GLP KNV Cube, KNV Arc User Manual

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User Manual
Software Version 14
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© 2018 German Light Products GmbH. All rights reserved.
The marks ‘GLP’ and ‘German Light Products’ are trademarks registered as the property of German Light Products GmbH in Germany, in the United States of America and in other countries.
The information contained in this document is subject to change without notice. German Light Products GmbH and all affiliated companies disclaim liability for any injury, damage, direct or indirect loss, consequential or economic loss or any other loss occasioned by the use of, inability to use or reliance on the information contained in this document.
Manufacturer’s head office: German Light Products GmbH (GLP), Industriestrasse 2, 76307 Karlsbad, Germany Tel (Germany): +49 7248 92719 - 0
Service & Support EMEA: GLP, Industriestrasse 2, 76307 Karlsbad, Germany Tel. (Germany): +49 7248 9271955 Email: support@glp.de
www.glp.de
Service & Support USA: GLP USA, 1145 Arroyo St., Ste. A, 91340 San Fernando, California Tel (USA): +1 818 767 8899 Support (US): info@germanlightproducts.com
www.germanlightproducts.com
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Table of Contents
1. Safety ............................................................................................................. 4
Key to symbols ......................................................................................... 4
GLP Service and Support ....................................................................... 5
2. KNV Cube overview .................................................................................... 6
3. KNV Arc overview ........................................................................................ 7
4. Features ......................................................................................................... 8
White LEDs ................................................................................................ 8
Color LEDs................................................................................................. 8
Pixel mapping .......................................................................................... 9
Pixel mirror ................................................................................................ 9
Pixel orientation ..................................................................................... 10
Dimming ................................................................................................. 10
Flare effect ............................................................................................. 10
Hyperspeed ........................................................................................... 10
FX ............................................................................................................. 10
RGB color generator ............................................................................ 13
Extra shutter ........................................................................................... 13
Behavior when the fixture is not receiving a DMX signal ................ 13
Dimmer Flash mode.............................................................................. 13
Display .................................................................................................... 14
Fan modes ............................................................................................. 14
Fixture information ................................................................................ 15
Test pattern ............................................................................................ 15
Custom settings and factory defaults ............................................... 15
5. Control menus and LCD display .............................................................. 17
6. Fixture control setup .................................................................................. 18
7. Control menu layout.................................................................................. 19
8. DMX control modes ................................................................................... 22
Special notes on the DMX tables ....................................................... 23
Control channel layout ........................................................................ 24
DMX Mode 1: RGBW 16-bit .................................................................. 24
DMX Mode 2: White strobe with FX, RGB with FX ............................. 26
DMX Mode 3: RGB strobe with FX, White 25-pixel ............................ 32
DMX Mode 4: White strobe with FX, RGB 25-pixel ............................ 37
DMX Mode 5: Multi-layer RGBW with FX ............................................ 42
DMX Mode 6: RGBW 25-pixel, 8-bit .................................................... 49
DMX Mode 7: RGBW 25-pixel, 16-bit .................................................. 52
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1. Safety
Key to symbols
The following symbols are used in the product’s user documentation:
Warning! Read the KNV Quick Start and Safety Manual supplied with the product and available for download from www.glp.de before installing, using or servicing the product. The Quick Start and Safety Manual contains
important information for the safe use of KNV fixtures. If you fail to read that information you may create a safety hazard with a risk of injury, death or damage.
If you have any doubts or questions about how to use the product safely, contact your GLP supplier for assistance. Your GLP supplier will be happy to help.
The user documentation for GLP® KNV lighting fixtures consists of three documents:
The KNV Quick Start and Safety Manual, supplied with KNV fixtures and available for download from www.glp.de. The Quick Start and Safety Manual contains important safety information and installation instructions that the installer and user must read. It also contains dimensions drawings and technical specifications for the product.
The KNV User Manual, available for download from www.glp.de. The User Manual explains features and control of KNV fixtures.
The KNV DMX Channel Index, available for download from www.glp.de. The Channel Index is a separate document containing the DMX control channel layout and DMX commands available in the fixture. This information is also available in the product’s user manual.
The KNV is intended for use by experienced professionals with the knowledge and skills to set up, operate, and maintain high-powered, remotely controlled lighting equipment safely and efficiently. These operations require expertise that may not be provided in this manual.
Warning! Safety hazard. Risk of injury or death.
Warning! Hazardous voltage. Risk of lethal or severe electric shock.
Warning! See user documentation for important safety information.
Warning! Fire hazard.
Warning! Risk of eye
injury.
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Respect all warnings and directions given in the product’s user documentation and on the product. Read the product’s Quick Start and Safety Manual and familiarize yourself with the safety precautions it contains before installing, using or servicing the product. GLP and affiliated companies will take no responsibility for damage or injury resulting from disregard for the information in the user documentation.
Check the GLP website at www.glp.de and make sure that you have the latest versions of the product’s Quick Start and Safety Manual and this user manual.
Check the fixture software version indicated on page 2 of this user manual and then use the fixture’s control panel to check the version installed in the fixture. If the versions are not the same, the user manual may still cover the fixture, because software updates do not always affect the way you use the fixture. However, it is possible that the manual does not match the fixture perfectly. Software release notes can help clarify this question. You can consult software release notes and download the correct version of this user manual on the GLP website if necessary.
Make both the Quick Start and Safety Manual and this user manual available to all persons who will install, operate or service the product. Save both documents for future reference.
If you have any questions about the safe operation of the fixture, please contact an authorized GLP distributor (see list of distributors at www.glp.de).
GLP Service and Support
Contact information for the nearest GLP Service and Support is available online at www.glp.de/en/service, by email at info@glp.de, or by telephone at the following numbers:
GLP Germany: +49 (7248) 927 19-55
GLP N. America: +1 818 767-8899
GLP UK: +44 1392 690140
GLP Asia: +852 (3151) 7730
GLP Nordic: +46 737 57 11 40
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2. KNV Cube overview
Figure 1. Cube overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
A
B
C
C
C
C
J
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3. KNV Arc overview
Figure 2. Arc overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
C
C
C
C
A
B
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F
H
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4. Features
The KNV from GLP is a powerful strobe/color effect lighting fixture. It is available in modular Cube and Arc variants that can be interlocked and combined to form lines and curves, giving enormous creative possibilities.
The fixture combines powerful white light output from a 5x5 matrix of 30-watt cool white LEDs with bright color output from a color wash panel that uses 400 high-quality RGB LEDs in circles around the white LEDs. Total luminous flux can exceed 50 000 lumens per module.
The LED array can be pixel-mapped through any standard controller. White and color output can be controlled separately or combined for stunning strobe, continuous output and wash effects. Using the powerful internal multilayer FX engine, complex dynamic effects can be created quickly with no need for a separate pixel-mapping media server.
The KNV can be used indoors in permanent and temporary installations. Its rugged construction and IP54 rating mean that it can also be used outdoors in temporary installations if precautions are taken to prevent immersion in water and damage from direct sunlight. It can be placed upright on a level surface or suspended from a suitable structure as described in the product’s Quick Start and Installation Manual.
Four mounting points with M3 threaded holes are provided on the front of KNV fixtures for mounting optical accessories from GLP.
Power and data can be daisy-chained and products can be interlocked for ease of installation.
The KNV is not suitable for household use, for use in any location where unattended children have access to it, or for use in permanent outdoor installations.
White LEDs
The KNV features a 5x5 matrix of cool white LEDs that produce powerful white light at 5000 K. The white LEDs can be controlled together or individually depending on the DMX control mode selected.
The white LEDs offer shutter and dimming effects including a powerful strobe, flashing at up to 16.67 Hz, or operate continuously to give high-output wash effects with a 120° beam angle.
You can also select from a wide range of pre-programmed dynamic FX patterns to run on the white LEDs.
Color LEDs
The KNV’s 400 RGB LEDs are arranged into circles of 16 LEDs that surround each white LED. The RGB LEDs can be controlled together or individually depending on the DMX control mode selected.
You can run a wide range of color effects (including strobe effects and dynamic FX patterns) on the RGB LEDs, or you can operate them continuously using RGB color mixing to provide a color wash with a 120° beam angle.
You can also use the RGB LEDs to add blue or red to the powerful white LEDs and adjust their color temperature.
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Pixel mapping
If you control the KNV’s 5 x 5 matrix of LED blocks individually, pixels are numbered as shown below as seen from the front of the fixture:
Figure 3. Pixel layout, Cube and Arc fixtures
Pixel mirror
The Pixel mirror setting flips the numbering of the KNV’s pixels right to left. This lets you set up symmetrical effects in multiple fixtures quickly without the need to reprogram cues.
Figure 3 above shows the default pixel orientation when Pixel mirror is set to OFF (Normal). Figure 4 below shows the pixel orientation when Pixel mirror is set to ON.
You can apply Pixel mirror using the Control / Settings DMX channel or in the control panel.
Figure 4. Pixel Mirror = ON
If you want to check a fixture’s Pixel mirror status from the control desk, apply a Test pattern (see Figure 6 on page 15) on the Control / Settings DMX channel.
1 2 3 4 5
6 7 8 9 10
11 12 13 12 15
16 17 18 19 20
21 22 23 24 25
5 4 3 2 1
10 9 8 7 6
15 14 13 12 11
20 19 18 17 16
25 24 23 22 21
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Pixel orientation
In addition to the Pixel mirror setting described above, you can rotate the pixels in 90° steps using the Control / Settings DMX channel or the fixture’s control panel.
Dimming
See Figure 5. You can select from two dimming curves using the control panel or the Control / Settings DMX channel – Linear and Soft:
Light output using the Linear curve will appear to increase and decrease evenly throughout the dimming range.
The Soft curve gives finer control at low light levels (where the eye is more sensitive to changes in light level) and coarser control at high levels.
The default setting is Soft.
Flare effect
A feature which we call the Flare effect can be applied to flashes when they are activated on strobe channels. The Flare effect is an interference effect that you can superimpose onto a flash. This effect is particularly impressive when combined with increased flash length.
Random pixel sparkle
The KNV’s Flare effect channels include a Random pixel setting. This setting applies the flare effect to individual pixels at random, giving an impressive sparkling effect. Again, we recommend that you try combining this effect with increased flash length.
Hyperspeed
Hyperspeed is a very fast flash rate on the Shutter effects channels that gives a very powerful effect.
FX
The KNV’s pre-programmed dynamic FX give you quick access to a wide range of dynamic patterns and movement options.
When FX are active, you can control them using six DMX channels:
Five dedicated channels let you select an FX, set a crossfading speed, set pattern orientation, adjust FX length in pixels and set offsets.
In addition to these channels, if an FX is active the third strobe channel becomes a sixth FX control channel and lets you adjust FX speed (see details below).
Figure 5. Dimming curves
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Dedicated FX channels
The first FX channel, the FX Selection channel, lets you choose and activate an FX from a list of dynamic FX patterns.
If this channel is set to zero, the third strobe channel controls strobe flash rate. If an FX is selected on this channel, the third strobe channel controls FX speed.
The second FX channel, the FX Crossfading channel, sets the time it takes for the FX to fade out. You can set FX to crossfading and apply a crossfading time from fast to slow. You can also set FX to leave a tail behind them and apply a crossfading time for the tail from slow to fast.
The third FX channel, the FX Orientation channel, lets you select from a long list of options for the orientation of the FX. Running the same FX but with different orientation options in multiple fixtures is a fast way to set up symmetrical and/or coordinated effects.
The fourth FX channel, the FX Offset channel, lets you apply offsets to the FX, a feature which lets you quickly set up synchronized FX chases in multiple fixtures.
Setting an offset determines the pixel in the pattern (not the pixel on the fixture) where the FX pattern will start. For example, if you set the length of an FX pattern to 10 pixels and you apply an offset of 6 pixels, the fixture will blackout for the time it takes the FX pattern to run on pixels 1 – 5, then the FX pattern will appear on the fixture when the pattern reaches pixel 6.
The fifth FX control channel, the FX Length channel, lets you set the total length in pixels of the FX pattern.
FX speed control
If you select an FX on the FX Selection channel, the third strobe channel is redeployed and becomes the FX Speed control channel. Instead of controlling strobe flash rate, it now becomes the sixth FX control channel and lets you adjust the speed of the FX.
Setting up FX chases
If you select the same FX with the same speed in multiple fixtures, you can use the other FX channels in combination to set up an FX chase across multiple fixtures:
FX Crossfading / Crossfading with tail sets the rate at which one FX pattern step fades out before the next pattern step arrives.
FX Orientation can be used to add variety to a chase or set up multiple coordinated chases in different groups of fixtures.
FX Offset sets the pixel on which the FX pattern will start.
An FX pattern with no offset starts on pixel 1. You will obtain this if you set the FX Offset channel to zero and also if you set the FX Offset channel to 001.
FX Length sets the number of pixels over which the FX pattern will run.
The normal FX length is 5 pixels. You will obtain this 5-pixel length if you set the FX Length channel to zero. It is not possible to set FX Length to less than 5 pixels.
When you set up FX chases, you will normally achieve the best results by increasing FX length in steps of 5 pixels (one fixture).
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To obtain synchronized chases in multiple fixtures you must set up FX Length and FX Offset parameters in combination. Here is how FX Length and FX Offset work in a single fixture:
FX Length = Off (DMX value zero on the FX Length DMX channel): The FX pattern will have the normal length of five pixels. It will start at pixel 1, run from pixel 1 to pixel 5 and then immediately start at pixel 1 again.
FX Length = 30 (DMX value 030 on the FX Length DMX channel): The FX pattern will start at pixel 1, run from pixel 1 to pixel 5 and then black out for the time it takes to run the FX pattern on pixels 6 – 30.
FX Offset = Off (DMX value zero on the FX Offset DMX channel): The FX pattern will start at pixel 1.
FX Offset = 6 (DMX value 006 on the FX Offset DMX channel): The FX pattern will start at pixel 6. If you have set an FX length of 30, the pixels will black out for the time it takes to run the FX pattern on pixels 1 – 5, then run the FX pattern on pixels 6 – 10, then black out for the time it takes to run the FX pattern on pixels 11 – 30.
To create a single FX pattern chase that will run across an array of multiple fixtures, you need to:
Set FX Length in all the fixtures to the total number of pixels that the pattern will run across, and
Set FX Offset in each fixture in a sequence five pixels apart.
This means that, if you want an FX pattern to run across six fixtures in a horizontal row and return immediately to pixel 1 when it reaches pixel 30 at the end of the row, you must set FX Length to 30 on all six fixtures and set FX Offsets with a gap of five pixels between fixtures. To give a concrete example, here is how you must set up each fixture:
Fixture 1: FX Length = 30, FX Offset = 1
FX will start at Pixel 1 of the 30 pixels in FX Length and run on pixels 1 - 5
Fixture 2: FX Length = 30, FX Offset = 6
FX will start at Pixel 6 of the 30 pixels in FX Length and run on pixels 6 - 10
Fixture 3: FX Length = 30, FX Offset = 11
FX will start at Pixel 11 of the 30 pixels in FX Length and run on pixels 11 – 15
Fixture 4: FX Length = 30, FX Offset = 16
FX will start at Pixel 16 of the 30 pixels in FX Length and run on pixels 16 - 20
Fixture 5: FX Length = 30, FX Offset = 21
FX will start at Pixel 21 of the 30 pixels in FX Length and run on pixels 21 - 25
Fixture 6: FX Length = 30, FX Offset = 26
FX will start at Pixel 26 of the 30 pixels in FX Length and run on pixels 26 - 30
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RGB color generator
Where available, the RGB color generator effect gives instant access to automatic color effects such as random colors, ramp up/down colors and random pixel colors. These effects would be difficult to program on a DMX controller.
Extra shutter
In DMX modes 1, 6 and 7, an extra shutter effect is available. You can choose whether this shutter effect should run on all LEDs (RGBW), on RGB LEDs only or on White LEDs only. You can make this choice via DMX on the Control / Settings channel in modes 1,6 and 7 or using the fixture’s control panel.
The default setting for the extra shutter effect is RGBW.
Behavior when the fixture is not receiving a DMX signal
You can set the fixture to react in three different ways if no DMX signal is present (if the fixture is being controlled by DMX but the DMX signal stops, or if you apply power to the fixture when no DMX signal is present):
Hold sets the fixture to continue obeying the last DMX values it received. This is the default setting.
If no DMX signal was being received, the fixture will black out.
Blackout sets the fixture to black out.
Stand-alone sets the fixture to show the scene that has been stored using Capture
scene (see below). For safety reasons and to avoid unwanted surprises, the Stand­alone scene will always fade in slowly if it is activated.
To program the scene that the fixture will display if it is set to Stand-alone and no DMX signal is present, use the Capture scene command:
Capture scene stores the scene that the fixture is currently displaying. Once stored, the scene is used as the fixture’s Stand-alone scene.
All these settings are available via DMX on the Control / Settings channel and in the fixture’s control panel.
To avoid any possibility of unexpected behavior from a powerful strobe light if the DMX signal fails, we recommend that you always set the fixture to Blackout.
Dimmer Flash mode
A shortcut to creating single flashes is available if you activate Dimmer Flash using the Control / Settings DMX channel or the Settings menu in the fixture’s control panel.
When Dimmer Flash mode is enabled, if the Flash rate channel (the third of the Strobe channels) is set to zero, any new DMX value that you input on the Intensity channel (the first of the Strobe channels) will produce a single flash. In effect, all you need to do is 'nudge the dimmer fader' to produce a flash.
If you activate this function, you can tap flashes in sync with a music beat, easily keeping track of changes in the beat.
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Display
The illuminated graphic LCD display with self-charging battery lets you change fixture settings even when the power is off. See Chapters 5 and 6 for more details.
Using the Control / Settings DMX channel or the fixture’s control panel you can:
Change the display orientation from Normal to Inverted for easier reading if the fixture is flown upside-down in a rig.
Choose between three different display modes:
- Auto: The display will automatically switch off after a few seconds if the fixture is
receiving a valid control signal and has not detected an error. If the fixture is not receiving a valid control signal the display will flash. If the fixture has detected an error, the display will remain constantly on and show the error.
- On: The display stays on constantly. This setting can be useful when you are configuring or servicing the fixture.
- Off: The display will automatically switch off after a few seconds even if the fixture is not receiving a valid control signal or if it has detected an error.
Fan modes
Four different cooling fan modes are available on the Control / Settings DMX channel and in the fixture’s control panel. The modes let you choose cooling fan operation options depending on how you want to allocate priority between light output and fan noise:
Regulated mode gives priority to light output and only operates fans as necessary. If the fixture is blacked out, fans run at minimum speed. When light output intensity is increased, temperature regulation increases fan speed to the level necessary to keep the fixture at optimum temperature.
If light output is set to maximum intensity but the fans can keep the fixture at optimum temperature, there will be no regulation of light intensity. If the fixture begins to exceed optimum temperature, light intensity will be reduced until optimum temperature can be maintained.
High mode sets fans to constant high speed. This mode is optimized for maximum light output and suits operation in high ambient temperatures and/or where fan noise is not a critical issue. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
Besides maximizing light output in high ambient temperatures, you can use high mode to cool down a fixture quickly or to remove dust from cooling fans.
Medium mode sets fans to constant medium speed. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
If you want to avoid any automatic reductions in output intensity that may occur in regulated mode (see above) or if fixture temperature exceeds optimum level, we recommend that you use medium mode in combination with one of the Output limitation levels available via DMX and in the fixture’s control panel to keep the fixture in output/temperature balance.
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Low mode sets fans to constant low speed. This mode is optimized for minimum noise. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
If you want to avoid any automatic reductions in output intensity that may occur if fixture temperature exceeds optimum level, we recommend that you that you use low mode in combination with one of the Output limitation levels available via DMX and in the fixture’s control panel to keep the fixture in output/temperature balance.
In all fan modes, if fixture temperature reaches an unsafe level, LEDs will be shut down for a period until the fans have brought the temperature down to a safe level.
Fixture information
The Information menu in the control panel gives access to items of information from the fixture’s sensors and memory. You can check temperature sensor readouts, see total operating hours counters and power cycle count, and see DMX signal quality data, for example.
Test pattern
If you need to check a fixture’s orientation, call up the test pattern on the Control / Settings DMX channel or in the fixture’s control panel. If the fixture is oriented normally,
the test pattern will appear as shown below:
Figure 6. Test pattern
Custom settings and factory defaults
You can customize fixture settings (DMX mode, Fan mode, Pixel orientation, etc.) via DMX or using the fixture’s control panel. Custom settings are stored after a power off/on cycle and after a reset.
Two options are available in the fixture’s control panel for deleting multiple custom settings and restoring defaults:
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Load Setting Defaults reloads all the fixture’s factory default settings except DMX address, DMX mode and Control protocol. This option returns the fixture to baseline settings (default Fan mode, Output limitation, Pixel orientation, Dimmer curve, etc.) without affecting its basic configuration in an installation.
Load Factory Backup reloads all the fixture’s factory default settings including DMX address, DMX mode and Control Protocol. This option reinitializes the fixture completely and returns to its state when it left the factory.
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5.
Control menus and LCD display
Warning! DMX control is disabled when the control menus are active. Be
prepared for the fixture to emit strong light as soon as you exit the control menus.
The control panel and LCD display provide access to user settings, readouts and utilities.
DMX address
1
Mode 5 (1-35) ver.14b#1
Figure 7. Main screen
The four control buttons have the following functions:
Escape: Go back one level and return to the top of the menu.
Enter: Activate the control panel if it is in sleep mode. Then enter a
menu, select a setting or implement a command.
Up: Scroll up or increase a number.
Down: Scroll down or reduce a number.
When the fixture boots up, the control panel displays fixture information including firmware version and fixture hours before displaying the PCB reset status screen. After resetting, the panel displays the main screen. See Figure 7. The main screen displays the fixture’s:
DMX address
DMX mode and channels occupied (in Figure 7, the fixture occupies DMX channels
1-35. Channel 36 is available for the next fixture on the DMX link)
Firmware version and build data.
DMX control is disabled when the control menus are active.
See also the Display options on the DMX Control / Settings channel and in the Display control menu in the control panel.
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6. Fixture control setup
To configure the KNV for use in a show or fixed installation, open the fixture’s control menus and configure the fixture’s DMX Address, Control Mode (DMX Mode) and Control Protocol (DMX, ArtNet or sACN).
If you are using ArtNet or sACN you need to set the fixture’s IP address and SubNet Mask.
These settings will not be affected if you apply a Load Default Settings command in the fixture’s control panel, but they will be returned to factory defaults if you apply a Load Factory Backup command in the fixture’s control panel.
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7. Control menu layout
Menus Notes
DMX Start Address 1-512 Enter DMX address Control Mode Mode 1 RGBW + Shutter Mode 2 W Strobe + RGB Strobe Mode 3 RGB Strobe + 25x W Mode 4 W Strobe + 25x RGB
Mode 5 Multilayer
Mode 6 25x RGBW 8-bit Mode 7 25x RGBW 16-bit Control Protocol
Protocol Type
DMX Control via DMX protocol
ArtNet
Control via ArtNet protocol (default)
sACN Control via sACN protocol
Ethernet Configuration
Ethernet / Protocol Setup
Addressing Mode
Auto 2.X.X.X
Auto addressing in the range 2.X.X.X
Auto 10.X.X.X
Auto addressing in the range 10.X.X.X
Custom IP Use custom IP address DHCP Get IP address by DHCP
Custom IP address Enter IP address Enter custom IP address Custom Subnet
Mask
Enter Subnet Mask
Enter custom subnet mask
ArtNet Universe
0 - 32768 Set ArtNet universe
sACN Universe
1 - 63999 Set sACN universe
sACN UDP Port
2049..5568..65535 Select sACN port
Fixture Settings
Pixel Orientation
Normal
Set pixel orientation
Rotate 90 deg. Rotate 180 deg. Rotate 270 deg.
Pixel Mirrored
OFF
Set pixel flip right-to-left
ON
Output Limitation
Output Limitation ­WHITE
Off
Set maximum output for White LEDs
80% Output 60% Output 40% Output 20% Output 10% Output
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Output Limitation (continued)
Output Limitation ­RGB
Off
Set maximum output for RGB LEDs
80% Output 60% Output 40% Output 20% Output 10% Output
Dimmer Curve
Soft
Select dimming curve
Linear
Dimm Flash
Off
Activate flash when dimmer channel value is moved
On
Extra Shutter
RGBW
Sets which LEDs are used in the extra shutter effect that is available in DMX Modes 1, 6 and 7.
White RGB
No DMX
Blackout
Fixture blacks out when no DMX signal present
Hold
Fixture holds current scene when no DMX signal present
Stand Alone
Fixture goes to Stand­Alone scene when no DMX signal present
Capture Scene
No
Capture current scene for use as Stand-Alone scene
Yes
Display Setting
Display Orientation
Normal
Invert display
Upside-down
Display Mode
Auto
Display sleeps unless error detected or no valid control signal
On Display constantly on
Off
Display off, even if error detected or no valid control signal
Fan Mode
Regulated
Fan speed temperature­regulated
High Fan speed constant high
Medium
Fan speed constant medium
Low Fan speed constant low
Load Setting Defaults
No
Load factory default settings apart from DMX address, DMX mode, Control protocol
Yes
Manual Control
Reboot
No
Force fixture to reboot
Yes
Manual DMX
Red Send DMX value 0-65353 Green Send DMX value 0-65353 Blue Send DMX value 0-65353 Shutter Send DMX value 0-65353
Capture Scene
No
Stores current control values as Stand-Alone scene
Yes
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Information Temperatures Shows temperatures Output Limit Shows current output limit
Voltage
Shows master voltage
Shows driver voltage
DMX Link Quality
Network
TCP/IP
Shows Mode, IP Address, Sub Address, MAC Address (hex)
Ethernet Port Status Shows Ethernet Port Status ArtNet Status Shows ArtNet Status sACN Status Shows sACN Status
Serial Number Shows fixture serial number
Shape
Shows fixture type (Cube / Arc)
Device Hours
Total (non resettable)
Shows total fixture hours (not resettable)
Total (resettable)
Shows fixture hours since last counter reset
Reset Counter
No
Sets resettable fixture hours counter to zero
Yes
Power Cycles
Shows total power cycles (not resettable)
Service
Test Pattern
Off
Display test pattern on fixture
On
Load Setting Defaults
No
Load factory default settings apart from DMX address, DMX mode, Control protocol
Yes
Load Factory Backup
No
Load factory default settings including DMX address, DMX mode, Control protocol
Yes
Control Menus
Default settings are written in BOLD type.
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8. DMX control modes
Seven DMX control modes are available in the KNV.
In all seven DMX modes, the last DMX channel is the Control / Settings channel. This channel lets you adjust fixture settings remotely from the DMX control desk.
DMX Mode 1 lets you control all 25 pixels together as a group with 16-bit resolution. A separate Shutter channel provides strobe, pixel and ramp-up/down effects. This extra shutter affects all white and all RGB LEDs by default, but you can change this setting via the Control/Settings DMX Channel or the fixture’s control panel so that the shutter applies to white LEDs only or RGB LEDs only.
DMX Mode 2 splits the KNV into a White Strobe and a separate RGB Strobe, each with standard strobe light control channels: Intensity, Flash Rate and Flash Duration. In addition, the Flare effect and pre-programmed dynamic FX are available for each strobe.
DMX Mode 3 provides an RGB strobe plus 25 individually controllable white pixels. The RGB strobe has standard strobe control channels: Intensity, Flash Rate and Flash Duration. It also has the Flare effect and pre-programmed dynamic FX. The 25 individual white pixels have a separate Shutter channel with strobe, pixel and ramp­up/down effects.
DMX Mode 4 provides a White Strobe plus 25 individually controllable RGB pixels. The White strobe has standard strobe control channels: Intensity, Flash Rate and Flash Duration. It also has the Flare effect and pre-programmed dynamic FX. The 25 individual RGB pixels have a separate Shutter channel with strobe, pixel and ramp­up/down effects.
DMX Mode 5 provides three different layers:
- The Base Layer has lowest priority (other layers override it), so it acts as a
background layer. The Base layer has RGBW intensity control.
- Layer 2 has priority over the base layer, so it acts as a middle layer.
- Layer 3 has highest priority, so it acts as a top layer.
- Layers 2 and 3 both have standard RGBW strobe control channels plus the Flare
effect and pre-programmed dynamic FX. Layers 2 and 3 also have a 16-bit Layer Master Channel that controls the transparency of the layer.
FX layer priorities work in true color, which means that colors are not mixed. If you run a red snake FX on Layer 2 over the top of a red background on the Base Layer, the snake will be blue, not a mix of blue and red.
Applying transparency to a layer allows the color of the background layer or the lower priority layer to shine through.
If you want to dim a layer’s colors without color from lower priority layers shining through, reduce the intensity of the colors without applying transparency to the layer. If you reduce the intensity of all the colors to zero, you can run a black effect over the top of lower priority layers.
In DMX Modes 2, 3, 4 and 5 if no FX is selected (FX Selection channel is set to zero), the Flash rate channel controls the flash rate of the Strobe. If an FX is selected, the Flash rate channel is redeployed and controls the speed of the effect instead.
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DMX Modes 6 and 7 give you individual control of 25 separate pixels with 8- or 16-bit resolution. A separate Shutter channel provides strobe, pixel and ramp-up/down effects. This extra shutter affects all the LEDs, both white and RGB, by default, but you can change this setting via the Control / Settings DMX Channel or the fixture’s control panel so that the shutter applies to white LEDs only or to RGB LEDs only.
Special notes on the DMX tables
In the following DMX channel layout tables:
Default settings are indicated with bold type.
Where commands are marked with an asterisk * you must send that value
continuously for 3 seconds (or other duration if indicated in the table) to apply the command.
Where LED orientation commands are marked with two asterisks ** the direction of
FX pattern movement is reversed compared to the similar commands available earlier on the same channel. The orientation of the pattern itself is unchanged.
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Control channel layout
DMX Mode 1: RGBW 16-bit
10 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
RGBW
1 Red coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
2 Red fine 3 Green coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
4 Green fine 5 Blue coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
6 Blue fine 7 White coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
8 White fine
9 Shutter
Shutter closed 0-4 0-1.6%
255
Snap Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow >fast 110-144 43.1-56.5% Fade Random pixel slow > fast 145-179 56.9-70.2% Fade Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade Hyperspeed 250-252 98.0-98.8% Snap Open 253-255 99.2-100% Snap
Control / Settings
10 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-56 21.2-22.0% Extra Shutter RGBW* 57-59 22.4-23.1% Extra Shutter RGB only* 60-62 23.5-24.3% Extra Shutter White only* 63-65 24.7-25.5% No function 66-68 25.9-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0%
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No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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DMX Mode 2: White strobe with FX, RGB with FX
23 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
Channel group A: White strobe with FX
1
White LEDs intensity
Intensity 0-100% 0-255 0-100% 0 Fade
2
White LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 0 Fade
3
White LEDs flash rate (if FX are not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 1
0-1 0-0.4% 0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-252 98.4-98.8% Snap Continuously on 253-255 99.2-100% Snap
FX speed (if FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
4
White LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
5
White LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7%
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Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or Fx 150-255 58.8-100%
6
White LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
7
White LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3%
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Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random
position ** 185-189 72.5-74.1% Fix 180° rotation & random
position ** 190-194 74.5-76.1% Fix 270° rotation & random
position ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
8 White LEDs FX
offset
0-100% 0-255 0-100% 0 Fade
9 White LEDs FX
length
0-100% 0-255 0-100% 0 Fade
Channel group B: RGB strobe with FX
10 RGB LEDs dimmer Intensity 0-100% 0-255 0-100% 0 Fade
11
RGB LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 0 Fade
12
RGB LEDs flash rate (if FX are not active)
No flash 0-1 0-0.4% 0 Snap Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-254 98.4-99.6% Snap Continuously on 255 100% Snap
FX speed (if FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
13 Red Red intensity 0-100% 0-255 0-100% 255 Fade 14 Green Green intensity 0-100% 0-255 0-100% 255 Fade 15 Blue Blue intensity 0-100% 0-255 0-100% 255 Fade
16
RGB LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
17
RGB LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6%
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Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7% Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or FX 150-255 58.8-100%
18
RGB LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
19
RGB LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1%
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Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3% Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
20 RGB LEDs FX offset 0-100% 0-255 0-100% 0 Fade 21 RGB LEDs FX
length
0-100% 0-255 0-100% 0 Fade
22
RGB LEDs color generator
Off 0-9 0-3.5% 0 Snap Random all pixels RGBCMY 10-19 3.9-7.5% Snap Random single pixel RGBCMY 20-29 7.8-11.4% Snap Random all pixels bright colors 30-39 11.8-15.3% Snap Random single pixel bright colors 40-49 15.7-19.2% Snap Red / Blue 50-59 19.6-23.1% Snap Red / Green 60-69 23.5-27.1% Snap Blue / Green 70-79 27.5-31.0% Snap Yellow / Magenta 80-89 31.4-34.9% Snap Yellow / Cyan 90-99 35.3-38.8% Snap Cyan / Magenta 100-109 39.2-42.7% Snap Yellow / Blue 110-119 43.1-46.7% Snap Green / Magenta 120-129 47.1-50.6% Snap Red / Green / Blue 130-139 51.0-54.5% Snap Red / Yellow / Blue 140-149 54.9-58.4% Snap Red / Green / Blue / Yellow /
Magenta / Cyan 150-159
58.8%-62.4%
Snap
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Red / Green / Blue - Horizontal line 160-169 62.7-66.3% Snap Red / Green / Blue - Vertical line 170-179 66.7-70.2% Snap No function 180-219 70.6-85.9% Snap Color scroll, slow -> fast 220-229 86.3-89.8% Fade Lite in 230-239 90.2-93.7% Snap Lite out 240-249 94.1-97.6% Snap Off 250-255 98.0-100% Snap
Control / Settings
23 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-68 21.2-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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DMX Mode 3: RGB strobe with FX, White 25-pixel
40 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
Channel group A: RGB strobe with FX
1 RGB LEDs dimmer Intensity 0-100% 0-255 0-100% 0 Fade
2
RGB LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 255 Fade
3
RGB LEDs flash rate (if FX not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 1
0-1 0-0.4%
0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-254 98.4-99.6% Snap Continuously on 255 100% Snap
RGB LEDs FX speed (if FX active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
4 Red Red intensity 0-100% 0-255 0-100% 255 Fade 5 Green Green intensity 0-100% 0-255 0-100% 255 Fade 6 Blue Blue intensity 0-100% 0-255 0-100% 255 Fade
7
RGB LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
8
RGB LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2%
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Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7% Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or FX 150-255 58.8-100%
9
RGB LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
10
RGB LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4%
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User Manual Rev. A
Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3% Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
11 RGB LEDs FX offset 0-100% 0-255 0-100% 0 Fade 12 RGB LEDs FX length 0-100% 0-255 0-100% 0 Fade
13
RGB LEDs color generator
Off 0-9 0-3.5% 0 Snap Random all pixels RGBCMY 10-19 3.9-7.5% Snap Random single pixel RGBCMY 20-29 7.8-11.4% Snap Random all pixels bright colors 30-39 11.8-15.3% Snap Random single pixel bright colors 40-49 15.7-19.2% Snap Red / Blue 50-59 19.6-23.1% Snap Red / Green 60-69 23.5-27.1% Snap Blue / Green 70-79 27.5-31.0% Snap Yellow / Magenta 80-89 31.4-34.9% Snap Yellow / Cyan 90-99 35.3-38.8% Snap Cyan / Magenta 100-109 39.2-42.7% Snap Yellow / Blue 110-119 43.1-46.7% Snap Green / Magenta 120-129 47.1-50.6% Snap Red / Green / Blue 130-139 51.0-54.5% Snap Red / Yellow / Blue 140-149 54.9-58.4% Snap Red / Green / Blue / Yellow /
Magenta / Cyan 150-159
58.8%-62.4%
Snap
Red / Green / Blue - Horizontal line 160-169 62.7-66.3% Snap Red / Green / Blue - Vertical line 170-179 66.7-70.2% Snap No function 180-219 70.6-85.9% Snap Color scroll, slow -> fast 220-229 86.3-89.8% Fade Lite in 230-239 90.2-93.7% Snap Lite out 240-249 94.1-97.6% Snap Off 250-255 98.0-100% Snap
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Channel group B: White 25-pixel
14 White pixel 1 Intensity 0-100% 0-255 0-100% 0 fade 15 White pixel 2 Intensity 0-100% 0-255 0-100% 0 fade 16 White pixel 3 Intensity 0-100% 0-255 0-100% 0 fade 17 White pixel 4 Intensity 0-100% 0-255 0-100% 0 fade 18 White pixel 5 Intensity 0-100% 0-255 0-100% 0 fade 19 White pixel 6 Intensity 0-100% 0-255 0-100% 0 fade 20 White pixel 7 Intensity 0-100% 0-255 0-100% 0 fade 21 White pixel 8 Intensity 0-100% 0-255 0-100% 0 fade 22 White pixel 9 Intensity 0-100% 0-255 0-100% 0 fade 23 White pixel 10 Intensity 0-100% 0-255 0-100% 0 fade 24 White pixel 11 Intensity 0-100% 0-255 0-100% 0 fade 25 White pixel 12 Intensity 0-100% 0-255 0-100% 0 fade 26 White pixel 13 Intensity 0-100% 0-255 0-100% 0 fade 27 White pixel 14 Intensity 0-100% 0-255 0-100% 0 fade 28 White pixel 15 Intensity 0-100% 0-255 0-100% 0 fade 29 White pixel 16 Intensity 0-100% 0-255 0-100% 0 fade 30 White pixel 17 Intensity 0-100% 0-255 0-100% 0 fade 31 White pixel 18 Intensity 0-100% 0-255 0-100% 0 fade 32 White pixel 19 Intensity 0-100% 0-255 0-100% 0 fade 33 White pixel 20 Intensity 0-100% 0-255 0-100% 0 fade 34 White pixel 21 Intensity 0-100% 0-255 0-100% 0 fade 35 White pixel 22 Intensity 0-100% 0-255 0-100% 0 fade 36 White pixel 23 Intensity 0-100% 0-255 0-100% 0 fade 37 White pixel 24 Intensity 0-100% 0-255 0-100% 0 fade 38 White pixel 25 Intensity 0-100% 0-255 0-100% 0 fade
39
White LEDs shutter
Shutter closed 0-4 0-1.6% 255 Snap Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow > fast 110-144 43.1-56.5% Fade Pixel flare effect slow > fast 145-179 56.9-70.2% Fade Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade Hyperspeed 250-252 98.0-98.8% Snap Open 253-255 99.2-100% Snap
Control / Settings
40 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-68 21.2-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9% Display Auto* 90-92 35.3-36.1%
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Display invert Off* 93-95 36.5-37.3% Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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German Light Products®
KNV User Manual Rev. A 37
DMX Mode 4: White strobe with FX, RGB 25-pixel
86 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
Channel group A: White strobe with FX
1 White LEDs dimmer Intensity 0-100% 0-255 0-100% 0 Fade
2
White LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 0 Fade
3
White LEDs flash rate (if FX are not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 1
0-1 0-0.4% 0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-252 98.4-98.8% Snap Continuously on 253-255 99.2-100% Snap
FX speed (If FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
4
White LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
5
White LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7%
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38 KNV
User Manual Rev. A
Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe, no FX 150-255 58.8-100%
6
White LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
7
White LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3%
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German Light Products®
KNV User Manual Rev. A 39
Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
8 White LEDs FX
offset
0-100% 0-255 0-100% 0 Fade
9 White LEDs FX
length
0-100% 0-255 0-100% 0 Fade
Channel group B: RGB 25-pixel
10
RGB Pixel 1
Red 0-100% 0-255 255 Fade
11 Green 0-100% 0-255 255 Fade 12 Blue 0-100% 0-255 255 Fade 13
RGB Pixel 2
Red 0-100% 0-255 255 Fade
14 Green 0-100% 0-255 255 Fade 15 Blue 0-100% 0-255 255 Fade 16
RGB Pixel 3
Red 0-100% 0-255 255 Fade
17 Green 0-100% 0-255 255 Fade 18 Blue 0-100% 0-255 255 Fade 19
RGB Pixel 4
Red 0-100% 0-255 255 Fade
20 Green 0-100% 0-255 255 Fade 21 Blue 0-100% 0-255 255 Fade 22
RGB Pixel 5
Red 0-100% 0-255 255 Fade
23 Green 0-100% 0-255 255 Fade 24 Blue 0-100% 0-255 255 Fade 25
RGB Pixel 6
Red 0-100% 0-255 255 Fade
26 Green 0-100% 0-255 255 Fade 27 Blue 0-100% 0-255 255 Fade 28
RGB Pixel 7
Red 0-100% 0-255 255 Fade
29 Green 0-100% 0-255 255 Fade 30 Blue 0-100% 0-255 255 Fade 31
RGB Pixel 8
Red 0-100% 0-255 255 Fade
32 Green 0-100% 0-255 255 Fade 33 Blue 0-100% 0-255 255 Fade 34
RGB Pixel 9
Red 0-100% 0-255 255 Fade
35 Green 0-100% 0-255 255 Fade 36 Blue 0-100% 0-255 255 Fade 37
RGB Pixel 10
Red 0-100% 0-255 255 Fade
38 Green 0-100% 0-255 255 Fade 39 Blue 0-100% 0-255 255 Fade
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40
RGB Pixel 11
Red 0-100% 0-255 255 Fade
41 Green 0-100% 0-255 255 Fade 42 Blue 0-100% 0-255 255 Fade 43
RGB Pixel 12
Red 0-100% 0-255 255 Fade
44 Green 0-100% 0-255 255 Fade 45 Blue 0-100% 0-255 255 Fade 46
RGB Pixel 13
Red 0-100% 0-255 255 Fade
47 Green 0-100% 0-255 255 Fade 48 Blue 0-100% 0-255 255 Fade 49
RGB Pixel 14
Red 0-100% 0-255 255 Fade
50 Green 0-100% 0-255 255 Fade 51 Blue 0-100% 0-255 255 Fade 52
RGB Pixel 15
Red 0-100% 0-255 255 Fade
53 Green 0-100% 0-255 255 Fade 54 Blue 0-100% 0-255 255 Fade 55
RGB Pixel 16
Red 0-100% 0-255 255 Fade
56 Green 0-100% 0-255 255 Fade 57 Blue 0-100% 0-255 255 Fade 58
RGB Pixel 17
Red 0-100% 0-255 255 Fade
59 Green 0-100% 0-255 255 Fade 60 Blue 0-100% 0-255 255 Fade 61
RGB Pixel 18
Red 0-100% 0-255 255 Fade
62 Green 0-100% 0-255 255 Fade 63 Blue 0-100% 0-255 255 Fade 64
RGB Pixel 19
Red 0-100% 0-255 255 Fade
65 Green 0-100% 0-255 255 Fade 66 Blue 0-100% 0-255 255 Fade 67
RGB Pixel 20
Red 0-100% 0-255 255 Fade
68 Green 0-100% 0-255 255 Fade 69 Blue 0-100% 0-255 255 Fade 70
RGB Pixel 21
Red 0-100% 0-255 255 Fade
71 Green 0-100% 0-255 255 Fade 72 Blue 0-100% 0-255 255 Fade 73
RGB Pixel 22
Red 0-100% 0-255 255 Fade
74 Green 0-100% 0-255 255 Fade 75 Blue 0-100% 0-255 255 Fade 76
RGB Pixel 23
Red 0-100% 0-255 255 Fade
77 Green 0-100% 0-255 255 Fade 78 Blue 0-100% 0-255 255 Fade 79
RGB Pixel 24
Red 0-100% 0-255 255 Fade
80 Green 0-100% 0-255 255 Fade 81 Blue 0-100% 0-255 255 Fade 82
RGB Pixel 25
Red 0-100% 0-255 255 Fade
83 Green 0-100% 0-255 255 Fade 84 Blue 0-100% 0-255 255 Fade
85 RGB LEDs shutter
Shutter closed 0-4 0-1.6% 255 Snap Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow > fast 110-144 43.1-56.5% Fade Pixel flare effect slow > fast 145-179 56.9-70.2% Fade Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade
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German Light Products®
KNV User Manual Rev. A 41
Hyperspeed 250-252 98.0-98.8% Snap Open
253-255
99.2-100%
Snap
Control / Settings
86 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-68 21.2-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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42 KNV
User Manual Rev. A
DMX Mode 5: Multi-layer RGBW with FX
35 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
Channel group A: Base layer RGBW (low priority)
1 Red Intensity 0-100% 0-255 0-100% 0 Fade 2 Green Intensity 0-100% 0-255 0-100% 0 Fade 3 Blue Intensity 0-100% 0-255 0-100% 0 Fade 4 White Intensity 0-100% 0-255 0-100% 0 Fade
Channel group B: Layer 2 RGBW strobe with FX (medium priority, true color)
5
Layer 2 master (16-bit)
Layer 2 = transparent Layer 2 intensity 0-100%
0-1
2-65535
0-0.4%
0.8-100%
0
Snap Fade
6
7
Layer 2 flash duration
7-650 ms 0-255 0-100% 0 Fade
8
Layer 2 flash rate (if FX not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 5
0-1 0-0.4% 0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-252 98.4-98.8% Snap Continuously on 253-255 99.2-100% Snap
Layer 2 FX speed (If FX active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
9 Layer 2 Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
10 Layer 2 Red Intensity 0-100% 0-255 0-100% 0 Fade 11 Layer 2 Green Intensity 0-100% 0-255 0-100% 0 Fade 12 Layer 2 Blue Intensity 0-100% 0-255 0-100% 0 Fade 13 Layer 2 White Intensity 0-100% 0-255 0-100% 0 Fade
14
Layer 2 FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1%
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Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7% Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or FX 150-255 58.8-100%
15
Layer 2 FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
16 Layer 2 orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8%
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User Manual Rev. A
Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3% Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
17 Layer 2 FX offset 0-100% 0-255 0-100% 0 Fade 18 Layer 2 FX length 0-100% 0-255 0-100% 0 Fade
19
Layer 2 FX color generator
Off 0-9 0-3.5% 0 Snap Random all pixels RGBCMY 10-19 3.9-7.5% Snap Random single pixel RGBCMY 20-29 7.8-11.4% Snap Random all pixels bright colors 30-39 11.8-15.3% Snap Random single pixel bright colors 40-49 15.7-19.2% Snap Red / Blue 50-59 19.6-23.1% Snap Red / Green 60-69 23.5-27.1% Snap Blue / Green 70-79 27.5-31.0% Snap Yellow / Magenta 80-89 31.4-34.9% Snap Yellow / Cyan 90-99 35.3-38.8% Snap Cyan / Magenta 100-109 39.2-42.7% Snap Yellow / Blue 110-119 43.1-46.7% Snap Green / Magenta 120-129 47.1-50.6% Snap Red / Green / Blue 130-139 51.0-54.5% Snap Red / Yellow / Blue 140-149 54.9-58.4% Snap Red / Green / Blue / Yellow /
Magenta / Cyan 150-159 58.8%-62.4%
Snap
Red / Green / Blue - Horizontal line 160-169 62.7-66.3% Snap Red / Green / Blue - Vertical line 170-179 66.7-70.2% Snap No function 180-219 70.6-85.9% Snap Color scroll, slow -> fast 220-229 86.3-89.8% Fade Lite in 230-239 90.2-93.7% Snap Lite out 240-249 94.1-97.6% Snap Off 250-255 98.0-100% Snap
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Channel group C: Layer 3 RGBW strobe with FX (high priority, true color)
20
Layer 3 master
Layer 3 = transparent Layer 3 intensity 0-100%
0-1
2-65535
0-0.4%
0.8-100%
0
Snap Fade
21
22
Layer 3 flash duration
7-650 ms 0-255 0-100% 0 Fade
23
Layer 3 flash rate (if FX are not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 20
0-1 0-0.4% 0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-252 98.4-98.8% Snap Continuously on 253-255 99.2-100% Snap
Layer 3 FX speed (If FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
24 Layer 3 Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
25 Layer 3 Red Intensity 0-100% 0-255 0-100% 0 Fade 26 Layer 3 Green Intensity 0-100% 0-255 0-100% 0 Fade 27 Layer 3 Blue Intensity 0-100% 0-255 0-100% 0 Fade 28 Layer 3 White Intensity 0-100% 0-255 0-100% 0 Fade
29
Layer 3 FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7% Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1%
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Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - no strobe or FX 150-255 58.8-100%
30
Layer 3 FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
31 Layer 3 orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3% Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2%
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Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
32 Layer 3 FX offset 0-100% 0-255 0-100% 0 Fade 33 Layer 3 FX length 0-100% 0-255 0-100% 0 Fade
34
Layer 3 FX color generator
Off 0-9 0-3.5% 0 Snap Random all pixels RGBCMY 10-19 3.9-7.5% Snap Random single pixel RGBCMY 20-29 7.8-11.4% Snap Random all pixels bright colors 30-39 11.8-15.3% Snap Random single pixel bright colors 40-49 15.7-19.2% Snap Red / Blue 50-59 19.6-23.1% Snap Red / Green 60-69 23.5-27.1% Snap Blue / Green 70-79 27.5-31.0% Snap Yellow / Magenta 80-89 31.4-34.9% Snap Yellow / Cyan 90-99 35.3-38.8% Snap Cyan / Magenta 100-109 39.2-42.7% Snap Yellow / Blue 110-119 43.1-46.7% Snap Green / Magenta 120-129 47.1-50.6% Snap Red / Green / Blue 130-139 51.0-54.5% Snap Red / Yellow / Blue 140-149 54.9-58.4% Snap Red / Green / Blue / Yellow /
Magenta / Cyan 150-159 58.8%-62.4%
Snap
Red / Green / Blue - Horizontal line 160-169 62.7-66.3% Snap Red / Green / Blue - Vertical line 170-179 66.7-70.2% Snap No function 180-219 70.6-85.9% Snap Color scroll, slow -> fast 220-229 86.3-89.8% Fade Lite in 230-239 90.2-93.7% Snap Lite out 240-249 94.1-97.6% Snap Off 250-255 98.0-100% Snap
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Control / Settings
35 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-68 21.2-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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DMX Mode 6: RGBW 25-pixel, 8-bit
102 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
RGBW 25-pixel 8-bit
1
Pixel 1 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
2 Green intensity 0-100% 0-255 0-100% 0 Fade 3 Blue intensity 0-100% 0-255 0-100% 0 Fade 4 White intensity 0-100% 0-255 0-100% 0 Fade 5
Pixel 2 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
6 Green intensity 0-100% 0-255 0-100% 0 Fade 7 Blue intensity 0-100% 0-255 0-100% 0 Fade 8 White intensity 0-100% 0-255 0-100% 0 Fade 9
Pixel 3 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
10 Green intensity 0-100% 0-255 0-100% 0 Fade 11 Blue intensity 0-100% 0-255 0-100% 0 Fade 12 White intensity 0-100% 0-255 0-100% 0 Fade 13
Pixel 4 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
14 Green intensity 0-100% 0-255 0-100% 0 Fade 15 Blue intensity 0-100% 0-255 0-100% 0 Fade 16 White intensity 0-100% 0-255 0-100% 0 Fade 17
Pixel 5 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
18 Green intensity 0-100% 0-255 0-100% 0 Fade 19 Blue intensity 0-100% 0-255 0-100% 0 Fade 20 White intensity 0-100% 0-255 0-100% 0 Fade 21
Pixel 6 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
22 Green intensity 0-100% 0-255 0-100% 0 Fade 23 Blue intensity 0-100% 0-255 0-100% 0 Fade 24 White intensity 0-100% 0-255 0-100% 0 Fade 25
Pixel 7 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
26 Green intensity 0-100% 0-255 0-100% 0 Fade 27 Blue intensity 0-100% 0-255 0-100% 0 Fade 28 White intensity 0-100% 0-255 0-100% 0 Fade 29
Pixel 8 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
30 Green intensity 0-100% 0-255 0-100% 0 Fade 31 Blue intensity 0-100% 0-255 0-100% 0 Fade 32 White intensity 0-100% 0-255 0-100% 0 Fade 33
Pixel 9 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
34 Green intensity 0-100% 0-255 0-100% 0 Fade 35 Blue intensity 0-100% 0-255 0-100% 0 Fade 36 White intensity 0-100% 0-255 0-100% 0 Fade 37
Pixel 10 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
38 Green intensity 0-100% 0-255 0-100% 0 Fade 39 Blue intensity 0-100% 0-255 0-100% 0 Fade 40 White intensity 0-100% 0-255 0-100% 0 Fade 41
Pixel 11 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
42 Green intensity 0-100% 0-255 0-100% 0 Fade 43 Blue intensity 0-100% 0-255 0-100% 0 Fade 44 White intensity 0-100% 0-255 0-100% 0 Fade 45
Pixel 12 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
46 Green intensity 0-100% 0-255 0-100% 0 Fade 47 Blue intensity 0-100% 0-255 0-100% 0 Fade 48 White intensity 0-100% 0-255 0-100% 0 Fade
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49
Pixel 13 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
50 Green intensity 0-100% 0-255 0-100% 0 Fade 51 Blue intensity 0-100% 0-255 0-100% 0 Fade 52 White intensity 0-100% 0-255 0-100% 0 Fade 53
Pixel 14 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
54 Green intensity 0-100% 0-255 0-100% 0 Fade 55 Blue intensity 0-100% 0-255 0-100% 0 Fade 56 White intensity 0-100% 0-255 0-100% 0 Fade 57
Pixel 15 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
58 Green intensity 0-100% 0-255 0-100% 0 Fade 59 Blue intensity 0-100% 0-255 0-100% 0 Fade 60 White intensity 0-100% 0-255 0-100% 0 Fade 61
Pixel 16 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
62 Green intensity 0-100% 0-255 0-100% 0 Fade 63 Blue intensity 0-100% 0-255 0-100% 0 Fade 64 White intensity 0-100% 0-255 0-100% 0 Fade 65
Pixel 17 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
66 Green intensity 0-100% 0-255 0-100% 0 Fade 67 Blue intensity 0-100% 0-255 0-100% 0 Fade 68 White intensity 0-100% 0-255 0-100% 0 Fade 69
Pixel 18 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
70 Green intensity 0-100% 0-255 0-100% 0 Fade 71 Blue intensity 0-100% 0-255 0-100% 0 Fade 72 White intensity 0-100% 0-255 0-100% 0 Fade 73
Pixel 19 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
74 Green intensity 0-100% 0-255 0-100% 0 Fade 75 Blue intensity 0-100% 0-255 0-100% 0 Fade 76 White intensity 0-100% 0-255 0-100% 0 Fade 77
Pixel 20 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
78 Green intensity 0-100% 0-255 0-100% 0 Fade 79 Blue intensity 0-100% 0-255 0-100% 0 Fade 80 White intensity 0-100% 0-255 0-100% 0 Fade 81
Pixel 21 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
82 Green intensity 0-100% 0-255 0-100% 0 Fade 83 Blue intensity 0-100% 0-255 0-100% 0 Fade 84 White intensity 0-100% 0-255 0-100% 0 Fade 85
Pixel 22 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
86 Green intensity 0-100% 0-255 0-100% 0 Fade 87 Blue intensity 0-100% 0-255 0-100% 0 Fade 88 White intensity 0-100% 0-255 0-100% 0 Fade 89
Pixel 23 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
90 Green intensity 0-100% 0-255 0-100% 0 Fade 91 Blue intensity 0-100% 0-255 0-100% 0 Fade 92 White intensity 0-100% 0-255 0-100% 0 Fade 93
Pixel 24 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
94 Green intensity 0-100% 0-255 0-100% 0 Fade 95 Blue intensity 0-100% 0-255 0-100% 0 Fade 96 White intensity 0-100% 0-255 0-100% 0 Fade 97
Pixel 25 RGBW
Red intensity 0-100% 0-255 0-100% 0 Fade
98 Green intensity 0-100% 0-255 0-100% 0 Fade 99 Blue intensity 0-100% 0-255 0-100% 0 Fade 100 White intensity 0-100% 0-255 0-100% 0 Fade
101 Shutter, all pixels
Shutter closed 0-4 0-1.6% 255 Snap Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow > fast 110-144 43.1-56.5% Fade Pixel flare effect slow > fast 145-179 56.9-70.2% Fade
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Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade Hyperspeed 250-252 98.0-98.8% Snap Open 253-255 99.2-100% Snap
Control / Settings
102 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-56 21.2-22.0% Extra Shutter RGBW* 57-59 22.4-23.1% Extra Shutter RGB only* 60-62 23.5-24.3% Extra Shutter White only* 63-65 24.7-25.5% No function 66-68 25.9-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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DMX Mode 7: RGBW 25-pixel, 16-bit
202 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
RGBW 25-pixel 16-bit
1
Pixel 1 RGBW (16 bit)
Red intensity coarse
0-65535 0-100% 0 Fade
2 Red intensity fine 3 Green intensity coarse
0-65535 0-100% 0 Fade
4 Green intensity fine 5 Blue intensity coarse
0-65535 0-100% 0 Fade
6 Blue intensity fine 7 White intensity coarse
0-65535 0-100% 0 Fade
8 White intensity fine 9
Pixel 2 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
10 Red intensity fine 11 Green intensity coarse
0-65535 0-100% 0 Fade
12 Green intensity fine 13 Blue intensity coarse
0-65535 0-100% 0 Fade
14 Blue intensity fine 15 White intensity coarse
0-65535 0-100% 0 Fade
16 White intensity fine 17
Pixel 3 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
18 Red intensity fine 19 Green intensity coarse
0-65535 0-100% 0 Fade
20 Green intensity fine 21 Blue intensity coarse
0-65535 0-100% 0 Fade
22 Blue intensity fine 23 White intensity coarse
0-65535 0-100% 0 Fade
24 White intensity fine 25
Pixel 4 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
26 Red intensity fine 27 Green intensity coarse
0-65535 0-100% 0 Fade
28 Green intensity fine 29 Blue intensity coarse
0-65535 0-100% 0 Fade
30 Blue intensity fine 31 White intensity coarse
0-65535 0-100% 0 Fade
32 White intensity fine 33
Pixel 5 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
34 Red intensity fine 35 Green intensity coarse
0-65535 0-100% 0 Fade
36 Green intensity fine 37 Blue intensity coarse
0-65535 0-100% 0 Fade
38 Blue intensity fine 39 White intensity coarse
0-65535 0-100% 0 Fade
40 White intensity fine 41
Pixel 6 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
42 Red intensity fine 43 Green intensity coarse
0-65535 0-100% 0 Fade
44 Green intensity fine 45 Blue intensity coarse
0-65535 0-100% 0 Fade
46 Blue intensity fine 47 White intensity coarse
0-65535 0-100% 0 Fade
48 White intensity fine
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49
Pixel 7 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
50 Red intensity fine 51 Green intensity coarse
0-65535 0-100% 0 Fade
52 Green intensity fine 53 Blue intensity coarse
0-65535 0-100% 0 Fade
54 Blue intensity fine 55 White intensity coarse
0-65535 0-100% 0 Fade
56 White intensity fine 57
Pixel 8 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
58 Red intensity fine 59 Green intensity coarse
0-65535 0-100% 0 Fade
60 Green intensity fine 61 Blue intensity coarse
0-65535 0-100% 0 Fade
62 Blue intensity fine 63 White intensity coarse
0-65535 0-100% 0 Fade
64 White intensity fine 65
Pixel 9 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
66 Red intensity fine 67 Green intensity coarse
0-65535 0-100% 0 Fade
68 Green intensity fine 69 Blue intensity coarse
0-65535 0-100% 0 Fade
70 Blue intensity fine 71 White intensity coarse
0-65535 0-100% 0 Fade
72 White intensity fine 73
Pixel 10 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
74 Red intensity fine 75 Green intensity coarse
0-65535 0-100% 0 Fade
76 Green intensity fine 77 Blue intensity coarse
0-65535 0-100% 0 Fade
78 Blue intensity fine 79 White intensity coarse
0-65535 0-100% 0 Fade
80 White intensity fine 81
Pixel 11 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
82 Red intensity fine 83 Green intensity coarse
0-65535 0-100% 0 Fade
84 Green intensity fine 85 Blue intensity coarse
0-65535 0-100% 0 Fade
86 Blue intensity fine 87 White intensity coarse
0-65535 0-100% 0 Fade
88 White intensity fine 89
Pixel 12 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
90 Red intensity fine 91 Green intensity coarse
0-65535 0-100% 0 Fade
92 Green intensity fine 93 Blue intensity coarse
0-65535 0-100% 0 Fade
94 Blue intensity fine 95 White intensity coarse
0-65535 0-100% 0 Fade
96 White intensity fine 97
Pixel 13 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
98 Red intensity fine 99 Green intensity coarse
0-65535 0-100% 0 Fade
100 Green intensity fine 101 Blue intensity coarse
0-65535 0-100% 0 Fade
102 Blue intensity fine 103 White intensity coarse
0-65535 0-100% 0 Fade
104 White intensity fine
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105
Pixel 14 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
106 Red intensity fine 107 Green intensity coarse
0-65535 0-100% 0 Fade
108 Green intensity fine 109 Blue intensity coarse
0-65535 0-100% 0 Fade
110 Blue intensity fine 111 White intensity coarse
0-65535 0-100% 0 Fade
112 White intensity fine 113
Pixel 15 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
114 Red intensity fine 115 Green intensity coarse
0-65535 0-100% 0 Fade
116 Green intensity fine 117 Blue intensity coarse
0-65535 0-100% 0 Fade
118 Blue intensity fine 119 White intensity coarse
0-65535 0-100% 0 Fade
120 White intensity fine 121
Pixel 16 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
122 Red intensity fine 123 Green intensity coarse
0-65535 0-100% 0 Fade
124 Green intensity fine 125 Blue intensity coarse
0-65535 0-100% 0 Fade
126 Blue intensity fine 127 White intensity coarse
0-65535 0-100% 0 Fade
128 White intensity fine 129
Pixel 17 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
130 Red intensity fine 131 Green intensity coarse
0-65535 0-100% 0 Fade
132 Green intensity fine 133 Blue intensity coarse
0-65535 0-100% 0 Fade
134 Blue intensity fine 135 White intensity coarse
0-65535 0-100% 0 Fade
136 White intensity fine 137
Pixel 18 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
138 Red intensity fine 139 Green intensity coarse
0-65535 0-100% 0 Fade
140 Green intensity fine 141 Blue intensity coarse
0-65535 0-100% 0 Fade
142 Blue intensity fine 143 White intensity coarse
0-65535 0-100% 0 Fade
144 White intensity fine 145
Pixel 19 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
146 Red intensity fine 147 Green intensity coarse
0-65535 0-100% 0 Fade
148 Green intensity fine 149 Blue intensity coarse
0-65535 0-100% 0 Fade
150 Blue intensity fine 151 White intensity coarse
0-65535 0-100% 0 Fade
152 White intensity fine 153
Pixel 20 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
154 Red intensity fine 155 Green intensity coarse
0-65535 0-100% 0 Fade
156 Green intensity fine 157 Blue intensity coarse
0-65535 0-100% 0 Fade
158 Blue intensity fine 159 White intensity coarse
0-65535 0-100% 0 Fade
160 White intensity fine
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161
Pixel 21 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
162 Red intensity fine 163 Green intensity coarse
0-65535 0-100% 0 Fade
164 Green intensity fine 165 Blue intensity coarse
0-65535 0-100% 0 Fade
166 Blue intensity fine 167 White intensity coarse
0-65535 0-100% 0 Fade
168 White intensity fine 169
Pixel 22 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
170 Red intensity fine 171 Green intensity coarse
0-65535 0-100% 0 Fade
172 Green intensity fine 173 Blue intensity coarse
0-65535 0-100% 0 Fade
174 Blue intensity fine 175 White intensity coarse
0-65535 0-100% 0 Fade
176 White intensity fine 177
Pixel 23 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
178 Red intensity fine 179 Green intensity coarse
0-65535 0-100% 0 Fade
180 Green intensity fine 181 Blue intensity coarse
0-65535 0-100% 0 Fade
182 Blue intensity fine 183 White intensity coarse
0-65535 0-100% 0 Fade
184 White intensity fine 185
Pixel 24 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
186 Red intensity fine 187 Green intensity coarse
0-65535 0-100% 0 Fade
188 Green intensity fine 189 Blue intensity coarse
0-65535 0-100% 0 Fade
190 Blue intensity fine 191 White intensity coarse
0-65535 0-100% 0 Fade
192 White intensity fine 193
Pixel 25 RGBW (16-bit)
Red intensity coarse
0-65535 0-100% 0 Fade
194 Red intensity fine 195 Green intensity coarse
0-65535 0-100% 0 Fade
196 Green intensity fine 197 Blue intensity coarse
0-65535 0-100% 0 Fade
198 Blue intensity fine 199 White intensity coarse
0-65535 0-100% 0 Fade
200 White intensity fine
201 Shutter, all pixels
Shutter closed
0-4
0-1.6%
255 Snap
Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow > fast 110-144 43.1-56.5% Fade Pixel flare effect slow > fast 145-179 56.9-70.2% Fade Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade Hyperspeed 250-252 98.0-98.8% Snap Open 253-255 99.2-100% Snap
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Control / Settings
202 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-56 21.2-22.0% Extra Shutter RGBW* 57-59 22.4-23.1% Extra Shutter RGB only* 60-62 23.5-24.3% Extra Shutter White only* 63-65 24.7-25.5% No function 66-68 25.9-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0% No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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Quick Start and Safety Manual
Software Version 14
Page 59
GLP® KNV Cube and Arc Quick Start and Safety Manual – Revision A
This manual covers fixture software version 14
© 2018 German Light Products GmbH. All rights reserved.
The marks ‘GLP’ and ‘German Light Products’ are trademarks registered as the property of German Light Products GmbH in Germany, in the United States of America and in other countries.
The information contained in this document is subject to change without notice. German Light Products GmbH and all affiliated companies disclaim liability for any injury, damage, direct or indirect loss, consequential or economic loss or any other loss occasioned by the use of, inability to use or reliance on the information contained in this document.
Manufacturer head office: German Light Products GmbH (GLP), Industriestrasse 2, 76307 Karlsbad, Germany Tel (Germany): +49 7248 92719 - 0
Service & Support EMEA: GLP, Industriestrasse 2, 76307 Karlsbad, Germany Tel. (Germany): +49 7248 9271955 Email: support@glp.de
www.glp.de
Service & Support USA: GLP USA, 1145 Arroyo St., Ste. A, 91340 San Fernando, California Tel (USA): +1 818 767 8899 Support (US): info@germanlightproducts.com
www.germanlightproducts.com
Page 60
Table of Contents
1. Safety ..................................................................................................... 5
Key to symbols ................................................................................. 5
General safety information ........................................................... 5
Electrical safety ............................................................................... 6
Fire safety and protection from burns ......................................... 7
Eye safety ......................................................................................... 8
Strobe safety .................................................................................... 9
Installation safety and protection from personal injury ............ 9
2. Avoiding damage to the fixture ..................................................... 11
General precautions .................................................................... 11
Avoiding damage from light sources ........................................ 11
IP rating ........................................................................................... 12
Avoiding damage from water and humidity .......................... 12
Avoiding damage from dust and airborne particles ............. 13
Transportation and storage ........................................................ 13
3. KNV Cube overview .......................................................................... 14
4. KNV Arc overview .............................................................................. 15
5. Feature s ............................................................................................... 16
Fixture control ................................................................................ 16
6. Install ation ........................................................................................... 17
Permitted mounting options ....................................................... 17
Installation hardware ................................................................... 18
Mechanical connectors .............................................................. 19
Fastening fixtures to each other ................................................. 19
Using KNV connector plates ....................................................... 20
Standing a Cube upright on a level surface ........................... 22
Securing fixtures with a safety cable ......................................... 23
Using KNV Installation Brackets ................................................... 24
Suspending a single fixture .......................................................... 25
Installing an array of multiple fixtures ........................................ 26
Installing a curved or circular array ........................................... 27
Installing a creative array ............................................................ 30
7. AC mains power ................................................................................ 31
Included items ............................................................................... 31
Connecting to power .................................................................. 31
Installing power connectors ........................................................ 31
Connecting multiple fixtures to power in a chain ................... 32
8. Connecting to control data ............................................................ 33
9. Starting and stopping operation .................................................... 34
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Transportation and storage ........................................................ 34
10. Cleaning and maintenance ......................................................... 35
Cleanin g ......................................................................................... 35
GLP Service and Support............................................................. 35
11. Technical specifications ................................................................. 36
12. Dimensions ........................................................................................ 39
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KNV Quick Start and Safety Manual Rev. A 5
1. Safety
Key to symbols
The following symbols are used in this Guide:
General safety information
Read this Quick Start and Safety Manual carefully before installing, using or servicing the product.
If you have any doubts or questions about how to use the product safely, contact your GLP® supplier for assistance. Your GLP supplier will be happy to help.
The user documentation for GLP® KNV lighting fixtures consists of:
The KNV Quick Start and Safety Manual, supplied with KNV fixtures and available for download from www.glp.de. The Quick Start and Safety Manual contains important safety information and installation instructions that the installer and user must read.
The KNV User Manual, available for download from www.glp.de. The User Manual explains features and control of KNV fixtures.
The KNV DMX Channel Index, available for download from www.glp.de. The Channel Index is a separate guide to the DMX control channel layout and DMX commands available.
All documents are available for download from www.glp.de.
The KNV is intended for use by experienced professionals with the knowledge and skills to set up, operate, and maintain high-powered, remotely controlled lighting equipment safely and efficiently. These operations require expertise that may not be provided in this Manual and the User Manual.
Respect all warnings and directions given in the product’s user documentation and on the product. Read the user documentation and familiarize yourself with the
Warning! Safety hazard. Risk of severe injury or death.
Warning! Hazardous voltage. Risk of lethal or severe electric shock.
Warning! See user manual for important safety information.
Warning! Fire hazard.
Warning! Risk of eye injury.
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Quick Start and Safety Manual Rev. A
safety precautions it contains before installing or using the product. GLP and affiliated companies will take no responsibility for damage or injury resulting from disregard for the information in the user documentation.
Check the GLP website at www.glp.de and make sure that you have the latest version of this Quick Start and Safety Manual. Check the fixture software version indicated on page 2 of this manual and then use the fixture’s control panel to check the version installed in the fixture. If the versions are not the same, this manual may still cover the fixture, because software updates do not always affect the way you use the fixture. However, it is possible that this manual does not match the fixture perfectly. Software release notes can help clarify this question. You can consult software release notes and download the correct version of this manual on the GLP website if necessary.
Make all user documentation – this Quick Start and Safety Manual as well as the User Manual – available to all installers and operators. Save both documents for future reference.
If you have any questions about the safe operation of the product, please contact an authorized GLP distributor (see list of distributors at www.glp.de).
Use the product only as directed in this manual. Observe all markings in this manual and on the product.
Refer all repairs and any service operation not described in this manual to a technician authorized by GLP.
The light source in this product must not be changed by the end user.
Read and follow the user documentation for all additional equipment.
Electrical safety
Do not allow the product to become immersed. Do not expose the product to high- pressure water projections.
Keep any unused connectors on the product sealed with their protective caps at all times, both when the product is in use and when not in use.
Use only a source of AC mains power that complies with local building and electrical codes and has both overload and ground fault (earth fault) protection.
Ensure that the product is electrically connected to ground (earth).
Disconnect the product from AC mains power before carrying out any installation or
maintenance work and when the product is not in use.
Disconnect the product from power immediately if any seal, cover, cable, connector or other component is damaged, defective, deformed or showing signs of overheating. Do not reapply power until the product has been repaired and made safe by a technician authorized by GLP.
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KNV Quick Start and Safety Manual Rev. A 7
Check that all power distribution equipment, cables and connectors are in perfect condition, rated for the electrical requirements of all connected devices, suitable for their application and suitable for the installation environment.
Use only Neutrik PowerCON TRUE1 cable connectors for AC mains power input at the product’s Mains IN connector and for relaying AC mains power from one fixture’s Mains OUT (Thru) connector to another fixture’s Mains IN connector.
Use minimum 14 AWG or 1.5 mm
2
power input and relay cables that are minimum 16 A-rated and temperature-rated to suit the application. In the USA and Canada the cables must be UL-listed, type SJT or equivalent. In the EU the cables must be type H05VV-F or equivalent.
Do not connect devices to power in a chain if the total maximum current draw of all the devices in the chain when added together will exceed the current rating of any cable or connector used at any point in the chain. The supplied power input cable is rated as follows:
- US power cable: 16 A, 14 AWG, UL listed, E304117, SJT, 4.9 ft.
- EU power cable: 16 A, 1.5 mm², H05VV-F, 1.5 m.
Do not connect more than two (2) KNV fixtures to power in a chain at 100-120 V, 60 Hz.
Do not connect more than four (4) KNV fixtures to power in a chain at 200-240 V, 50 Hz.
The voltage and frequency at the Mains OUT socket are the same as the voltage and frequency applied to the Mains IN socket. Only connect devices to the Mains Out socket that accept this voltage and frequency.
KNV fixtures do not have a user-replaceable fuse. If you suspect that a fuse has blown, disconnect the fixture from power and send it to a technician authorized by GLP for repair.
Fire safety and protection from burns
Do not operate the product if the ambient temperature (Ta) exceeds 45° C (115° F).
The surface of the product’s casing can reach up to 65° C (149° F) and the front
screen can reach 80° C (176° F) during operation. Avoid contact by persons and materials. Do not install the product in a location where there is a risk of accidental contact. Allow the product to cool for at least 20 minutes before handling
Keep the product well away from flammable materials.
Keep all combustible materials (e.g. fabric, wood, paper) at least 0.2 m (8 in.) away
from the product.
Ensure that there is free and unobstructed airflow around the product. Provide a minimum clearance of 100 mm (4 in.) around fans and air vents.
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Do not illuminate surfaces within 1 m (3.3 ft.) of the product. The light output from the product is powerful enough to cause burns or fire in illuminated objects at close range.
Do not place any optical components other than KNV accessories onto the front of the fixture.
Do not stick filters, masks or other materials onto the fixture. Do not block the light output in any way. The front surface becomes hot during operation and can melt or ignite objects that are in contact with the surface. Ensure that the front surface Is clean and unobstructed at all times in order to prevent a fire hazard and damage to the fixture.
The product’s optical components can focus the sun’s rays, creating a risk of fire and damage. Do not expose the front of the product to sunlight or any other intense light source, even from an angle.
Eye safety
The KNV is classified as a Risk Group 3 lighting fixture according to EN 62471. Possibly hazardous radiation emitted. Do not stare into the light output from the product. May be harmful to the eyes.
Do not look at the product’s light output with optical instruments or any device that may concentrate the light output.
Make sure that persons near to or working on the product are not looking directly into the light output when the product lights up suddenly. This can happen when power is applied, when the product receives a DMX signal, or when certain control menu items are selected.
The warning below is printed on the product. If the warning becomes impossible to read, replace it with a label reproduced from this illustration:
Provide well-lit conditions to reduce the pupil diameter of anyone working on or near the product.
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Strobe safety
Flashing light, particularly at 5 - 30 Hz, may cause seizures in persons with photosensitive epilepsy. Do not use strobe effects for extended periods.
Comply with local regulations on the use of strobe lighting and notify the public in advance with highly visible warning signs when strobe effects are used.
If a seizure occurs, stop using strobe effects. Seek professional medical help. Note the time that the seizure starts and finishes. Call emergency medical help urgently if the seizure lasts more than five minutes, if it is the person’s first seizure, or if the person is injured. While waiting for help to arrive, protect the affected person from injuring themselves on hard or sharp objects. If necessary, move the person to a safe place. Lay them on their side with their head supported to prevent it from hitting the floor. Loosen any tight clothing around their neck. Do not use force to hold the person or restrict their movements. Do not put anything in their mouth, including your fingers.
Installation safety and protection from personal injury
Installation must be performed by qualified personnel only and carried out in accordance with applicable regulations such as DIN VDE 0711-217.
The product is not portable when installed.
Ensure that the supporting structure and installation hardware used can hold at least
ten times the weight of the load that they support.
Fasten the product to a structure or surface only as directed in this manual and only with hardware that is specifically designed and rated for its purpose. Do not use a safety cable as the primary means of support. Check that installation hardware is in perfect condition. Fasteners must be steel grade 8.8 strength or better. Rigging clamps must be half-coupler type that completely encircle the rigging truss chord.
If the product is installed in a location where it may cause injury or damage if it falls, install as directed in this manual a safety cable or similar secondary attachment that will hold the product if a primary attachment fails. The secondary attachment must be approved by an official body such as TÜV as a safety attachment for the weight that it secures, it must comply with EN 60598-2-17 Section 17.6.6, and it must be able to support a static suspended load that is ten times the weight that it secures.
If the product is installed in a location where it may be exposed to forces such as wind pressure, vibration or movement, make sure that the installation can withstand these forces. Monitor weather forecasts constantly. Take down the installation immediately if there is any risk of weather conditions that could destabilize the installation.
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Check that all covers and items of rigging hardware are secure before using the product. Do not operate the product with missing or damaged covers, shields or any optical component.
Restrict access below the work area and work from a stable platform whenever installing, servicing or moving the product.
If the product becomes damaged, stop using it immediately and disconnect it from power. Do not attempt to use a product that is obviously damaged.
Do not modify the product in any way not described in its user documentation.
Install genuine GLP parts only.
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2. Avoiding damage to the fixture
Important! Follow the directions in this section carefully, or the fixture may suffer damage that is not covered by the product warranty.
General precautions
Do not drop the fixture or expose it to mechanical stress.
Protect the LCD display and control panel from shocks, or they may suffer damage that is not covered by the product warranty.
Do not expose the fixture to heat (from other lighting fixtures for example).
Clean optical components only as directed. Oils, solvents, and other chemicals commonly used for cleaning can damage the lens coatings and surfaces.
Use only original spare parts. Do not make any structural modifications to the fixture or you will void the product warranty.
Avoiding damage from light sources
Do not point the front of the fixture towards the sun or other strong light sources. Strong light can cause internal damage to the fixture, melting components or starting an internal fire within seconds.
Figure 1. Avoiding damage from light sources
Damage can occur whether the fixture is powered on or off. See Figure 1. Damage can also occur if the light hits the front of the fixture at an angle: the fixture does not need to be pointing directly at the sun or other light source.
To avoid problems from strong light sources:
Do not expose the front of the fixture to sunlight or any other strong light source.
In outdoor applications during daylight, make sure that the front face of the fixture is
shielded or points away from the sun, even when not in use.
Do not aim other high-powered beam lights directly at the fixture.
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IP rating
KNV fixtures are IP54-rated:
IP stands for Ingress (entry into the fixture) Protection.
The figure 5 in the rating means that fixtures are protected against the entry of solid
bodies larger than 1 mm (fingers, tools, etc.) and have limited protection against the entry of dust and airborne particles.
The figure 4 in the rating means that fixtures are protected against the entry of rain and water spray (splashing) that arrives from vertically above or at an angle of up to 60° from vertically above the fixture. Fixtures are not protected against immersion in water and they are not protected against low or high-pressure water jets.
Avoiding damage from water and humidity
Do not install KNV fixtures in a location where water can pool around the fixture or allow KNV fixtures to become submerged in any other way. Do not aim low- or high­pressure water jets at fixtures.
Keep all unused connectors on the fixture sealed with their protective caps, both when the fixture is being used and when it is not in use.
In outdoor and high-humidity environments, use IP65-rated power and data connectors and cable (an IP65 rating means that the item is protected against the entry of water from rain, projections and low-pressure jets as well as the entry of dust). When assembling connectors and installing them on cable, follow the manufacturer’s instructions (see www.neutrik.com) and ensure that an IP65 rating is maintained for the complete assembly. Use only the following connectors:
- Neutrik NE8MX6 for data IN and OUT (THRU)
- Neutrik NAC3FX-W for Power IN
- Neutrik NAC3MX-W for Power OUT (THRU).
Apply a dielectric grease (available from most electrical suppliers) to connector terminals and caps to prevent corrosion and/or electrical short circuits.
Make sure that cables open into dry areas or sealed junction boxes. Moisture can be drawn along cables by capillary action or pressure variations resulting from thermal expansion.
See drawing on right. Arrange cables so that they arrive at connectors from below. Make sure that it is impossible for water to flow down cables and accumulate at connectors. If necessary, provide extra cable slack and create ‘drip loops’ before connectors.
Create loose cable bends only. Do not subject connections to bending forces or allow connections to bear the weight of long lengths of cable.
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Avoiding damage from dust and airborne particles
Carry out regular visual inspections of every fixture to make sure that there is no accumulation of dirt, especially on the front of the fixture and on air vents.
If cleaning is necessary, follow the instructions in ‘Cleaning and maintenance’ on page 35.
Transportation and storage
Transport the fixture either in a flightcase or in its original packaging to protect it from damage caused by shocks during transportation.
Store the fixture in a dry location when not in use.
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3. KNV Cube overview
Figure 2. Cube overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
A
B
C
C
C
C
J
D
E
F
D
G
D
H
I
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4. KNV Arc overview
Figure 3. Arc overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
C
C
C
C
A
B
G
F
H
I
J
D
D
D
D
E
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5. Features
The KNV can be used indoors in permanent and temporary installations. Its rugged construction and IP54 rating mean that it can also be used outdoors in temporary installations if precautions are taken to prevent immersion in water and damage from direct sunlight. Fixtures can be placed upright on a level surface or suspended from a suitable structure as directed in this manual.
Power and data can be daisy-chained and products interlocked for ease of installation.
The range of installation hardware items available from GLP allows KNV fixtures to be installed in an endless number of creative configurations.
Figure 4. Example combinations of KNV Cube and Arc fixtures
The KNV is not suitable for household use, for use in any location where unattended children have access to it, or for use in permanent outdoor installations.
Fixture control
This Quick Start and Installation Manual gives a very basic overview of control options and functions. See the KNV User Manual available for download from www.glp.de for full details of control, pixel layout, etc.
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6. Installation
Warning! Read ‘Safety’ starting on page 5 for important safety information
that you must understand before you install or operate the fixture. Install KNV fixtures only as described in this chapter, or you may create an installation that is unsafe.
KNV Cube and Arc fixtures can be installed in endless creative configurations, and the flexibility of the products places extra demands on the installer. The installer must both respect the instructions and warnings given in this chapter and use their professional experience and knowledge to ensure that the installation is safe.
When installing, keep the fixture at least 0.2 m (8 in.) away from flammable materials including curtains and stage scenery and 1 m (3.3 ft.) away from any surface that will be illuminated.
It is the installer’s responsibility to provide a stable, secure supporting structure that is suitable for the environment and application. The structure must be capable of safely supporting at least ten times the weight of all the devices and hardware that will be installed on it.
Permitted mounting options
A KNV Cube fixture may be installed in one of the following ways only:
Standing in a KNV Floorstand-Bracket on a level, stable surface.
Suspended from a rigging truss or similar structure with one single fixture hanging
vertically in a KNV Floorstand-Bracket or a KNV Installation Bracket.
Suspended from a rigging truss or similar structure with one single fixture – or up to a
maximum of four (4) fixtures interconnected using KNV Module Connectors – hanging vertically from a KNV Rigging Connector and half-coupler rigging clamp.
A KNV Cube or KNV Arc fixture may be installed in one of the following ways only:
Supported by a KNV Installation Bracket that is fastened to a rigging truss or similar
structure at any angle using a half-coupler rigging clamp.
Supported on both sides by two KNV fixtures that are fastened to it using KNV
Module Connectors. Each of these two fixtures must be fastened to a rigging truss or other structure at any angle using a half-coupler rigging clamp.
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Installation hardware
The following items of installation hardware are available from GLP for the KNV. Use them only as directed in this chapter. Respecting all warnings on the hardware and in this manual.
KNV Cube Floorstand-Bracket
Adjustable. May be used to stand one KNV Cube fixture on a level,
stable surface. May be used to support one KNV Cube fixture only
hanging vertically downwards from a rigging truss, bar or similar support.
KNV Installation Bracket
Non-adjustable. May be used to fasten a KNV Cube or Arc to a supporting
structure. May be used in combination with rigging clamps to
provide the required points of support in larger and creative arrays of KNV Cube and/or Arc fixtures.
Both latches must be pushed inwards to lock.
KNV Module Connector
May be used to lock two KNV fixtures to each other vertically and side-by-side.
Handle must be twisted 90° to lock.
KNV Rigging Connector
May be fastened to a KNV and used as a rigging clamp attachment bracket.
May be used to support up to a maximum of four KNV fixtures that are locked together and suspended vertically.
If you want to suspend more than four fixtures in an array, you will need to provide additional supports and KNV Installation Brackets as described in this manual.
Handle must be twisted 90° to lock.
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Mechanical connectors
See Figure 5. Channels (arrowed) are provided on the top, bottom, left and right sides of KNV fixtures. These channels accept the mechanical connectors on the KNV Brackets, Fixture Connectors and Rigging Connectors. The system lets you lock brackets to fixtures and lock fixtures to each other quickly and securely. Each channel incorporates a safety mechanism that allows a mechanical connector to be locked into the channel.
Figure 5. Mechanical connector channel
Fastening fixtures to each other
Warning! Do not use a KNV Module Connector to support the weight of a
fixture held horizontally or at any other angle from vertical. Do not use a KNV Module Connector to support the weight of more than
four fixtures.
You can use KNV Module Connectors to fasten a maximum of four (4) fixtures in total together in a column that is suspended vertically. You can use these connectors to fasten an unlimited number of fixtures side-by-side, provided that fixtures are safely supported as described in this manual.
To fasten two KNV Cube and Arc fixtures to each other:
See Figure 6. Carefully place the fixtures front-down on a clean, flat surface so that
their connector channels are next to each other.
Push a KNV Module Connector A fully into the connector channels B on both
fixtures.
Push the locking handle C down, twist it 90° clockwise so that the locking plate D
engages in both fixtures, then release the handle.
Check that the KNV Module Connector cannot slide out of a channel in either
fixture and that both fixtures are locked securely together.
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Using KNV connector plates
Warning! The connector plates available for KNV fixtures may be used for
alignment and as secondary attachment only. Do not use a KNV connector plate with or without a rigging clamp to support weight as a primary attachment.
KNV connector plates have a central hole for an M12 bolt. This hole may be used to fasten a rigging clamp to the connector plate, but the rigging clamp may be used for lateral support only. Do not use it to for weight­bearing.
Connector plates may be fastened to the handles on the back of KNV Cube and Arc fixtures using the supplied Allen bolts to align fixtures, but fixtures must be locked together with KNV Module Connectors before connector plates are installed.
See Figure 7. KNV connector plates screw into the handles on the back of fixtures using the four Allen bolts supplied with each connector plate.
B
D
C
A
A
Figure 6. Using a KNV Fixture Connector
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The following connector plates are available for KNV fixtures:
KNV Connector Plate CC
CC Connector plates (see A in Figure 8) are designed for Cube-to-Cube alignment. Use them to:
align the edges of Cube fixtures that are suspended in a column, or
align the outer edges of an array of Cube fixtures.
KNV Connector Plate CA
CA Connector Plates (see B in Figure 8) are designed for Cube-to-Arc alignment. Use them to align Cube and Arc fixtures side-by-side.
KNV Multi Connector Plate
Multi Connector Plates (see C in Figure 8) are designed for three purposes. Use them to:
align Cube-to-Cube fixtures horizontally,
align Arc-to-Arc fixtures side by side, and
align more than two Cube-to-Cube fixtures when
creating a multiple fixture matrix.
Figure 8 shows KNV Connector Plates in use. Note that the fixtures in Figure 8 are locked together using KNV Module Connectors and that the KNV Connector Plates are added for alignment purposes only. Do not use KNV Connector Plates to support weight.
Figure 7. KNV Multi Connector Plate
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Figure 8. KNV Connector Plates in use
Standing a Cube upright on a level surface
KNV Cube fixtures may be placed standing upright on a surface using the supplied KNV Cube Floorstand-Bracket.
To use the Floorstand-Bracket as a floorstand for a KNV Cube fixture:
Move the legs of the bracket to the fully open position at about 90° apart as shown
in Figure 9.
Open the safety latches on both sides of the bracket by moving the slider to the
outside position.
Slide the connector profiles on the arms of the bracket into the KNV Cube
connector channels (see Figure 5 on page 19).
Figure 9. KNV Cube placed on a surface using the Floorstand-Bracket
A
B
C
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Close the safety latches on both sides of the bracket by moving their sliders to the
inside position. Each slider is held in place by a spring-loaded retaining mechanism.
Check that the fixture is held securely in the bracket.
If necessary, loosen the handscrews (arrowed in Figure 9) on both sides of the
bracket and adjust tilt.
Check that the handscrews on both sides of the bracket are tight so that the fixture
cannot rotate in the bracket.
Place the fixture and floorstand on a level, stable surface where the fixture and
cables will not present a danger. Make sure that persons cannot accidentally touch the fixture when it is installed.
Securing fixtures with a safety cable
If a fixture can cause injury or damage if it falls, secure it as soon as you have fastened it into position with a secondary attachment such as a safety cable that is approved for the weight that it secures.
Each fixture must have its own safety cable except for installations where four fixtures are fastened together with KNV mechanical connectors plus KNV connector plates on both sides of the fixtures and suspended in a vertical column from a KNV Rigging Connector. In this configuration, it is acceptable to secure the top fixture with a safety cable that is approved for the weight of the four fixtures plus rigging hardware. The three fixtures hanging below the top fixture are secured against the failure of the mechanical connectors (primary attachments) by two connector plates (secondary attachments) per fixture.
To secure a KNV Cube or Arc fixture with a safety cable:
Loop the safety cable around a secure anchoring point such as a truss chord or bar
so that it will catch the fixture if a rigging clamp fails. Take up as much slack as possible in the safety cable (by looping it more than once around the truss chord, for example).
See Figure 10. Fasten the safety cable to the attachment eyelet (arrowed) in the
back of the fixture and check that the fixture is now secured.
Figure 10. Safety cable attachment points
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Using KNV Installation Brackets
The KNV Installation Bracket fastens into the channels arrowed in Figure 11: four channels on KNV Cube and two channels on KNV Arc fixtures.
The elongated holes in the bracket let you fasten a half-coupler rigging clamp to the bracket and then fasten a Cube or Arc fixture to a straight bar or truss chord at any angle. The elongated holes also let you fasten Arc fixtures to an F31 circular truss or truss piece to create a circular or curved array with an external diameter of 1000 mm (39.4 in.).
To fasten a KNV Installation Bracket to a Cube or Arc fixture:
Slide the rounded profiles in the open ends of the installation bracket fully into two
of the connection channels (arrowed in Figure 11) on the fixture.
Figure 11. Connection channels for Installation Bracket
See Figure 12. Slide the safety latches on both sides of the installation bracket
inwards towards the fixture to lock the rounded profiles on the bracket into the connection channels. The latches snap into place under spring pressure.
Figure 12. Safety latch on Installation Bracket
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Check that the bracket is locked to the fixture securely on both sides.
If you are going to fasten the fixture to a rigging truss or similar structure, bolt an
approved half-coupler rigging clamp as close as possible to the center of the Installation Bracket using an M12 bolt, grade 8.8 steel or better, and self-locking nut.
Suspending a single fixture
Warning! See Figure 14 on page 26. You may use the KNV Floorstand-
Bracket to suspend one KNV Cube hanging vertically downwards only. Do not use the Floorstand- Bracket to support the weight of more than one fixture. Do not use the Floorstand-Bracket to support a fixture at any other
angle than hanging vertically downwards.
Using the supplied KNV Floorstand-Bracket, you can suspend one single KNV Cube hanging vertically downwards from a rigging truss or similar structure.
To suspend a KNV Cube fixture from the Floorstand-Bracket:
Turn the legs of the bracket to the fully closed position so that the legs are parallel
as shown in Figure 13.
Open the safety latches on both sides of the bracket by moving the slider to the
outside position.
Slide the connector profiles on the arms of the bracket into the KNV Cube
connector channels (see Figure 5 on page 25).
Lock the safety latches on both sides of the bracket by moving their sliders to the
inside position. Each slider is held in place by a spring-loaded retaining mechanism.
Check that the fixture is held securely in the bracket.
Take a rigging clamp that is approved for the weight of the fixture and bracket and fasten the clamp to the center of the bracket yoke as shown in Figure 13 using an
Figure 13. Single KNV Cube suspended in Floorstand-Bracket
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M12 bolt, grade 8.8 steel minimum, and self-locking nut. The bolt must pass through both legs of the bracket.
Fasten the rigging clamp securely to a truss chord or similar rigging structure.
If the fixture may cause injury or damage if it falls, secure it immediately with a
safety cable as described earlier in this chapter (see ‘Securing fixtures with a safety cable’ on page 23).
If necessary, loosen the handscrews (arrowed in Figure 13) on both sides of the
bracket and adjust tilt. Retighten the handscrews and check that the fixture is held securely.
Figure 14. Floorstand-Bracket – do not use at any other angle than vertical
Installing an array of multiple fixtures
Warning! See Figure 15. Do not use the Floorstand-Bracket to support more
than one fixture. Use a KNV Rigging Connector and half-coupler rigging clamp to suspend a maximum of four fixtures total in a vertical column.
To create an array of multiple fixtures, you can use one of two options:
Suspend a column of maximum four KNV Cube fixtures vertically from a rigging truss or similar structure using a KNV Rigging Connector and half-coupler clamp to support the top fixture and KNV Module Connectors to support up to three fixtures hanging from the top fixture. Then suspend the next vertical column beside the first, aligning the columns side by side using KNV Multi Connector Plates, and so on. Suspend other columns of maximum four Cube fixtures from separate support points above and below the first columns, if required.
Arrange a suitable supporting structure and fasten each individual KNV Cube or Arc fixture to it using one KNV Installation Bracket and one half-coupler clamp per fixture. There is one exception to the requirement for each fixture to have its own independent bracket and clamp: use of a KNV Installation Bracket and half-coupler clamp is not required on any fixture that is connected on two sides to fixtures that are correctly supported.
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Figure 15. Installation hardware for suspending multiple fixtures
Installing a curved or circular array
You can fasten KNV Arc fixtures to each other to create curves or full circles.
Figure 16. KNV Arc circular array dimensions
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See Figure 16. A full circle of KNV Arc fixtures has an external diameter of 1000 mm (39.4 ins.). The minimum amount of hardware required for supporting a full circle is: two mounting bars or truss chords 530 mm (20.9 in.) apart, four KNV Installation Brackets, four half-coupler rigging clamps and eight KNV Multi Connector Plates as shown in Figure 16.
To create a curved or circular array of KNV Arc fixtures, you must provide a safe, stable supporting structure that will provide the necessary mounting points and that is capable of safely supporting ten times the weight that will be installed on it.
Each KNV fixture must be fastened to the supporting structure using one KNV Installation Bracket and half-coupler clamp per fixture. There is one exception to this: if a fixture is fastened with KNV Module Connectors and KNV Connector Plates to two fixtures (one fixture on either side) that are supported by KNV Installation Brackets and half-coupler clamps, it does not need to be supported by its own KNV Installation Bracket. In other words, a fixture that is ‘sandwiched’ between two correctly supported fixtures (like the fixtures marked A in Figure 17) does not need an Installation Bracket. Likewise, a fixture that is ‘sandwiched’ in this way does not need to be secured with its own safety cable. All other fixtures in a curved or circular array must be
A
A
A
A
Figure 17. Supporting KNV Arc fixtures in a circular array
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secured with a safety cable as described in ‘Securing fixtures with a safety cable’ on page 23.
To install a curved or circular array of KNV Arc fixtures:
Fasten a KNV Installation Bracket and half-coupler rigging clamp to every fixture or
every second fixture.
See Figure 17. Fasten the first fixture to the supporting structure by means of its
Installation Bracket and rigging clamp.
Add fixtures, fastening them to each other using KNV Module Connectors, aligning
them by fastening KNV Multi Connector Plates to their handles, and fastening them to the supporting structure using the installation brackets and half-coupler clamps.
Each time you install a fixture on the supporting structure, secure it immediately with
a safety cable as described earlier in this chapter (see ‘Securing fixtures with a safety cable’ on page 23) if it may cause injury or damage if it falls.
Figure 18. Supporting a circular array of KNV Arcs
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Installing a creative array
To install a creative array consisting of a mixture of KNV Cube and Arc fixtures, see Figure 19.
Fasten a KNV Installation Bracket and half-coupler rigging clamp to every fixture or
every second fixture.
Fasten the first fixture to the supporting structure by means of its installation bracket
and rigging clamp.
Add fixtures, fastening them to the supporting structure using their installation
brackets and rigging clamps, fastening them to each other using KNV Module Connectors, and aligning them with the existing fixtures using KNV Connector Plates fastened to their handles with the supplied Allen screws. You must use one bracket and rigging clamp per fixture unless a fixture (like fixture A in Figure 19) is fastened on at least two sides to fixtures that are supported using installation brackets and rigging clamps.
Each time you install a fixture on the supporting structure, secure it immediately with
a safety cable as described earlier in this chapter (see ‘Securing fixtures with a safety cable’ on page 23) if it may cause injury or damage if it falls.
Figure 19. Creative array: example
A
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7. AC mains power
Warning! Read ‘Safety’ starting on page 5 for important safety information
that you must understand before you install or operate the fixture.
Check that all cables and connectors are suitable for the installation environment and application (see recommendations in ‘Avoiding damage to the fixture’ on page 11).
Keep connectors sealed with their rubber caps at all times when not in use.
Included items
The KNV is supplied with a power cord with Neutrik powerCON TRUE1 connector.
Connecting to power
The AC mains power supply must include a connection to ground / protective earth. It must be protected against ground / earth leakage and overload. The fixture’s internal auto-sensing power supply accepts AC power at 100-240 V, 50/60 Hz. Do not connect the fixture to power at any other voltage or to an external dimmer.
The KNV does not have a power ON/OFF switch. Power is applied to the fixture as soon as the power cable becomes live.
The KNV has a 3-conductor Neutrik powerCON TRUE1 Mains IN power input socket that accepts AC power from a TRUE1 female cable connector. Although TRUE1 connectors support hot-plugging, it is still good practice to shut down power to power cables before connecting them to fixtures.
To connect the fixture to power:
If possible, shut down power to the power input cable.
Note the position of the keys and keyways on the TRUE1 power cable connector
and Mains IN socket and align them with each other. Insert the cable connector into the socket and twist clockwise to lock.
Before applying power by energizing the power cable, check that nobody is
looking directly into the front of the fixture.
To disconnect the fixture from power, pull the latch on the cable connector outwards to release it, then twist the connector counterclockwise and pull to remove it from the socket.
Installing power connectors
It is possible to install a cord cap / mains power plug that is suitable for your local convenience receptacles / mains power sockets on the supplied power input cable. If you do this, check that the cord cap / plug is rated minimum 250 V, 16 A, that it has a connection to ground / earth and that it has an integral cable grip. Follow the cord cap / plug manufacturer’s assembly instructions.
If you need to install a Neutrik powerCON TRUE1 connector on a power cable, follow the instructions given in the Support area of the Neutrik website at www.neutrik.com.
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Respect the color coding used in the supplied power cable and in your local mains power wiring system. US and EU systems use the color coding shown below:
Live or L Neutral or N
Ground / Earth or
US system Black White Green
EU system Brown Blue Yellow/green
Connecting multiple fixtures to power in a chain
You can connect fixtures to power in a daisy-chain to simplify your power circuit layout.
Warning! Do not connect more than two (2) KNV fixtures in total to power in one chain at 100-120 V, 60 Hz. Do not connect more than four (4) KNV fixtures in total to power in one chain at 200-240 V, 50 Hz.
The power input cable supplied with the fixture is rated 16 A maximum. Add together the maximum current draw ratings of all the devices that you intend to connect to power in a daisy chain and do not create a chain with a total maximum current draw of more than 16 A, or you will create a risk of fire and electric shock.
To connect fixtures to power in a chain:
Obtain power relay cables that have male and female Neutrik powerCON TRUE1
connectors. Cables must be minimum 14 AWG or 1.5mm
2
, rated minimum 16 A and
suitable for the environment and application.
Connect the power input cable to the Mains IN socket of the first fixture.
Connect a relay cable to the Mains OUT / THRU socket of the first fixture and to the
Mains IN socket of the second fixture.
If you are using 100-120 V, 60 Hz AC mains power, do not connect any devices to
the Mains OUT / THRU socket of the second fixture. If you are using 200-240 V, 50 Hz AC mains power, you may connect a maximum of two more fixtures Mains OUT to Mains IN so that the chain contains a maximum of four fixtures in total.
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8. Connecting to control data
Check that all cables and connectors are suitable for the installation environment and application (see recommendations in ‘Avoiding damage to the fixture’ on page 11).
Keep connectors sealed with their rubber caps at all times when not in use.
Use CAT6 or better Ethernet cables for the data link. The KNV has two EtherCON sockets for in and thru connections to a DMX data link. It
makes no difference which socket you use for data in and which for data thru. KNV fixtures support USITT DMX 512A, Art-Net and sACN signal protocols. They also support RDM (Remote Device Management).
If you would like advice with planning and installing a DMX link, your GLP supplier will be happy to provide assistance.
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9. Starting and stopping operation
Warning! Before you apply power to the fixture or operate it after a
blackout, make sure that nobody is looking directly into the front of the
fixture.
The KNV’s TRUE1 AC mains power input connector supports hot-plugging, and it can be quickest to disconnect a live power cable if you need to shut down power urgently, but it is still good practice to shut down power to the AC mains power circuit before connecting and disconnecting power cables.
To start operation, check that nobody is looking into the front of the fixture, then apply power to the AC mains power circuit.
To stop operation, shut down power to the AC mains power circuit.
Transportation and storage
We strongly recommend that you transport the KNV either in a flightcase or in its original packaging to protect it from damage during transportation. The product warranty does not cover damage caused by abnormal shocks during transportation and handling.
When the fixture is not installed, disconnect it from power and store it in a dry location.
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10. Cleaning and maintenance
Cleaning
KNV fixtures require occasional cleaning to prevent the buildup of dust, dirt, and residue from atmospheric effects. Pay special attention to the air vents and the front of the fixture. Failure to keep the fixture clean will significantly reduce light output and may cause damage that is not covered by the product warranty. Regular cleaning will ensure maximum performance and reliable operation.
You can clean the front of the fixture using a soft cloth slightly dampened with a household or automotive glass cleaning product.
You can clean the air vents on the back of the fixture with a soft brush and vacuum cleaner. Never apply strong compressed air or a strong vacuum to a cooling fan. You may spin the fan too fast and cause damage.
The cleaning schedule depends on the operating environment. The intervals below are suggestions from our experience with typical installations. Adjust as necessary.
Maintenance task Interval Materials
Clean front of fixture Weekly
Soft cloth dampened with glass­cleaning fluid
Clean fans and air channels
Monthly Vacuum cleaner, compressed air, etc.
GLP Service and Support
Contact information for the nearest GLP Service and Support is available online at www.glp.de/en/service, by email at info@glp.de, or by telephone at the following numbers:
GLP Germany: +49 (7248) 927 19-55
GLP N. America: +1 818 767-8899
GLP UK: +44 1392 690140
GLP Asia: +852 (3151) 7730
GLP Nordic: +46 737 57 11 40
Warning! There are no user-serviceable parts inside the fixture. Opening the fixture can compromise its IP54 rating and cause damage that is not covered by the product warranty. Any service operation that requires removal of a cover must be performed by a professional service technician with the tools, skills, and personal protective equipment to maintain high-powered lighting equipment safely and efficiently.
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11. Technical specifications
Light source
White LEDs
LED power: 30 W Number of LEDs: 25 Color temperature: 5000 K CRI: >80 Lifetime: 50 000 hrs. to > 70% luminous output
RGB LEDs
LED power: 0.25 W Number of LEDs: 400 Lifetime: 50 000 hrs. to > 70% luminous output
Optics
Total output: 55 030 Lumens
White LEDs
Beam angle: 120°
RGB LEDs
Beam angle: 120 °
Effects
Color mixing: RGB, RGBW, continuously variable, 8 and 16-bit Shutter/strobe: White and RGB strobes with pulse, flare and continuous output effects Strobe control: Adjustable flash intensity, rate (max. 16.67 Hz) and duration, Dimmer: 0-100% continuous, two dimming curve options Multilayer FX engine with multiple fixture synchronization options Color temperature correction: 2500 K – 10 000 K, electronic, adjustable via RGBW
Control
Control system: USITT DMX512 Control protocols: DMX, ArtNet, sACN RDM compliance: ANSI/ESTA E1.20 DMX channel footprint: 10 / 23 /40 / 86 / 35/ 102 / 202 depending on mode Pixel mapping options: 25 x white pixels, 25 x RGB pixels, 25 x RGBW pixels Onboard interface: Battery-powered control panel with backlit LCD graphic display Transceiver: RS-485 Receiver: Opto-isolated RS-485 Setting and addressing: Onboard control panel / via Ethernet data link / RDM Fixture software updates: Via EtherCON socket
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Construction
Color: Black Housing main shell: Steel Ingress protection rating: IP54
Installation
Operating position: Any Minimum distance to combustible materials: 0.2 m (8 in.) Minimum distance to illuminated surfaces: 1.0 m (39.4 in.) Installation environment: Temporary or permanent Indoor installation, temporary
outdoor installation (IP54) Secondary attachment point: Eyelet for safety cable on fixture
Mounting options
Cube: Free-standing on horizontal surface, suspended vertically or fastened to surface or structure
Arc: Suspended vertically or fastened to surface or structure
Installation hardware
Mechanical Interconnection Bracket (supplied with fixture) Adjustable Floorstand-Bracket (supplied with fixture): Can support one KNV Cube
suspended vertically, can be used as floorstand for KNV Cube Installation Bracket: Can support up to four KNV Cube fixtures suspended vertically
from rigging clamp or support creative combinations of Cube and/or Arc fixtures. Mechanical connection plates for fixture alignment in multiple Cube and Arc arrays
Connections
AC mains power in and thru (out): Neutrik powerCON TRUE1 with sealing cap Control data in and thru (out): EtherCON with sealing cap Fixture software update: Over data link
Construction
Ingress protection rating: IP54 Effective projected area, KNV Cube: 0.0625 m
2
Effective projected area, KNV Arc: 0.0736 m
2
Fixture housing: Steel Color: Black
Electrical
AC mains power: 100-240 V nominal, 50/60 Hz Power supply unit: Auto-ranging electronic switch mode Equivalent leakage current: 1.11 mA Specific power factor (SPF): 0.9543 Minimum power consumption, zero output: <45 W Maximum power consumption, all LEDs at 100% output: 800 W
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Maximum permitted number of fixtures daisy-chained to power
2 x KNV total @ 100-120 V, 60 Hz 4 x KNV total @ 200-240 V, 50 Hz
Included items
US power cable: 16 A, 14 AWG, UL-listed, E304117, SJT, 4.9 ft. EU power cable: 16 A, 1.5 mm², H05VV-F, 1.5 m
Thermal
Cooling: Combined convection and forced air (temperature-regulated) Maximum surface temperature, housing: 65° C (149° F) maximum surface temperature, front screen: 80° C (176° F) Minimum ambient temperature: 0° C (32° F) Maximum ambient temperature: 45° C (113° F) Max. total heat dissipation (calculated): 2700 BTU/hr.
Dimensions and weight
Cube, not including bracket
Height: 250 mm (9.8 in.) Width: 250 mm (9.8 in.) Depth: 183 mm (7.2 in.) Weight: 9.3 kg (20.5 lbs.)
Cube, including KNV Floorstand-Bracket
Height: 293 mm (11.6 in.) Max. height with fixture rotated: 318 mm (12.6 in.) Width: 344 mm (13.6 in.) Depth: 243 mm (9.6 in.) Weight: 10.6 kg (23.4 lbs.)
Cube, including KNV Installation Bracket
Height: 268 mm (10.6 in.) Width: 250 mm (9.8 in.) Depth: 228 mm (9.0 in.) Weight: 10.8 kg (23.9 lbs.)
Arc, not including bracket
Height: 250 mm (9.8 in.) Width: 250 mm (9.8 in.) Depth: 180 mm (7.1 in.) Weight: 9.7 kg (21.4 lbs.)
Arc, including KNV Installation Bracket
Height: 268 mm (10.6 in.) Width: 250 mm (9.8 in.) Depth: 228 mm (9.0 in.) Weight: 11.6 kg (25.6 lbs.)
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12. Dimensions
KNV Cube with KNV Installation Bracket
All dimensions are in millimeters
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KNV Cube with KNV Floorstand-Bracket
All dimensions are in millimeters
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KNV Arc
All dimensions are in millimeters
Fixture shown with KNV Installation Bracket installed
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