FOR
2
PLAYERS
AGES
6+
OWECT
Guess your opponent's
Mystery Pet before your
- -
opponent guesses yours.
WNTENTS
2 Gameboard trays
24 Mystery
48
Pet cards
Pet
and
cards
frames
2 Scow keepers
ADULT ASSEMBLY REQUIRED
THE FIRST TIME
Ydll
1.
and the 2 two-piece score
keepers off
runnem. Discard the waste.
2. Gently detach the
cards and the 24 Mystery Pet
PLAY
Carefully twist the 48 frames
of
the plastic
48
pet
cards fmm the
sheet.
D;;o@~
the waste.
3.
Slide each
frame,
I
FIGURE
4.
as
1
Attach the
to the gamebods.
green color
Pet
card into
shown in Figum
48
kadied
mm
Am
frames
to
tlfe
1.
gm
gameboard and the blue
blue gameboard.
It
doesn't matter which
board positions the
See
frames
FigmW
game-
occupy. After attaching each
frame, flip
make sure that
it
up
and down to
it
fits properly.
'
a
the
*a
2.
Attach a
gameboard
Figure
keepers for Championship Play
only.
"
1;.
"-I
score
3.
Use
SCORE
KEEPER
keeper to each
as
shown in
the
score
Then place all unused
cards out
of
play. Sit facing
your opponent, so that tie
M~"SP-
"-
01
'
she can't see the Mystery Pet
on your card!
\
aD
Push
the
tabs
down
through
the
gameboard
thrwgh
FIGURE
GAME
SET
3
UP
YOUR
SETUP
Each player chooses a garneboard. Place your gameboard
on a flat surface. Flip all of your
frames upright by tipping your
gameboard away from you;
then set your gameboard flat
again. Your opponent does the
same.
slot,
in
fastener.
then
hole
GAMEBOARD
YOUR
OWECT
Your object is to guess
the Mystery Pet on your
opponent's
card
by asking
one question per turn, and
eliminating any face on the
gameboard that doesn't fit the
Mystery
Pet's description.
YOVR~
me,
youngest player
goes
first.
may either
wrongn
FEnch
gwdr;yl
explained
you'll
fw
aaSring
the
bdmv.
On yaur
mk
10S8
Mystery
always
turn,
@'r;u,gm%i~o~,(ir
the
game!
qusstions
Pet
and
are
ASKlNdawmmMs
Until you're
who
the
ready
Mystmy
to
Pet
guess
&,
ask
your opponent one question
turn. Each question must
per
have either a
answer.
ask:
"Does
"ywn
Fw empler, you may
your
pink nose?m Your
must then answer
or
pet
have
qajmnmt
8Rhw
"no"
a
"yesn
or "no."
After your opponent answers,
you may be able to eliminate
one or more pets on the
gameboard. For example,
if
w
-
the
Mystery Pet has a pink nose,
flip down
have
the
possible Mystery
After you
flip down any
all
of the pets that
brown, black, orange or
noses
@nk~nmmY
Thig
leaves only
pets
Pet.
dc
a question (and
faces you cm),
your turn is over.
GwsSmml'HE
MYSTERYPET
When you're ready
who the Mystery
b
Pet
your guess on your
instead of asking a question.
To guess the Mystery Pet, say
(for example),
Pet
is the
me Mystery
White
Cat." Your
opponent must then
whether or not your guess is
comet. If your guess is right,
you win the
game! If it's wrong,
you lose!
HOW TO WIN
Players alternate turns asking
questions, until one player
makes a guess. If you guess
correctly
-
or your opponent
guesses incorrectly
the game!
sf.
as
the
QUBSS
is,
make
turn,
tdl
-
you win
you
CHALLENGE GAME
For an extra challenge, both
players draw two Mystery
-
and
side
"Are
..
,.
4:
I.
cards, and place them
by-side in their Mystery card
slots. Your object is to guess
who both of your opponent's
Mystery Pets are!
You must say "both" or
"either" when asking questions
about the Mystery Pets. For
example, you may ask, "Do
both of your pets have bows?"
or, "Does either of your pets
have green eyes?" Be very
careful when eliminating
gameboard pets
remember which questions
you've asked!
For example, you ask,
either of your pets yellow?"
Your opponent answers "yes."
You cannot flip down any
faces, because although one
Mystery Pet definitely is yellow,
the other one may not be!
To guess the Mystery Pet
correctly, you must guess both
of them on the same turn.
CHAMPIONSHlP
PLAY
If you wish to play a series of
games, slide the score keeper
up one point for every game
you win. The first player to win
five games is the Champion!
--
REPLACEMENT
PARTS
For replacement parts
please call:
Hasbro Games
Consumer Affairs Dept.
Tel:
8438-836-7025
We
win
be
happy
or
camftlents
consumers
Games, Consumer Affairs
Box 200 Pawtucket,
888-836-7025 (toll
consumers please write to
Canada Corporation, 2350 de
Longueuil
consumers please write to: Hasbro
Ltd., Hasbro Consumer Affairs,
BOX 43, Cmdl
NP194YD, or telephone our Helpline on
800 2242 7276.
02007
Hasbm.
TM
& @ denote
1014165001
abut
please
QC
Canada J4G 1 G2.
Pawtucket.
US
Trademarks
Not
suW
(toll-f ree)
b
hmr
this
game.
write
to:
RI
02862.
free).
Canadan
Way,
Newport, Wales,
RI
02882.
for
children
yearsbecauseofsmdlpahschoking
hazard.
UTTLEsT~.cou
@&
your questions
US
H@m
DepK,
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Td.:
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P.O.
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