Gameboard, 8 tokens,
28 Title Deed cards,
16 Chance cards, 16
Community Chest cards,
1 pack of MONOPOLY®
money, 32 blue houses,
12 red hotels, banker’s tray,
Title Deed carousel, 2
translucent white dice
and 1 Speed Die.
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Platinum Edition
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If you are already an
experienced MONOPOLY®
dealer and want a faster game,
try the rules on the back page!
If a player owns all the sites of any color group,
the rent is doubled on unimproved sites in that group.
READING
RAILROAD
$200
LUXURY
TAX
PAY $100
CHANCE
COMMUNITY
CHEST
ELECTRICCOMPANY
$150
WATERWORKS
$150
NORTH CAROLINA
AVENUE
MORTGAGED
FOR $150
Card must be turned this side up if
property is mortgaged.
Here’s How to Play
WHERE DID
1: AN UNOWNED PROPERTY
ere are three types of property:
Sites Railroads Utilities
You can buy the property you land on for the
YOU LAND?
listed price on the board space. Pay the Bank,
then take the Title Deed card that matches the
property and place it near you, face up.
HOW DO I WIN?
Be the only player left in the game
after everyone else has gone bankrupt.
Do this by: buying properties and
charging other players rent for
landing on them.
Collect groups of properties to
increase the rent, then build
houses and hotels to really boost
your income.
WHO GOES FIRST?
Each player rolls the two white dice.
e highest roller takes the rst turn.
WATER
WORKS
$150
NORTH
CAROLINA
AVENUE
$300
READING
RAILROAD
$200
ON YOUR TURN
1. Roll the two white dice.
2. Move your token clockwise round the
board the number of spaces shown on
the dice.
3. You will need to take action depending
on which space you land on.
See
Where Did You Land?
below.
4. If your move
took you onto or past the GO
space, collect
$200 from the
Bank.
If you don’t want to pay the listed
price, the property goes up
for auction.
When buying property you
should plan to acquire groups.
For example: if you buy a green
site, you should try to get the
other two green sites during the
game. Owning groups earns you
more rent when other players
land on them and lets you
build on your sites for even
bigger prots.
COLLECT
$200 SALARY
AS YOU PASS
5. If you rolled a double, roll the
dice again and take another
IN
move (steps 1-4).
Watch out! If you roll
doubles 3 times on the
same turn, you must
Go to Jail.
JUST
JAIL
VISITING
6. When you nish your move and
action, pass the dice to the player
on your left.
2: A PROPERTY OWNED BY ANOTHER PLAYER
If you land on another player’s property you must pay rent to
them as shown on the Title Deed card. You do not pay rent
if the property is mortgaged (its Title Deed is face down).
Important: the owner must ask you for the rent before the
player to your left rolls the dice. If they forget to ask, you
don’t have to pay!
Sites
e rent for an unimproved site is printed on the matching
Title Deed card. is is doubled if the owner owns all sites
in its color group and none of them are mortgaged. If the
site is improved with houses or hotels, the rent will be much
higher – as shown on the Title Deed card.
Page 3
READING
RAILROAD
$200
LUXURY
TAX
PAY $100
CHANCE
COMMUNITY
CHEST
ELECTRIC
COMPANY
$150
WATER
WORKS
$150
NORTH CAROLINA
AVENUE
MORTGAGED
FOR $150
Card must be turned this side up if
property is mortgaged.
help!
I’M IN DEBT!
If you ever owe the Bank or another player more
cash than you have, try to raise the money by
selling buildings and/or mortgaging properties.
If you still owe more than you have, you are
BANKRUPT and out of the game!
◆ Pay whatever money you were able to raise.
◆ If the debt is to another player – give them all
your mortgaged properties and any
cards. e player must pay 10%
Jail Free
interest on each mortgaged property, even if
they don’t want to pay o the mortgage yet.
◆ If your debt is to the Bank – all your mortgaged
properties must be put up for auction. ese
are sold unmortgaged (face up). Return any
Get Out of Jail Free
the appropriate piles.
Railroad
Rent depends on how many railroads the
other player owns.
Railroads: 1 2 3 4
Rent: $25 $50 $100 $200
cards to the bottom of
Get Out of
Utilities
Roll the dice and multiply the result by
4 – this is the rent you must pay.
If the owning player owns both
utilities, multiply the result by 10!
Page 4
LUXURY
TAX
PAY $100
CHANCE
COMMUNITY
CHEST
NORTH CAROLINA
AVENUE
MORTGAGED
FOR $150
Card must be turned this side up if
property is mortgaged.
Don’t Wait For the Dice!
You can do the following even when it isn’t your turn – even
if you’re in Jail!
1: COLLECT RENT
If another player lands on one of your unmortgaged
properties, you can demand rent from them as shown
on the Title Deed – see A Property Owned by Another
Player below.
2: AUCTION
e Banker holds an auction when…
◆ A player lands on an unowned
property and decides not to
buy it for the listed price.
◆ A player goes bankrupt and turns over all his or her
mortgaged properties to the Bank, which are auctioned
unmortgaged (face up).
◆ ere is a building shortage and more than one player
wants to buy the same building(s).
3: CHANCE or COMMUNITY CHEST
Take the top card from the appropriate pile,
follow the instructions on it immediately, then
return it face down to the bottom of the pile.
If it is a Get Out of Jail Free card, keep it until
you need to use it or sell it to another player.
4: INCOME TAX /
LUXURY TAX
If you land on one of these
spaces, you must pay the
Bank the amount shown.
Auction bids can only be made in cash. Any player can start
the bidding for as little as $1. If no one makes a higher bid,
the last player to bid must buy the property.
3: BUILD
When you own all the sites in a color group, you can buy
houses from the Bank and put them on any of
those sites.
i e listed price of each house is
shown on the site’s Title Deed.
ii You must build evenly. You cannot build a second house
on a site until you have built one on each site of its color
group.
iii You can have a maximum of 4 houses on a single site.
iv When you have 4 houses on a site, you can exchange
them for a hotel by paying the listed price on the Title
Deed. You can only have one hotel per site and cannot
build additional houses on a site with a hotel.
5: GO TO JAIL
If you land on this space, you must move
GO TO
your token to the Jail space immediately.
Important: You do not collect $200 for
passing GO if you are sent to Jail. As
soon as you are sent to Jail, your turn
ends – pass the dice!
JAIL
IN
Other ways to end up in Jail…
◆ Draw a Chance or Community
Chest card that tells you to
Go to Jail.
JUST
JAIL
VISITING
◆ Roll three doubles in a row
on your turn.
Important: you cannot build on a site if any site in its color
group is mortgaged.
Building shortage? If there are no buildings left in the Bank,
you must wait for other players to sell theirs before you can
buy any. If buildings are limited and two or more players
wish to buy them, the Banker must auction them o to the
highest bidder.
4: SELL BUILDINGS
Buildings can be sold back to the Bank at half the listed
price. Houses must be sold evenly in the same way that they
were bought. Hotels are sold for half the listed price and
immediately exchanged for 4 houses.
5: MORTGAGE PROPERTIES
If you’re low on cash or don’t have enough
to pay a debt, you can mortgage any of
your unimproved properties. You must sell
all buildings on a color group to the Bank
before you can mortgage one of its sites.
Q: How do I get out of Jail?
A: You’ve got 3 options…
i Pay $50 at the start of your next turn, then roll and move
as normal.
ii Use a
Get Out of Jail Free
card if you have one or buy
one from another player. Put the card to the bottom of
the appropriate pile, then roll and move.
iii Wait three turns. On each turn roll the dice; if you get
a double, move out of Jail and round the board using this
roll. If you do not get a double on your third roll, you
must pay $50 to the Bank then move the number of
spaces rolled.
Page 5
To mortgage a property turn its Title Deed card face down
and collect the listed value (shown on the back of the card)
from the Bank. To repay a mortgage, pay the listed value plus 10% to the Bank then turn the card face up. Rent
cannot be collected on mortgaged properties.
6: DO A DEAL
You can do a deal with another player to buy or sell
unimproved property. You must sell all buildings on a color
group to the Bank before you can sell one of its sites.
Property can be traded for any combination of cash, other
property or Get Out of Jail Free cards. e amount is
decided by the players making the deal.
Mortgaged property can be sold to
another player at any agreed price.
After buying a mortgaged property, you
must either repay it immediately or just
pay 10% of the listed value and keep the card face down; if
you later decide to repay to the Bank the mortgage, you will
have to pay the 10% fee again.
Remember: your aim is not just to get rich. To win you
must make every other player BANKRUPT!
k
6: JAIL (JUST VISITING)
Don’t worry! If you nish your normal
move on the Jail space, nothing
happens. Make sure you put your
token on the JUST VISITING section.
1. At the start of the game, each player takes an extra
$1000.
2. Do not use the Speed Die until you pass GO for
the rst time.
3. When using the Speed Die, roll it
with the two white dice on your
turn. en do the following,
depending on what you rolled.
◆1, 2 or 3: Add this to the roll
of the two white dice.
◆Bus: You can choose to move the value of one or
both of the white dice. So if you rolled a 1 and a 5,
you could move 1 space, 5 spaces or 6 spaces.
◆Mr. Monopoly: Move the sum of the white dice as
normal and take the action for the space you land
on. en advance to the next unowned property
and either buy it or put it up for auction. If there
are no unowned properties left, advance to the next
property owned by another player and pay rent.
WHAT ELSE?
Only the white dice are counted when rolling doubles.
If you roll three-of-a-kind (each die shows the same
number), you can move your token to any space on
the board.
If you are sent to Jail during your
move, your turn ends and you do
not use the result of the Speed Die.
Only roll the white dice when
attempting to get out of Jail.
Roll all 3 dice to determine
the rent for a utility. e Bus
and Mr. Monopoly count
as zero.
PLAY IT RIGHT!
Many players like to devise their own ‘house’ Monopoly
rules. is is ne, but such rules often make the game
last longer. In the ocial rules players may never loan
each other money or trade ‘promises’ not to charge rent
in the future, etc. All tax and penalty fees are payable to
the Bank and should not be stored under the Free
Parking space or anywhere else!
We will be happy to hear your questions or comments about this game.
Please write to: Hasbro Games, Consumer Affairs Dept., P.O. Box 200,
Pawtucket, RI 02862 U.S.A. Tel: 888-836-7025 (toll free).