Hasbro Marvel Heroes Gameboard User Manual

INSTRUCTIONS
FOR
2
PLAYERS
AGES
6+
Object
Guess your opponent's mystety Marvel character before your opponent guesses yours.
Contents
3.
Hold a Face card so that you can see the number under the lip as shown in Figure 1.
5.
Attach the 48 loaded frames to the gameboard frame. The color of the card should match the color of the gameboard frame. It doesn't matter which positions the frames occupy. After attaching each frame, flip it up and down to make sure that it fits properly. See Figure 2.
6.
Attach a score keeper to
each gameboard as shown in
3.
Figure
I
for Championship Play only.
Use the score keepers
Game Setup
SET UP YOUR GAMEBOARD
Each player should choose a gameboard and place it on a flat surface. Flip all of the frames upright by tipping your gameboard away from you; then set it flat again.
DRAW YOUR MYSTERY CARD
Shuffle the Mystery cards. Choose two cards at random, then pick one you want to play. Fit your Mystery card into the slot so your Mystery Person faces you (See Figure 4). Return the card you didn't choose to the bottom of
the deck.
~*WJ--.-
--
-L-
2 Gameboard trays, 24 Mystery
48
cards,
frames, 2 Score keepers
Face cards and Face
The First Time You Play
1
.
Carefully twist the 48 Face
2
frames and the keepers off of the plastic runners. Discard the waste.
2.
Gently detach the 48 Face cards and the 24 Mystery cards from the sheet. Discard the waste.
two-piece score
4.
Randomly slide one Face card
into a Face frame by weaving the card under and over the tabs, pushing it until it completely rests in the frame's inner grooves (See
Figure 1).
SCORE
KEEPER
thraugh
FIGURE
Push the
the
gamehoard
the
3
t?L
TABS
-
tabs
down
through
slot,
then
hok
in
the
fastener.
FIGURE
Your opponent does the same. Then place all unused Mystery cards out of play. Sit facing your opponent so he or she can't see the Mystery Person on your card!
4
I
Gameplay
1.
The younger player goes first.
2.
On your turn you may either ask a question or guess who the Mystery Person is.
(HINT:
use your turn to guess the Mystery Person unless you're sure you are correct, or you will
aut~maticajly lose the
game.)
ASKING QUESTIONS
lbiaFH
Notice the differences among
24
the
faces on your gameboard. Skin and hair colors are different; some faces have masks or glasses;
some are males and others are female. On each turn, ask your opponent one question until you're ready to guess who the Mystery Person is. Each question must have either a "yes" or a
"no" answer.
For example: You could ask:
"Does your Mystery Person wear a
mask?" Your opponent must then answer either
"ye" or "no".
After your opponent answers, you may be able to eliminate one or more gameboard faces. For example, if your opponent answers, "Yes, the Mystery Person has a mask," flip down all of the faces that are not wearing masks, since they can't be the correct Mystery Person.
Don't
'
After you ask a question and flip down as many faces as you can, your turn is over.
GUESSING THE MYSTERY PERSON
When you think you know who the Mystery Person is,
INSTEAD
of taking your normal turn, make your guess.
For example, if you think the Mystery Person is Spider-Man, tell your opponent, "I think the Mystery Person is Spider-Man."
Your opponent must then tell you whether or not your guess was correct.
Winning
the
Game
Once you guess who the Mystery Person is, you'll either win or
lose. If you guessed correctly, you win! If you guessed the wrong character, you lose!
Challenge
Game
For an extra challenge, both players draw two Mystery cards and place them side-by-side in their Mystery card slots. The object in the Challenge Game is to guess both of your opponent's Mystery People.
You must say "both" or "either" when asking questions about the Mystery People. For example, you may ask, "Are both of your characters female?" or
"Is either
of your Mystery Characters wearing green?" Be very careful when eliminating gameboard
-
faces
and try to remember
which questions you've already
asked.
To guess the Mystery People
correctly, you must guess both of them on the same turn.
Championship
Play
If you wish to play a series of
games, slide the score keeper on the gameboard tray up one notch for every game you win. The first
player to win five games is the champion!
We will be hap y to hear your questions or comments a consumers consumer
Pawtucket, (toll free). Canadian consumers please write to: Hasbro Canada Corporation, 2350 de QC Canada, J4G please write to: Hasbro UK Consumer Affairs, P.O. BOX 43, Way, Newport, Wales, NP194Y4 or telephone our
7276. MARVEL Marvel Heroes and the
distinctive likenesses thereof are trademarks of Marvel Characters, Inc., and are used with permission. 2006 Marvel characters, Inc. All rights reserved. www.marvel.com. Licensed by Marvel Characters, Inc.
The HASBRO, MILTON BRADLEY and MB names and lo os and GUESS WHO are
& 8 2006 ~ar$ro, Pawtucket, RI 02862.
All
Riuhts Reserved. TM
~radekarks. 101 5384201
!
out this game. US
olease write to: Hasbro Games.
Affairs Dept., P.O. Box 200,
RI 02862. Tel: 888-836-7025
laprovince, Longueuil,
162. European consumers
Helpline on 00 800 2242
Not
suitable
for
because
of
small
PROOF OF PURCHASE
Ltd., Hasbro
Cop~riuht
.-
&
@
denote U.S.
children
under
parts
-
choking hazard.
Caswell
-
3
Q
4
ym
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