HASBRO Risk SW Original Trilogy Edition User Manual

THE QAME OF QALACTIC DOMINATION
ORIGINAL TRILOGY EDITION
r
PLAYER
PLAYER
PLAYER
PLAYER
PLAYER
\
SETUP
1
ORANGE AND YELLOW REBELS STARTING TROOPS: PLANET CLAIMING LIMIT:
2
GRAY AND WHITE EMPIRE STARTING TROOPS:
3
4
5
CHIR1l
2
40
15
45
NUMBER OF PLAYERS
3
ORANGE AND YELLOW REBELS STARTING TROOPS: PLANET CLAIMING
15
LIMIT:
GREEN HUTTS STARTING TROOPS: PLANET CLAIMING LIMIT:
7
GRAY AND WHITE EMPIRE STARTING TROOPS:
30
25
35
4
ORANGE REBELS STARTING TROOPS: PLANET CLAIMING LIMIT:
8
GRAY EMPIRE STARTING TROOPS:
YELLOW REBELS STARTING TROOPS: PLANET CLAIMING
8
LIMIT:
WHITE EMPIRE STARTING TROOPS:
ORANGE REBELS STARTING TROOPS:
28
PLANET CLAIMING LIMIT:
GRAY EMPIRE STARTING TROOPS:
31
GREEN HUTTS
28
STARTING TROOPS: PLANET CLAIMING LIMIT:
YELLOW REBELS
31
STARTING TROOPS: PLANET CLAIMING LIMIT:
WHITE EMPIRE STARTING TROOPS:
5
28
8
31
25
8
28
8
.
31
NEUTRAL
(NO
TURN)
STANDARD
STEP
I:CCN&7
GREEN HUTTS
STARTING
TROOPS:
.
Ift€QQNs
.-
25
1-
PLANET CLAIMING LIMIT:
7
TURN REFERENW
RISK@
..:
L-
STEP STEP 2:- STEP STEP
3
STEP
I
:
PLACE TOKEN (EMPIRE ONLY)
STEP 2: STEP STEP STEP
7674245500
COUNT PLANETSIREGIONS
3:
PLAY CARDS FOR TROOPSISHIPS
4:
PLACE UNITS
5:
INVADE
STEP
STEP
STEP
\STEP
GREEN HUTTS STARTING TROOPS: PLANET CLAIMING LIMIT:
8
25
kfNWDE
6&UWUlL
6:
TROOP FORTlFlCATlON (THEN CHANGE OF COMMAND
IN
TEAM PLAY)
7:
SHIP FORTIFICATION
8:
DEATH STAR MOVE (EMPIRE ONLY)
CONTENTS
Garneboard Empire Ships
2
Death Stars Factron Cards Drce 4 Eight-s~ded Drce 5 lrnperral Base Tokens
3
Froid
ASSEMBLY
5
Armies
18
Rebel Shrps
27
Ernprre Faaron Cards
27
Hutt
field
Tokens
(rn d~ferent colors) 18
9
Hutt
Shrps
.
Faaron Cards 5 SIX-srded
2 7
Rebel
Remove all of the pieces from the plastic bags. Discard the bags. Carefully detach the tokens and ships from the cardboard sheet. Discard the cardboard waste.
Wan Original Trilogy Edition quickly, just skip Section on to the rest of the rule book. always refer back to up.You may also choose to use the RlSK Star Wars Original Trilogy Edition game­board to play standard RISK, by leaving out the special elements. If you have never played any form of RlSK before, we suggest you only read Section I : Standard RISK and play that way until you are
familiar with the game. Then go back
INTRODUCTION
A long time ago in a galaxy far,
It
is a period of civil war. Rebel starships, striking from a hidden base, first victory against the evil Meanwhile, along with bountyhunteL9 the vile gan
scum and villainy, seeks to from the ongoing galactic
ve
Gk-
ster
prospe
struggk.
fir
won
away..
Wr
n
ncia//y
and read the other sections that contain the special rules for the
..
Original Trilogy Edition.
wany
time
Trilogy Edition, there are three factions
of
at war: the Empire, the Rebel Alliance, and the Hutts. While these 3 factions are always in the game, they are represented
HOW TO INSTRUCTIONS
READ
THESE
differently depending on the number of players. Sometimes the Hutts are Active (controlled by an actual player) and sometimes they are Neutral (their pieces
9
Befwreiou
..
greatly simplify things if you can answer these questions:
Have you played standard RlSK before? If you are familiar with the standard RlSK
mrt
by any one player and cannot attack). Also, sometimes the Rebel Alliance and the Empire are controlled by individual players (solo), and sometimes they are controlled by teams.
rules and want to start playing the Star
Use you can sk~p to get into color to represent his armies.There are
HUTTS
2
3
4
5
i
NEUTRAL
ACTIVE
NEUTRAL
ACTIVE
EMPIRE & REBEL
ALLIANCE
SOLO SOLO
TEAMS
I:
Standard RlSK and go
You can
it
if questions come
RISK Star Wars
players will be playing the first
you
play?
In RlSK Star Wars Original
on the board but are not controlled
th~s chart to help
SECTIONS YOU
SKIP
SECTION
SKIP
SECTION
SECTION
READ
ALL
o
4:
3:
4:
TEAM
SECTIONS
CAN
TEAM
PLAY
NEUTRAL
PLAY
SKIP
HUTTS
AND
STANDARD
4
PllYERS
RISK@
PBJECT
LOOK ATTHE STUFF IN
m out where you ciiwsee them. AS
read these rules, look at
(that contains tens of thousarylq of,,
abited planets), but
ey planets from the Original~rilogy.
ach a different color.
hese
it
is a pap of the
_!.Your
jy'-mrn
-zone planet to another as long
t~p
wlll be able to move from
planets are adjacent. Pladets are adjacent if they share a border, or a hyperspace
-
line connects them.
A
Exomp1e:The planet of Garnon
-
THEPLASTIC-
PIECES
dard RISK, each player uses a separate
only enough pieces included for a player game of standard RISK.
as
the
I
is
adjacent
3
or
4
'
1)
REBEL TROOPER
/I
REPRESENTS 1 TRO~
L..
,
uk
-
.8
1
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