Hercules AIR+, DJUCED 40 Getting Started

GETTING STARTED WITH DJCONTROL AIR+ AND DJUCED™ 40°
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CONNECTING HEADPHONES, A MICROPHONE
AND SPEAKERS
Microphone: you can only connect a balanced microphone, such as a dynamic
balanced microphone.
FRONT PANEL: HEADPHONES AND MICROPHONE
REAR PANEL: SPEAKERS
INSTAllATION
• Run the installer program.
• Follow the instructions.
• Insert the CD-ROM .
The DJContr ol AIR+ drivers and co ntrol panel sof tware are insta lled on your syste m, along wit h the DJUCED™ 40° softwar e.
The DJContr ol AIR+ control pane l:
1- Main tab 2- Output balance (left/
right) for channels
3- Volume on channels
1-2 and 3-4
4- Unlock/lock right and left
channel volume
5- Mute on/o 6- Adjust talkover
attenuation level
7- Disable/enable proximity
sensor
8- Set jog wheels (disable/
enable and set sensitivit y)
9- Select MIDI resolution
More information (forum, tutorials, videos...) available at
www.HERCUlESDJMIXROOM.com
Please no te that the DJContro l AIR+ control panel m ay dier s lightly on Mac.
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MONITORING A TRACK
Monitoring lets you prepare the next track to be played (following the track that you are currently playing for your audience). You will use monitoring to beatmatch the next track to be played, or pause the track at a precise spot so that playback will start from this exact position. Or you can place a HotCue point, which will let you star t playback of the track from that point (please also see section 6 – WORKING WITH HOTCUE POINTS).
3.1 You are playing a track on deck A, and want to monitor the next track on deck B.
3.2 Press the Cue button b efore you start
playing the track to be monitored.
3.3 Press the Headphones button on deck
B (the deck on which the track that you want to monitor is loaded).
3.4 Adjust the vol ume on your headphon es
using the headphones volume knob.
3.5 Start playing the track to be monitored on deck B. Prepare the track (beatmatch the track, place a HotCue point...).
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2 - lOADING YOUR MUSIC
IN DJUCED™ 40°
Use the Files / Folders rotary browser knob to browse through les and folders.
Browse through the list of folders or through les:
Press the browser knob to toggle between folders/les:
Press the Load A or Load B buttons to enter/exit the selected folder, or load the selected le on the corresponding deck:
2.1 Browse to the location where your music les are stored on your computer.
2.2 After highlighting a track, press Load A to load the track on deck A, or press Load B
to load the track on deck B. DJUCED™ 40° automatically analy zes the BPM (number of beats per minute) of the track you have loaded.
DJUCED™ 40 ° lets you play th e most popular a udio le form ats (mp3, wav, wma, aif.. .) if the codec is installed on your computer. If a le format is not pro perly recognized in iTunes, Windows Media Player... update your version of the software in question.
LOAD A LOAD B
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SCRATCHING ON A TRACK
5.1 Make sure that the Vinyl button is lit up,
so that you are in Scratch mode.
5.2 Star t playing a track loaded on deck A , for example.
5.5 ... and gently turn the jog wheel to the right and to the left, in succession.
5.3 Place your hand on the jog wheel on deck A, as shown in the illustration.
5.4 Press down slightly on the jog wheel...
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4 -
MIXING TRACKS
Mixing tracks means to link up songs, one after another, without any gaps or silences between them.
4.1 You have loaded a tr ack onto each deck
(A and B). Position the volume faders as shown below.
4.2 You start o by playing the track on
deck A.
4.3
Set the crossfader to the side of the deck
on whi ch the track is playi ng (he re, to the le ft).
4.4 Press the Mix button on the front panel. The sound that will be played for your audience on the speakers will be the same as the sound being played on your
headphones. Adjust the volume on your headphones
using the headphones volume knob.
4.7 To make the transition, progressively move the crossfader toward the deck on which the new track is being played (here, to the right).
When there are 30 seconds remaining until the end of the track, an alert is displayed to let you know that it's time to get ready to play the n ext track.
4.5
Before the end of the track being played,
start playing the track loaded on deck B.
4.6
To ensure a transition at th e same tempo,
synchronize the BPM (number of beats per minute) of the track that you are getting
ready to play. Here, pre ss the Sync button on
deck B (1), so that the BPM value of this track will match the BPM of the track that is about to nish (on deck A). Or set the same BPM as on Deck A using the pitch fader (2).
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8 -
WORKING WITH EFFECTS
8.1 Applying an eect on a trac k that has been load ed and is being played :
Make sure that the Bank 1 but ton is on. Press but ton(s) 1, 2 and/or 3 to toggle the corresponding eect(s) on or o. Press b utton 4 to toggle MacroFx (a combination of eects) on or o.
The Mapping tab in the SETTINGS pan el of th e DJUC ED™ 40 ° sof twa re lets y ou choo se from among the dierent mapping congurations available for eect s and loops.
Th e corr espon ding e ec t is displaye d in DJUCED™ 40°, and is app lied to the tra ck being pl ayed .
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WORKING WITH SAMPlES
Playing a sample on a track that has been loa ded and is being playe d:
7.1 Make sure that the HotCue/Sample
button is on (this is Sample mode).
7. 2 Tap on one or more pads to trigger
the samples (a short snippet of music or sound). The more pressure you apply on
the pad, the louder the volume of the sample played will be; however, you can disable this velocity-dependent aspect in the control panel, if you prefer. When a sample is triggered on a pad, the pad stays lit up t he same amount o f time as the sample length: perhaps one second, for a short so und like a drum hit ; a few seconds, for a sample of music (for exampl e).
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WORKING WITH HOTCUE POINTS
A HotCue point is a marker that you can place in a music track . It lets you start playback of the trac k from that point.
6.1 Make sure that the HotCue/Sample
button is o (this is HotCue mode, the default mode).
6.2 You can place up to 4 markers, known as HotCue point s: press pad 1 to place HotCue 1, pad 2 to place HotCue 2, etc. Once this is done, when you are in HotCue mode simply press one of pads 1 to 4 to access the corresponding marker in the track.
When you pr ess the Cue butt on, playback st arts from th e last HotCue poi nt you have placed in t he track.
6.3 To delete a HotCue point: when in HotCue mode, press the Shift button and press
the pad associated with the HotCue point that you want to delete. Or you can click on the Minus sign button (in the DJUCED™ 4 0° soft ware) to delete the corresponding HotCue
point.
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10 - USING THE AIR CONTROl
11 - CREATING A PlAYlIST
10.1 In the DJControl AIR+ control panel, make sure that the proximity sensor (air
control) i s enabled.
A playlist is a set of tracks that you choose to group together – as part of a specic genre (ele ctro, rock.. .) or theme (favorites, p arty, birthday, 80 s...).
10.2 Make sure that the Bank 1 button is on. Press and
hold button 1, 2, 3 or 4 and move your hand above
the proximity sensor at the same time to modulate the amount of the eect applied.
11. 2 Click the button to crea te a playlist.
Enter a name for the playlist, then click OK.
11.1 Highlight one of the tracks
that you want to add to the playlist, using the Files / Folders rotary browser knob:
The new playlist app ears in the Playlists folder.
11. 3 Return to the folder containing your music, using these controls:
11. 4 In DJUCED™ 4 0°, select one or more tracks using your mouse.
By holding down the SHIFT key on your computer's keyboard, you can select several con secutive les.
Drag and drop the selected les into the pl ayli st you ha ve cr eat ed (her e, “My Playlist”).
The button appears on the left.
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WORKING WITH lOOPS
9.1 Looping in or out
Make sure that the Bank 2 but ton is on. Then press bu tton 1 to set the loop’s st art point, and but ton 2 to set the loop’s end poin t.
Use the vertical lines in DJUCED™ 40° (1 line = 1 beat), as well as the music being played, to help you determine the best place for the end of the loop.
9.2 Increasing or decreasing the length of the loop
Make sure that the Bank 2 button is on. Then press but ton 3 to divide the length of the current loop in half, or butt on 4 to double the length of the loop.
Press the MAG IC button to instantly split the current loop into 4 parts, and assign the par ts of the loop to the 4 pads. If you press the MAGIC button without having a current loop, nothing will happen and a message will be displayed at the bottom of the DJUCED™ 40 ° window, instructing you to rst create a loop before you can generate samples.
DJUCED™ 40° plays a part of the track as a loop.
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