Halo Lighting System First Strike Games User Manual

FIRST STRIKE
ERIC NYLUND
BALLANTINE BOOKS • NEW YORK
HALO: THE FLOOD by William C. Dietz
HALO: THE FALL OF REACH by Eric Nylund
BRUTE FORCE: BETRAYALS by Dean Wesley Smith
CRIMSON SKIES by Eric Nylund, Michael B. Lee, Nancy
Berman, and Eric S. Trautmann
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Halo: First Strike is a work of fiction. Names, places, and incidents either are a product of the author's imagination or are used fictitiously.
A Del Rey® Book Published by The Random House Publishing Group
Copyright © 2003 by Microsoft Corporation
All rights reserved under International and Pan-American Copyright Conventions. Published in the United States by The Random House Publishing Group, a division of Random House, Inc., New York, and si­multaneously in Canada by Random House of Canada Limited, Toronto.
Bungie, Halo, Xbox, the Xbox logo and the Microsoft Game Studio logo are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Used under license. © 2003 Microsoft Corporation. All Rights Reserved.
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ISBN 0-345-46781-7
Manufactured in the United States of America
First Edition: December 2003
OPM 10 9 8 7 6
ACKNOWLEDGMENTS
First and foremost, I would like to thank the personnel at Central Command: Syne Mitchell and the newest officer on our team, Kai Nylund.
The Intel Officers at Microsoft's Franchise Development Group: Doug Zartman, Nancy Figatner, and Edward Ventura, and most notably Eric S. Trautmann (Special Ops field agent).
The people in Section Two, a.k.a. Microsoft's User Experience Group: Jo Tyo, Matt Whiting, Dana Fos, and Jason Groce.
Logistics officers at Ballantine/Del Rey: Keith Clayton, Nancy Delia, Betsy Mitchell, and Steve Saffel.
And the Bungie troopers who are slugging it out on virtual battlefields across the universe to bring you the best game ever: Jason Jones, Peter Parsons, and, of course, Joe Staten, Jaime Griesemer, and Lorraine McLees.
SECTION
REACH
CHAPTER ONE
0622 hours, August 30,2552 (Military Calendar)\ UNSC Vessel Pillar of Autumn, Epsilon Eridani system near Reach Station Gamma.
SPARTAN-104, Frederic, twirled a combat knife, his fingers nimble despite the bulky MJOLNIR combat armor that encased his body. The blade traced a complicated series of graceful arcs in the air. The few remaining Naval personnel on the deck turned pale and averted their eyes—a Spartan wielding a knife was gen­erally accompanied by the presence of several dead bodies.
He was nervous, and this was more than the normal pre-mission
jitters. The team's original objective—the capture of a Covenant ship—had been scrubbed in the face of a new enemy offensive. The Covenant were en route to Reach, the last of the United Na­tions Space Command's major military strongholds.
Fred couldn't help but wonder what use ground troops would
be in a ship-to-ship engagement. The knife spun.
Around him, his squadmates loaded weapons, stacked gear, and prepped for combat, their efforts redoubled since the ship's Captain had personally come down to the mustering area to brief the team leader, SPARTAN-117—but Fred was already squared away. Only Kelly had finished stowing gear before him.
He balanced the point of the knife on his armored finger. It hung there for several seconds, perfectly still.
A subtle shift in the Pillar of Autumn's gravity caused the
knife to tip. Fred plucked it from the air and sheathed it in a single deft move. A cold feeling filled his stomach as he realized what the gravity fluctuation meant: The ship had just changed course—another complication.
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Master Chief SPARTAN-117—John—marched to the nearest COM panel as Captain Keyes's face filled the screen.
Fred sensed a slight movement to his right—a subtle hand sig­nal from Kelly. He opened a private COM freq to his teammate.
"Looks like we're in for more surprises," she said. "Roger that," he replied, "though I think I've had enough sur-
prises for one op."
Kelly chuckled.
Fred focused his attention on John's exchange with Keyes. Each Spartan—selected from an early age and trained to the pin­nacle of military science—had undergone multiple augmenta­tion procedures: biochemical, genetic, and cybernetic. As a result, a Spartan could hear a pin drop in a sandstorm, and every Spartan in the room was interested in what the Captain had to
say. If you 're goin g to drop in to hell, CPO Mendez, the Spartans' first teacher, had once said, you may as well drop with good in tel.
Captain Keyes frowned on the ship's viewscreen, a nonregula-tion pipe in his hand. Though his voice was calm, the Captain's grip on the pipe was white-knuckle tight as he outlined the situation. A single space vessel docked in Reach's orbital facilities had failed to delete its navigational database. If the NAV data fell into Covenant hands, the enemy would have a map to Earth.
"Master Chief," the Captain said, "I believe the Covenant will use a pinpoint Slipspace jump to a position just off the space dock. They may try to get their troops on the station before the Super MAC guns can take out their ships. This will be a difficult mission, Chief. I'm... open to suggestions."
"We can take care of it," the Master Chief replied.
Captain Keyes's eyes widened and he leaned forward in his command chair. "How exactly, Master Chief?"
"With all due respect, sir, Spartans are trained to handle diffi-
cult missions. I'll split my squad. Three will board the space dock and make sure that NAV data does not fall into the Covenant's hands. The remainder of the Spartans will go groundside and re­pel the invasion forces."
Fred gritted his teeth. Given his choice, he'd rather fight the
Covenant on the ground. Like his fellow Spartans, he loathed off-planet duty. The op to board the space dock would be fraught
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with danger at every turn—unknown enemy deployment, no gravity, useless intel, no dirt beneath his feet.
There was no question, though: The space op was the toughest
duty, so Fred intended to volunteer for it.
Captain Keyes considered John's suggestion. "No, Master
Chief. It's too risky—we've got to make sure the Covenant don't get that NAV data. We'll use a nuclear mine, set it close to the docking ring, and detonate it."
"Sir, the EMP will burn out the superconductive coils of the
orbital guns. And if you use the Pillar of Autumn's conventional
weapons, the NAV database may still survive. If the Covenant search the wreckage—they may obtain the data."
"True," Keyes said and tapped his pipe thoughtfully to his
chin. "Very well, Master Chief. We'll go with your suggestion. I'll plot a course over the docking station. Ready your Spartans and prep two dropships. We'll launch you—" He consulted with Cortana."—in five minutes."
"Aye, Captain. We'll be ready."
"Good luck," Captain Keyes said, and the viewscreen went black.
Fred snapped to attention as the Master Chief turned to face
the Spartans. Fred began to step forward—
—but Kelly beat him to it. "Master Chief," she said, "permis­sion to lead the space op."
She had always been faster, damn her.
"Denied," the Master Chief said. "I'll be leading that one.
"Linda and James," he continued. "You're with me. Fred,
you're Red Team leader. You'll have tactical command of the ground operation."
"Sir!" Fred shouted and started to voice a protest—then
squelched it. Now wasn't the time to question orders. . . as much as he wanted to. "Yes, sir!"
"Now make ready," the Master Chief said. "We don't have
much time left."
The Spartans stood a moment. Kelly called out, "Attention!"
The soldiers snapped to and gave the Master Chief a crisp salute, which was promptly returned.
Fred switched to Red Team's all-hands freq and barked, "Let's
move, Spartans! I want gear stowed in ninety seconds, and final
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prep in five minutes. Joshua: Liaise with Cortana and get me current intel on the drop area—I don't care if it's just weather satellite imagery, but I want pictures, and I want them ninety seconds ago."
Red Team jumped into action. The pre-mission jitters were gone, replaced with a cold calm.
There was a job to do, and Fred was eager to get to work.
Flight Officer Mitchell flinched as a stray energy burst streaked into the landing bay and vaporized a meter-wide section of bulk­head. Red-hot, molten metal splattered the Pelican dropship's viewport.
Screw this, he thought, and hit the Pelican's thrusters. The
gunmetal-green transport balanced for a moment on a column of
blue-white fire, then hurtled out of the Pillar of Aut umn's launch
bay and into space. Five seconds later all hell broke loose.
Incoming energy bursts from the lead Covenant vessels cut across their vector and slammed into a COMSat. The communi­cations satellite broke apart, disintegrating into glittering shards.
"Better hang on," Mitchell announced to his passengers in the
dropship's troop bay. "Company's coming."
A swarm of Seraphs—the Covenant's scarablike attack fighters—fell into tight formation and arced through space on an intercept course for the dropship.
The Pelican's engines flared and the bulky ship plummeted toward the surface of Reach. The alien fighters accelerated and plasma bursts flickered from their gunports.
An energy bolt slashed past on the port side, narrowly missing the Pelican's cockpit.
Mitchell's voice crackled across the COM system: "Bravo-One to Knife Two-Six: I could use a little help here."
He rolled the Pelican to port to avoid a massive, twisted hunk of wreckage from a patrol cutter that had strayed too close to the oncoming assault wave. Beneath the blackened plasma scorches, he could just make out the UNSC insigne. Mitchell scowled. This was getting worse by the second. "Bravo-One to Knife Two-Six, where the hell are you?" he yelled.
A quartet of wedge-shaped, angular fighters slotted into cover­ing position on Mitchell's scopes—Longswords, heavy fighters.
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"Knife Two-Six to Bravo-One," a terse, female voice crackled across the COM channel. "Keep your pants on. Business is good today."
Too good. No sooner had the fighters taken escort position
over his dropship than the approaching Covenant fighters opened up with a barrage of plasma fire.
Three of the Pelican's four Longsword escorts peeled off and
powered toward the Covenant ships. Against the black of space, cannons flashed and missiles etched ghostly trails; Covenant energy weapons cut through the night and explosions dotted the sky.
The Pelican and its sole escort, however, accelerated straight
toward the planet. It shot past whirling wreckage; it rolled and maneuvered as missiles and plasma bolts crisscrossed their path.
Mitchell flinched as Reach's orbital defense guns fired in a
hot, actinic flash. A white ball of molten metal screamed directly over the Pelican and its escort as they rocketed beneath the de­fense platform's ring-shaped superstructure.
Mitchell sent the Pelican into the planet's atmosphere. Va­porous flames flickered across the ship's stunted nose, and the Pelican jounced from side to side.
"Bravo-One, adjust attack angle," the Longsword pilot ad­vised. "You're coming in too hot."
"Negative," Mitchell said. "We're getting to the surface fast— or we're not getting there at all. Enemy contacts on my scopes at four by three o'clock."
A dozen more Covenant Seraphs fired their engines and an­gled toward the two descending ships.
"Affirmative: four by three. I've got 'em, Bravo-One," the
Longsword pilot announced. "Give 'em hell down there."
The Longsword flipped into a tight roll and rocketed for the
Covenant formation. There was no chance that the pilot could take out a dozen Seraphs—and Knife Two-Six had to know that. Mitchell only hoped that the precious seconds Two-Six bought them would be enough.
The Pelican opened its intake vents and ignited afterburners,
plummeting toward the ground at thirteen hundred meters per second. The faint aura of flames around the craft roared from red to blinding orange.
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ERIC NYLUND
The Pelican's aft section had been stripped of the padded crash seats that usually lined the section's port and starboard sides. The life-support generators on the firewall between pas­senger and pilot's compartment had also been discarded to make room. Under other circumstances, such modifications would have left the Pelican's troop bay unusually cavernous. Every square centimeter of space, however, was occupied.
Twenty-seven Spartans braced themselves and clung to the frame of the ship; they crouched in their MJOLNIR armor to ab­sorb the shock of their rapid descent. Their armor was half a ton of black alloy, faintly luminous green ceramic plates, and wink­ing energy shield emitters. Polarized visors and full helmets made them look part Greek hero and part tank—more machine than human. At their feet equipment bags and ammunition boxes were lashed in place. Everything rattled as the ship jostled through the increasingly dense air.
Fred hit the COM and barked: "Brace yourselves!" The ship lurched, and he struggled to keep his footing.
SPARTAN-087, Kelly, moved nearer and opened a frequency. "Chief, we'll get that COM malfunction squared away after we hit planetside," she said.
Fred winced when he realized that he'd just broadcast on
FLEETCOM 7: He'd spammed every ship in range. Damn it.
He opened a private channel to Kelly. "Thanks," he said. Her
reply was a subtle nod.
He knew better than to make such a simple mistake—and as
his second in command, Kelly was rattled by his mistake with
the COM, too. He needed her rock-solid. He needed all of Red
Team frosty and wired tight.
Which meant that he needed to make sure he held it together.
No more mistakes.
He checked the squad's biomonitors. They showed all green on his heads-up display, with pulse rates only marginally accel­erated. The dropship's pilot was a different story. Mitchell's heart fired like an assault rifle.
Any problems with Red Team weren't physical; the biomoni­tors confirmed that much. Spartans were used to tough missions; UNSC High Command never sent them on any "easy" jobs.
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Their job this time was to get groundside and protect the gen­erators that powered the orbiting Magnetic Accelerator Cannon platforms. The fleet was getting ripped to shreds in space. The massive MAC guns were the only thing keeping the Covenant from overrunning their lines and taking Reach.
Fred knew that if anything had Kelly and the other Spartans rattled, it was leaving behind the Master Chief and his hand-picked Blue Team.
Fred would have infinitely preferred to be with Blue Team. He
knew every Spartan here felt like they were taking the easy way out. If the ship-jockeys managed to hold off the Covenant as­sault wave, Red Team's mission was a milk run, albeit a neces­sary one.
Kelly's hand bumped into Fred's shoulder, and he recognized
it as a consoling gesture. Kelly's razor-edged agility was multi­plied fivefold by the reactive circuits in her MJOLNIR armor. She wouldn't have "accidentally" touched him unless she meant it, and the gesture spoke volumes.
Before he could say anything to her, the Pelican angled and
gravity settled the Spartans' stomachs.
"Rough ride ahead," the pilot warned.
The Spartans bent their knees as the Pelican rolled into a tight turn. A crate broke its retaining straps, bounced, and stuck to the wall.
The COM channel blasted static and resolved into the voice of the Longsword's pilot: "Bravo Two-Six, engaging enemy fighters. Am taking heavy incoming fire—" The channel was abruptly swallowed in static.
An explosion buffeted the Pelican, and bits of metal pinged off its thick hull.
Patches of armor heated and bubbled away. Energy blasts flashed through the boiling metal, filling the interior with fumes for a split second before the ship's pressurized atmosphere blew the haze out the gash in its side.
Sunlight streamed though the lacerated Titanium-A armor. The dropship lurched to port, and Fred glimpsed five Covenant Seraph fighters driving after them and wobbling in the turbulent air.
"Gotta shake 'em," the pilot screamed. "Hang on!"
HALO: FIRST STRIKE
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The Pelican pitched forward, and her engines blasted in full overload. The dropship's stabilizers tore away, and the craft rolled out of control.
The Spartans grabbed on to cross beams as their gear was flung about inside the ship.
"It's going to be a helluva hot drop, Spartans," their pilot hissed over the COM. "Autopilot's programmed to angle. Re­verse thrusters. Gees are takin' me out. I'll—"
A flash of light outlined the cockpit hatch, and the tiny shock-proof glass window shattered into the passenger compartment.
The pilot's biomonitor flatlined.
The rate of their dizzying roll increased, and bits of metal and instruments tore free and danced around the compartment.
SPARTAN-029, Joshua, was closest to the cockpit hatch. He
pulled himself up and looked in. "Plasma blast," he said. He paused for a heartbeat, then added: "I'll reroute control to the ter­minal here." With his right hand, he furiously tapped commands onto the keyboard mounted on the wall. The fingers of his left hand dug into the metal bulkhead.
Kelly crawled along the starboard frame, held there by the spinning motion of the out-of-control Pelican. She headed aft of the passenger compartment and punched a keypad, priming the explosive bolts on the drop hatch.
"Fire in the hole!" she yelled. The Spartans braced.
The hatch exploded and whipped away from the plummeting craft. Fire streamed along the outer hull. Within seconds the compartment became a blast furnace. With the grace of a high-wire performer, Kelly leaned out of the rolling ship, her armor's energy shields flaring in the heat.
The Covenant Seraph fighters fired their lasers, but the energy weapons scattered in the superheated wake of the dropping Peli­can. One alien ship tumbled out of control, too deep in the atmo­sphere to easily maneuver. The others veered and arced up back into space.
"Too hot for them," Kelly said. "We're on our own."
"Joshua," Fred called out. "Report."
"The autopilot's gone, and cockpit controls are offline," Joshua answered. "I can counter our spin with thrusters." He tapped in
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a command; the port engine shuddered, and the ship's rolling slowed and ceased.
"Can we land?" Fred asked.
Joshua didn't hesitate to give the bad news. "Negative. The computer has no solution for our inbound vector." He tapped rapidly on the keyboard. "I'll buy as much time as I can."
Fred ran over their limited options. They had no parasails, no rocket-propelled drop capsules. That left them one simple choice: They could ride this Pelican straight into hell. .. or they could get off.
"Get ready for a fast drop," Fred shouted. "Grab your gear.
Pump your suits' hydrostatic gel to maximum pressure. Suck it up, Spartans—we're landing hard."
"Hard landing" was an understatement. The Spartans—and
their MJOLNIR armor—were tough. The armor's energy shields, hydrostatic gel, and reactive circuits, along with the Spartans' augmented skeletal structure, might be enough to withstand a high-speed crash landing... but not a supersonic impact.
It was a dangerous gamble. If Joshua couldn't slow the Peli-
can's descent—they'd be paste.
"Twelve thousand meters to go," Kelly shouted, still leaning
over the edge of the aft door.
Fred told the Spartans: "Ready and aft. Jump on my mark."
The Spartans grabbed their gear and moved toward the open
hatch.
The Pelican's engines screamed and pulsed as Joshua angled
the thruster cams to reverse positions. The deceleration pulled at the Spartan team, and everyone grabbed, or made, a handhold.
Joshua brought what was left of the craft's control flaps to bear, and the Pelican's nose snapped up. A sonic boom rippled through the ship as its velocity dropped below Mach 1. The frame shuddered and rivets popped.
"Eight kilometers and this brick is still dropping fast," Kelly called out.
"Joshua, get aft," Fred ordered.
"Affirmative," Joshua said.
The Pelican groaned and the frame pinged from the stress— and then creaked as the craft shuddered and flexed. Fred set his
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armored glove on the wall and tried to will the craft to hold to­gether a little longer.
It didn't work. The port engine exploded, and the Pelican tum-
bled out of control.
Kelly and the Spartans near the aft drop hatch dropped out. No more time.
"Jump," Fred shouted. "Spartans: Go, go, go!"
The rest of the Spartans crawled aft, fighting the gee forces of
the tumbling Pelican. Fred grabbed Joshua—and they jumped.
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CHAPTER TWO
0631 hours, August 30,2552 (Military Calendar)\Epsilon Eridani system, unknown aerial posi tion, planet Re ach.
Fred saw the sky and earth flashing in rapid succession before his faceplate. Decades of training took over. This was just like a parasail drop ... except this time there was no chute. He forced his arms and legs open; the spread-eagle position controlled his tumble and slowed his velocity.
Time seemed to simultaneously crawl and race—something Kelly had once dubbed "SPARTAN Time." Enhanced senses and augmented physiology meant that in periods of stress Spartans thought and reacted faster than a normal human. Fred's mind raced as he absorbed the tactical situation.
He activated his motion sensors, boosting the range to maxi­mum. His team appeared as blips on his heads-up display. With a sigh of relief he saw that all twenty-six of them were present and pulling into a wedge formation.
"Covenant ground forces could be tracking the Pelican," Fred told them over the COM. "Expect AA fire."
The Spartans immediately broke formation and scattered
across the sky.
Fred risked a sidelong glance and spotted the Pelican. It tum­bled, sending shards of armor plating in glittering, ugly arcs, be­fore it impacted into the side of a jagged snowcapped mountain.
The surface of Reach stretched out before them, two thousand meters below. Fred saw a carpet of green forest, ghostly mountains in the distance, and pillars of smoke rising from the west. He spied a sinuous ribbon of water that he recognized: Big Horn River.
The Spartans had trained on Reach for most of their early
ERIC NYLUND
lives. This was the same forest where CPO Mendez had left them when they were children. With only pieces of a map and no food, water, or weapons, they had captured a guarded Pelican and re­turned to HQ. That was the mission where John, now the Master Chief, had earned command of the group, the mission that had forged them into a team.
Fred pushed the memory aside. This was no homecoming.
UNSC Military Reservation 01478-B training facility would
be due west. And the generators? He called up the terrain map and overlaid it on his display. Joshua had done his work well: Cortana had delivered decent satellite imagery as well as a topo­graphic survey map. It wasn't as good as a spy-sat flyby, but it was better than Fred had expected on such short notice.
He dropped a NAV marker on the position of the generator complex and uploaded the data on the TACCOM to his team.
He took a deep breath and said: "That's our target. Move
toward it but keep your incoming angle flat. Aim for the treetops. Let them slow you down. If you can't, aim for water... and tuck in your arms and legs before impact."
Twenty-six blue acknowledgment lights winked, confirming
his order.
"Overpressurize your hydrostatics just before you hit."
That would risk nitrogen embolisms for his Spartans, but they
were coming in at terminal velocity, which for a fully loaded Spartan was—he quickly calculated—130 meters per second. They had to overpressurize the cushioning gel or their organs would be crushed against the impervious MJOLNIR armor when they hit.
The acknowledgment lights winked again ... although Fred
sensed a slight hesitation.
Five hundred meters to go.
He took one last look at his Spartans. They were scattered
across the horizon like bits of confetti.
He brought up his knees and changed his center of mass, try-
ing to flatten his angle as he approached the treetops. It worked, but not as well or as quickly as he had hoped.
One hundred meters to go. His shield flickered as he brushed
the tops of the tallest of the trees.
He took a deep breath, exhaled as deeply as he could, grabbed
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his knees, and tucked into a ball. He overrode the hydrostatic sys­tem and overpressurized the gel surrounding his body. A thou­sand tiny knives stabbed him—pain unlike any he'd experienced since the SPARTAN-II program had surgically altered him.
The MJOLNIR armor's shields flared as he broke through branches—then drained in one sudden burst as he impacted dead-center on a thick tree trunk. He smashed through it like an armored missile.
He tumbled, and his body absorbed a series of rapid-fire im­pacts. It felt like taking a full clip of assault rifle fire at point-blank range. Seconds later Fred slammed to a bone-crunching halt.
His suit malfunctioned. He could no longer see or hear any­thing. He stayed in that limbo state and struggled to stay con­scious and alert. Moments later, his display was filled with stars.
He realized then that the suit wasn't malfunctioning... he was.
"Chief!" Kelly's voice echoed in his head as if from the end of
a long tunnel. "Fred, get up," she whispered. "We've got to move."
His vision cleared, and he slowly rolled onto his hands and
knees. Something hurt inside, like his stomach had been torn out, diced into little pieces, and then stitched back together all wrong. He took a ragged breath. That hurt, too.
The pain was good—it helped keep him alert.
"Status," he coughed. His mouth tasted like copper.
Kelly knelt next to him and on a private COM channel said, "Al­most everyone has minor damage: a few blown shield generators, sensor systems, a dozen broken bones and contusions. Nothing we can't compensate for. Six Spartans have more serious injuries. They can fight from a fixed position, but they have limited mobil­ity." She took a deep breath and then added, "Four KIA."
Fred struggled to his feet. He was dizzy but remained upright. He had to stay on his feet no matter what. He had to for the team, to show them they still had a functioning leader.
It could have been much worse—but four dead was bad enough. No Spartan operation had ever seen so many killed in one mis­sion, and this op had barely begun. Fred wasn't superstitious, but he couldn't help but feel that the Spartans' luck was running out.
"You did what you had to," Kelly said as if she were reading his mind. "Most of us wouldn't have made it if you hadn't been thinking on your feet."
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Fred snorted in disgust. Kelly thought he'd been thinking on his feet—but all he'd done was land on his ass. He didn't want to talk about it—not now. "Any other good news?" he said.
"Plenty," she replied. "Our gear—munitions boxes, bags of extra weapons—they're scattered across what's passing for our LZ. Only a few of us have assault rifles, maybe five in total."
Fred instinctively reached for his MA5B and discovered that the anchoring clips on his armor had been sheared away in the impact. No grenades on his belt, either. His drop bag was gone, too.
He shrugged. "We'll improvise," he said.
Kelly picked up a rock and hefted it.
Fred resisted the urge to lower his head and catch his breath. There was nothing he wanted to do more right now than sit down and just rest and think. There had to be a way to get his Spartans out of here in one piece. It was like a training exercise—all he needed to do was figure out how best to accomplish their mis­sion with no more foul-ups.
There was no time, though. They'd been sent to protect those
generators, and the Covenant sure as hell weren't sitting around waiting for them to make the first move. The columns of smoke that marked where Reach HighCom once stood testified to that.
"Assemble the team," Fred told her. "Formation Beta. We're heading toward the generators on foot. Pack out our wounded and dead. Send those with weapons ahead as scouts. Maybe our luck will change."
Kelly barked over the SQUADCOM: "Move, Spartans. For-
mation Beta to the NAV point."
Fred initiated a diagnostic on his armor. The hydrostatic sub­system had blown a seal, and pressure was at minimal functional levels. He could move, but he'd have to replace that seal before he'd be able to sprint or dodge plasma fire.
He fell in behind Kelly and saw his Spartans on the periphery of his tactical friend-or-foe monitor. He couldn't actually see any of them because they were spread out and darted from tree to tree to avoid any Covenant surprises. They all moved silently through the forest: light and shadow and an occasional muted flash of luminous green armor, then gone again.
"Red-One this is Red-Twelve. Single enemy contact ... neutralized."
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"One here, too," Red-Fifteen reported. "Neutralized." There had to be more. Fred knew the Covenant never traveled
in small numbers.
Worse, if the Covenant were deploying troops in any signifi­cant numbers, that meant the holding action in orbit had turned ugly . . . so it was only a matter of time before this mission went from bad to worse.
He was so intent on listening to his team's field checks, he al-
most ran into a pair of Jackals. He instinctively melted into the shadow of a tree and froze.
The Jackals hadn't seen him. The birdlike aliens sniffed at the
air, however, and then moved forward more cautiously, closing on Fred's concealed position. They waved plasma pistols before them and clicked on their energy shields. The small, oblong pro­tective fields rippled and solidified with a muted hum.
Fred keyed his COM channel to Red-Two, twice. Her blue ac-
knowledgment light immediately winked in response to his call for backup.
The Jackals suddenly turned to their right and sniffed rapidly.
A fist-sized rock whizzed in from the aliens' left. It slammed
into the lead Jackal's occipital crest with a wet crack. The creature squawked and dropped to the ground in a pool of purple-black blood.
Fred darted ahead and in three quick steps closed with the re-
maining Jackal. He sidestepped around the plane of the energy shield and grabbed the creature's wrist. The Jackal squawked in fear and surprise.
He yanked the Jackal's gun arm, hard, and then twisted. The
Jackal struggled as its own weapon was forced into the mottled, rough skin of its neck.
Fred squeezed, and he could feel the alien's bones shatter. The plasma pistol discharged in a bright, emerald flash. The Jackal flopped over on its back, minus its head.
Fred picked up the fallen weapons as Kelly emerged from the trees. He tossed her one of the plasma pistols, and she plucked it out of the air.
"Thanks. I'd still prefer my rifle to this alien piece of junk,"
she groused.
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Fred nodded, and clipped the other captured weapon to his
harness. "Beats the hell out of throwing rocks," he replied.
"Affirmative, Chief," she said with a nod. "But just barely."
"Red-One," Joshua's voice called over the SQUADCOM.
"I'm a half-klick ahead of you. You need to see this."
"Roger," Fred told him. "Red Team, hold here and wait for my
signal."
Acknowledgment lights winked on.
In a half crouch, Fred made his way toward Joshua. There was light ahead: The shade thinned and vanished because the forest was gone. The trees had been leveled, every one blasted to splin­ters or burned to charred nubs.
There were bodies, too; thousands of Covenant Grunts, hun­dreds of Jackals and Elites littered the open field. There were also humans—all dead. Fred could see several fallen Marines still smoldering from plasma fire. There were overturned Scor­pion tanks, Warthogs with burning tires, and a Banshee flier. The flier had snagged one canard on a loop of barbed wire, and it pro­pelled itself, riderless, in an endless orbit.
The generator complex on the far side of this battlefield was intact, however. Reinforced concrete bunkers bristling with ma­chine guns surrounded a low building. The generators were deep beneath there. So far it looked as if the Covenant had not man­aged to take them, though not for lack of trying.
"Contacts ahead," Joshua whispered.
Four blips appeared on his motion sensor. Friend-or-foe tags identified them as UNSC Marines, Company Charlie. Serial numbers flashed next to the men as his HUD picked them out on a topo map of the area.
Joshua handed Fred his sniper rifle, and he sighted the con­tacts through the scope. They were Marines, sure enough. They picked through the bodies that littered the area, looking for sur­vivors and policing weapons and ammo.
Fred frowned; something about the way the Marine squad moved didn't feel right. They lacked unit cohesion, with their line ragged and exposed. They weren't using any of the available cover. To Fred's experienced eye, the Marines didn't even seem to be heading in a specific direction. One of them just ambled in circles.
17
18
Fred sent a narrow-beam transmission on UNSC global fre­quency. "Marine patrol, this is Spartan Red Team. We are ap­proaching your position from your six o'clock. Acknowledge."
The Marines turned about and squinted in Fred's direction, and brought their assault rifles to bear. There was static on the channel, and then a hoarse, listless voice replied: "Spartans? If you are what you say you are ... we could sure use a hand."
"Sorry we missed the battle, Marine."
" 'Missed'?" The Marine gave a short, bitter laugh. "Hell,
Chief, this was just round one."
Fred returned the sniper rifle to Joshua, pointed toward his eyes and then to the Marines in the field. Joshua nodded, shoul­dered the rifle, and sighted them. His finger hovered near the
weapon's trigger—not quite on it. It never hurt to be careful.
Fred got up and walked to the cluster of Marines. He picked his way past a tangle of Grunt bodies and the twisted metal and charred tires that had once been a Warthog.
The men looked as if they had been to hell and back. They all sported burns, abrasions, and the kilometer-long stare indicative of near shock. They gaped at Fred, mouths open; it was a reac­tion that he had often seen when soldiers first glimpsed a Spar­tan: two meters tall, half a ton of armor, splashed with alien blood. It was a mix of awe and suspicion and fear.
He hated it. He just wanted to fight and win this war, like the rest of the soldiers in the UNSC. The Corporal seemed to snap out of his near fugue. He removed his helmet, scratched at his cropped red hair, and looked behind him. "Chief, you'd better head back to base with us before they hit us again."
Fred nodded. "How many in your company, Corporal?"
The man glanced at his three companions and shook his head. "Say again, Chief?"
These men were likely on the verge of battle shock, so Fred controlled his impatience and replied in as gentle a voice as he could muster: "Your FOF tags say you're with Charlie Company, Corporal. How many are you? How many wounded?"
"There's no wounded, Chief," the Corporal replied. "There's no 'company' either. We're all that's left."
HALO: FIRST STRIKE
CHAPTER THRE E
0649 hours, August 30,2552 (Military Calendar) \ Epsilon Eridani system, Orbital Defense Generator Facility A-331, planet Reach.
Fred looked over the battlefield from the top of the southern bunker, his temporary command post. The structure had been hastily erected, and some of the fast-drying instacrete hadn't fully hardened.
The bunker was not the best defensive position, but it gave him a clear view of the area as his team worked to strengthen the perimeter of the generator complex. Spartans strung razor wire, buried Antilon mine packs, and swept the area on patrols. A six-man fireteam searched the battleground for weapons and ammunition.
Satisfied that the situation was as stable as possible, he sat and began to remove portions of his armor. Under normal circum­stances a team of techs would assist in such work, but over time the Spartans had all learned how to make rudimentary field re­pairs. He located a broken pressure seal and quickly replaced it with an undamaged one he'd recovered from SPARTAN-059's armor.
Fred scowled. He hated the necessity of stripping gear from Malcolm's suit. But it would dishonor his fallen comrade not to use his gift of the spare part.
He banished thoughts of the drop and finished installing the seal. Self-recrimination was a luxury he could ill afford, and the Red Team Spartans didn't have a monopoly on hard times.
Charlie Company's surviving Marines had held off the Cove-
nant assault with batteries of chainguns, Warthogs, and a pair of
20
Scorpion tanks for almost an hour. Grunts had charged across the minefield and cleared a path for the Jackals and Elites.
Lieutenant Buckman, the Marines' CO, had been ordered to send the bulk of his men into the forest in an attempt to flank the enemy. He had called in air support, too.
He got it.
Reach HighCom must have realized the generators were in
danger of being overrun, so someone panicked and sent in bombers to hit the forest in a half-klick radius. That wiped out the Covenant assault wave. It also killed the Lieutenant and his men.
What a waste.
Fred replaced the last of his armor components and powered
up. His status lights pulsed a cool blue. Satisfied, he stood and activated the COM.
"Red-Twelve, give me a sit-rep."
Will's voice crackled over the channel. "Perimeter estab-
lished, Chief. No enemy contacts."
"Good," Fred replied. "Mission status?"
"Ten chainguns recovered and now provide blanketing fields of fire around the generator complex," Will said. "We've got three Banshee fliers working. We've also recovered thirty of those arm-mounted Jackal shield generators, plus a few hundred assault rifles, plasma pistols, and grenades."
"Ammo? We need it."
"Affirmative, sir," Will said. "Enough to last for an hour of
continuous fire." There was a short pause, then he added: "HQ must have sent reinforcements at some point, because we've re­covered a crate marked HIGHCOM ARMORY OMEGA."
"What's in it?" "Six Anaconda surface-to-air missiles." Will's voice barely
concealed his glee. "And a pair of Fury tac-nukes."
Fred gave a low whistle. The Fury tac-nuke was the closest
thing the UNSC had in its arsenal to a nuclear grenade. It was the size and shape of an overinflated football. It delivered slightly less than a megaton yield, and was extremely clean. Unfortu­nately, it was also completely useless to them in this situation.
"Secure that ordnance ASAP. We can't use them. The EMP
would fry the generators."
HALO: FIRST STRIKE
ERIC NYLUND
"Roger that," Will said with a disappointed sigh. "Red-Three?" Fred asked. "Report."
There was a moment's hesitation. Joshua whispered: "Not good here, Red-One. I'm posted on the ridge between our valley and the next. The Covenant has a massive LZ set up. There's an enemy ship on station and I estimate battalion-strength enemy troops on the ground. Grunts, Jackals, equipment, and support armor are deploying. Looks like they're getting ready for round two, sir."
Fred felt the pit of his stomach grow cold. "Give me an uplink."
"Roger."
A tiny picture appeared in Fred's heads-up display, and he saw what Joshua had sighted through his sniperscope: A Covenant cruiser hovered thirty meters off the ground. The ship bristled with energy weapons and plasma artillery. His Spartans couldn't get within weapons range of that thing without being roasted.
A gravity lift connected the ship to the surface of Reach, and troops poured out—thousands of them: legions of Grunts, three full squadrons of Elites piloting Banshees, plus at least a dozen Wraith tanks.
It didn't make much sense, though. Why didn't the cruiser get closer and open fire? Or did the Covenant think there might be another air strike? The Covenant never hesitated during an as­sault ... but the fact that he was still alive meant that the enemy's rules of engagement had somehow changed.
Fred wasn't sure why the Covenant were being so cautious, but he'd take the break. It would give him time to figure out how to stop them. If the Spartans were mobile, they might be able to engage a force that size with hit-and-run tactics. Holding a fixed position was another story altogether.
"Updates every ten minutes," he told Joshua. His voice was
suddenly tight and dry.
"Roger that." "Red-Two? Any progress on that SATCOM uplink?"
"Negative, sir," Kelly muttered, tension thickening her voice. She had been tasked with patching Charlie Company's bullet-ridden communications pack. "There are battle reports jamming the entire spectrum, but from what I can make out the fight upstairs isn't going well. They need this generator up—no matter what it's going to cost us."
21
22
"Understood," Fred said. "Keep me—"
"Wait. Incoming transmission to Charlie Company from
Reach HighCom."
HighCom? Fred thought headquarters on Reach had been
overrun. "Verification codes?"
"They check out," Kelly replied. "Patch it through."
"Charlie Company? Jake? What the hell is the holdup t here?
Why haven 'tyou gotten my men out yet?"
"This is Senior Petty Officer SPARTAN-104, Red Team leader," Fred replied, "now in charge of Charlie Company. Identify yourself."
"Put Lieutenant Chapman on, Spartan," an irritated voice
snapped.
"That's not possible, sir," Fred told him, instinctively realizing that he spoke to an officer and adding the honorific. "Except for four wounded Marines, Charlie Company is gone."
There was a long static-filled pause. "Spartan, listen to me
very carefully. This is Vice Admiral Danfor th Whitco mb, Deputy Chief of Naval Operations. Do you know who lam, son?"
"Yes, sir," Fred said, wincing as the Admiral identified him­self. If the Covenant were eavesdropping on this transmission, the senior officer had just made himself a giant target.
"My staff and I are pinned d own in a g ully so ut heast o f where HighCom used to be," Whitcomb continued. "Get your team over here and extract us, on the double."
"Negative, sir, I cannot do that. I have direct orders to protect
the generator complex powering the orbital guns."
"I'm countermanding those orders," the Admiral barked. "As of two hours ago, I have tactical command of the defense of Reach. Now, I don't care if you 're a Spartan or Jesus Christ walking down the damned Big Horn River—/ am giving you a
direct order. Acknowledge, Spartan."
If Admiral Whitcomb was now in charge of the defense, then a lot of the senior brass had been put out of commission when HQ got hit.
Fred saw a tiny amber light flashing on his heads-up display. His biomonitor indicated an elevation in his blood pressure and heart rate. He noticed his hands shook, almost imperceptibly.
HALO: FIRST STRIKE
ERIC NYLUND
He controlled the shaking and keyed the COM. "Acknowl-
edged, sir. Is air support available?"
"Negative. Covenant craft took out our fighter and bomber
cover in the first wave."
"Very well, sir. We'll get you out."
"Step on it, Chief." The COM snapped off.
Fred wondered if Admiral Whitcomb was responsible for the hundreds of dead Marines who'd been trying to guard the gener­ators. No doubt he was an excellent ship driver. . . but Fleet offi­cers running ground ops? No wonder the situation was FUBAR.
Had he pressured a young and inexperienced lieutenant to flank a superior enemy? Had he sent in air support with orders to saturate-bomb the area?
Fred didn't trust the Admiral's judgment, but he couldn't ig­nore a direct order from him, either.
He ran his team roster up onto his heads-up display: twenty-two Spartans, six wounded so badly they could barely walk, and four battle-fatigued Marines who'd been through hell once already. They had to repel a massive Covenant force. They had to extract Admiral Whitcomb, too. And as usual, their survival was at best a tertiary consideration.
He had weapons to defend the installation: grenades, chain-guns, and missiles—
Fred paused. Perhaps this was the wrong way to look at the
tactical situation. He was thinking about defending the installa-
tion when he should have been thinking about what Spartans
were best at—offense.
He keyed the SQUADCOM. "Everyone catch that last transmission?"
Acknowledgment lights winked on. "Good. Here's the plan: We split into four teams.
"Team Delta—" He highlighted the wounded Spartans and the four Marines on the roster. "—fall back to this location." He uploaded a tactical map of the area and set a NAV marker in a ravine sixteen kilometers north. "Take two Warthogs, but leave them and stealth it if you encounter any resistance. Your mission is to secure the area. This will be the squad's fallback position. Keep the back door open for us."
They immediately acknowledged. The Spartans knew that
23
24
ravine like the backs of their hands. It wasn't marked on any map, but it was where they'd trained for months with Dr. Halsey. Beneath the mountain were caverns that the Office of Naval In­telligence had converted into a top-secret facility. It was fortified and hardened against radiation, and could probably withstand anything up to and including a direct nuclear strike. A perfect hole to hide in if everything went sour.
"Team Gamma." Fred selected Red-Twenty-one, Red-Twenty-two, and Red-Twenty-three from the roster. "You'll extract the Admiral and his staff and bring them back to the generators. We'll need the extra crew."
"Affirmative," Red-Twenty-one replied.
Technically Fred was following Whitcomb's order to extract him from his current position. What the Admiral didn't realize, though, was that he would have probably been safer staying put.
"Team Beta—" Fred selected Red-Twenty through Red-Four.
"—you're on generator defense."
"Understood, Chief."
"Team Alpha—" He selected Kelly, Joshua, and himself.
"Awaiting orders, sir," Joshua said.
"We're going to that valley to kill anything there that isn't
human."
Fred and Kelly faced the three Banshee fliers that had been
dragged into the makeshift compound. Fred peered inside the cockpit of the nearest craft and tabbed the activation knob. The Banshee rose a meter off the ground, its antigrav pod glowed a faint electric blue, and it started to drift forward. He snapped it off, and the Banshee settled to the ground. He quickly tested the other two, and they also rose off the ground.
"Good. All working."
Kelly crossed her arms. "We're going for a ride?"
A Warthog pulled up and skidded to a halt in front of them,
Joshua at the wheel. The rear held half a dozen Jackhammer mis­siles and a trio of launchers. A crate sat in the passenger's seat, one loaded with the dark, emerald-green duct tape that every sol­dier in the UNSC ubiquitously referred to as "EB Green."
"Mission accomplished, sir," Joshua said as he climbed from the Warthog.
HALO: FIRST STRIKE
ERIC NYLUND
Fred grabbed a launcher, a pair of rockets, and a roll of tape from the 'Hog. "We'll be needing these when we hit the Cove­nant on the other side of the ridge," he explained. "Each of you secure a launcher and some ammo in a Banshee."
Joshua and Kelly stopped what they were doing and turned to face him.
"Permission to speak, sir," Kelly asked.
"Granted."
"I'm all for a good fight, Fred, but those odds are a little lop-
sided even for us. . . like ten thousand to one."
"We can handle a hundred to one," Joshua chimed in, "maybe
even five hundred to one with a little planning and support, but against these odds, a frontal assault seems—"
"It's not going to be a frontal assault," Fred said. He wedged
the launcher into the cramped Banshee cockpit. "Tape."
Kelly ripped off a length of tape and handed it over.
Fred smoothed the adhesive strip and secured the launcher in
place. "We'll play this one as quiet as we can," he said.
She considered Fred's plan for a moment and then asked, "So,
assuming we fool them into letting us into their lines ... then
what?"
"As much as I'd like to, we can't use the tac-nukes," Joshua
mused, "not in the far valley. The intervening ridge isn't high enough to block the EMP. It'll burn out the orbital defense generator."
"There's another way to use them," Fred told them. "We're go-
ing to board the cruiser—right up its gravity lift—and detonate
the nuke inside. The ship's shields will dampen the electromag-
netic pulse."
"It'll also turn that ship into the biggest fragmentation grenade
in history," Kelly remarked.
"And if anything goes wrong," Joshua said, "we end up in the
middle often thousand pissed-off bad guys."
"We're Spartans," Fred said. "What could possibly go wrong?"
25
CHAPTER FOUR
0711 hours, August 30,2552 (Military Calendar)\Epsilon Eridani system, Longhorn Valley, plan et Reach .
The alarm hooted, and Zawaz sprang to his feet with a startled yelp. The squat alien, a Grunt clad in burnished orange armor, fumbled and dropped his motion scanner. He keened in fear and retrieved the device with a trembling claw. If the scanner had been damaged, the Elites would use his body as reactor shielding. If
his masters learned he'd been asleep at his post, they might do far
worse than kill him. They might give him to the Jackals.
Zawaz shuddered.
Fortunately, the scanner still worked, and the diminutive alien sighed with relief. Three contacts rapidly approached the moun­tain that separated Zawaz's cadre from the distant human forces. He reached for the warning klaxon but relaxed as his detector identified the contacts—Banshee fliers.
He peered over the dirt edge of his protective hole to confirm this. He spotted three of the bulbous aircraft on approach. Zawaz snorted. It was odd that the flight wasn't listed on his patrol schedule. He considered alerting his superiors, then thought bet­ter of it. What if they were Elites on some secret mission?
No, it was best not to question such things. Be ignored. Live another day. That was his creed.
He nestled back into his hole, reset the motion detector to long range, and prayed it wouldn't go off again. He curled into a tight ball and promptly fell into a deep sleep.
Fred led their flying-wedge formation. The purple and red air-
ships arced up and over the treetops of the ridge, gaining as
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