
880060001IWTI-02
ELECTRONIC HANDHELD
NABOO ESCAPE
NABOO ESCAPE
™
GAME
GAME
AGES 5 & UP
MODEL 88-006
3. NABOO STARFIGHTER CONTROLS
I N STRU CTI O N
1. IN THE BEGINNING…
The fate of the Republic is in question. Disciples of the Dark Side are 
seizing control of the Trade Federation and the sovereignty of the free 
planets is now in doubt. Tired of negotiating trade agreements, the 
Trade Federation is now using force to pursue its policies.
For the peaceful inhabitants of the planet Naboo, there is little hope of 
resistance. The Trade Federation has formed a powerful blockade around 
the planet. Ships to and from the planet are being stopped. A heavy 
occupational force is preparing to land on the planet's surface in an 
effort to "compel" the Queen to except the Trade Federation's terms. 
If help from the outside cannot be found, the people of Naboo are 
doomed.
As a Naboo starfighter pilot, you represent the planet's only hope for 
rescue. If the Queen can escape beyond the blockade and present her 
appeals to the council on Coruscant, the Trade Federation's aggression 
may yet be stopped. It is up to you and your squadron to blast a hole 
in the blockade and win the Queen's freedom!
2. YOUR MISSION
The Queen must escape through the Trade Federation blockade and win 
support from the Council on Coruscant. To do this she will need your 
help and the help of the Naboo starfleet. There is a large force of Trade 
Federation battleships and droid fighters orbiting the planet, preventing 
any ship from leaving. You must lead a squadron into space and clear 
a path for the Queen's escape.
OFF
SOUND
RESET
ON/ 
START
PAUSE
ON/START  – to turn on the unit
    – to start each stage
PAUSE  – to pause the game. 
SOUND  – to turn the sound off and on. 
OFF  – to turn off the unit 
RESET  – resets the game in case of malfunction.
  – to move the target cursor left.
LASER CANNONS  – to shoot the Naboo Starfighter 
PROTON TORPEDOES  – to shoot the Naboo Starfighter torpedoes.
This will also erase the high score.
– to move the target cursor down. 
– to move the target cursor up.
– to move the target cursor right.
laser cannons
LASER 
CANNONS
PROTON 
TORPEDOES
4. GAME STAGES
Stage 1
Your Naboo starfighter is armed with both twin laser cannons and proton 
torpedoes. Move your target cursor around the screen and center it on 
enemy targets. Fire your weapons when the cursor is over an enemy 
target to score a hit! Use your torpedoes on larger ships that take more 
hits to destroy.
Be careful not to shoot the Queen's ship or other members of your 
squadron. They will be flying in and out of your view so make sure you 
identify each ship before attacking. If the Queen's royal starship is 
destroyed the game is over.
Your shields can take 6 hits from enemy fire before your starfighter is 
destroyed. Shield energy will be restored after each stage but if you 
take 6 hits in one stage, your mission is over.  Check your shield meter 
at the top of the screen to see how much energy your shield has left.
After each stage is complete, press the ON\START button to begin the 
next stage. If you can complete all 4 stages, the way will be clear for 
the Queen's escape and you will have won the game.
Droid fighters are patrolling the space above the planet Naboo. Any 
attempt at breaching the blockade will be met with immediate droid 
fighter resistance. Though the patrols are light enough for your squadron 
to handle, reinforcements will not be far behind. Your first mission is 
to scramble your squadron and make sure the Queen's ship has a safe 
zone for launching. Droid fighter patrols in the area must be knocked 
out and the first line of the blockade must be breached.
Stage 2
Once the patrols are destroyed you must lead your squadron deeper 
into the blockade and face the second line of the occupational forces. 
Trade Federation battleships in the area of the breach must be destroyed 
so the Queen's royal starship can safely navigate to open space. Droid 
fighter reinforcements will be arriving and you will need to protect other 
members of your squadron. Destroy the battleships and prepare for the 
Queen's escape!

Stage 3
RESET BUTTON:
After battery insertion, the RESET switch may 
be pushed only if the game doesn’t work 
properly. (Use a ball-point pen.) The display 
should appear as shown in the diagram at 
the right.
The Queen's ship is now flying for the breach! Droid fighters continue 
to swarm in and other battleships are converging on the scene.  Trade 
Federation landing ships on the outer ring of the blockade are moving 
to block the breach. With the royal starship now committed, you and 
your squadron must keep the Queen safe while destroying this last line 
of the blockade. Clear out the landing ships and keep the other attackers 
at bay while the Queen prepares to engage the hyperdrive.
Stage 4
With the royal starship preparing to jump to light speed, the Federation 
is desperate to stop the Queen from escaping. Your squadron has 
proven to be more than a match for the Trade Federation host and 
reinforcements will not arrive quickly enough to stop your lightning 
strike. Enter the Sith.
Darth Maul, in command of the Sith Interceptor, is the Trade Federation's 
last chance to stop the Queen. If you can destroy his ship, the Queen 
will escape. If not, he will overtake the defenseless royal starship and 
end all hope for the people of Naboo!
5. POINTS
TRADE FEDERATION
ROYAL STARSHIP
= -200 pts
DROID FIGHTER
= 30 pts
SITH INFI LTRATOR 
= 400 pts
LOST NABOO FIGHTER
= -200 pts
FOR EVERY SHIELD UN IT LEF T AF TER A STAGE = 50 pts
TRADE FEDERATION
LANDING SH I P
= 100 pts
TRADE FEDERATION
BATTLESHIP
= 50 pts
6. INSERTING THE BATTERIES
To insert the batteries, have an adult open the battery 
compartment cover at the back of the game. (Remove 
the screw holding the battery door onto the back of the 
game unit and remove the door.) Insert 3xAAA OR LR03 
batteries or equivalent (Batteries not included) 
as shown.
TO ENSURE P RO P ER FUNCTION :
– DO NOT MIX OLD AND NEW BATTERIES. 
– DO NOT MIX ALKALINE, STANDARD OR 
RECHARGEABLE BATTERIES.
–BATTERY INSTALLATION SHOULD BE DONE BY 
AN ADULT.
–NON-RECHARGEABLE BATTERIES ARE NOT TO 
BE RECHARGED.
–RECHARGEABLE BATTERIES ARE TO BE REMOVED 
FROM THE TOY BEFORE BEING CHARGED (IF REMOVABLE).
–RECHARGEABLE BATTERIES ARE ONLY TO BE
CHARGED UNDER ADULT SUPERVISION (IF REMOVABLE).
–ONLY BATTERIES OF THE SAME OR EQUIVALENT TYPE AS 
RECOMMENDED ARE TO BE USED. 
–BATTERIES ARE TO BE INSERTED WITH THE CORRECT POLARITY. 
–EXHAUSTED BATTERIES ARE TO BE REMOVED FROM THE TOY. 
–THE SUPP LY TERMINALS ARE NOT TO BE SHORT-CIRCU ITED.
7. CAUTION/DEFECT OR DAMAGE
High temperature will 
destroy the unit. 
Do not leave unit in 
direct sunlight.
Do not press the liquid 
crystal display and avoid 
heavy shock or the 
display may fail.
Replace battery at the first sign of erratic operation. 
If a part of your 
or something has been left out, DO NOT RETURN THE GAME TO THE STORE. 
 The store doesn’t have replacement parts. Instead, write to us at:
Tiger Electronics, Ltd. Repair Center 
980 Woodlands Parkway 
Vernon Hills, Illinois 60061, U.S.A.
Please include a note with your return explaining the problem along with a 
sales slip, date, place of purchase and price paid. We will do our best to 
expedite your return promptly.
ELECTRONIC HANDHELD NABOO ESCAPE GAME
RESET
Do not use a pencil or 
pin to press the RESET 
switch. Use a ball-point 
pen.
Clean only with a piece 
of soft dry cloth.
 is damaged
8. 90-DAY LIMITED WARRANTY
Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of 
this product that the product will be free from defects in materials or 
workmanship for 90 days from the date of original purchase. This warranty 
does not cover damages resulting from accident, negligence, improper service 
or use or other causes not arising out of defects in materials or workmanship.
During this 90-day warranty period, the product will either be repaired or 
replaced (at Tiger’s option) without charge to the purchaser, when returned 
with proof of the date of purchase to either the dealer or to Tiger.
Product returned to Tiger without proof of the date of purchase or after the 
90-day warranty period has expired, but prior to one year from the original 
date of purchase, will be repaired or replaced (at Tiger’s option) for a service 
fee of U.S.$6.00. Payments must be by check or money order payable to 
Tiger Electronics, Ltd.
The foregoing states the purchaser’s sole and exclusive remedy for any 
breach of warranty with respect to the product.
All product returned must be shipped prepaid and insured for loss or damage 
to:
Tiger Electronics, Ltd. Repair Dept. 
980 Woodlands Parkway 
Vernon Hills, Illinois 6006l, U.S.A.
The product should be carefully packed in the original box or other packing 
materials sufficient to avoid damage during shipment. Include a complete 
written description of the defect, a check if product is beyond the 90-day 
warranty period, and your printed name, address and telephone number.
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER 
REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON 
OR OBLIGATE TIGER I N ANY WAY. ANY IMPLIED WARRANTIES 
APPLICABLE TO THI S P RO DUCT, INCLU D ING WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICUL AR P URPOSE, ARE 
LIMITE D TO THE NINETY (90) DAY PERIOD D ESC R IBED ABOVE. IN NO 
EVENT WILL TIG E R B E LIAB LE FOR ANY SPECIAL, IN C IDENTAL, OR 
CONSEQUENTIAL DAMAGES RESULTING FROM P OSS ESS I O N, U S E, O R 
MALFUNCTIO N O F THIS TIGER PRO D U CT.
Some states do not allow limitations as to how long an implied warranty 
lasts and/or exclusions or limitations of incidental or consequential damages, 
so the above limitations and/or exclusions of liability may not apply to you. 
This warranty gives you specific rights, and you may also have other rights 
which vary from state to state.
For more information about Tiger Electronics, our products and special 
promotions, please visit our Web Site at: www.tigertoys.com
© Lucasfilm Ltd. & TM. All rights reserved. 
Used under authorization.
®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved. 
980 Woodlands Parkway, Vernon Hills, Illinois 60061, U.S.A.
®, TM, & © 1999 Tiger Electronics UK Ltd. All rights reserved. 
Belvedere House, Victoria Avenue, 
Harrogate, North Yorkshire HG1 1EL, England. 
www.tigertoys.com
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