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AGES
to
Adult
8
®
GET READY
Shuffl e the card deck, then set out 18 cards face down
1.
in a pile in the middle of the table. This is the play pile.
Set aside the rest of the cards.
D
Welcome to Cranium Dice, the fast-paced
game where yo u fi n d p i c t u r e s , p e r f o r m
stunts, add numbers, and give funny
answers — all before time runs out!
I
C
OBJECT OF THE GAME
Collect the most cards by
successfully completing activities.
If you have q uesti ons or co mment s about Cranium Dice, pl ease e -mail: consum er_aff airs@ hasbro.com. You ca n also wr ite to: Hasbro Ga mes, Co nsume r Affa irs Dep t.,
P.O. Box 200, P awtuc ket, RI 0 2862 . Or call 8 88 -836 -7025 (to ll-fre e for U.S . and Canadian r esiden ts).
The CR ANI UM name a nd logo, a s well as al l other d istinctive na mes and e lemen ts of the g ame and i ts comp onent s are tra demar ks of Cranium, I nc.
© 2009 C raniu m, Inc ., Seat tle, WA . All Rights Res erved . ™ and ® den ote U.S . trad emark s.
The HA SBRO name and logo a re trad emark s of Has bro, Inc . Used wi th perm issio n. © 200 9 Hasbr o. All Rig hts Reserved .
MADE IN CHINA
E
Turn over the top three cards
2.
in the play pile.
Divide into teams of two
3.
(or play solo if you have
fewer than four players).
The team with the player
4.
whose birthday is coming
up next goes fi rst.
dice
timer
cards
OVER
040916716000 Aa
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ACTIVITIES
ON YOUR TURN
PIC ’N’ ROLL
Find all three images shown on the card.
STUNT DOUBLE®
Perform the action on the card using
the dice and extra cards.
TAL LYHO
Add the numbers on the dice to equal
the number on the card.
LETTER MASH-UP
Use the letters on the dice to spell a word
that completes the sentence on the card.
The sentence must work grammatically,
but can be as goofy as you like.
Cranium®
Outrageous Fun for Everyone!
Ages: Adults and Teens
For evything Cranium, vist:
cranium.c
™
1. Roll all the dice, then start the timer. (There are a lot
of dice, so you may want to team up to roll them!)
2. Pick out dice from your roll to complete the activities
on the three cards. You can work together or divide and
conquer! You may set aside dice as you go and reroll
the rest. Keep rolling until you fi nd all the dice you need.
3. After you’ve successfully completed an activity, set
aside the dice you used and the card. Complete the
other activities using only the remaining dice. Try to
collect all three cards on your turn.
4. When your time is up, keep the cards you completed.
5. Cards that were not successfully completed stay in play.
Draw from the play pile until three cards are turned over.
6. Now it’s the next team’s turn.
C o n t i n u e p l a y u n t i l a l l 1 8 c a r d s a r e w o n .
At the end of the game, count your cards — the team
with the most cards wins! (If the result is a tie,
play a tiebreaker round — or let both teams win!)
HOW TO WIN
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