Hasbro 7-579 User Manual

TM
Model 7-579
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“GET READY TO BRAIN WARP!”
“GET READY TO BRAIN WARP!”
BRAIN WARP is six different games in one and can be played by 1 to 6 players.
QUICK DESCRIPTION OF THE GAMES
GAME 1-- COLORS (1- 6 players)
Player must react to verbal commands, rotating BRAIN WARP so that a particular color is in the top position. Each command will be one of 6 colors: RED, YELLOW, PURPLE,
ORANGE, WHITE OR GREEN.
GAME 2 -- NUMBERS (1 - 6 players)
Same as Game 1, except that numbers 1 through 6 are used instead of the colors.
GAME 3 -- COMBO (1 - 6 players)
Same as Game 1, except that a combination of colors and numbers are intermixed, making this game more difficult.
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GAME 4 -- MEMORY MATCH (1 - 6 players)
In this game, a verbal command consists of a combination of colors and numbers given as a group. The player must therefore remember the numbers and colors in the correct order and then rotate BRAIN WARP into the positions commanded in the correct sequence.
GAME 5 -- CODE BUSTER (1 player only)
Instead of verbal commands, the player is required to discover a hidden sequence of colors which is randomly selected by BRAIN WARP. Trial and error rotation accompanied by positive and negative tones lead the player to discover the sequence. The player has 60 seconds to “BREAK THE CODE”.
GAME 6 -- PASS ATTACK (2 - 6 players)
In this game, the players, in turn, create their own sequence of colors. Each player adds a new color to the sequence and passes it on to the next player. Players must keep track of the sequence as it is added to by each player, and must repeat everything all the other players have done and then add one more color choice of his own. This continues until each player is eliminated by a wrong move. The one remaining player wins the game.
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DETAILS OF GAME PLAY
Games 1-4 consist of 3 rounds of play. BRAIN WARP will tell each player when to take
his turn and will keep track of individual scores. Individual and CUMULATIVE scores are given for each player after each round. After the third round, in addition to announcing the cumulative scores, BRAIN WARP will also announce the order of final scores indicating which player placed 1st, 2nd, 3rd, etc.
NOTE: At the end of any game, the scores will be repeated as many times as necessary if the START/SELECT button is pressed within 5 seconds after the scores have been announced.
In Games 1-3, players receive VERBAL COMMANDS to rotate BRAIN WARP to a particular color or number at ever-increasing speeds. Each time BRAIN WARP is rotated to the correct color or number, a “CONFIRMATION TONE” reinforces the correct move. Players continue to play until a wrong move is made, either by selecting an incorrect color or number or by not responding fast enough. A “razz” sound is given and player’s turn is over.
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When a VERBAL COMMAND is given, BRAIN WARP recognizes a correct input only from the commanded color or number. The player has time between commands to quickly select the correct color or number. If a player is not fast enough moving to the commanded color or number he will be “razzed” out. In Games 1-3, the time between commands will decrease making it harder to keep up! The shortest time between commands is .7 seconds which will challenge even the fastest players.
“IF YOU DON’T KEEP UP WITH ME YOUR FINISHED!”
“IF YOU DON’T KEEP UP WITH ME YOUR FINISHED!”
Game 5 (CODE BUSTER) has an unlimited number of rounds. Each round is 60 seconds,
but in each new round, an additional color is added to the “secret code”. If the player successfully breaks the code, he goes on to the next round. If a player does not break the code, “HE’S FINISHED!” (GAME OVER).
Game 6 (PASS ATTACK) is one round with no time limit. When a player makes a mistake, he is out of the game, but the other players keep on going until only one player is left!
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