action • reaction • satisfaction
AGES
contents:
Bop It® Game Unit
8
+
1+
PLAYERS
Shout it!
Add the SHOUT IT challenge to any game by sliding the
green microphone up all the way so that you see the
holes, as shown below.
During any game, when you hear “Shout It,” quickly shout
out anything you want. Just make sure you say it loud! You
will hear a “scratching record” sound to signify success.
If not, you fail! (If you don’t want to play with the SHOUT IT
command, simply slide the green microphone back to the
closed position so that there are no microphone holes visible.)
Volume
Adjust the volume by
turning the TWIST IT
knob repeatedly to
select: QUIET, LOUD,
or BLASTING.
Level
Choose between NOVICE, EXPERT and MASTER level by repeatedly pressing the LEVEL button.
The EXPERT and MASTER levels remain locked until you complete enough commands.
set
e
R
Button
To wake the
game up
Pull it!
Game
Select a game by
pulling the PULL IT
knob repeatedly until
you hear the name of
the game you want to
play: SOLO, PASS IT,
or PARTY.
object...
Keep up with BOP IT to score 100 points!
Then unlock more challenging levels
for even more fun!
how to play
BOP IT will command you to do these 4 actions in
random order! Respond as quickly as you can. If
you respond correctly, BOP IT will answer with a
sound and another command. But if you’re not quick
enough, or you respond incorrectly – you’re out!
Begin
To begin the game you have
selected, hit the BOP IT button
on either side of the game unit.
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• BOP IT will default to the
SOLO game on the LOUD
setting at the NOVICE level,
or the last game played if
you skip the above steps.
• If you leave BOP IT alone
for several minutes without
playing, it will “go to sleep”.
To turn the game back ON,
pull the PULL IT knob.
Solo Game
Players:
multi-player game.
Object:
up the highest score. Play alone and go
for your personal best score, or take
GAMESLEVELS and SCORING
turns to see who can score highest.
Play:
game. Respond quickly to the
commands you hear. If you don’t
respond in time, or you respond
incorrectly, BOP IT will end the game!
Listen carefully to hear the number of
completed actions (your score) at the end
of the game. The next time you play, try
to beat your last score.
Winning:
playing the SOLO game in a group, the
winner is the player with the highest
personal score. Note: Before each SOLO
game you play, the High Score (if any)
will be announced! Try to beat it!
For 1 player, or take turns in a
Keep up with BOP IT and rack
Hit the BOP IT button to start the
If you are taking turns and
Pass It Game
Players:
Face each other or stand in a circle.
Object:
the last player “alive” to win.
Play:
Hit the BOP IT button to start the game.
Respond quickly to the commands you
hear. When you hear “Pass It,” quickly
hand BOP IT to the player on your left
(and that player continues the game by
following the commands.) If you don’t
respond in time, or you respond
incorrectly to the command, you’re out
of the game! For a longer game, give
everyone 2 or 3 chances to fail before
eliminating them.
Winning:
you win!
For 2 or more players.
Keep up with BOP IT and be
Choose a player to go first.
If you’re the last player left,
Each time you complete 100 commands in the SOLO game, you unlock a more challenging level in the game.
NOVICE LEVEL
All actions are called out as voice
commands. If you complete 100
commands, the game pauses, announces
your success, and automatically unlocks
the EXPERT level. It then directs you to hit
the BOP IT button to continue playing.
Once the EXPERT level is unlocked, you
may access it in the future simply by
pressing the LEVEL button.
EXPERT LEVEL
This level will randomly mix voice commands
with sound effects as follows:
• “Bass drum” sound means BOP IT.
• “Low-pitched ratchet” sound means TWIST IT.
• “Whistle” sound means PULL IT.
• “Scratching record” sound means SHOUT IT.
If you complete 100 commands, the game
pauses, announces your success, and
automatically unlocks the MASTER level. Once
the MASTER level is unlocked, you may access it
in the future simply by pressing the LEVEL button.
Note: When the batteries are replaced, any accumulated command points are returned to zero,
and the Expert and Master levels are locked again.
Party Game
Players:
aren’t afraid to get a little silly! Face
each other or stand in a circle.
Object:
your WHOLE BODY to play. Be the last
player “alive” to win.
Play:
game, with the following exception:
If you hear a body part called out:
“hip”, “arm”, “foot”, “belly”, “knee”, or
“shoulder”; you must gently tap the BOP
IT button with that part of your body.
Players should keep an eye on each
other to make sure the right body part
was tapped. If not, the player who
messed up must stop and is out of the
game. For a longer game, give
everyone 2 or 3 chances to fail before
eliminating them.
Winning:
you win!
For 2 or more players who
Keep up with BOP IT, and use
This game plays like the PASS IT
If you’re the last player left,
MASTER LEVEL
This level will randomly mix voice
commands with the sound effects
described in the EXPERT level, and
color commands as follows:
• “White” means BOP IT.
• “Yellow” means TWIST IT.
• “Blue” means PULL IT.
• “Green” means SHOUT IT.
If you complete 100 commands at
the MASTER level – congratulations!
YOU BEAT THE GAME!
IMPORTANT: BATTERY INFORMATION
BATTERIES INCLUDED
x3
1.5V AAA or R03 size
TO REPLACE BATTERIES: Loosen the screw on the battery compartment
and remove the door. Insert 3 AAA-size batteries (we recommend alkaline),
making sure to align the + and – symbols with the markings in the plastic.
Replace the door and tighten
the screw, then push in
RESET BUTTON.
When to change the batteries: If BOP IT doesn’t operate properly, or game
performance changes, try reinserting the batteries. If that doesn’t work, remove
the old batteries, then insert three new batteries.
!
CAUTION:
1. As with all small batteries, the batteries used with this product
should be kept away from small children who still put things in their
mouths. If they are swallowed, promptly see a doctor and have the
doctor phone (202) 625-3333 collect. If you reside outside the United
States, have the doctor call your local poison control center.
2. Always follow the instructions carefully. Use only batteries
specified and be sure to insert item correctly by matching the + and –
polarity markings.
3. Do not mix old batteries and new batteries or standard (carbon-zinc)
with alkaline batteries.
4. Remove exhausted or dead batteries from the product.
5. Remove batteries if product is not to be played with for a long time.
6. Do not short-circuit the supply terminals.
7. Should this product cause, or be affected by, local electrical
interference, move it away from other electrical equipment. Reset
(switching off and back on again or removing and re-inserting batteries)
if necessary.
8. RECHARGEABLE BATTERIES: Do not mix these with any other types
of batteries. Always remove from the product before recharging.
Recharge batteries under adult supervision. DO NOT RECHARGE
OTHER TYPES OF BATTERIES.
Replace with 3 x 1.5V “AAA” or R03 size batteries.
Alkaline batteries recommended. Phillips/cross head
screwdriver (not included) needed to replace batteries.
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Insert
batteries
here.
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FCC Statement
This device complies with part 15 of the FCC Rules. Operation is
subject to the following two conditions: (1) This device may not cause
harmful interference, and (2) this device must accept any interference
received, including interference that may cause undesired operation.
This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment
generates, uses, and can radiate radio frequency energy, and, if not
installed and used in accordance with the instructions, may cause
harmful interference to radio communications. However, there is no
guarantee that interference will not occur in a particular installation. If
this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one or
more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
CAUTION: Changes or modifications not expressly approved by the
party responsible for compliance could void the user's authority to
operate the equipment.
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme
NMB-003 du Canada.
“NOTE TO UK Consumers:
This product and its batteries must be disposed of separately at your local
waste recycling centre. Do not dispose of in your household waste bin.”
We will be happy to hear your questions or comments about this game.
Please write to: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket,
RI 02862. Tel: 888-836-7025 (toll free). European consumers please write to:
Hasbro UK Ltd., Hasbro Consumer Af fairs, P.O. BOX 43, Caswell Way, Newport,
Wales, NP19 4YD, or telephone our helpline on 00 800 2242 7276.
© 2008 Hasbro, Pawtucket,
RI 02862. All Rights
Reserved. TM & ® denote
U.S. Trademarks. U.S.
Patent No. 6086478.
07789
hasbrogames.com