GSM WRC REM2 User Manual

Stalker 360 – User’s Manual
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The following is a guide to assist you with the operations & trouble shooting of your new Western Rivers MP 3 electronic game caller. We appreciate you as our customer and wish you the best of success. Good luck and happy hunting!
STALKER 360 BUTTON PAD & REMOTE BUTTON OPERATIONS
POWER BUTTON: The “Power” button on the game caller is designed to manually turn your game
caller to ON or OFF status. By pressing and holding the button down for a few seconds you will turn the
unit on. The Western Rivers welcome screen with come up and then go to your library list. If you want to turn the unit off, you must press & hold down this button until the display goes to a blank screen and is no longer illuminated. The power button on the remote control functions the same way as the game caller. This
button is designed to put the caller into a “Standby Mode” while in use! This button will not power off the game caller. The battery will discharge if you fail to manually turn unit off on the main button pad. (See Battery
Maintenance) The game caller must be turned on before you can control it with the remote.
The “Power” button on the Remote Control unit is designed to remotely turn the game caller to the ON or STANDBY status only from a remote location. Press the button on the remote once to turn unit ON, press & hold to power game caller OFF. When game caller is in a standby mode, it is operating on minimum battery consumption. If power button doesn’t appear to work on either unit, please check the battery and replace. Low battery level will also affect the operation of the button pad. Make sure that game caller is showing a full to half battery cycle life before taking it to the field. (See Battery Maintenance).
IMPORTANT NOTE: The game caller will need to be connected to the remote after you upload or delete ANY sounds into the systems hard drive so that the remote can recognize the new order of the playlist selections (See Downloads & Uploads).
PLAY / ENTER BUTTON: The “Play” button on both units will start the pre-selected sound you have chosen. The “Play” button on either unit can be activated by firmly pressing the button. Press & hold is
not required. You can also play two different sounds out of the speakers. In order to do this you need to choose your first selected sound. Once sound is playing press the Previous button to go back to the playlist and select and play your second sound. This icon also acts as the “Enter” button, so if you want to go back or make a selection choice you’d press this button. If either “Play” button on either unit appears not to work, check the battery for status. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
PAUSE BUTTON: The “Pause” button on both units will pause the play of the current sound selected.
If the “Pause” button appears not to work on either unit, check the battery for status. By pressing the PLAY button will restart the paused sound at the exact same location it was paused at.
The volume of the unit will automatically resume at the same level as previous setting when this function is activated. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
NEXT BUTTON: The “Next” button on both units allows the user to scan in a downward motion to
arrive at the desired sound to play that is seen on the LCD. To activate, firmly press and release for each
scan to the next selection. Press & hold will scan the entire selection. For best results rename and reload sounds in your special grouping. If the “Next” button appears not to work on either unit, check the battery for status. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
PREVIOUS BUTTON: The “Previous” button on both units allows the user to scan in a upward motion to arrive at the desired sound to play that is seen on the LCD. To activate, firmly press and
release for each scan to the previous selection. Press & hold will scan the entire selection. For best results rename and reload sounds in your special grouping. If the “Previous” button appears not to work on either unit, check the battery for status. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control
will be shown on the game caller’s LCD.
NEXT 10 BUTTON: The “Next 10” button recalls ten (10) sounds at once thus allowing you to
instantly scan through your entire library of sounds in the order they were loaded very quickly. The
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button function is the same on both the game caller and the remote. If the “Next 10” button appears not to work on either unit, check the battery for status. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
PREVIOUS 10 BUTTON: The “Previous 10” button recalls ten (10) sounds at once, thus allowing you to instantly scan through your entire library of sounds in the order they were loaded very quickly. The
button function is the same on both the game caller and the remote. If the “Previous 10” button appears not to work on either unit, check the battery for status. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
VOLUME UP BUTTON: The “Volume Up” button adjusts the volume upward from the current setting on the game caller to the desired level. Press to increase volume step by step OR press & hold to
increase quickly. Remote button provides the same function. The LCD bar volume bar will display the current level of sound on the game caller and the remote. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
VOLUME DOWN BUTTON: The “Volume Down” button adjusts the volume downward from the
current setting on the game caller to the desired level. Press to decrease volume step by step OR press
& hold to decrease quickly. Remote button provides the same function. The LCD bar volume bar will display the current level of sound on the game caller and the remote. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
DECOY BUTTON: The “Decoy” button allows the user to power on/off any motion device plugged in
to simulate a live animal. (#174 Deceptor Rabbit) You must have the 2.5mm / 2.5mm power cord
adapter for this function to work properly. Simply hook the power cord adapter to the units decoy auxiliary port & then to the Deceptor Rabbit.
IMPORTANT NOTE: DO NOT install any batteries into the decoy if using power from the game caller.
Once this is done you now have control of the motion for the decoy with the “Decoy” button on the unit or the remote. Press firmly once to activate & press again to deactivate. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD. Decoy available at www.gsmoutdoors.com.
SINGLE/DUAL SPEAKER: The game caller features Dual Hi-output swivel speakers for increased
volume and high performance sound clarity. This button will allow you to select if you’d like to play
the sound from the one right side speaker or both speakers instantly. The icon on the LCD will denote how many speakers are in use.
Simply press the button once to select the opposite. Use of both speakers at the same time will greatly reduce operating time. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
SPEAKER SELECTION: The game caller also allows you the ability to select which speaker you would like to rotate. By pressing the icon you will switch from left to right to both speakers. The icon on the LCD will denote which speaker(s) you chose.
(Speaker Selection -L/R) (Rotating Icon)
Remote button provides the same function. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
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SPEAKER ROTATION: The game caller features two swivel speakers that can independently rotate 180° together or separately. Depending on which icon you press will determine which
direction the speaker(s) will turn. Remote button provides the same function. If you use the button pad on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. Requests transmitted from the remote control will be shown on the game caller’s LCD.
ADD/REMOVE TO FAVORITES: The game caller allows you to create and store your favorite sounds into a Favorites folder on the main menu, giving you access to it the moment
you turn the caller on. This can “only” be done from the remote control unit. To “Add” a sound to the favorites list, simply go to the sound you want to add and start playing it and then press the icon with the “+” on it. To remove the sound from the favorites list you need to first go to the list itself. Highlight the sound you want to remove and press the icon with the “-“ on it. If the buttons appears not to be working properly, check the battery for status.
UPLOADING /DOWNLOADING SOUNDS (PC VERSION)
The game caller comes with a 4GB SD card loaded with sounds that can be linked to your home’s personal computer via the USB Type B cable and allows you to save the pre-loaded sounds to your computer’s hard drive. You will need a personal computer that’s running Windows XP or newer.
There are two ways to activate this procedure, first way is if your computer has a built-in SD card slot, you can remove the SD card from the caller and plug it OR if it doesn’t then you will need to connect the USB/DATA cable to your computer, then power on your game caller, open auxiliary cover located on top of the game caller, then insert USB/DATA cable into caller USB port.
A successful USB connection will display the USB Icon on the game caller LCD. If you run into an error of it not recognizing the drive, follow the instructions on the screen. Once the corrections have been made move to the next paragraph.
Once either method is done, go to the “My Computer” icon on your personal computer’s main screen & click on it. The SD card or game caller should be recognized as a removable drive. Click on this drive and it should display the sounds.
NOTE: At this time we recommend that you save all the sounds to your PC before proceeding. This can be done by selecting” EDIT” from the tool bar and then clicking “SELECT ALL”. Once this is completed choose the file location in which you wish to save them. After you have stored your sounds successfully then you are ready to update the sounds and load any additional sounds that you may want.
NOTE: Any sound loaded must be formatted to .mp3 or .wav before the game caller will recognize it. Simply locate the sound that you wish to load and right click on the computer mouse. You should see a “Send or Send To” option. Click on this option and send the sound desired to the designated drive that represents the game caller on your computer. The 4GB of memory, allows for approximately 2000 minutes of recorded .mp3 & .wav sounds. The game caller has the ability to go up to a 16GB SD card (sold separately) which would hold a lot more.
NOTE: You should not unplug the USB/DATA cable form the personal computer or the game caller without ejecting the unit FIRST. This can be done by selecting the “My Computer” option on your desktop
and then choosing the appropriate “removable drive” that symbolizes the game caller unit. Next step is to right click on the mouse and a dialog box should drop down. Select the “Eject” option. You should then be advised that it is safe to remove or unplug the game caller at this time.
UPLOADING PLAYLIST TO REMOTE CONTROL: To update the remote control’s playlist with the new selection that you have added or deleted from the game caller, simply turn on or leave the power on the game caller after the selection update, then power on the remote control. Plug the Uplink Auxiliary cord into the game caller’s Uplink port and then into the remote. The update should automatically start. The LCD will prompt you when the task has been completed.
NOTE: All sounds will automatically repeat/loop at the end and start over without hesitation.
BATTERY POWER PORT: This port is for powering the game caller from a 12-volt auxiliary power supply.
Recommended battery is a 12-volt (7 to 9 amp) sealed lead acid. NO CAR BATTERY. Hooking up automotive battery will void your warranty.
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