Hasbro 62672 User Manual

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base.
w
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The NERF Dart Tag MaqStrikeTb Blaster takes Dart Tag to the next level and sharpens the tagging skills ~nd instincts only you possess. Its 10-dart
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advantage over your Dart Tag o ponents.
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Now go play, and earn the MaggtrikeTM power you possess.
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The NERF Dart Tag environment
-
the DARK! Now bou can blast your Dart Tag opponents with
precision accuracy
CAUTION:
TO
Amlo
Mum
FIRESTRI~E
-
even in th$ dark!
blaster takes your blasting to a whole new
l
Do not aim at ;yes or facb. Use only darts Designed for this product.
Do not modify arts or dart blasters. Always wear
VblON
GEARTM
eyewear provided.
1.
Each player launches dats at the other players.
2. When a player
3.
The last
---
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One plapr b designated "The
2. "The Rabbit" has a one-minute heaU
1
3.
The other
4.
Nth
one
5.
AH
players
6. The
new
7.
To
increase
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prior
to
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1.
One player from each team wears the vest backwards and becomes
2. The other players become shields
3.
Shields can take multiple tags but
can move again. Magazines and lightning-fast diqcharge make it an elite Blaster, giving you an
14.
One
tag
,
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1.
One player on each team is designated 'The Witch Doctor."
2.
When any of 'The Witch Doctor's" players are tagged, they freeze.
3.
Frozen teammates cannot move until "The Witch Doctor" touches themand raises them
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fromnThe Dead:
4. 'The Witch Doctor" can also raise 'The Dead" from the opposing team r hislher own army.
5.
The game is over when 'The Witch Doctor" is tagged.
1.
Two flags are set up, one
lag.
2.
Each
1.)
3.
When individual players are tagged, they must stop and return to the h me base and cannot resume play until20 seconds have been counted aloud.
4. When individual playedare tagged with the flag, it must be dropped and they must return to the
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home base and caM(esurne play until 20 seconds have been counted aloud. The flag is left where the player was t&ged.
5.
The opposing team may return their flag back are not tagged. If they to hidher home base. Play cannot be resumed by Ulat player until 20 qds have been counted
6.
The game is won by a team when it successfully brings the other team's flbg to their home
1.
One 'Central Flag" isset up, in the center
2.
Each team tries
3.
When individual players are tagged, they
home base and
I.)
4.
When individualplayers are taggedwhile carrying the flag, it must
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player must
seconds have been counted aloud.
5.
The flag is always played from where it lays.
6.
A
team wins the game when it successfully brings the "Central Flagv
is
tagged, that player is eliminated and must sit out the
player
standing wins and is declared the winner.
Raw
and wears a vest. but has no blasdr.
players
must chase
tag,
The
Rabbi is immobilized.
fneeue
and 'The
'Rabbit" is given a new one-minute head
Ule challenge, the number
resuming play.
on 'The Mark" and the game ends.
team
aloud.
tries
to
cannot resume play until
return
at
capture the opposing team's flag and bring it
are
tagged, the flag is dropped and the tagged rson must
to
capture the flag and bring it back
to
the home base. Ray cannot be resumed by
start
down
The
Rabbii
swaps places with any other player.
of
tags that immobilize 'The
each team's home base.
and runs and hides.
Rabbi."
start.
to
their base as long as
of
a field.
to
their home bas
rest
Rabbii
back
to
to
tleir home base.
game.
'r
can
be
increased
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he
Mark."
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1
t
home base.
i/l
the process they
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return
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starts from the beginning with 'The Super Bodysnatcher" attacking thy rest of the players.
ERF
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Includes:
1
Dart
Tao
MAGSTRIKE"
$laster 1 FIRE
STRIKETM
Blaster.
1
Adiustable
I
Scorina
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