Tektronix products are covered by U.S. and foreign patents, issued and pending. Information in this publication supersedes
that in all previously published material. Specifications and price change privileges reserved. TEKTRONIX, TEK, Grass Valley
Group, Borderline, E-MEM, TEN-X, Wavelink, and are registered trademarks, and Air Link, Auto Match, Doubletake, EDisk, Eagle V, Emphasys, EZ-Link, 409, Horizon, Grass Valley, Jogger, Kadenza, Kaleidoscope, K-Mask, Key-Layer, Key-Link,
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The information in this manual is furnished for informational use only, is subject to change without notice, and should not be
construed as a commitment by Tektronix, Inc. Tektronix assumes no responsibility or liability for any errors or inaccuracies that
may appear in this publication.
Tektronix, Inc., Video and Networking Division, P.O. Box 1114 Grass Valley, California 95945 U.S.A.
Welcome to the Model 1200 Operation manual. This manual will
help you get the most out of the power built into the compact
Model 1200. You can either use the manual as a tutorial to help
you learn the switcher, beginning with this section and working
your way to the end, or you can use the book as a reference tool to
answer occasional questions.
Also, don’t overlook the Quick Reference Guide tucked into the
pocket inside the front cover of this book. The Quick Reference
Guide presents operating procedures in the shortest possible
form. If you are an experienced operator who wants only a quick
overview of operating procedures and an occasional reminder,
the Quick Reference Guide may be all you will need.
Section Contents
This section of the Operation manual discusses the following
topics:
■
Features of the Model 1200—page 1–2
Model 1200 Overview—page 1–4
■
1-1
Section 1— Introduction
Features of the Model 1200
The Model 1200 Digital Production Switcher is a moderatelypriced yet powerful one mix/effects component digital mixer. It
offers the tremendous advantage of digital video as well as many
desirable mixing and special effects features:
Ten-bit component digital format for excellent signal quality
■
and virtually unlimited effects layering. Aspect ratio can be
set for 4:3 or 16:9 (13.5 MHz).
Up to 16 digital video or key inputs plus internal black and
■
background. Optional inputs may be parallel, serial, or some
of each. Inputs may be auto-timed, mapped to crosspoints,
and level-adjusted by built-in processing amplifiers.
Ten Crosspoint Switching Buses: Program Background,
■
Preset Background, Key 1 Source and Fill, Key 2 Source and
Fill, DSK Source and Fill, Auxiliary 1, and Auxiliary 2.
■
One effects keyer and one downstream keyer plus an optional
second effects keyer. Each keyer creates luminance, linear,
preset pattern, and chroma keys (optional) from inputs
selected on the Key Bus. Keys can be inverted and masked.
1-2
■
Optional Chroma Keyer accepts 4:2:2 or 4:4:4 inputs. Includes
adjustable background and foreground suppression and
choice of additive or multiplicative key.
■
Effects transition controls include cut, lever arm, and frameaccurate automatic transition. Effect modes include Mix,
Wipe, and Cut. Effects backgrounds and keys can be
transitioned on or off separately or simultaneously.
■
Separate DSK controls include cut, frame-accurate automatic
mix, and frame-accurate fade to black.
■
Effects key layers can be adjusted for opacity and priority of
one key over another.
■
Z-Key™ Depth option accepts depth keys from Grass Valley
digital effects systems for compositing intersecting plane
effects with adjustable offset. Non-depth keys can be offset so
that new layers can be recorded between existing layers.
Features of the Model 1200
■
Depth option includes Layered mode that composites both
M/E keys onto the switcher Key output.
■
Effects Send enables flying switcher effects keys over switcher
backgrounds using an external Grass Valley digital effects
system. (Requires Effects Send/Aux Output option.)
■
Borderline® Key Edger option available for each keyer
includes borders, drop shadows, outlines, and extrusions.
■
Wipe/mask system includes twenty patterns with H and V
multiples and matte edge adjustable for width, softness, and
softness symmetry. Patterns can also be adjusted for position,
aspect, rotation, and modulation. New approach to pattern
generation provides smoother wipe transitions.
■
Many internal mattes available, including background matte,
matte fill for each keyer, separate matte for each Borderline
mode, wipe edge matte, preset pattern edge matte, and mattes
generated by any number of crosspoints if enabled via menus.
■
Twenty panel-operated E-MEM® registers provide storage
and recall of effects and auto transitions.
Contact-closure GPI interface includes 8 inputs for external
■
triggering of switcher functions and 8 outputs for switcher
triggering of other devices. Outputs can be synchronized with
switcher transitions.
■
Sixteen tally relay outputs.
Four serial ports for serial interface to an editor, a DPM, and
■
other external devices.
Optional preview system for previewing effects.
■
■
Optional parallel digital or serial digital outputs.
■
Optional component analog monitor outputs.
Built-in panel display includes menus, soft knobs for
■
additional control of many switcher functions, and a floppy
disk drive for storing system configuration and E-MEM files.
LampSaver mode turns off panel lamps to reduce lamp
■
burnout during idle periods.
1-3
Section 1— Introduction
P
Model 1200 Overview
The Model 1200 architecture (Figure 1-1) consists of a single
mix/effects system with two keyers and a downstream keyer.
Video inputs selected on the background crosspoint buses enter a
pair of program and preview mixers. Video and key inputs
selected on the key crosspoint bus are first processed in the keyer
circuits. If effects send mode is off, the keyer outputs go directly
to the mixers, and any aux bus selections go directly to the aux
outputs. If effects send mode is on, the key and fill outputs of one
of the keyers are routed via the aux bus outputs to a DPM, and the
••••••••••••
••••••••••
••••••••••••
••••••••••
••••••••••••
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••••••••••••
••••••••••
••••••••••••
••••••••••
••••••••••••
••••••••••
SERIAL
INPUT
OPTION
SERIAL
INPUT
OPTION
SERIAL
INPUT
OPTION
SERIAL
INPUT
OPTION
PARALLEL
INPUT
OPTION
PARALLEL
INPUT
OPTION
PARALLEL
INPUT
OPTION
PARALLEL
INPUT
OPTION
CHROMATTE™
4:2:2/4:4:4 CHROMA
KEY OPTION
CROSSPOINT
MODULE
AUX 1
AUX 2
V
MIX/EFFECTS
KEYER 1
K
V
SECOND
MIX/EFFECTS
K
OPTION
V
DOWNSTREAM
K
PROGRAM BACKGROUND
PRESET BACKGROUND
KEYER CARRIER AND
EFFECTS SEND
MODULE
BORDERLINE
KEY EDGE
GENERATOR
OPTION
BORDERLINE
KEY EDGE
KEYER
KEYER
GENERATOR
OPTION
BORDERLINE
KEY EDGE
GENERATOR
OPTION
Note: Digital video/key inputs and outputs may be
either serial or parallel as specified when ordered.
V
EFFECTS
K
SEND
AND
AUX BUS
SIGNAL
ROUTING
V
K
V
K
Figure 1-1. Model 1200 Simplified Functional Block Diagram
V
K
V
K
V
K
1-4
Model 1200 Overview
aux buses automatically select the manipulated key and fill inputs
returning from the DPM. The aux buses then apply the
manipulated key and fill signals to the mixers. The mixers
multiply the processed background and key signals to produce
mixed effects video. The effects video enters the downstream key
mixers where the DSK signal is mixed over the effects layer. The
final output signals then pass through output processing to the
various analog, serial digital, and parallel digital outputs
PGM
EFFECTS
SEND &
AUX BUS
OUTPUT
OPTION
DIGITAL-TO-ANALOG
CONVERTER
OPTION
PROGRAM
MIXER
V
K
V
K
V
K
PST
EFFECTS
MIXER
Z-KEY™ DEPTH
PROCESSOR
OPTION
LOOK-AHEAD PREVIEW
EFFECTS
MIXER
Z-KEY™ DEPTH
PROCESSOR
OPTION
MIXER OPTION
DIGITAL-TO-ANALOG
DOWNSTREAM
KEY MIXER
DOWNSTREAM
KEY MIXER
CONVERTER
OPTION
PARALLEL
PROGRAM
OUTPUT
OPTION
SERIAL
PROGRAM
OUTPUT
OPTION
PREVIEW
&
CLEAN
FEED
OUTPUT
OPTIONS
••••••••••••
••••••••••
••••••••••••
••••••••••
••••••••••••
••••••••••
••••••••••••
••••••••••
SEND VIDEO
OR AUX 1 OUT
SEND KEY
OR AUX 2 OUT
ANALOG
PROGRAM
VIDEO
(YUV, RGB,
OR Y R-Y B-Y)
VIDEO
PGM 1
KEY
PGM 1
VIDEO
PGM 2
KEY
PGM 2
PREVIEW
VIDEO
CLEAN FEED
VIDEO
ANALOG
PREVIEW
VIDEO
(YUV, RGB,
OR Y R-Y B-Y)
1-5
Section 1— Introduction
1-6
Introduction
2
Startup
This section of the manual helps you get started using the
switcher. The following topics are discussed:
■
System Startup or Restart—page 2–2
■
Concepts You’ll Need to Know—page 2–3
System Setup: Using the Configuration Menus—page 2–12
■
You might be tempted to skip over the “Concepts” part of this
section, especially if you are an experienced switcher operator.
Nevertheless, we advise you to read it anyway because it explains
operating concepts specific to the 1200 switcher that will help you
to more fully understand how the 1200 works.
2-1
Section 2— Startup
System Startup or Restart
Startup
1.Set the 0/1 power switch inside the front cover of the switcher
frame to the 1 (on) position.
2.Set the 0/1 power switch inside the switcher control panel to
the 1 (on) position.
This applies power to the entire system, which will boot up and
become operational in a few seconds. To power down the system
at any time, just switch both power switches to 0 (off).
Restart
If the system becomes confused or locks up, you can restart it as
explained below. The effect you were working on will be lost, but
E-MEM contents and configuration files will remain intact.
1.Press the
2.If clearing the panel didn’t help, press the
3.Finally, if neither of the above steps resolves the problem, turn
LampSaver Panel Sleep Mode
Note that the switcher includes a “sleep” mode called LampSaver,
which is intended to extend pushbutton lamp life-span. When the
switcher is idle for an extended period (adjustable) all button
lamps turn off. To wake up the switcher, press any button or turn
any knob. For details about the LampSaver mode, see the
description of the Miscellaneous menu in Section 3.
2-2
[Misc]
control panel. Then press the
button in the Miscellaneous Menu to clear the panel.
the Control module (064911) inside the switcher frame.
the frame and panel power switches off and on again.
menu button in the upper left corner of the
[CLR WORK BUFFER]
RESET
switch on
soft
Concepts You’ll Need to Know
There are a few basic concepts that you should know before you
begin setting up and operating the switcher. These concepts are
presented on the following pages.
Delegation
Some switcher functions, when selected, automatically activate
related subpanels or functions. This is called
example, when you press the
subpanel, the Keyer subpanel delegates to control Keyer 1.
Related functions delegate in logical ways, making operation
easier because fewer button pushes are required.
Sometimes, even with the help of automatic delegation, you must
still delegate a function manually. If a subpanel or function
doesn’t respond when you operate it, check that it is delegated to
the function you are trying to control.
Concepts You’ll Need to Know
[Key 1]
delegation
button in the Transition
. For
Crosspoint Bus
A
crosspoint bus
each with a different video or key input and a common output
called a
connecting to the output. The outputs of the various buses feed
the switcher’s effects and transition circuits.
There are a number of buses in the Model 1200, including the
PGM (Program) and PST (Preset) background buses, the Key
buses, and the Aux (auxiliary) buses. The background buses feed
the video mixers, allowing you to select background sources and
do transitions between them. The key buses feed the keyers,
allowing you to set up keys, which are also fed to the mixers for
keying over the background. Lastly, the aux buses select signals
and send them directly to a switcher output for feeding external
devices, such as digital picture manipulators; this makes the same
inputs that are available to the switcher also available to the
external devices.
bus
consists of a group of switches called
. The switches allow you to select an input for
crosspoints
2-3
,
Section 2— Startup
Transition
A
transition
Model 1200 provides three methods for making video transitions:
a cut, a mix, and a wipe.
is a change from one video picture or to another. The
Cut Transition
A
cut
is an instantaneous switch from one picture to another. A
background cut, for example, switches the Program (on air)
output of the switcher instantly from the picture selected on the
Program bus to the picture selected on the Preset bus. A cut can
also be used to switch a key on or off air instantaneously.
Mix Transition
A
mix
is a transition from one picture to another where the new
picture mixes into and then replaces the picture that was already
on air (Figure 2-1). The Model 1200 allows you to mix from one
background picture to another or to mix up to three separate key
layers on or off over a background. Background and effects key
mixes can be done separately or simultaneously.
Starting Video
2-4
Ending Video
Mix in Progress
Figure 2-1. A Mix Transition
Concepts You’ll Need to Know
Wipe Transition
A
wipe
is a transition from one picture to another where a shaped
edge moves across the screen revealing the new picture (see
Figure 2-2). A background wipe removes the old Program
Background picture as it wipes on the new Preset Background
picture. A key wipe reveals the key over the existing background
or removes it without affecting the existing background. In the
Model 1200, a wipe can also change the background and the
effects key(s) at the same time.
Wipes can take the shape of any of the twenty available patterns,
which can be adjusted for position, aspect ratio, multiples,
rotation, modulation, edge width, edge color, and edge softness.
Starting Video
Ending Video
Wipe in Progress
Figure 2-2. A Wipe Transition
2-5
Section 2— Startup
Key
A key is an effect in which parts of one picture are inserted into
another to create a composite picture. For example, keys are used
to insert captions, to place a small news scene or graphic over the
shoulder of a newscaster, or to place the image of a weather
reporter in front of a weather map. There are several types of keys,
each of which serves a different purpose.
Luminance Key
A
luminance key
information in one picture, called the
another picture, called the
fill
, is inserted into the hole to fill it. A
operator to set the level of key source brightness that will cut the
hole so that any part of the picture that is lower in brightness than
the clip setting is ignored and will not cut the hole. The operator
can also
instead of bright areas.
invert
, shown in Figure 2-3, uses the brightness
key source
background
the key so that dark areas of the source cut the hole
. A third picture, called the
clip
to cut a hole in
control allows the
2-6
To use an example, suppose we want to insert a green logo into
some background video. We could print the logo in white on
black paper and then focus a camera on it. We can then apply the
signal from the camera to the switcher’s keyer where it will be
used as a key signal. Next we can select a green matte video to
apply to the keyer as the fill video. When the clip is set properly,
the keyer will ignore the black paper and use only the white logo
shape to cut a hole in the background video. Then it will fill the
logo-shaped hole with green matte video. This creates a green
logo inserted into the background. In actuality, this method of
keying is seldom used anymore. Instead, a graphics system
generates the key and fill video, but the same concepts apply.
Luminance keyers also include a
sharpness of the transition from one picture to another at the key’s
edge; high gain yields a sharp edge, and low gain yields a soft
edge that mixes the fill and background video. In addition, the
Model 1200 keyers include an S-shaping function that prevents
the transition at the key edge from becoming too sharp and
creating what appears to be a band or line around the key.
gain
control, which sets the
Concepts You’ll Need to Know
Using the Keyer menu, the clip and gain controls can be changed
to control foreground clip and background clip. In that case, the
controls independently adjust the transition edges of the
foreground fill video and the background video.
Linear Key
A
linear key
key is set to a value of one (also called “unity”) so that the edges
of anti-aliased key sources are faithfully reproduced. Anti-aliased
sources, such as the output of a character generator or graphics
system, have soft edges that produce a mix between the fill and
the background at the key edge. A linear key preserves this edge.
GVG
News
is similar to a luminance key except that the gain of the
GVG
Key Source
News
Fill Video
Background with Key and Fill Inserted
Figure 2-3. Luminance Key Example
2-7
Section 2— Startup
Preset Pattern Key
A
preset pattern key
wipe pattern cuts the hole in the background video. The fill video
is selected on the Key bus, and the Pattern controls and Wipe
menus are used to select and adjust the key source pattern.
or
preset wipe
is a key in which the shape of a
Chroma Key
A
chroma key
the background of a scene is detected and replaced with a new
background scene. This gives the illusion that foreground objects
are positioned in front of a new background. For example, the fill
video selected on the Key bus may be a weather reporter standing
in front of a blue wall, and the new background video may be a
weather map (Figure 2-4). The completed chroma key consists of
the weather map background where the blue wall used to be and
the reporter foreground fill everywhere else. This creates the
illusion that the reporter is standing in front of the weather map.
A convenient feature of the 1200 chroma keyer is automatic setup,
which sets up the key for you when you identify the background
color that you want to replace by positioning a cursor over the
color using the joystick and pressing the button on the top of the
joystick. In most cases, this function yields a very good chroma
key, which you can use as is or fine tune as desired using the
Keyer controls and the Chroma Key menu controls.
is a key in which a particular color that you select in
2-8
The Model 1200 chroma keyer includes background and
foreground suppression. Background suppression replaces the
old background color with black before adding in the new
background. This ensures that the old background color is
completely removed from the scene, resulting in a cleaner key.
Foreground suppression is essentially a second chroma keyer that
allows you to detect and remove the background color and its
variations that “splash” onto foreground objects, as sometimes
happens when the foreground object is placed near the
background. The detected foreground “splash” color is replaced
with a neutral color and luminance value that restores the natural
color of the foreground object.
Concepts You’ll Need to Know
Both background and foreground suppression include menu
controls for selecting the hue to be replaced and for adjusting the
luminance and chrominance levels in the areas of the picture
where suppression is applied.
Also included in the 1200 chroma keyer are a shadow processor
and a box mask. The shadow processor adjusts the amount of
shadow that chroma key foreground objects cast onto the
background, making the key look more natural. The box mask,
controlled from the Chroma Key Force Mask menu, can be sized
and positioned over a part of the key foreground or background
to prevent the key from occurring in that area.
Lastly, an Edge Control menu allows you to adjust the size (both
width and height) of the key edge in the black suppressed part of
the background. Adjusting for optimum key size ensures that
none of the black background suppression is visible along the key
edges.
BLUE
ForegroundVideo
Background Video
Foreground Keyed Over Background
Figure 2-4. Chroma Key Example
2-9
Section 2— Startup
Shaped Video
Shaped video
create a partial-raster image that is matted over black. A good
example of shaped video is the fill video output of some character
generators, which consists of characters on a black matte.
Typically, the shaped fill video is also accompanied by a matching
key signal that may be used in a keyer to cut a hole in background
video into which the already-shaped fill video may be inserted.
The 1200 configuration menus ask you to identify video inputs as
shaped or unshaped because the switcher handles those two types
of fill video signals differently. For keying with shaped fill video,
the keyer multiplies only the background video with the key
signal to cut a hole in the background, and then adds the alreadyshaped fill video into the hole. For fill video that is not already
shaped, the keyer first multiplies both the background and the fill
video with the key to cut a hole in the background and shape the
fill to match the hole. Then the background video and the fill
video are added together to create the finished key.
If you incorrectly identify the type of fill video in the Define
Inputs configuration menu, selecting shaped when you should
select unshaped or vice versa, your keys will have dark lines at the
edges or other artifacts. Changing the video type in the Define
Inputs configuration menu will correct the problem.
is video that has been multiplied by a key signal to
Effects Send
2-10
Effects Send provides a close interface between the switcher and a
digital picture manipulator (DPM). Effects Send takes the key and
fill video outputs of an effects keyer and sends them to the DPM
for manipulation. The manipulated key and fill outputs from the
DPM then re-enter the switcher’s mixers via the aux buses.
The Effects Send advantage lets you transform a switcher key
effect, such as a chroma key or a preset pattern, as though the
DPM circuitry were built into the middle of the switcher: The
transformed key can be layered over a switcher background and
additional keys can be layered on top of the transformed key.
Z-Key™ Depth
Concepts You’ll Need to Know
The Depth option enables the switcher’s two effects keyers to key
a depth key input from a Grass Valley digital picture manipulator
over a switcher background. Depth keying creates an effect in
which one key layer appears closer to the viewer than a second
key layer does, and one key layer can “slice” through the other.
The Depth option also works with ordinary key signals. You can
assign different depth values to the two M/E keys and record
them. Then you can play the composite effect back and insert
additional key layers between the original two layers. The keys
cannot be made to intersect, and they may not create the visual
illusion of depth the way a true depth key does, but you can
composite multi-layered graphics with layers that slide in and out
between other layers.
In order to record a depth key, a 10-bit digital recorder with two
channels (video and key) is required to retain depth information.
E-MEM® Effects Memory
E-MEM Effects Memory provides a way of storing switcher effects
for later use. With E-MEM you can set up an effect and “learn” a
snapshot of it into memory. Later, you can recall that effect at the
touch of a button, and the switcher will immediately return to the
state it was in when the effect was learned.
You can also learn automatic transitions as part of a stored effect.
When you learn an auto transition with an effect into a register,
recalling that register recalls the effect first, and then starts the
stored transition automatically.
The E-MEM system includes 20 effects storage registers arranged
in two “banks” of ten registers each. E-MEM register contents can
be saved to disk using the floppy drive and menu display.
2-11
Section 2— Startup
System Setup: Using the Configuration Menus
The following procedures allow you to configure the 1200 system
to your installation. Using the Configuration menus in the menu
display, you can assign sources to the crosspoints, configure the
inputs, set output levels, adjust system timing, and set other
system parameters. These menu items are accessed through the
Configuration menu (Figure 2-5) on the Menu Display subpanel.
System Params
Define Inputs
Crosspoints
CONFG
Outputs
Timing
Ports
GPI
Tally
Figure 2-5. 1200 Configuration Menu Tree
Menu Pushbuttons and Knobs
The display panel includes pushbuttons and knobs that work
interactively with the display menus to control the switcher:
The white menu “hot buttons” at the left of the display
■
activate the top level menus.
■
The black buttons and knobs surrounding the display are
“soft” buttons and knobs that change function with each
menu. Labels displayed along the bottom and right edges of
each menu indicate the functions of the soft controls. The “>”
display symbol indicates a lower level menu that you can
view when you press the associated soft button.
4:3/16:9, Edit Field Dom, System Clock
Define Inputs, Select CK Source, Xpt Legends
Map Inputs to Crosspoints
Configure Outputs
Switcher Timing Adjustment
Serial Port Configuration
GPI Setup
Tally Relay Output Monitoring and Testing
2-12
■
Double-pressing one of the soft buttons next to the soft knobs
restores the associated knob function to its default value.
■
The
[Exit]
button takes you up one menu level.
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