Grass Valley 4300 Krystal Reference Manual v.3.1

Reference
3.1software release
071-0440-00
FIRST PRINTING: DECEMBER 1997
REVISED PRINTING: OCTOBER 1998
KRYSTAL 4300
DIGITAL PICTURE MANIPULATOR
Region Voice Fax Address Web Site
North America (800) 547-8949
530-478-4148
Pacific Operations +852-2585-6688
Support: 852-2585-6579 U.K., Europe, Asia, Middle East +44 1753 218 777 +44 1753 218 757 France +33 1 45 29 73 00 Germany +49 221 1791 234 +49 221 1791 235
Copyright © Grass Valley Group. All rights reserved.
This document may not be copied, in whole or in part, or otherwise reproduced, except as specifically permitted under U.S. copyright law, without the prior written consent of Grass Valley Group, P.O. Box 599000, Nevada City, CA 95959-7900 USA. GRASS VALLEY GROUP is a registered trademark and Grass Valley is a trademark of Grass Valley Group. All registered trademarks and trademarks are prop­erty of their respective holders. Grass Valley Group products are covered by U.S. and foreign patents, issued and pending. Product options and specifications subject to change without notice. The informa­tion in this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Grass Valley Group. Grass Valley Group assumes no re­sponsibility or liability for any errors or inaccuracies that may appear in this publication.
(530) 478-3347 Grass Valley Group
+852-2802-2996
P.O. Box 599000 Nevada City, CA 95959-7900 USA
www.grassvalleygroup.com

Contents

Preface
About This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi
Documentation Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi
Conventions Used In This Manual. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xii
Button References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xii
Menu Display References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xii
Section 1 — System Overview
General Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1
Standard Option Package Features. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1
Fully Optioned Channel Packages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-2
Optional Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-3
Feature Packaging Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-3
Physical Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-3
Major Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-3
System Control. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-8
Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-8
Video Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-10
System Controller Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-12
Large System Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-12
Small System Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-14
Module Descriptions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-15
Module and Mezzanine Part Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-17
Facility Examples. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18
Single Channel Krystal Facility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18
Two Channel, Two User Krystal Facility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-20
Eight Channel Four User Krystal Facility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-22
Integrated Model 2200-2i Switcher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-23
Section 2 — Controls
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1
Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1
Upper Panel Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-2
Lower Panel Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-2
Menu Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-3
Soft Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-4
Exit Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-4
Soft Knob And Transfer Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-5
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Illuminated Button Tally Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-5
Double-Press Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-6
DPOP Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-7
Top Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-7
System Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-7
User Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-7
File Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Macro. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Run Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Picture Frame Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Key/Stencil Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
View Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
Input/Output Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-8
User Assist Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-9
Macro/Enable/Deleg Area. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-10
Macro Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-10
Channel Enable Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-10
Channel Delegation Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-11
Clipboard Operations Area. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-11
Effect Edit Area. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-13
Keypad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-15
Numeric Entry. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-15
Transfer Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-15
E-MEM Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-16
Mode Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-17
Override Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-17
Run Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-18
Lever Arm . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-18
Bar Graph Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-18
Transform Area. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-20
Joystick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-22
Turbo Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-22
Floppy Disk Drive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-25
Section 3 — System Setup Menu
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-1
Resource Acquisition Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-2
Effect Manager Resource Acquisition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-2
Channel Resource Acquisition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-3
External Control Preferences Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-4
Serial Ports Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-4
GPI Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-5
Defaults Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-7
Run Preferences Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-8
Panel Configuration Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-9
System Configuration Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-10
Section 4 — User Tools Menu
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1
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Source Memory Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-2
Work Buffer Preferences Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-4
Display Options Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-6
Panel Preferences Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-7
Edit Enable Function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-8
Section 5 — File Operations/Macro Menus
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1
File Operations Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1
Saving and Loading Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1
Disk Manager Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-4
Register Operations Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-5
Copy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-5
Swap. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-6
Erase. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-6
Append . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-6
Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-7
Channel Operations Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-8
Copy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-8
Swap. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-9
Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-10
Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-10
Name Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-11
Macro Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-12
Macro Record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-12
Macro Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-13
Section 6 — Run Control Menu
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-1
Path Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-2
Transformation Path Control Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-4
All Transform Paths Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-6
Spin Path Control Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-7
Non-Transformation Path Control Menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-8
Matte Path Control Menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-9
Multiple Parameter Path Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-10
Pause Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-11
Loop Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6-12
Section 7 — Picture Menu
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-1
Pseudo Color Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-2
Color Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-3
Posterization/Solarization Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-5
Color Modulation/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-6
Hue Modulation/Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-7
Pseudo Color Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-8
Pseudo Color Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-9
Picture Opacity Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-10
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Final Picture Opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-10
Picture Opacity Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-11
Defocus/Glow Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-12
Defocus/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-13
Defocus/NAM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-14
Defocus/Boundary Replicate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-15
Defocus/Key Adjust. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-16
Defocus/Mask. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-17
Glow/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-18
Glow/Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-19
Defocus/Glow Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-20
Mosaic Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-21
Mosaic Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-22
Input Recursive Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-23
Freeze/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-24
Motion Decay/Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-25
Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-26
Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-27
Input Recursive Path Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-27
Output Recursive Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-28
Freeze/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-29
Freeze/Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-30
Motion Decay/Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-30
Motion Decay/Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-30
Montage/Strobe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-31
Montage/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-32
Montage/Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-33
Trails/Strobe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-33
Trails/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-34
Trails/Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-35
Trails/Wind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-35
Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-36
Output Recursive Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-37
Hard Freeze Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7-37
Section 8 — Picture Frame Menu
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-1
Crop Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-2
Box/Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-3
Box/Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-4
Box/Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-5
Pattern/Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-6
Pattern/Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-7
Pattern/Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-8
Pattern/Crop/Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-9
Crop Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-9
Border Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-10
Box/Flat/Width . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-10
Box/Flat/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-12
Box/Flat/Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-13
Box/Flat/Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-14
Box/Wash/Width. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-15
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Box/Wash/Softness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-16
Box/Wash/Appearnce . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-17
Box/Wash In, Out/Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-18
Box/Wash/Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-19
Pattern/Flat/Pattern. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-21
Pattern/Flat/Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-22
Pattern/Flat/Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-23
Pattern/Flat/Mix. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-23
Pattern/Wash. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-24
Border Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-24
Kurl Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-25
Page Turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-25
Page Roll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-27
Ripple . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-28
Ripple Modulation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-29
Ripple Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-30
Ripple Pattern. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-31
Slits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-32
Slits Modulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-33
Slits Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-34
Slits Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-35
Sphere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-36
Position Modulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-37
Pos Mod Horiz/Vert Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-37
Pos Mod Pattern. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-38
Size Modulation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-39
Size Modulation Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-39
Rings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-40
Rings Radius. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-40
Rings Position. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-41
Splash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-42
Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-42
Functions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-42
Kurl Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-43
Splits Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-44
Split Separation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-44
Axis Position. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-45
Mirror . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-45
Corner Pinning Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-46
Corner Pinning Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8-47
Section 9 — Key/Stencil Menu
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-1
Keyer Setup Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-2
External Keyer Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-3
External Keyer Key Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-4
Self Key Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-5
Self Key Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-6
Keyer Path Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-7
Coring Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-8
Coring Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-9
Adjust Mask Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-10
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Internal Mask Pattern. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-10
Internal Mask Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-11
Internal Mask Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-12
Internal Mask, Mask Mix. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-13
External Mask Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-14
External Mask Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-15
Mask Path Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-16
Drop Shadow Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-17
Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-17
Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-18
Drop Shadow Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-19
Emboss Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-20
Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-20
Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-21
Emboss Matte Mono . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-21
Emboss Matte Outline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-22
Emboss Adjustable Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-23
Emboss Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-24
Section 10 — View Menu
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-1
Lighting Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-2
Highlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-3
Shade 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-5
Shade 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-7
Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-7
Lighting Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-9
Perspective Enhance Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-10
Dim and Fade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-10
Perspective Enhance Path Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-11
Perspective Blur Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-12
Perspective Blur Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-13
Perspective Clip Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-14
Axis Lock Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-15
Easy Cube Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-16
Using Easy Cube . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-16
Easy Cube Invert and Horiz/Vert Reverse. . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-17
Section 11 — Input/Output Menu
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-1
Source Select Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-3
Delegating the Front and Back Sides . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-4
Switcher Effects Send and Krystal Source Selection . . . . . . . . . . . . . . . . . . . . . 11-5
Matte Fill Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-6
Matte Fill Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-7
Horiz/Vert Reverse Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-8
Motion Detection Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-9
Enhanced Video Option. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-12
Output Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-13
Global Assignment Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-14
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Contents
Background Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-15
Wash Matte 1 and Matte 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-16
Wash Background Path Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-16
Combiner Menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-17
4 Channel Combiner Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-17
Combining. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-18
Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-20
Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-21
Input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-23
2 x 2 Combiner Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-24
Combiner Background Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-28
4 Channel Combiner Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-28
2 x 2 Combiner Background. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-29
Combiner Path Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-30
4 Channel Combiner Path. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-30
2 x 2 Combiner Path. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-31
Combiner Background Path Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-31
4 Channel Combiner Background Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-32
2 x 2 Combiner Background Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11-32
Section 12 — User Assist Menus
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-1
Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-1
Master Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-2
Independent Timelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-5
Transform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-7
Clipboard Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-8
Graphic Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12-9
Section 13 — Menu Trees
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-1
Control Panel Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-1
Soft Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-1
System Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-2
System Configuration Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-3
Suite Configuration Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-4
User Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-5
File Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-6
Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-7
Run Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-7
Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-8
Pseudo Color, Picture Opacity Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-8
Defocus/Glow Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-9
Mosaic, Hard Freeze Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-10
Input Recursive Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-11
Output Recursive Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-12
Picture Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-13
Crop Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-13
Border Menus, Flat Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-14
Border Menus, Wash Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-15
Krystal 4300 Reference ix
Contents
Kurl Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-16
Splits, Corner Pinning Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-17
Key/Stencil . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-18
Keyer Setup, Coring, Adjust Mask Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-18
Drop Shadow, Emboss Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-19
View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-20
Input/Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-21
Source Select – Global Assign Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-21
Background, Combiner Background Menus . . . . . . . . . . . . . . . . . . . . . . . . . . 13-22
Combiner Control Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-23
Path. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-24
Path Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-24
Path Function Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13-25
Glossary
Index
x Krystal 4300 Reference

Preface

About This Manual

This Krystal 4300 Reference Manual provides concise, comprehensive infor­mation for operating the Grass Valley Model 4300 Krystal Digital Picture Manipulator (DPM). This manual is useful to both the beginning and advanced user.

Documentation Set

The standard Krystal DPM user documentation set consists of:
Reference Manual
User Manual
Installation and Service Manual
Release Notes
The Krystal 4300 Reference Manual lists and briefly describes all the Krystal Control Panel functions and menu selections. Use this manual for reference if you have questions about system operation.
The
Krystal User Manual
Krystal DPM system, and describes procedures for some commonly encountered operating tasks. This manual can be used when first learning about the Krystal system, and for enhancing your basic knowledge of the system.
The
Krystal Installation and Service Manual
installing, configuring, and maintaining the Krystal system.
The
Krystal Release Notes
system enhancements for a specific software version, and also includes software installation procedures. Always check the release notes for your current system software before you begin operating your Krystal system.
contains background information about the
contains information about
contain information about new features and
Krystal 4300 Reference xi
Preface

Conventions Used In This Manual

The following graphical and typestyle conventions are used throughout this manual.

Button References

Control Panel buttons are illustrated as shown.
System Setup

Menu Display References

In the text, Control Panel buttons are shown in the following type:
The
System Setup
top menu button.
Many Krystal features may be accessed via the menu display and its asso­ciated “soft” buttons and “soft” knobs. The term “soft” merely means that the function of the button or knob is temporary, being assigned via the menu display.
When a function is assigned to a soft button or soft knob, it appears in the menu display area (as shown on the illustration below).
SOFT KNOBS
PSEUDO COLOR
Displayed: Register: Keyframe: Cur.Time:
MENU
COLOR COR
PSTR/SOLR
COLOR MOD
HUE MOD
OFF
COLOR
MODE
SELECTION
APPEARNCE
MASK
MODIFY REVERSE
SOFT BUTTON
LABEL
ON
OFF
VIDEO
SOFT KNOB
LABEL
SOFT BUTTONS
POSTERIZATION
0.0000
SOLARIZATION
0.0000
Exit
Menu selections and the use of soft buttons and soft knobs are shown in text in the following type:
Select the adjust the image with the
APPEARANCE
menu item with the
POSTERIZATION
and
MODIFY
soft button, then
SOLARIZATION
soft knobs.
xii Krystal 4300 Reference

System Overview

General Description

The Krystal DPM is an advanced technology digital video effects system. Ten-bit serial digital inputs and outputs, frame-based digital signal pro­cessing techniques, independent function timeline key framing, and refined control architecture deliver unparalleled video quality. The ergo­nomic control panel draws on Grass Valley’s tradition of user-friendly, log­ically intuitive design.
The Krystal DPM is available in single and multiple channel systems to meet a wide variety of facility requirements. Krystal systems support a “pooled” architecture, where one user can acquire and use more than one channel, or more than one user can acquire separate channels for concur­rent use. The Krystal system is also designed for tight integration with peripherals such as production switchers, video editors, and routing switchers.
Section
1

Standard Option Package Features

Support for multi-user, multi-channel configurations
10-bit image processing, using RISC technology and bicubic interpola­tion
Frame-Based Picture Translation, Scaling, Variable Perspective 3D Rotation, and Adaptive Motion Detection
525 or 625 line, 4:3 or 16:9 Aspect Ratio at 13.5 MHz (switchable on a session-by-session basis)
Keypad, Joystick or Panel Knob interfaces
Independent Function Timeline Keyframing
Macro capability for automation of frequently used sequences Two Global Channels and a Camera Channel
Input and Output Recursive
Krystal 4300 Reference 1-1
Section 1 — System Overview
Defocus with Glow in either video, key Graphics display for wire-frame channel representation with axis and
source indicators Image manipulation in Source or Target space Separate Crop and Mask pattern with mix capability Mixed internal and external key processing Emboss, Blur and Modulated Mattes Wipe Pattern Multipliers Perspective Fade, Blur, and Dim Multiple, independently variable Motion Paths Posterization, Solarization, and Color Modification
Drop Shadow with Variable Opacity
Corner Pinning
Enhanced Image Fidelity Internal Front/Back source selection, A/B Input Routing source selec-
tion, or separate video, key, and mask inputs
Key Output With Embedded Depth Information
Serial Editor, Switcher and Router Control, General Purpose Interface (GPI) Inputs, and Tally Inputs and Outputs
Floppy Disk Drive for Effect, Macro, and Configuration file storage, and software updates
Qwerty keyboard for data entry file management

Fully Optioned Channel Packages

Single and multi-channel Krystal packages are available, loaded with all channel options. This includes all features of the Standard Option Package above plus the following:
Kurl with Splash non-linear effects
Light source provides two independent light sources per channel, posi­tionable in 3D space
1-2 Krystal 4300 Reference

Optional Features

Kurl with Splash, plus dual light source for upgrades from standard to
full option packages
4x1 combiner for four channels over a background video, with sec­ondary combiner output
Simultaneous control and combiner outputs for up to four users
Up to eight channels pooled for control by up to four simultaneous users combining up to four channels
Additional Krystal Control Panels and Video Processor Channels can be added to existing systems.

Feature Packaging Changes

Physical Description

The following features that were previously available as Krystal options have been re-packaged:
Table 1-1. Repackaged Features
Optional Features Now Standard
Enhanced Image Fidelity Kurl Effect Manager Memory Expansion Splash Input Recursive Memory Light Sources Output Recursive Memory Defocus Graphics Display Qwerty Keyboard
Physical Description

Major Components

Optional Features in Full Option Upgrade
The major components of a Krystal system are the Video Processor frame, Control Panel, and — in multi-channel applications — a Small or Large System Controller frame.
Krystal systems can be supplied in a wide variety of configurations, several of which are shown in the following illustrations.
Krystal 4300 Reference 1-3
Section 1 — System Overview
Video/Key/Mask
0600-01
Top Menu
User Assist
Clipboard
Effect
Operations
Edit
E-MEM
Mode
Override
Inputs
Control
(Ethernet)
Video/Key
Outputs
Control
External Devices
Krystal Control Panel
Up to 8
Control Panels
Figure 1-1. Krystal Single Channel System
0600-12
Krystal Control Panel
FLAT PANEL DISPLAY
CONTROL PANEL CPU,
UPPER SWITCH,
LOWER SWITCH BOARDS
CONTROL PANEL
POWER SUPPLY
Diagnostic
Figure 1-2. Krystal Single Channel System Simplified Block Diagram
QWERTY Keyboard
Video/
Key/Mask
Inputs
Ethernet
Video Processor Frame
Krystal Video Processor Frame
SERIAL
INPUT
SINGLE-CHAN
VIDEO
PROC I/O
EFFECT
MANAGER
I/O
Aux
Editor
Switcher
Serial
Ports
VIDEO
PROCESSOR
MODULES
VIDEO
PROC
CPU
MANAGER
GPI
Graphics in/Out
EFFECT
CPU
SERIAL
OUTPUT
REFERENCE
GENERATOR
FRAME
POWER
SUPPLY
Video/
Key/Depth
Outputs
Analog
Reference
Diagnostic Router
Tally
1-4 Krystal 4300 Reference
Top Menu
User Assist
Clipboard Operations
Effect Edit
E-MEM
Override
Mode
Top Menu
User Assist
Clipboard Operations
Effect Edit
E-MEM
Override
Mode
Small System
Controller Frame
Video/Key/Mask
Inputs
Ch A
Video/Key
Outputs
Video/Key/Mask
Inputs
Ch B
Video/Key
Outputs
Ch. A
Video Processor Frame
Ch. B
Video Processor Frame
Control (Proprietary)
Up to 4
Video Processor Frames
Up to 8 Krystal Control Panels
With Up to 2
Concurrent Users
Control
(Ethernet)
0600-02
External Devices
Control
Physical Description
Figure 1-3. Krystal Multi-Channel System, Small System Controller
Krystal 4300 Reference 1-5
Section 1 — System Overview
0600-13
Krystal Control Panel
FLAT PANEL DISPLAY
CONTROL PANEL CPU,
UPPER SWITCH,
LOWER SWITCH BOARDS
Video/
Key/Mask
Inputs
Video/
Key/Mask
Inputs
VP COMM
Terminator
Ch A Video Processor Frame
SERIAL
VP COMM
INPUT
MULTI-CHAN
VIDEO
PROC I/O
VIDEO
PROCESSOR
MODULES
VIDEO PROC
CPU
Ch B Video Processor Frame
SERIAL
INPUT
MULTI-CHAN
VIDEO
PROC I/O
VIDEO
PROCESSOR
MODULES
VIDEO PROC
CPU
SERIAL
OUTPUT
REFERENCE
GENERATOR
FRAME POWER SUPPLY
SERIAL
OUTPUT
REFERENCE
GENERATOR
Video/
Key/Depth
Outputs
Analog
Reference
Diagnostic Router
Tally
Video/
Key/Depth
Outputs
Analog
Reference
Diagnostic Router
Tally
Diagnostic
CONTROL PANEL
POWER SUPPLY
Ethernet
QWERTY Keyboard
VP PARAM Ch A
RESOURCE
MANAGER
Analog
VP COMM
VP PARAM Ch B
I/O
FRAME POWER
SUPPLY
Reference
Diagnostic
Small System Controller Frame
RESOURCE
MANAGER
CPU
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Aux
Editor
Switcher
Serial Ports
GPI
Figure 1-4. Krystal Dual Channel System Simplified Block Diagram
FRAME POWER SUPPLY
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Aux
Editor
Switcher
Serial Ports
Graphics in/Out
Video/
Key/Depth
Inputs
COMBINER
COMBINER
COMBINER
Key/Depth
GPI
Graphics in/Out
INPUT
2 x 2
OUTPUT
Video/
Outputs
Background
Video
Input
1-6 Krystal 4300 Reference
0600-25
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Switcher
Serial Ports
Ethernet
Diagnostic
Large System Controller Frame
FRAME
POWER
SUPPLY
RESOURCE
MANAGER
I/O
RESOURCE
MANAGER
CPU
Editor
Aux
Graphics in/Out
GPI
COMBINER
INPUT
COMBINER
INPUT
TALLY
Up to 4
Video/Key/Depth
Inputs
Up to 4
Video/Key/Depth
Inputs
Analog
Reference
VP COMM Loop thru to all Channels
VP PARAM
to First 4 Channels
COMBINER
OUTPUT
Primary Video/Key Outputs
Secondary Video/Key Outputs
0600-36
VP PARAM
to Last 4 Channels
Tally Inputs
and Outputs
Preview Output
Background Input
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Switcher
Serial
Ports
Editor
Aux
Graphics in/Out
GPI
COMBINER
OUTPUT
Primary Video/Key Outputs
Secondary Video/Key Outputs
Preview Output
Background Input
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Switcher
Serial
Ports
Editor
Aux
Graphics in/Out
GPI
COMBINER
OUTPUT
Primary Video/Key Outputs
Secondary Video/Key Outputs
Preview Output
Background Input
EFFECT
MANAGER
CPU
EFFECT
MANAGER
I/O
Switcher
Serial Ports
Editor
Aux
Graphics in/Out
GPI
COMBINER
OUTPUT
Primary Video/Key Outputs
Secondary Video/Key Outputs
Preview Output
Background Input
COMBINER
COMBINER
COMBINER
COMBINER
External
Devices
Control
Large System
Controller Frame
Video/Key/Mask
Inputs
Physical Description
Video/Key
Outputs
Up to 8 Krystal Control Panels
Control (Ethernet)
with up to 4
Concurrent Users
Figure 1-5. Krystal Multi-Channel System, Large System Controller
Control (Proprietary)
Up to 8
Video Processor Frames
Figure 1-6. Large System Controller Simplified Block Diagram
Krystal 4300 Reference 1-7
Section 1 — System Overview

System Control

In all Krystal systems, each operator uses a Control Panel to acquire an Effect Manager. The Effect Manager, in turn, acquires the Video Processor channel(s) it will use to create and run digital video effects. When the oper­ator acquires an Effect Manager in a single channel system, it automatically acquires the single channel, if available. In a multi-channel system, each operator acquires a different Effect Manager, and each operator selects which of the available Video Processor channels to use. A Resource Manager module is included in multi-channel systems to handle internal system communications between the Krystal components.

Control Panel

Top Menu
Buttons
Floppy Disk
Drive
Clipboard Operations
Clear
Restore
Work
Work
Buffer
Buffer
Cut
Delete
Copy
Paste
Clear Marks
Mark
Mark Block
Effect Edit
Prev.
Go To KF
KF Dur.
Start Time
Modify Insert
Next
Go To Time
Effect Dur.
Insert Before
After
System Setup
User Tools
File Oper.
Macro View
Control
Time­line
Last Menu
Picture
Top Menu
Picture Frame
Key/ Stencil
Input/Run Output
Path
User Assist
Graphic Display
Help
Macro
123456
Deleg.
Clear
9
Entry
21
0 +/-
Detent
Trim
3
Enter
47586
.
E-MEM
Mode
Recall
Const. Dur.
Effect
Auto
Put
Run
Get Partial
KF
Override
FreezeFreeze
12
Menu Display
Transfer Buttons
Soft Knobs
Soft Buttons
Exit
MacroMacroMacroMacroMacroMacro Shift
EnableEnableEnableEnableEnable EnableEnable
G1 G2 Cam4321
Deleg.Deleg.Deleg.Deleg.Deleg.Deleg.
CamG2G14321
Stop Next
Reverse
Rewind
Run
Hold Input
Loop
Time
Mark
Cursor
Cursor
TargetSource
Locate
Size/
Rotate
3D
Locate
Locate
Spin
Axis
Menu Control
Persp.
Skew Post
Aspect
XYZ
Near
Far
Knob Control
Xform
Center
Lever Arm
Joystick
Numeric Keypad and LED Display
0440_00_01
Figure 1-7. Krystal Control Panel
1-8 Krystal 4300 Reference
Physical Description
The Krystal Control Panel is easy to learn and provides a comprehensive artistic tool kit for effects generation. Each panel includes a floppy disk drive for loading and storing effects, system configuration files, and user preferences.
Krystal Control Panels communicate with the Video Processor frame (single channel system) or the System Controller frame (multi-channel system) via a dedicated Local Area Network (LAN). The LAN cable may be a customer supplied 50Ω coax, or an optional LAN Cable Kit may be ordered from Tektronix/Grass Valley Products. Up to eight Control Panels may be connected to the network.
The Krystal Control Panel is divided into upper and lower panel areas (Figure 1-7). The upper panel contains the flat panel menu display and various knobs and buttons for making menu selections and adjusting video parameters. The lower panel contains the controls for picture transforma­tion, effect editing and running, and has a keypad, joystick, and lever arm.
A diagnostic port, a connector for an optional QWERTY keyboard, the CP COMM Ethernet connector, and the AC power connector are located on the rear of the panel (Figure 1-8).
0600-08
KEYBOARD
J3
Keyboard
J2
CP COMM
J1
CP COMM
(Ethernet)
AC Power Switch
and Line Cord
TERMINAL
Diagnostic
Terminal
Figure 1-8. Krystal Control Panel, Rear View
Krystal 4300 Reference 1-9
Section 1 — System Overview

Video Processor Frame

The Krystal Video Processor frame contains modules that receive the incoming video and key signals, performs the actual video manipulations, and outputs the processed video. On single channel Krystal systems the Video Processor frame also holds the Effect Manager modules that commu­nicate with the Control Panel and direct the video processing activity. On multi-channel systems some of these communications and control modules are located in the System Controller frame.
The Video Processor frame is a 13 rack unit frame that mounts in a standard 19-inch equipment rack. The frame holds large modules installed from the front (Figure 1-9), and smaller I/O modules installed from the back (Figure 1-10). Some of the front loaded modules are options, and some modules may have standard or optional mezzanines (daughter boards).
1-10 Krystal 4300 Reference
Physical Description
EFFECTS MANAGER
I/O
Reset Sw
Reset
Diag
POWER
DC
+12
+5
–12
Over Temp
Reset
Diag
TX1
RX1
TX2
RX2
TX3
RX3
FRX
Vid Reset
Reset Sw
Vid Proc
ID
3
4
0600-04
Cooling
Fan
Frame Modules
(Slots 1-17)
DC Power
Switch
Front Door
Removed
Slot 1 Slot 5 Slot 10 Slot 17
Video Processor
CPU Reset Button
Effect Manager
CPU Reset Button
Hardware ID
Slot ... Module
1 ........ Source Effects
2 ........ Input Recursive
3,4 ..... vacant
5 ........ Defocus
6 ........ Filter
- Filter Memory
- Motion Detector
7 ........ Filter Control
8,9 ..... vacant
10 ...... Interpolator (Y-C)
- Memory (2, older systems)
11 ...... Interpolator (Key/Drop Shadow)
- Memory (older systems)
- Memory Option (older systems)
12 ...... Post Transform
- Light Source Option
13 ...... Reverse Address Generator (RAG)
- Kurl (2D Warp) Option
14 ...... vacant
15 ...... Output Recursive
16 ...... Video Processor CPU
17 ...... Effect Manager CPU*
- Graphics * In multi-channel systems the Effect
Manager CPU (slot 17) is located in the System Controller frame.
INCLUDING INTERFERENCE THAT MAY CAUSE UNDESIRED OPERATIONS.
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE FOLLOWING TWO CONDITIONS: (1) THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE (2) THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED
PROFESSIONAL USE VIDEO EQUIPMENT
LISTED
TUV Rheinland
geprufte Sicherheit
5J50
RATED VOLTAGE RANGE:90-264 VAC FREQUENCY: 47-63 Hz RATED CURRENT: 15 amps
PROGRAM
PREVIEW
KEY/
DEPTH
CONTROL
PANELS
J3
J2
SERIAL OUTPUT
J1
INPUT A
INPUT B/
MASK
INPUT A
INPUT B
J3
J2
SERIAL INPUT
J1
J4
KEY INPUTS
VIDEO INPUTS
ROUTER
DIAG
J3
J2
J1
VIDEO
PROCESSOR
J4
TALLY
SERIAL PORTS
GPI
J5
J4
INPUT
J3
OUTPUT
J2
J1
GRAPHICS
EFFECTS MANAGER
J6
ANALOG
REFERENCE
INPUT
J2
REFERENCE GENERATOR
J1
l 0
Cooling Exaust
(intakes at bottom
of both sides)
Power Supply
(inside)
I/O Modules
Earth Ground
Lug
AC Power
Switch/Breaker
and AC Line Cord
Slot 17 Slot 15 Slot 3 Slot 1
0600-05
Slot ...Module
1.........Serial Inputs
2.........vacant
3.........Reference Generator
4-14 ...N/A
15.......Serial Outputs
16.......Video Processor I/O*
17.......Effect Manager I/O*
* In multi-channel systems the Effect Manager I/O is located in the System Controller Frame and a diff erent Pooled Video Processor I/O Module is used.
Figure 1-9. Video Processor Frame, Front View
Figure 1-10. Video Processor Frame, Rear View
Krystal 4300 Reference 1-11
Section 1 — System Overview

System Controller Frame

Large System Controller
The Krystal Large System Controller frame is available for larger multi­channel Krystal systems of up to eight channels and up to four users. The Large System Controller frame contains control modules used to manage the resources in the pool, and can contain optional combiner modules used to join four channels of processed video into combined video/key output streams.
On Large System Controllers with combining capabilities, any Krystal Channel can be used by any single user at any time. These sources can be combined by any user in a variety of ways. Complete input source routing is incorporated into the unit. On these systems each Combiner Output module is dedicated to a specific Effect Manager.
The Large System Controller frame is a 13 rack unit frame that mounts in a standard 19-inch equipment rack (Figure 1-11 and Figure 1-12).
1-12 Krystal 4300 Reference
Physical Description
EFFECTS MANAGER
I/O
Reset
Sw
Reset
Diag
EFFECTS MANAGER
I/O
Reset
Sw
Reset
Diag
EFFECTS MANAGER
I/O
Reset Sw
Reset
Diag
EFFECTS MANAGER
I/O
Reset
Sw
Reset
Diag
POWER
DC
0600-37
Cooling
Fan
DC Power
Switch
Front Door
Removed
Effect
Managers
(up to 4)
Resource
Manager
Reset Button
Effect
Manager
Reset
Button
Slot 8 Slot 12
RESOURCE MANAGER
I/O
RESET
SW
RST
TMP LED1
LED2 TX1
RX1 TX2
RX2 TX3
RX3
COL
RCV JAB
PRT ERR VP
PARAM 50HZ 60HZ
+5 +12
-12
Slot ...Module
1-7 .....vacant
8.........4 Ch. Combiner Resource Mgr
9-12 ...Effect Manager CPU(s) 13-17 .vacant
Figure 1-11. Large System Controller Frame, Front View
Combiner Input
0600-38
(up to 2)
Resource
Manager I/O
AC Power
Switch and
L:ine Cord
Combiner Tally
Effect Manager
I/Os (up to 4)
Output (up to 4)
Combiner
EFFECTS MANAGER
GRAPHICS
INPUT
J1
OUTPUT
0
AC
POWER
J2
l
SERIAL PORTS
EDITOR
J3
SWITCHER
J4
AUX
J5
GPI
J6
RESOURCE
EFFECTS
EFFECTS
EFFECTS
VP PRAM
PREVIEW
PREVIEW
PREVIEW
SECONDARY
SECONDARY
BACKGROUND
PREVIEW
VIDEO
VIDEO
VIDEO
VIDEO
OUTPUT
OUTPUT
OUTPUT
OUTPUT
J1
J1
J1
PROGRAM
OUTPUT
PROGRAM KEY/DEPTH
OUTPUT
OUTPUT
KEY/DEPTH
OUTPUT
COMBINER
OUTPUT
J1
PROGRAM
PROGRAM
PROGRAM
VIDEO
VIDEO
VIDEO
VIDEO
OUTPUT
OUTPUT
OUTPUT
J2
J2
J2
J2
PROGRAM
PROGRAM
PROGRAM
KEY/DEPTH
KEY/DEPTH
KEY/DEPTH
OUTPUT
OUTPUT
OUTPUT
J3
J3
J3
J3
SECONDARY
SECONDARY
SECONDARY
VIDEO
VIDEO
VIDEO
VIDEO
OUTPUT
OUTPUT
OUTPUT
J4
J4
J4
J4
SECONDARY
SECONDARY
SECONDARY
KEY/DEPTH
KEY/DEPTH
KEY/DEPTH
OUTPUT
OUTPUT
OUTPUT
J4
J4
J4
J4
BACKGROUND
BACKGROUND
BACKGROUND
VIDEO
VIDEO
VIDEO
VIDEO
INPUT
INPUT
INPUT
INPUT
J6
J6
J6
J6
COMBINER
COMBINER
COMBINER
OUTPUT
OUTPUT
OUTPUT
MANAGER
MANAGER
MANAGER
MANAGER
GRAPHICS
GRAPHICS
GRAPHICS
INPUT
INPUT
INPUT
J1
J1
OUTPUT
OUTPUT
OUTPUT
J2
J2
SERIAL
SERIAL
SERIAL
PORTS
PORTS
PORTS
EDITOR
EDITOR
EDITOR
J3
J3
SWITCHER
SWITCHER
SWITCHER
J4
J4
AUX
AUX
AUX
J5
J5
GPI
GPI
J6
J6
VIDEO
50HZ
ANALOG REF IN
60HZ
ANALOG REF IN
1
1
1
1
TALLY DRVR
VP PARAMETERSROUTERDIAGNOSTICS
TALLY DRVR
TALLY RCVR
TALLY RCVR
VIDEO
INPUT 1
INPUT 1
J11
J1
J1
J2
VIDEO
VIDEO
INPUT 2
INPUT 2
J3
J2
J2
J4
VIDEO
VIDEO
INPUT 3
INPUT 3
J5
J3
J3
VIDEO
VIDEO
INPUT 4
INPUT 4
J4
J4
KEY/DEPTH
KEY/DEPTH
INPUT 1
INPUT 1
J5
J5
KEY/DEPTH
KEY/DEPTH
INPUT 2
INPUT 2
J6
J6
KEY/DEPTH
KEY/DEPTH
INPUT 3
INPUT 3
J7
J7
KEY/DEPTH
KEY/DEPTH
INPUT 4
INPUT 4
J8
J8
COMBINER
COMBINER
INPUTS
INPUTS
J1
J1
J2
J3
J4
J2
J5
J6
J7
J3
J8
J4
J9
J5
J10
VP COMM
GPI
J11
J12
J6
CP COMM
Earth Ground
Slot ... Module
1-4..... 4 Ch. Combiner Output(s)
- 4 Ch. Combiner Mezzanine
5-6..... 4 Ch. Combiner Input(s)
7 ........ 4 Ch. Combiner Tally
8-12... Effect Manager I/O(s)
Lug
Slot 12 Slot 1
Figure 1-12. Large System Controller Frame, Rear View
Krystal 4300 Reference 1-13
Section 1 — System Overview
Small System Controller
Older Krystal systems may have been configured with a Small System Con­troller frame.
The Krystal Small System Controller frame is for multi-channel Krystal systems of up to four channels. The Small System Controller frame contains control modules used to manage the resources in the pool, and can contain optional combiner modules used to join two channels of processed video into a single video/key output stream.
The Small System Controller is a seven rack unit frame intended to be mounted in a standard 19 inch equipment rack. The frame holds large modules installed horizontally from the front (Figure 1-14), and smaller I/ O modules installed horizontally from the back (Figure 1-13).
Cooling
Exhaust
Controller
I/O Modules
Cooling
Intake
Earth Ground
Lug
AC Power Switch
and Line Cord
Slot 1
Slot 5
Front Door
Removed
RAM
Battery
Switch
Slot 1
Slot 5
POWER
I
0
GRAPHICS GRAPHICS
MANAGER
OUTPUT
SERIAL
TALLY RECEIVER
PORTS
J3
J2
EDITOREDITOR
SWITCHERSWITCHER
J7
VP PARAMETERSROUTERDIAGNOSTICS
J4
OUTPUT
PORTS
SERIAL
J3
J2
J4
J5
J6
60HZ
ANALOG REF IN
J3
DEPTH
VIDEO
KEY/
B
GPI
J5
J6
J6
J11
J12
CP COMM
GPI
VP COMM
J7
B BKGND
J5
DEPTH
KEY/
J4
AUXAUX
J5
J4
J10
J8
J9
J6
J5
A BKGND
TALLY DRIVER
J4
J3
VIDEO
B
EFFECTS
INPUT
J1
MANAGER
EFFECTS
INPUT
J1
J3
J1
RESOURCE
J2
MANAGER
50HZ
ANALOG REF IN
J1
J2
COMBINER
INPUTS
DEPTH
VIDEO
KEY/
A
J1
J2
COMBINER
OUTPUTS
DEPTH
VIDEO
KEY/
A
Figure 1-13. Small System Controller Frame, Rear View
Power
Supply
I/O
EFFECTS
MANAGER
I/O
EFFECTS
MANAGER
I/O
MANAGER
RESOURCE
2 X 2
COMBINER
SW
SW
BATT
RESET
SW
SW
BATT
RESET
SW
RESET
RST
TMP
LED1
Modules
DS 1
DS 2
DS 3
DS 1
DS 2
DS 3
LED2
TX1
RX1
TX2
RX2
TX3
RX3
FusesController
DC Power Switch
DC
POWER
VP
PARAM
+5
+12
COL
RCV
JAB
-12
PRT
ERR
50HZ
60HZ
RST
RS485TXCH 1
TAXI
RS485RXCH2
TAXI
DIAG
Slot ... Module
1........ Effect Manager 1 I/O
2........ Effect Manager 2 I/O Option
3........ Resource Manager I/O
4........ 2 x 2 Combiner Inputs Option
5........ 2 x 2 Combiner Outputs Option
0600-07
Slot ... Module
1........ Effect Manager 1 CPU
- Graphics Option
2........ Effect Manager 2 CPU Option
- Graphics Option
3........ Resource Manager CPU
4........ 2 x 2 Combiner CPU Option
5........ vacant
0600-06
Resource Manager
Reset Button
Effect Manager CPU
Reset Buttons
Combiner CPU
Reset Button
Figure 1-14. Small System Controller Frame, Front View
1-14 Krystal 4300 Reference

Module Descriptions

Physical Description
CAUTION
Modules in Krystal systems cannot be hot-swapped safely. Always power down Krystal frames before removing or inserting Krystal modules.
Serial Input and Output I/O modules — Serial Input modules convert incoming serial digital component video signals to parallel format for internal processing by the Video Processor frame. The Serial Output modules convert parallel video back to serial digital format.
Effect Manager CPU and I/O modules — The Effect Manager module calculates the parameters required, and stores these effects parameters. It passes these parameters to the Video Processor CPU which uses them to control the video processing electronics. Multi-channel systems use a different type of Effect Manager, and in these systems the Effect Man­agers are located in the System Controller frame.
Video Processor CPU and I/O modules — Each Video Processor CPU module controls the operation of the modules and options installed in a single Video Processor frame. It receives the parameters to produce an effect from the Effect Manager and passes them to the video modules in that frame. Two different Video Processor I/O modules are available, one for single channel Krystal systems and one for pooled Krystal sys­tems.
Reverse Address Generator (RAG) module — This module continually calculates the source pixel address for each output pixel in the trans­formed video.
Post Transform module — Using addresses from the RAG module, this
module generates offset addresses for key and video drop shadows. It also generates perspective fade, blur, and dim effects.
Interpolator modules — Using addresses generated by the RAG and
Post Transform modules, these modules look at the source video and determine the pixel values to be used in the transformed video output.
Filter Control module — This module uses transform information to set
up filter control factors (for each input pixel) to control the Filter module.
Filter module — This module provides anti-aliasing filtering for effects.
It also provides motion detect functions, an embossed video function, and a key processor for mixing video with defocused video and/or mattes.
Source Effects module — This module provides a number of functions,
including external mask processing, mask pattern generation, self and external key processing, rectangular and pattern crops, coring, video bitmap, hue rotation, and picture border generation.
Reference Generator module — This module generates internal syncs
and clocks from the facility reference (color black).
Krystal 4300 Reference 1-15
Section 1 — System Overview
Resource Manager CPU and I/O modules — The Resource Manager
Input Recursive module — This module allows the processing of
Output Recursive module — This module allows the processing of
Defocus module — This module permits altering the sharpness of
CPU module is the center of systems communication between the Control Panel, Video Processors, and System Controller frame in multi­channel systems. Two different types of Resource Manager CPUs exist, one used for the Small System Controller and one for the Large System Controller. The Resource Manager I/O module interfaces between the Resource Manager CPU module and the rest of the Krystal system.
incoming video for freeze, mosaic, and motion decay effects that appear within the incoming video raster.
output (post transform) video for freeze, motion decay, montage, and trail effects that can appear outside and inside the raster of the incoming video.
video and key signals, for defocus and glow effects.
2 x 2 Combiner module — This module provides mixing and keying cir-
cuitry for combining two foreground video and key inputs and a back­ground matte or video input in various ways.
2 x 2 Combiner Input and Output modules — The 2 x 2 Combiner Input
module convert incoming serial digital component video signals to par­allel format and routes them to the Combiner for processing. The 2 x 2 Combiner Output module receives the processed signals from the Combiner, converts the parallel video back to serial digital format, and routes the video to its output connectors.
Four Channel Combiner Input and Output modules — The Four
Channel Combiner groups four sets of serial digital inputs on each input module. Each Effect Manager has a single dedicated Four Channel Combiner Output module, which produces a set of serial digital combined output signals. Each Output module also has a back­ground video input.
Four Channel Combiner Tally — This module has tally input and
output connectors and system control ports for Krystal Channels 5-8.
Additional options are available that consist of mezzanine boards that are installed onto some of the Krystal modules.
1-16 Krystal 4300 Reference

Module and Mezzanine Part Numbers

Table 1-2. Krystal Module and Mezzanine Part Numbers
Module Name P/N Location, Mezzanines (M), Notes
Source Effects 066211-00 (VP front) Located in Video Processor front bay Input Recursive 066212-00 (VP front)
Defocus
Filter
Filter Control 066217-00 (VP front) Y/C K/DS Interpolator
(Newer Systems) Y/C Interpolator
(Older Systems) K/DS Interpolator
(Older Systems)
Post Transform
Reverse Address Generator (RAG)
Output Recursive 066258-00 (VP front) Video Processor CPU 066223-00 (VP front)
Effect Manager CPU
Serial Inputs 066229-00 (VP back) Serial Outputs (Older Systems) 066227-00 (VP back) Single Output Connectors Serial Outputs (Newer Systems) 066227-01 (VP back) Dual Output Connectors Video Processor I/O (single) 066226-00 (VP back) Single Channel systems only Video Processor I/O (pooled) 066237-00 (SC back) Multi-Channel systems only
Effect Manager I/O 066225-00
Resource Manager I/O 066231-00 (SC back) Large and Small System Controllers 4 Ch. Comb. Resource Manager 066295-00 (SC front) Large System Controller only 4 Ch. Comb. Input 066293-00 (SC back) Large System Controller only
4 Ch. Comb. Output
4 Ch. Comb. Tally 066298-00 (SC back) Large System Controller only Resource Manager 066230-00 (SC front) Small System Controller only 2 x 2 Combiner CPU 066240-00 (SC front) Small System Controller only 2 x 2 Combiner Input 066204-00 (SC rear) Small System Controller only 2 x 2 Combiner Output 066205-00 (SC rear) Small System Controller only
066216-00
- 066242-00 066215-00
- 066242-00
- 066243-00
966250-50 (VP front)
066213-00
- 066235-00 066261-00
- 066235-00 066222-01
- 066236-00 066220-01
- 066221-10
066224-00
- 066239-00
066294-00
- 066297-00
Physical Description
(VP front) (M) Filter Memory (required)
(VP front) (M) Filter Memory (required) (M) Motion Detector (required)
(VP front) (M) Interpolator Memory (2) (required)
(VP front) (M) Interpolator Memory (2) (1 required, 1 optional)
(VP front) (M) Light Source (optional)
(VP front) (M) Kurl (2-D Warp) - Splash PLD 152169-00 (optional)
(VP front) Single Channel Systems (SC front) Multi-Channel Systems (M) Graphics (optional)
(VP back) Single Channel Systems (SC back) Multi-Channel Systems
(SC back) Large System Controller only (M) 4 Ch. Combiner (required)
Krystal 4300 Reference 1-17
Section 1 — System Overview

Facility Examples

Examples of some typical facilities are included here to give you a sense of the variety of configurations possible. More detailed information about system installation and configuration is presented later in this manual.

Single Channel Krystal Facility

Figure 1-15 and Figure 1-16 depict how a single channel Krystal system
may be incorporated into a post-production editing suite.
A Video
0600-23
A Key
Mask (B Key)
Krystal
Control Panel
Production Switcher
Control Panel
Edit Controller
Figure 1-15. Single Channel Krystal Edit Facility, External Routing
Krystal Control
Interface
Switcher / Krystal
Edit Control
Krystal Video
Processor Frame
Key
Video
Production
Switcher Frame
Video
Key Mask
Aux Out
Play VTR
Play VTR
Record VTR
1-18 Krystal 4300 Reference
Physical Description
Krystal
Control Panel
A Video
Video
Key
A Key
B Video
B Key
0600-10
Edit Controller
Record VTR
Play VTR
Routing Switcher
Control Panel
Routing
Switcher
Edit Control
Edit Control
Play VTR
Krystal Video
Processor Frame
Production
Switcher Frame
Production Switcher
Control Panel
Switcher / Krystal
Interface
Figure 1-15 illustrates a system in which the Krystal system is configured
to control the Switcher as a source selector. The Krystal DPM is configured for separate Video, Key, and external Mask inputs. Both the Switcher and Krystal systems are also under editing system control.
Figure 1-16. Single Channel Krystal Edit Facility, Internal Switching
Figure 1-16 illustrates internal source switching, with the A and B Krystal
inputs fed via an external routing switcher. The routing switcher is con­trolled manually. The Krystal system in this example does not control the routing or production switchers. One set of router outputs feeds the Krystal A channel inputs, and the other the B inputs. This Krystal system can auto­matically switch between the currently selected router inputs when the manipulated image rotates edge on within an effect. Both the Switcher and Krystal systems are also under editing system control.
Krystal 4300 Reference 1-19
Section 1 — System Overview

Two Channel, Two User Krystal Facility

In Figure 1-17 two Krystal Video Processor channels and two Krystal Control Panels are incorporated into a facility that has separate editing and control rooms. The Krystal system is configured to use the auxiliary busses on the switchers as input source selectors. This lets the Krystal system to command the switcher to select different Aux bus crosspoints during an effect.
0600-11
Control Room
Production Switcher
Control Panel
Krystal
Control Panel
Suite 1 Control Room
Krystal
Control Panel
Edit Suite
Production Switcher
Control Panel
Edit Controller
Input
Crosspoints
Video
Control Room
Production
Switcher Frame
Krystal Control (Ethernet)
Krystal Control (Serial)
Input
Crosspoints
Video
Edit Suite
Production
Switcher Frame
Key
Aux A Video Aux A Key
Aux B Video Aux B Key
Key
Aux A Video Aux A Key
Aux B Video Aux B Key
Program
Video
Program
Video
Key A
Video A
Krystal Video
Processor Frame
Ch. A
Key
Video
To Combiner
Small System
Controller Frame
Resource Mgr
Effect Mgr 1 Effect Mgr 2
2x2 Combiner
Combiner
Out B
Video A
Combiner
Key A
Krystal Video
Processor Frame
Ch. B
Key B
Video B
Out A
Key B
Video B
Suite 2 Editing Room
Edit Control
VTRs
Video
Key
Figure 1-17. Two User Dual-Channel Krystal Facility Example
This installation allows a user in either location to acquire one or both Krystal channels. The Krystal channels in both rooms are configured for A/ B Input routing. When suite 1 is controlling both Krystal channels, the A video and key inputs on those channels are automatically selected for use.
1-20 Krystal 4300 Reference
Physical Description
When suite 2 is controlling the channels the B video and key inputs on those channels are selected. The operator in each suite must acquire the correct Effect Manager to control that suite’s Switcher Aux bus selections.
This facility is also equipped with a 2 x 2 Combiner that allows the user to combine both Krystal channels, and have the combined video and key return to crosspoints on the switchers.
Krystal 4300 Reference 1-21
Section 1 — System Overview

Eight Channel Four User Krystal Facility

In Figure 1-18 eight Krystal Video Processor channels and four Krystal Control Panels are incorporated into a large facility.
Router
Control Panel
Switcher
Control Panel
Krystal
Control Panel
Suite 1
Router
Control Panel
Switcher
Control Panel
Krystal
Control Panel
Suite 2
Router
Control Panel
Switcher
Control Panel
Krystal
Control Panel
Suite 3
Router
Control Panel
Switcher
Control Panel
Krystal
Control Panel
Suite 4
Primary Secondary
Aux 1 V/K Out Aux 2 V/K Out
Key In
Key In
Production
Key In
Production
Key In
Production
Key In
Production
Video In
Key In
Video In
Key In
Video In
Key In
Video In
Aux 3 V/K Out Aux 4 V/K Out
Aux 1 V/K Out Aux 2 V/K Out Aux 3 V/K Out Aux 4 V/K Out
Aux 1 V/K Out Aux 2 V/K Out Aux 3 V/K Out Aux 4 V/K Out
Aux 1 V/K Out Aux 2 V/K Out Aux 3 V/K Out Aux 4 V/K Out
Video In
Switcher Frame
Krystal Control (Ethernet)
Primary Secondary
Video In
Switcher Frame
Primary Secondary
Video In
Switcher Frame
Primary Secondary
Video In
Switcher Frame
Mask Out
Mask Out
from
CHANS
A-D
Mask Out
Mask Out
ROUTER
to
ROUTER
Videos/Keys
from
CHANS
E-H
to
ROUTER
to
ROUTER
to
Krystal Control
Krystal
Large System
Controller Frame
Resource Manager
Effect Mgr 1 Comb 1 Out Effect Mgr 2 Comb 2 Out Effect Mgr 3 Comb 3 Out Effect Mgr 4 Comb 4 Out
Combiner Input #1
Combiner Input #2
Krystal Control
from
ROUTER
V/K/M
V/K/M
Krystal Control
V/K/M
V/K/M
V/K/M
V/K/M
V/K/M
V/K/M
Krystal Video
Processor Frame
Ch. A
Krystal Video
Processor Frame
Ch. B
Krystal Video
Processor Frame
Ch. C
Krystal Video
Processor Frame
Ch. D
Krystal Video
Processor Frame
Ch.E
Krystal Video
Processor Frame
Ch. F
Krystal Video
Processor Frame
Ch. G
Krystal Video
Processor Frame
Ch. H
0600_39
to
COMB IN
#1
to
COMB IN
#2
Video/Key
Video/Key
Figure 1-18. Eight Channel, Four User Krystal Facility Example
1-22 Krystal 4300 Reference
In this example the Krystal system is configured to allow four users to use any of the eight Krystal channels, and for each user to combine any four of these channels from their suite location. Each suite uses the auxiliary busses on the switchers as input source selectors. These outputs are con­nected to a routing system, which permits the operator to manually select which aux bus output goes to which Krystal channel. This makes any Krystal channel in the facility instantly available for use by any operator, with full Krystal system control of switcher crosspoint selection.

Integrated Model 2200-2i Switcher

The Model 2200-2i Switcher from Tektronix/Grass Valley Products is a component digital switcher that supports integrated 1 or 2 channel Krystal DPM operation. Incorporated into the Switcher control panel are Krystal controls allowing the creation, running, and editing of digital effects from the Switcher panel, without the need for a stand-alone Krystal Control Panel.
See the Model 2200-2i documentation set more information.
Physical Description
Krystal 4300 Reference 1-23
Section 1 — System Overview
1-24 Krystal 4300 Reference

Controls

Graphic Display
line
Path
Output
Input/Run
Time-
Control
Picture
System
Stencil
Key/
Frame
File Oper.
Setup
Picture
User Tools
Help
Last Menu
Macro View
Deleg.Deleg.Deleg.Deleg.Deleg.Deleg.
Shift
MacroMacroMacroMacroMacroMacro
EnableEnableEnableEnableEnable EnableEnable
Deleg.
Macro
TargetSource
Cursor
Time
Cursor
Mark
Knob
Near
Control
Far
Persp.
Menu Control
Locate
Locate
Axis
3D
Size/
Spin
Locate
Rotate
Center
Skew Post
Xform
Aspect
Rewind
Next
Stop
Reverse
FreezeFreeze
Run
Auto
Dur.
Input
Hold
Recall Effect
Const.
Put
Get Partial
KF
Detent
Clear
Trim
Enter
Entry
Modify Insert
After
Time
Prev.
KF
Go To
Dur.
Effect
Go To
Next
Time
KF Dur.
Block
Mark
Delete
Restore
Insert Before
Start
Marks
Clear
Work Buffer
Mark
Paste
Copy
Cut
Buffer
Work
Clear
G1 G2 Cam4321
CamG2G14321
123456
Exit
Run
XYZ
47586
9
0+/-
21.3
Top Menu
User Assist
Clipboard Operations
Effect Edit
E-MEM
Override
Mode
21
Loop
Menu Display
Soft Knobs
Transfer
Buttons
Top Menu
Buttons
User Assist
Buttons
Macro, Enable,
Delegate Area
Clipboard
Buttons
Effect Edit
Buttons
Override AreaE-MEM Area Mode Area
Run Control Area
and Lever Arm
Transform Area
and Joystick
Knob Control
Button
Near, Far
Buttons
Time, Mark
Cursors
Soft Buttons
Exit Button
Floppy Disk Drive
Numeric Keypad and LED Display
0440_00_02

Introduction

This section describes the basic functions of the buttons, knobs, and other controls on the Krystal Control Panel. Layouts of some typical menus dis­played on the Control Panel are also described in this section. Detailed information for each of the menus is presented later in this manual.

Control Panel

Section 2
Figure 2-1. Krystal Control Panel
Krystal 4300 Reference 2-1
Section 2 — Controls

Upper Panel Area

The Control Panel is physically divided into two areas referred to as the “upper” and “lower” panels. These upper and lower panels are in turn divided into smaller functional areas.
The upper panel area contains the menu buttons and knobs used for making menu display selections and for adjusting video parameters. Descriptions in this section are arranged in the following sequence:
Menu Display (page 2-3)
Soft Buttons (page 2-4)
Soft Knobs (page 2-5)
Transfer Buttons (page 2-5)
Top Menu Area (page 2-7)
User Assist Area (page 2-9)

Lower Panel Area

The lower panel area contains most of the controls for picture transforma­tion, effects editing, running an effect, and for entering numeric values. Descriptions in this section are arranged in the following sequence:
Macro/Enable/Delegate Area (page 2-10)
Clipboard Operations Area (page 2-11)
Effect Edit Area (page 2-13)
Keypad (page 2-15)
E-MEM Area (page 2-16)
Mode Area (page 2-17)
Override Area (page 2-17)
Run Area (page 2-18)
Transform Area (page 2-20)
Floppy Disk Drive (page 2-25)
2-2 Krystal 4300 Reference

Menu Display

Control Panel
The menu display provides information about the current menu. When the system is first powered up, the Status menu shows information about the system.
STATUS MENU
Displayed: Chan 1, Krystal Register: 17 - NewsAtTen Keyframe: 2+ of 10 Cur.Time: [1:15f]
EF
AVAILABLE MEMORY 90%
RESOURCE>TIMELINE
DISPLAY >
Krystal (V3.x.x) Fri Feb 18 01:02:03 PST 1997 Copyright (c) Tektronix, Inc 1994-1997
SHUTDOWN
PANEL...
Copyright and version information is displayed in the upper right corner of the screen. The date and time identifies when the software was created by Tektronix/Grass Valley Products.
The available Effect Manager memory is displayed on this menu as a gauge indicating
E (empty — 0%) to F (Full — 100%).
The following effect information is also shown in the upper-left portion of most menus:
Displayed — The Menu Display shows values for one channel at a time,
depending on the channel delegation buttons.
Register — The current effect register is listed along with the name of the
effect.
Keyframe— The current keyframe and number of keyframes in the
current effect are listed below the effect register number. In the example above, there are 10 keyframes in the effect and the current time is past the second keyframe (which is why there is a plus after the number 2).
Cur. Time — The current time in the effect is shown below the current
keyframe. Time is shown in seconds, followed by frames, followed by “f” to indicate field two.
The Menu Display shows the controls for the current menu function. The example screen below contains a “stack” of parameter selections controlled by a soft button (
SCROLL soft buttons and/or the SCROLL soft knob.
FILE TYPE), and two windows controllable with the SELECT/
Krystal 4300 Reference 2-3
Section 2 — Controls
When multiple scrolling windows are available, only one can be active at a time. The active window has solid lines, while the inactive window has dotted lines. Pressing the
SELECT/SCROLL soft button makes that associated
scroll window active.
SAVE/LOAD

Soft Buttons

EFFECT
SYS CFG USER PREF PANEL CFG
MACRO
FILE
TYPE
EFFECTS REGISTERS:
Effect Name
ALL
ALL Separate
00. Register 0
01. Register 1
02. MORNING
03. DEW
04.
05. CASSIDY
SELECT/
SCROLL
SAVE... SELECT/
LOAD... PAGE
/floppy
File Name Type
1. REGISTER.KFX Effect
2. REGISTER.K00 Effect
3. REGISTER.K01 Effect
3. CHINA.K72 Effect
4. CAT.K73 Effect
5. SUN.K74 Effect
6. FLOWER.K75 Effect
DELETE
FILE...
SCROLL
UP
SCROLL
PAGE
DOWN
The functions of these eight soft buttons, running horizontally across the bottom of the Menu Display, vary with the menu currently being dis­played.
Exit
Exit
Pressing a SELECT/SCROLL soft button scrolls through the selection
window above that soft button.

Exit Button

Exit
2-4 Krystal 4300 Reference
Press Exit to exit the current menu and move upward one level in the menu tree. Pressing this button while in a top level menu closes the top level menu and displays the System Status menu.
Holding down the
Exit button while pressing a soft button reverses the
direction of item selection or window scrolling for that button. The Exit button is also used to assign DPOP functions to the top menu buttons (see DPOP Functions on page 2-7 for more information).

Soft Knob And Transfer Buttons

The four knobs to the right of the menu display are primarily used to adjust video function parameters.
When a parameter name and associated value appears next to a soft knob in the menu display, turning the soft knob will adjust the value of that parameter.
Control Panel
Transfer buttons are located between the menu display and the soft knobs. Press one of the four transfer buttons to copy the parameter from the adja­cent soft knob to the Keypad. From the Keypad you can enter an exact number for a soft knob parameter.
You can also assign the scroll knob to the Keypad to select items from num­bered lists. Then typing the number and pressing item.
Display Information — When a Transfer button has been pressed and the adjacent knob parameter is assigned to the Keypad, the knob parameter’s name will be highlighted in the Menu Display and the transferred parameter’s name will show in the Keypad display.
Pressing the transfer button a second time, returns parameter control to the soft knob only.

Illuminated Button Tally Information

Most of the buttons on the Control Panel can be illuminated to three states
High Tally, the button is fully illuminated
Enter selects that listed
Low Tally, the button is dimly illuminated
Off, no illumination
Krystal 4300 Reference 2-5
Section 2 — Controls
In general, a button goes high tally when it is fully active. Examples include the
Picture top menu button being lit when that display menu has been
selected, and the
Run button being lit while an effect is actively running.
A button goes low tally when is not active, but is available for use in con­junction with the currently active function. For example, the low tally when the
Picture top menu button is high tally, because path
control functions are available for Picture menus. Pressing the
Path button is
Path button
when it is low tally activates the path control for the selected Picture menu function. After pressing the the
Picture button will go low tally (it is inactive but can be used to return to
the Picture menu functions). The
Path button it will go high tally (it is active), and
Run button is low tally when an effect con-
taining keyframes is idle. Pressing the Run while in this state will run the effect.
A button goes off when it is cannot be used with the currently selected Krystal DPM function. For example, the
Run button is off when there are no
keyframes in the current effect, because this effect cannot be run.
Special cases of button tallies are described with each button.

Double-Press Functions

Several Control Panel buttons on Krystal perform another function when you double press that button.
Table 2-1. Double Presses
Button Double Pressed: Result
Clear Work Buffer (Single press clears Transforms.)
Modify (Single press modifies Keyframe or marked Keyframes)
Center (Single press applies closest detent value)
Delete (Single press deletes keyframe or marked Keyframes)
Clears Entire Work Buffer
Modifies All Keyframes or all marked Keyframes.
Centers to system default.
Deletes Effect
2-6 Krystal 4300 Reference

DPOP Functions

The double-press function called DPOPs (double press opens) automati­cally opens a menu on a double press.
Table 2-2. DPOPs
Button Double Pressed: Pops to New Menu:
Top Menu Button Any Assigned Menu Auto Run Output Control Menu Any Transform Button Path Menu for that Transform Locate Axis Axis Lock Menu
To select a menu for a top menu button DPOP, make the desired menu active, hold down the then release both buttons. Double pressing that top menu button will now display the selected menu.

Top Menus

Control Panel
Exit button, press the desired top menu button, and
System Setup
User Tools
File Oper.
Macro
Run Control
Picture
Picture Frame
Key/ Stencil
View
Input/ Output
System Setup
System Setup
User Tools
Top menus are accessed via the ten buttons to the left of the menu display. Pressing a top menu button calls up the first menu of the menu tree associ­ated with that button. Generally, the five buttons on the right side of this area control functions that can be keyframed. The five buttons on the left side are used to set up operations, some of which can be keyframed.
DPOP functions can also be assigned to any of the top ten menu buttons to open any menu (see above).
The menus available via these top menu buttons are discussed in detail elsewhere in this manual.
Press System Setup to access the menus used for system setup, connecting the panel with the Krystal system, and connecting the Krystal system with external controls.
User Tools
Press User Tools to access the menus used for setting system operating pref- erences, including Panel Prefs, Work Buf Prefs, and Source Memory.
Krystal 4300 Reference 2-7
Section 2 — Controls
File Operations
File Oper.
Press File Oper. to access the menus used for effects and file storage and retrieval operations, and channel and register operations.
Macro
Macro
Press Macro to access the menus used to define sequences of button pushes that may then be recalled via a single button.
Run Control
Press Run Control to access the Run Control menu. The tools in this menu
Run Control
assist you in establishing the behavior of an effect over time.
Picture
Picture
Press the Picture button to access the picture menus. Picture menu functions operate on the source image (the picture’s surface), independent of the position of the image or other channels.
Picture Frame Menu
Press Picture Frame to access the Picture Frame menus. Picture frame tools
Picture Frame
manipulate the edges and “shape” applied to the picture, and may include Kurl and Corner Pinning functions.
Key/Stencil Menu
Key/ Stencil
Press Key/Stencil to access the Key/Stencil menus. These tools allow you to control keying (inserting part of one picture into another to create a com­posite picture), and stenciling or masking operations (selecting a portion of a picture for special processing).
View Menu
View
Press View to access the menus used to control lighting and perspective effects, and the Axis Lock feature.
Input/Output Menu
Press Input/Output to access the menus used to set the behavior of different
Input/ Output
sources entering and leaving the Krystal system, including control of Back­ground, Combiner, and other functions.
2-8 Krystal 4300 Reference

User Assist Area

The user assist area consists of eight buttons which provide detailed views
Time­line
Last Menu
Path
Graphic Display
Help
of the effect, control of panel operations, and video parameters.
See Section 12-User Assist Menus for more detailed information.
User Assist Area
Time­line
Last Menu
Path
Graphic Display
Help
Press the
Timeline button to cycle through various views of the effect on the
Menu Display including: the Master Timeline, Independent Timeline, Transform, and Clipboard.
Tally Information — Pressing
Press the
Last Menu button when in a function menu to return to the last
Timeline turns off any lit top menu button.
active menu.
Press the
Path button when it is low tally (in a function menu that supports
path) to set the way that function will be interpolated across the effect. Press the path) to bring up the Path Control menu. Double pressing the
Path button when tally is off (not in a function menu that supports
Path button
at any time takes you directly to the Path Control menu.
Tally Information — Pressing
Press
Graphics Display to access the Graphics menu. If the graphics option is
Path turns off any lit top menu button.
installed, the tools in this menu assist you in establishing the behavior of an object as it is manipulated in space.
Pressing the
Help button activates and deactivates the help mode. While in
this mode, pressing any button will bring up a dialogue box describing that button’s function.
Krystal 4300 Reference 2-9
Section 2 — Controls

Macro/Enable/Deleg Area

This area consists of three rows of buttons: Macro, Channel Enable, and Channel Delegate.
Macro 1Macro 2Macro 3Macro 4Macro
5
Enable 1Enable
2
Deleg
1
Deleg 2Deleg 3Deleg 4Deleg
Enable 3Enable 4Enable
G1
G1

Macro Buttons

The yellow Macro buttons let you record up to 12 sets (Macro 1 through 6
Macro
and Macro Shift 1 through 6) of Control Panel button pushes, with each macro allowing up to 50 steps. Access the macro menu by pressing the white
Macro User Assist button to name and store those button sequences
for later recall.

Channel Enable Buttons

Enable
1
...
Enable
Cam
The Channel Enable buttons on Krystal determine which channels are part of the “current effect.” Channels must be acquired before they can be enabled (including wireframe channels). When an Enable button is turned off, it means that channel is no longer active in the current effect—it will not respond to run messages, even if it has keyframes. If a channel is running an effect when its enable button is extinguished, the effect continues to run but that channel’s workbuffer will not be updated. If an effect is running and an enable button is turned on, that channel will pop to the current effect and time.
Macro 6Macro
Shift
Enable G2
Deleg
G2
Enable
Cam
Deleg
Cam
Tally Information — The Enable buttons are toggles: high tally means acquired and enabled, low tally means acquired but not enabled, tally off means not acquired.
Delegation affects enables — Delegating a channel automatically enables that channel. The channel remains enabled until toggled off with its Enable button.
2-10 Krystal 4300 Reference

Channel Delegation Buttons

Clipboard Operations Area

Deleg.
1
...
Deleg.
Cam
The seven Channel Delegation buttons (Channels 1-4, Globals 1 and 2, and Camera) define which logical channels the Control Panel will control. Channels must be acquired before they can be delegated (including wire­frame channels).
The first channel button pressed becomes the “display channel.” Although all seven channels may be delegated to the Control Panel, on most menus only one channel’s information may be shown at a time. The display channel’s data will be displayed.
Tally Information — The Delegate buttons are not toggles. Pressing one or more delegation buttons selects those channels and deselects the others. The Channel Delegation buttons have three states: off, indi­cating the channel is not acquired; low tally, indicating the channel is acquired but not delegated; and high tally, indicating the channel is acquired and delegated.
Delegation affects enables — Delegating a channel automatically enables that channel. The channel remains enabled until toggled off with its Enable button.
Clipboard Operations Area
Clear work Buffer
Cut
Copy
Paste
Mark
Restore Work Buffer
Delete
Clear Marks
Mark Block
Clear Work Buffer
The Clipboard Operations area consists of ten buttons (including one blank) and provides functions which allow you to select, cut, copy, and paste portions of an effect, and let you clear and restore the work buffer.
The following provides a brief description of each button in this area.
Pressing
Clear Work Buffer once resets only the transformation parameters in
the Current Work buffer to their Unity KF values. (Holding down the and/or
Far button while pressing the Clear Work Buffer button returns the
source memory to the user default values for the delegated channels and delegated sides.)
Near
Krystal 4300 Reference 2-11
Section 2 — Controls
Clear Work Buffer
Clear Work Buffer
Press Clear Work Buffer twice to reset ALL parameters in the Current Working Buffer to their unity settings.
Cut
Copy
Paste
Mark
Restore Work Buffer
Pressing the
Cut button makes an exact copy of the current timeline or the
selected portion of that timeline, places it in the Clipboard, then deletes the selected keyframes and their durations from the effect. Note that keyframe durations are not deleted when the
Const. Dur. button, located in the Mode
area, is ON.
Pressing the
Copy button makes an exact copy of the current timeline or the
selected portion of that timeline. It does not delete keyframes or time from the timeline. This copy may be pasted into the current effect, or another effect at a later time.
The
Paste button is used to move information from the clipboard back into
the effect. Information is either pasted at the location of the active cursor (mark cursor or time cursor), or is pasted into a selected portion of the effect. When pasting into a marked block, the paste operation replaces that marked block.
Press the
Mark button to mark a single keyframe or point in time. The posi-
tion of the mark is determined by the location of the active Mark Cursor or Time Cursor.
Pressing the
Restore Work Buffer restores the values in the Restore Buffer to the
current work buffer. New Restore Buffer values saved when a keyframe is deleted, when the
Clear Work Buffer button is pressed, when a different reg-
ister is recalled, and when the Store Work Buffer function is used.
Delete
Pressing the from the effect. Note that keyframe durations are not cleared when the
Delete button deletes selected keyframes and their durations
Const. Dur. button, located in the Mode area, is ON. Delete does not affect the
clipboard buffer.
DeleteDelete
want to delete the entire effect. Selecting OK will delete the entire current
Double pressing the
Delete button will bring up a dialog box asking if you
effect regardless of selected keyframes. Selecting CANCEL will leave everything the way it was.
The
Clear Marks button is used to clear any marked blocks (selected portions
Clear Marks
Mark Block
of the effect) that have been set on the effect timeline.
The
Mark Block button is used to mark a block of time on the effect timeline.
The position of the end point is determined by the location of the active cursor. When the mark block is active, the area between the end point and
2-12 Krystal 4300 Reference

Effect Edit Area

Prev
Next
Effect Edit Area
the active cursor will be shown as highlighted. Pressing Mark Block again will define the other end of the interval (at the current cursor position) and turn off the mark block mode.
The Effect Edit Area consists of ten buttons and provides functions which allow effects to be created and edited.
Go To KF
KF Dur.
Start Time
Modify
Prev
Next
Go To KF
Go To Time
Effect Dur.
Insert Before
Insert After
Pressing the
Prev. button steps the active cursor backward to the previous
keyframe on the effect timeline. The button lamp is off when parked on the first keyframe.
Pressing the
Next button steps the active cursor forward to the next key-
frame on the effect timeline. The button lamp is off when parked on the last keyframe.
When selected, the
Go To KF button delegates the keypad for entry of a key-
frame number which changes the position of the active cursor. If the time cursor is active, then the current time of the effect will be changed to the time of the indicated keyframe. If the mark cursor is active, then only its position is changed, which means the current time in the effect remains the same.
Go To Time
When selected, the new time or time trim which changes the position of the active cursor. If the
Go To Time button delegates the Keypad for entry of a
time cursor is active, then the current time of the effect will be changed to the new time entered, thereby updating the work buffer. If the mark cursor is active, then only its position is changed, which means the current time in the effect remains the same, without affecting the work buffer.
Krystal 4300 Reference 2-13
Section 2 — Controls
KF Dur.
Pressing KF Dur. allows you to use the keypad to enter a duration in the work buffer that can be used to modify the current keyframe selected on the effect timeline. After typing the new duration, press
Enter to specify that
value on the keypad. You can then insert a new keyframe or modify the selected keyframe with the new duration value.
Effect Dur.
Start Time
Modify
Modify Modify
Pressing
Effect Dur. allows you to scale the length of an effect by using the
keypad to enter a new effect duration. To restore the original duration of the effect, press
Effect Dur., • followed by the Enter button, both located on the
Keypad.
When selected, the
Start Time button delegates the keypad for entry of an
amount of time to move the delegated channel and all of its Independent Timelines off of time zero.
The
Modify button causes the contents of the working buffer to be applied as
a change to the current keyframe or selected set of keyframes. Modify is only active when a keyframe is included in the selected portion of the effect. If a function is not present in the effect, and this function is changed in the working buffer, pressing
Modify will add an independent timeline for
that function to the effect, and it will add a keyframe with that function’s workbuffer value to that timeline location. In non-partial keyframe mode, it will also add factory default value keyframes for the new function to the rest of the effect (front and back fill).
Pressing the modify button twice applies any modified function (in the work buffer) that has been made on a delegated channel, to all keyframes across that function’s independent timeline. If a block is marked, only the keyframes within the marked block will be modified.
Insert Before
Insert After
The
Insert Before button places a new keyframe in the effect at the location of
the active cursor if not on a keyframe. If on a keyframe, then it inserts before the current keyframe. The new keyframe is given the duration of the current keyframe, unless a new keyframe duration has been specified.
Use the
Insert After button to place a new keyframe in the effect at the loca-
tion of the active cursor if the cursor is not on a keyframe. If it is on a key­frame, then the new keyframe is inserted after the end of the current keyframe’s duration. The new keyframe is given the duration of the current keyframe, unless a new keyframe duration has been specified.
2-14 Krystal 4300 Reference

Keypad

7 8 9
Clear Entry
Keypad
The Keypad is used for entering or trimming numeric information; recalling effects; entering keyframe numbers; entering or trimming times, effect durations, and keyframe durations.
4 5 6 1 2 3 . 0 +/-

Numeric Entry

Detent
Trim
Enter
The system expects a numeric entry any time the following buttons are pressed:
Table 2-3. Numeric Entry
Effect Edit Area
Effect Dur. Recall Effect X Auto Run KF Dur. Put Y Go To KF Get Z Go To Time Start Time
E-MEM Area
Transform Area
Mode Area

Transfer Buttons

When there is a value associated with one of the four transfer buttons to the right of the menu display, pressing that button causes the function name to be highlighted. At the same time the keypad will show the name of the operation and the current value of the parameter the operation adjusts. As soon as a numeric button is pressed, the value is cleared from the display and the new entry is shown.
The
button is used to enter fractional values. It is also used to represent a
.
+/-
Krystal 4300 Reference 2-15
colon (:) when entering times. A parameter assigned to the keypad may be set to its defined unity by pressing the Auto Run mode,
Pressing the
allows “bank” selection for recall of effects.
+/- button changes the sign of the value being displayed in the
button, followed by Enter. In the
keypad.
Section 2 — Controls
Enter
Trim
Detent
Clear Entry
The Enter button is used to complete a numeric entry. When Enter is pressed, the numeric value in the display replaces the value in the working buffer (except KF Dur). Note that the Enter function is different from the Trim function which modifies rather than replaces the value in the working buffer (see Trim button).
The
Trim button is used to change a displayed parameter by a specific value.
Enter the trim value first, followed by pressing is desired, press the
+/- button, enter the trim value, followed by Trim. Since
the last trim value is retained in memory, repeatedly pressing
Trim. If a negative trim value
Trim will
repeatedly apply the value (there is no auto-repeat). You may change the sign of the retained trim value by pressing the
Pressing
Detent will trim the current parameter assigned to the Keypad to
+/- button followed by Trim.
its nearest detent value. Detents are system defined position, size, angle of rotation or amount of perspective. Some parameters do not have detent values (like Recall), so the panel will beep to indicate the operation is unde­fined.
Pressing
Clear Entry will clear an incomplete entry and display the current
value of the parameter assigned to the Keypad.

E-MEM Area

Recall Effect
Recall Effect
.
Enter
Put
Get
The E-MEM Area consists of three E-MEM operation buttons.
Pressing the then
Enter, calls up an effect register. Once the effect has been recalled, the
Recall Effect button, followed by the desired effect number and
Keypad becomes undelegated to prevent unwanted or accidental recall. The Current effect number is assigned to the Keypad in its place.
Recalling the Next Available Register—The next empty effect register may be recalled by pressing
Press the
Put button to copy timeline information from all (or the selected)
Recall Effect, •, then Enter.
timelines in the delegated channels in the current effect to a new effect reg­ister number entered from the Keypad.
Press the
Get button followed by an effect register number entered from the
Keypad to copy timeline information from that effect register to the dele­gated channels of the current effect. If timelines have been selected in the current register, only those timelines will be pulled from the effect register.
2-16 Krystal 4300 Reference

Mode Area

Mode Area
The Mode Area consists of three mode buttons which affect editing, run, and E-MEM operations.
Const Dur.
Auto Run
Partial KF

Override Area

Freeze
1
Freeze
2
Hold Input
Press the
Const. Dur. button to turn the Constant Duration editing mode ON
or OFF. Constant duration maintains the effect duration while editing func­tions are performed on the timeline.
Selecting the
Auto Run button places the system in a mode which treats the
Keypad like a shot-box where effect registers are recalled and run as soon as a single digit number is pressed on the Keypad. To run registers higher than 9, press
(N) to go to register bank (N). For example, register #10 is
bank 1, register 0.
Pressing the
Partial KF button places the system in a mode that places key-
frame flags on the timeline ONLY for changed functions. This mode permits finer control of effect creation and edit processing on a function-by­function basis. When this button is deselected, Krystal operates in a mode that places keyframe flags onto the timeline for ALL active functions, not just those that have changed.
The Override Area consists of three control buttons that allow you to over­ride elements of a running effect.
Note All override functions maintain their status until turned off by the user. Pressing
the Clear Work Buffer button or loading a new register will not clear any over­ride settings in force.
Freeze
1
The first (#1) to two alternate sets of parameters for the Input Recursive and Motion Detection menus are imposed on all delegated channels. This Freeze Override set of parameters can be defined by pressing the
Freeze 1
button so it is lit, and then going to these two menus and changing the
Select the Freeze 1 button to apply a Freeze Override to the current effect.
parameters. If the system does not have the Input Recursive option, this button works as a hard freeze using the transform memories.
Freeze
2
Select the parameters for the Input Recursive and Motion Detection menus on all del­egated channels. This set of Freeze Override parameters can be defined by pressing the
Freeze 2 button to apply the second (#2) of two alternate sets of
Freeze 2 button so it is lit, and then changing the menu param-
eters. This button is not operational if the Input Recursive option is not installed.
Krystal 4300 Reference 2-17
Section 2 — Controls
Hold Input

Run Area

The Hold Input button allows you to override keyframe selection of video inputs and source memory parameter settings for delegated channels during an effect run. This allows manual selection of sources for each dele­gated channel.
Loop
Stop Next

Lever Arm

Reverse
Rewind
Run
The Run area consists of a Lever Arm, a bar graph indicator, and five control buttons.
The Lever Arm can be used to manually run an effect. The direction the effect runs is affected by the state of the
If an effect is positioned at some point after the beginning but before the end, it is possible to reverse the direction of the effect by moving the Lever Arm in the other direction.
Reverse button.

Bar Graph Indicator

The Bar graph indicator gives a visual indication of the approximate posi­tion of the effect with respect to the beginning and end.
2-18 Krystal 4300 Reference
Stop Next
Run Area
When selected, the Stop Next button causes an effect to stop at the next master timeline keyframe when the
Run button is pressed.
Reverse
Rewind
Run
Loop
Pressing the pressed before or during the effect run. If the
Reverse button causes the effect to run backwards. It may be
Reverse button is pressed
while the effect is running, the effect will immediately change directions.
Pressing the
Rewind button positions the effect at either the beginning or end
of the effect depending on the status of the reverse button. If an effect is running when this button is pressed, the effect run stops and the effect returns to the beginning or end.
Pressing the
Run button causes the effect to be run in its entirety (provided
the Stop Next button is not on and there are no effect pauses). Successive presses of the
Run button may be used to stop and re-start the effect during
the run.
Tally Information —
Run has three states. While the effect is running, the
button is high tally. When the effect is idle and the current effect has keyframes, it is low tally. When the effect is idle and the current effect does not have any keyframes,
Pressing the
Loop button toggles the Loop Control function off if it is cur-
Run is off.
rently on, and on if it is currently off. This is equivalent to going to the Loop Control Menu and pushing the
Tally Information — The
LOOP ENABLED soft button.
Loop button is high tally when the Loop
Control function is ON, and is off when the Loop Control function is off.
Krystal 4300 Reference 2-19
Section 2 — Controls

Transform Area

Time Cursor
Source
Locate3DSize/
Locate Axis
Skew Aspect Persp.
Mark Cursor
Target
Locate
Rotate
Spin
Menu Control
Post Xform
Near
Far
Knob Control
Time Cursor
XYZ
Center
The Transform area contains the controls used for transforming video images when building an effect. This area of the panel consists of four logical parts:
Time and Mark Cursor buttons; Near and Far buttons
Buttons that assign different parameters to Joystick control
Buttons that determine how parameters are displayed and how Joy-
stick input is constrained and sent to the system
Reference axes buttons.
Knob Control and Menu Control buttons
Pressing the
Time Cursor button activates the Time Cursor in the timeline dis-
play. Krystal has two cursors that may be used to reference times on the effect timeline—the Mark Cursor and the Time Cursor. The Lever Arm moves whichever cursor is active along the effect. The position of the Time Cursor determines the current time in the effect. When the Time Cursor is moved, the working buffer changes to reflect effect values at the current time.
2-20 Krystal 4300 Reference
Transform Area
Tally Information — Time Cursor and Mark Cursor are mutually exclusive.
Mark Cursor
Near Far
Pressing the
Mark Cursor button activates the Mark Cursor in the timeline
display. Like the Time Cursor, the Mark Cursor is moved along the effect timeline using the Lever Arm,
Go To KF Go To Time Next or Prev. buttons. The
difference is that moving the Mark Cursor does not change the current time of the effect, so the working buffer is not updated. The Mark Cursor is used to reference parts of the effect for editing without changing the current time location of the effect (or changing the Working Buffer).
Tally Information
Note Run functions update the effect time location and work buffer no matter which
cursor is active.
Mark Cursor and Time Cursor are mutually exclusive.
The Near or Far buttons, located on the lower Control Panel in the transform area, are used to delegate the sides of the picture. The
Near button delegates
the visible side of the picture, and its parameters will appear on the Menu Screen. The
Far button delegates the back (non-visible) side of the picture,
and parameters for this side will appear on the Menu Screen. Source memory parameters can also be assigned with these buttons.
(Holding down the
Near and /or Far button while pressing Clear Work Buffer
will load the user unity values for source memory into the delegated side of the delegated channels.)
Tally Information—The
Near and Far buttons have three states: off, indi-
cating that side will not be effected by changes to source memory parameters; and high and low tally, indicating that changes made to source parameters will be applied. Holding down one button while pressing the other delegates both sides. The first side pressed will be high tally, and the other will be low tally. In this state, source selection and changes to source related parameters will apply to both sides at the same time.
Krystal 4300 Reference 2-21
Section 2 — Controls

Joystick

The Joystick is a precision three-axis device. Moving the Joystick towards or away from you controls the Y-axis, left and right movement controls the X-axis, and rotation of the Joystick controls the Z-axis.
Turbo Button
Y Axis
X Axis
Z Axis
Turbo Button
ZYX
Knob Control
The turbo button on the top of the Joystick can be used to accelerate trans­form offsets to allow quicker placement of the transformed pictures.
Holding down a button (or buttons) constrains the movement to the direc­tion(s) of the buttons pressed. For example, if the
X button is held down
while the Joystick is moved, then only the X-axis deflection is performed.
When one of these buttons is pressed, the parameter corresponding to the axis of the button pushed (for example, Locate X for the
X button) is
assigned to the Keypad and/or Joystick. The keypad may then be used to enter an exact value for the parameter. More than one transform parameter may be assigned to the Keypad by holding down multiple axis buttons. A plus (+) sign shows in the Keypad display to indicate multiple selections. The first button pressed is the parameter that gets displayed in the Keypad, but values entered from the Keypad will be applied to each assigned parameter.
When the
Knob Control button is pressed on (lit), the current parameters
assigned to the X, Y, and Z axes are copied to the top three soft knobs. Adjusting the soft knobs allows finer control of transform parameters. When
Knob Control is turned off (unlit), any parameters that were previously
assigned to the soft knobs are restored.
2-22 Krystal 4300 Reference
Center
CenterCenter
Transform Area
Press the Center button once to go to the nearest detent for the current trans­formation parameter (X-axis, Size, etc.). For example, size detents occur every 0.25 units. If you use the Joystick to scale the video image somewhere nearer 0.25 than 0.5 in size, pressing
Center once will snap the image back to
the 0.25 detent. Normally, all three of the parameter’s axis values are affected by the detent; however, if an axis button ( held down before
Center is pressed, the centering function will be limited to
X, Y, or Z) is pressed and
the selected axis.
Press
Center twice to set the current transformation parameter to its system
default, Again, holding down one or more axis buttons will restrict this operation to the selected axes.
Source
Target
Locate 3D
Size/ Locate
Pressing the
Source button allows all transformations to be made relative to
a channel’s own axes. Each channel has its own Source reference (including the Global and Camera channels).
Tally Information —
Source is either off or high tally. Source and Target are
mutually exclusive—when one is high tally, the other is off.
Pressing the
Target button allows all channel transformations to be made
relative to the channel’s assigned global. If a channel is not assigned to a global, then transformations are made relative to the Camera reference axis.
Tally Information
Target is either off or high tally. Target and Source are
mutually exclusive—when one is high tally, the other is off.
The
Locate 3D button assigns the Joystick to control the movement of an
image along the X, Y, and Z axes of either the Target Reference or the Source Reference of the delegated channel.
Tally Information — All transform function buttons are mutually exclu- sive—turning one on turns another off.
The
Size/Locate button assigns the Joystick to image positioning and sizing
moves. Joystick deflection along the X and Y axes locates the image in the same way as the Locate 3D function. As with Locate 3D, position control is different for Target and Source modes. Deflecting the Joystick along the Z­Axis scales the picture about its center. The axis of rotation tracks the picture proportionally.
Tally Information — All transform function buttons are mutually exclu- sive—turning one on turns another off.
Krystal 4300 Reference 2-23
Section 2 — Controls
Rotate
Locate Axis
The Rotate button assigns the Joystick to control the rotation of the image around the X,Y, and Z axis. Control is different for Target and Source modes. This button permits you to rotate only ±180 degrees between key­frames. Rotations are in revolutions (1.0 = turn around one complete time = 360 deg.)
Tally Information — All transform function buttons are mutually exclu- sive—turning one on turns another off.
The
Locate Axis button assigns the axes of rotation of an image source or
target. The Joystick is then used to locate the axes anywhere on or off the screen. The direction the axis moves depends on which reference axis is selected. Unlike the Locate 3D function which moves both the picture of the image and the axis of rotation at the same time,
Locate Axis moves only the
axis of rotation. The picture is not moved.
Tally Information — All transform function buttons are mutually exclu- sive—turning one on turns another off.
Locate Axis
Locate Axis
Spin
Menu Control
Skew
Press twice to jump to the Axis Lock menu located in the
View Top Menu.
This lets you lock (or unlock) the axis to the picture so that when you perform a transform the axis keeps the same spatial relationship to the pic­ture.
The
Spin button lets you to program multiple rotations about an axis. Spin
assigns the Joystick to control the X, Y, and Z spin of the image. Control is different for Target and Source modes. The spin number is the number of rotations.
Tally Information — All transform function buttons are mutually exclu- sive—turning one on turns another off.
The Menu Control button assigns the Joystick to control parameters in the current menu. Moving the Joystick left and right (X axis) changes the first (top) soft knob parameter. Moving the Joystick forward and backward (Y axis) changes the second soft knob parameter. Rotating the Joystick (Z axis) controls the third soft knob parameter.
Tally Information —
Menu Control has two states: off, meaning the Joy-
stick is controlling transforms; and high tally, which indicates the Joy­stick has been delegated to the current menu.
The
Skew button assigns the Joystick to control the skew of the image in X
and Y. The Z-axis is disabled in skew.
Aspect
The
Aspect button assigns the Joystick to control the scale of the image in X,
Y and Z. The Z-Axis control duplicates the Z control of the
Size/Locate
button. When scaling any component of the picture, the center of rotation maintains its proportion to the picture.
2-24 Krystal 4300 Reference
Persp

Floppy Disk Drive

The Persp. button assigns the Joystick to control an image’s perspective, in the X, Y, and Z axes.
Post Xform
along the X and Y axes of two-dimensional screen space (this appears to move over a flat space and perspective changes do not occur). Deflecting the Joystick along the Z-Axis will scale the image in 2D (post scale).
Pressing
Tally Information — When the Post Xform button is high tally, the Source and Target button tallies go off. Post transform moves are always in relation to the monitor screen. When Post Xform is off, the previously selected Source or Target button will return to high tally.
Floppy Disk Drive
Post Xform assigns the Joystick to control the movement of an image
Indicator Light
Eject Button
The 3.5 inch floppy disk drive is located on the left side of the lower Control Panel. Floppies can be formatted for High (1.44 MB) density using the
MANAGER menu function located in the File Oper. Top Menu. Effects, system
DISK
and panel configuration data, user preferences and macros can be saved to and loaded from a disk using this drive.
Insert the floppy disk into the drive until it is “locked” into place. To eject the disk, press the black eject button located on the front of the drive unit. A small light located on the bottom left of the drive illuminates to indicate drive activity.
Krystal 4300 Reference 2-25
Section 2 — Controls
2-26 Krystal 4300 Reference

System Setup Menu

Introduction

The System Setup Menu allows you to customize the operating parameters of the Krystal system to suit your particular operating style, and to match the configuration of your facility.
SYSTEM SETUP
Displayed: Register: Keyframe: Cur.Time:
Section 3
RESOURCE>EXT CNTRL
PREFS >
RUN
PREFS >
PANEL
CONFIG >
SYSTEM
CONFIG >
The top level System Setup menu includes the following lower level menus:
RESOURCE> — accesses the Resource Acquisition menu to acquire or release
channels entering the Krystal system through the Effect Manager.
EXT CNTRL PREFS> — enables and disables external ports and GPIs.
RUN PREFS> — sets the run starting field—Any Field, Odd, or Even.
PANEL CONFIG> — used to assign the panel to a suite, set the IP address and
is a gateway to the panel diagnostics and calibration.
SYSTEM CONFIG> — accesses tools used to configure the Krystal DPM into its
operating environment.
Krystal 4300 Reference 3-1
Section 3 — System Setup Menu
Note The System Configuration menus are covered in detail in the separate Krystal
Installation and Service Manual.

Resource Acquisition Menu

To bring up the following menu, press the System Setup Top Menu button, then press

Effect Manager Resource Acquisition

Use this menu to acquire or release a Krystal Effect Manager.
RESOURCE ACQUISITION
RESOURCE>.
EFFECT MANAGER POOL:
Name Suite Type
EM 2 Suite 2 Single
EFF MGR PUBLIC
RESOURCE SELECT/
SCROLL
GET
INFO...
ACQUIRE SESSION
CURRENT EFFECT MANAGER:
Name Suite
EM 1 Suite 1
Available Memory: 100%
PRIVATECHANNEL
MODE
RELEASE
EFFMGR...
SCROLL
To acquire or release Effect Managers, use the following Effect Manager Acquisition menu functions:
SELECT/SCROLL — use the select/scroll soft button to scroll through the Effect
Managers listed in the Effect Manager Pool dialog box shown above in the menu display. When this button has been depressed you may also use the
SCROLL soft knob to scroll through the Effect Manager pool selections. The
highlighted Effect manager selection can then be acquired using the
ACQUIRE soft button.
GET INFO — this soft button brings up information about the selected Effect
Manager and displays that information in the menu display.
ACQUIRE — press this soft button to acquire the Effect Manager selected with
the select/scroll knob. The Effect Manager you acquire will be added to the “Current Effect Manager” dialog box shown above in the menu display.
SESSION MODE — determines whether your session will be PUBLIC or PRIVATE.
This is only operational when a channel has been acquired.
3-2 Krystal 4300 Reference
PUBLIC — allows the Effect Manager to be acquired from any control
panel (access is not restricted).
PRIVATE — prohibits further acquisition of the Effect Manager by other
control panels. This mode would be used primarily in a live environ­ment where it must be ensured that the Effect Manager is not acciden­tally acquired and controlled during a live broadcast.
RELEASE EFFMGR... — to release the selected Effect Manager, press this soft
button when the Current Effect manager you have chosen with the select/ scroll button is highlighted.

Channel Resource Acquisition

Use this menu to acquire or release Krystal channels.
RESOURCE ACQUISITION
Resource Acquisition Menu
CHANNEL POOL:
Name Type Suite
CH 2 Krystal Suite 1
EFF MGR
CHANNEL
RESOURCE SELECT/
SCROLL
GET
INFO...
ACQUIRE SELECT/
ACQUIRED CHANNELS:
Name Type
CH 1 Krystal
SCROLL
RELEASE RELEASE
SCROLL
ALL...
To acquire or release channels use the following Channel Resource Acqui­sition menu functions:
SELECT/SCROLL — use the first select/scroll soft button to scroll through the
channels listed in the Channel Pool dialog box shown above in the menu display. When this button has been depressed you may also use the
(SCROLL) soft knob to scroll through the channel pool selections. The high-
lighted channel selection can then be acquired using the
ACQUIRE soft
button.
GET INFO — this soft button brings up information about the selected
channel and displays that information in the menu display.
ACQUIRE — press this soft button to acquire the channel selected with the
select/scroll button or scroll knob. The channel you acquire will be added to the “Acquired Channels” dialog box shown above in the menu display.
Krystal 4300 Reference 3-3
Section 3 — System Setup Menu
SELECT/SCROLL — use the second select/scroll soft button to scroll through
the Acquired Channels list. The highlighted Acquired Channel can then be released using the
RELEASE — to release a selected channel, press this soft button when the
RELEASE soft button.
acquired channel you have chosen is highlighted.
RELEASE ALL — press to release ALL acquired channels at once.

External Control Preferences Menu

Press the System Setup top menu button then press EXTERNAL CNTRL PREFS> to bring up the following menu.

Serial Ports Preferences

Use this menu to enable/disable each of the serial ports on the Effect Manager I/O module (Editor, Switcher, Aux).
EXT CONTROL PREFS
Displayed: Register: Keyframe: Cur.Time:
PORTS
GPI INPUTS
DEFAULTS
MODIFY
EDITOR
PORT
SWITCHER
PORT
ENABLEENABLEENABLE
DISABLEDISABLEDISABLE
AUX
PORT
3-4 Krystal 4300 Reference

GPI Preferences

Use this menu to select a GPI and a function to cause that function to occur when the selected GPI is activated. Select OFF in the GPI Input Options box to disable a GPI.
EXT CONTROL PREFS
Displayed: Register: Keyframe: Cur.Time:
PORTS
GPI INPUTS
DEFAULTS
MODIFY
GPI 1
GPI 2 GPI 3 GPI 4
ADJUST
HIGHLEVEL
LOWEDGE
TRIGGER ACTIVE
External Control Preferences Menu
GPI INPUT OPTIONS:
Function
Rewind
Run Stop Freeze Reverse Next KF Prev KF Rewind Jitter
SELECT/
SCROLL
PAGE
UP
PAGE
DOWN
GPI Preferences menu functions:
ADJUST — lets you choose each GPI (1 - 4) you will be assigning triggering
parameters.
TRIGGER — use to set whether the GPI trigger closure is determined by LEVEL
or
EDGE.
LEVEL — triggers the GPI closure when level is set high (in active-high)
or set low (in active-low). When
LEVEL is selected the pulse must have a
duration of at least 2 fields.
EDGE — triggers the GPI closure when a rising edge is detected. Only a
rising edge will cause GPI closure.
ACTIVE — this mode is only available when LEVEL has been selected as trigger
parameter. You choose whether the GPI triggers closure when it is
LOW.
HIGH or
Krystal 4300 Reference 3-5
Section 3 — System Setup Menu
SCROLL/SELECT — use to scroll through and select GPI Input Options you
want to assign to a particular GPI. The following is a list of those options. You can also use the that function using the
Rewind
Run
Stop
Freeze
Reverse
Next KF
Prev KF
Rewind Jitter
Step Jitter
Fade
SCROLL soft knob to scroll through the list then select
SCROLL/SELECT soft button.
Advance Frame
Reverse Frame
Advance Field
Reverse Field
Off — disables GPI
PAGE UP, PAGE DOWN — use these two soft buttons to scroll to option choices
out of view in the scroll pane.
3-6 Krystal 4300 Reference

Defaults Preferences

Use this menu to define how your external control preferences are defined and recalled.
EXT CONTROL PREFS
Displayed: Register: Keyframe: Cur.Time:
PORTS
GPI INPUTS
DEFAULTS
MODIFY
External Control Preferences Menu
DEFINE
XTL PREFS...
RECALL
XTL PREFS...
RECALL GVG
DEFAULTS...
Defaults preferences menu functions:
DEFINE XTL PREFS... —saves your current external default preferences as
your user defaults.
RECALL XTL PREFS... — recalls you user external defaults to your current
preferences.
RECALL GVG DEFAULTS... — recalls GVG’s factory defaults to your current
preferences.
Krystal 4300 Reference 3-7
Section 3 — System Setup Menu

Run Preferences Menu

Press the System Setup top menu button then press RUN PREFS> to bring up the following menu.
Use this menu to access controls that set the run starting field (Any Field, Odd, or Even). Normally, effects are started at the beginning of any field. However, it may be desirable to delay the start of the effect until the next occurrence of an specify the field where the start of an effect will occur.
RUN PREFS
Displayed: Register: Keyframe: Cur.Time:
ODD or EVEN field. Pressing STARTING FIELD allows you to
ANY FIELD
ODD
EVEN
STARTING
FIELD
DEFINE
RUN PREFS
RECALL
RUN PREFS
RECALL GVG
DEFAULTS...
Run Preferences menu functions:
STARTING FIELD — effect may start at:
ANY FIELD allows effect to start at any field.
ODD allows effect to start on the next ODD field.
EVEN allows effect to start on the next EVEN field.
DEFINE RUN PREFS... — saves your current run preferences as your user
defaults.
RECALL RUN PREFS... — recalls user defaults to your current run preferences.
RECALL GVG DEFAULTS... — recalls factory defaults to your current run pref-
erences.
3-8 Krystal 4300 Reference
Panel Configuration Menu
Use this menu to assign the panel to a suite, set the IP and subnet mask addresses and as access to the panel diagnostics and calibrate mode.
PANEL CONFIGURATION
Displayed: Register: Keyframe: Cur.Time:
Panel Configuration Menu
SUITE
ASSIGN...IPADDRESS...
SUBNET
MASK...
DIAGS>CALIBRATE
>
RECALL
NV RAM...
RECALL GVG
DEFAULTS...
SUITE ASSIGN — Assigns the panel to one of the four suites.
IP ADDRESS — This is a system administration function, please see the
Krystal Installation and Service manual for information on this function.
SUBNET MASK — This is a system administration function, please see the
Krystal Installation and Service manual for information on this function.
DIAGS — This is a system administration function, please see the Krystal
Installation and Service manual for information on this function.
CALIBRATE — This is a system administration function, please see the
Krystal Installation and Service manual for information on this function.
RECALL NV RAM... — This function recalls the last user-defined panel config-
uration settings.
RECALL GVG DEFAULT — Recalls GVG default panel configuration.
Krystal 4300 Reference 3-9
Section 3 — System Setup Menu
System Conguration Menu
The System Configuration menus contain tools that are generally only used during initial system installation, when the system hardware or software is being modified or upgraded, or when the system is being maintained. The following warning appears when you select
CAUTION Improper use of system administration tools may drastically inhibit Krystal’s
functionality.
System Configuration menus include:
Channel Configuration
Effect Manager Configuration
Source Select Device Manager
Suite Configuration
Network Configuration
Save/Load
SYSTEM CONFIG> :
These menus are covered in detail in the separate Krystal Installation and Service Manual.
3-10 Krystal 4300 Reference

User Tools Menu

Introduction

The User Tools Menu lets you customize the operating parameters of the Krystal system to suit your particular operating style including: Source Memory, Work Buffer Preferences, Display Options (including Screen Saver), and the Edit Enable function.
Section 4
Press the
User Tools Top Menu button to bring up the following menu.
USER TOOLS
Displayed: Register: Keyframe: Cur.Time:
ON
OFF
SOURCE
MEMORY >
WORK BUF
PREFS >
DISPLAY
OPTIONS >
PANEL
PREFS >
EDIT
ENABLE
Lower level menus included in this menu include:
SOURCE MEMORY> — this menu determines the relationship of source-
related parameters with a source. You can lock or unlock source-related parameters to their sources.
WORK BUF PREFS> this menu allows you to define the Krystal Unity KF,
(user defined default effect parameter values), and recall GVG default effect parameter values.
Krystal 4300 Reference 4-1
Section 4 — User Tools Menu
DISPLAY OPTIONS> this menu determines which timeline displays are
cycled through on the Panel’s Menu Display when you press the top menu button. The Screen Saver function is enabled and disabled from this menu.
PANEL PREFS> this menu sets up the panel warnings, lamp intensity, joy-
stick deadzone, and clip options. It also allows you to set the panel to GVG default values for these parameters.
EDIT ENABLE enables or disables the panel buttons used to edit effects.
Each menu is discussed in detail on the following pages.

Source Memory Menu

The Source Memory menu determines the relationship of source memory parameters with a source. Source memory parameters include:
Video Source Selection with associated Key and/or Mask Selection
Timeline
All Key Settings (External, Self, or Off, Clip Low, Clip High, Offsets)
All Mask Settings (Internal, External, Pattern Selection)
Coring
Motion Detection
H/V Reverse
Matte Fill
Input Video Shaping
Enhanced Image Fidelity Option (On or Off)
Source memory parameters and source selections are keyframable and appear on the source memory timeline. All source memory parameters follow the video source selection if source memory is locked.
Source memory parameters follow both the channel delegation and the Near/Far delegation. This makes it possible to apply different source mem­ories to the front and back sides of the manipulated picture.
4-2 Krystal 4300 Reference
Source Memory Menu
Press the User Tools Top Menu button and then press SOURCE MEMORY > to bring up the following menu
.
SOURCE MEMORY
Displayed: Register: Keyframe: Cur.Time:
Near Far
FRONT SIDE Video: 1
Key: 1 Mask: 1
back side Video: 2
Key: 2 Mask: 2
ON
OFF
SRC MEM
LOCKED
DEFINE
EFF SEND...
CURRENT
ALL
SRC MEM
UNITY
DEFINE UNITY...
RECALL UNITY...
RECALL GVG
DEFAULTS...
Source Memory menu functions:
SRC MEM LOCKED ON or OFF.
ON — locks source memory parameters to their sources. This is the
normal mode of operation for source memories. In this mode, when a new video source is selected for an input (for example, assigning Source 1 to Channel 1’s video input), the source memory associated with the new video source will become the current active source memory for Channel 1, meaning that the source memory for Source 1 will be copied into Channel 1’s work buffer.
OFF — unlocks source memory parameters from their source. Choose OFF when you do not want the source memory to update automatically.
For example, you may want to try various sources with a given set of source parameters. Now different sources may be selected either man­ually from a control point or by pulling them from keyframes, without changing the active source memory.
DEFINE EFF SEND... will copy the source memory settings for the delegated
side of the display channel to the Effects Send source memory. When the Switcher is in Effects Send mode, the switcher performs all source selection and the Krystal Effects Send source memory parameters will be used for all the selected sources. When in Effects Send mode, the Front/ Back Side text at the top of the Krystal display indicates this mode is activated for the del­egated channels.
SRC MEM UNITY — the CURRENT or ALL settings affect the operation of DEFINE UNITY, RECALL UNITY, and RECALL GVG DEFAULTS as follows:
Krystal 4300 Reference 4-3
Section 4 — User Tools Menu
Current — If the near side and far side have different sources, DEFINE
UNITY will copy the source memory settings for each delegated side of
the display channel to the unities of these sources. If the same source is on both the near and far side, then settings of the display side will be copied to that source's unity. (If both sides are delegated, the one pushed first is the display side.)
RECALL UNITY will copy the unity(ies) for
the delegated channels for the sources on the delegated sides to the source memories for those sources.
RECALL GVG DEFAULTS will copy the
factory default settings to the source memories for the delegated chan­nels and the delegated sides.
All
DEFINE UNITY will copy all source memory settings for the display
channel to the respective source memory unities.
RECALL UNITY will copy
all the unities to all the source memories of the delegated channels.
RECALL GVG DEFAULTS will copy the factory default source memory to all
the source memories of the delegated channels.

Work Buffer Preferences Menu

Press the User Tools Top Menu button then press WORK BUF PREFS> to bring up the following menu. Use this menu to set how Krystal uses information in the current work buffer.
WORK BUFFER PREFS
Displayed: Register: Keyframe: Cur.Time:
Work Buffer Preferences menu functions:
STORE WORK
BUFFER...
DEFINE
UNITY KF...
RECALL
UNITY KF...
RECALL GVG
DEFAULT...
STORE WORK BUFFER... stores the current work buffer for further use.
Works with the
Restore Workbuffer Control Panel button.
4-4 Krystal 4300 Reference
Work Buffer Preferences Menu
DEFINE UNITY KF... stores the current work buffer settings for the display
channel (indicated in the top left corner of the screen) to the Unity KF for use by the logical, global, and camera channels. Different Unity KF settings are saved under the following conditions:
If a logical channel (1-4) is the display channel, all the display channel’s
settings (including transforms) will be saved to the Unity KF.
If a global channel is the display channel, only the global channel’s
transform settings will be copied to the Unity KF. Other existing Unity KF parameters (borders, crops, etc.) will be retained.
If only the camera channel is delegated (and so is the display channel),
only the camera channel’s transform and combiner parameters (on systems equipped with a combiner) will be copied to the Unity KF. This is the only case where camera channel transforms are saved to the Unity KF.
If the camera channel and one or more other channels are delegated,
and the camera channel is the display channel, the current combiner parameters will be copied to the Unity KF, but transform settings will be copied from the lowest numbered delegated logical channel or global channel.
Note Unity KF values are applied to all channels, including Global and Camera chan-
nels. Transform values should be default when the Unity KF is defined, to prevent multiple application of transforms when the Unity KF is invoked.
RECALL UNITY KF... copies the stored Unity KF settings into the work
buffer(s) of all delegated channels.
RECALL GVG DEFAULTS... copies factory defaults into the work buffer(s) of
all delegated channels.
Krystal 4300 Reference 4-5
Section 4 — User Tools Menu

Display Options Menu

Use this menu to set which timeline displays are cycled through on the Panel’s Menu Display when you press the displays include: Master Timeline, Independent Timeline, Transform, and Clipboard. You can also use this menu to enable or disable the Screen Saver.
Timeline top menu button. The
Press the
User Tools top menu button then select the DISPLAY OPTIONS>
submenu to bring up the following menu.
DISPLAY OPTIONS
ADD
SHOW:
Display Name
1. Master Timeline
2. Ind. Timelines
3. Transform
4. Clipboard
SELECT/
SCROLL
REMOVE DISPLAY
SCREEN SAVER...
SCROLL
DON'T SHOW:
Display Name
SELECT/ SCROLL
DISPLAY
SCREEN SAVER... — to activate the screen saver press this button. To deacti-
vate, simply press any button or move any knob on the Control Panel.
Follow these steps to choose which timelines display in the
Timeline menu
display.
1. Using the SELECT/SCROLL button or (SCROLL) Soft Knob, scroll to the
Display Name you wish to remove from the SHOW box.
2. Press REMOVE DISPLAY to take this selection out of the SHOW box and
place it into the DON’T SHOW box.
3. To add the selection back into the SHOW box, press ADD DISPLAY. All the
selections showing in the SHOW box will then be displayed in the
Timeline top menu.
4-6 Krystal 4300 Reference

Panel Preferences Menu

Use this menu to set up specific panel preferences.
Press the User Tools top menu button then press PANEL PREFS> to bring up the following menu.
PANEL PREFERENCES
Displayed: Register: Keyframe: Cur.Time:
Panel Preferences Menu
ON
OFF
ERROR
WARNING
ON
OFF
KNOB END
WARNING
HIGH
MEDIUM
LOW LARGE LOW&HIGH
LAMP
INTENSITY
SMALL
MEDIUM
JOYSTICK
DEADZONE
CLIP
OPTIONS
RECALL GVG
DEFAULTS...
Panel Preferences menu functions:
The following functions are all saved in Panel NV RAM. You cannot save them to disk.
ERROR WARNING turns ON or OFF the warning beep that an erroneous entry
has been made with the keypad or an inactive button has been pressed. Krystal must be expecting an entry from the keypad for the warning to sound.
KNOB END WARNING turns ON or OFF the warning beep that one of the four
knobs to the right of the display or the joystick has gone to one of its limits.
LAMP INTENSITY sets the intensity of the panel lamps (HIGH, MEDIUM, LOW).
JOYSTICK DEADZONE This feature is not currently implemented
CLIP OPTIONS This feature is not currently implemented
RECALL GVG DEFAULTS causes the factory default panel preferences settings
to become the active settings. These parameters were set at the factory and are not changeable.
Krystal 4300 Reference 4-7
Section 4 — User Tools Menu

Edit Enable Function

The EDIT ENABLE mode located in the User Tools Top Menu shown below, is where you enable or disable the Krystal Control Panel buttons used in effects editing.
USER TOOLS
Displayed:
Register:
Keyframe:
Cur.Time:
SOURCE MEMORY >
WORK BUF
PREFS >
DISPLAY
OPTIONS >
PANEL
PREFS >
ON
OFF
EDIT
ENABLE
The Krystal panel is always in one of two Edit Enable Modes:
ON when selected, operations are allowed to create and modify
effects. The Control Panel buttons associated with editing go low tally when on.
OFF — when off, this setting protects effects from accidental modifica-
tion (which could spell disaster during a live production). You cannot perform any edit operations in the OFF mode. All edit button tally lights will be off.
4-8 Krystal 4300 Reference
Section 5

File Operations/Macro Menus

Introduction

The Krystal system includes a file manager for saving and loading system data to and from floppy disks. This section describes how to use the Krystal file manager. Macro operations are also described in this section.

File Operations Menu

The File Operations menu is accessed by pressing the File Oper. top menu button to bring up the menu shown below:
FILE OPERATIONS
Displayed: Register: Keyframe: Cur.Time:
SAVE/
LOAD >
DISK
MANAGER >

Saving and Loading Files

Effects, system configuration, and macro data can be saved to and loaded from a floppy disk. Effects may be saved as single entities or as a combined file. Macros can also be saved individually or combined.
REGISTER
OPER. >
CHANNEL
OPER. >
PANEL
PREFS >
NAME
EFFECT...
Krystal 4300 Reference 5-1
Section 5 — File Operations/Macro Menus
Press SAVE/LOAD from the File Operations menu to display a Save/Load menu similar to that shown below:
SAVE/LOAD
EFFECT
SYS CFG USER PREF PANEL CFG
MACRO
FILE
TYPE
EFFECTS REGISTERS:
Effect Name
ALL
ALL Separate
00. Register 0
01. Register 1
02. MORNING
03. DEW
04.
05. CASSIDY
SELECT/ SCROLL
SAVE... SELECT/
LOAD... PAGE
/floppy
File Name Type
1. REGISTER.KFX Effect
2. REGISTER.K00 Effect
3. REGISTER.K01 Effect
3. CHINA.K72 Effect
4. CAT.K73 Effect
5. SUN.K74 Effect
6. FLOWER.K75 Effect
DELETE
FILE...
SCROLL
UP
SCROLL
PAGE
DOWN
Save/Load menu functions include:
FILE TYPE allows you to select the type of files you plan to save or load.
EFFECT — sets the current list of effect registers to be displayed on the
left side of the SAVE/LOAD menu. Empty registers are displayed as blank in the scroll pane.
An individual effect register or file can be selected to be saved or
loaded by choosing the effect or file name in the scroll panes.
All the Krystal registers can be saved and loaded as a combined file
(.KFX extension) by selecting
ALL in the EFFECTS REGISTERS scroll
pane.
All the Krystal registers can be saved and loaded as individual files
by selecting
ALL Separate in the EFFECTS REGISTERS scroll pane.
SYS CFG — sets the current list of system configuration categories to be
displayed on the left side of the SAVE/LOAD menu. Different types of configuration data can be saved individually, or this data can be saved and loaded as a combined file.
CAUTION The “NETWORK” and “ALL” configuration data selections contain network IP
address information. Loading these configuration files will make the entire Krystal system reset, which will affect any current Krystal operations. The “ALL SYSTEM DATA” selection does not contain network data and so will not cause a system reset when loaded.
USER PREF — sets up the user preferences to be saved or loaded.
PANEL CFG— sets up the panel config parameters to be saved or loaded.
MACRO— sets up the macros to be saved or loaded.
5-2 Krystal 4300 Reference
File Operations Menu
SELECT/SCROLL button is used to scroll to and select an item in the active
scroll list.
SCROLL soft knob is used to scroll to and select an item in the active scroll
list.
SAVE... is used to save the selected item to floppy disk. You will be
prompted for a file name of up to 8 characters. An effect’s current name will be displayed as the default name for the file. The default file name will be truncated to 8 characters, invalid DOS characters will be removed, and reserved DOS words (i.e. PRN, AUX, CON will be changed to “EFFECT”). The item is saved as an ASCII file. If a file with the same name already exists, you will be asked to verify the command.
LOAD... is used to load the selected item from floppy disk to the Krystal
system. You will be prompted to verify the action. Previous contents of the destination being loaded to will be overwritten. Reloaded register files display their complete effect names even if the file name was truncated when saved. When loadingindividual register files, be sure to select the desired Krystal register in the EFFECTS REGISTERS list before you load the selected file from disk. Register files can be saved to any register number. A single register file can be loaded to the register it came from by selecting the individual effect file in the right scroll pane and selecting
ALL
in the EFFECTS REGISTERS list before loading the file from disk. When loading
ALL or ALL Separate, Krystal registers not represented on the floppy
disk are not overwritten.
DELETE FILE... is used to delete an individual file selected in the right scroll
pane from the floppy disk.
Krystal 4300 Reference 5-3
Section 5 — File Operations/Macro Menus

Disk Manager Menu

Use the Disk Manager Menu to format floppy disks. Press the
File Oper. top menu then press the DISK MANAGER > menu button to bring up
the following menu:
DISK MANAGER
Displayed:
Register:
Keyframe:
Cur.Time:
1.44 MB
DISK TYPE
FORMAT
DISK...
SAVE ERR
LOG...
Disk Manager menu functions:
DISK TYPE — 1.44 MB density is the only selection.
FORMAT DISK... — Press this soft button to format a floppy disk. A dialogue
box will appear. You can then press CANCEL to get out of the formatting loop or you can press OK to proceed with the formatting operation.
SAVE ERR LOG... — This function lets you dump a log of system errors (plain
ASCII text in MS-DOS format) onto a disk for print out on your pc. A dia­logue box will appear. You can press CANCEL to get out of this operation or you can press OK to proceed with the Save Error Log operation.
5-4 Krystal 4300 Reference

Register Operations Menu

Register Operations allow you to move Krystal keyframe data from one register to another, and permits you to delete data from Krystal registers. Register operations require that an Effect Manager be acquired and on-line. If an Effect Manager is not acquired or on-line, registers operations will not occur and no message will be displayed.
File Operations Menu
The Register Operations menu is accessed by pressing the menu button, and then pressing the
REGISTER OPER.> soft button.
File Oper. top
REGISTER OPERATIONS
Displayed: Register: Keyframe: Cur.Time:
COPY
SWAP
ERASE
APPEND
MOVE
OPERATION
BLOCK
SINGLE
AFFECTED
REGISTERS
To Copy register 1 to register 2, press Copy.
Effect Name Channels Used Effect Duration
00. Register 0 1 . . . . G1 C 3:00
01. Jack 1 2 3 4 G1 C 5:00
02. Straw 1 2 3 . C 2.15
03. Wichitah 1 2 3 4 G1 G2 C 1:00
04. Other 1 1 . . . G1 C 2:00
05. Playing 2 . . . G2 C 3:00
06. In Band 3 . . . C 4:00
07. . . . . . . . 0:00
08. . . . . . . . 0:00
09. . . . . . . . 0:00
KEYPAD
ENTRY
PAGE
UP
PAGE
DOWN
SCROLL
COPY...
The register scroll pane is for display of register data only. No selections can be made in the scroll pane. Instead register numbers are entered using the Krystal Control Panel keypad.
The KEYPAD ENTRY soft button readies the keypad for entry of a “from” reg­ister number.
Copy, Swap, Erase, Append, and Move register operations are supported.
Copy
The Copy function copies keyframe data from one register or block of reg­isters to another register or block of registers. The original data remains unaffected. To copy register data from the Register Operations menu:
1. Select COPY with the OPERATION soft button.
2. Select whether you want to copy a SINGLE register or a BLOCK of registers
with the
3. Enter the register(s) to copy from by pressing the register number in the
keypad followed by the the case of copy block, the first register number to copy to) in a similar manner.
Krystal 4300 Reference 5-5
AFFECTED REGISTERS soft button.
Enter button. Enter the register to copy to (or, in
Section 5 — File Operations/Macro Menus
4. Execute the function by pressing COPY.... After the function completes,
a message appears at the top of the screen indicating whether the operation was successful.
A “.” may be entered for the “to” register. This will effectively enter the number of the next empty register.
When a copy block is requested, the operation will not be performed if the “to” block does not have enough registers to fit all of the “from” block nor if the “to” and “from” blocks overlap. In these cases an error message will be displayed.
If the register numbers for the “from” block are entered in descending order, the registers will copy in reverse order. For example, if the request is made to copy registers 5 through 1 to register 10, register 5 will be copied to register 10, register 4 to 11, etc. When the operation has completed, the message “REVERSE OP DONE” will display.
If the register(s) being copied “to” are not empty, a warning message will display that requires an OK/Cancel response. If OK is chosen, the reg­ister(s) being copied “to” will be deleted, and the “from” register(s) will be copied to the “to” registers.
Swap
Erase
Append
The Swap function exchanges keyframe data between two registers. The data being exchanged is removed from its source register and is copied to its destination register. To swap register data, use the same procedure as the Copy function, except select no query is done if there are non-empty registers involved in the operation.
The Erase function removes keyframe data from a single register, a block of registers, all registers, or the current register. To erase register data, use the same procedure as the Copy function, except select either
When an Erase operation has been requested, a warning message will display and will require an OK/Cancel response.
The Append function adds keyframe data from one register to the end of the effect in another. To append register data, use the same procedure as the Copy function, except select
SINGLE, BLOCK, ALL, or CURRENT affected registers.
SWAP. The operation is similar to Copy, except
ERASE, and then select
APPEND.
Requesting an append from an empty register has no effect. Requesting an append to an empty register will do a Copy register operation.
5-6 Krystal 4300 Reference
Move
File Operations Menu
The Move function moves keyframe data from one register to another. To move register data, use the same procedure as the Copy function, except select
MOVE.
Warnings and errors are the same as in the Copy operation.
Krystal 4300 Reference 5-7
Section 5 — File Operations/Macro Menus

Channel Operations Menu

The Channel Operations feature allows the user to move keyframe data from one channel (or wireframe) to another in the current effect, and remove data from a channel. Copy, Swap, Delete, and Move channel oper­ation functions are supported.
When data from a physical or wireframe channel is copied, swapped, or moved to a Global or Camera channel, any non-transform data that may exist will not be transferred. If the operation will result in the loss of this data, the system will ask if the user wants to continue before it performs this operation.
Illogical channel operations (for example, copying the same information to and from the same channel) will be ignored.
Channel operations require that an Effect Manager be acquired and on-line. If an Effect Manager is not acquired or on-line, channel operations will not occur and no message will be displayed.
Undo is not supported at this time. However, the clipboard is not affected by channel operations. You can copy and paste channel information to the clipboard, perform your channel operation, and recover the original clip­board data if necessary.
Copy
The Channel Operations menu is accessed by pressing the menu button, and then pressing the
CHANNEL OPER. > soft button.
File Oper. top
CHANNEL OPERATIONS
Displayed: Register: Keyframe: Cur.Time:
COPY
SWAP
DELETE
MOVE
OPERATION AFFECTED
ALL
SELECTED
TIMELINES
Copy All Function TLs from Channel 1 to Channel 2
From:
1. Channel 1
2. Channel 2
3. Channel 3
4. Channel 4
5. Global 1
6. Global 2
7. Camera
SELECT/ SCROLL
To:
1. Channel 1
2. Channel 2
3. Channel 3
4. Channel 4
5. Global 1
6. Global 2
7. Camera
SELECT/
SCROLL
SCROLL
COPY...
The copy function copies keyframe data from one channel to another channel in the current effect. The data in the original channel remains unaf­fected.
5-8 Krystal 4300 Reference
File Operations Menu
To copy channel data from the Channel Operations menu:
1. Select COPY with the OPERATION soft button.
2. Select whether you want to copy ALL or only the SELECTED timelines with
the
AFFECTED TIMELINES soft button.
3. Select the channel to copy “From:” using the SELECT/SCROLL soft button
and/or the
SCROLL soft knob, and select the channel to copy “To:” in a
similar manner.
4. Execute the function by pressing COPY... . After the function completes,
a message will appear at the top of the screen to notify the user whether or not the operation was successful.
When a copy channel operation is executed with ALL Affected Timelines chosen, all function timelines in the channel being copied to are deleted. All active function timelines are then copied between the chosen channels. If there are no active function timelines in the “From:” channel, no action is performed and a message is displayed.
Swap
When a copy channel operation is executed with SELECTED Affected Timelines chosen, any function timelines in the channel being copied to that are same as those currently selected in the other channel are deleted. The selected timelines in the channel being copied from are then copied to the other channel. Note that any selected function timelines on the channel being copied to are ignored. If there are no selected function timelines in the “From:” channel no action will be performed and a message is dis­played.
The swap function exchanges keyframe data between two channels in the current effect.
To swap channel data, use the same procedure as the copy function except select the SWAP operation. The left channel selection scroll pane will indi­cate “Swap:”, and the right pane will indicate “With:”.
If you use SELECTED Affected Timelines for a swap operation, you can select the timelines on either channel involved in the swap. Data will be exchanged if an active function is selected on only one of the channels. Also, if a timeline selected for swapping on one channel is not present on the other channel, a Move of that timeline data will be performed. The data will be copied to a new timeline for that channel and the original channel’s timeline data will be removed. If no data is selected on either channel an error message will be displayed.
When a swap channel operation is executed, the data being exchanged is removed from its source channel and copied to its destination channel.
Krystal 4300 Reference 5-9
Section 5 — File Operations/Macro Menus
Delete
The delete function removes keyframe data from a channel in the current effect. No message will be displayed indicating data will be lost.
To delete channel data, use the same procedure as the copy function except select the DELETE operation. The left channel selection scroll pane will indicate “From:” and the right selection scroll pane does not appear. If you use SELECTED Affected Timelines for a delete operation, only the selected timelines on that channel will be deleted.
Move
The move function moves keyframe data from one channel to another in the current effect.
Timeline data will be lost from the channel that data is being moved to if ALL is chosen. Timeline data will also be lost if SELECTED is chosen and the incoming data includes timelines present in the channel the data is being moved to.
To move channel data, use the same procedure as the copy function except select the MOVE operation. Note that any selected function timelines on the “To:” channel are ignored. If there are no selected function timelines in the “From:” channel no action will be performed and a message is dis­played.
When a move channel operation is executed, the timelines involved in the action are deleted from the “To:” channel, the timelines in the “From:” channel are copied to the “To:” channel, and then the original timelines in the “From:” channel are deleted.
5-10 Krystal 4300 Reference

Name Effect

File Operations Menu
To name or rename an effect, press the NAME EFFECT... button from the File Operations menu. Since every register has a default name, you will be prompted to edit the name of the current effect register.
FILE OPERATIONS
Displayed: Register: Keyframe: Cur.Time:
Rename Effect....
Name:
Register0
lock shift
1234567890
QWERT Y UI OP
ASDFGHJKL
ZXCV
BNM. /
space
_
del
return
shift
SCROLL
SAVE/
LOAD >
DISK
MANAGER >
CURSOR
LEFT
CURSOR
RIGHT
SPACE
OKBACK
CANCEL NAME
EFFECT...
Keep in mind that effects saved to files on disk are limited to 8 characters for a file name. However, when calling up existing effect register names, they will show in their entirety up to 32 characters.
Krystal 4300 Reference 5-11
Section 5 — File Operations/Macro Menus

Macro Control Menu

Krystal lets you record up the 12 Macros (Macro 1-6 and Macro Shift 1-6). Each macro can contain up to 100 steps. These macros can then be saved to/ from disk using the
You can save and load macros to and from floppy disk when the Panel is not connected to an Effect Manager.
SAVE/LOAD menu located in the File Operations Top Menu.

Macro Record

Press the
Macro Top Menu button to bring up the menus shown below. The
Record menu is used for creating new macros. The Play menu is used for menu driven playback of macros. Either menu can be used to delete and rename macros.
To delete a macro, scroll to the desired macro you wish to delete until high­lighted then press the
DELETE MACRO... soft button to delete the selected
macro.
To Rename a selected macro, press the
RENAME MACRO... soft button to bring
up the keyboard dialogue box, with which you can enter the new name.
MACRO CONTROL
MACRO LIST:
Key Name
1. [ 1] MACRO1
2. [ 2] MACRO2
3. [ 3] MACRO3
4. [ 4] DARK
5. [ 5] STAR
6. [ 6] empty
7. [S7] empty
8. [S2] empty
PLAY
RECORD
MACRO
MODE
BEGIN
RECORDING...
SELECT/
SCROLL
RENAME
MACRO...
DELETE
MACRO...
PAGE
UP
SCROLL
PAGE
DOWN
Perform the following steps to record a marco:
1. Highlight RECORD by pressing the MACRO MODE soft button.
2. Use the SELECT/SCROLL soft button to choose which macro in the Macro
List you wish to record into. The Macro List box shows up to 8 macros at a time. The downward arrow indicates more choices are available out of view. Use the selections into and out of view. Use can also use the
PAGE UP and PAGE DOWN soft buttons to bring more
SCROLL soft knob to
scroll through the macro list.
5-12 Krystal 4300 Reference

Macro Play

Macro Control Menu
3. Press the BEGIN RECORDING soft button which will bring up a keyboard
dialogue box in the menu display. You use this to name your macro. You can use up to 15 characters for the macro name. Press OK when finished naming the macro.
4. The Macro top menu button will flash while recording is taking place
and a dialogue box appearing in the menu display area will prompt you to “Press the
Macro button again to stop recording”. After you have
pressed this button as directed, your macro will be completed and the
Macro button will stop flashing and return to high tally.
To playback a macro from the Krystal Control Panel, simply press the yellow numbered
Macro button used to create the macro. Use the Macro
shift button to access macros 7-12.
You can also play a macro from a Qwerty Keyboard by pressing CTRL plus one of the twelve function keys that map to the 12 macros (Macro 1-6 and Macro Shift 1-6). For example CTRL, F1 plays Macro 1.
MACRO CONTROL
MACRO LIST:
Key Name
1. [ 1] MACRO1
2. [ 2] MACRO2
3. [ 3] MACRO3
4. [ 4] DARK
5. [ 5] STAR
6. [ 6] empty
7. [S7] empty
8. [S2] empty
PLAY
RECORD
MACRO
MODE
BEGIN
PLAYBACK...
SELECT/
SCROLL
RENAME
MACRO...
DELETE
MACRO...
PAGE
UP
SCROLL
PAGE
DOWN
To playback a macro using the Krystal Macro Control menu, perform the following steps:
1. Toggle to the PLAY mode using the MACRO MODE soft button.
2. Scroll to the desired macro shown in the Macro List box.
3. Press the BEGIN PLAYBACK soft button to play the macro. The small box at
the top center of the menu display will say “Macro Complete” when playback is finished.
Krystal 4300 Reference 5-13
Section 5 — File Operations/Macro Menus
5-14 Krystal 4300 Reference

Run Control Menu

Introduction

From the Run Control menu you can set pauses for running effects. From this menu can also access the Path Control menus, where you can control the path behavior of effects.
Press
Run Control to bring up the following menu.
RUN CONTROL
Displayed: Register: Keyframe: Cur.Time:
Section 6
PATH
CONTROL >
PAUSE
CONTROL >
LOOP
CONTROL >
Run Control menu functions:
PATH CONTROL — controls the trajectory and rate of change of effect param-
eters between keyframes.
PAUSE CONTROL pauses an effect at a specific time in the effect.
LOOP CONTROL allows modifying the running o f an effect by specifying
jumps from one effect time to another.
Krystal 4300 Reference 6-1
Section 6 — Run Control Menu

Path Control Menu

The path an effect takes between keyframes is automatically defined by the system according to a default for each path parameter. The Path menu allows you to modify these default parameters through selection of specific types of motion parameters on a keyframe-by-keyframe basis.
When you are in a menu that has associated path control, the
Path button
located in the User Assist area to the left of the display will show low tally. This indicates you can press
Path to go to the Path Control menu for your
currently selected function. You can also double press the transform Control Panel buttons to go directly to the Path Control menu for that trans­form.
If you are in a menu that does not have path controls associated with it, pressing the
Path top menu button located in the User Assist subpanel area
will bring up the following menu.
PATH CONTROL
TRANSFORM TOOLS:
Function
1. ALL
2. locate
3. rotate
TRANSFRMS
PICTURE
FRAME
KEY/STENCL
VIEW
IN/OUTPUT
TOOL
CATEGORY
4. size
5. spin
6. persp
7. skew
8. post
SELECT/
SCROLL
PATH
MENU >
PAGE
UP
SCROLL
PAGE
DOWN
You use this menu to select the top menu tool category and individual func­tion whose path parameters you wish to change.
Path Control menu functions:
TOOL CATEGORY — categorizes the path control available by the five top
menus and path associated with the Transformation buttons. The heading above the SELECT/SCROLL dialogue box will change to match the selected Tool Category.
6-2 Krystal 4300 Reference
Path Control Menu
The following are the Tool Categories and their associated functions:
TRANSFORMS ALL, locate, rotate, size, spin, perspective, skew, and
post- transform.
PICTURE pseudo color, opacity, defocus, mosaic, input recursive,
output recursive.
FRAME — crop, border, kurl, corner pin
KEY STENCL — keyer setup, coring, mask, drop shadow emboss, defocus.
VIEW — lighting, perspective enhance, perspective blur.
IN/OUTPUT — matte fill, motion detection, background, combiner, com-
biner background
SELECT/SCROLL — use to scroll and select the function within the tool cate-
gory that you wish to apply path control. You can also use the
SCROLL soft
knob to scroll through the functions listed.
PATH MENU> — press this soft button to go to the path menu associated with
the selected function indicated in the SELECT/SCROLL dialogue box.
PAGE UP — use to scroll back up a page in the functions listed in the
SELECT/SCROLL dialogue box.
PAGE DOWN — use to scroll down a page in the functions listed in the
SELECT/SCROLL dialogue box.
Krystal 4300 Reference 6-3
Section 6 — Run Control Menu

Transformation Path Control Menus

Krystal effects that require transformation path menus bring up the fol­lowing soft buttons and soft knobs to let you control how your effect is transformed. A typical Transformation Path control menu is shown below:
LOCATE PATH
Displayed: Register: Keyframe: Cur.Time:
CURVE
SMOOTH
ON
OFF
HOLD PATH
LINEAR
S-LINEAR
TYPE
TENSION
0.0000
CONTINUITY
0.0000
BIAS
0.0000
The following soft button and soft knob controls are used with this menu:
HOLD — when ON, no motion interpolation occurs, which will make the key-
frame jump to the next keyframe location. The length of time that the effect sits on each keyframe is set by the keyframe duration (default is 1 second).
PATH TYPE path type selections are:
CURVE — causes a smooth and rounded path through the keyframe.
Paths are user adjustable via the soft knobs with path modifiers (ten­sion, continuity, and bias) described below.
SMOOTH — This feature is not currently implemented. If selected, a
curve path with default values will be used.
LINEAR — applies a linear interpolation between keyframes; no acceler-
ation or deceleration is applied. Movement is mechanical having a con­stant velocity.
S-LINEAR — applies a linear or straight line motion between keyframes,
with acceleration and deceleration applied at the beginning and end of each keyframe.
Tension, Continuity, and Bias Controls
When the CURVE parameter is selected, the three Soft Knobs provided are:
6-4 Krystal 4300 Reference
Path Control Menu
TENSION — controls the length of the tension vector. At a setting of 0%,
this imaginary line extends an equal distance into and out of the key­frame, and the path through the middle keyframe is curved.
CONTINUITY determines the angle of the path into and out of the key-
frame via the continuity path vector.
BIAS — determines whether the path will be “pulled” towards the pre-
vious or the following keyframe via the bias path vector.
Path Vectors
Tension Vector
KF1
Continuity Vector
KF3
KF2
+
+
Bias Vector
0865_14
With respect to a CURVE path between keyframes, each keyframe is made up of three vector parameters as shown. See the separate Krystal User Manual for background information and detailed explanations of the Tension, Con­tinuity, and Bias path controls.
Krystal 4300 Reference 6-5
Section 6 — Run Control Menu
All Transform Paths Menu
Selecting ALL from the Path Control Menu brings up the All Transforms Paths menu. This menu lets you modify the paths for all the transform parameters at that keyframe.
ALL TRANSFORM PATHS
Displayed: Register: Keyframe: Cur.Time:
CURVE
SMOOTH
ON
OFF
HOLD PATH
LINEAR
S-LINEAR
TYPE
LOCATE values displayed.
TENSION
0.0000
CONTINUITY
0.0000
BIAS
0.0000
The current path for each transform parameter is viewed by pressing the corresponding transform buttons located next to the joystick (
Rotate, Spin, etc.). Text appears on the menu indicating what transform
Size/Locate,
values have been assigned to the joystick and selected for display. When
Menu Ctrl, Locate Axis or Aspect is assigned, Locate parameter values will be
displayed. Menu items are gray for transforms that are not active in that keyframe. You cannot affect the paths when an inactive transform is selected (gray menu items). You must either assign an active transform to the joystick, or make an inactive transform assigned to the joystick active by changing it, before you will be able to apply a change to all the transform paths for that keyframe.
Note The buttons in the All Transform Path menu must be pressed to affect a change.
Only Active and Changed transforms are affected by changes in this menu.
6-6 Krystal 4300 Reference
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