
AGES 
6+/ 
For 
2 
Playen 
Contents 
2 
Game Trays 
40 
Face Cards  I Deck of Mystery Cards 
Object 
Guess who is on your opponent's Mystery Card before your opponent 
guesses who is on 
yours. 
Assembly 
Unclip the top of the 2 game trays to release them from each other 
(see 
Figure 
I). 
Figure 
I 
 

Setup 
I. 
Separate the Face Cards into 2 piles: 
red and blue. 
2. 
Each player chooses a tray and sits 
opposite each other. 
3. 
Take the matching color Face Cards 
and insert them into your tray 
them into the 
dots 
(see Figure 2)Make 
sure you can see each of the faces and 
names. 
4. 
Shuffle the deck of Mystery Cards. 
Then secretly draw a card and place 
(facing you) into 
the 
slot in the front 
by 
sliding 
Figure 
it 
of your tray. Make sure your opponent 
cannot see which card you drew 
(see Figure 
3). 
Your opponent now does 
the same. 
5. 
Place the remaining 
facedown off to the side, out of play. 
Mpry 
Cards 
Figure 
Before you play for the first time, look at some of the difirences 
belween the faces in your tray: noses, hats, glasses, 
moustaches 
and 
many other detads are diflerent on each face. 
hair, 
beards, 
2 
3 
 

.. 
Playing the Game 
I. 
Alternate turns asking one question. The youngest player goes first. 
2. 
On your turn, ask a question that can be answered with a 
"yesn or "no." 
For example: "Does your Mystery Person have blue eyes!" 
If the answer is "yes," then you know that all the people with 
brown eyes 
If the answer is "no," then all of the people with blue eyes 
be eliminated. 
3. 
To eliminate a face, idmwn so you 
can only see the name'at ihe top. 
4. 
Keep taking turns asking questions until someone thinks they can 
guess who is on the opponent's Mystery Card. 
can 
be eliminated from your tray. 
. 
. 
. . 
--I 
& 
-a 
h- 
dm 
can 
: 
H 
, 
Guessing the Mystery 
When you are ready to guess who is on the Mystery Card, make your 
guess on your turn instead of asking a question. 
question and guess on the same 
If you guess wrong, you lose the game! 
If you guess right, you win the ame! 
Playing again 
Return the Mystery Cards to the deck and leshuffle. Each player 
draws a new card. 
Push down any remaining Face Cards. 
Turn your tray over. 
I. 
Card 
turn. 
?ilia 
You cannot 
ask 
a 
is1 
b 
'Y! 
j 
' 
: 
 

Winning 
If you guess who is on your opponent's mystery Card before helshe 
guesses who is on yours, you win! 
7m 
Storage 
Put the 
cards 
into the 
red 
tray's holder. 
Place the blue tray on top of the 
Not 
suitable 
for 
because 
n 
We will 
be 
happy 
please write 
Tel: 888-836-7025 (toll free). Canadian consumen please write to: Hasbro Canada 
Corporation, 2350 de la Province, Longueuil, QC Canada, j4G IG2. European 
consumers please write 
Caswell 
to: 
Harbro Games, Consumer Alhin Dept. P.O. Box 200. Pmtucke~ RI 02862. 
Way, 
Newport, 
children under 
of 
small 
parts 
to 
hear your questions or comments about this game. 
to: 
Hasbro 
Wales, NP194YD, or telephone our Helpline on 00 800 2242 7276. 
red 
tray and dip together. 
3 
- 
UK 
years 
choking 
hazard 
Ltd, Hasbro Consumer Ahin. P.O. BOX 43. 
US 
consumen 
a2005 Hasbro, Pawtudtet, 
TH and Q denote 
RI 
U.S. 
Trademarks. 
02862. All Rights Reserved. 
T- 
I 
@