Gotharman Anamono User Manual

Gotharman’s
Gotharman’s Gotharman’s
Gotharman’s
Anamono
AnamonoAnamono
Anamono
User Manual
User ManualUser Manual
User Manual
IndexIndex
Introduction 3
Main Features 4
Internal Flow 5
Front 6
Back / Connections 8
How To Get Around 9
The Preset Select Page 10
The Edit Pages 11
Overview Of The Edit Group Pages 12
Modulation Sources 13
Explanation Of The Edit Pages 17
Oscillator 1 and 2 17 Oscillator Mod 20 DSP Filter 23 FeedBack 27 Analogue Filters 30 Amp (VCA) 35 Granulator / Delay 40 Modulation Envelope 49 Modulator 1 53 Modulator 2 64 LFO 1 and LFO 2 68 Random 70 Modulation Keyboard 71 MIDI settings 72 Assign Edit Knobs 73
Save Preset 75
Exit 76
MIDI Implementation 77
Parameter List and NRPN’s 78
Introduction
IntroductionIntroduction
Introduction
Dear valued GotharMusic customer, Thank you very much for purchasing an Anamono.
Anamono is the newest model in my compact syntesizer series, that packs a lot of power in a small, affordable and very easy portable package. Anamono packs a lot of analogue power. 2 analogue filters, 1 multimode and 1 bandpass, an analogue VCA and overdrive output stage, and a newly engineered g-RAY feedback synthesis circuit, that brings some totally new sound possibilities. Together with the analogue section, Anamono’s digital section also packs a lot of power, and inspiration to new sound ideas: 2 digital oscillators with continiously variable waveforms and oscillator sync, a routable ringmodulator, a routable digital multimode filter, a fully programable and controlable granulator/delay effects section, and many modulation sources. It has 2 newly engineered modulation sources: An 8-step very flexible step modulator, and a 5-step. The 8-step variant has a selection of different trigger sources, and is able to put out notes and gates. The 2 modulators has, like the 2 envelopes, 2 sets of settings, that can be morped between, using any modulation source. Anamono also has an external audio input, which makes it possible to process any audio signal with Anamono’s ringmodulator, g-RAY feedback, filters, granulator/delay and analog overdrive. An envelope follower makes it possible for the external audio signal to keep control of Anamono’s output level (and any other controlable parameter), to prevent unwanted noises. A drone parameter is also available, if you want to keep Anamono’s output constantly open. All Anamono parameters can be controlled using MIDI NRPN controller numbers, and many parameters can be controlled direct with MIDI controllers. 256 preset sound can be stored in eeprom’s – no back-up battery required. All presets are user-writable.
I sincerely hope, that you will enjoy playing your Anamono, as much as I have enjoyed designing it.
Gotharman, June 2010
Main Features
Main FeaturesMain Features
Main Features
Monophonic analogue feedback synthesizer with build in granulator/delay effects.
2 oscillators with waveforms morphable from sine to triangle to saw to square to
noise and with osc sync.
2 analogue filters - 1 multimode (lpf, bpf, hpf) and 1 bpf.
1 routable digital multimode filter.
New Gotharman engineered analogue feedback circuit with g-RAY - NEW sound
creating possibilities.
Analogue VCA and overdrive - fully controllable.
Fully programable and controllable 16-step step granulator - Delay/granulator
times up to 1.5 second.
Ring modulator, that can process both internal sounds and sounds coming via the
external audio input.
External audio input lets you process any sound with Anamono's filters, g-RAY
feedback circuit, granulator/delay, ringmodulator and analogue overdrive.
2 envelopes and 2 step-modulators, all having 2 sets of settings, that can be
morphed between, using any modulation source.
2 LFO's with morphable waveforms and key-sync.
256 preset memory locations – All user-writable in eeproms – No back-up battery.
All parameters controlable with MIDI NRPN numbers - Many direct with MIDI
controllers.
Anamono Internal Flow
Anamono Internal FlowAnamono Internal Flow
Anamono Internal Flow
Oscillator 1
sync
Oscillator 2
Ext Audio In
DSP Filter in position 1
Analogue Filter
1
Analogue Filter
2
DSP Filter in position 2
FeedBack
g-RAY Circuit
DSP Filter in position 3
Amp
Amp Envelope
Granulator / Delay
DSP Filter in position 4
Analogue
Overdrive
MIDI Mod Envelope
Squared Envelope
Modulator 1
LFO 1 LFO 2 Random
Modulator 1 Stepped
Modulator 2
Env Follower
Ring
Modulator
Osc1, Ext In, Ana VCF’s, Granu
Osc2, LFO1, Ana VCF’s, Granu
DSP filter, Ana VCF’s, Amp
Anamono Front
Anamono FrontAnamono Front
Anamono Front
Edit1 / Ctrl 2: When on the preset select screen (the screen showing on the picture) and on the edit
page select screen, this knob transmits midi-controller 2 internally, and tweaks all parameters, which has midi-controller 2 selected as modulation source, except if a parameter are assigned to it on the ”ASSIGN EDIT 1” edit page.
When on a parameter edit screen, this knob adjusts the parameter showing at the left of the screen.
Edit2 / Ctrl 3: When on the preset select screen (the screen showing on the picture) and on the edit
page select screen, this knob transmits midi-controller 3 internally, and tweaks all parameters, which has midi-controller 3 selected as modulation source, except if a parameter are assigned to it on the ”ASSIGN EDIT 2” edit page.
When on a parameter edit screen, this knob adjusts the parameter showing at the middle of the screen.
Play / Enter / Freeze: This knob starts and stops Modulator 1, if Modulator 1 trigger source = Play
or MIDI. It also works as a midi note on indicator – every time a midi note on, on the selected midi-channel, are received it will light up.
When you select a new preset, it will start blinking, and you will have to push it to confirm.
When on a granulator/delay edit page, this acts as a freeze knob, and freezes/un­freezes the granulator/delay every time it is pushed. It lights up, when freeze is active.
Cursor (click) value: This knob navigates around, changes preset, and changes various switch
functions on the parameter edit screens.
If the cursor is blinking, turning this knob will move the cursor. Pushing it will stop the cursor from blinking, to change a value, or entering another screen.
If the cursor is not blinking, turning this knob, will change the value of the parameter, where the cusor are located. Pushing it will get the cursor blinking to move it, or it will enter another screen.
Volume: Changes the output volume on the audio and phones outputs.
Phones: Below the ”Phones” text on the front-side of Anamono, a phones output are located. It
is possible to connect a pair of stereo headphones to this.
Anamono Back / Connections
Anamono Back / ConnectionsAnamono Back / Connections
Anamono Back / Connections
9VDC: Connect the supplied 9-12 VDC power adaptor to the socket. The switch near it are the power on/off switch. If your Anamono wasn’t delivered with a power adaptor, or you need to replace it, it has to be:
-A 9-12 V DC, min. 500 mA unregulated power adaptor with a 2.1 mm DC connector, with the positive voltage in the middle.
MIDI in: Connect this to the MIDI out of a MIDI transmitting device (MIDI keyboard,
sequencer, computer or whatever).
Audio In jack: This is the external audio input of Anamono. Connect any line-level audio
source to this, to process it with Anamono’s powerful audio system.
Audio Out jack: This is a line output, and needs to be amplified. Connect it to an amplifier
or a mixer.
How to get around
How to get aroundHow to get around
How to get around
Some main rules: If the cursor is blinking, you can move it by turning the cursor(click)value encoder. If the cursor is not blinking, you can change the value of the parameter the cursor are located below, by turning the cursor(click)value encoder. By pushing the cursor(click)value encoder, you change the cursor from blinking to not­blinking and vice versa.
When the cursor is located under ”Edit”, on the preset select page, pushing the cursor(click)value encoder, will enter the edit group select pages.
On the edit group select pages, pushing the cursor(click)value encoder, will enter the edit parameters pages, except if the edit group page is ”EXIT”, then it will exit to the preset select page.
If the cursor is located under an ”X”, pushing the cursor(click)value encoder, will exit to the previous level.
The Preset Select Page
The Preset Select PageThe Preset Select Page
The Preset Select Page
Every time you turn on your Anamono, it will for a short while write:
In it’s display. Right after that, it will go to this screen:
This is the Anamono main page.
On the top of the display it writes the name of the selected preset. It remembers what preset was selected, when it was turned off, and goes to that preset when it is turned on again.
On the bottom of the display it writes the selected preset bank and number. Anamono has sixteen banks (A-P) with each 16 sounds (256 in all). The number shown in paranthes, are the MIDI bank select number (MIDI ctrl 32) followed by a slash and the MIDI program change number you will have to transmit to Anamono, for selecting this preset, from an external MIDI-device.
As default, when entering the preset select page, the cursor is located under the preset number select, so you immediately can select a preset. It is also possible to locate the cursor under the bank select letter, or ”Edit”, if you wish to enter the edit pages.
To change preset: If the cursor is not blinking, push the cursor(click)value encoder, to make the cursor blink. Rotate the cursor(click)value encoder in either direction to place the cursor under the letter, if you want to change the bank number, or the number if you want to change the preset number. Push the cursor(click)value encoder, so the cursor is not blinking. Rotate the cursor(click)value encoder to select the preset you want. It will write the preset name in the top of the display. The play/enter/freeze knob will now start to blink. Push the play/enter/freeze knob to confirm change to the selected preset.
Gotharman’s
AnaMoNO
[VoiceYouJoy ] A01 (0- 0) Edit
The Edit Pages
The Edit PagesThe Edit Pages
The Edit Pages
NOTICE: The edits you do, are not automatically stored in memory. If you would like to keep your creation, you wil have to SAVE the preset. How to do that, are explained later in this manual.
How to enter the edit pages from the preset select page:
If the cursor is not blinking, push the cursor(click)value encoder, so the cursor is blinking. Rotate the cursor(click)value encoder until the cursor is located under ”Edit”. Push the cursor(click)value encoder. Now this screen should appear:
If you now want to exit back to the preset select screen, rotate the cursor(click)value encoder, until this screen appears:
Push the cursor(click)value encoder.
If you, on the other hand, wants to start edit and create some sounds, rotate the cursor(click)value encoder. You can now select among various edit pages. Pushing the cursor(click)value encoder, enters an edit page.
Inside an edit page, it might look like this:
By placing the cursor under the number in the upper left corner of the display, and pushing the cursor(click)value encoder you can select among various edit pages in the selected edit group. By placing the cursor under the ”X” and pushing the cursor(click)value encoder, you will exit to the edit group select page. The two parameters shown in the left and in the middle of the display are changed by rotating the edit1 and edit2 knobs. The parameter to the right is changed by moving the cursor to it, and use the cursor(click)value encoder.
1 OSC 1
EXIT
1 Wave. Mod. Sorc
X Saw + 0 Mod1
Overview of the edit group pages:
Overview of the edit group pages:Overview of the edit group pages:
Overview of the edit group pages:
1 – Oscillator 1 2 – Oscillator 2
3 – Oscillator Mod
4 – DSP Filter
5 – Feedback
6 – Analogue Filters
7 – Amp (VCA)
8 – Granulator
9 – Mod Envelope
10 – Modulator 1 11 – Modulator 2
12 – LFO 1 13 – LFO 2
14 – Random
15 – Mod Keyboard
16 – MIDI 17 – Assign Edit 1 18 – Assign Edit 2
19 – Save Preset
20 – Exit (To preset select page)
Anamono Modulation Sources
Anamono Modulation SourcesAnamono Modulation Sources
Anamono Modulation Sources
1 AMP/MOD ENV:
2 SQUARED MOD ENV:
A traditional ADSR envelope. It has 2 sets of settings, that can be morphed between, using any modulator. It also has a squared output: When the mod envelope has a value below half of it's max value, this will be zero. When the mod envelope reaches above it's half value, this will be at maximum value.
The amp section has it’s own ADSR envelope, that is controlling the total output level, before the granulator and the overdrive, unless amp control = Folr. Then the envelope follower controls the output level.
Note On
Note Off
Attack Time
Decay Time
Release Time
Sustain Level
3 MODULATOR 1:
4 STEPPED MODULATOR 1:
An 8 step very flexible modulator with a smooth output. Each step has a value parameter, a time parameter (how long it will take to reach the next steps value), and a selection of, if it will continue, sustain or loop, after this step. It has a flexible trigger system: Off (freerun, no triggering), Key-reset (key triggered without re­triggering), Key-trigger (key triggered with re-triggering), Key'ed (advances one step, every time a note-on is received), Play (the play/enter knob starts and stops the modulator) and MIDI (synced to MIDI-clock). It has 2 sets of settings, that can be morphed between, using any modulator. It also has a stepped output: Every time modulator 1 reaches a new step/value this is updated. This can also be set up to put out note and gate values, and used as a morphable step-sequencer.
L1
T1
L2
L3
L4
L5 L6
L7
L8
L1
T2 T3 T4 T5
T6
T7 T8
T: Times
L: Levels
5 MODULATOR 2:
A 5-step shapable modulator. Step 1: delay time, step 2: rise time to full value, step 3: hold time at full value, step 4: fall time to zero, step 5: hold time at zero value. Can be key-triggered, looped or key-triggered and looped. It has 2 sets of settings, that can be morphed between, using any modulator.
6 LFO 1
7 LFO 2
The LFO's waveforms are continuously variable from triangle to saw to square to pulse. The LFO's can be both wave and rate-modulated, using any modulator. Both LFO's can also be key-synced, and LFO wave start-point can be adjusted.
8 Random Voltage
Each time it is triggered, it outputs a new random value. Trigger sources are: LFO1, LFO2 or key.
9 Random Pulse
A squared version of the random voltage with adjustable pw. When the random voltage puts out a value above the pw, the output of this will be zero. When the random voltage puts out a value below the pw, the output of this will be max.
T1 T2 T3 T4 T5
10 Mod Kybd
The last received note on value are converted into a control level, using two parameters: Offset (at what note value, will the modulation start) and spread (makes the control curve more steep, at higher values).
11 Velo
The last received note on velocity value.
12 Env Folr
The audio signal present on the external audio input converted to a controller shape. With adjustable smoothing.
13 MIDI Ctrl 1
14 MIDI Ctrl 2
15 MIDI Ctrl 3
16 MIDI Ctrl 4
The last received values from these four controllers or from edit knob 1 (ctrl 2) or 2 (ctrl 3). If edit knob 1 and 2 are assigned to a parameter in the assign section, MIDI controller 2 and 3 will also be assigned to these, and ignored as modulation sources.
Explanation Of The Edit
Explanation Of The EditExplanation Of The Edit
Explanation Of The Edit
Pages
PagesPages
Pages
The Oscillator 1 and 2 Pages
Anamono does have separate settings for oscillator 1 and 2, but since these settings are equal, except for the keyboard on/off parameter, which only affects oscillator 2, they are both explained in this one section. The oscillators in Anamono are, together with the external audio input if wanted, creating the basic building block for the sound. It is also the osillators, that dictates the basic pitch of the sound. All Anamono waveforms has a certain number of harmonics. The sound is shaped by filtering out some of these harmonics, using the analogue and digital filters, and by adding other harmonics, using the ring modulator, oscillator sync and the analogue overdrive. The oscillators waveforms are continiously variable from sine to triangle to saw to square to noise. The wave-shaping can be modulated from all 16 modulation sources. All waveforms can be pulsewidth and pitch-modulated.
Edit 1 – Oscillator wave shape: Value 0 to 255, 0: sine, 64: triangle, 128: saw, 192: square, 255: noise.
Edit 2 – Oscillator wave shape modulation: Value –128 to +127. A negative value inverts the modulation source.
Encoder - Oscillator wave shape modulation source: Value: Any of the 16 modulation sources.
1 OSC 1
1 Wave. Mod. Sorc
X Saw + 0 Mod1
2 OSC 2
Edit 1 – Waveform pulse width: Value 0 to 255.
Edit 2 – Pulse width modulation: Value –128 to +127. A negative value inverts the modulation
source.
Encoder – Pulse width modulation source: Value: Any of the 16 modulation sources.
Pw does something different on each waveform:
Sine: A pure sine are a pure wave, without any harmonics. When pw is ”0”, the sinewave is pure.
The more Pw is turned up, the more the top of the sinewave is flattened out, to introduce extra harmonics.
Triangle: When Pw is zero, a pure triangle is generated. As Pw is turned up, the triangle is amplified more and more, but instead of clipping the waveform, it wraps the signal above maximum over the zero point, and creates a totally different waveform.
Saw: When Pw is zero, a pure saw wave is generated. As Pw is turned up, it starts to sound more and more like a synced sawtooth, with the sync pitch getting more and more detuned.
Square: When Pw is zero, it generates a symmetrical square wave with pulsewidth 50% / 50%. The more Pw is turned up, the more unsymmetrical it gets, and at max value the pulsewidth is 100% / 0%.
Noise: Pw adjusts noise intensity.
2 Pw . Mod. Sorc
X 0 + 0 Env
Edit 1 – Tune: Tunes the oscillator in semitone steps.
Edit 2 – Fine: Fine tuning of the oscillator.
Encoder – Kybd –Oscillator 2 only: Oscillator 2 keyboard pitch control on/off.
Edit 1 – Pitch modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Pitch modulation source: Value: Any of the 16 modulation sources.
Encoder – Pitch modulation level source: Selects a source, that modulates the level of the pitch
modulation. Value: Off, first 15 modulation sources.
3 Tune. Fine. Kybd
X + 0 0 On
4 Mod. Sorc. Levl
X +127 Env Off
The Oscillator Mod Pages
This section controls the common oscillator modulation: Portamento, sync, pitchbend range and ring modulator. Portamento creates a ”sliding” pitch effect, between two different notes. Sync syncronizes the pitch of oscillator 2 to the pitch of oscillator 1. Every time the oscillator 1 waveform has reached a complete cycle (i.e. played back it’s waveform one time), it sends out a syncronizing signal to oscillator 2, which is then resettted. If the frequency of oscillator 1 and 2 are not equal, oscillator 2 will be reset at a point where it wouldn’t normally be reset, and this will create the metallic sounding ”extra” frequency on top of the oscillator 2 waveform. The same effect can be obtained by choosing waveform: saw, and adjust the pw, but now that Anamono has real sync, this effect can be obtained on all waveforms. The ring modulator takes the sum and the difference of the 2 signals present on it inputs, and puts that signal out on the selected destination. This will add harmonic sidebands to the signals. Depending on the waveforms and frequencies of the input signals, this will create a signal ranging from metallic to ringing.
Edit 1 – Portamento: Value 0 to 255. The higher the value of this parameter, the slower the oscillators will ”slide” from one frequency to another, when hitting a key on a connected MIDI keyboard. At value ”0”, there will be no sliding between notes – the oscillators pitch will immediately change to the new value.
Encoder - Oscillator sync: Value: On/off. When on, oscillator 2 will syncronize to the frequency of oscillator 1. If the frequency of oscillator 1 and 2 are not equal, the classic sync effect will be created.
3 OSC MOD
1 Porta. Sync 2<1
X 0 Off
Edit 1 – Ring Modulator input 1 source: Value: osc1, ext audio in, analogue filters output, granulator output.
Edit 2 – Ring Modulator input 2 source: Value: osc2, LFO1, analogue filters output, granulator output.
Edit 1 – Ring Modulator output destination: Select where in the signal chain, you want the ringmodulated signal to appear. Value: Digital filter input, analogue filters input, amp section (VCA) input.
Edit 2 – Ring Modulator volume: The output level of the ring modulated signal. Value: 0-255.
Edit 1 – Ring Modulator output level modulation: Value –128 to +127. A negative value inverts
the modulator.
Edit 2 – Ring Modulator output level modulation source: Value: Any of the 16 modulation sources.
2 Rin1. Rin2. .
X osc1 osc2 .
3 Rout. Rvol. .
X Dvcf 255 .
4 Rout. Sorc. .
X +127 Env .
Edit 1 – Bender: Adjusts how much incoming MIDI pitch bend messages will affect both of the
oscillators pitch. From 0 to 255 (about 12 semitones at maximum).
5 Bender. .
X 128 .
The Dsp Filter Pages
Anamono has 3 filters in all, 2 analogue and one digital. This section describes the digital one. The digital filter is created using digital signal processing (DSP). It can be placed in 4 different positions (routing is done in the analogue filters section, described later in this manual):
-In serial connection with and before the analogue filters.
-In parallel connection with the analogue filters.
-In the g-RAY feedback.
-After the granulator/delay.
A filter shapes the sound, by removing certain harmonics from the source audio signal, and by amplifying certain harmonics around the cutoff frequency point (using resonance).
Edit 1 – External audio input level: Value 0 to 255. Adjusts the level of the audio signal present on the external audio input, going to the DSP filter input.
Edit 2 - Boost: Value: 0 to 255. Boost the DSP filter output signal, to make it stronger. Higher settings might introduce clipping.
4 DSP FILTER
1 Inp . Boost .
X 67 24 .
Edit 1 – Oscillator 1 / Analogue filters level: Value 0 to 255. Adjusts the level of oscillator 1, going to the DSP filter input. Except when DSP filter routing = feedback or granulator. When routing = feedback, this parameter adjust the level of the analogue filters output, going to the DSP filter. When routing = granulator, this parameter does nothing.
Edit 2 – Oscillator 2 level: Value 0 to 255. Adjusts the level of oscillator 2, going to the DSP filter input.
Edit 1 – DSP filter cutoff frequency: Value 0 to 255.
Edit 2 – DSP filter resonance: Value 0 to 255.
Encoder – DSP filter type: Choices are: BPF: band pass mode, LPF: low pass mode, HPF: high
pass mode, BP8: Sharp bandpass mode, ADD: add filter mode. The ”ADD” filter is not actually a filter, since it doesn’t filter out any harmonic. Instead it amplifies the harmonics around the cutoff point.
2 Osc1. Osc2. .
X 100 74 .
3 Cut . Reso. Type
X 255 66 bpf
Edit 1 – DSP filter cutoff modulation A: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – DSP filter cutoff modulation source A: Value: Any of the 16 modulation sources.
Edit 1 – DSP filter cutoff modulation B: Value –128 to +127. A negative value inverts the
modulator.
Edit 2 – DSP filter cutoff modulation source B: Value: Any of the 16 modulation sources.
Edit 2 – Cutoff modulation B level source: Selects a source, that modulates the level of cutoff
modulation B. Value: Off, first 15 modulation sources.
4 CutA. Sorc. .
X + 0 env .
5 CutB. Sorc. .
X + 0 env .
6 ModB Level .
X Off .
Edit 1 – DSP filter resonance modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – DSP filter resonance modulation source: Value: Any of the 16 modulation sources.
7 Reso . Sorc. .
X + 0 env .
The FeedBack Pages
Anamono’s analogue feedback circuit creates an audio feedback loop from the output of the analogue filters or the granulator/delay, to the input of the analogue filters. Inside the feedback loop are a new Gotharman creation called ”g-RAY”. This creates a kind of intermodulation on the feedback signal, and makes it possible to create sounds similar to FM plus new and never before heard sounds.
The feedback signal can be delayed, to create comb filter like effects, and it is also possible to place the DSP filter inside the feedback loop, so only certain frequencies are fed back.
Edit 1 – FeedBack level: Value 0 to 255.
Edit 2 – FeedBack delay: Value: 0 to 255. The amount of time that the fed back signal will be
delayed. 0 = 0 mSec, 255 = 6.4 mSec.
Encoder – FeedBack mode: Values:
-Norm: Normal 1:1 feedback.
-Neg: 1:1 feedback with the signal inverted (a 180 degree
phase shift)
-Ultr: Boosted feedback.
-Uneg: Boosted feedback with the signal inverted (a 180
degree phase shift)
5 FEEDBACK
1 Feed . Dly. Mode
X 100 0 Norm
Edit 1 – FeedBack modulation 1: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – FeedBack delay modulation 1: Value –128 to +127. A negative value inverts the
modulator.
Encoder – FeedBack modulation source 1: Value: Any of the 16 modulation sources.
Edit 1 – FeedBack modulation 2: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – FeedBack delay modulation 2: Value –128 to +127. A negative value inverts the
modulator.
Encoder – FeedBack modulation source 2: Value: Any of the 16 modulation sources.
Edit 2 – FeedBack modulation 2 level source: Selects a source, that modulates the level of
FeedBack modulation 2. Value: Off, first 15 modulation sources.
2 Feed . Dly. Sorc
X + 0 + 0 Env
3 Feed . Dly. Sorc
X + 0 + 0 Env
4 Mod2 Level .
X Off .
Edit 1 – FeedBack source: VCF: Analogue filters output
Gran: Granulator/delay output
Edit 2 – g-RAY: Value: 0 to 3. Adjusts the amount of g-RAY intermodulation. 0: no g-RAY, 3: max g-RAY.
5 From . gRAY. . X VCF 3 .
The Analogue Filters Pages
Anamono has 2 analogue filters connected in parallel to each other. Each filter can be adjusted and controlled separately. In this one section, you make the adjustments for both filters. One of the analogue filters has selectable mode – lowpass, bandpass, highpass or off, while the other filter are always in bandpass mode.
A filter shapes the sound, by removing certain harmonics from the source audio signal, and by amplifying certain harmonics around the cutoff frequency point (using resonance).
Edit 1 – DSP filter output level: Value: 0 to 255. If connection = serial: Adjusts the level of the DSP filter, going to the analogue filters input. If connection = parallel, feed or gran: Adjusts the output level of the DSP filter.
Edit 2 – External audio input level: Value 0 to 255. Adjusts the level of the audio signal present on the external audio input, going to the analogue filters inputs.
Encoder – DSP filter connection: Values:
-ser: In serial connection with the analogue filters.
-par: In parallel connection with the analogue filters.
-fed: Placed inside the g-RAY feedback loop.
-grn: Placed after the granulator/delay.
6 ANALOG FILTERS
1 Dflt . Inp. Conn
X 88 0 ser
Edit 1 – Oscillator 1 level: Value 0 to 255. Adjusts the level of oscillator 1, going to the analogue filters inputs.
Edit 2 – Oscillator 2 level: Value 0 to 255. Adjusts the level of oscillator 2, going to the analogue filters inputs.
Edit 1 – Analogue filter 1 cutoff frequency: Value 0 to 255.
Edit 2 – Analogue filter 1 resonance: Value 0 to 255.
Encoder – Analogue filter 1 type: Choices are: LPF: low pass mode, BPF: band pass mode, HPF:
high pass mode, Off.
Edit 1 – Analogue filter 2 cutoff frequency: Value 0 to 255. If you want to use only analogue filter 1, put this control to zero, and make sure, that all 3 filter 2 cutoff modulation controls are on zero too. Then filter 2 will make no sound.
Edit 2 – Analogue filter 2 resonance: Value 0 to 255.
Encoder – Analogue filter 2 type: Always BPF: band pass mode.
2 Osc1. Osc2. .
X 100 74 .
3 Cut1.Res1. Type
X 255 66 lpf
4 Cut2.Res2. Type
X 255 96 bpf
Edit 1 – Analogue filter 1 cutoff modulation A: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Analogue filter 2 cutoff modulation A: Value –128 to +127. A negative value inverts the modulator.
Encoder – Analogue filters cutoff modulation source A: Value: Any of the 16 modulation sources.
Edit 1 – Analogue filter 1 cutoff modulation B: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Analogue filter 2 cutoff modulation B: Value –128 to +127. A negative value inverts the modulator.
Encoder – Analogue filters cutoff modulation source B: Value: Any of the 16 modulation sources.
5 Cu1A.Cu2A.Sorc
X + 0 + 0 Esqu
6 Cu1B.Cu2B.Sorc
X + 0 + 0 Env
Edit 1 – Analogue filter 1 cutoff modulation C: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Analogue filter 2 cutoff modulation C: Value –128 to +127. A negative value inverts the modulator.
Encoder – Analogue filters cutoff modulation source C: Value: Any of the 16 modulation sources.
Edit 2 – Analogue filters cutoff modulation C level source: Selects a source, that modulates the level of cutoff modulation C. Value: Off, first 15 modulation sources.
Edit 1 – Analogue filter 1 resonance modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Analogue filter 2 resonance modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Analogue filters resonance modulation source: Value: Any of the 16 modulation sources.
7 Cu1C.Cu2C.Sorc
X + 0 + 0 Env
8 ModC Level . X Off .
9 Res1. Res2. Sorc
X + 0 + 0 Env
Edit 1 – DSP filter output level modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – DSP filter output level modulation source: Value: Any of the 16 modulation sources.
Edit 1 – Analogue filters output level: Value 0 to 255.
Edit 2 – Analogue filters output level modulation: Value –128 to +127. A negative value inverts
the modulator.
Encoder – Analogue filters output level modulation source: Value: Any of the 16 modulation sources.
A Dflt . Sorc. . X + 0 env .
B Outp. Mod. Sorc X 255 + 0 Env
The Analogue Amp (VCA) Pages
This is Anamono’s analogue output stage – Amp or VCA (voltage controlled amplifier). This section controls the output level of the sound, and it is possible to add some gritty analogue overdrive. The main output level controllers are the amp envelope or the envelope follower (shaped after the audio signal present on the external audio input) together with the drone (VCA offset) and volume parameters. It is also possible to modulate both the output level and overdrive with all the other modulation sources, but the main controllers has to have a higher value than zero. Else there will be no output signal. The amp envelope has 2 sets of settings, that can be morphed between, using any of the 16 modulators. It is re-triggered every time a new note-on is received, but if one key is held, while another key is pressed and released, it will not re-trigger, when the second note is released. In that way, it is possible to make it re-trigger or not, using playing techniques. The amp section is located after the analogue filters and before the granulator/delay, in Anamono’s audio chain.
Edit 1 – Amp envelope attack time 1: Value: 0 to 255. The higher the value, the slower the rise of the sound, when a MIDI note on are received, will be. This value is only completely active, if the
morph control on AMP edit page 5 are in position zero, and morph modulation has the value + 0.
Edit 2 – Amp envelope decay time 1: Value 0 to 255. After the amp envelope has rised to it’s max
value during the attack time, it will decay to it’s sustain level. The higher the value, the slower it will decay. This value is only completely active, if the morph control on AMP edit page 5 are
in position zero, and morph modulation has the value + 0.
7 AMP
1 A . D . . X 0 20 .
Edit 1 – Amp envelope sustain level 1: Value: 0 to 255. This is the level, the amp envelope will decay to, during the decay time. As long as a MIDI note on is held, it will stay at this level. This
value is only completely active, if the morph control on AMP edit page 5 are in position zero, and morph modulation has the value + 0.
Edit 2 – Amp envelope release time 1: Value 0 to 255. This adjusts the time it will take, for the
sound to fade out, after a MIDI note off has been received. The higher the value, the slower it will fade out. This value is only completely active, if the morph control on AMP edit page 5 are in
position zero, and morph modulation has the value + 0.
Edit 1 – Amp envelope attack time 2: Value: 0 to 255. The higher the value, the slower the rise of the sound, when a MIDI note on are received, will be. This value is only completely active, if the morph control on AMP edit page 5 are in position 255.
Edit 2 – Amp envelope decay time 2: Value 0 to 255. After the amp envelope has rised to it’s max
value during the attack time, it will decay to it’s sustain level. The higher the value, the slower it will decay. This value is only completely active, if the morph control on AMP edit page 5 are
in position 255.
2 S . R . .
X 255 20 .
3 A2 . D2 . . X 0 20 .
Edit 1 – Amp envelope sustain level 2: Value: 0 to 255. This is the level, the amp envelope will decay to, during the decay time. As long as a MIDI note on is held, it will stay at this level. This
value is only completely active, if the morph control on AMP edit page 5 are in position 255.
Edit 2 – Amp envelope release time 2: Value 0 to 255. This adjusts the time it will take, for the
sound to fade out, after a MIDI note off has been received. The higher the value, the slower it will fade out. This value is only completely active, if the morph control on AMP edit page 5 are in
position 255.
Edit 1 – Amp envelope morph control: Value 0 to 255. At value zero, the first set of envelope
settings are used, at value 255 the second set of envelope settings are used. At values 1 to 254 it morphs between the first and the second settings.
Edit 2 – Amp envelope morph modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Amp envelope morph modulation source: Value: Any of the 16 modulation sources.
Edit 1 – Sound overall volume: Value: 0 to 255.
Edit 2 – Amp overdrive: Value 0 to 255. Adds a crunchy analogue overdrive to the sound. When
turning this up, you might want to turn the overall volume down. Else it will be quite noisy!
4 S2 . R2 . .
X 255 20 .
5 Mrph. Mod. Sorc
X 0 + 0 Env
6 Vol . Drive . .
X 255 20 .
Edit 1 – Sound overall volume modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Sound overall volume modulation source: Value: Any of the 16 modulation sources.
Encoder – Sound overall volume modulation level source: Selects a source, that modulates the
level of the overall volume modulation. Value: Off, first 15 modulation sources.
Edit 1 – Analogue overdrive modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Analogue overdrive modulation source: Value: Any of the 16 modulation sources.
Edit 1 – Amp control: Values:
-env: The amp envelope controls the amp output.
-folr: The envelope follower controls the amp output.
Use the ”env” setting for ”normal” sounds, you play from a connected MIDI device, use the ”folr” setting, if you are processing an external audio signal.
Edit 2 – Envelope follower smoothing:
Adjusts the smoothness of the envelope follower. At setting ”0”, you get a very smooth envelope follower control signal, but when turning this control up, it will get less and less smooth, and follow the input signal faster. At ”255” it’s almost audio modulation.
7 Vmod. Sorc.Levl
X + 0 Env Off
8 Drive Mod. . X + 0 env .
9 Ctrl. Smooth. .
X env 0 .
Edit 1 – Amp drone: Value 0 to 255. An overall sound volume offset parameter, that keeps Anamono’s output constantly open, regardsless of the amp envelope and envelope follower.
A Drone. . X 0 .
The Granulator / Delay effect Pages
This is Anamono’s digital effect processor. It can be either in granulator or delay mode.
The granulator cuts the incoming audio signal up in an adjustable number of fragments (or grains). It is then possible to re-arrange the playback of these fragments (pieces of audio) using an, up to 16 step, re-arrange sequencer. It is also possible to either time-stretch or detune each step, to switch the audio playback direction between forward and reverse, and to freeze the audio content using any modulator. A feedback control is also applied. The re-arrange sequencer are continiously playing back from step 1 to the step chosen as last step, and then from step 1 again. It can’t be resat or triggered in any way.
The delay works simular to a fat tape delay with adjustable and controllable time, mix, feedback, audio playback direction (forward/reverse) and audio freeze.
The granulator/delay are the last stage in Anamono’s audio chain, placed right after the analogue amp, and just before the audio output, except if DSP filter connection is ”gran”, then the DSP filter is placed between the granulator/delay and the audio outputs. The DSP filter only affects the granulator/delay’s effected output, not the clean output.
The Play / Enter / freeze button: Pushing this, when on the granulator/delay edit pages, will freeze/un-freeze the audio content of the effect. When lit, freeze is active.
Edit 1 – Granulator mode: Values:
-Gran: Granulator mode.
-Dly: Delay mode.
Edit 2 – Effect mix: Value: 0 to 255. 0 = only clean un-effected signal, 255 = only effected signal.
Encoder – Granulator re-arrange sequencer last step: Value: 1 to 16. The re-arrange sequencer
will play back from step 1 to last step, and then jump to step 1 and start over again.
8 GRANULATOR
1 Mode. Mix. Last
X Gran 36 16
Edit 1 – Granulator/delay total time: Value: 0 to 255. Max time 1.5 second, minimum time 22,9 micro second.
Edit 2 – Granulator/delay total time fine adjust: Value: 0 to 255.
Encoder – Granulator number of fragments: Values: 1, 2, 4, 8, 16, 32, 64, 128. Adjusts how
many fragments (grains), the granulator will cut the incoming audio signal up in.
Edit 1 – Granulator/delay feedback: Value: 0 to 255. Adjusts how big a portion of the effected signal will be fed back to the granulator/delay input.
Edit 2 – Granulator/delay playback direction: Values:
-Fwd: The normal forward playback mode
-Rvs: The effected signal will play back
backwards.
Encoder – Granulator re-arrange sequencer step mode:
Values:
-strc: Each step in the re-arrange sequencer can be time-stretched.
-pitc: Each step in the re-arrange sequencer can be de-tuned.
2 Time. Fine. Frgm
X 255 36 16
3 Feed. Dir . Mode
X 73 Fwd strc
Edit 1 – Granulator/delay freeze modulation source: Selects a source, that modulates the freeze on/off function. Value: Off, first 15 modulation sources.
Edit 2 – Granulator/delay playback direction modulation source: Selects a source, that modulates the playback direction Fwd/Rvs. Value: Off, first 15 modulation sources.
Edit 1 – Granulator/delay time modulation: Value –128 to +127. A negative value inverts the modulator.
Edit 2 – Granulator/delay mix modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Granulator/delay time and mix modulation source: Value: Any of the 16 modulation sources.
Edit 1 – Granulator re-arrange sequencer crossfade: Value: 0 to 254. When turned up, this makes transitions between the re-arrange sequencer steps more smooth. Useful for avoiding clicks.
4 Frez. Dir .
X Off Off .
5 Time. Mix. Sorc
X + 0 + 0 Env
6 Xfade. . X 0 .
Edit 1 – Granulator re-arrange sequencer step 1 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 1 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 1 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 1, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 2 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 2 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 2 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 2, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 3 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 3 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 3 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 3, depending on the setting: Mode strc/pitc on granulator edit page 3.
7 St01.Tune. .
X 1 + 0 .
8 St02.Tune. .
X 1 + 0 .
9 St03.Tune. .
X 1 + 0 .
Edit 1 – Granulator re-arrange sequencer step 4 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 4 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 4 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 4, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 5 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 5 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 5 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 5, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 6 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 6 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 6 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 6, depending on the setting: Mode strc/pitc on granulator edit page 3.
A St04.Tune. .
X 1 + 0 .
B St05.Tune. . X 1 + 0 .
C St06.Tune. . X 1 + 0 .
Edit 1 – Granulator re-arrange sequencer step 7 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 7 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 7 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 7, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 8 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 8 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 8 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 8, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 9 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 9 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 9 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 9, depending on the setting: Mode strc/pitc on granulator edit page 3.
D St07.Tune. .
X 1 + 0 .
E St08.Tune. . X 1 + 0 .
F St09.Tune. .
X 1 + 0 .
Edit 1 – Granulator re-arrange sequencer step 10 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 10 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 10 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 10, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 11 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 11 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 11 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 11, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 12 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 12 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 12 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 12, depending on the setting: Mode strc/pitc on granulator edit page 3.
G St10.Tune. .
X 1 + 0 .
H St11.Tune. .
X 1 + 0 .
I St12.Tune. .
X 1 + 0 .
Edit 1 – Granulator re-arrange sequencer step 13 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 13 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 13 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 13, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 14 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 14 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 14 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 14, depending on the setting: Mode strc/pitc on granulator edit page 3.
Edit 1 – Granulator re-arrange sequencer step 15 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 15 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 15 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 15, depending on the setting: Mode strc/pitc on granulator edit page 3.
J St13.Tune. .
X 1 + 0 .
K St14.Tune. .
X 1 + 0 .
L St15.Tune. . X 1 + 0 .
Edit 1 – Granulator re-arrange sequencer step 16 fragment number: Value: 1 to 128. Selects what fragment of the incoming audio signal, step 16 of the re-arrange sequencer will play back.
Edit 2 – Granulator re-arrange sequencer step 16 Stretch/detune: Value: -128 to +127. Time­stretches or detunes the audio piece played back by step 16, depending on the setting: Mode strc/pitc on granulator edit page 3.
M St16.Tune. .
X 1 + 0 .
The Modulation Envelope Pages
1 AMP/MOD ENV:
2 SQUARED MOD ENV:
A traditional ADSR envelope. It has 2 sets of settings, that can be morphed between, using any modulator. It also has a second squared output to the modulation bus: When the mod envelope has a value below half of it's max value, this will be zero. When the mod envelope reaches above it's half value, this will be at maximum value.
9 MOD ENV
Note On
Note Off
Attack Time
Decay Time
Release Time
Sustain Level
Edit 1 – Mod envelope attack time 1: Value: 0 to 255. The higher the value, the slower the rise of the sound, when a MIDI note on are received, will be. This value is only completely active, if the
morph control on MOD ENV edit page 5 are in position zero, and morph modulation has the value + 0.
Edit 2 – Mod envelope decay time 1: Value 0 to 255. After the amp envelope has rised to it’s max
value during the attack time, it will decay to it’s sustain level. The higher the value, the slower it will decay. This value is only completely active, if the morph control on MOD ENV edit page 5
are in position zero, and morph modulation has the value + 0.
Edit 1 – Mod envelope sustain level 1: Value: 0 to 255. This is the level, the amp envelope will decay to, during the decay time. As long as a MIDI note on is held, it will stay at this level. This value is only completely active, if the morph control on MOD ENV edit page 5 are in position zero, and morph modulation has the value + 0.
Edit 2 – Mod envelope release time 1: Value 0 to 255. This adjusts the time it will take, for the
sound to fade out, after a MIDI note off has been received. The higher the value, the slower it will fade out. This value is only completely active, if the morph control on MOD ENV edit page 5
are in position zero, and morph modulation has the value + 0.
1 A . D . . X 0 20 .
2 S . R . .
X 255 20 .
Edit 1 – Mod envelope attack time 2: Value: 0 to 255. The higher the value, the slower the rise of the sound, when a MIDI note on are received, will be. This value is only completely active, if the
morph control on MOD ENV edit page 5 are in position 255.
Edit 2 – Mod envelope decay time 2: Value 0 to 255. After the amp envelope has rised to it’s max
value during the attack time, it will decay to it’s sustain level. The higher the value, the slower it will decay. This value is only completely active, if the morph control on MOD ENV edit page 5
are in position 255.
Edit 1 – Mod envelope sustain level 2: Value: 0 to 255. This is the level, the amp envelope will decay to, during the decay time. As long as a MIDI note on is held, it will stay at this level. This value is only completely active, if the morph control on MOD ENV edit page 5 are in position
255.
Edit 2 – Mod envelope release time 2: Value 0 to 255. This adjusts the time it will take, for the
sound to fade out, after a MIDI note off has been received. The higher the value, the slower it will fade out. This value is only completely active, if the morph control on MOD ENV edit page 5
are in position 255.
3 A2 . D2 . . X 0 20 .
4 S2 . R2 . .
X 255 20 .
Edit 1 – Mod envelope morph control: Value 0 to 255. At value zero, the first set of envelope settings are used, at value 255 the second set of envelope settings are used. At values 1 to 254 it morphs between the first and the second settings.
Edit 2 – Mod envelope morph modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Mod envelope morph modulation source: Value: Any of the 16 modulation sources.
5 Mrph. Mod. Sorc
X 0 + 0 Env
The Modulator 1 Pages
3 MODULATOR 1:
4 STEPPED MODULATOR 1:
An 8 step very flexible modulator with a smooth output. Each step has a value parameter, a time parameter (how long it will take to reach the next steps value), and a selection of, if it will continue, sustain or loop, after this step. It has a flexible trigger system: Off (freerun, no triggering), Key­reset (key triggered without re-triggering), Key-trigger (key triggered with re-triggering), Key'ed
10 MODULATOR 1
L1
T1
L2
L3
L4
L5 L6
L7
L8
L1
T2 T3 T4 T5
T6
T7 T8
T: Times
L: Levels
(advances one step, every time a note-on is received), Play (the play/enter knob starts and stops the modulator) and MIDI (synced to MIDI-clock). It has 2 sets of settings, the ”normal” settings and the ”b” settings, that can be morphed between, using any modulator. It also has a second stepped output to the modulation bus: Every time modulator 1 reaches a new step/value this is updated. This can also be set up to put out note and gate values, and used as a morphable step-sequencer.
Edit 1 – Modulator 1 trigger mode:
Values:
-Off: Modulator 1 is running continiously and looped.
-Krst: Single triggered key reset. When a note on are received, and no other notes are held,
modulator 1 will reset to step 1 and thereafter loop. If other keys are held, when receiving a note on, it will not reset.
-Ktrg: Multi triggered key reset. Every time a note on are received, modulator 1 will reset to step 1.
-Keyd: Every time a note on are received, it will advance one step, and loop that single step, until
the next note on are received.
-Play: When the Play/Enter/Freeze knob are pushed, so it is lit, modulator 1 will reset to step 1 and thereafter continiously loop, until the Play/Enter/freeze knob are pushed again. Then it will stop.
-Midi: When a MIDI start command are received, modulator 1 will reset to step 1 and thereafter loop continiously, synced to MIDI clock, until a MIDI stop command are received. In this mode it can also be started and stopped by pushing the Play/Enter/Freeze knob, as long as a MIDI clock are present.
Edit 2 – MIDI clock divide: Value: 1 to 256. A divisor that divides the MIDI clock used if trigger mode = Midi.
Encoder – Stepped modulator 1 note output: Value: Off/On. If this is on, the stepped output of modulator 1 will send note values to the 2 oscillators and key triggers to the envelopes, modulator 2, the LFO’s and random. Kind of like an analogue sequencer with a few differences.
1 Trig. Cdiv. Note
X Off 12 Off
Edit 1 – Modulator 1 step 1 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 1 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 1 Will: Determines what Modulator 1 will do, after step 1 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
Edit 1 – Modulator 1 step 2 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 2 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 2 Will: Determines what Modulator 1 will do, after step 2 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
2 Stp1. Time. Will
X 255 20 Cont
3 Stp2. Time. Will
X 0 0 Cont
Edit 1 – Modulator 1 step 3 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 3 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 3 Will: Determines what Modulator 1 will do, after step 3 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
Edit 1 – Modulator 1 step 4 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 4 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 4 Will: Determines what Modulator 1 will do, after step 4 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
4 Stp3. Time. Will
X 0 0 Cont
5 Stp4. Time. Will
X 0 0 Cont
Edit 1 – Modulator 1 step 5 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 5 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 5 Will: Determines what Modulator 1 will do, after step 5 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
Edit 1 – Modulator 1 step 6 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 6 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 6 Will: Determines what Modulator 1 will do, after step 6 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
6 Stp5. Time. Will
X 0 0 Cont
7 Stp6. Time. Will
X 0 0 Cont
Edit 1 – Modulator 1 step 7 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 7 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 7 Will: Determines what Modulator 1 will do, after step 7 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will continue to the next step.
-Loop: It will loop – reset to step 1.
Edit 1 – Modulator 1 step 8 level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 1 step 8 Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position zero, and morph modulation has the value + 0.
Encoder – Modulator 1 step 8 Will: Determines what Modulator 1 will do, after step 8 has been
executed. Possibilities are:
-Sust: It will sustain, and not loop, with this steps value, until it is re-triggered, then it will reset to step 1.
-Cont: It will loop – reset to step 1. This step cannot continue to the next step.
-Loop: It will loop – reset to step 1.
8 Stp7. Time. Will
X 0 0 Cont
9 Stp8. Time. Will
X 0 0 Cont
Edit 1 – Modulator 1 step 1 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 1 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
Edit 1 – Modulator 1 step 2 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 2 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
A St1b. Time. Will X 0 0 .
B St2b. Time. Will
X 0 0 .
Edit 1 – Modulator 1 step 3 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 3 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
Edit 1 – Modulator 1 step 4 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 4 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
C St3b. Time. Will
X 0 0 .
D St4b. Time. Will X 0 0 .
Edit 1 – Modulator 1 step 5 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 5 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
Edit 1 – Modulator 1 step 6 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 6 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
E St5b. Time. Will
X 0 0 .
F St6b. Time. Will
X 0 0 .
Edit 1 – Modulator 1 step 7 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 7 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
Edit 1 – Modulator 1 step 8 b level: Value: 0 to 255. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Edit 2 – Modulator 1 step 8 b Time: Value: 0 to 255. The time it will take to reach the value of the next step. This value is only completely active, if the morph control on Modulator 1 edit page I are in position 255.
Encoder : Has no function.
G St7b. Time. Will X 0 0 .
H St8b. Time. Will X 0 0 .
Edit 1 – Modulator 1 morph control: Value 0 to 255. At value zero, the first set of modulator 1 settings are used, at value 255 the second ”b” set of modulator 1 settings are used. At values 1 to 254 it morphs between the first and the second settings.
Edit 2 – Modulator 1 morph modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Modulator 1 morph modulation source: Value: Any of the 16 modulation sources.
I Mrph. Mod. Sorc
X 0 + 0 Env
The Modulator 2 Pages
A 5-step shapable modulator. Step 1: delay time, step 2: rise time to full value, step 3: hold time at full value, step 4: fall time to zero, step 5: hold time at zero value. Can be key-triggered, looped or key-triggered and looped. It has 2 sets of settings, the ”normal” and the ”b” settings, that can be morphed between, using any modulator.
Edit 1 – Modulator 2 T1 delay time: Value: 0 to 255. The time from it is resat, until the rise time starts. This value is only completely active, if the morph control on Modulator 2 edit page 7
are in position zero, and morph modulation has the value + 0.
Edit 2 – Modulator 2 Loop mode:
Values:
-Off: Modulator 2 is reset, when a note-on are received, excutes its 5 stages, ending with value zero, and stays at that value, until it is re-triggered.
-On: Freerunning loop mode. It keeps repeating its 5 stages. No key triggering.
-Ktrg: Resets when a note on are received and thereafter it continiously loops, until it is re-
triggered.
11 MODULATOR 2
T1 T2 T3 T4 T5
1 T1 . Loop . .
X 0 Off .
Edit 1 – Modulator 2 T2 rise time: Value: 0 to 255. The time it takes to rise to full value. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position zero, and morph modulation has the value + 0.
Edit 1 – Modulator 2 T3 hold time1: Value: 0 to 255. The time it will hold at full value. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position zero, and morph modulation has the value + 0.
Edit 1 – Modulator 2 T4 fall time: Value: 0 to 255. The time it takes to fall from full value to zero. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position zero, and morph modulation has the value + 0.
Edit 1 – Modulator 2 T5 hold time2: Value: 0 to 255. The time it will hold at value zero. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position zero, and morph modulation has the value + 0.
Edit 1 – Modulator 2 T1 b delay time: Value: 0 to 255. The time from it is resat, until the rise time starts. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position 255.
2 T2 . T3 . .
X 0 0 .
3 T4 . T5 . .
X 0 0 .
4 T1b . . .
X 0 .
Edit 1 – Modulator 2 T2 b rise time: Value: 0 to 255. The time it takes to rise to full value. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position 255.
Edit 1 – Modulator 2 T3 b hold time1: Value: 0 to 255. The time it will hold at full value. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position 255.
Edit 1 – Modulator 2 T4 b fall time: Value: 0 to 255. The time it takes to fall from full value to zero. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position 255.
Edit 1 – Modulator 2 T5 b hold time2: Value: 0 to 255. The time it will hold at value zero. This value is only completely active, if the morph control on Modulator 2 edit page 7 are in position 255.
5 T2b .T3b . .
X 0 0 .
6 T4b .T5b . .
X 0 0 .
Edit 1 – Modulator 2 morph control: Value 0 to 255. At value zero, the first set of modulator 2 settings are used, at value 255 the second ”b” set of modulator 2 settings are used. At values 1 to 254 it morphs between the first and the second settings.
Edit 2 – Modulator 2 morph modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – Modulator 2 morph modulation source: Value: Any of the 16 modulation sources.
7 Mrph. Mod. Sorc
X 0 + 0 Env
The LFO 1 and LFO 2 Pages
Anamono’s 2 LFO’s are each has their own set of settings, but since they are equal, both LFO’s are explained in this one chapter. The LFO's waveforms are continuously variable from triangle to saw to square to pulse. The LFO's can be both wave and rate-modulated, using any modulator. Both LFO's can also be key-synced, and LFO wave start-point can be adjusted.
Edit 1 – LFO Rate: Value 0 to 255. Sets the speed of the LFO.
Edit 2 – LFO Rate modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – LFO Rate modulation source: Value: Any of the 16 modulation sources.
12 LFO 1
13 LFO 2
1 Rate. Rate Mod
X 0 + 0 Env
Edit 1 – LFO wave shape: Value 0 to 255. Morphs between triangle (0), saw (64), square (128) and pulse (255).
Edit 2 – LFO wave shape modulation: Value –128 to +127. A negative value inverts the modulator.
Encoder – LFO wave shape modulation source: Value: Any of the 16 modulation sources.
Edit 1 – LFO key trigger: Value Off, 1 to 255. Off: The LFO is freerunning, and not key-
triggered. 1-255: The LFO is key-triggered. The value sets the LFO wave start position.
2 Wave.Wave Mod
X 0 + 0 Env
3 KeyTrig .
X Off .
The Random Pages
Anamono’s random generator has 2 outputs to the modulation matrix:
Random Voltage:
Each time it is triggered, it outputs a new random value. Trigger sources are: LFO1, LFO2 or key.
Random Pulse:
A squared version of the random voltage with adjustable pw. When the random voltage puts out a value above the pw, the output of this will be zero. When the random voltage puts out a value below the pw, the output of this will be max.
In this section adjustments for both output are made.
Edit 1 – Random pulse output Pw: Value 0 to 255.
Encoder – Random trigger: Values: LFO1: Every time LFO1 restarts its cycle, a new random value will be outputted. LFO2: Every time LFO2 restarts its cycle, a new random value will be outputted. Key: Every time a MIDI note-on message are received, a new random value will be outputted.
14 RANDOM
1 PulsPw. Trig
X 128 LFO1
The Modulation Keyboard Pages
The last received note on value are converted into a control level, using two parameters: Offset (at what note value, will the modulation start) and spread (makes the control curve more steep, at higher values). These possibilities are useful, if you t.ex. don’t want keyboard modulation when playing the lowest key of your keyboard, but wants full keyboard modulation on the highest key. If you don’t bother about this, leave both settings at zero.
Edit 1 – Mod keyboard offset: Value 0 to 255. The incoming note-on value has to be higher than the offset, to have any effect.
Edit 2 – Mod keyboard spread: Value 0 to 7. The higher value, the more steep the keyboard modulation curve will be.
15 MOD KYBD
1 Offs.Sprd . X 0 0 .
The MIDI settings Pages
On this page, you can adjust the basic MIDI settings of Anamono.
Edit 1 – Basic MIDI channel: Value 1 to 16. This are the MIDI channel, Anamono will receive all MIDI data on. For details regarding the MIDI information recognized by Anamono, see later in this manual.
Edit 2 – NRPN controller receive mode: Values: 7b = 7 bit, 14b = 14 bit. Anamono can receive NRPN controllers either without fine adjust (7 bit mode) or with fine adjust (14 bit mode). For details regarding how Anamono recognizes NRPN controllers, see the parameter list section later in this manual.
Encoder – MIDI controller set: Values: pri = primary controller set, sec = secondary controller set. To allow the use of more possible MIDI controller numbers, Anamono has 2 sets of controllers. It is also possible to switch between the primary and secondary controller set, using MIDI controller
65. For details regarding how Anamono recognizes MIDI controllers, see the parameter list section later in this manual.
16 MIDI
1 Chan. Nrpn. Ctrl
X 01 7b pri
The Assign Edit Knob Pages
As a default setting, edit knob 1 sends MIDI controller 2 and edit knob 2 sends MIDI controller 3 internally in Anamono, and controls all the parameters, which has MIDI controller 2 and 3 selected as modulators. If you don’t want to mess around, assigning MIDI controller 2 or 3 to a specific parameter, for live use for instance, it is possible on these edit pages, to assign any of Anamono’s parameters to the edit knobs. NOTE: When a parameter are assigned to one of the edit knobs, MIDI controller 2 and/or 3 are also assigned to this parameter, and all parameters which has MIDI controller 2 or 3 selected as a modulation source, will be ignored.
Encoder – Parameter group select:
The parameter group name writes in the top of the display, when you select a group. Values: 0: MIDI controller 2/3 (default setting) 1: Oscillator 1 2: Oscillator 2 3: Oscillator Mod 4: DSP Filter 5: FeedBack 6: Analogue Filters 7: Amp 8: Granulator / Delay 9: Mod Envelope 10: Modulator 1 11: Modulator 2 12: LFO 1
17 ASSIGN EDIT 1
1 Ctrl 2 . X Group 0
18 ASSIGN EDIT 2
13: LFO 2 14: Random 15: Mod Keyboard
Encoder – Parameter select:
The parameter name writes in the top of the display, when you select it. Values: Any parameter in the selected group.
2 Vcf Reso1 . X Parameter 7
The Save Preset Pages
Stores your sound/effect creation in any of Anamono’s 256 preset memory locations, so you can recall it, when needed.
Use the Cursor(click)value encoder to select the location, where you want to save your sound, or move it to the ”X” and push it if you regret. It will write the name of the taget location at the top of the display or write <empty>, if no sound is previously stored in the selected location.
Push the Play/Enter/freeze knob to move to the next page:
Name your preset. Move the Cursor(click)value encoder to select the letters you want to change, push it to change, or move it to the ”X” and push if you regret.
Pushing the Play/Enter knob stores the preset and exits save mode.
19 SAVE PRESET
[ Analogue ]
SAVE TO: C16 X
[ Analogue ]
X
The Exit Page
Exit’s to the preset select page, when pushing cursor(click)value.
Exit
AnamOno MIDI-implementation
Note-on’s and Note-off’s are received on the MIDI channel selected on the MIDI edit pages.
Pitch bend change are received on the MIDI channel selected on the MIDI edit pages.
Program change are received on the MIDI channel selected on the MIDI edit pages. Note, that it is
only possible to select 128 presets via MIDI program change. To select between banks A to H, or banks I to P, you must use bank change.
Bank change (controller number 32) are received on the MIDI channel selected on the MIDI edit pages. A value of 0 will select preset banks A to H. A value of 1 will select preset banks I to P. All other values will be ignored.
MIDI Controllers are received on the MIDI channel selected on the MIDI edit pages. Controllers 1, 2, 3 and 4 are assignable as modulation sources for many of Anamono’s parameters. All other controllers are hard-assigned to specific parameters. For details see the next section: Parameter List.
MIDI NRPN Controllers (Non-registrered parameter number) are received on the MIDI channel selected on the MIDI edit pages. All Anamono’s parameters can be controlled with NRPN’s. For details see the next section: Parameter List.
MIDI clock, start and stop are received only by Modulator 1, when it is in MIDI sync mode.
When a valid parameter MIDI or NRPN controller are received, the parameter name and the received value shows in AnamOno’s display for about a second.
Ring Lvl 68_
Parameter List
Parameter ListParameter List
Parameter List
And NRPN explanation
NRPN’s:
On this parameter list, there are an NRPN 99 (parameter MSB) and an NRPN 98 (parameter LSB) number. These numbers indicates the NRPN parameter number of each of Anamono’s parameters. All of these NRPN numbers are in hex format.
Anamono controlled in 7 bit NRPN mode:
When the NRPN parameter on the MIDI edit page are selected to be 7b (7 bit), Anamono needs the following data to adjust a parameter:
-MIDI controller 99 (parameter MSB – see parameter list).
-MIDI controller 98 (parameter LSB – see parameter list).
-MIDI controller 6, a 7 bit value.
The parameter selected by MIDI controller 98 and 99 are immediately updated, when receiving the MIDI controller 6 value, and Anamono will write the parameter name and value in its display for about a second.
Anamono controlled in 14 bit NRPN mode:
When the NRPN parameter on the MIDI edit page are selected to be 14b (14 bit), Anamono needs the following data to adjust a parameter:
-MIDI controller 99 (parameter MSB – see parameter list).
-MIDI controller 98 (parameter LSB – see parameter list).
-MIDI controller 6, a 1 bit value. Only the LSB bit of this value are used.
-MIDI controller 38, a 7 bit value, which sets the 7 LSB bits of the value.
The LSB bit from the controller 6 value and the 7 LSB bits from the controller 38 value, are assembled to a complete 8 bit value, which Anamono needs for full range parameter control. The LSB bit from ctrl 6, are the MSB bit of the final value. The parameter selected by MIDI controller 98 and 99 are immediately updated, when receiving the MIDI controller 38 value, and Anamono will write the parameter name and value in its display for about a second. If it only receives the controller 6 value, nothing will happen in this mode.
Controller’s:
On many of the parameters there are also a MIDI controller number. This is the controller number, which is hard-assigned to the specific parameter. Some of the controller numbers are prefixed with ”primary” or ”secondary”. This means, that the specific parameter are only controllable via MIDI if the specified primary/secondary controller group are selected on the MIDI edit page.
OSC 1
OSC 1OSC 1
OSC 1
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Wave Morph from sine to
triangle to sawtooth to square to noise.
8 00h 00h
Wave Mod -128 to +127
00h 01h
Wave Mod Source Select between the
16 modulation sources.
00h 02h
PW –Waveform Pulsewidth
0 to 255 –Does something on all waveforms.
9 00h 03h
PWM –Pulsewidth Mod
-128 to +127
00h 04h
Pulsewidth Source Select between the
16 modulation sources.
00h 05h
Tune -32 to +31 –In
semitone steps.
10 00h 06h
Fine Tune 0 to -255
11 00h 07h
Pitch Mod -128 to +127
00h 08h
Pitch Mod Source Select between the
16 modulation sources.
00h 09h
Pitch Mod Level Source
Select between ”Off” and 15 of the modulation sources.
00h 0Ah
OSC 2
OSC 2OSC 2
OSC 2
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Wave Morph from sine to
triangle to sawtooth to square to noise.
12 01h 00h
Wave Mod -128 to +127
01h 01h
Wave Mod Source Select between the
16 modulation sources.
01h 02h
PW –Waveform Pulsewidth
0 to 255 –Does something on all waveforms.
13 01h 03h
PWM –Pulsewidth Mod
-128 to +127
01h 04h
Pulsewidth Source Select between the
16 modulation sources.
01h 05h
Tune -32 to +31 –In
semitone steps.
14 01h 06h
Fine Tune 0 to -255
15 01h 07h
Keyboard On/Off
01h 08h
Pitch Mod -128 to +127
01h 09h
Pitch Mod Source Select between the
16 modulation sources.
01h 0Ah
Pitch Mod Level Source
Select between ”Off” and 15 of the modulation sources.
01h 0Bh
OSC MOD
OSC MODOSC MOD
OSC MOD
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Portamento 0 to 255
5 02h 00h
Osc Sync 2<1 On/Off
02h 01h
Ring Modulator Input 1
Osc1, Ext In, Analogue Filters, Granulator
02h 02h
Ring Modulator Input 2
Osc2, LFO1, Analogue Filters, Granulator
02h 03h
Ring Modulator Output
Digital Filter, Analogue Filters, VCA
02h 04h
Ring Modulator Output Level
0 to 255
16 02h 05h
Ring Modulator Output Modulation
-128 to +127
02h 06h
Ring Modulator Output Modulation Source
Select between the 16 modulation sources.
02h 07h
Pitch Bend Amount 0 to 255
02h 08h
DSP FILTER
DSP FILTERDSP FILTER
DSP FILTER
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Ext Audio In Level 0 to 255
17 03h 00h
Boost 0 to 255
18 03h 01h
Osc 1 Level 0 to 255
19 03h 02h
Osc 2 Level 0 to 255
20 03h 03h
Cutoff 0 to 255
21 03h 04h
Resonance 0 to 255
22 03h 05h
Filter Type Bpf, Lpf, Hpf, Bp8,
Add.
23 03h 06h
Cutoff Mod A -128 to +127
03h 07h
Cutoff Mod A Source
Select between the 16 modulation sources.
03h 08h
Cutoff Mod B -128 to +127
03h 09h
Cutoff Mod B Source
Select between the 16 modulation sources.
03h 0Ah
Cutoff Mod B Level Source
Select between ”Off” and 15 of the modulation sources.
03h 0Bh
Resonance Mod -128 to +127
03h 0Ch
Resonance Mod Source
Select between the 16 modulation sources.
03h 0Dh
FEEDBACK
FEEDBACKFEEDBACK
FEEDBACK
Parameter Values MIDI ctrl NRPN 99 NRPN 98
FeedBack 0 to 255
24 04h 00h
FeedBack Delay 0 to 255
25 04h 01h
FeedBack Mode Normal, Negative,
Ultra, Ultra Negative
26 04h 02h
FeedBack Modulation 1
-128 to +127
04h 03h
FeedBack Delay Modulation 1
-128 to +127
04h 04h
FeedBack Modulation Source 1
Select between the 16 modulation sources.
04h 05h
FeedBack Modulation 2
-128 to +127
04h 06h
FeedBack Delay Modulation 2
-128 to +127
04h 07h
FeedBack Modulation Source 2
Select between the 16 modulation sources.
04h 08h
FeedBack Modulation 2 Level Source
Select between ”Off” and 15 of the modulation sources.
04h 09h
FeedBack From Analogue Filters,
Granulator/Delay
04h 0Ah
FeedBack g-RAY 0 to 3
27 04h 0Bh
ANALOGUE FILTERS
ANALOGUE FILTERSANALOGUE FILTERS
ANALOGUE FILTERS
Parameter Values MIDI ctrl NRPN 99 NRPN 98
DSP Filter Output Level
0 to 255
28 05h 00h
Ext Audio Input Level
0 to 255
29 05h 01h
DSP Filter Connection
Serial, Parallel, FeedBack, Granulator/Delay
30 05h 02h
Osc 1 Level 0 to 255
31 05h 03h
Osc 2 Level 0 to 255
33 05h 04h
Filter 1 Cutoff 0 to 255
34 05h 05h
Filter 1 Resonance 0 to 255
35 05h 06h
Filter 1 Type Lpf, Bpf, Hpf
36 05h 07h
Filter 2 Cutoff 0 to 255
37 05h 08h
Filter 2 Resonance 0 to 255
39 05h 09h
Filter 1 Cutoff ModA-128 to +127
05h 0Ah
Filter 2 Cutoff ModA-128 to +127
05h 0Bh
Filters Cutoff Mod A Source
Select between the 16 modulation sources.
05h 0Ch
Filter 1 Cutoff ModB-128 to +127
05h 0Dh
Filter 2 Cutoff ModB-128 to +127
05h 0Eh
Filters Cutoff Mod B Source
Select between the 16 modulation sources.
05h 0Fh
Filter 1 Cutoff ModC-128 to +127
05h 10h
Filter 2 Cutoff ModC-128 to +127
05h 11h
Filters Cutoff Mod C Source
Select between the 16 modulation sources.
05h 12h
Filters Cutoff Mod C Level Source
Select between ”Off” and 15 of the modulation sources.
05h 13h
Filter 1 Resonance Mod
-128 to +127
05h 14h
Filter 2 Resonance Mod
-128 to +127
05h 15h
Filters Resonance Mod Source
Select between the 16 modulation sources.
05h 16h
DSP Filter Output Level Mod
-128 to +127
05h 17h
DSP Filter Output Level Mod Source
Select between the 16 modulation sources.
05h 18h
Analogue Filters Output Level
0 to 255
40 05h 19h
Analogue Filters Output Level Mod
-128 to +127
05h 1Ah
Analogue Filters Output Level Mod Source
Select between the 16 modulation sources.
05h 1Bh
AMP
AMPAMP
AMP
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Amp Env Attack 0 to 255
41 06h 00h
Amp Env Decay 0 to 255
42 06h 01h
Amp Env Sustain 0 to 255
43 06h 02h
Amp Env Release 0 to 255
44 06h 03h
Amp Env Attack 2 0 to 255
45 06h 04h
Amp Env Decay 2 0 to 255
46 06h 05h
Amp Env Sustain 2 0 to 255
47 06h 06h
Amp Env Release 2 0 to 255
48 06h 07h
Amp Env Morph 0 to 255 – Morphs
between settings 1 and 2.
49 06h 08h
Amp Env Morph Mod
-128 to +127
06h 09h
Amp Env Morph Mod Source
Select between the 16 modulation sources.
06h 0Ah
Amp Final Output Volume
0 to 255
7 06h 0Bh
Drive 0 to 255
50 06h 0Ch
Amp Volume Mod -128 to +127
06h 0Dh
Amp Volume Mod Source
Select between the 16 modulation sources.
06h 0Eh
Amp Volume Mod Level Source
Select between ”Off” and 15 of the modulation sources.
06h 0Fh
Drive Mod -128 to +127
06h 10h
Drive Mod Source Select between the
16 modulation sources.
06h 11h
Amp Control Env, Follower
06h 12h
Env Follower Smoothing
0 to 255
06h 13h
Amp Drone Level 0 to 255
06h 14h
GRANULATOR / DELAY
GRANULATOR / DELAYGRANULATOR / DELAY
GRANULATOR / DELAY
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Freeze = Enter Pushbutton
Off, On
54 07h 09h
Mode Granulator, Delay
07h 00h
Mix 0 to 255
51 07h 01h
Granulator Last Step
1 to 16
07h 02h
Time 0 to 255 (from 22
microSeconds to
1.5 second)
52 07h 03h
Time Fine Adjust 0 to 255
07h 04h
# Of Fragments 1, 2, 4, 8, 16, 32,
64, 128.
07h 05h
FeedBack 0 to 255
53 07h 06h
Playback Direction Forward, Reverse
07h 07h
Step Mode Timestretch,
Pitchshift
07h 08h
Freeze Mod Source Select between
”Off” and 15 of the modulation sources.
07h 0Ah
Playback Direction Mod Source
Select between ”Off” and 15 of the modulation sources.
07h 0Bh
Time Mod -128 to +127
07h 0Ch
Mix Mod -128 to +127
07h 0Dh
Time And Mix Mod Source
Select between the 16 modulation sources.
07h 0Eh
CrossFade 0 to 254
07h 0Fh
Granulator Step 1 Fragment Select
Depends on # Of Fragments setting
Primary 55 07h 10h
Granulator Step 2 Fragment Select
Depends on # Of Fragments setting
Primary 56 07h 11h
Granulator Step 3 Fragment Select
Depends on # Of Fragments setting
Primary 57 07h 12h
Granulator Step 4 Fragment Select
Depends on # Of Fragments setting
Primary 58 07h 13h
Granulator Step 5 Fragment Select
Depends on # Of Fragments setting
Primary 59 07h 14h
Granulator Step 6 Fragment Select
Depends on # Of Fragments setting
Primary 60 07h 15h
Granulator Step 7 Fragment Select
Depends on # Of Fragments setting
Primary 61 07h 16h
Granulator Step 8 Fragment Select
Depends on # Of Fragments setting
Primary 62 07h 17h
Granulator Step 9 Fragment Select
Depends on # Of Fragments setting
Primary 63 07h 18h
Granulator Step 10 Fragment Select
Depends on # Of Fragments setting
Primary 71 07h 19h
Granulator Step 11 Fragment Select
Depends on # Of Fragments setting
Primary 72 07h 1Ah
Granulator Step 12 Fragment Select
Depends on # Of Fragments setting
Primary 73 07h 1Bh
Granulator Step 13 Fragment Select
Depends on # Of Fragments setting
Primary 74 07h 1Ch
Granulator Step 14 Fragment Select
Depends on # Of Fragments setting
Primary 75 07h 1Dh
Granulator Step 15 Fragment Select
Depends on # Of Fragments setting
Primary 76 07h 1Eh
Granulator Step 16 Fragment Select
Depends on # Of Fragments setting
Primary 77 07h 1Fh
Granulator Step 1 Stretch / Tune
-128 to +127
Primary 78 07h 20h
Granulator Step 2 Stretch / Tune
-128 to +127
Primary 79 07h 21h
Granulator Step 3 Stretch / Tune
-128 to +127
Primary 80 07h 22h
Granulator Step 4 Stretch / Tune
-128 to +127
Primary 81 07h 23h
Granulator Step 5 Stretch / Tune
-128 to +127
Primary 82 07h 24h
Granulator Step 6 Stretch / Tune
-128 to +127
Primary 83 07h 25h
Granulator Step 7 Stretch / Tune
-128 to +127
Primary 84 07h 26h
Granulator Step 8 Stretch / Tune
-128 to +127
Primary 85 07h 27h
Granulator Step 9 Stretch / Tune
-128 to +127
Primary 86 07h 28h
Granulator Step 10 Stretch / Tune
-128 to +127
Primary 87 07h 29h
Granulator Step 11 Stretch / Tune
-128 to +127
Primary 88 07h 2Ah
Granulator Step 12 Stretch / Tune
-128 to +127
Primary 89 07h 2Bh
Granulator Step 13 Stretch / Tune
-128 to +127
Primary 90 07h 2Ch
Granulator Step 14 Stretch / Tune
-128 to +127
Primary 91 07h 2Dh
Granulator Step 15 Stretch / Tune
-128 to +127
Primary 92 07h 2Eh
Granulator Step 16 Stretch / Tune
-128 to +127
Primary 93 07h 2Fh
MOD ENV
MOD ENVMOD ENV
MOD ENV
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Mod Env Attack 0 to 255
Primary 94 08h 00h
Mod Env Decay 0 to 255
Primary 95 08h 01h
Mod Env Sustain 0 to 255
Primary 96 08h 02h
Mod Env Release 0 to 255
Primary 97 08h 03h
Mod Env Attack 2 0 to 255
Primary 100 08h 04h
Mod Env Decay 2 0 to 255
Primary 101 08h 05h
Mod Env Sustain 2 0 to 255
Primary 102 08h 06h
Mod Env Release 2 0 to 255
Primary 103 08h 07h
Mod Env Morph 0 to 255 – Morphs
between settings 1 and 2.
104 08h 08h
Mod Env Morph Mod
-128 to +127
08h 09h
Mod Env Morph Mod Source
Select between the 16 modulation sources.
08h 0Ah
MODULATOR 1
MODULATOR 1MODULATOR 1
MODULATOR 1
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Trigger Off, Key reset, Key
trigger, Keyed advance, Play knob, MIDI
09h 00h
MIDI Clock Divide 1 to 256
09h 01h
Note + Gate Output Off, On, Transposed
09h 02h
Step 1 Value 0 to 255
Secondary 55 09h 03h
Step 1 Time 0 to 255
Secondary 78 09h 04h
Step 1 Will Sustain, Continue,
Loop
Secondary 94 09h 05h
Step 2 Value 0 to 255
Secondary 56 09h 06h
Step 2 Time 0 to 255
Secondary 79 09h 07h
Step 2 Will Sustain, Continue,
Loop
Secondary 95 09h 08h
Step 3 Value 0 to 255
Secondary 57 09h 09h
Step 3 Time 0 to 255
Secondary 80 09h 0Ah
Step 3 Will Sustain, Continue,
Loop
Secondary 96 09h 0Bh
Step 4 Value 0 to 255
Secondary 58 09h 0Ch
Step 4 Time 0 to 255
Secondary 81 09h 0Dh
Step 4 Will Sustain, Continue,
Loop
Secondary 97 09h 0Eh
Step 5 Value 0 to 255
Secondary 59 09h 0Fh
Step 5 Time 0 to 255
Secondary 82 09h 10h
Step 5 Will Sustain, Continue,
Loop
Secondary 100
09h 11h
Step 6 Value 0 to 255
Secondary 60 09h 12h
Step 6 Time 0 to 255
Secondary 83 09h 13h
Step 6 Will Sustain, Continue,
Loop
Secondary 101
09h 14h
Step 7 Value 0 to 255
Secondary 61 09h 15h
Step 7 Time 0 to 255
Secondary 84 09h 16h
Step 7 Will Sustain, Continue,
Loop
Secondary 102
09h 17h
Step 8 Value 0 to 255
Secondary 62 09h 18h
Step 8 Time 0 to 255
Secondary 85 09h 19h
Step 8 Will Sustain, Continue,
Loop
Secondary 103
09h 1Ah
Step 1 Value B 0 to 255
Secondary 63 09h 1Bh
Step 1 Time B 0 to 255
Secondary 86 09h 1Ch
Step 2 Value B 0 to 255
Secondary 71 09h 1Dh
Step 2 Time B 0 to 255
Secondary 87 09h 1Eh
Step 3 Value B 0 to 255
Secondary 72 09h 1Fh
Step 3 Time B 0 to 255
Secondary 88 09h 20h
Step 4 Value B 0 to 255
Secondary 73 09h 21h
Step 4 Time B 0 to 255
Secondary 89 09h 22h
Step 5 Value B 0 to 255
Secondary 74 09h 23h
Step 5 Time B 0 to 255
Secondary 90 09h 24h
Step 6 Value B 0 to 255
Secondary 75 09h 25h
Step 6 Time B 0 to 255
Secondary 91 09h 26h
Step 7 Value B 0 to 255
Secondary 76 09h 27h
Step 7 Time B 0 to 255
Secondary 92 09h 28h
Step 8 Value B 0 to 255
Secondary 77 09h 29h
Step 8 Time B 0 to 255
Secondary 93 09h 2Ah
Modulator 1 Morph 0 to 255 – Morphs
between settings a and b.
105 09h 2Bh
Modulator 1 Morph Mod
-128 to +127
09h 2Ch
Modulator 1 Morph Mod Source
Select between the 16 modulation sources.
09h 2Dh
MODULATOR 2
MODULATOR 2MODULATOR 2
MODULATOR 2
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Time 1 (Delay) 0 to 255
106 0Ah 00h
Loop Off, On,
KeyTriggered
0Ah 01h
Time 2 0 to 255
107 0Ah 02h
Time 3 0 to 255
108 0Ah 03h
Time 4 0 to 255
109 0Ah 04h
Time 5 0 to 255
110 0Ah 05h
Time 1 B (delay) 0 to 255
111 0Ah 06h
Time 2 B 0 to 255
112 0Ah 07h
Time 3 B 0 to 255
113 0Ah 08h
Time 4 B 0 to 255
114 0Ah 09h
Time 5 B 0 to 255
115 0Ah 0Ah
Modulator 2 Morph 0 to 255 – Morphs
between settings a and b.
116 0Ah 0Bh
Modulator 2 Morph Mod
-128 to +127
0Ah 0Ch
Modulator 2 Morph Mod Source
Select between the 16 modulation sources.
0Ah 0Dh
LFO 1
LFO 1LFO 1
LFO 1
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Rate 0 to 255
117 0Bh 00h
Rate Mod -128 to +127
0Bh 01h
Rate Mod Source Select between the
16 modulation sources.
0Bh 02h
Wave Morphs from
triangle to saw to square to pulse
118 0Bh 03h
Wave Mod -128 to +127
0Bh 04h
Wave Mod Source Select between the
16 modulation sources.
0Bh 05h
KeyTrigger, LFO Wave Start Point
Off, 1 to 255
0Bh 06h
LFO 2
LFO 2LFO 2
LFO 2
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Rate 0 to 255
119 0Ch 00h
Rate Mod -128 to +127
0Ch 01h
Rate Mod Source Select between the
16 modulation sources.
0Ch 02h
Wave Morphs from
triangle to saw to square to pulse
0Ch 03h
Wave Mod -128 to +127
0Ch 04h
Wave Mod Source Select between the
16 modulation sources.
0Ch 05h
KeyTrigger, LFO Wave Start Point
Off, 1 to 255
0Ch 06h
RANDOM
RANDOMRANDOM
RANDOM
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Random Pulse Pw (Intensity)
0 to 255
0Dh 00h
Random Trigger LFO 1, LFO 2, Key.
0Dh 01h
MOD KYBD
MOD KYBDMOD KYBD
MOD KYBD
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Mod Keyboard Offset
0 to 255
0Eh 00h
Mod Keyboard Spread
0 to 7
0Eh 01h
MIDI
MIDIMIDI
MIDI
Parameter Values MIDI ctrl NRPN 99 NRPN 98
MIDI Channel 1 to 16
NRPN Mode 7 bit, 14 bit
MIDI Controller set Primary, Secondary
65
ASSIGN EDIT KNOB 1
ASSIGN EDIT KNOB 1ASSIGN EDIT KNOB 1
ASSIGN EDIT KNOB 1
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Parameter Group MIDI controller 2,
Osc1, Osc2, Osc Mod, DSP Filter, Feedback, Analog Filters, Amp, Granulator, Mod Env, Modulator 1, Modulator 2, LFO1, LFO2, Random, Mod Kybd
Parameter Any parameter kan
be assigned to the edit knob
ASSIGN EDIT KNOB 2
ASSIGN EDIT KNOB 2ASSIGN EDIT KNOB 2
ASSIGN EDIT KNOB 2
Parameter Values MIDI ctrl NRPN 99 NRPN 98
Parameter Group MIDI controller 3,
Osc1, Osc2, Osc Mod, DSP Filter, Feedback, Analog Filters, Amp, Granulator, Mod Env, Modulator 1, Modulator 2, LFO1, LFO2, Random, Mod Kybd
Parameter Any parameter kan
be assigned to the edit knob
GotharMusic
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