written with 3 digits (example: 001, 045, 999). It is between 001 and 999.
Example:
001[NXT003]: 3 audio les are played in the folder 001, then the player STOP. 002[NXT001][J000]: 1 audio le is played in the folder 002, then the player plays the folder 000. 003[NXT005][RET]: 5 audio les are played in the folder 003, then the player plays the last folder called. 004[NXT001][SEQ][J000]: The next le is played in the folder 004 in sequential sort.
l [AUX] - Select the auxiliary input after reading the current folder
The EventPlayer mkII player has an AUXiliary audio input. On this input, it can be connected a sound source such as a satellite receiver, a computer, another audio player ... The player is inserted in the main audio program to broadcast messages, news, music ...
The player can be used as a local program or as a backup system in the event of a failure of the main source.
Par programmation horaire ou déclenchement externe (contact d’entrée, Ethernet, liaison série...) le programme musical qui entre par la prise auxiliaire est coupé par un fondu de sortie et le contenu du
répertoire sélectionné est di󰀨usé. Si l’entrée Auxiliaire est à nouveau sélectionnée, le son remonte avec
un fondu d’entrée. Pour revenir du mode auxiliaire et lire un dossier, il faut lancer une action sur une des entrées, un programme horaire, un ordre sur la liaison RS232 ou par Ethernet.
By timestamped programming control or external trigger (input contact, Ethernet, serial link ...) the musical program that enters through the auxiliary jack is cut by a fade out and the contents of the selected folder is broadcast. If the Aux input is selected again, the sound rises with a fade in. To return from the auxiliary mode and read a folder, it is necessary to launch an action on one of the inputs, scheduling command, a data on the RS-232 link or Ethernet.
Example : 001 [AUX] : Play folder 001 then select the Aux input
l Specic conduct:
- If a folder is missing but a command designates this folder, the playback is stopped.
-When triggering designating a folder that does not contain a le and if a name contains an optional tag, this
option is executed. If no playback option ( for example a jump )is indicated, the player turns into stop mode.
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l [Rxxx] - Active or deactive the outputs contacts when play folder
Each le can operate the di󰀨erent outputs directly without any additional programming. You can light lamps, operate motors or any other actions depending on the le play.
Attention, the state of the outputs can not evolve during the playing of the le. For this, you must
use the Show Control function.
Example : 001[R001] Active output 1 when play folder 001 002[R255] Active the 8 outputs when play folder 002 004[R000] Deactive all outputs when play folder 004
The values are between 000 and 255 following a binary progression. See the correspondence table in the annexes.
The outputs are switched at the beginning of the folder playback. If no other le has an option in its name,
the outputs will not change and will not be disabled.
If an event le is played (Show Control function), the outputs may change depending on the scenario of the event le. We advise you to perform output switching in the Show Control scenario for more precise
control of information.
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4.2 Organisation of les inside folders.
Like for folders, les name dene the playback conduct.
Note: The naming of the les is free if the reading is in a random mode. («RND» option or no option in the folder name). In this case, all the les will be read and can be interrupted.
In a sequential mode, you should number the les.The names
are composed of 3 digits (001 to 999) and of a name of your choice. Optional informations (tags) can be added following
your need, like the interruption of the le or the triggering
of the outputs.
Example: 001 [J367] my message.mp3
063 [RS020] le name.wav 845 [V+12][RL01] my le.mp3»
MY SONG [NT].wav
Two types of audio les can be used: . WAV audio les (.wav). . MPEG layer 3 audio les (.mp3).
For more information on the audio le type supported by your player, please refer to the Annex B of this
manual.
Note: In sequential mode (SEQ), if numbered and non-numbered les are present, only the numbered les will be read. In random mode, all the les be read.
l The rst three digits represent the le number as its principal name from 001 to 999.
Example:
001.mp3 - le No.001
063.wav - le No.063
If the folder indicates random mode [RND], the les don’t have to be numbered and playback will be in random mode. In sequential mode [SEQ], le are read in the rst three digits order and the non-numbered
les are ignored.
Optional parameters
To modify the conduct of the player, you can add optional parameters in the le name. These parameters are boxed by the symbols «[» and «]». You can use several parameters in the le name.
[Jxxx] - Jump to a folder after reading the current le. [NT] - The le can not be interrupted or the action is memorised to be executed at the end of the le. [RSxxx] – Sending of a sequence of bytes through RS232 link [V+xx] or [V-xx] - Controls the volume level of the folder
EP230 only
[Rxxx] - Active ou désactive les di󰀨érents contacts de sortie
Note: Without any option, the les are read the ones after the others according to the selected mode (random or sequential) and can be interrupted at any time by external action.
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l [Jxxx] designates the folder number to use after reading the current le.
By adding this parameter within the le name, you dene the conduct of the player at the end of the reading of the current le in order to read another le.
- If the destination folder does not exist, the playback is stopped.
- If the designating folder does not contain a le and if a name contains an optional tag, this option is
executed. If no option is indicated, the player turns into stop mode.
Example:
My le [J002].mp3 - Jumps to folder 002 after reading le. 003 [J023][RL02].mp3 - Enable output 2 and jumps to folder 023 after reading le 003. 034 [J034].wav - Jumps to folder 034 after reading the le. It’s not a loop with the le 034 but a jump to
folder 034.
This function allows for example to survey a le in order that he is followed by a Jump. Several les can designate the same directory of jump.
Example :
001[J100].mp3 – After the reading of the le 001, Jump into folder 100 002[J100].wav – After the reading of the le 002, Jump into the folder 100
l [NT] - This option denes the interruption mode of the le currently read .
If this option is registered in the le name, the le cannot be interrupted and instructions received are ignored.
Without this option, reading of the current le can be interrupted at any time by an external action except if the option is included within the name of the le.
Example:
001 [NT].mp3 - The le can NOT be interrupted.
An action on one of the input contacts, through RS232 link or any other is ignored and the reading of the current reading is not stopped. Caution! The action is not memorised and the triggering information is lost.
The les that can be interrupted and those that can not be interrupted can coexist in the same folder.
Note: the [NT] tag work exclusively on the change folder commands. The PLAY, STOP, NEXT FILE or PREVIOUS FILE commands are immediately executed.
l [RSxxx] – This tag allows to send bytes through RS232 output.
This tag allows to send bytes onto the RS232 output. When the le is called, a list of bytes is transferred
by the serial link in order to control other devices ( another player, switching grid, projector..) The bytes to
send are included in a text le that will be especially created for that purpose.
Value by default : 19200 Bauds - 8 bits – no parity – 1 bit start – 1 bit stop
(modiable through the cong.txt le - see chapter 5)
The xxx parameter of the tag [RSxxx] is the number of serial command to send (number of the line in the
«serial.txt» le). It is always written with 3 digits (example: 001, 045, 999). It is between 001 and 999.
The le denition of the bytes to send must be named : serial.txt This le will be copied at the root of the media (SD memory card or USB ash drive)
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This le is a text le (raw text without page setting ) that can be created with any easy text editor like
«notepad» from windows or similar. On saving, use «ANSI» coding . Do not use special characters.
The le «serial.text» of RS232 codes is a text le containing one or several lines. Each of these lines will
include a sequence of bytes expressed in hexadecimal and separated by a space ( from 00h to FFh). You must only indicate the two characters of the wished hexadecimal value.
Each beginning of line of this le should present the following parameter:
#xxx : xxx number of the line containing the bytes to send in connection with the xxx of the tag.
[RS002]-> The tag [RS002] will send the sequence of bytes of the line #002 of the «serial.txt» le.
The separator between each byte is a space.
Example of a line contained in the «serial.txt» le.
#001: 45 85 63 21 78 A5 B2 #002: 98 75 21 35 45 98 #100: 21 35 45 78 A5 B2
It is also possible to add comments within the le by using two times the type «/» (slash writer)
// example le
#001: 05 A1 FF E4 // comment in the line #005: 45 85 63 21 78 A5 B2 #100: 98 75 35 45 98// my command
//other command #064: 48 25 Ce 8b
#128: 4C 8E D9 5A // #999: a4 Fc 48 3e 8B
// comments at the end of the le
An example to trigger the reading of the folder 001 of another MicroPlayer mkII. #001: 80 01 01
Example of les: 001[RS001].mp3: Sending of the bytes of the line #001 of the «serial.txt» le on reading of the le 001 002[RS064].wav: Sending of the bytes of the line #064 of the «serial.txt» le on reading of the le 064
l [V+xx] or [V-xx] – le Volume setting
The name of the le can act on the output volume. This function is used to broadcast messages loud more or less than others les.
The increase or decrease of the volume by the volume tags is always done relatively the main volume.
The xx parameter of the tag [V+xx] and [V-xx] is the number of volume steps to increase or decrease the main volume. It is always written with 2 digits (example: 01, 32, 64). It is between 00 and 64.
Example:
001[V+05].mp3: increase the volume level from 5 steps during the le playback.
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001[V-03].wav: decrease the volume level form 3 steps during the le playback.
At the end of the reading of the le, the volume level goes back to its previous level.
- If the variation values exceed the minimum or maximum values of the player, the levels are settled to their maximum or minimum.
EP230 only
l [Rxxx] - Active or deactive the outputs contacts when play folder
Each le can operate the di󰀨erent outputs directly without any additional programming. You can light lamps, operate motors or any other actions depending on the le play.
Attention, the state of the outputs can not evolve during the playing of the le. For this, you must
use the Show Control function.
Example :
001[R001] lion.mp3 Active output 1 when play the le 002[R255] cat.mp3 Active the 8 outputs when the le 004[R000] dog.wav Deactive all outputs when the le
The values are between 000 and 255 following a binary progression. See the correspondence table in the annexes.
The outputs are switched at the beginning of the le playback. If no other le has an option in its name,
the outputs will not change and will not be disabled.
If an event le is played (Show Control function), the outputs may change depending on the scenario of the event le. We advise you to perform output switching in the Show Control scenario for more precise
control of information.
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5 - Menu & conguration
Several settings are accessible through the Data button to congure
the EventPlayer.
The DATA button has 2 functions:
1 - Endless rotation in both directions 2 - Validation push button
When the player is in normal mode (i.e. in a conguration menu),
the rotation of the button allows adjustment of the volume level.
By pressing the button, you will be able to access the various set-up menus:
1 - Source selection (Player or Auxiliary)
2 - Bass & treble control of the player or the Auxiliary input 3 - Date & time setting
4 - Ethernet link parameters 5 - RS232 serial link parameters
6 - Miscellaneous options (Allocation of buttons, Fade in/out. Autoplay …)
7 - Choice of display language
General usage of the button in the option menu:
- A rotation allows selection of a menu. Pressing conrms menu choice
- A rotation changes the value of the settings. Pressing conrms the selected setting and returns to the previous menu or moves to the next eld.
- To exit the menu, turn the button until you see «Back» or «Exit» and conrm by pressing the button.
Reading the LCD display:
The menu name appears on the rst line with below the associated parameter value.
To modify this value, press the button.
Volume control: Turn the DATA button to change the volume.
Caution! The volume can also be changed through the serial link, Ethernet and le name.
To change the player broadcast volume, select the main source «MAIN» in the «SOURCE» menu. To change the Auxiliary input broadcast volume, select the «AUX» source in the «SOURCE» menu.
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First level menu choices:
SOURCE Selects either the player or the auxiliary in source
main Displays the selected source (Main or Aux)
Equalizer MAIN Controls the tone (in «AUX» mode, controls the tone of the AUX input)
B 00 M 00 T 00 Displays current values - B for Bass / M for Medium / T for Treble
Date/TIME Sets time and date of the player
01/01/2008 00:00 Displays current date and time of the player
ETHERNET Sets the parameters of the Ethernet link
192 . 168 . 1 . 1 Displays the default IP address value of the player
RS-232 serial Sets the RS232 serial link parameters
001 / 9600 / off Default value Player ID, link speed and operating mode
OPTIONS Sets miscellaneous parameters such as allocation of buttons, fade in/out,
amplier control…
LANGUAGE Choice of display language
English Default value
EXIT Quits the option menu to go back to playback mode
Rotation = Menu choice Click = Enter into the menu
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6 - Show control and DMX link
The EventPlayer is not just an audio player, it can also read sequence les in order to operate DMX512
devices.
Using the Show Control Sequencer (free download from www.id-al.com) you will be able to create complete scenarii managing both broadcast of sound and sending commands to devices connected on the DMX port, in perfect synchronisation.
You are invited to refer to the software manual to use this function.
To this output you can connect any device compatible with the DMX512 protocol, such as dimmers, gen­lock projectors, DMX converters towards relays or servomotors.
Principle of creating a project in Show Control software
The principle is to create DMX event tracks or output contacts and then place the events in a grid according
to the timeline and the associated audio le.
Once the le has been created, simply copy it to the EventPlayer mkII media with the audio les. The operation of the player is the same whether it is an audio le, an event le alone or the synchro playback of
both. Folders and their options, trigger input contacts and all other control devices such as time programming
work the same way. Of course, you can use as many event les as you want.
Real time visualization - EP230 only
If you connect an USB cable from the player to a PC, you can then activate the real-time mode on the software. The reader becomes a PC to DMX interface. Playing your work on the software will display the result on the DMX output.
Masse
Data +
Data -
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Creation phases in the software:
1 - Create a new project
2 - Open the audio le of the project to arrange it on the timeline.
3 - Display the DMX device patch and set the DMX channels used in the grid
4 - Place the di󰀨erent events in the tracks 5 - Save the le and transfer it to the media of the player (USB key, microSD).
Exporting the result le
When your Show Control le is nished, you must export the items to a le and transfer it to the drive media.
- In the «File» menu click on «Build show le». Export your project with the name of the audio le. You do
not have to change the extension named «.sc2»
- Copy this le to the media used in the player in the same location as the associated audio le.
The name of the event le must have the same name as the audio le to be read at the same time and thus synchronized.
Example: 001 Lion.mp3 Lion.sc2
The software and the complete manual are free to download
from the site www.id-al.com
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7 - Control with a Timestamped Programming (Scheduler)
7.1 Introduction
The EventPlayer mkII can be controlled thanks to a timestamped programming. This feature, named
Scheduler, allows to timetable the playback of audio les (messages, spots, musics, sounds) and to stop
or resume the playback on accurate date and time.
7.2 Principle
The EventPlayer mkII uses its built-in clock to perform scheduled actions. These actions are stored in a
timestamped programming le named the Scheduler le.
First, create a «Day template», (Monday, Saturday, Closed day, Special o󰀨er day...) where you will placed
the actions during the day (message, other folder, awake mode...). Then place the day template in the
calendar and export the scheduler le to be copied on the media.
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Notes :
- The dates requiring no actions are left empty and do not refer to any day template.
- If several dates require the exact same set of actions, then the calendar can refer to the same day template for these dates.
A day template contains all the events of a full day, for every minute, from 00:00 till 23:59. These events describe the command (action) to execute and when (precise time).
With the Scheduler feature:
l A schedule can contain up to 65535 di󰀨erent day templates. l Within a day template, a di󰀨erent command can be scheduled for each minute. l An action takes place precisely upon minute change. l An event can execute a one-time command.
The following commands can be attached to an event:
PLAY FOLDER: launch the playback of a folder containing audio les (up to 1000 folders supported). This
command requires the number of the folder to play (3 rst digits between 000 and 999). The folder has to
be stored in the root folder of the storage device. The way a folder is played depends on the tags appended
to its name (loop: xxx[Jxxx], random: xxx[RND], sequential: xxx[SEQ]) (see the chapters Organization of
the Folders).
PLAY: launch the playback of the folder in which the player stopped. If no folder playback action predates this command, or if the player stopped because out of a folder, this action is ignored.
STOP: stop the playback within the folder being played.
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7.3 Creation of a Timestamped Programming File
The timestamped programming is stored in a Scheduler le. This le is generated by the Scheduler software developed for this purpose. Please check our website for additional information (www.id-al.com). The les generated by the Scheduler software are TM2 les with the .tm2 extension.
The le must be nammed: scheduler.tm2 and copied in the SYSTEM folder of the media.
Scheduler software and complete manual could be downloaded
for free from the web site www.id-al.com
8 - Auxiliary Input
By inserting the EventPlayer in an audio system, between audio source (computer, satellite receiver,
multi CD player, tuner …) and the amplication system, you will be able to trigger messages according to
scheduled programming, action on input contacts or remotely via the internet.
The player acts as a message box to broadcast local information or adverts.
Switching of the auxiliary input is managed through the directory name (see related chapter). When a
command is received to cut-o󰀨 the auxiliary input in order to broadcast a message, the Auxiliary sound input
fades out, down volume level 0. After broadcast of messages, a command to switch back to the auxiliary source is sent and volume level of the external source fades in from 0 to the maximum level. The Fade in/ out time is adjustable in the Option menu.
Source Aux Fade Out Message EventPlayer Fade in Source Aux
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9 - RS-232 serial link protocol
The EventPlayer mkII can communicate with other devices by receiving instructions onto the Rx input or transferring data through its Tx output. The player complies with the RS-232 norm (see appendix for features).
Value by default: 19200 Bauds - 8 bits - no parity - 1 bit start - 1 bit stop
(modiable through «cong.txt» le)
9.1 - Reception Protocol
With the input protocol, the player can receive instructions to launch a folder playback or sets the volume. On the other hand , in a framework of the using of several players on the same link, the player answers
its own number (dened in the le «cong.txt», see chapter 5) or to a general command.
The reception protocol is made of a 3 bytes frame.
Byte 1 (statut) + Byte 2 (command) + Byte 3 (data)
Reminder:
- a byte is composed of 8 bits: b7 b6 b5 b4 b3 b2 b1 b0
- a binary byte representation is noted: 10000000b or in hexadecimal : 80h
Byte 1 : Status - 1xxxxxxxb
The byte status is a synchonization information of frame. Its bit 8 ( b7) is always at 1. All others bits
(commands or datas) have their bit 8 to 0.
b7 = 1: refer to a status bit
b6 - b0: identication of the player to be addressed from 001 to 127 (0000001b - 1111111b)
- The address of the player is by default (ID) 001. You can modify it in the cong.txt le (see chapter 5)
- Several players may have the same identication number to create groups.
- Identication 000 is the «overall» address, all players are concerned by the command (unique command
for all the players).
Example: 80h = «overall» address for all the players 81h = player n°001 9Eh = player n° 030 FFh = player n°127
Byte 2 (Command) 0xxxxxxxb + Byte 3 (Data) 0xxxxxxxb
The Byte 2 is a command and the byte3 is a data that completes the command byte. A command byte is always followed by a byte of data. A full frame is therefore made of 3 bytes.
b7 = 0 : refer to a byte of command or data b6, b5, b4 : bank selection for the directory jump command b3, b2, b1, b0 : command code sent to the player
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List of commands:
00h: not used X1h ( 01h to 71h): «Go to folder» command 02h: Player’s transport command 03h: Volume command
l 00h - 00000000b: not used
l 01h to 71h - 0xxx0001b : command of a jump into a folder
The folder is designated by the bank number and the following data byte.
xxx is the bank number. In order to be able to launch 1000 folders (from 000 to 999), it is necessary to divide this number into several folder ranges (banks) of 128 values.
0xxx0001b: xxx = bank number depending on the folder number
01h - 00000001b : Bank 0 -> from 000 to 127 11h - 00010001b : Bank 1 -> from 128 to 255 21h - 00100001b : Bank 2 -> from 256 to 383 31h - 00110001b : Bank 3 -> from 384 to 511 41h - 01000001b : Bank 4 -> from 512 to 639 51h - 01010001b : Bank 5 -> from 640 to 767 61h - 01100001b : Bank 6 -> from 768 to 895 71h - 01110001b : Bank 7 -> from 896 to 999 (other value over 999 are ignored)
Method of calculation: Bank = value in the above table depending on the folder number. Value = folder number - (bank number x 128).
Example of a frame launching the folder 278 for the player number 001: Folder number = 278 278 is in bank 2 (from 256 to 383). Value = 278 - (2 x 128) = 22 = 16h.
For this example, the complete hexadecimal frame is: 81h 21h 16h.
l 02h - 00000010b: Transport bar command
The transport function is dened by the data byte as follows:
Value of the datas of the byte 3 (data) 01h - 00000001b: Playback 02h - 00000010b: Stop
03h - 00000011b: Next le in the current directory 04h - 00000100b: Previous le in the current directory
05h - 00001001b : Not used 06h - 00001010b : Next folder 07h - 00001011b : Previous folder
Note: the other values are ignored.
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Example of the full frame: 81 02 01 Octet 1 : 81h - 10000001b : status byte, player 001 Octet 2 : 02h - 00000001b : player’s transport command Octet 3 : 01h - 00000001b : playback command
l 03h - 00000011b : Volume control command
The value of the volume is dened by the datas byte as follows:
00h - 00000000b : mute - volume at 0 10h - 00010000b : half volume - value 50 1Fh - 00011111b : maximum volume - value 100
Note : the others values are ignored
Example of the full frame : 81 03 0E Byte1 : 81h - 10000001b : status byte, plater number 001 Byte2 : 03h - 00000011b : volume command Byte3 : 0Eh - 00001110b : volume setting at 14
9.2 - Transmission Protocol - Monitoring
The EventPlayer mkIII can send several kind of data onto RS-232 port.
- Personalised data sent by tags [RSxxx] (see chapter «naming of les and folders»)
- Command datas of the player sent in «Daisy Chain» mode
- Status data of the player sent in mode «monitoring» and «advanced monitoring»
To dene the kind of sent datas through RS232, 4 monitoring modes exist.
The monitoring mode is dened in the LCD menu
The «Daisy Chain» mode and the monitoring mode are added up with the sending information mode through tags [RSxxx].
Mode 0: no monitoring mode
Only the data sent through tags [RSxxx] are sent to TX output.
Mode 1: «Daisy Chain»
In this mode, any information received on the Rx line is resent out as received onto the line Tx. This mode allows to chain up several players the ones after to the others. By connecting Tx output of the
rst player to the Rx input of the second player and so on , the information received by the rst player on
its Rx socket is resent to the others players in chain. Caution ! if numerous players are connected in this way, a slight delay can exist on the end of the chain.
To another system
From controler
Player 1 Player 2
RS-232 link
Rx
Tx
Rx
Tx
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Mode 2: «Monitoring» mode
In this mode, the player send informations onto the Tx output depending on the actions executed. This mode do not allow to chain up the players. The player allows to a PLC, a computer, a security system, to know the status of the player and to make operating tests. In this mode, the player send data of its status upon each change. The transmission protocol is made from a 3 bytes frame, similar to the reception protocol.
Byte 1: Status
>b7 = 1 : designates status byte >b6 - b0 : designation of the sender player from 001 to 120 (0000001b - 1111111b)
The address (ID) of the player is by default 001 it has to say 81h. Modiable in the cong.txt le.
Byte 2 (Command)
Unique value : 00h - 00000000b
Byte 3 (Data)
00h - 00000000b : Player ready - The player reports that it is ready and available - when powering on,
and operating.
01h - 00000001b : Not used 02h - 00000010b : Not used
03h - 00000011b : : Indicates the playback start - This code is sent when the player starts the playback
04h - 00000100b : Indicates end of playback - The player highlights it has nished the reading of the
current le
Others values are not used.
Example of a process to check the good working of the player by reading an audio le.
Preparation: The player’s number is 001
Create a folder «001» in which is copied an audio le»My le.mp3»
Launch folder 001 playback (with dry contact 1 trigger or with the sending of a command RS232). When the player turns into playback, a frame is sent indicating the beginning of the playback: 81h 00h 03h At the end of the playback, a frame is sent by the player indicating the end of the playback: 81h 00h 04h
Mode 3: «Advanced Monitoring» mode
The advanced mode have the same functions that the standard monitoring mode but adds a permanent sending function of its status. A frame is sent every 250ms describing the status of the player among two possibilities.
01h - 00000001b: sends a frame indicating that the player do not read and wait for an instruction.
02h - 00000010b: sends a frame indicating that the player reads a le.
This mode is used in a framework of security message management. A frame fault highlights an error and allows to solve the fault.
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10 - Ethernet link
Via the Ethernet link, the EventPlayer communicates to update content via FTP (SD card, stick or USB
HDD) and to receive commands in html Web server and check status of the player or outputs.
You can use the player in a local network. An adequately congured Modem/Router will allow remote
control of the player via the Internet.
Caution! Network administration requires good computer skills.
In a local network installation, the player requires an IP address. This address is set in the Option menu (see option menu chapter). The player is then recognised on the network as a Web Server with «Internet
Explorer» or «Firefox» browsers and as a FTP server with a FTP software such as Filezilla.
In an installation where only the player is present or in a local network with external access, you must use a Modem/Router to create a gateway between the player and the Internet.
Since the Modem/Router is congured with an IP gateway, you must declare this gateway to the EventPlayer so that it can communicate (congured in the Option menu).
Note: The EventPlayer does not o󰀨er DHCP mode.
10.1 - HTML Web server
Open your Web browser on your computer (for example Firefox) and enter the IP address of the player
(the IP address is congured in the Option menu of the player). The home page should be displayed and
you should be requested to enter your account and password.
Default value: Account (user): idalweb Password: idalweb
You will be able to modify account name and password in the conguration page.
Enter the requested information and validate to get access to the main page.
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The page is composed of 4 parts:
A - Status of the player
This block displays the status of the player as well as the directory name and name of
the le being read.
B - Status and operation of the output contacts
The cases indicates the current status of the output contacts. Simply click on the case that you wish to enable and click on «Validate».
C - Volume level control
The elds on the left indicate the current
volume level of the player. To modify, select
a value from the eld and click «Validate»
D - Commands
You can control the player by clicking on the commands or entering a folder value.
The «config» menu allow s setting of parameters of the player. You can modify the date and time as well as the various user accounts and passwords for Ethernet access.
Enter the information you wish to modify and click on «Validate».
If you have lost the account names and passwords, you must make a « Rese t Factory» to initialise the player and revert to factory settings.
The «WEB access» parameters dene the
access modes to the html interface which is the one you see when you use a browser.
The «FTP access» parameters dene the
access modes to the FTP interface which you will use to update content of the memory cards or USB sticks. (See chapter below)
The last page «About us» displays ID-AL contacts.
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10.2 - Use in FTP client
Via the Ethernet link, the VP3x0 communicates either to update content via FTP (microSD card, USB
ash memory). You can use the player in a local network. An adequately congured Modem/Router will
allow update the player via the Internet. In a local network installation, the player requires an IP address.
This address is set in the LCD menu. The player is then recognized on the network as a FTP server with a FTP software such as «Filezilla».
When the player is connected in FTP mode, the player is in stop mode and can’t play anything.
Demonstration purposes, we are using the freeware «FileZilla» but any other software may also be appropriate.
- Run «FileZilla»
- Enter the IP No. or the FTP address of the player
- Enter user name and password you have congured during installation
Host: IP adress User name and password is changed with the html access User name: idalftp Password: idalftp Port: 21
You are now connected to the media of the player and you have access to copy, delete, move, edit of le
names as you would do locally.
Precautions for use: 1 - Prohibit multiple simultaneous transfers. 2 - Avoid using the passive mode. (if the function is available)
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11 - Firmware Update
Logic and functionality of the player is dened by an internal program called «rmware». This program
may evolve to provide new functionality, change the operation of the player or make corrections. The
rmware can be updated or replaced by following these instructions:
The rmware upgrade is done from a microSD memory card (SD or SDHC). The upgrade is not supported from a USB ash memory.
• On the www.id-al.com web site, download the rmware from the support page of the EventPlayer mkII.
• Format your SD card in FAT32.
• Copy the le EVENT.bin at the root directory of the SD card.
• Eject the SD card by using the ejection process of your OS.
• Turn o󰀨 the EventPlayer mkII.
• Put the microSD card in the player and switch on. Please, wait until the activity LED of the EventPlayer
mkII turns green.
• At this time, the rmware update is nish. You can switch o󰀨 the MicroPlayer mkII and remove the
microSD Card.
12 - Reset factory
In some situations such as mistake, forgotten password, new installation, you may need to reinstall
EventPlayer with the original settings. In this case, all congurations will be erased and you will have to
set again the parameters of the LCD menu as if for a new device.
To carry out a reset factory and erase all the settings in order to restore them to the default values:
1 - The player must be switched-o󰀨
2 - Press the Volume/Menu button on the front panel and keep it pressed 3 - Switch on the player 4 - As soon as the message «factory reset» appears on the screen, release the button and wait 5 - When the reset process is completed, the usual welcome message is displayed
6 - Enter the Option menu to congure the elements you wish, like time and date.
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Annexe A - Characteristics
Interfacing and Connectivity
• LCD display – 2 × 16 characters
• Clickable knob (volume and setting menu)
• Infrared sensor - Protocol: Sony SIRC, 12 bits, 38 kHz carrier
• DMX512 output on a standard female XLR3 connector
• microSD card slot
• USB Host 2.0 Full Speed (12Mb/s) type-A receptacle
• RS-232 serial link on a 3.81 mm pluggable terminal block (9600, 19200, or 38400 bauds)
• 10/100 Mbps Ethernet, RJ45 connector
• One opto-isolated input on a 3.81mm pluggable terminal block
• 2 power supply outputs dispatched on the pluggable terminal blocks
• 0 dBu unbalanced line-level stereo audio output on standard RCA
• 0 dBu unbalanced line-level stereo auxiliary audio input on a standard 3.5mm (TRS) jack
• Class D amplied speaker stereo audio output on 3.81mm pluggable terminal blocks
• External DC power supply chassis socket – Plug Ø 2.1mm / 5.5mm
EP230 only
• 8 opto-isolated inputs on a 3.81 mm pluggable terminal block
• 8 MOSFET outputs (500mA / output, max 20V) 3.81mm pluggable terminal block
• USB Device 2.0, Micro-B receptacle dedicated to the USB-to-DMX feature
• RJ9 connector to connect an external infrared sensor
• 5 V DC (500 mA) output on a pluggable terminal block
Audio File Formats Supported
• MP3 (.mp3): MPEG-1/2 Audio Layer III, mono/stereo, 16 bits, 44.1 / 48 kHz, from 32 kbit/s to 320 kbit/s, CBR (Constant Bit Rate) or VBR (Variable Bit Rate) les, with or without ID3v1/2 tags1
• Proprietary obfuscated MP3 (.mp3): to protect MP3 audio content
• WAV (.wav): mono/stereo, 16 bits LPCM, 44.1 / 48 / 96 kHz, WAVE_FORMAT_PCM or WAVE_FORMAT_
EXTENSIBLE
Other File Formats Supported
• SC2 (.sc2): show control le - Show control V2 le format
• TM2 (.tm2): timestamped programming le (scheduler.tm2) - Scheduler V2 le format
Storage Devices
• Accepted storage device types: microSD/SDHC cards, USB ash drives
• File system supported: FAT32 (read/write)
• Supports long lenames limited to 63 characters maximum including extension
Network
• Embedded FTP server for remote content update
• Embedded SNTP client for clock synchronization with the network
• Static IP address (DHCP not supported)
• IPv4-compatible (IPv6 not supported)
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Audio Amplier
Speaker output:
• 2 × 8 W - 8 Ω , THD+N = 1 %, 1 kHz
• 2 × 10 W - 8 Ω , THD+N = 10 %, 1 kHz
• 2 × 15 W - 4 Ω , THD+N = 1 %, 1 kHz
• 2 × 19 W - 4 Ω , THD+N = 10 %, 1 kHz
Miscellaneous
• Player power supply input: 12V DC - 3A
• Timekeeping when the player is not powered: up to 2 months
• Operating ambient temperature: from 0 to +60 °C
• Storage temperature: from -20 to +60 °C
• Width: 143 mm - 1/3 of 19’’ rack
• Height: 44mm - 1U
• Depth (with terminal block): 208mm
• Weight: 543 g (with terminal block)
Accessories
• Rack support 19’’- 1U
• Sensors and push buttons
Annexe B - Infrared remote control
An infrared sensor is tted in the front of the EventPlayer to control the main functions.
With this remote control you can: Transport command: Play / Stop / Next / Previous Volume command: Change volume up/down
Trigger key: Same function than buttons 1 and 2 in front of the player. (congurable button)
Précédent
Suivant
Stop
Bouton 2
Bouton 1
Volume +
Lecture
Volume -
® Waves System V 1.0 - 2018
ID-AL - EventPlayer mkII - Audio and DMX player - User manual
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Design and manufacturing of interactive
audio and video players
Check our products, informations
and technical solutions on our web site:
www.id-al.com
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