GLP KNV Cube, KNV Arc User Manual

User Manual
Software Version 14
© 2018 German Light Products GmbH. All rights reserved.
The marks ‘GLP’ and ‘German Light Products’ are trademarks registered as the property of German Light Products GmbH in Germany, in the United States of America and in other countries.
The information contained in this document is subject to change without notice. German Light Products GmbH and all affiliated companies disclaim liability for any injury, damage, direct or indirect loss, consequential or economic loss or any other loss occasioned by the use of, inability to use or reliance on the information contained in this document.
Manufacturer’s head office: German Light Products GmbH (GLP), Industriestrasse 2, 76307 Karlsbad, Germany Tel (Germany): +49 7248 92719 - 0
Service & Support EMEA: GLP, Industriestrasse 2, 76307 Karlsbad, Germany Tel. (Germany): +49 7248 9271955 Email: support@glp.de
www.glp.de
Service & Support USA: GLP USA, 1145 Arroyo St., Ste. A, 91340 San Fernando, California Tel (USA): +1 818 767 8899 Support (US): info@germanlightproducts.com
www.germanlightproducts.com
Table of Contents
1. Safety ............................................................................................................. 4
Key to symbols ......................................................................................... 4
GLP Service and Support ....................................................................... 5
2. KNV Cube overview .................................................................................... 6
3. KNV Arc overview ........................................................................................ 7
4. Features ......................................................................................................... 8
White LEDs ................................................................................................ 8
Color LEDs................................................................................................. 8
Pixel mapping .......................................................................................... 9
Pixel mirror ................................................................................................ 9
Pixel orientation ..................................................................................... 10
Dimming ................................................................................................. 10
Flare effect ............................................................................................. 10
Hyperspeed ........................................................................................... 10
FX ............................................................................................................. 10
RGB color generator ............................................................................ 13
Extra shutter ........................................................................................... 13
Behavior when the fixture is not receiving a DMX signal ................ 13
Dimmer Flash mode.............................................................................. 13
Display .................................................................................................... 14
Fan modes ............................................................................................. 14
Fixture information ................................................................................ 15
Test pattern ............................................................................................ 15
Custom settings and factory defaults ............................................... 15
5. Control menus and LCD display .............................................................. 17
6. Fixture control setup .................................................................................. 18
7. Control menu layout.................................................................................. 19
8. DMX control modes ................................................................................... 22
Special notes on the DMX tables ....................................................... 23
Control channel layout ........................................................................ 24
DMX Mode 1: RGBW 16-bit .................................................................. 24
DMX Mode 2: White strobe with FX, RGB with FX ............................. 26
DMX Mode 3: RGB strobe with FX, White 25-pixel ............................ 32
DMX Mode 4: White strobe with FX, RGB 25-pixel ............................ 37
DMX Mode 5: Multi-layer RGBW with FX ............................................ 42
DMX Mode 6: RGBW 25-pixel, 8-bit .................................................... 49
DMX Mode 7: RGBW 25-pixel, 16-bit .................................................. 52
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1. Safety
Key to symbols
The following symbols are used in the product’s user documentation:
Warning! Read the KNV Quick Start and Safety Manual supplied with the product and available for download from www.glp.de before installing, using or servicing the product. The Quick Start and Safety Manual contains
important information for the safe use of KNV fixtures. If you fail to read that information you may create a safety hazard with a risk of injury, death or damage.
If you have any doubts or questions about how to use the product safely, contact your GLP supplier for assistance. Your GLP supplier will be happy to help.
The user documentation for GLP® KNV lighting fixtures consists of three documents:
The KNV Quick Start and Safety Manual, supplied with KNV fixtures and available for download from www.glp.de. The Quick Start and Safety Manual contains important safety information and installation instructions that the installer and user must read. It also contains dimensions drawings and technical specifications for the product.
The KNV User Manual, available for download from www.glp.de. The User Manual explains features and control of KNV fixtures.
The KNV DMX Channel Index, available for download from www.glp.de. The Channel Index is a separate document containing the DMX control channel layout and DMX commands available in the fixture. This information is also available in the product’s user manual.
The KNV is intended for use by experienced professionals with the knowledge and skills to set up, operate, and maintain high-powered, remotely controlled lighting equipment safely and efficiently. These operations require expertise that may not be provided in this manual.
Warning! Safety hazard. Risk of injury or death.
Warning! Hazardous voltage. Risk of lethal or severe electric shock.
Warning! See user documentation for important safety information.
Warning! Fire hazard.
Warning! Risk of eye
injury.
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Respect all warnings and directions given in the product’s user documentation and on the product. Read the product’s Quick Start and Safety Manual and familiarize yourself with the safety precautions it contains before installing, using or servicing the product. GLP and affiliated companies will take no responsibility for damage or injury resulting from disregard for the information in the user documentation.
Check the GLP website at www.glp.de and make sure that you have the latest versions of the product’s Quick Start and Safety Manual and this user manual.
Check the fixture software version indicated on page 2 of this user manual and then use the fixture’s control panel to check the version installed in the fixture. If the versions are not the same, the user manual may still cover the fixture, because software updates do not always affect the way you use the fixture. However, it is possible that the manual does not match the fixture perfectly. Software release notes can help clarify this question. You can consult software release notes and download the correct version of this user manual on the GLP website if necessary.
Make both the Quick Start and Safety Manual and this user manual available to all persons who will install, operate or service the product. Save both documents for future reference.
If you have any questions about the safe operation of the fixture, please contact an authorized GLP distributor (see list of distributors at www.glp.de).
GLP Service and Support
Contact information for the nearest GLP Service and Support is available online at www.glp.de/en/service, by email at info@glp.de, or by telephone at the following numbers:
GLP Germany: +49 (7248) 927 19-55
GLP N. America: +1 818 767-8899
GLP UK: +44 1392 690140
GLP Asia: +852 (3151) 7730
GLP Nordic: +46 737 57 11 40
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2. KNV Cube overview
Figure 1. Cube overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
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3. KNV Arc overview
Figure 2. Arc overview
A – White LED
B – RGB LEDs
C – Mounting points for optical accessories
D – Mechanical connector attachment points
E – Safety cable attachment point
F – AC mains power IN (Neutrik powerCON TRUE1)
G – AC mains power OUT / THRU (Neutrik powerCON TRUE1)
H – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
I – Neutrik EtherCON port for control data (DMX/Art-Net/sACN in/out)
J – Control panel with backlit LCD display
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4. Features
The KNV from GLP is a powerful strobe/color effect lighting fixture. It is available in modular Cube and Arc variants that can be interlocked and combined to form lines and curves, giving enormous creative possibilities.
The fixture combines powerful white light output from a 5x5 matrix of 30-watt cool white LEDs with bright color output from a color wash panel that uses 400 high-quality RGB LEDs in circles around the white LEDs. Total luminous flux can exceed 50 000 lumens per module.
The LED array can be pixel-mapped through any standard controller. White and color output can be controlled separately or combined for stunning strobe, continuous output and wash effects. Using the powerful internal multilayer FX engine, complex dynamic effects can be created quickly with no need for a separate pixel-mapping media server.
The KNV can be used indoors in permanent and temporary installations. Its rugged construction and IP54 rating mean that it can also be used outdoors in temporary installations if precautions are taken to prevent immersion in water and damage from direct sunlight. It can be placed upright on a level surface or suspended from a suitable structure as described in the product’s Quick Start and Installation Manual.
Four mounting points with M3 threaded holes are provided on the front of KNV fixtures for mounting optical accessories from GLP.
Power and data can be daisy-chained and products can be interlocked for ease of installation.
The KNV is not suitable for household use, for use in any location where unattended children have access to it, or for use in permanent outdoor installations.
White LEDs
The KNV features a 5x5 matrix of cool white LEDs that produce powerful white light at 5000 K. The white LEDs can be controlled together or individually depending on the DMX control mode selected.
The white LEDs offer shutter and dimming effects including a powerful strobe, flashing at up to 16.67 Hz, or operate continuously to give high-output wash effects with a 120° beam angle.
You can also select from a wide range of pre-programmed dynamic FX patterns to run on the white LEDs.
Color LEDs
The KNV’s 400 RGB LEDs are arranged into circles of 16 LEDs that surround each white LED. The RGB LEDs can be controlled together or individually depending on the DMX control mode selected.
You can run a wide range of color effects (including strobe effects and dynamic FX patterns) on the RGB LEDs, or you can operate them continuously using RGB color mixing to provide a color wash with a 120° beam angle.
You can also use the RGB LEDs to add blue or red to the powerful white LEDs and adjust their color temperature.
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Pixel mapping
If you control the KNV’s 5 x 5 matrix of LED blocks individually, pixels are numbered as shown below as seen from the front of the fixture:
Figure 3. Pixel layout, Cube and Arc fixtures
Pixel mirror
The Pixel mirror setting flips the numbering of the KNV’s pixels right to left. This lets you set up symmetrical effects in multiple fixtures quickly without the need to reprogram cues.
Figure 3 above shows the default pixel orientation when Pixel mirror is set to OFF (Normal). Figure 4 below shows the pixel orientation when Pixel mirror is set to ON.
You can apply Pixel mirror using the Control / Settings DMX channel or in the control panel.
Figure 4. Pixel Mirror = ON
If you want to check a fixture’s Pixel mirror status from the control desk, apply a Test pattern (see Figure 6 on page 15) on the Control / Settings DMX channel.
1 2 3 4 5
6 7 8 9 10
11 12 13 12 15
16 17 18 19 20
21 22 23 24 25
5 4 3 2 1
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15 14 13 12 11
20 19 18 17 16
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Pixel orientation
In addition to the Pixel mirror setting described above, you can rotate the pixels in 90° steps using the Control / Settings DMX channel or the fixture’s control panel.
Dimming
See Figure 5. You can select from two dimming curves using the control panel or the Control / Settings DMX channel – Linear and Soft:
Light output using the Linear curve will appear to increase and decrease evenly throughout the dimming range.
The Soft curve gives finer control at low light levels (where the eye is more sensitive to changes in light level) and coarser control at high levels.
The default setting is Soft.
Flare effect
A feature which we call the Flare effect can be applied to flashes when they are activated on strobe channels. The Flare effect is an interference effect that you can superimpose onto a flash. This effect is particularly impressive when combined with increased flash length.
Random pixel sparkle
The KNV’s Flare effect channels include a Random pixel setting. This setting applies the flare effect to individual pixels at random, giving an impressive sparkling effect. Again, we recommend that you try combining this effect with increased flash length.
Hyperspeed
Hyperspeed is a very fast flash rate on the Shutter effects channels that gives a very powerful effect.
FX
The KNV’s pre-programmed dynamic FX give you quick access to a wide range of dynamic patterns and movement options.
When FX are active, you can control them using six DMX channels:
Five dedicated channels let you select an FX, set a crossfading speed, set pattern orientation, adjust FX length in pixels and set offsets.
In addition to these channels, if an FX is active the third strobe channel becomes a sixth FX control channel and lets you adjust FX speed (see details below).
Figure 5. Dimming curves
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Dedicated FX channels
The first FX channel, the FX Selection channel, lets you choose and activate an FX from a list of dynamic FX patterns.
If this channel is set to zero, the third strobe channel controls strobe flash rate. If an FX is selected on this channel, the third strobe channel controls FX speed.
The second FX channel, the FX Crossfading channel, sets the time it takes for the FX to fade out. You can set FX to crossfading and apply a crossfading time from fast to slow. You can also set FX to leave a tail behind them and apply a crossfading time for the tail from slow to fast.
The third FX channel, the FX Orientation channel, lets you select from a long list of options for the orientation of the FX. Running the same FX but with different orientation options in multiple fixtures is a fast way to set up symmetrical and/or coordinated effects.
The fourth FX channel, the FX Offset channel, lets you apply offsets to the FX, a feature which lets you quickly set up synchronized FX chases in multiple fixtures.
Setting an offset determines the pixel in the pattern (not the pixel on the fixture) where the FX pattern will start. For example, if you set the length of an FX pattern to 10 pixels and you apply an offset of 6 pixels, the fixture will blackout for the time it takes the FX pattern to run on pixels 1 – 5, then the FX pattern will appear on the fixture when the pattern reaches pixel 6.
The fifth FX control channel, the FX Length channel, lets you set the total length in pixels of the FX pattern.
FX speed control
If you select an FX on the FX Selection channel, the third strobe channel is redeployed and becomes the FX Speed control channel. Instead of controlling strobe flash rate, it now becomes the sixth FX control channel and lets you adjust the speed of the FX.
Setting up FX chases
If you select the same FX with the same speed in multiple fixtures, you can use the other FX channels in combination to set up an FX chase across multiple fixtures:
FX Crossfading / Crossfading with tail sets the rate at which one FX pattern step fades out before the next pattern step arrives.
FX Orientation can be used to add variety to a chase or set up multiple coordinated chases in different groups of fixtures.
FX Offset sets the pixel on which the FX pattern will start.
An FX pattern with no offset starts on pixel 1. You will obtain this if you set the FX Offset channel to zero and also if you set the FX Offset channel to 001.
FX Length sets the number of pixels over which the FX pattern will run.
The normal FX length is 5 pixels. You will obtain this 5-pixel length if you set the FX Length channel to zero. It is not possible to set FX Length to less than 5 pixels.
When you set up FX chases, you will normally achieve the best results by increasing FX length in steps of 5 pixels (one fixture).
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To obtain synchronized chases in multiple fixtures you must set up FX Length and FX Offset parameters in combination. Here is how FX Length and FX Offset work in a single fixture:
FX Length = Off (DMX value zero on the FX Length DMX channel): The FX pattern will have the normal length of five pixels. It will start at pixel 1, run from pixel 1 to pixel 5 and then immediately start at pixel 1 again.
FX Length = 30 (DMX value 030 on the FX Length DMX channel): The FX pattern will start at pixel 1, run from pixel 1 to pixel 5 and then black out for the time it takes to run the FX pattern on pixels 6 – 30.
FX Offset = Off (DMX value zero on the FX Offset DMX channel): The FX pattern will start at pixel 1.
FX Offset = 6 (DMX value 006 on the FX Offset DMX channel): The FX pattern will start at pixel 6. If you have set an FX length of 30, the pixels will black out for the time it takes to run the FX pattern on pixels 1 – 5, then run the FX pattern on pixels 6 – 10, then black out for the time it takes to run the FX pattern on pixels 11 – 30.
To create a single FX pattern chase that will run across an array of multiple fixtures, you need to:
Set FX Length in all the fixtures to the total number of pixels that the pattern will run across, and
Set FX Offset in each fixture in a sequence five pixels apart.
This means that, if you want an FX pattern to run across six fixtures in a horizontal row and return immediately to pixel 1 when it reaches pixel 30 at the end of the row, you must set FX Length to 30 on all six fixtures and set FX Offsets with a gap of five pixels between fixtures. To give a concrete example, here is how you must set up each fixture:
Fixture 1: FX Length = 30, FX Offset = 1
FX will start at Pixel 1 of the 30 pixels in FX Length and run on pixels 1 - 5
Fixture 2: FX Length = 30, FX Offset = 6
FX will start at Pixel 6 of the 30 pixels in FX Length and run on pixels 6 - 10
Fixture 3: FX Length = 30, FX Offset = 11
FX will start at Pixel 11 of the 30 pixels in FX Length and run on pixels 11 – 15
Fixture 4: FX Length = 30, FX Offset = 16
FX will start at Pixel 16 of the 30 pixels in FX Length and run on pixels 16 - 20
Fixture 5: FX Length = 30, FX Offset = 21
FX will start at Pixel 21 of the 30 pixels in FX Length and run on pixels 21 - 25
Fixture 6: FX Length = 30, FX Offset = 26
FX will start at Pixel 26 of the 30 pixels in FX Length and run on pixels 26 - 30
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RGB color generator
Where available, the RGB color generator effect gives instant access to automatic color effects such as random colors, ramp up/down colors and random pixel colors. These effects would be difficult to program on a DMX controller.
Extra shutter
In DMX modes 1, 6 and 7, an extra shutter effect is available. You can choose whether this shutter effect should run on all LEDs (RGBW), on RGB LEDs only or on White LEDs only. You can make this choice via DMX on the Control / Settings channel in modes 1,6 and 7 or using the fixture’s control panel.
The default setting for the extra shutter effect is RGBW.
Behavior when the fixture is not receiving a DMX signal
You can set the fixture to react in three different ways if no DMX signal is present (if the fixture is being controlled by DMX but the DMX signal stops, or if you apply power to the fixture when no DMX signal is present):
Hold sets the fixture to continue obeying the last DMX values it received. This is the default setting.
If no DMX signal was being received, the fixture will black out.
Blackout sets the fixture to black out.
Stand-alone sets the fixture to show the scene that has been stored using Capture
scene (see below). For safety reasons and to avoid unwanted surprises, the Stand­alone scene will always fade in slowly if it is activated.
To program the scene that the fixture will display if it is set to Stand-alone and no DMX signal is present, use the Capture scene command:
Capture scene stores the scene that the fixture is currently displaying. Once stored, the scene is used as the fixture’s Stand-alone scene.
All these settings are available via DMX on the Control / Settings channel and in the fixture’s control panel.
To avoid any possibility of unexpected behavior from a powerful strobe light if the DMX signal fails, we recommend that you always set the fixture to Blackout.
Dimmer Flash mode
A shortcut to creating single flashes is available if you activate Dimmer Flash using the Control / Settings DMX channel or the Settings menu in the fixture’s control panel.
When Dimmer Flash mode is enabled, if the Flash rate channel (the third of the Strobe channels) is set to zero, any new DMX value that you input on the Intensity channel (the first of the Strobe channels) will produce a single flash. In effect, all you need to do is 'nudge the dimmer fader' to produce a flash.
If you activate this function, you can tap flashes in sync with a music beat, easily keeping track of changes in the beat.
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Display
The illuminated graphic LCD display with self-charging battery lets you change fixture settings even when the power is off. See Chapters 5 and 6 for more details.
Using the Control / Settings DMX channel or the fixture’s control panel you can:
Change the display orientation from Normal to Inverted for easier reading if the fixture is flown upside-down in a rig.
Choose between three different display modes:
- Auto: The display will automatically switch off after a few seconds if the fixture is
receiving a valid control signal and has not detected an error. If the fixture is not receiving a valid control signal the display will flash. If the fixture has detected an error, the display will remain constantly on and show the error.
- On: The display stays on constantly. This setting can be useful when you are configuring or servicing the fixture.
- Off: The display will automatically switch off after a few seconds even if the fixture is not receiving a valid control signal or if it has detected an error.
Fan modes
Four different cooling fan modes are available on the Control / Settings DMX channel and in the fixture’s control panel. The modes let you choose cooling fan operation options depending on how you want to allocate priority between light output and fan noise:
Regulated mode gives priority to light output and only operates fans as necessary. If the fixture is blacked out, fans run at minimum speed. When light output intensity is increased, temperature regulation increases fan speed to the level necessary to keep the fixture at optimum temperature.
If light output is set to maximum intensity but the fans can keep the fixture at optimum temperature, there will be no regulation of light intensity. If the fixture begins to exceed optimum temperature, light intensity will be reduced until optimum temperature can be maintained.
High mode sets fans to constant high speed. This mode is optimized for maximum light output and suits operation in high ambient temperatures and/or where fan noise is not a critical issue. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
Besides maximizing light output in high ambient temperatures, you can use high mode to cool down a fixture quickly or to remove dust from cooling fans.
Medium mode sets fans to constant medium speed. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
If you want to avoid any automatic reductions in output intensity that may occur in regulated mode (see above) or if fixture temperature exceeds optimum level, we recommend that you use medium mode in combination with one of the Output limitation levels available via DMX and in the fixture’s control panel to keep the fixture in output/temperature balance.
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Low mode sets fans to constant low speed. This mode is optimized for minimum noise. Light output intensity is smoothly reduced if it becomes necessary in order to keep fixture temperature at optimum level.
If you want to avoid any automatic reductions in output intensity that may occur if fixture temperature exceeds optimum level, we recommend that you that you use low mode in combination with one of the Output limitation levels available via DMX and in the fixture’s control panel to keep the fixture in output/temperature balance.
In all fan modes, if fixture temperature reaches an unsafe level, LEDs will be shut down for a period until the fans have brought the temperature down to a safe level.
Fixture information
The Information menu in the control panel gives access to items of information from the fixture’s sensors and memory. You can check temperature sensor readouts, see total operating hours counters and power cycle count, and see DMX signal quality data, for example.
Test pattern
If you need to check a fixture’s orientation, call up the test pattern on the Control / Settings DMX channel or in the fixture’s control panel. If the fixture is oriented normally,
the test pattern will appear as shown below:
Figure 6. Test pattern
Custom settings and factory defaults
You can customize fixture settings (DMX mode, Fan mode, Pixel orientation, etc.) via DMX or using the fixture’s control panel. Custom settings are stored after a power off/on cycle and after a reset.
Two options are available in the fixture’s control panel for deleting multiple custom settings and restoring defaults:
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Load Setting Defaults reloads all the fixture’s factory default settings except DMX address, DMX mode and Control protocol. This option returns the fixture to baseline settings (default Fan mode, Output limitation, Pixel orientation, Dimmer curve, etc.) without affecting its basic configuration in an installation.
Load Factory Backup reloads all the fixture’s factory default settings including DMX address, DMX mode and Control Protocol. This option reinitializes the fixture completely and returns to its state when it left the factory.
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5.
Control menus and LCD display
Warning! DMX control is disabled when the control menus are active. Be
prepared for the fixture to emit strong light as soon as you exit the control menus.
The control panel and LCD display provide access to user settings, readouts and utilities.
DMX address
1
Mode 5 (1-35) ver.14b#1
Figure 7. Main screen
The four control buttons have the following functions:
Escape: Go back one level and return to the top of the menu.
Enter: Activate the control panel if it is in sleep mode. Then enter a
menu, select a setting or implement a command.
Up: Scroll up or increase a number.
Down: Scroll down or reduce a number.
When the fixture boots up, the control panel displays fixture information including firmware version and fixture hours before displaying the PCB reset status screen. After resetting, the panel displays the main screen. See Figure 7. The main screen displays the fixture’s:
DMX address
DMX mode and channels occupied (in Figure 7, the fixture occupies DMX channels
1-35. Channel 36 is available for the next fixture on the DMX link)
Firmware version and build data.
DMX control is disabled when the control menus are active.
See also the Display options on the DMX Control / Settings channel and in the Display control menu in the control panel.
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6. Fixture control setup
To configure the KNV for use in a show or fixed installation, open the fixture’s control menus and configure the fixture’s DMX Address, Control Mode (DMX Mode) and Control Protocol (DMX, ArtNet or sACN).
If you are using ArtNet or sACN you need to set the fixture’s IP address and SubNet Mask.
These settings will not be affected if you apply a Load Default Settings command in the fixture’s control panel, but they will be returned to factory defaults if you apply a Load Factory Backup command in the fixture’s control panel.
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7. Control menu layout
Menus Notes
DMX Start Address 1-512 Enter DMX address Control Mode Mode 1 RGBW + Shutter Mode 2 W Strobe + RGB Strobe Mode 3 RGB Strobe + 25x W Mode 4 W Strobe + 25x RGB
Mode 5 Multilayer
Mode 6 25x RGBW 8-bit Mode 7 25x RGBW 16-bit Control Protocol
Protocol Type
DMX Control via DMX protocol
ArtNet
Control via ArtNet protocol (default)
sACN Control via sACN protocol
Ethernet Configuration
Ethernet / Protocol Setup
Addressing Mode
Auto 2.X.X.X
Auto addressing in the range 2.X.X.X
Auto 10.X.X.X
Auto addressing in the range 10.X.X.X
Custom IP Use custom IP address DHCP Get IP address by DHCP
Custom IP address Enter IP address Enter custom IP address Custom Subnet
Mask
Enter Subnet Mask
Enter custom subnet mask
ArtNet Universe
0 - 32768 Set ArtNet universe
sACN Universe
1 - 63999 Set sACN universe
sACN UDP Port
2049..5568..65535 Select sACN port
Fixture Settings
Pixel Orientation
Normal
Set pixel orientation
Rotate 90 deg. Rotate 180 deg. Rotate 270 deg.
Pixel Mirrored
OFF
Set pixel flip right-to-left
ON
Output Limitation
Output Limitation ­WHITE
Off
Set maximum output for White LEDs
80% Output 60% Output 40% Output 20% Output 10% Output
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Output Limitation (continued)
Output Limitation ­RGB
Off
Set maximum output for RGB LEDs
80% Output 60% Output 40% Output 20% Output 10% Output
Dimmer Curve
Soft
Select dimming curve
Linear
Dimm Flash
Off
Activate flash when dimmer channel value is moved
On
Extra Shutter
RGBW
Sets which LEDs are used in the extra shutter effect that is available in DMX Modes 1, 6 and 7.
White RGB
No DMX
Blackout
Fixture blacks out when no DMX signal present
Hold
Fixture holds current scene when no DMX signal present
Stand Alone
Fixture goes to Stand­Alone scene when no DMX signal present
Capture Scene
No
Capture current scene for use as Stand-Alone scene
Yes
Display Setting
Display Orientation
Normal
Invert display
Upside-down
Display Mode
Auto
Display sleeps unless error detected or no valid control signal
On Display constantly on
Off
Display off, even if error detected or no valid control signal
Fan Mode
Regulated
Fan speed temperature­regulated
High Fan speed constant high
Medium
Fan speed constant medium
Low Fan speed constant low
Load Setting Defaults
No
Load factory default settings apart from DMX address, DMX mode, Control protocol
Yes
Manual Control
Reboot
No
Force fixture to reboot
Yes
Manual DMX
Red Send DMX value 0-65353 Green Send DMX value 0-65353 Blue Send DMX value 0-65353 Shutter Send DMX value 0-65353
Capture Scene
No
Stores current control values as Stand-Alone scene
Yes
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Information Temperatures Shows temperatures Output Limit Shows current output limit
Voltage
Shows master voltage
Shows driver voltage
DMX Link Quality
Network
TCP/IP
Shows Mode, IP Address, Sub Address, MAC Address (hex)
Ethernet Port Status Shows Ethernet Port Status ArtNet Status Shows ArtNet Status sACN Status Shows sACN Status
Serial Number Shows fixture serial number
Shape
Shows fixture type (Cube / Arc)
Device Hours
Total (non resettable)
Shows total fixture hours (not resettable)
Total (resettable)
Shows fixture hours since last counter reset
Reset Counter
No
Sets resettable fixture hours counter to zero
Yes
Power Cycles
Shows total power cycles (not resettable)
Service
Test Pattern
Off
Display test pattern on fixture
On
Load Setting Defaults
No
Load factory default settings apart from DMX address, DMX mode, Control protocol
Yes
Load Factory Backup
No
Load factory default settings including DMX address, DMX mode, Control protocol
Yes
Control Menus
Default settings are written in BOLD type.
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22 KNV
User Manual Rev. A
8. DMX control modes
Seven DMX control modes are available in the KNV.
In all seven DMX modes, the last DMX channel is the Control / Settings channel. This channel lets you adjust fixture settings remotely from the DMX control desk.
DMX Mode 1 lets you control all 25 pixels together as a group with 16-bit resolution. A separate Shutter channel provides strobe, pixel and ramp-up/down effects. This extra shutter affects all white and all RGB LEDs by default, but you can change this setting via the Control/Settings DMX Channel or the fixture’s control panel so that the shutter applies to white LEDs only or RGB LEDs only.
DMX Mode 2 splits the KNV into a White Strobe and a separate RGB Strobe, each with standard strobe light control channels: Intensity, Flash Rate and Flash Duration. In addition, the Flare effect and pre-programmed dynamic FX are available for each strobe.
DMX Mode 3 provides an RGB strobe plus 25 individually controllable white pixels. The RGB strobe has standard strobe control channels: Intensity, Flash Rate and Flash Duration. It also has the Flare effect and pre-programmed dynamic FX. The 25 individual white pixels have a separate Shutter channel with strobe, pixel and ramp­up/down effects.
DMX Mode 4 provides a White Strobe plus 25 individually controllable RGB pixels. The White strobe has standard strobe control channels: Intensity, Flash Rate and Flash Duration. It also has the Flare effect and pre-programmed dynamic FX. The 25 individual RGB pixels have a separate Shutter channel with strobe, pixel and ramp­up/down effects.
DMX Mode 5 provides three different layers:
- The Base Layer has lowest priority (other layers override it), so it acts as a
background layer. The Base layer has RGBW intensity control.
- Layer 2 has priority over the base layer, so it acts as a middle layer.
- Layer 3 has highest priority, so it acts as a top layer.
- Layers 2 and 3 both have standard RGBW strobe control channels plus the Flare
effect and pre-programmed dynamic FX. Layers 2 and 3 also have a 16-bit Layer Master Channel that controls the transparency of the layer.
FX layer priorities work in true color, which means that colors are not mixed. If you run a red snake FX on Layer 2 over the top of a red background on the Base Layer, the snake will be blue, not a mix of blue and red.
Applying transparency to a layer allows the color of the background layer or the lower priority layer to shine through.
If you want to dim a layer’s colors without color from lower priority layers shining through, reduce the intensity of the colors without applying transparency to the layer. If you reduce the intensity of all the colors to zero, you can run a black effect over the top of lower priority layers.
In DMX Modes 2, 3, 4 and 5 if no FX is selected (FX Selection channel is set to zero), the Flash rate channel controls the flash rate of the Strobe. If an FX is selected, the Flash rate channel is redeployed and controls the speed of the effect instead.
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DMX Modes 6 and 7 give you individual control of 25 separate pixels with 8- or 16-bit resolution. A separate Shutter channel provides strobe, pixel and ramp-up/down effects. This extra shutter affects all the LEDs, both white and RGB, by default, but you can change this setting via the Control / Settings DMX Channel or the fixture’s control panel so that the shutter applies to white LEDs only or to RGB LEDs only.
Special notes on the DMX tables
In the following DMX channel layout tables:
Default settings are indicated with bold type.
Where commands are marked with an asterisk * you must send that value
continuously for 3 seconds (or other duration if indicated in the table) to apply the command.
Where LED orientation commands are marked with two asterisks ** the direction of
FX pattern movement is reversed compared to the similar commands available earlier on the same channel. The orientation of the pattern itself is unchanged.
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24 KNV
User Manual Rev. A
Control channel layout
DMX Mode 1: RGBW 16-bit
10 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
RGBW
1 Red coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
2 Red fine 3 Green coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
4 Green fine 5 Blue coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
6 Blue fine 7 White coarse
All pixels, intensity 0-100% 0-65535 0-100% 0 Fade
8 White fine
9 Shutter
Shutter closed 0-4 0-1.6%
255
Snap Sync ramp up slow > fast 5-39 2.0-15.3% Fade Sync ramp down slow > fast 40-74 15.7-29.0% Fade Sync ramp up-down slow > fast 75-109 29.4-%42.7 Fade Sync double flash slow >fast 110-144 43.1-56.5% Fade Random pixel slow > fast 145-179 56.9-70.2% Fade Random strobe slow > fast 180-214 70.6-83.9% Fade Sync strobe 0.289 > 16.67 Hz 215-249 84.3-97.6% Fade Hyperspeed 250-252 98.0-98.8% Snap Open 253-255 99.2-100% Snap
Control / Settings
10 Control / Settings
Idle 0-11 0-4.3% 0 Snap No function 12-38 4.7-14.9% Dimmer flash Off* 39-41 15.3-16.1% Dimmer flash On* 42-44 16.5-17.3% No function 45-47 17.6-18.4% Dimming curve Soft* 48-50 18.8-19.6% Dimming curve Linear* 51-53 20.0-20.8% No function 54-56 21.2-22.0% Extra Shutter RGBW* 57-59 22.4-23.1% Extra Shutter RGB only* 60-62 23.5-24.3% Extra Shutter White only* 63-65 24.7-25.5% No function 66-68 25.9-26.7% Fan mode regulated* 69-71 27.1-27.8% Fan mode high* 72-74 28.2-29.0% Fan mode medium* 75-77 29.4-30.2% Fan mode low* 78-80 30.6-31.4% No function 81-83 31.8-32.5% Display On* 84-86 32.9-33.7% Display Off* 87-89 34.1-34.9%
Display Auto* 90-92 35.3-36.1% Display invert Off* 93-95 36.5-37.3%
Display invert On* 96-98 37.6-38.4% No DMX = Capture scene* 99-101 38.8-39.6% No DMX = Stand-alone* 102-104 40.0-40.8% No DMX = Blackout* 105-107 41.2-42.0%
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No DMX = Hold* 108-110 42.4-43.1% Test pattern On* 111-113 43.5-44.3%
Test pattern Off* 114-116 44.7-45.5% Rotation Off* 117-119 45.9-46.7%
Rotate 90° * 120-122 47.1-47.8% Rotate 180° * 123-125 48.2-49.0% Rotate 270° * 126-128 49.4-50.2% Pixel mirror Off* 129-131 50.6-51.4% Pixel mirror On* 132-134 51.8-52.5% White output limitation Off* 135-137 52.9-53.7% White output limitation 80%* 138-140 54.1-54.9% White output limitation 60%* 141-143 55.3-56.1% White output limitation 40%* 144-146 56.5-57.3% White output limitation 20%* 147-149 57.6-58.4% White output limitation 10%* 150-152 55.8-59.6% No function 153-158 60.0-62.0% RGB output limitation Off%* 159-161 62.4-63.1% RGB output limitation 80%* 162-164 63.5-64.3% RGB output limitation 60%* 165-167 64.7-65.5% RGB output limitation 40%* 168-170 65.9-66.7% RGB output limitation 20%* 171-173 67.1-67.8% RGB output limitation 10%* 174-176 68.2-69.0% No function 177-251 69.4-98.4% Reboot fixture* 252-255 98.8-100%
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26 KNV
User Manual Rev. A
DMX Mode 2: White strobe with FX, RGB with FX
23 DMX Channels
Channel Command
DMX
range Percent
Default
DMX Fade
Channel group A: White strobe with FX
1
White LEDs intensity
Intensity 0-100% 0-255 0-100% 0 Fade
2
White LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 0 Fade
3
White LEDs flash rate (if FX are not active)
No flash
Single flash if Dimmer Flash = ON and value is changed on Ch 1
0-1 0-0.4% 0 Snap
Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-252 98.4-98.8% Snap Continuously on 253-255 99.2-100% Snap
FX speed (if FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
4
White LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
5
White LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6% Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7%
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Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or Fx 150-255 58.8-100%
6
White LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
7
White LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1% Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3%
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Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random
position ** 185-189 72.5-74.1% Fix 180° rotation & random
position ** 190-194 74.5-76.1% Fix 270° rotation & random
position ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
8 White LEDs FX
offset
0-100% 0-255 0-100% 0 Fade
9 White LEDs FX
length
0-100% 0-255 0-100% 0 Fade
Channel group B: RGB strobe with FX
10 RGB LEDs dimmer Intensity 0-100% 0-255 0-100% 0 Fade
11
RGB LEDs flash duration
Flash duration 7-650 ms 0-255 0-100% 0 Fade
12
RGB LEDs flash rate (if FX are not active)
No flash 0-1 0-0.4% 0 Snap Flash rate 0.289-16.67 Hz 2-250 0.8-98% Fade Hyperspeed 251-254 98.4-99.6% Snap Continuously on 255 100% Snap
FX speed (if FX are active)
FX speed = stop 0-1 0-0.4% Snap FX speed = slow > fast 2-253 0.8-98.8% Fade FX speed = stop 254-255 99.2-100% Snap
13 Red Red intensity 0-100% 0-255 0-100% 255 Fade 14 Green Green intensity 0-100% 0-255 0-100% 255 Fade 15 Blue Blue intensity 0-100% 0-255 0-100% 255 Fade
16
RGB LEDs Flare effect
Off 0-9 0-3.5% 0 Snap Slow > fast 10-49 3.9-19.2% Fade Off 50-59 19.6-23.1% Snap Random slow > fast 60-109 23.5-42.7% Fade Off 110-119 43.1-46.7% Snap Random pixel slow > fast 120-169 47.1-66.3% Fade Off 170-255 66.7-100% Snap
17
RGB LEDs FX selection
FX Off 0-2 0-0.8% 0 Snap Sync strobe - circle mask 3-5 1.2-2.0% Sync strobe - 4 dot mask 6-8 2.4-3.1% Sync strobe - 1 dot mask 9-11 3.5-4.3% Random strobe - all 12-14 4.7-5.5% Random strobe - circle mask 15-17 5.9-6.7% Random strobe - 4 dot mask 18-20 7.1-7.8% Random strobe - 1 dot mask 21-23 8.2-9.0% Lite in/out - all 24-26 9.4-10.2% Lite in/out - circle mask 27-29 10.6-11.4% Lite in/out - 4 dot mask 30-32 11.8-12.6%
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Lite in/out - 1 dot mask 33-35 12.9-13.7% Snake 36-38 14.1-14.9% Raindrops 39-41 15.3-16.1% Random pixel 42-44 16.5-17.3% Random fake x 2 45-47 17.6-18.4% Random fake x 4 48-50 18.8-19.6% Line 51-53 20.0-20.8% Double line 54-56 21.2-22.0% Corner to corner line 57-59 22.4-23.1% Tilted double lines 60-62 23.5-24.3% Tilted double lines in to out 63-65 24.7-25.5% Center line running dot 66-68 25.9-26.7% Middle line running dot 69-71 27.1-27.8% Outer line running dot 72-74 28.2-29.0% Corner to corner 75-77 29.4-30.2% Arrow 78-80 30.6-31.4% Wave 81-83 31.8-32.5% Wheel 84-86 32.9-33.7% Half wheel 87-89 34.1-34.9% Circling dot 90-92 35.3-36.1% Outer circle 93-95 36.5-37.3% Inner circle 96-98 37.6-38.4% Outer 4 dots 99-101 38.8-39.6% Outer single dot 102-104 40.0-40.8% Middle single dot 105-107 41.2-42.0% Spinning 2x1 dots 108-110 42.4-43.1% Asymmetrical 4 dots 111-113 43.5-44.3% Symmetrical 4 dots 114-116 44.7-45.5% Square 117-119 45.9-46.7% Inside out 120-122 47.1-48.8% Inside out 2 123-125 48.2-49.0% Abstract 1 126-128 49.4-50.2% Abstract 2 129-131 50.6-51.4% Abstract 3 132-134 51.8-52.5% Hash tag 135-137 52.9-53.7% Flip flop 138-140 54.1-54.9% Jumping slash 141-143 55.3-56.1% Jumping 'L' 144-146 56.5-57.3% Jumping pins 147-149 57.6-58.4% Off - No Strobe or FX 150-255 58.8-100%
18
RGB LEDs FX crossfade time
Off 0-1 0-0.4% 0 Snap Crossfade fast > slow 2-127 0.8-49.8% Fade Crossfade and tail slow > fast 128-255 50.2-100% Fade
19
RGB LEDs orientation
Off 0-4 0-1.6% 0 Snap Rotate 90° 5-9 2.0-3.5% Rotate 180° 10-14 3.9-5.5% Rotate 270° 15-19 5.9-7.5% Horizontal flip 20-24 7.8-9.4% Rotate 90° & vertical flip 25-29 9.8-11.4% Rotate 180° & horizontal flip 30-34 11.8-13.3% Rotate 270° & vertical flip 35-39 13.7-15.3% Off 40-44 15.7-17.3% Random rotate & flip 45-49 17.7-19.2% Random position 50-54 19.6-21.2% Fix 90° rotation & random position 55-59 21.6-23.1%
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30 KNV
User Manual Rev. A
Fix 180° rotation & random position 60-64 23.5-25.1% Fix 270° rotation & random position 65-69 25.5-27.1% Off 70-74 27.5-29.0% Bounce 75-79 29.4-31.0% Bounce & rotate 90° 80-84 31.4-32.9% Bounce & rotate 180° 85-89 33.3-34.9% Bounce & rotate 270° 90-94 35.3-36.9% Off 95-99 37.3-38.8% Rotate CCW at end 100-104 39.2-40.8% Rotate CW at end 105-109 41.2-42.7% Random rotate at end 110-114 43.1-44.7% Off 115-134 45.1-52.5% Rotate 90° ** 135-139 52.9-54.5% Rotate 180° ** 140-144 54.9-56.5% Rotate 270° ** 145-149 56.9-58.4% Horizontal flip ** 150-154 58.8-60.4% Rotate 90° & vertical flip ** 155-159 60.8-62.4% Rotate 180° & horizontal flip ** 160-164 62.7-64.3% Rotate 270° & vertical flip ** 165-169 64.7-66.3% Off 170-174 66.7-68.2% Random Rotate & flip ** 175-179 68.6-70.2% Random position ** 180-184 70.6-72.2% Fix 90° rotation & random posn. ** 185-189 72.5-74.1% Fix 180° rotation & random posn. ** 190-194 74.5-76.1% Fix 270° rotation & random posn. ** 195-199 76.5-78.0% Off 200-204 78.4-80.0% Bounce ** 205-209 80.4-82.0% Bounce & rotate 90° ** 210-214 82.4-83.9% Bounce & rotate 180° ** 215-219 84.3-85.9% Bounce & rotate 270° ** 220-224 86.3-87.8% Off 225-229 88.2-89.8% Rotate CCW at end ** 230-234 90.2-91.8% Rotate CW at end ** 235-239 92.2-93.7% Random rotate at end ** 240-244 94.1-95.7% Off 245-255 96.1-100%
20 RGB LEDs FX offset 0-100% 0-255 0-100% 0 Fade 21 RGB LEDs FX
length
0-100% 0-255 0-100% 0 Fade
22
RGB LEDs color generator
Off 0-9 0-3.5% 0 Snap Random all pixels RGBCMY 10-19 3.9-7.5% Snap Random single pixel RGBCMY 20-29 7.8-11.4% Snap Random all pixels bright colors 30-39 11.8-15.3% Snap Random single pixel bright colors 40-49 15.7-19.2% Snap Red / Blue 50-59 19.6-23.1% Snap Red / Green 60-69 23.5-27.1% Snap Blue / Green 70-79 27.5-31.0% Snap Yellow / Magenta 80-89 31.4-34.9% Snap Yellow / Cyan 90-99 35.3-38.8% Snap Cyan / Magenta 100-109 39.2-42.7% Snap Yellow / Blue 110-119 43.1-46.7% Snap Green / Magenta 120-129 47.1-50.6% Snap Red / Green / Blue 130-139 51.0-54.5% Snap Red / Yellow / Blue 140-149 54.9-58.4% Snap Red / Green / Blue / Yellow /
Magenta / Cyan 150-159
58.8%-62.4%
Snap
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