GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
RS-422
Serial Port
Rewind
Play
4
2
6
8
0
E
A
C
Dipswitch
Delay
Between
8
7
6
5
4
3
2
1
Stop
Data Error
Data Rec'd
Heartbeat
Shows /
Address
This is an Animation system with 128 digital outputs and (optionally) sixteen 0-10 VDC analog outputs. It can be used in standalone applications using its on-board EPROM or an external
Frequency Shift Keyed (FSK) /
Remote Terminal Unit (RTU)
Preliminary Printed February 27, 1999
Channels 0-3
J-6 Digital Outputs
source of FSK data for program storage. This unit can also be
Channels 4-7
J-6 Digital Outputs
Channels 8-B
J-6 Digital Outputs
fuses
Analog Outputs
0123456
F
E
3
used as an output device attached to a PC•MACs animation sys-
2
1
0
F
tem, receiving data sent to it through the DMX-512 or FSK inputs.
E
D
C
B
A
9
The FSK/RTU can be mounted in 1-3/4” of standard 19” rack
8
7
6
5
space. It requires 4-1/2 “ of space behind the panel. Power re-
4
3
2
1
quirements are between 12 and 24 VDC (18 VDC or greater if the
0
analog output option is installed). The current requirements are
FSK / REMOTE TERMINAL UNIT • GILDERFLUKE & COMPANY • GLENDALE , CALIFORNIA
7
determined by the loads attached to the unit. The FSK/RTU unit it-
fuse
self draws between 350 ma. and 1 amp, depending on the
fuse
number of front panel LEDs on at any one time.
D
fuse
This Animation System is used in one or more of the following three
C
B
A
9
8
7
6
5
4
3
2
1
0
0123456
fuse
modes:
fuse
1)Frequency Shift Keyed (FSK) Data Playback: To play animated shows
which have been recorded on any standard audio tape, Compact Disc,
fuse
LaserDisk, or other source of audio data. Sixteen to thirty-two 8 bit channels
of data can be played back using this unit. FSK data is normally generated
fuse
using a PC•MACs Animation Control System. When operating in this mode,
fuse
three relay outputs and/or the serial port can be used to start, stop and
rewind a tape deck, LaserDisk or Compact Disc players. Delays between
fuse
shows can be set for up to 9,999 seconds.
fuse
2)Remote Terminal Unit (RTU): Receive DMX-512 data transmitted by a
PC•MACs animation Control System, or any other source of DMX-512 data,
fuse
and convert it to individual digital outputs and (optionally) sixteen 0-10 volt
fuse
analog outputs. FSK/RTUs can be used to temporarily take the place of Brick
Animation Control Systems when programming a show from a PC•MACs sys-
fuse
tem. A single DMX-512 twisted pair is often more convenient to handle than
a multitude of temporary J6 ribbon cables.
fuse
3)Stand-Alone Animation Playback: A sequencer feature allows the unit
fuse
to play a show from an on-board EPROM memory. The FSK/RTU can be set to
play whenever either of the two data sources above stops. This allows an ani-
fuse
7
mated show to continue running in an ‘attract’ or ‘keep alive’ mode when it
isn’t playing any of the regular shows. This mode of operation can also be
used if you just need to run a single show continuously. The sequencer
EPROM is programmed using a PC•MACs Animation Control System.
Channels C-F
J-6 Digital Outputs
Channels 0-F
J-6/A Analog Outputs
gnd
pwr.
stop
stop
play
play
rew.
rew.
dmx-
dmx+
Input
3950 / 7150
FSK Data
FSK / REMOTE TERMINAL UNIT • GILDERFLUKE & COMPANY • GLENDALE , CALIFORNIA
9375 / 12,500
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GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
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GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
Front of the FSK/RTU ............................................................................... 1
Eight Position Dipswitch ......................................................................................................... 1
Sixteen Position Rotary Switch ................................................................................................. 1
Six LEDs Indicate .................................................................................................................. 2
RS-422 Port .......................................................................................................................... 2
LED Indicators ...................................................................................................................... 2
On the back side of the FSK/RTU .............................................................. 2
Power Supply ...................................................................................................................... 2
Tape Deck Control ................................................................................................................ 2
Frequency Shift Keyed (FSK) Data Input .................................................................................... 2
DMX-512 Data Input ............................................................................................................. 2
Four J-6 connectors for Digital Data Output ............................................................................... 3
J6/A Analog Data Output (optional) ......................................................................................... 5
Frequency Shift Keyed (FSK) Tape (or Disk) Organization ............................................................. 8
SONY LaserDisk COMMANDS .................................................................. 22
DECIMAL to HEXadecimal to ASCII to PERCENTAGE .................................... 25
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GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
On the Front of the FSK/RTU are:
A) Eight Position Dipswitch which is used as follows:
1) Initiate output test #1 when ON. Chases one digital output on at a time.
2) Initiate output test #2 when ON. Chases all digital outputs in a sweeping pattern.
3) Initiate output test #3 when ON. Spells out a difficult to read message on the digital
outputs.
4) When ON, data sent to the sixteen digital output channels is also mirrored to the optional analog outputs.
5) Use DMX-512 input rather than FSK input when ON. The Sixteen Position Rotary Switch
must be used to select the channels which the FSK/RTU will decode.
6) Depending on condition of switch #5:
a) If using FSK data input (switch #5 OFF): If ON, this switch is used to select the
higher frequency set. These allow up to 32 channels of data at 15 Frames per
Second or up to 16 channels of data at 30 Frames Per Second in the FSK data
stream. The FSK input section must be modified at the factory to support this
mode of operation. To generate FSK data in the proper format for this higher
speed, you must set the FSK data options for the 9375 Hz/12500 Hz option
with 16/32 channels set as appropriate (16 channels if the frame rate is 30
FPS / 32 channels if the frame rate is set to 15 FPS).
b) If using DMX-512 data input (switch #5 ON): If ON, tells FSK/RTU unit to use
checksum found in bytes 256 and 257 to verify DMX-512 data is valid before
updating outputs. This option is recommended for all DMX applications
7) If using higher frequency FSK data (switch #5 is OFF and switch #6 is ON), expect 32
channels at a 15 Frames Per Second rate when ON. When OFF, expect 16 channels
of data at a 30 Frames per Second rate. To generate FSK data in the proper format
for 32 channels of data, you must set the FSK data options for the 9375 Hz/12500 Hz
option with 32 channels of data. The show must be set for a frame rate of 15 Frames
Per Second.
8) Depending on condition of switch #5:
a1) When using high speed FSK data (switch #5 OFF, AND switch #6 ON), this tells
the RTU/FSK to look for a BREAK character to synchronize with the FSK data (instead of a value of 0A5h). To use this option, the PC•MACs SMPTE card must
be set to generate data in the same format. To do this, turn on dipswitch #6
on the SMPTE card2and set the FSK data options for the 9375 Hz/12500 Hz option with 16/32 channels set as appropriate (16 channels if the frame rate is
30 FPS / 32 channels if the frame rate is set to 15 FPS).
b) When using DMX-512 data input (switch #5 is ON), this option offsets the out-
puts by 256 channels into the data received. This is used to access DMX-512
channels 256 through 512.
B) Sixteen Position Rotary Switch. Depending on condition of switch #5:
a) If using DMX-512 data input (switch #5 ON): This switch is used to select which chan-
nels of DMX-512 data will be used by the FSK/RTU Unit. DMX-512 addresses are set in
HEX numbers, using this switch to select the upper digit. Normally channels 0 through
255 are selected (00h through FFh). If Dipswitch #8 is turned on, then DMX- addresses 256 through 511 can be selected (100h through 1FFh).
b) If using FSK data input (switch #5 OFF): This switch selects which delay between shows
is to be used. Sixteen different delay values can be set through the serial port, any of
which can be any length of time ranging from none to 9,999 seconds.
1
This option is availible on RTU/FSK firmware revision 2.10 and later only.
2
This option is availible on SMPTE card firmware revision 1.9 and later only.
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GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
C) Six LEDs Indicate:
1) Heartbeat: Flashes continuously while the CPU is running. If it ever stops for more than
a second or so, the ‘Deadman’ circuit in the FSK/RTU unit will automatically reset the
CPU.
2) Data received: Turns on when valid data is received from the FSK or DMX-512 input as
appropriate).
3) Data errors: Flashes for a moment whenever an error is detected in the FSK or DMX512 input (as appropriate). When operating in the FSK mode, excessive data errors indicate that the tape is getting too worn to reliably play back a show. When sending a
string to a serially controlled device, it will flash when an unexpected character is received.
4) Stop relay output activated: Lights when this tape deck control output is activated.
5) Play relay output activated: Lights when this tape deck control output is activated.
6) Rewind relay output activated: Lights when this tape deck control output is activated.
D) RS-422 Port used for accessing and modifying configuration of the FSK/DMX unit and for
sending commands to serially controlled devices like LaserDisk and Compact Disc players.
E) LED Indicators for all Digital, Analog and Fuse outputs (Optional).
On the back side of the FSK/RTU are connectors for:
A) Power Supply: The power supply input is used to feed a voltage between 12 and 24 Volts
Direct Current (VDC) to the FSK/DMX Unit. The voltage input must be 18 volts or greater if the
analog output option is installed.
The size and voltage of the power supply is determined by the load you are connecting to
it. In most cases a power supply in the 100 to 200 Watt range will be sufficient to drive most
shows. The polarity of these connections is plainly marked. The RTU/FSK unit itself draws about
350 ma. at 24 volts. With all of the indicator LEDs on the front of the unit, this can get as high
as 1 amp.
B) Tape Deck Control: These provide three normally open contact closures which can be con-
nected to the remote control inputs on a tape deck (or Compact Disc, LaserDisk player or
other audio source if you aren’t going to control it through its serial port).
The 'Play', ‘Rewind’ and 'Stop' outputs normally go the the 'Play', ‘Rewind’ and 'Stop' inputs
on a tape deck. As the system doesn't support a foil sensor input, the tape deck must be able
to take care of itself when it is given a rewind command. Since a cassette tape can't ever
come off the end of the reel, any cassette deck with remote control inputs will work. An open
reel tape deck can be used if it has a 'Home' function which can be attached to the 'Rewind'
output on the FSK/RTU. This will tell the tape deck to rewind and stop at the zero point set on
the tape counter.
C) Frequency Shift Keyed (FSK) Data Input: If FSK data is used, the FSK Data input is attached to
wherever it is coming from. This is usually the output of the data track on a tape deck,
Compact Disc or LaserDisk player. The FSK/RTU decodes the FSK data input and sends it to the
outputs. The standard FSK data rate sends out sixteen channels of data at fifteen frames per
second. At the higher FSK data rate (FSK/RTU must be factory modified to support this option),
data is limited to fifteen frames per second if transmitting thirty-two channels of data, or thirty
frames per second if transmitting sixteen channels of data.
D) DMX-512 Data Input: The DMX-512 standard was developed by the United States Institute for
Theatrical Technology (USITT) for a high speed (250 KBaud asynchronous) serial link. Although it
was originally designed for controlling light dimmers, it is now supported by hundreds of suppliers throughout the world for controlling all kinds of theatrical equipment.
Even though the DMX-512 standard calls for 512 channels of data, the DMX transmission
from PC•MACs is limited to 256 eight bit wide channels. You can address the FSK/RTU to respond to any address between 00 and 512. Addresses above the 256th are used in PC•MACs
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k
GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
for transmitting a checksum. The FSK/RTU can use this to verify that the data received from
PC•MACs has no transmission errors in it. If you address a FSK/RTU or other DMX-512 device to
addresses 256 or 257, you will see this verification data displayed as a flickering pattern. Note
that at frame rates higher than 40 FPS, not all 256 channels will be transmitted through the
DMX-512 output.
The positive and negative DMX-512 wires are attached to the FSK/RTU through the screw
terminals marked on its back. The shield (if any) can be attached to the ground side of the
power supply terminal.
E) Four J-6 connectors for Digital Data Output:In all the animation systems made by
Gilderfluke & Company, all digital input and output cabling is through what we call ‘J6’ standard output cables. These are 40 wire cables which are made up of four identical eight bit
wide ‘channels’. A J6 cable is often split up into four individual channels. Each ‘1/4 J6’ cable is
made up of 10 wires, and can be used to control eight individual ‘digital’ (off/on) devices, or
one eight bit wide ‘analog’ device. The remaining two wires in each 1/4 J6 are used for
ground and a power connection.
In all the animation systems made by Gilderfluke & Company, all digital outputs are open
collector switches to ground, and all digital inputs are through optoisolators. Flyback diodes
are included in the outputs for driving inductive loads:
fuse
flybac
supplysupply
diode
typical output
typical input
To simplify wiring to any of our animation systems, the connectors used on the J6 cables
are what are called ‘insulation displacement connectors’. These simply snap on to an entire
cable, automatically ‘displacing’ the wire insulation and making contact with the wires within.
This means that an entire 40 wire cable can be terminated in seconds. All connectors are polarized, to keep them from being plugged in backwards.
Each J6 cable is arranged in the following order:
wire numbercolorwire function
1browncircuit ground
2redchannel 0 data bit 7
3orangechannel 0 data bit 6
4yellowchannel 0 data bit 5
5greenchannel 0 data bit 4
6bluechannel 0 data bit 3
7violetchannel 0 data bit 2
8graychannel 0 data bit 1
9whitechannel 0 data bit 0
10black+ unregulated power supply (protected to 1 amp)
11browncircuit ground
12redchannel 1 data bit 7
13orangechannel 1 data bit 6
14yellowchannel 1 data bit 5
15greenchannel 1 data bit 4
16bluechannel 1 data bit 3
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d
d
#
#
#
#
#
-
GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
17violetchannel 1 data bit 2
18graychannel 1 data bit 1
19whitechannel 1 data bit 0
20black+ unregulated power supply (protected to 1 amp)
21browncircuit ground
22redchannel 2 data bit 7
23orangechannel 2 data bit 6
24yellowchannel 2 data bit 5
25greenchannel 2 data bit 4
26bluechannel 2 data bit 3
27violetchannel 2 data bit 2
28graychannel 2 data bit 1
29whitechannel 2 data bit 0
30black+ unregulated power supply (protected to 1 amp)
31browncircuit ground
32redchannel 3 data bit 7
33orangechannel 3 data bit 6
34yellowchannel 3 data bit 5
35greenchannel 3 data bit 4
36bluechannel 3 data bit 3
37violetchannel 3 data bit 2
38graychannel 3 data bit 1
39whitechannel 3 data bit 0
40black+ unregulated power supply (protected to 1 amp)
#1 ground (brown)--
#2 bit 7 (red)--
#3 bit 6 (orange)--
#4 bit 5 (yellow)--
#5 bit 4 (green)--
#6 bit 3 (blue)--
#7 bit 2 (violet)--
#8 bit 1 (grey)--
#9 bit 0 (white)--
#10 supply (black)--
loa
load
load
load
loa
load
load
load
LED
#1 ground (brown)--
2.2 K ohm
1/4 watt resistor
#10 supply (black)-
2 bit 7 (red)--
#3 bit 6 (orange)--
4 bit 5 (yellow)--
#5 bit 4 (green)--
6 bit 3 (blue)-7 bit 2 (violet)-#8 bit 1 (grey)--
9 bit 0 (white)--
any
eight bit
analog
device
Any eight digital devices or one eight bit analog device can be connected to any 1/4 J6
cable as shown. The LED between the ground (pin #1 brown) wire and supply (pin #10 black)
wire acts as an indicator which is lit if the fuse for that channel is OK.
The supply line for each 1/4 J6 is protected by a solid state circuit breaker (PTC Fuse) for 1
amp. You should treat each 1/4 J6 as an individual, and not cross the outputs or supply lines
from one 1/4 J6 to the lines from another. Doing this won’t cause any damage, but can reduce the protection for the outputs that the circuit breakers normally provide.
The current output capacity of each output is as shown in the following chart:
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GILDERFLUKE & CO. • 205 SOUTH FLOWER ST. • BURBANK, CALIF. 91502-2102 • 818/840-9484 • FAX818/840-9485
PEAK COLLECTOR CURRENT
AS A FUNCTION OF DUTY CYCLE
600
500
2
400
300
200
100
ALLOWABLE PEAK COLLECTOR CURRENT IN mA AT 70ºC
0
102030405060708090100
NUMBER OF OUTPUTS
CONDUCTING
SIMULTANEOUSLY
7
8
PER CENT DUTY CYCLE
5
6
3
4
Since it is unusual to have more than 50% of the outputs on at any one time, you can
usually assume the system has a 250 ma output current capacity. If you are going to be turning on lots of heavy loads at the same time, you should derate this to 150 ma.. This is sufficient to drive the majority of loads that will be directly connected to the outputs of the animation system. FSK/RTUs use a Micrel MIC58P01CN output driver chip. These chips add output
protection to each individual output which acts much like an electronic circuit breaker. When
the rated output of a chip is exceeded, it will turn ‘OFF’. To reset the output, just temporarily
power down the FSK/RTU.
If additional current capacity is needed, or if you need to drive higher voltage loads, you
can connect relays as needed to the outputs of the animation system. Coincidentally, boards
for doing this are available from Gilderfluke & Company. These include:
Solid State Output Drivers: These snap track mounted cards each have eight optoisolated outputs. Current capacities available range from 700 ma. up to 3.5 amps. The
lower current models are internally protected.
DPDT relay board: A set of eight electromechanical relays with double pole/double
throw contacts rated at 5 amps each.
Reed relay board: A set of eight small electromechanical relays with normally open
contacts rated at 150 ma each.
I/O module: A set of eight small solid state relays with normally open contacts rated at
3.5 amps each (AC and DC relays available).
Solid State Relay Fanning Strip: For connecting up to eight popular ‘hockey puck’
style relays to a 1/4 J-6 output cable. These are available with capacities of up to 75
amps each.
F) One J6/A Analog Data Output (optional) : In all the animation systems made by Gilderfluke &
Company, all Analog input and output cabling is through what we call ‘J6/A’ standard output
cables. These are 40 wire cables which are made up of four identical four channel wide cables. A J6/A cable is often split up into four individual cables called a 1/4 J6/A. Each 1/4 J6/A
also includes a common power supply and ground wire which allow it to provide power for
analog output accessories like Electronic FeedBack (EFB) controllers and 16 Channel Servo
Controllers.
To simplify wiring to any MACs animation system, the connectors used on the J6/A cables
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