AGES 7 & UP
MODEL 88-510
885100001IWTI-02
ELECTRONIC
LIGHTSABER DUEL
LIGHTSABER DUEL
PEN GAME
PEN GAME
™
INSTRUCTION
DAY OF DESTINY
As the battle of Naboo rages outside the Queen's palace, a
smaller battle of no less importance is being waged inside the
power generator room of Theed. Patterns of the Force converge
and the confrontation of Jedi and Sith is at hand. Will the skill
of 2 Jedi, master and apprentice, be enough to withstand the
power of the Dark Side and the Sith who wields it? Now it’s
your turn to take part in this epic showdown. Choose your
allegiance and prepare to fight for control of the universe!
STARTING A NEW GAME
When you turn on the unit you will see game introduction. The
title screen will then appear followed by the MODE screen.
There are 4 different game modes to choose from: FIGHT,
TRAINI NG, EN DU R ANCE, and OPTIONS. Use the LEF T/R IGHT
buttons to view the different game modes and press the ATTACK
button to select.
FIGHT - Here you will play out the battle of this epic confrontation.
Once this mode is selected you must first choose your character.
You can select either Qui-Gon Jinn, Obi-Wan Kenobi, or Darth
Maul. Use the LEFT/RIGHT buttons to view the characters and
press the ATTACK button to select. If you choose either
Obi-Wan or Qui-Gon, you will fight Darth Maul. If you choose
Darth Maul, you can fight either one or both Jedi.
QUI-GON JINN - An accomplished Jedi Master, he is closely
attuned to the living Force. Though he is in his sixties, he remains
an active and powerful warrior.
OBI-WAN KENOBI - The young apprentice of Qui-Gon Jinn, he
is energetic and quick to action. Though naive at times, he is
quick to impress his Master and shows the makings of a great
Jedi Knight.
DARTH MAUL - Soaked with the evil of the Dark Side, his ferocity
is lethal when unleashed. With his double-bladed Lightsaber,
Maul can lay waste to multiple adversaries with fluid grace. If
you choose Darth Maul you have the option of fighting either of
the Jedi or BOTH. Simply push left or right to scroll through
Qui-Gon Jinn, Obi-Wan Kenobi, or both Jedi and press ATTACK
to confirm your selection.
RESET
ON/OFF
" "
RESET
UP
ATTACK
RIGHT
" "
OFF
ON/
LEFT
DOWN
CONTROLS
ON/OFF - Press this to turn your game ON.
"
" - Block high.
"
" - Block low.
"
" - Block middle.
"
" - Block middle.
ATTACK - Attack at the midsection of an opponent.
- Press again to turn your game OFF.
- Hold Up and press the ATTACK button
to attack high.
- Play a sound effect when the unit is
turned OFF.
- Hold Down and press the ATTACK button
to attack low.
- Play a sound effect when the unit is
turned OFF.
- Move left.
- Move right.
- Play a sound effect when the unit is
turned OFF.
- When used with the direction keys your
fighter can do many more attacks (see
above under CONTROLS, and below
under GUIDE TO LIGHTSABER FIGHTING)
" "
" "
TRAINING - Here you can practice your fighting techniques with
any combination of characters. You can spar one Jedi against
the other, have either or both fight Darth Maul. You can fight
Darth Maul against either or both of the Jedi.
ENDURANCE - This mode is similar to FIGHT mode except the
goal is to fight as many enemies as possible in a row. Your
energy will never be replenished but the enemies will always
attack you fully charged.
OPTIONS - Here you can change both the difficulty level and the
time allowed for each round.
DIFFICU LTY - If you choose either Qui-Gon Jinn or Obi-Wan
Kenobi you can select from Apprentice, Jedi Knight, or Jedi Master
difficulty levels. If you choose Darth Maul you can select from
Apprentice, Sith, or Sith Lord difficulty levels.
TIME - This determines the length of each round. If time expires
during a round and neither character has been defeated, the
character with the least amount of damage wins the fight. This
can be set to 30 seconds, 60 seconds, 90 seconds, or Infinite.
If time expires during a round, the character with the least
amount of damage wins. If you want to have a fight to the finish
and don't want time to decide the winner be sure to set the
Time Limit to Infinite on the Options Screen.
GUIDE TO LIGHTSABER FIGHTING
Nothing is more glorious or deadly than a Lightsaber duel. To
survive you will need the virtue of a Jedi or the treachery of a
Sith!
BLOCKING - One of the fundamental skills of Lightsaber combat
is defense. Sensing where your opponent will attack and being
prepared to block his strike may be the most important skill you
develop. Learn to parry an attack and you will become a more
effective warrior. Clear your mind and let the force guide your
actions!
Besides your normal block you also have a more powerful block
that should be used with caution. Tap in the direction you wish
to block 2 times quickly. This executes the SUPER BLOCK. There
are positives and negatives to using this. If you successfully
SUPER BLOCK an attack you will stun your opponent for a
moment. This gives you the chance to step in and land an
uncontested blow! However, if you miss or block the wrong
spot, your momentum will leave you vulnerable to a counter
strike.
ATTACKING - Though blocking is important, only by going on
the offensive can you win in battle! Knowing when and where
to strike requires the wisdom of a seasoned warrior. There are
3 locations to attack: high, middle, and low. Look for an opening
in your opponent's defense and strike. Remember to be
unpredictable!
Like the SUPER BLOCK, you also have a SUPER ATTACK. If you
land a SUPER ATTACK you will do a lot more damage than a
regular attack and your opponent will be temporarily stunned
so you can land a free hit. If your SUPER ATTACK is blocked,
the force of the attack will come back at you and stun YOU. To
execute a SUPER ATTACK follow the instructions listed below
for each attack.
Super Attack High- Down, Up, Attack
Super Attack Middle- Away, Toward, Attack
Super Attack Low- Up, Down, Attack
A WARRIOR'S WISDOM
1- Keep moving- avoiding a hit is just as good as blocking one.
This will also keep your opponent off balance.
2- The correct timing and use of super moves may ultimately
determine the outcome. Test your opponent early then
look for the chance to employ your super moves. Don't be
anxious.
3- Perfect the block- A dead warrior cannot fight. Learn to
protect yourself. Nothing is more devastating than launching
a counter attack from a successful block!
4- Visit our main website at www.Tigertoys.com for info on
the rest of our fun toys.
BONUS SFX
Your pen also comes with a special SFX mode. When the unit
is off, you can press either the UP, DOWN, or RIGHT buttons to
hear cool SFX from the game!
INSERTING THE BATTERIES
To insert the batteries, have an adult open the battery
compartment cover at the back of the game. (Remove the screw
holding the battery door onto the back of the game unit and
remove the door.) Insert 4x1.5V LR44 or G13A button cells
or equivalent (Battery included) as shown.
TO ENSURE PROPER FUNCTION :
– DO NOT MIX OLD AND NEW BATTERIES.
– DO NOT MIX ALKALINE, STANDARD
OR RECHARGEABLE BATTERIES.
– BATTERY INSTALLATION SHOULD BE
DONE BY AN ADULT.
– NON-RECHARGEABLE BATTERIES ARE
TO BE RECHARGED.
– RECHARGEABLE BATTERIES ARE TO BE
REMOVED FROM THE TOY BEFORE BEING
CHARGED (IF REMOVABLE).
– RECHARGEABLE BATTERIES ARE ONLY TO BE
CHARGED UNDER ADULT
SUPERVISION (I F R EMOVABLE).
– ONLY BATTERIES OF THE SAM E OR
EQUIVALENT TYPE AS ARE TO BE USED.
– BATTERIES ARE TO BE INSERTED WITH THE
CORRECT POLARITY.
– EXHAUSTED BATTERIES ARE TO BE REMOVED
FROM THE TOY.
– THE SUPP LY TERMINALS ARE NOT TO BE
SHORT-CIRCUITED.
CAUTION/DEFECT OR DAMAGE
High temperature will
destroy the unit.
Do not leave unit in
direct sunlight.
Do not press the
liquid crystal display
and avoid heavy shock
or the display may fail.
RESET
Do not use a pencil or
pin to press the RESET
switch. Use a ballpoint pen.
Clean only with a
piece of soft dry cloth.
Replace battery at the first sign of erratic operation.
If a part of your Electronics Lightsaber Duel Pen Game is damaged or
something has been left out, DO NOT RETURN THE GAME TO THE STORE.
The store doesn’t have replacement parts. Instead, write to us at:
Tiger Electronics, Ltd. Repair Center
980 Woodlands Parkway, Vernon Hills,
Illinois 60061, U.S.A.
Please include a note with your return explaining the problem along
with a sales slip, date, place of purchase and price paid. We will do out
best to expedite your return promptly.
REPLACEMENT INK CARTRIDGES:
Included with you Electronic Lightsaber Duel Pen Game is
an ink cartridge to use as a replacement. This replacement
cartridge is attached.
Unscrew the black
rubber piece which
includes the pen
mechanism from the
pen.
3 4
Replace with ink
cartridge refill
(included on the
instruction sheet) and
screw the refill cap
back on the pen
mechanism.
2
Unscrew the refill cap
from the mechanism
and remove the empty
ink cartridge.
Screw the pen
mechanism and the
pen back together.
90-DAY LIMITED WARRANTY
Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser
of this product that the product will be free from defects in materials
or workmanship for 90 days from the date of original purchase. This
warranty does not cover damages resulting from accident, negligence,
improper service or use or other causes not arising out of defects in
materials or workmanship.
During this 90-day warranty period, the product will either be repaired
or replaced (at Tiger’s option) without charge to the purchaser, when
returned with proof of the date of purchase to either the dealer or to
Tiger.
Product returned to Tiger without proof of the date of purchase or after
the 90-day warranty period has expired, but prior to one year from the
original date of purchase, will be repaired or replaced (at Tiger’s option)
for a service fee of U.S.$6.00. Payments must be by check or money
order payable to Tiger Electronics, Ltd.
The foregoing states the purchaser’s sole and exclusive remedy
for any breach of warranty with respect to the product.
All product returned must be shipped prepaid and insured for loss or
damage to:
Tiger Electronics, Ltd. Repair Dept.
980 Woodlands Parkway, Vernon Hills,
Illinois 6006l, U.S.A.
The product should be carefully packed in the original box or other
packing materials sufficient to avoid damage during shipment. Include
a complete written description of the defect, a check if product is beyond
the 90-day warranty period, and your printed name, address and telephone
number.
THIS WARRANTY I S IN LIEU OF ALL OTHER WARRANTIES AND NO
OTHER REP R ES E NTATIO N S O R C L AIMS OF ANY NATURE SHALL BE
BINDING ON OR O B LI GATE TIGER I N ANY WAY. ANY IM P LIED
WARRANTIES APPLI CAB LE TO THI S P RO D U CT, INCLU D ING
WARRANTIES OF M E RC HANTABILITY AND FITNESS FOR A
PARTICULAR PU R P OS E, AR E LIMITED TO THE NINETY (90) DAY
PERI O D D ESC R IBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE
FOR ANY SP EC IAL, INCIDENTAL, OR CONSEQ UENTIAL DAMAGES
RESU LTING FROM P OSS ESS I O N, U S E, O R MALF UNCTION OF THI S
TIGER P RO D U CT.
Some states do not allow limitations as to how long an implied warranty
lasts and/or exclusions or limitations of incidental or consequential
damages, so the above limitations and/or exclusions of liability may not
apply to you. This warranty gives you specific rights, and you may also
have other rights which vary from state to state.
For more information about Tiger Electronics, our products and
special promotions, please visit our Web Site at: www.tigertoys.com
© Lucasfilm Ltd. & TM. All rights reserved.
Used under authorization.
®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved.
980 Woodlands Parkway, Vernon Hills, Illinois 60061, U.S.A.
®, TM, & © 1999 Tiger Electronics UK Ltd. All rights reserved.
Belvedere House, Victoria Avenue,
Harrogate, North Yorkshire HG1 1EL, England.
www.tigertoys.com
INK CARTRIDGE INCLUDED
PRINTED IN CHINA