Gigabyte GV-R96S128D User Manual

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declare that the product
3D Graphics Accelerator
is in conformity with
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Date : October 31, 2003
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G .B.T. INC. (U.S.A.) 17358 Railroad Street
City of Industr y, CA 91748 (818) 854-9338/ (818) 854-9339
3D Graphics Accelerator
GV -R96S128D
ERIC LU
Eric Lu
Dat e:
October 31, 2003
GV-R96S128D
Radeon 9600 Series Graphics Accelerator
USER'S MANUAL
中文使用手冊
Rev. 101
12MD-R96S128D-101
English
Copyright
Copyright by GIGA-BYTE TECHNOLOGY CO., LTD. ("GBT") No part of this manual may
be reproduced or transmitted in any from without the expressed, written permission of GBT.
Trademarks
Third-party brands and names are the property of their respective owners.
Notice
Due to rapid change in technology, some of the specifications might be out of date before
publication of this booklet.
The author assumes no responsibility for any errors or omissions which may appear in this
document nor does it make a commitment to update the information contained herein.
Please do not remove any labels on VGA card, this may void the warranty of this VGA card.
This product incorporates copyright protection technology that is protected by method claims
of certain U.S. patents and other intellectual property rights owned by Macrovision Corporation
and other rights owners. Use of this copyright protection technology must be authorized by
Macrovision Corporation, and is intended for home and other limited viewing uses only
unless otherwise authorized by Macrovision Corporation. Reverse engineering or
disassembly is prohibited.
Chapter 1 User's Manual
October 21, 2003 Taipei, Taiwan
GV-R96 S128D Graphics Accel erator
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Table of Contents
1. INTRODUCTION ...............................................................................4
1.1. PREFACE ............................................................................................... 4
1.2. KEY FEATURES .....................................................................................4
2. HARDWARE INSTALLATION ............................................................ 5
2.1. UNPACKING ........................................................................................... 5
2.2. BOARD LAYOUT ..................................................................................... 6
2.3. HARDWARE INSTALLATION ...................................................................7
3. SOFTWARE INSTALLATION ............................................................ 9
3.1. Win® XP DRIVER AND UTILITIES INSTALLATION....................................9
3.1.1. Operating s ystem requirement ................................................................................ 9
3.1.2. Dir ectX Installation ................................................................................................. 10
3.1.3. Dri ver Installation................................................................................................... 12
3.1.4. U tilities on driver CD ............................................................................................. 15
3.1.5. Taskbar Icon ......................................................................................................... 18
3.1.6. Dis play Properties pages ...................................................................................... 21
3.2. Win® 98/98SE / Win® 2000 / Win® ME DRIVER INSTALLATION ................ 30
3.3. BIOS FLASH UTILITY ........................................................................... 30
English
4. Troubleshooting Tips..................................................................... 31
5. Appendix ...................................................................................... 32
5.1. How to reflash the BIOS.......................................................................... 32
5.2. Resolutions and Color Depth Table (In Windows® XP) .............................. 33
Tabl e of Content- 3 -
1. INTRODUCTION
English
1.1. PREFACE
of memory to accelerate latest 3D games and new SMARTSHADER™ 2.1 technology
supporting DirectX® 9.0 and the latest OpenGL® functionality to give developers the freedom
to cre ate more complicated and realis tic visual effects than ever before.
GV-R96S128D supports the new AGP 8X standard, which allows large volumes of texture
and vertex data to be transferred faster from system memory to the chip.
1.2. KEY FEATURES
GV-R96S128D features 4-pipeline architecture for twice the rendering power, 128MB
n Powered by RADEON™ 9600 Series Visual Processing Unit (VPU)
n Fully support DirectX® 9.0
n Supports the new AGP 8X standard
n 4-pixel pipeline architecture
n The 64-bit memory interface
n 128MB DDR memory accelerates the latest 3D games
n First to use pixel shaders to accelerate video
n DVI-I and TV-Out connector supported
GV-R96 S128D Graphics Accel erator
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2. HARDWARE INSTALLATION
2.1. UNPACKING
The GV-R96S128D package contains the following:
l The GV-R96S128D graphics accelerator
l This USER'S MANUAL
l The GV-R96S128D Driver CD x 1
l Power DVD CD
l Game CD
l One cable supports S-video and AV-Output
l DVI-I to D-Sub connector
WARNING!
Expansion cards contain very delicate Integrated Circuit (IC) chips. To protect them against
damage from static electricity, you should follow some precautions whenever you work on your
computer.
1. Turn off your computer and unplug power supply.
2. Use a grounded wrist strap before handling computer components. If you do not have one,
touch both of your hands to a safely grounded object or to a metal object, such as the power
supply case.
3. Place compone nts on a ground ed antistatic pad or on the bag that came with the
components whenever the components are separated from the system.
The card contains sensitive electric components, which can be easily damaged by static electricity,
so the card should be left in its original packing until it is installed.
Unpacking and installation should be done on a grounded anti-static mat. The operator should be
wearing an anti-static wristband, grounded at the same point as the anti-static mat.
Inspect the card carton for obvious damage. Shipping and handling may cause damage to your
card. Be sure there are no shipping and handling damages on the card before proceeding.
M DO NOT AP PLY POWER TO YOUR SYSTEM IF IT HAS BEEN D AMAGED ON THE
CARD.
M In order to ensure your graphics card working correctly, please use official Gigabyte BIOS
only. Use none official gigabyte BIOS might cause problem on the graphics card.
English
Hardware Installation- 5 -
2.2. BOARD LAYOUT
1) GV-R96S128D (128MB DDR)
English
DVI Co nnec to r
NTSC / PAL TV
TV-Ou t
AV Output
TV-o ut
Proj ector
D igital LC D Monitor
A nalog LC D Monitor
GV-R96 S128D Graphics Accel erator
S-V ideo Outpu t
DVI Outpu t
VGA Output
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OR
DVI- I to D -sub
C onne cto r
DVI Co nnec to r
2.3. HARDWARE INSTALLATION
Installing Your Graphics card.
Now that you have prepared your computer, you are ready to install your graphics accelerator
card.
To install your graphics accelerator card:
1. Power off the computer and monitor, then
disconnect the display cable from the back of
your computer.
2. Remove the computer cover. If necessary,
consult your computer's manual for help in
removing the cover.
English
3. Remove any existing graphics card from your
computer. Or, if your computer has any on-board
graphics capability, you may need to disable it
on the motherboard. For more information, see
you computer documentation.
Hardware Installation- 7 -
4. Locate the AGP slot. If necessary, remo ve the
English
metal cover from this slot; then align your
Graphics card with the AGP slot, and press it in
firmly until the card is fully eated.
5. Replace the screw to fasten the card in place,
and replace the computer cover.
6. The graphics card is DV I interface.
If your monitor is only with D-Sub connector,
please connect the monitor and the graphics card
by "DVI-I to D-Sub" adapter.
To TV or V CR
To Fla t Pane l Di splay
GV-R96S128D Graphics card
AGP Slot
DVI-I to D-Sub adapter
You are now ready to proceed with the installation of the Graphics card driver. For detailed instructions, select your operating system from the list below.
GV-R96 S128D Graphics Accel erator
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3. SOFTWARE INSTALLATION
In this manual, we assume that your CD-ROM Drive letter to be Drive D:
The installation of Win® 98/98SE / Win® 2000 / Win® ME / Win® XP drivers is very
simple. When you insert the driver CD into your CD-ROM drive, you can see the AUTORUN
window (if it does not show up, run "D:\setup.exe"). Then you can follow guides to setup
your GV-R96S128D driver. (Please follow the subsection 3.1.3 "Step By Step Installation" to
install the driver for your GV-R96S128D graphics accelerator.)
3.1. Win® XP DRIVER AND UTILITIES INSTALLATION
3.1.1. Operating system requirement
l If your OS is Microsoft Windows, when loading the GV-R96S128D drivers for the
system, please make sure your system (Windows 98/98SE, Windows2000 or Windows
ME) has installed DirectX.
English
l If you install the GV-R96S128D drivers for the motherboard, which consist of SIS, ALI
or VIA chipsets, please install the appropriate Driver program for that motherboard. Or
please contact your motherboard nearest dealer for M/B Driver.
Softwar e Installation- 9 -
3.1.2. Direc tX Installation
Install Microsoft DirectX to enable 3D hardware acceleration support for Windows® 98 / 98SE / Windows® 2000 / Windows® ME or Windows® XP to achieve better
English
3D performence.
Note: For software MPEG support in Windows® 98/ 98SE/ Windows® 2000 / Windows ME or Windows® XP, you must install DirectX first.
1. Install DirectX Driver:
Click "Install DirectX 9" Item.
2.Click "Next" icon.
®
GV-R96 S128D Graphics Accel erator
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3.Click "Next" icon.
English
4.Click "Finish" item.
Then the DirectX installation is completed.
Softwar e Installation- 11 -
3.1.3. Driver Installation
The following is the step-by-step installation guide.
English
Step 1: New Hardware Found
After GV-R96S128D is inserted into your computer at the first time, the windows will automatically
detect a new hardware in the system and pop out a "New Hardware Found" message.
Please select "Do not install a driver" and press OK.
Step 2: Update Device Driver Wizard: Standard PCI Graphics Adapter(VGA)
Step 3: Update Device Driver Wizard: Finish
At this time, system will ask for your Windows CD in order to complete the VGA driver
installation.
If you don't have the CD, you can press C:\Windows\System directory.
1.Click "Next" icon.
Don't click "Cancel", because the
system will hang if you press it.
Step 4: System Setting Change
GV-R96 S128D Graphics Accel erator
2.Click "Finish" icon.
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3.Click "No" icon.
After the system has finished loading, insert the GV-R96S128D driver CD disk into your CD-
ROM, and then you can see the AUTORUN window. If it does not show up, please run "D:
\setup.exe".
Step 5: Driver Setup
(Pictures below are shown in Windows XP)
1. Click "Install Display Drivers (Radeon 9600 Series)" item.
English
2.Click "Next".
Softwar e Installation- 13 -
English
3.Click "Yes".
4. Click "Express" or "Custom" icon.
GV-R96 S128D Graphics Accel erator
5. Click "Finish" to restart computer.
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3.1.4. Utilities on driver CD
The utilities include Display Driver and V-Tuner utilities. Please follow the steps.
l Install V-Tuner :
1. Click "V-Tuner" item.
2.Click "Next".
English
3. Enter your name and company.
4. Click "Finish" to restart computer.
Softwar e Installation- 15 -
l Install Hydravision :
English
1. Click "Hydravision Install" item.
2.Click "Next".
3.Click "Yes".
GV-R96 S128D Graphics Accel erator
4.Click "Next".
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5.Click "Next".
English
6. Click "Finish" to restart computer.
Softwar e Installation- 17 -
3.1.5. Taskbar Icon
After installation of the display drivers, you will find an GBT icon on the taskbar's status
English
area. Right-clicking this icon opens the GBT control panel, showing a menu composed of
shortcut of the graphics card's enhanced and other functions.
You may click the "Display Properties" item, and then click Settings. Click "Advanced" after
clickng Settings. Click the appropriate tab to change your display settings.
Right click the icon.
GV-R96 S128D Graphics Accel erator
You can link to GBT website for
updated information about the
graphics card, latest drivers, and
other information.
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VGA Information
VGA Info lists the relevant information about your card.
Color Adjust
Color Adjust allows you to make color adjustments, such as brightness, contrast and
gamma values for each or all of RGB colors.
English
Softwar e Installation- 19 -
After installation of the display drivers, you will find an ATi icon on the taskbar's status
area. Clicking this icon open the ATi control panel.
English
2.Using Single Display
HYDRAVISION
HYDRAVISION™ and the Desktop Manager are activated whenever Windows® starts.
Installing HYDRAVISION™ adds menu options to the ATI Icon.
Click on the ATI icon to access the application's features and help, or to unload the
HYDRAVISION™ Desktop Manager.
3.Hydravision
HYDRAVISION™ is primarily software designed for multiple monitor settings. GV-R96S128D
graphic cards that have more than one display output can benefit fully from this software. A
GV-R96S128D with only one display output can still take advantage of the many features of
HYDRAVISION™.
HYDRAVISION™ installation enables the Desktop Manager and creates a Windows
program group for HYDRAVISION™ display management software.
®
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3.1.6. Display Properties pages
The screen shows the information of display adapter, color, the range of display area and
the refresh rate.
Settings (Resolutions and Color depth for windows)
You can move the slider to the
change resolution.
You can click the item to change the
color depth.
Click "Advanced" icon for adapter and setting.
Click "Advanced", into details settings:
Options Properties
n Version Information provides the Catalyst version number,
2D version number and the driver build
information.
n Det ails button access to the Details tab which lists the
card's hardware details and driver information.
n Re-activate all warning messages allows you to
reactivate any disabled graphics warning messages.
n Enable ATI taskbar icon application enables or disables
the ATI taskbar icon. However, this feature must be
enabled for ATI hotkey support.
English
n Show ATI icon on taskbar adds or removes the ATI icon from the taskbar. n Disable quick resolution feature is accessible by left-clicking the ATI icon in the taskbar. n Reduce DVI frequency on high-resolution displays enables or disables to reduce the DVI
frequency when using high-resolution.
n Alternate DVI operational mode enables or disables alternate DVI operational mode.
Softwar e Installation- 21 -
VPU Recover Properties:
VPU Recover allows the ATI display driver to reset the graphics accelerator when it stops
responding to commands from the display driver. Using VPU Recover the display driver will,
English
in most cases, be able to reset the graphics accelerator without requiring a system restart.
3D Properties:
The Direct 3D properties page allows you to adjust
the Direct 3D settings.
n Main Settings slider
Moving the slide r to the left will max imize applicatio n
performance, while moving the slider to the right will provide
excellent 3D image quality. Moving this slider from one position
to the next changes the individual Custom Settings sliders
found below.
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l Custom Settings checkbox
When Custom Settings is checked, the Main
Settings slider is disabled, allowing you to move each
individual slider in the Custom Settings section below.
Setting the individual sliders gives you complete con
trol over your application experience. Using Custom
Settings is recommended for advanced users only.
n SMOOTHVISION 2.1
l Anti-Aliasing checkbox improves image quality by removing jagged edges from 3D images,
resulting in smoother, more naturallooking objects. Selecting Application Preference will result
in high quality images, with negligible reduction in the application's performance.
l Anti-Aliasing slider can be applied using different sample patterns and sample points such as
2X, 4X, or 6X. Moving this slider to the right increases sampling to provide the most realistic 3D
image.
l Anisotropic Filtering checkbox uses a texture filtering technique that blends multiple texture
samples together. Selecting Application Preference will result in high quality textures, with a
negligible reduction in the application's performance.
l Anisotropic Filtering slider By moving this slider to the right, as the number of samples taken
increases, the quality of the final image increases significantly. 16X provides extremely detailed,
crisp-looking images as a result of the largest number of texture samples possible.
n Texture Preference slider
Selecting this decides whether your application should use high quality or high performance textures.
Moving the slider to the right delivers the highest quality experience. Moving the slider to the left
emphasizes a high performance solution while still providing good visuals.
n Mipmap Detail Level slider
This will allow you to choose the texture quality of the mipmaps the application will use. Mipmaps are
a collection of different sized textures of the same image. As the user moves closer to a 3D object the
image quality should increase, requiring a higher quality texture of the same image. The base mipmap
is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the sameimage.
Moving the slider to the right selects a higher quality base mipmap, delivering the highest quality
application experience. Moving the slider to the left selects a lower quality mipmap, delivering the
highest application performance.
English
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n Wait for Vertical Sync
English
n TRUFORM makes the curved surfaces of 3D objects look smoother and more lifelike. n Compatibility Settings button
l Support DTX texture formats allows applications to use this kind of texture format. There are a few
This will lower the frame rate of full screen games but reduce the image tearing that can occur with the
higher frame rate. Selecting Application Preference allows the application to decide whether or not
it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the
application to run at its highest possible frame rate, regardless of the monitor’s refresh rate which is
typically less than the frame rate at which the application will run.
This button allows you to access advanced settings that can solve compatibility issues for a few
specific Direct 3D applications.
applications that can only support a limited number of texture formats. By selecting Disabled, the
driver will not support DTX texture formats, thus reducing the
number of texture formats supported.
l Alternate pixel center This may eliminate problems with
some Direct 3D games which display vertical and
horizontal lines around textures, or text that appears incorrect.
However, this setting should only be used if you are expe-
riencing the symptoms mentioned, as
it maycause problems with other games.
l Defaults button allows you to reset the Direct 3D Compatibility Settings to default values.
n Defaults button
This button allows you to reset the Direct 3D Settings to default values.
GV-R96 S128D Graphics Accel erator
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The OpenGL properties page gives you complete
control of the OpenGL settings.
n Main Settings slider
Moving the slider to the left will maxi mize application
performance, while moving the slider to the right will provide
excellent 3D image quality. Moving this slider from one
position to the next changes the individual Custom Settings
sliders found below.
l Custom Settings checkbox
When Custom Settings is checked, the Main Settings
slider is disabled, allowing you to move each individual
slider in the Custom Settings section below. Setting the
individual sliders gives you complete control over your
application experience. Using Custom Settings is
recommended for advanced users only.
n SMOOTHVISION 2.1
l Anti-Aliasing checkbox improves image quality by removing jagged edges from 3D images,
resulting in smoother, more natural looking objects.
l Anti-Aliasing slider can be applied using different sample patterns and sample points such as
2X, 4X, or 6X. Moving this slider to the right increases sampling to provide the most realistic 3D
image.
l An isotropic Filtering checkbox uses a texture filtering technique that blends multiple
texture samples together. Selecting Application Preference will result in high quality textures,
with a negligible reduction in the application's performance.
l Anisotropic Filtering slider By moving this slider to the right, as the number of samples taken
increases, the quality of the final image increases significantly. 16X provides extremely detailed,
crisp-looking images as a result of the largest number of texture samples possible.
n Texture Preference slider
Selecting this decides whether your application should use high quality or high performance textures.
Moving the slider to the right delivers the highest quality experience. Moving the slider to the left
emphasizes a high performance solution while still providing good visuals.
English
Softwar e Installation- 25 -
n Mipmap Detail Level slider
English
n Wait for Vertical Sync
n TRUFORM makes the curved surfaces of 3D objects look smoother and more lifelike. n Compatibility Settings button
This will allow you to choose the texture quality of the mipmaps the application will use. Mipmaps are
a collection of different sized textures of the same image. As the user moves closer to a 3D object the
image quality should increase, requiring a higher quality texture of the same image. The base mipmap
is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same
image. Moving the slider to the right selects a higher quality base mipmap, delivering the highest
quality application experience. Moving the slider to the left selects a lower quality mipmap, delivering
the highest application performance.
This will lower the frame rate of full screen games but reduce the image tearing that can occur with the
higher frame rate. Selecting Application Preference allows the application to decide whether or not
it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the
application to run at its highest possible frame rate, regardless of the monitor’s refresh rate which is
typically less than the frame rate at which the application will run.
This button allows you to access advanced settings that can solve compatibility issues for a few
specific OpenGL applications.
l Force Z-buffer depth allows you to explicitly set the
Z-Buffer depth. Most applications will work best when
Disabled is selected.
l Triple Buffering
Allow you to enable triple buffering.
l Defaults button allows you to reset the OpenGL Compat-
ibility Settings to default values.
n Defaults button
This button allows you to reset the OpenGL Settings to
default values.
GV-R96 S128D Graphics Accel erator
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Color Properties: The Color Properties is used to adjust the color settings. It also allows gamma control for
video playing of the Video Overlay. The color settings affect all display devices mapped to the view. You can change red, green, and blue display colors. Set Desktop and Video Overlay brightness (gamma) levels can also be changed.
n Desktop increases or decreases the color brightness of your desktop. The higher the gamma
value, the higher the brightness and contrast of your display.
n All Colors checkbox adjust the RGB individually or adjust all three colors at the same time. n Gamma/Brightness/Contrast adjust the color by moving the slider with your mouse, to increase
or decrease the color gamma/brightness/contrast of Direct 3D and OpenGL games played in
fullscreen mode. (NOTE: Game Gamma is NOT supported in Windows NT4.0)
n Default resets the desktop brightness and color settings to the default values.
English
Softwar e Installation- 27 -
Display Properties:
If your VGA card is equipped with a S-Video connector, you can use a second output device (e.q. a TV or a computer monitor) as part of your operating desktop extending your desktop
English
to second device or copying your desktop on the second device.
Select Display Type
Enable / Disable "Extend my windows
desktop onto this monitor"
The Display tab provides the multi monitor features. Here
you can enable/disable display devices and swap the
assignment of Primary and Secondary displays.
Connecting your graphics card to a TV or VCR
To connect your graphic s card to a TV (or VCR), use an S-Video cable. However, most TVs (and
VCRs) have a Composite video input, in which case you can use the supplied S-Video-to-Composite
video adapter.
1. Turn off your computer and your television (or VCR).
2. Ensure your graphics card was installed correctly. (For information about placing the card in your
computer and installing the enhanced graphics driver, see the user's manual.)
3. Determine if your television (or V CR) has an S-Video or Composite video connection.
4. Looking at the back of your computer, locate your S-V ideo Out. Using an S-Video cable or the
supplied adapter cable, attach one end of the cable to your graphics card and the other to your
television (or VCR).
5. Turn on your television (or VCR) then your computer.
GV-R96 S128D Graphics Accel erator
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Overlay Properties:
The Overlay Properties is used to adjust the Brightness / Contrast / Saturation / Hue /
Gamma settings.
Overlay properties allows for the viewing of full-motion video on your PC. However, there is only one video overlay, which is o nly available on the Primary display. The video overla y controls a re automatically activated during playback of any video file type that supports overlay adjustments.
n Overlay Adjustments
l Brightness allows you to adjust the brightness of the
video image.
l Contrast allows you to adjust the contrast in the video
image.
l Sat uration allows you to adjust the vividness of the
color. Sliding it all the way to the left removes all color
and produces a black and white picture.
l Hue allows you to adjust the pureness or tint of the red,
green and blue components of the color.
l Gamma allows you to adjust the overall intensity of the
video image.
n Defaults button allows you to reset the Overlay settings to default values.
SMARTGART™ Properties: The SMARTGART™ Properties ensures system stability by automatically performing a
variety of bus tests that determine your optimal graphics accelerator settings. Changing these settings might result in system instability.
English
Softwar e Installation- 29 -
3.2. Win® 98/98SE / Win® 2000 / Win® ME DRIVER INSTALLATION
English
Please make sure the Windows 2000 have installed Windows ® 2000 Service Pack version
2 (or later) before installing the graphics accelerator driver.
With Windows® 2000 running on your computer, you need to install the GV-R96S128D
driver to take advantage of the higher performance, resolutions, and special graphic features
of the Graphics card. To ensure you install the latest driver, use the Installation CD that
shipped with your GV-R96S128D Graphics card.
To install the GV-R96S128D driver for Win® 98/98SE / Win® 2000 / Win® ME
(if it does not show up, run following steps)
1. Insert the INSTALLATION CD into your CD-ROM drive. If Windows® runs the CD
automatically.
2. Click Start.
3. Select Run.
4. Type the following:
D:\SETUP
(If D is not your CD-ROM drive, substitute D with the correct drive letter.)
5. Click "OK".
6. Click on "Install Display Drivers(Radeon 9600 Series)" to begin the Installation
Wizard.
7. Click "Next".
8. Click "Yes" to the license agreement.
9. Follow the Wizard's on-screen instructions to complete the installation.
3.3. BIOS FLASH UTILITY
BIOS update procedure:
MNote: Please download the newest BIOS from our website (www.gigabyte.com.tw)
or contact your local dealer for the file.
MIf you want to realize the BIOS flash information, please refer to detail on page 32.
GV-R96 S128D Graphics Accel erator
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4. Troubleshooting Tips
The following troubleshooting tips may help if you experience problems. Contact your dealer
or GBT for more advanced troubleshooting information.
n Check that the card is seated properly in the AGP slot.
n Ensure that the display cable is securely fastened to the card's display connector.
n Make sure that the monitor and computer are plugged in and receiving power.
n If necessary, disable any built-in graphics capabilities on your motherboard. For
more information, consult your computer's manual or manufacturer.
(NOTE: Some manufacturers do not allow the built-in graphics to be disabled or to
become the secondary display.)
n Make sure you selected the appropriate display device and graphics card when you
installed the graphics driver.
n If you have problems during bootup, start your computer in Safe Mode. In Windows
98 SE and Windows® Me, press and hold the CTRL key until the Microsoft® Windows
Startup Menu appears on the screen. Then select the number for Safe Mode, and
press Enter. (You can also use F8 to bring up the Microsoft Windows® Startup Menu.)
In Safe Mode, bring up the Device Manager and check for duplicate display adapter
and monitor entries if you are only using one graphics card.
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®
®
n For more assistance, use the Troubleshooting Guide located in the Windows® Help or
contact your computer manufacturer.
If necessary, adjust your monitor's setting by monitor's adjust panel to make the screen
looks focused, crisp, and sharp. (Please refer to the monitor’s manual.)
Troubleshooting Tips- 31
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5. Appendix
English
5.1. How to reflash the BIOS?
How to reflash the BIOS for your graphics card?
1. Extract the Zip file to the drive C: or A:
2. Restart your PC in MS-DOS mode
/ Windows XP. please use the bootable disk to MS-DOS mode)
3. Change the command path to the file location C:\> or A:\>
We use GV-AR64SH VGA card and Atiflash BIOS flash utility as example.
(This function only for Windows 98/98SE, If your OS is Windows 2000 / Windows Me ..
4. Reflash BIOS command as below : C:\> atiflash -p 0 <filename>
5. Reboot your PC when it's done.
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5.2. Resolutions and Color Depth Table (In Windows® XP)
GV-R96S128D 2D Single Display Modes
Dis play Refres h Color Dep th (bpp)
Scre en Rate 8bpp (256 color) 16bpp(65 K color) 32bpp(16.7M )
Resol ution (Hz) Standard mode High mode True mode 640 x 4 80 60 P P P
72 P P P 75 P P P 85 P P P 90 P P P 100 P P P 120 P P P 160 P P P 200 P P P
800 x 6 00 47 P (interlaced) P (interlaced) P (interlaced)
56 P P P 60 P P P 70 P P P 72 P P P 75 P P P 85 P P P 90 P P P 100 P P P 120 P P P 160 P P P 200 P P P
1024 x 768 43 P (interlaced) P (interlaced) P (interlaced)
60 P P P 70 P P P 72 P P P 75 P P P 85 P P P 90 P P P 100 P P P 120 P P P 150 P P P 160 P P P 200 P P P
To be co ntinued...
English
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Append ix
Dis play Refres h Color Dep th (bpp)
Scre en Rate 8bpp (256 color) 16bpp(65 K color) 32bpp(16.7M )
Resol ution (Hz) Standard mode High mode True mode
1152 x 864 43 P (interlaced) P (interlaced) P (interlaced)
English
1280 x 768 56 P P P
1280 x 960 60 P P P
1280 x 1024 43 P (interlaced) P (interlaced) P (interlaced)
1600 x 1200 60 P P P
47 P (interlaced) P (interlaced) P (interlaced) 60 P P P 70 P P P 75 P P P 85 P P P 100 P P P
60 P P P 75 P P P 85 P P P
70 P P P 72 P P P 75 P P P 85 P P P 100 P P P 120 P P P 160 P P P
47 P (interlaced) P (interlaced) P (interlaced) 60 P P P 70 P P P 75 P P P 85 P P P 90 P P P 100 P P P 120 P P P
70 P P P 75 P P P 85 P P P 100 P P P
To be co ntinued...
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Dis play Refres h Color Dep th (bpp)
Scre en Rate 8bpp (256 color) 16bpp(65 K color) 32bpp(16.7M )
Resol ution (Hz) Standard mode High mode True mode 1792 x 1344 60 P P P
75 P P P 85 P P P
1800 x 1440 60 P P P
70 P P P
1856 x 1392 60 P P P
72 P P P 75 P P P
1920 x 1080 60 P P P
75 P P P
1920 x 1200 60 P P P
75 P P P 85 P P P
1920 x 1440 60 P P P
75 P P P
2048 x 1536 60 P P P
66 P P P
English
* Lower maximum refresh rates at some res olutions when using lower bandwidth mem ory
configuration.
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Append ix
English
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English
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Append ix
English
GV-R96 S128D Graphics Accel erator
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