HASBRO Battleship Touch Screen Pocket Pogo User Manual

touch
screen
INSTRUCTIONS
FOR
1 PLAYER
CONTENTS
OBjECT
Sink the enemy fleet in four challenging BAlTLESHIP game adventures!
A
LOOK
OF THE
AT
TOUCH-SENSITIVE SCREEN
Touch certain words and icons to select opttons and play games.
CAME
YOUR
CAME
POWER:
AGES
Press
8+
game,
view
view special messages and
high score,
1.
Press
POWER
default
to
2.
Memu
screen with a chol'ce of these four options:
Touch
CAME
the one you want appears. Then touch Touch Hrto see the current high score. Touch
Touch @ to see edm/pocket websltie. After reading the message& tdkh
as
it
scrolls.
Touch
on the bar graph repeatedly touch
m.
Note:
If no buttons are pressed for abut
te
_
"steep."
Game
Came
1 OX1
the
computer's ships, and the computer can't You and the computer take turns firing missiles, hoping to hit each
other's hidden ships.
'
Your goal is fleet before your own fleet
of
.
Summary:
0
ocean grid. Position youv4bs
cqppter
hits needed to sink each ship.
to power up the game.
irst time you turn on the game
Menu.
Each
the
thegame-is Wrried on after that,
the
last
game
play&.
C@&ms:
1
to
The
MM
Mu appears along the bottom of the
and then the name of each game repeatedly until
if
there are any messa g for you to use on the pogo.
will
ffpsh if th%
m.
I.
T
to
adjust
the
vdm~&
&
rr9heWf~wef the volume, then
To "wake
-
CLASSIC
positions
score enough hits to sink each ship in the computer's
it
up,"
press
BATTLES~~IP
You and tho
its
E&h.missile will either hit
'"computefl
ships on its own
is
sunk. The chart below shows the number
it
will
automatically default
to play.
when finished.
is
a
new message waiting.
To
skip a messqe, just touch
the
left
or right arrows
60
seconds, the game will
POW-
each have your
sf-h
ships on your grid while
@id.
You cadt see the
t
Furs.
or
miss an enemy ship.
it
will
own
it
SHIP
Battleship
i
Destroyer
,
I
patrol hat
G
ETTlNC
1.
S
following:
much the same.
I
NGLE
S
STBRTED
or
SALVO
I
NCLE
to
fim
wirl
w
SQUARES
I
-r
hat
pi~h
Em
4
3
2
thegrid.
fie
I
I
M
HITS
SINK
&&%
TQ
4
3
2
ad
the
---
example, if you have 3 ships plays the same way.
2.
AUTO
the following:
or
MANUAL
Automatic Positioning:
to randomly select a pre-set fleet pattern.
Manual Positioning:
your ships individually on the grid.
The game will display the first of five ships to be placed on the grid.
a
Touch black dots starting with the square you touched. If the area selected, it will be placed as close to that location
You may rotate a ship vertically or horizontally by touching decide to relocate a ship, just touch another square, and the ship will move to that area.
When your ship will change to hollow squares. The next ship is then displayed for positioning. Keep going until you've positioned all five of
square and the ship will appear horizontally
is
where you want
lek,
you fire-3 shots). ~hl computer
will then appear under the grid. Do one
Touch
Touch
AUTO
MANUAL
it,
touch
if
you want the compute
a
you want
and the dots
to
position
as
a
series of
theship won't fit in
as
possible.
R.
If you
your ships.
of
HOW TO PLAY
Once you've set up your ships, the game begins. Below the grid you'll see
VOUR
a
number showing how many shots you can take.
Your Turn:
things will happen:
MISS
flashes below the grid and a bla
HIT
occupied by an enemy ship,
HIT flashes below the grid
and the grid square
in black.
SUNK
square occupied by a ship,
it's
the screen, while the ship's silhouette reappears and then
"sinks" below the grid.
Computer's Turn:
computer will take automatically. You'll see your ships on
be hidden from the computer.
The same rules for hitting,
missing and sinking ships apply. The squares will fill in as shown here.
WINNING THE GAME:
shi s wins the game. The screen will identify the winner by displaying
V&U
You earn points
SKILL LEVEL:
game becomes. (If you start losing becomes easier.)
TURN.
-
If the target square is n
-
If the target square
-
If you hit the
sunk! SUNK flashes on
the grid, but they'll
,mi
On the lower right side you'll see a bomb
Select a square to shoot at by touching
is
filled
last
The
its
turn
or
GAME WON
as
described below.
The more games you win, the more challenging the
[&I
and
it.
One
is
GAME'S
The first to sink the opponent's fleet of five
in the lower right side of the screen.
at
a
TURN
higher skill level, the game
I.
(
is
displayed at the end
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