HASBRO Monopoly Tropical Tycoon DVD Game User Manual

Page 1
Page 2
A
LOOK
AT
THE
GAME
What's
New
You'll
4
Fortune
Have
A
Job
Players now have jobs: Mayor, Developer, Police Chief,
Artist or Surfer. Each
job
oomes with responsibility
and benefits. Page
New
Developments
Along with beach houses
and resorts, you can now also improve your properties
with
parks,
and restaurants. Each its
own
IhvekpenCs
see Page
Your
worth
in
Fortune. You'll collect
Fome tokens throughout
the
game
properties from improvhg your properties,
News
as,
thrawgh
Community end of the
will
help
yw assets
piers, casinos
benefit. Wer to
11.
Tokens
is now figured
for
choices
Broadcasts,
Chance
game,
you
to
on the
buying
the
during
Chest.
the
convert
Fartune.
5.
Bank,
as
well
&
At the
DVD
h
DVD
all
or
of
CONTENTS
Gameboard
bPawns*3QBeachHousgs*lPRe~mtt~*3Parks
3~~3~*3~nts*5ldentHlcationCards
9
Dice
60
DM)
Fortune
98
Tit&
Tokens
Deed
Money
Cards
BaMs
Tray
start
it
on
GO.
\
FORTUNE
Collect
these.
worth
points
TOKENS
They're
at
the end.
The
DVD
The
any
W
tirqe.
Need
. .
---
Land
on
these
to
the
Dm.
w-po~m
Page
8.
Me%rp
Mmwag
JikTWba
tobD'VD.
new8
story:
orpartdacmchxuiugczne.
w
9-
8
hdp
at
go
to
the
DM).
Then
aQtlrb
baa.d
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myhe
a
mw
go one
Page 3
Q
HOT TIP
.....................
-
&
>
..
--
STOP
NOWAND
PUTINTHEDVD
i
(Or
continue reading
ifyou would like to
i
look through the fill
i
set of instructions
i
before you play.)
........................................
OBJECT
Build the biggest Fortune by buying, trading, renting,
selling and developing island properties. The game ends when one player goes bankrupt (or before, if you like).
SETUP
Place the gameboard where everyone can reach it. Insert the prompts for setup.
DVD
into your DVD player and follow the
i
i
i
i
THE JOBS
Each job has its own perk. It's up to you to keep track of these. a turn, you lose your chance.
The Mayor collects 8300 thousand each time she lands on or passes over "GO." She has a lot of decisions to make within the game and she is the mover and shaker of the island.
The Developer can buy buildings/developments for $25 thousand less than the price listed on a property's Title Deed.
The Police Chief always gets out of Jail FREE. He also gets another player (not himself), lands on "Just Visiting." And, he can choose to NOT send players to
Jail when they've landed on the "Go to Jail" space.
The Artist may buy Fortune tokens @(as many as her money permits) for start
of
any
If
you forget and the next player takes
850 thousand from the Bank whenever
$100 thousand each at the
of
her
turns.
MAYOR
DEVELOPER
CHIEF
n
ARTIST
Each player will starting properties.
The
Banker:
Banker must keep Bank's
...
there can be no co-mingling of funds.
be
Pick a player to be the Banker. The
given a job, some cash and some
hidher money separate from the
Q
The Surfer collects 1 Fortune token 0 for rolling doubles, unless the doubles send him to Jail or get him out of Jail.
SURFER
Page 4
THE
BANKER
Manages the cash; Holds, sells and auctions Title Deeds (properties)
and
buildings/developments;
Pays salaries and bonuses
to buy a property or you may have to pay rent, pay penalty, may be on the same space at the same time.
If
you
Icon, Broadcast (see page
"Go
to Jail," etc. NOTE: More than one pawn
roll
the
pips
AND
the
News
Broadcast
resolve your move first, then go to the News
9).
a
Loans cash when properties are mortgaged. NOTE: No player may borrow from or lend cash to another player.
Collects penalties, loans and interest;
NEVER runs out of money. If the Bank has no more cash, the Banker may issue more by writing on a piece of paper.
AUCTIONS
Throughout the game you'll take part in auctions. Here's how it works:
The Banker announces what's up for auction.
All players, at the same time, bid by putting cash in their hand. This is done secretly, out of sight. You can bid from
When all players are ready, you, at the same time, reveal your bids.
The highest bid wins! the tied players roll the one standard die. High roll wins.
The winner pays hidher bid to the Bank. The other players keep their bids.
The DVD tells you who (which job) takes the first
turn. Play then passes clockwise.
$0
to all the cash you have.
If
there's a tie for high bid,
4
Unowned Property
Land on a property that no one owns, and you can buy it from the Bank. Pay the amount printed on the board, then take the property's Title Deed and place it faceup in front of you.
If you don't want to buy the property for the amount on the board, the Banker immediately puts it up for auction. Go to the DVD and select Auction. You can still bid in the auction.
The player who buys the property (either immediately or through the auction) gets to collect
1
Fortune token
Owned Property
Land on a property that's owned by another player and you have to pay rent. The property owner collects rent according to the list on the property's
i
If the property is mortgaged (see
i
MORTGAGES, page
i
collect rent.
0.
...
...
14),
the owner can't
0
0
1-0
1
-
-*
\a
ON
YOUR
Roll the dice.
If
you roll
your roll. Always move clockwise around the board. Then, depending on where you land, you may be able
TURN
pips, move your pawn the full amount of
Page 5
.
.
.I*LT
,
a
a
DOUBLES
Move your token transactions based on the space you land on. Once you're done with that, roll again and move your pawn again. If you roll doubles three times in a row, you MUST go immediately to Jail (see
"GO"
Each time you land on or pass over "GO," the Banker pays you a salary of $200 thousand. (REMEMBER: the Mayor collects a $300 thousand salary.)
c?R
"FREE
PARKING"
,,*
Land onUFree Parkine" and vou can choose anv one property still in the gank and buy it for the printed on the gameboard. If you can't raise enough money to buy the property or the Bank has no more
properties to sell, do nothing and just use this space
as
a free resting place. REMEMBER: If you buy the
property, you also get to collect a Fortune
"CHANCE"
as
usual and complete any
and
"COMMUNIW CHEST"
JAIL,
token@.
below).
a
...............................................................
i
GETTING OUT OF JAIL
i
There are two ways to get out of Jail..
i
Roll doubles on one of your next three turns.
i
Then immediately move the number of spaces
i
indicated by your roll. Although you rolled
i
doubles, you don't take another turn.
i
Pay a $50 thousand fine before you roll the
i
dice on either of your next two turns.
i
If
you don't roll doubles by your third turn, you
i
must pay the $50 thousand fine. This gets you
i
out. Immediately move the number of spaces
i
indicated by your roll. If you can't raise the
i
money to pay your fine, you go bankrupt (see
i
BANKRUPTCY, page 15).
.
............................................................
"JUST VISITING"
If you aren't "sent" to Jail but simply land on that space, you're "Just Visiting," and you move ahead as usual on your next turn. (REMEMBER: The Police Chief collects $50 thousand from the Bank each time a player lands on "Just Visiting.")
I]
.
-. . . .
Land on a Chance or Community Chest space and go to the
-
and follow the prompts. If you make a choice at the beginning of the Chance or Community Chest, collect a Fortune token
A
.
-
JAl
Go to Jail when:
you land on the you roll doubles three times in a row on one turn; the
When you're sent to Jail, don't collect your salary for passing you're there, however, you can buy and sell properties and
DVD.
Then choose the corresponding space
0.
L"
"Go
to Jail" space;
DVD
sends you there.
GO.
Your
turn
ends when you go
buildingddevelopments and collect rents.
to
Jail. While
If
you
roll
a
News
Broadcast,
other die and resolve the space you land on. Then,
DVD
go to the you make a choice at the start of the news segment, collect a Fortune token
Note: If the news channel "goes off air,"-there are no more news segments. From now on do nothing when rolling the News Broadcast Icon.
for a new or continuing news story. If
0.
move according to the
Page 6
Q
HOT
.....................
I
TIP
WROVING
The
renrsjbr
the
R&'LkxCk
defermid
PR8PEBTm
beach
harsesbnd
Tk
nms&
th
Dm-.
'
,
I-.:.:
.
reeads
.
t - r
,
era
.-
,!
prop.ny.ionw-~~?~~~
at
tlae
end
BUILDINGS
0ftb8~~.~
3
..
:.
-
..
..
!
.
.
-O
...
on
.-:
.
Resorts
Once you have four beach houses on a property, then you may buy a resort. Return the four beach houses
to the Bank and pay the amount shown on the Title Deed. A property can only have ONE resort.
Beach
Houscs cost
RESORT
$100
,
WCH
HOUSE
Beach Houses cost
Resort,
S
100
Developments
r
.
.-*A
Beach
Once you own a monopoly you can start improving it with beach houses.
The cost for a beach house is shown on the Title Deed for the property on which you place it. Pay this to the Banker, take a house and place it on the property.
You may buy and place, at any time, houses evenly. And if you decide to sell them back to the Bank, you must break them down evenly EVEN BUILD RULE, page
lh~d
cost
-..
...
This
the
Houses
as
$100
lhOwna
plus 4 Beach
f
400
-
4:
FW
-
player
properties
as
many reach
you can afford. But, you must place them
as
13).
each
How$&
each
-'.
2-
J
owns
the
by
evenly
orange
monopoly
building
6
beach
and
has
houses.
improved
well (see
This
player
has
upgraded
his beach
houses
to
a
resort
DEVELOPMENTS
You may also build a development on an unimproved property within your monopoly. The cost for developments are listed on the Title Deeds. Properties
be
with a development, however, CANNOT
any further. If you change your mind and want to build beach
houses, or a different development on the property, you must half of what you paid for it. Then you may buy beach houses or a development for the full price listed on the Title Deed.
Rents for landing on developments are handled by the DVD and are not listed on the Title Deeds.
first sell back the original development for
improved
...............................................................
i
MIXING IMPROVEMENTS
i
Monopolies may have a mixture of developments
:
and beach houses. For example, a monopoly may
:
have a pier, a casino, and two beach houses on
i
the three different properties.
...............................................................
i i
i
Page 7
CASINO
f!"s
PIER
PARK
RESTAURANT
TYPES OF DEVELOPMENTS
Now you can improve your properties with casinos, piers, restaurants and parks. Each has its own benefit.
Go to the information on your developments. Your property's Tltle Deed shows how many Fortune tokens 0 each development is worth at the end of the game.
You can collect a lot of money from players visiting your casino but watch out you may have to pay out as well.
The benefit of a pier depends on the weather and if a cruise ship is in port or not. The apprised of the conditions.
Parks
advantage is at the end of the game.
The benefit of owning a restaurant depends on the properties around it. The better the "neighborhood," the better the restaurant will do. The DVD will ask what is to the left and means the next improvable property to the left or right. So look for the next property with a color bar on it. You may have to skip over a card space, a space, or even look around a comer.
DVD
at any time throughout the game to get
DVD
will keep you
are worth the most Fortune tokens so their big
4
nght of a restaurant. This
tax
EVEN BUILD RULE
Properties within a monopoly that are improved with beach houses must follow the Even Build Rule This means that at no time can a property within
1
the monopoly have more than placed than are placed on the other properties of the same monopoly. Developments are exempt from this rule. If you ever sell back a development (leaving the property empty) you must immediately buy another development, or follow the Even Build Rule.
This
monopoly
properties
placed
with beach
evenly
buylsell enough beach houses to
has
one
property
houses.
across
the
pmperties.
more beach house
with
a park and
The beach
houses
two
must
be
i
BUILDING AND DEVELOPMENT SHORTAGES
i
If the Bank has no buildingddevelopments
i
any player wishing to buy them must wait for
i
another player to turn in or to sell hidhers back
i
the Bank.
i
developments available and two or more players
i
at the same time wish to buy more than the Bank
i
has, the buildings/developments MUST be sold by
i
auction to the hghest bidder. The DVD can help
i
you with this.
If
there are a limited number of buildings/
to
sell,
to
...............................................................
@
i
i
i
i
i i
i
i
This beach
phyer
houses
sold
his
evenly
park
across
back
his
ad
redistributed
monopoly.
his
Page 8
This
pktyer
8260
thousand
mortgaging
property.
Deed
to
sh
mortgaged-
is
turned
that
The
raised
by
this
Etle
over
it's
MORTGAGES
Sometimes you need to raise cash. One way to do this is by mortgaging properties. Unimproved properties can be mortgaged at any time. The mortgage value is printed on the
RENTING MORTGAGED
i
No rent can be collected on mortgaged properties,
:
but rent can be collected on unmortgaged
:
properties in the same monopoly.
:
...............................................................
To
lift
the mortgage
In order to unmortgage a property, pay the Bank the mortgage amount properties of a monopoly are no longer mortgaged, you can start buying back (Always round up to the nearest $1,000.)
SEUING PROPERTIES
(Unmortgaged & Mortgaged)
Unimproved properties (ones without buildingsl developments) may be sold to another player as a private transaction for any amount you can get. However, no properties can
if
buildingddevelopments are on any of the properties
of that monopoly. Any buildings/developments must be sold back to the Bank before you property within that monopoly.
REMEMBER
to
the
Bank
ntle Deed.
PROPERTIES
...
plus
10%
interest. When
buildings/developments.
be
sold to another player
All
buildingddevelopments
for
half
the
amount
you
can
paid&
all
of the
sell any
are soM
them.
i
back
If you sell a mortgaged property, the new owner may lift the mortgage immediately by paying the Bank the amount of the mortgage plus 10% interest. new owner keeps it mortgaged,
pays the Bank 10% interest. When hdshe lifts the
mortgage hdshe will owe well as the mortgage amount. (Always round up to the nearest $1,000.)
BANKRUPTCY
You are bankrupt if you owe another player or the Bank more than you can pay even after selling off buildings/developments and mortgaging properties. The game is over when a player goes bankrupt!
If
you owe another player
Give this player all your cash and ntle Deeds.
If
you own buildings/developments, sell these to the Bank for half of what you paid for them and give this cash to your creditor.
If you have mortgaged properties, give these to your creditor also. The new owner immediately pays the Bank the amount of the interest on the loan (10% of the value of the property). The new owner may then pay the principal to unmortgage the property or may keep it mortgaged.
If
you owe the Bank
Turn
over
all
your assets to the Bank.
WINNING
The game is over whenever you want it to be! That's rifit! You can stop anytime or you can play it out until someone goes bankrupt.
an
...
helshe immediately
additional
10%
...
If
the
interest as
a
You
can
negotiute
gzt any
+un-tgagad
;.*
time.
Intangibles cannot
trade-tbr a rent
a
ll-odra
and
unmmgagd)
cannot
trade
with
mq.b1ude
be
traded;for
exemption.
~FJWT
player
pmpertia
as
well
as
d.
example,
you
8
&
!*
A+
,
I
When you're done, go to
DVD
will help you calculate your fortune.
The player with the most fortune wins. Fortune is calculated in three ways:
(1)
Property improvements;
(2)
Cash in hand; and
(3)
Fortune tokens collected throughout the game.
Game
Over on the DVD. The
CB
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