HASBRO Boggle Game Folio Edition User Manual

Editio
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Game Folio
FOR 2 OR MORE PLAYERS / AGES 8 TO ADULT
Contents: • Zipper case • 16 letter cubes • grid 
and dome • Built-in timer • 4 pads and 4 pencils 
• 2 “AAA” batteries 
Object
Be the player with the highest score at the end of  the 3-minute game; or be the first player to reach  the designated point limit in a Tournament game.
Players score by listing words of the highest point  value they can find in the four rows of letters.
The First Time You Play
Remove the game parts from their plastic bags, and  discard the bags.
Open the case and lay it flat. If necessary, bend the  case backward a few times, to relax it and make it  lie flatter.
Timer Button
Letter cubes in grid
compartment
Dome
Battery
Inserting the Batteries: Loosen the screw on the  battery compartment door (located on the panel above  the Boggle name), and remove the door. Insert the 2  “AAA” batteries provided with the game, making sure  to match the + and - symbols with the ones in the  plastic. Then replace the door and tighten the screw.
CAUTION:
1. As with all small batteries, the batteries used with this game should be kept away from small children, who still put things in their mouths. If they are swallowed, promptly see a doctor and have the doctor telephone 202-625-3333 collect.
2. Make sure the batteries are installed correctly and follow the game and battery manufacturers’ instructions.
3. Do not mix old and new batteries, or alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries.
Gameplay
Each player will need a pencil and paper. (The game  includes 4 pencils and pads. If more than 4 play, they’ll  need their own pencils and paper.)
1. Shake up the cubes: With the dome on top of the  grid, give the cubes a good shake. (You can pick up  the grid to shake it, or you can shake it right in the  case.) After shaking the cubes, make sure they lie flat  in the grid. You can then remove the dome or leave  it on top of the grid. 
2. Start the 3-minute timer: Press the timer button.  It will light up green at first, then turn amber, then  turn red when time is running out!
3. Search for words: Now all players quickly search  the grid for words of 3 or more letters. Words  are formed from letters that adjoin horizontally,  vertically, or diagonally to the left, right or up-and­down. However, no letter cube may be used more  than once within a single word.
When you find a word, quickly write it down. Keep  searching and writing until time’s up!
Example: Figures 1 through 3 show how words may  be formed using the adjoining letters S,O,L,I.
Figure 1 OILS (and OIL)
Figure 3 SOIL
Figure 2 SILO
RIGHT
Figures 4 and 5 show examples of incorrect word  formation. In Figure 4 (SOILS), the one S was used  twice. In Figure 5 (SOAR), the letter R was skipped;  letters must join in sequence.
WRONG
Figure 4 SOILS
Try your skill at finding the hidden words in the grid  above. There are more than 70, including  prose and turmoil. Can you find more?
Types of Words Allowed
Any word (noun, verb, adjective, adverb, etc.), plural  of, form of, or tense is acceptable as long as it can be  found in a standard English dictionary. Proper nouns  (Smith, Ohio, France, etc.) are not allowed. Words  within words are also allowed: spare, spa, par, are,  spar, pare.
Figure 5 SOAR
molar,
Scoring
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PROOF OF PURCHASE
Game
When time runs out, the timer button will stop  flashing red and make a tone. When the tone  sounds, all players must stop writing. Each player  in turn then reads his/her list aloud. Any word that  appears on more than one player’s list must be  crossed off 
all lists—and no one gets credit for it!
Players score their remaining words as follows:
NO. OF LETTERS 3    4    5    6    7    8 or more ____________________________________________
POINTS                 1    1    2    3    5   11
Winning
The winner is the player 1) who earned the most  points when the scores were tallied; or 2) who is the  first to reach the “tournament” score—50 points,  100 points—whatever was decided before playing.
Things to Remember
•  Do not touch the cubes or the grid while the  timer is running.
•  Multiple meanings of the same spelling do not  earn multiple credit. Example: The word t-e-a-r, 
rip or cry counts only once.
for 
•  The same word found by a player in different  areas of the grid may not be counted for  multiple credit.
•  The QU counts as 2 letters.
•  Both the 
M and the W have a line under them.
•  The Z has a line under it and should not be read  as IN.
•  You get full credit for both the singular and the  plural of a noun—as long as you wrote down  both! See Figure 1: OIL and OILS.
•  For the highest score, look for unusual words that  others might miss; this strategy increases your  chances of scoring.
•  To reset the timer back to 3 minutes at any time, just press the timer button to stop, then press again  to restart.
Maintenance
The zipper case and plastic parts can be wiped  clean with a damp cloth.
Storing Your Game
Done playing for now? Store the game parts in  their compartments as shown below. The next time  you play, open the case label-side up to keep the  game parts in place.
FCC STATEMENT
This equipment has been tested and found to comply with the  limits for a Class B digital device, pursuant to part 15 of the FCC  Rules. These limits are designed to provide reasonable protection  against harmful interference in a residential installation. This  equipment generates, uses, and can radiate radio frequency  energy, and, if not installed and used in accordance with  the instructions, may cause harmful interference to radio  communications. However, there is no guarantee that interference  will not occur in a particular installation. If this equipment does  cause harmful interference to radio or television reception, which  can be determined by turning the equipment off and on, the user  is encouraged to try to correct the interference by one or more of  the following measures:
•  Reorient or relocate the receiving antenna.
•  Increase the separation between the equipment and the receiver.
•  Consult the dealer or an experienced radio/TV technician for help. 
We will be happy to hear your questions or comments about this game. Write to: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02862. Tel: 888-836-7025 (toll-free). Canadian consumers please write to: Hasbro Canada Corporation, 2350 de la Province, Longueuil, QC Canada, J4G 1G2
®
©2003 Hasbro, Pawtucket, RI 02862. All Rights Reserved. ® denotes Reg. US Pat. & TM
Office.
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