Generalmusic GEM S3 User Manual

EXPLANATION OF GRAPHIC SYMBOLS:
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
ELECTRIC SHOCK, DO NOT REMOVE COVER
(OR BACK). NO USER-SERVICEABLE PARTS
INSIDE. REFER SERVICING TO QUALIFIED
SERVICE PERSONNEL.
The exclamation mark within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
IMPORTANT SAFETY AND INSTALLATION INSTRUCTIONS
INSTRUCTION PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
WARNING - When using electric products, basic precautions should always be followed, including the following:
1. Read all the Safety and Installation instructions and explanations of Graphic Symbols before using the product .
2. This product must be earthed. If it should malfunction or breakdown, grounding provides a path of least resistance for
electric current to reduce the risk of electric shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate outlet that is properly installed and earthed in accordance with all local codes and ordinances.
DANGER - Improper connection of the equipment-grounding conductor can result in a risk of electric shock. Check
3. To reduce the risk of injury, close supervision is necessary when this product is used near children.
4. Do not use this product near water - for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a
swimming pool or the like.
5. This product should only be used by a stand or cart that is recommended by the manufacturer.
6. This product, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing
sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
7. This product should be located so that its location or position does not interfere with its proper ventilation.
8. This product should be located away from heat sources such as radiators, heat registers, or other products that produce
heat.
9. The product should be connected to a power supply only of the type described in the operating instructions or as marked on the product.
10. This product may be equipped with a polarized line plug (one blade wider than the other). This is a safety feature. If you are unable to insert the plug into the outlet, contact an electrician to replace your obsolete outlet. Do not defeat the safety purpose of the plug.
11. The power-supply cord of the product should be unplugged from the outlet when left unused for a long period of time. When unplugging the power supply cord, do not pull on the cord, but grasp it by the plug.
12. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
13. The product should be serviced by qualified service personnel when: A. The power-supply cord or the plug has been damaged; or B. Objects have fallen, or liquid has been spilled into the product; or C. The products has been exposed to rain; or D. The product does not appear to be operating normally or exhibits a marked change in performance; or E. The product has been dropped, or the enclosure damaged.
14. Do not attempt to service the product beyond that described in the user-maintenance instructions. All other servicing
should be referred to qualified service personnel.
15.
WARNING - Do not place objects on product power cord or place it in a position where anyone could trip
over, walk on or roll anything over it. Do not allow the product, or its bench, or its pedal board to rest on or to be installed over power cords of any type. Improper installations of this type create the possibility of fire hazard and/or personal injury.
16. Electromagnetic interference (RFI). This electronic product utilizes digital sampled wave processing technology (S.W.P.) that may adversely affect radio/tv reception. Read FCC information inside back cover for additional information.
SAVE THESE INSTRUCTIONS
MUSICPROCESSORS
OWNER’S MANUAL
Registered trademarks cited in this publication
Amiga is a registered trademark of Commodore/Amiga, Inc. Akai and Akai S1000 are registered trademarks of Akai Professional. Apple File Exchange and Macintosh are registered trademarks of Apple Computer, Inc. Atari and Atari ST are registered trademarks of the Atari Corporation. Sound Designer is a registered trademark of DigiDesign, Inc. Notator and Notator Logic are registered trademarks of Emagic GmbH. AccesPC is a registgered trademark of Insignia Solutions, Inc. MS-DOS and Wave are registered trademarks of the Microsoft Corporation. Avalon and Cubase are registered trademarks of Steinberg Research GmbH. Sample Vision is a registered trademark of Turtle Beach Systems, Inc. All other trademarks cited are the property of the respective manufacturer.
********************************
The information contained in this publication has been carefully prepared and checked. However, no responsibility will be taken for eventual errors. All rights are reserved and this document may not be copied, photcopied or reproduced in part or in whole without prior consent from Generalmusic S.p.A.. Generalmusic S.p.A. reserves the right to apply whatever aesthetic, design or functional modifications are considered necessary to any of their products without prior notice. Generalmusic S.p.A. assumes no responsibility for the use or application of the products or circuits described herein.
© 1994 by Generalmusic S.p.A. All rights reserved.
This symbol, silkscreened on the instrument’s back panel, is an indication that the S Series unit incorporates two rechargeable Ni/Cd (Nickel-Cadmium) batteries which are recharged while the instrument is in use. These batteries maintain data intact (when the instrument is off) in the Ram (if installed), and any user­programmed data in
EDIT GENERAL
(date, time, footswitch polarity and operating status, General MIDI
compatibility, Dynamic and Aftertouch sensitivity in S2/S3 and the Sound Test note in S2R).
SUBJECT INDEX
This index lists all the subjects discussed in the manual. Each subject shows the section and relative chapter where the subject appears.
Abbreviations
U/S User Interface/Selection P Practical guide ST SampleTranslator
For example, “Song-load from disk, P2, R11” shows that the description of the procedure to load a Song from disk is described in the Practical Guide section, chapter 2 and also in the Reference section, chapter 11.
R Reference
Song
- load from disk P2, R11
- load as Midi-file P4, R11
- save to disk P3, R11
- save as Midi-file P4, R11
- erase from memory P7, R9
- copy to another Bank/Song R16
- create a Bank/Song P7, R8
- Edit Song R9
Sequencer
- controls P6, R8
- select a Song U/S, P6, R8
- playback a Song P6, R8
- record a Song P9, R8
Performance
- how to programme a Performance P8, R3
- programming the tracks P8, R4
- viewing options of the tracks U/S, R1
Sound
- Sound Library
load from disk (as a Sound Library Setup ) P2, R11 save to disk (as a Sound Library Setup ) P3, R11 import a Song from disk R12 organisation R12
- selection (and assignment to a track)
from the control panel U/S via Midi P12
- Edit Sound
select the type of Sound R5 select the Waveform R5 creat a Waveform ST, R6 definition of an Envelope P11 definition of Tracking P11
- Real time Sound editing P10
- Edit Sound via MIDI P14
Effects
- Effects Bypass U/S
- Effects Libraries
loading from disk (as an Effects Libraries Setup) P2, R11 save to disk (as an Effects Libraries Setup) P3, R11 organisation R13
- Edit Effects R14
- assignment to the Performance P8, R13
- activation of the tracks P8, R13
- selecting the Effects via Midi P13
- modifying the Effects via Midi P13
Drumkits & Sound Patch
- definition and editing R7
Midi
- assigning the Midi channels to the tracks R4
- difinition and programming the Midi-Common R10
- Midi-Merge R10
- General Midi P4, R10
- communcating with an external sequencer P15
Pedals, Footswitches
- assigning the functions P8, R3-10
- activation of the tracks P8, R4
Wheels
- assigning the functions P8, R3
- activation of the tracks P8, R4
Function Controllers
- use P10
- editing R3
(S2R: R3)
Audio Outputs
- programming R4
SUBJECT INDEX
GENERAL INDEX I
GENERAL INDEX
1. INTRODUCTION ............................................................................. 1
INTRODUCTION........................................................................................................................................ 2
About the S Series instruments ...................................................................................................................................... 2
How to use this manual .................................................................................................................................................. 3
Convention used in the manual ...................................................................................................................................... 4
2. LAYOUTS ........................................................................................ 5
FRONT PANEL S2/S3 ............................................................................................................................... 6
REAR PANEL S2/S3.................................................................................................................................. 9
FRONT PANEL S2R ................................................................................................................................ 10
REAR PANEL S2R................................................................................................................................... 12
3. OVERVIEW OF THE INSTRUMENT
& ITS EDIT/DATA HANDLING CAPACITY ....................................... 13
OVERVIEW OF THE INSTRUMENT .......................................................................................................14
The Music Processor concept ...................................................................................................................................... 14
Sound synthesis ........................................................................................................................................................... 14
Sampling............................................................................................................................................................................ 14
Waveforms ......................................................................................................................................................................... 15
Filters and Sounds............................................................................................................................................................. 15
Bank/Song and Performance........................................................................................................................................ 16
Performance ...................................................................................................................................................................... 16
Tracks ........................................................................................................................................................................... 16
The Track playing mode .................................................................................................................................................... 16
Bank/Song ......................................................................................................................................................................... 16
Track configuration........................................................................................................................................................... 17
Multi-timbral ..................................................................................................................................................................... 17
The mixer........................................................................................................................................................................... 17
“Mute” and “Solo”........................................................................................................................................................... 17
Sources and Destinations............................................................................................................................................. 18
MIDI events ....................................................................................................................................................................... 18
Sources .............................................................................................................................................................................. 18
Destinations....................................................................................................................................................................... 18
Internal memory and disks............................................................................................................................................ 19
Overview of the data and the memorising facilities (floppy disk and Ram-disk).............................................................. 19
The data............................................................................................................................................................................. 19
MODES OF OPERATION: NORMAL, EDIT/HANDLING......................................................................... 20
Normal operative mode..................................................................................................................................................... 20
Edit/Data Handling mode ................................................................................................................................................. 20
Multitasking....................................................................................................................................................................... 20
II GENERAL INDEX
OVERVIEW OF THE EDIT/HANDLING ENVIRONMENTS..................................................................... 21
Edit, handling, utility environments ............................................................................................................................... 21
The pages..................................................................................................................................................................... 21
The menus.................................................................................................................................................................... 22
The structure and selection of the menus .......................................................................................................................... 22
Commands/options....................................................................................................................................................... 22
Parameters ................................................................................................................................................................... 22
Simple parameter .............................................................................................................................................................. 22
Main menu and secondary menus ..................................................................................................................................... 22
Multiple parameter............................................................................................................................................................ 23
Graphic parameter............................................................................................................................................................ 23
Escape from edit/handling ............................................................................................................................................ 24
Analysis of the ‘edit sound’ edit environment ................................................................................................................... 24
Analysis of two edit/handling environments.................................................................................................................. 24
The “Are you sure?” display............................................................................................................................................. 24
Analysis of the ‘disk’ handling environment ..................................................................................................................... 25
4. INSTALLATION, POWER UP, DEMO ........................................... 27
CONNECTING THE POWER CABLE ..................................................................................................... 28
CONNECT THE AUDIO CABLES............................................................................................................ 28
Connecting to an external amplification system ............................................................................................................... 28
Stereo headphones............................................................................................................................................................. 28
S2R: CONNECTING TO A MASTER KEYBOARD OR TO AN EXTERNAL SEQUENCER .................... 29
Connecting to a Master keyboard................................................................................................................................. 29
Connect the Midi ports...................................................................................................................................................... 29
Connecting to a monosplit master keyboard (via Midi-Common) .................................................................................... 29
Connecting to a multisplit master keyboard ..................................................................................................................... 29
Connecting to an external sequencer ........................................................................................................................... 30
Connecting the Midi ports................................................................................................................................................. 30
Check the track status of the midi in Source ..................................................................................................................... 30
Deactivation of Midi-Common.......................................................................................................................................... 30
How to deactivate the Midi-Common channel .............................................................................................................. 31
Save the Midi-Common status to disk .......................................................................................................................... 31
How to save the Midi-Common status to floppy disk ........................................................................................................ 31
Save the Midi-Common status to the Ram-disk................................................................................................................. 32
POWER UP.............................................................................................................................................. 33
Powering up with empty disk drive RAM-disk .................................................................................................................. 33
Powering up with a floppy disk inserted in the drive........................................................................................................ 33
Powering up with data in the RAM-disk ........................................................................................................................... 33
Regulating the volume....................................................................................................................................................... 33
Before turning off the instrument... ................................................................................................................................... 33
S2R: “SOUND TEST”............................................................................................................................... 34
Sound Test in the main display.......................................................................................................................................... 34
Sound Test in the Sample Translator................................................................................................................................. 34
DEMO ...................................................................................................................................................... 35
The ROM demonstration Song ..................................................................................................................................... 35
The “Demo Disk 01” and “Demo Disk 02” demo songs ................................................................................................ 35
Load the contents of “Demo Disk 01” automatically ....................................................................................................... 35
Play back the “Demo Disk 01” demo songs ..................................................................................................................... 35
Interrupt the “Demo Disk 01” demo songs ...................................................................................................................... 35
GENERAL INDEX III
Load the contents of “Demo Disk 02” in Ram ................................................................................................................. 36
Playback the “Demo Disk 02” demo song ....................................................................................................................... 36
Cancel the “Demo Disk 02” demo song from the Music Processor’ s memory ................................................................ 36
5. USER INTERFACE / SELECTION................................................ 37
DATA ENTRY COMMANDS ..................................................................................................................... 38
Dial, +1/> and -1/<, Enter, Exit...................................................................................................................................... 38
Alphanumeric keypad ................................................................................................................................................... 38
How to specify numeric data............................................................................................................................................. 38
How to enter alphabetic characters .................................................................................................................................. 39
Navigating with the Dial, Enter and Exit........................................................................................................................ 39
Use of the numeric keypad to navigate in the menus................................................................................................... 40
«EMERGENCY» BUTTONS.................................................................................................................... 41
PANIC................................................................................................................................................................................ 41
MIDI OFF (S2/S3) ............................................................................................................................................................ 41
EFF. BYPASS..................................................................................................................................................................... 41
UNDO ............................................................................................................................................................................... 41
DISPLA Y AND ASSOCIATED CONTROLS ............................................................................................. 42
MAIN DISPLAY / SAVE PERFORMANCE............................................................................................... 43
“Performance” mode........................................................................................................................................................ 43
“Sounds” mode ................................................................................................................................................................. 43
“Save Performance” (save) .............................................................................................................................................. 44
“Save Performance” in S2/S3........................................................................................................................................... 44
“Save Performance” in S2R ............................................................................................................................................. 44
BANK/SONG AND PERFORMANCE SELECTION................................................................................. 45
Selecting the Bank/Songs and Performances in S2/S3................................................................................................ 45
Selecting with the buttons of the Bank/Song and Performance sections .......................................................................... 45
Selecting the Bank/Songs and Performances in S2R .................................................................................................. 45
Selecting in “Performance” mode .................................................................................................................................... 45
Selecting Bank/Song and Performances in “Sounds” mode............................................................................................. 45
Selecting in “Performance” mode .................................................................................................................................... 45
Selecting a Performance of the active Bank/Song in “Sounds” mode.............................................................................. 45
SELECTING SOUNDS ............................................................................................................................ 46
Selecting Sounds with the Dial (or the +1/> and -1/< buttons) ....................................................................................... 46
Selecting Sounds with the alphanumeric keypad .............................................................................................................. 46
Selecting Sounds directly from the Sound Library ............................................................................................................ 46
CORRECT TRACK VISUALISATION ...................................................................................................... 47
Visualisation of the tracks that can be played on a keyboard........................................................................................... 47
Visualisation of the tracks that can be played via Midi In (not Midi-Common)............................................................... 47
Visualisation of the tracks played by a Song..................................................................................................................... 47
TRACK PLAYING MODE......................................................................................................................... 48
Track playing modes available for each Source ............................................................................................................... 48
Description of the track playing modes ............................................................................................................................ 48
i How to set a split point for the split track playing mode ................................................................................................ 49
PLAY, MUTE, SOLO................................................................................................................................. 50
Play ................................................................................................................................................................................... 50
Mute................................................................................................................................................................................... 50
Solo.................................................................................................................................................................................... 50
IV GENERAL INDEX
6. PRACTICAL GUIDE...................................................................... 51
1 PREPARE A WORK DISK WITH THE S SERIES DISK DRIVE.......................................................... 52
2 LOAD THE CONTENTS OF A DISK INTO MEMORY ......................................................................... 53
Load all the instrument’s data from disk ........................................................................................................................... 53
Load a Group of Bank/Songs ............................................................................................................................................ 54
Load a Single Bank/Song .................................................................................................................................................. 54
Load a Setup...................................................................................................................................................................... 55
3 SAVE THE CONTENTS OF MEMORY TO DISK................................................................................. 57
Save all the instrument’s data to disk................................................................................................................................ 57
Save all the Bank/Songs in a Group.................................................................................................................................. 58
Save a single Bank/Song ................................................................................................................................................... 58
Save a single Setup............................................................................................................................................................ 59
4 LOAD AND SAVE A MIDI-FILE............................................................................................................ 61
Memory format and Midi-files .......................................................................................................................................... 61
Compatibility of the sounds (Midi-files in General Midi/GS standard)............................................................................ 61
Activation of the General Midi/GS compatibility.............................................................................................................. 61
Load a Midi-file ............................................................................................................................................................. 62
Save a Midi-file ............................................................................................................................................................. 63
5 OVERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT .................................................. 65
“Demo Disk 01”............................................................................................................................................................. 65
The Bank/Song directory................................................................................................................................................... 65
The Setup directory ........................................................................................................................................................... 66
Check the Ram-Sounds contained in Demo Disk 01 ......................................................................................................... 67
Load the Bank/Songs and Setups from Demo Disk 01...................................................................................................... 67
“Demo Disk 02”............................................................................................................................................................. 68
Load the new pianoforte from Demo Disk 02 ................................................................................................................... 68
“Freeware Disk” ............................................................................................................................................................ 69
The “Hardcopy” program................................................................................................................................................. 69
The “Disk_Dir” program.................................................................................................................................................. 69
The “Copy_Prg” program ................................................................................................................................................ 69
6 SONG PLAYBACK / THE SEQUENCER CONTROLS........................................................................ 70
Load a Song using the standard procedure....................................................................................................................... 70
Use Preload to load a Song in background ...................................................................................................................... 70
How to select the Song ...................................................................................................................................................... 70
The Sequencer ................................................................................................................................................................... 71
7 CREATE OR MODIFY THE BANK/SONGS ......................................................................................... 72
Cancel Song 1 (Demo) ................................................................................................................................................. 72
Prepare a start-up disk to power up without Song 1 (Demo)........................................................................................ 72
Record a new Song using the Performances of an existing Bank/Song ...................................................................... 73
Using a Bank/Song already present in memory ................................................................................................................ 73
Using a Bank/Song contained in a disk............................................................................................................................. 73
Create a new Bank/Song.............................................................................................................................................. 74
Cancel one of the 10 default Bank/Songs present in memory ........................................................................................... 74
Create a completely new Bank/Song................................................................................................................................. 74
8 EDITING THE PERFORMANCES ....................................................................................................... 75
Create, copy and cancel the tracks .............................................................................................................................. 75
How to cancel tracks ......................................................................................................................................................... 75
How to create tracks ......................................................................................................................................................... 75
Copy a track to another..................................................................................................................................................... 76
GENERAL INDEX V
How to assign the Sounds to the tracks ....................................................................................................................... 76
Select the Sounds from the main display........................................................................................................................... 76
Select the Sounds from the Sound Library ........................................................................................................................ 76
Set the tracks to Play or Mute....................................................................................................................................... 77
Track volumes .............................................................................................................................................................. 77
How to vary the track Volumes with the Function Controllers ......................................................................................... 77
How to vary the Volumes in edit performance/tracks ....................................................................................................... 78
TRANSPOSE ........................................................................................................................................... 78
How to vary the track transposition in the track transposer ............................................................................................ 78
How to vary the track transposition in edit performance/tracks ...................................................................................... 79
Effects........................................................................................................................................................................... 79
How to assign the Effects to a Performance ..................................................................................................................... 79
How to engage the Effects to the tracks ............................................................................................................................ 80
How to activate and programme the pedals and wheels .............................................................................................. 80
How to assign a function to a pedal and wheel ................................................................................................................ 80
How to activate/deactivate the pedals and wheels for the tracks ..................................................................................... 81
Save the modifications to the Performance .................................................................................................................. 81
9 HOW TO RECORD A SONG ............................................................................................................... 82
What is a Song?................................................................................................................................................................. 82
The Song tracks ................................................................................................................................................................. 82
Prepare the tracks for the recording ................................................................................................................................. 82
Activate Record mode and select the recording options ................................................................................................... 83
Select the parameters of the Song ..................................................................................................................................... 84
The Song pointer (locator) ................................................................................................................................................ 84
Now record the Song ......................................................................................................................................................... 85
Recording methods............................................................................................................................................................ 85
10 REAL TIME SOUND EDITING........................................................................................................... 86
The S2/S3 hardware Function Controllers.................................................................................................................... 86
Panel mode........................................................................................................................................................................ 87
User mode ......................................................................................................................................................................... 88
The S2R Function Controller ........................................................................................................................................ 88
Save the modifications to the Performance .................................................................................................................. 89
11 EDITING SOUNDS IN THE STUDIO ................................................................................................. 90
Types of Sound............................................................................................................................................................. 90
The three fundamental Sound types .................................................................................................................................. 90
The combinations: Sound Patch and Drumkits................................................................................................................. 90
Rom-Sound, Ram-Sound, Ram Sound..........................................................................................................................91
Waveform...................................................................................................................................................................... 91
Filters ............................................................................................................................................................................ 91
The filters and the Cutoff-frequency.................................................................................................................................. 91
Resonance ......................................................................................................................................................................... 91
The filter envelopes ........................................................................................................................................................... 92
Envelopes ..................................................................................................................................................................... 92
Types of Envelopes ............................................................................................................................................................ 92
Programming the envelopes.............................................................................................................................................. 92
Tracking ........................................................................................................................................................................ 93
Types of Tracking .............................................................................................................................................................. 93
Programming the Tracking ............................................................................................................................................... 93
Lfo, Pitch, Pan .............................................................................................................................................................. 94
Lfo ..................................................................................................................................................................................... 94
Pitch .................................................................................................................................................................................. 94
Pan .................................................................................................................................................................................... 94
Memorising the Sound in the Sound Library................................................................................................................. 95
VI GENERAL INDEX
Escape from edit sound ..................................................................................................................................................... 95
Escape edit sound and cancel the modifications............................................................................................................... 95
Escape from edit sound saving the Sound in the Sound Library....................................................................................... 95
Save the Sound Library to disk.......................................................................................................................................... 95
12 SELECTING THE SOUNDS VIA MIDI...............................................................................................96
Selecting the Sounds with Bank Select and Program Change..................................................................................... 96
The Program Change ........................................................................................................................................................ 96
The Bank Select (Midi Controller 0) ................................................................................................................................. 96
Select the Sounds via the Performance Change event ................................................................................................ 98
Programming the Midi-Common channel......................................................................................................................... 98
Select the Performances via Midi-Common...................................................................................................................... 98
13 SELECTING THE EFFECTS VIA MIDI............................................................................................ 100
Programming the Midi-Common channel....................................................................................................................... 100
Controlling the Effects via Midi-Common ...................................................................................................................... 100
14 EDITING SOUNDS VIA MIDI........................................................................................................... 101
15 PROGRAMMING WITH AN EXTERNAL SEQUENCER — PERFORMANCE 10 OF BANK/SONG 1 ... 102
7. SAMPLE TRANSLATOR............................................................. 105
SAMPLE TRANSLA TOR 2.0.................................................................................................................. 106
About Sample Translator................................................................................................................................................. 106
Waveforms and multi-samples......................................................................................................................................... 106
Accessing Sample Translator .......................................................................................................................................... 107
Temporary escape from Sample Translator .................................................................................................................... 107
The “Waveform” display.............................................................................................................................................. 108
The “Waveform” command functions ............................................................................................................................. 108
Loading samples (“Load”)........................................................................................................................................... 109
1. Loading a sample contained in a Ram-Sound............................................................................................................. 109
2. Loading a sample via MIDI ........................................................................................................................................ 109
3. Loading samples from Ms-Dos/Atari floppy disks ....................................................................................................... 111
4. Loading Samples and Programs from an Akai S1000 floppy disk ...............................................................................112
“Cut End” ........................................................................................................................................................................114
Assigning samples to a keyboard range (“Assign”) .....................................................................................................114
Cancelling assignments (“UnAssign”) ............................................................................................................................115
Re-assigning limits after an Unassign command.............................................................................................................115
“Play Single” display ....................................................................................................................................................116
“Zoom” ............................................................................................................................................................................116
“Gain” .............................................................................................................................................................................117
“Loop nr:(x)”...................................................................................................................................................................117
“Send”..............................................................................................................................................................................117
“Exit” ...............................................................................................................................................................................118
The “Info about” display ...............................................................................................................................................118
“Note”..............................................................................................................................................................................118
“SR” .................................................................................................................................................................................119
“Length” (cannot be modified) ........................................................................................................................................119
“Loop Start” & “Loop End” ...........................................................................................................................................119
“Loop Type”.................................................................................................................................................................... 120
“Note range” (cannot be modified) ................................................................................................................................ 120
Commands in the right-hand column .............................................................................................................................. 121
Cancelling a sample (“Delete”) ................................................................................................................................... 121
Copying a sample to a different location (“Copy & Paste) .......................................................................................... 121
Saving a Waveform (“Save”)....................................................................................................................................... 122
Escape from Sample Translator ................................................................................................................................. 123
GENERAL INDEX VII
8. REFERENCE GUIDE .................................................................. 125
1 THE SOURCE SECTION................................................................................................................... 126
The buttons in the Source section.................................................................................................................................... 126
Local Source.................................................................................................................................................................... 126
i The Set split command ................................................................................................................................................. 127
Midi in Source ................................................................................................................................................................. 127
Song Source..................................................................................................................................................................... 128
Option Source.................................................................................................................................................................. 128
The solo button ................................................................................................................................................................ 128
2 TRACK TRANSPOSER / MASTER TRANSPOSER.......................................................................... 129
The track transposer button ............................................................................................................................................ 129
Track Transposer............................................................................................................................................................. 129
Master Transposer .......................................................................................................................................................... 129
The master transpose buttons (only S2/S3) ..................................................................................................................... 129
3 EDIT PERFORMANCE/CONTROLS ................................................................................................. 131
Page 1 Effects.................................................................................................................................................................. 131
Page 2 Controllers (S2/S3) ............................................................................................................................................. 131
Page 3: User Keys (S2/S3) .............................................................................................................................................. 132
Page 4: User Controllers (S2/S3) ................................................................................................................................... 132
Page 2: Controllers (S2R)............................................................................................................................................... 132
Page 3: Function Controller (S2R) ................................................................................................................................. 132
Assignable MIDI messages ........................................................................................................................................... 133
4 EDIT PERFORMANCE/TRACKS ...................................................................................................... 134
General commands.......................................................................................................................................................... 134
Page 1: Configuration..................................................................................................................................................... 135
Page 2: Common............................................................................................................................................................. 136
Page 3: Local (S2/S3) ..................................................................................................................................................... 137
Page 3: Local (S2R) ........................................................................................................................................................ 138
Page 4: Internal Sound ................................................................................................................................................... 139
Page 5: Midi Filter In ..................................................................................................................................................... 139
Page 6: Midi Filter Out................................................................................................................................................... 140
MIDI messages assignable to the Midi Filters (In & Out) ........................................................................................ 140
Notes and suggestions ..................................................................................................................................................... 141
5 EDIT SOUND ..................................................................................................................................... 142
Single Oscillator (SO), Dual Oscillator (DO), Dual Crossfade (DC) Sounds ............................................................... 142
Sound types...................................................................................................................................................................... 142
Polyphony obtained with different types of sounds ......................................................................................................... 143
Maximum polyphony obtainable in the various track playing modes............................................................................. 143
Access the edit sound environment.................................................................................................................................. 143
The edit environment (the editors of the edit sound menu) ............................................................................................. 143
The editors of the edit sound menu ................................................................................................................................. 143
......................................................................................................................................................................................... 143
The options of the main menu and of the editors ............................................................................................................ 144
The options of the main menu ......................................................................................................................................... 144
The editor options (secondary menus) ............................................................................................................................ 144
Status of the instrument in edit sound mode.................................................................................................................... 144
Temporary escape from edit sound.................................................................................................................................. 144
Escaping from edit sound and saving the modified sound.............................................................................................. 144
Possible error messages during the Sound save task...................................................................................................... 145
Escape from edit sound without memorising the modified sound ................................................................................... 145
Converting a Sound to a different type ....................................................................................................................... 146
Conversion limits ............................................................................................................................................................ 146
Waveset...................................................................................................................................................................... 147
Waveform (Sound Dual Crossfade)................................................................................................................................. 147
Waveform (Single Oscillator Sound)............................................................................................................................... 147
VIII GENERAL INDEX
Page 1 Waveform (Dual Oscillator Sound)..................................................................................................................... 148
Page 2 Oscillator Balance (Dual Oscillator Sound) ...................................................................................................... 148
Volume........................................................................................................................................................................ 149
Page 1 Volume ................................................................................................................................................................. 149
Page 2 Volume Tracking.................................................................................................................................................. 149
Amplitude envelope .................................................................................................................................................... 150
Page 1 Amplitude Envelope Control............................................................................................................................... 150
Page 2 Amplitude Key On ............................................................................................................................................... 151
Page 3 Amplitude Key Off............................................................................................................................................... 152
Page 4 Amplitude Envelope Tracking ............................................................................................................................. 152
Lfo............................................................................................................................................................................... 153
Lfo ................................................................................................................................................................................... 153
Filter 1/2...................................................................................................................................................................... 154
Page 1 Filter 1 ................................................................................................................................................................ 155
Page 2 Filter 2 ................................................................................................................................................................ 155
Page 3 Filter 1 Tracking ................................................................................................................................................. 156
Page 4: Filter 2 Tracking................................................................................................................................................ 156
Filter Envelope (dc and do sounds) ............................................................................................................................ 157
Page 1 Filter Envelope Control ...................................................................................................................................... 157
Page 2: Filter Key On Envelope ..................................................................................................................................... 157
Page 3 Filter Key Off Envelope ...................................................................................................................................... 158
Page 4 Filter Envelope Tracking .................................................................................................................................... 159
Pitch Envelope............................................................................................................................................................ 160
Page 1 Pitch Envelope Control....................................................................................................................................... 160
Page 2 Pitch Key On Envelope ....................................................................................................................................... 160
Page 3: Pitch Key Off Envelope...................................................................................................................................... 161
Page 4 Filter Envelope Tracking .................................................................................................................................... 162
Pan ............................................................................................................................................................................. 163
Page 1 Pan Envelope Control (DC and DO Sounds) ..................................................................................................... 163
Page 2 Pan Key On Envelope (DC and DO Sounds)...................................................................................................... 163
Page 3 Pan Key Off Envelope (Sound DC and DO) ....................................................................................................... 164
Page 4 Pan Tracking (DC and DO Sounds) ................................................................................................................... 165
Pan Control (Sound SO) ................................................................................................................................................. 165
ROM-Waveforms with separate Pitch Envelopes for the two oscillatori even when Detune=0............................ 166
Notes and suggestions ..................................................................................................................................................... 167
6 SAMPLE TRANSLATOR.................................................................................................................... 169
Accessing Sample Translator .......................................................................................................................................... 169
The instrument status during the Sample Translator tasks ............................................................................................. 170
Controlling the S2R......................................................................................................................................................... 170
Temporary escape from Sample Translator .................................................................................................................... 170
A closer look at Sample Translator............................................................................................................................. 170
The Waveform display ..................................................................................................................................................... 171
Load................................................................................................................................................................................. 171
Save ................................................................................................................................................................................. 172
Assign .............................................................................................................................................................................. 172
UnAssign ......................................................................................................................................................................... 172
Play Single ...................................................................................................................................................................... 173
Info About ........................................................................................................................................................................ 173
Exit .................................................................................................................................................................................. 174
Cut End............................................................................................................................................................................ 175
Delete .............................................................................................................................................................................. 175
Copy ................................................................................................................................................................................ 175
Paste ................................................................................................................................................................................ 175
7 SOUND PATCH AND DRUMKIT ....................................................................................................... 176
The Sound Patch edit environment .................................................................................................................................. 176
Commands/options .......................................................................................................................................................... 176
Parameters ...................................................................................................................................................................... 177
GENERAL INDEX IX
Notes and suggestions ..................................................................................................................................................... 178
8 SEQUENCER AND SONG ................................................................................................................ 179
What is a Sequencer – The S Series Sequencer............................................................................................................... 179
Playback and Record ...................................................................................................................................................... 179
The Song and the Performance Bank.............................................................................................................................. 179
The sequencer controls .................................................................................................................................................... 180
Creating a Song............................................................................................................................................................... 180
Creating a Bank/Song ..................................................................................................................................................... 180
Creating a Performance with default values ................................................................................................................... 180
Cancelling the Song ........................................................................................................................................................ 181
Recording a new Song..................................................................................................................................................... 181
“Undo” ........................................................................................................................................................................... 182
Notes and suggestions ..................................................................................................................................................... 182
9 EDIT SONG MODE............................................................................................................................ 184
Accessing edit song mode................................................................................................................................................ 184
The main menu editors of edit song ................................................................................................................................ 184
Options of the main menu of edit song............................................................................................................................ 184
Options of the secondary menus ..................................................................................................................................... 184
Selecting the Tracks in Edit............................................................................................................................................. 185
Selection Screen .............................................................................................................................................................. 185
“Execute”........................................................................................................................................................................ 185
“Undo” ........................................................................................................................................................................... 185
Erase events.............................................................................................................................................................. 186
Page 1: Erase from track ................................................................................................................................................ 186
Page 2: Erase from Master Track................................................................................................................................... 186
Move events .............................................................................................................................................................. 187
Move from track .............................................................................................................................................................. 187
Insert/delete bars ....................................................................................................................................................... 188
Page 1: Insert bars.......................................................................................................................................................... 188
Page 2: Delete bars......................................................................................................................................................... 188
Dynamic..................................................................................................................................................................... 189
Dynamic .......................................................................................................................................................................... 189
Transpose.................................................................................................................................................................. 189
Transpose ........................................................................................................................................................................ 189
Quantize .................................................................................................................................................................... 190
Page 1: Quantize Key On................................................................................................................................................ 190
Page 2: Quantize Key Off ............................................................................................................................................... 191
Copy .......................................................................................................................................................................... 191
Page 1: Copy from single track ....................................................................................................................................... 192
Page 2: Copy all tracks................................................................................................................................................... 192
Page 3: Append ............................................................................................................................................................... 192
Microscope ................................................................................................................................................................ 193
Accessing the events of the Event List and their parameters .......................................................................................... 193
Moving to a data bar....................................................................................................................................................... 193
Selecting an event with Catch Locator............................................................................................................................ 194
Programmable Events and Parameters .......................................................................................................................... 194
The Command/Options Column ...................................................................................................................................... 195
Commands/options .......................................................................................................................................................... 195
“Undo” ........................................................................................................................................................................... 196
Utility .......................................................................................................................................................................... 196
Utility............................................................................................................................................................................... 196
Master Track.............................................................................................................................................................. 197
Accessing the events on the Event List and their values ................................................................................................. 197
Moving to a data bar....................................................................................................................................................... 197
Selecting an event with Catch Locator............................................................................................................................ 198
Programmable Events and Parameters .......................................................................................................................... 198
The Command/Options Column ...................................................................................................................................... 198
X GENERAL INDEX
Commands/options .......................................................................................................................................................... 198
“Undo” ........................................................................................................................................................................... 199
Notes and suggestions ..................................................................................................................................................... 200
10 EDIT GENERAL............................................................................................................................... 201
Tuning/Scale.............................................................................................................................................................. 201
Page 1: Tuning/Scale ...................................................................................................................................................... 201
Page 2: Edit Keyboard Scale .......................................................................................................................................... 202
Footswitch controls .................................................................................................................................................... 203
MIDI....................................................................................................................................................... 203
Page 1: Midi (1) .............................................................................................................................................................. 204
Page 2: Midi (2) .............................................................................................................................................................. 205
Date/Time set ............................................................................................................................................................ 205
Date & Time .................................................................................................................................................................... 205
Dynamic/touch sensitivity (s2/s3) .............................................................................................................................. 205
Sensitivity ........................................................................................................................................................................ 205
Sound test (s2r) ......................................................................................................................................................... 206
Sound test ........................................................................................................................................................................ 206
General Midi .............................................................................................................................................................. 206
General Midi ................................................................................................................................................................... 207
Notes and suggestions ..................................................................................................................................................... 208
11 DISK ................................................................................................................................................. 209
Automatic loading when powering up............................................................................................................................. 209
The Ram-disk................................................................................................................................................................... 210
The Groups...................................................................................................................................................................... 210
Organisation of the disk environment ..........................................................................................................................211
General commands/options..............................................................................................................................................211
i Directory ....................................................................................................................................................................... 212
i Data displayed in the directories .................................................................................................................................. 213
The Disk environment pages (Load, Save, Erase, Utility) ......................................................................................... 214
Load................................................................................................................................................................................. 214
Save ................................................................................................................................................................................. 215
Erase ............................................................................................................................................................................... 216
Utility............................................................................................................................................................................... 216
Possible error messages during disk operations ........................................................................................................ 219
Errors common to all operations .................................................................................................................................... 219
Load errors...................................................................................................................................................................... 219
Load and Erase Errors.................................................................................................................................................... 219
Formats of the magnetic supports used .......................................................................................................................... 220
Notes and suggestions ..................................................................................................................................................... 220
12 SOUND LIBRARY............................................................................................................................ 221
How the Sound Library is organised ............................................................................................................................... 221
The Sound Library display .............................................................................................................................................. 221
Selecting Families and Sounds........................................................................................................................................ 221
Selecting Sounds by entering the Program Change and Bank Select number................................................................ 222
Selecting Sounds with the search function ...................................................................................................................... 222
Commands/options .......................................................................................................................................................... 222
Types of Sounds and their identification symbols ........................................................................................................... 224
13 EFFECTS LIBRARIES ..................................................................................................................... 225
How the Effects Libraries are organised ......................................................................................................................... 225
Selecting the Effects ........................................................................................................................................................ 225
Command/options ........................................................................................................................................................... 226
Library 1 (standard) ..................................................................................................................................................... 226
Library 2 (standard) ..................................................................................................................................................... 226
GENERAL INDEX XI
14 EDIT EFFECT .................................................................................................................................. 227
How to access the effect edit ........................................................................................................................................... 227
How to escape from the effect edit .................................................................................................................................. 227
How the edit effect environment is organised ................................................................................................................. 227
How to Programme the Effects of Library 1................................................................................................................ 228
Reverbs without programmable early-reflections........................................................................................................... 228
Reverbs with programmable early-reflections ................................................................................................................ 228
How to Programme the Effects of Library 2................................................................................................................ 229
Delay, Panecho, Dubbing ............................................................................................................................................... 229
Chorus ............................................................................................................................................................................. 229
Flanger ............................................................................................................................................................................ 230
Phaser, Ensemble ............................................................................................................................................................ 230
Rotary .............................................................................................................................................................................. 231
Fladel, Panmix ................................................................................................................................................................ 231
Notes and suggestions ..................................................................................................................................................... 232
15 CLIPBOARD .................................................................................................................................... 234
Layout of the “Clipboard” page ..................................................................................................................................... 234
How to copy an edit page................................................................................................................................................ 234
How to copy a clip to an edit page.................................................................................................................................. 234
How to cancel a clip from the Clipboard ........................................................................................................................ 234
16 UTILITY............................................................................................................................................ 235
“Juke_box” ..................................................................................................................................................................... 235
Utility............................................................................................................................................................................... 235
17 PRELOAD ........................................................................................................................................ 237
APPENDIX............................................................................................ i
MIDI IMPLEMENTATION CHART.............................................................................................................IV
MESSAGGI MIDI / MIDI CONTROLLERS.................................................................................................V
MIDI SYSTEM EXCLUSIVE CODE INTERFACE.....................................................................................VI
LIST OF THE WAVEFORMS RESIDENT IN ROM (ROM-WAVEFORMS)............................................ XIV
THE ROM SOUND MAP......................................................................................................................... XV
TABLE OF THE PERFORMANCES CONTAINED IN ROM ................................................................. XXII
THE DRUMKITS OF THE STANDARD SOUND LIBRARY .................................................................XXVI
PERCUSSION SAMPLES .................................................................................................................XXXVI
TECHNICAL SPECIFICATIONS......................................................................................................XXXVIII
GLOSSARY / ALPHABETICAL INDEX .............................................. a
GLOSSARY ...............................................................................................................................................B
MIDI MESSAGES/MIDI CONTROLLERS..................................................................................................E
TROUBLESHOOTING ................................................................................................................................ I
XII GENERAL INDEX
INTRODUCTION
INTRODUCTION
1
INTRODUCTION 1
I
NTRODUCTION
Congratulations and thanks for purchasing the S Series Music Processor - an instrument conceived and developed with the most up-to-date technology to guarantee a high degree of reliability and durability.
The name “Music Processor” describes the instrument’s ability to handle the complete creative process, starting from sound synthesis right down to the registration of multi­timbric songs and the complete control of the entire MIDI setup.
We are confident that you will find your S Series Music Processor beyond all expecta­tions.
About the S Series instruments
S2 Turbo and S3 Turbo Music Processors are keyboard synthesizers with 61 keys and 76 keys respectively. This manual also refers to the previous models upgraded with the “Turbokit” board. S2 and S3 also operate as Master Keyboards, thanks to the integrated controls (Wheels, Function Controllers) and extensive MIDI programmability.
S2R is the 19” rack version of the S2/S3 Turbo. It is totally compatible with these two keyboard synthesizers.
Multitimbral generator
The S Series instruments are 16 part multi-timbral units with a maximum polyphony of 32 notes.
Sound generation method
Sound generation is based on a mixed digital/analog technology which permits, through the use of analog techniques, the manipulation of Samples of real or synthetic origin. The S Series Sounds are based on sampled Waveforms which are processed by one or two digital State Variable Filters with programmable envelope. Separately, each filter provide a 12 dB per octave slope (2 pole). Combined, they operate as a 4 pole filter with a 24 dB per octave slope.
ROM and RAM Sounds
The permanent memory (ROM) houses 6 Megabytes of Waveform, the basic element which provides more than 500 Rom Sounds.
2 Megabytes of Sample RAM are ready to receive (from disk or MIDI) other Wave­forms, for the creation of Sounds based on new Waveforms created with the Sample Translator.
The new Waveforms can be loaded from Atari/MS-DOS floppy disks in the formats Sound Designer, Avalon, Sample Vision, Wave. They can be loaded from Akai S1000 disks, or received via MIDI.
The Sound Library is where the Sounds are housed. It can contain up to 2048 Sounds (ROM + RAM Sounds).
2 INTRODUCTION
Amount of RAM
The S Series units are fitted with 4 Megabytes of RAM (volatile): – 2 Megabytes of Operative-Ram to process and control the Banks and the Songs; – 2 Megabytes of Sample-Ram to control the Waveforms created with Sample Transla-
tor or loaded with the RAM-Sounds.
2 Digital Signal Processors
Two Digital Effects Processors, controlled in real time, enrich the sound with environ-
mental and creative effects (reverbs and modulations). The Effects Libraries house the Effects and they can store up to 64 reverbs and 64 modulations.
Sequencer
The multi-track sequencer can memorise 250.000 events in the 2 Megabyte Operative­RAM. This 16 track sequencer has a very extensive Event Edit facility, including the functions Master Track, Copy, Insert/Delete Events, Quantize, Microscope and others.
Disk drive
The S Series Music Processor data can be saved to floppy disk via the disk drive, which handles 3.5” HD floppy disks and force-formats them with a capacity of 1.62 Megabytes. The drive can also format and use Ms-Dos floppy disks (1.44 Mb or 720 Kb) or Atari (720 Kb), for the transferring of MIDI Files and Samples read by Sample Translator.
•RAM-disk
The S Series Music Processor can be fitted with a 512 kb or 2 Mb optional Static RAM (NON-VOLATILE), backed by a small rechargeable Nickel/Cadmium battery. The RAM­disk is a fixed disk with high speed accessing facilities.
•MIOS multitasking operating system
The S Series Music Instrument Operating System allows simultaneous operation of several tasks, such as modifying a Sound, playing back a Song, loading a Song in background, etc..
User Program
The MIOS can be expanded by User Programs, made available from time to time by Generalmusic, providing the instrument with additional functions by loading appropri­ate software via floppy disk.
Advanced MIDI control
The S Series Music Processors incorporate 2 independent MIDI lines with MIDI-Merge and MIDI-Thru functions. These instruments are fully implemented MIDI units.
SampleTranslator 2.0 incorporated
SampleTranslator is a Waveform creating programme which allows the creation of new Sounds starting from samples originating from Akai S1000 floppies, from floppies containing files generated by the more popular computer editors, or from data received via MIDI.
Samples and Programs read from Akai S1000™ floppy disks
The possibility of reading the Akai format allows the S Series instruments to gain access to the greatest sample library available on the market. The Programs (multisamples) are converted into Music Processor Waveforms.
How to use this manual
This manual is divided into several sections.
Overview of the instrument and the edit/handling environments describes the sound
synthesis technique and how the data handling operations are organised.
Installation, power up, demo explains how to setup and turn on the instrument and
how to listen to the demonstration songs (demo).
User interface/selection explains how to use the Data Entry controls, examines the
display and takes a look at the operations common to sound and data selection.
Practical guide is a simplified guide for the non-expert synth user. The information
contained in this section is sufficient for a normal use of the instrument: how to load songs and new Sounds from disk, how to record and play back a song, how to control
INTRODUCTION 3
the instrument via MIDI.
Sample Translator is the practical guide to the Sample Translator 2.0.Reference guide lists all the edit environment parameters and describes the instrument
and all its functions in detail.
Appendix contains schematic information (standard Sound Library, MIDI tables,
technical specifications...).
Glossary/Index contains the Glossary and an Alphabetical Index. The Glossary pro-
vides a list of the most commonly used technical terms. The alphabetical index lists all arguments dealt with in alphabetical order, indicating the relative page number and its relation to other arguments. This section also contains a Troubleshooting table to help you solve problems of a technical nature which may occur from time to time.
Convention used in the manual
The appearance of the symbols “S2/S3” or “S2R” indicate that the paragraph which follows is dedicated only to S2/S3 or S2R respectively.
The symbol (s.) indicates the presence of a detailed explanation of the argument in another part of the manual or glossary.
The symbols “Rom-” or “Ram-” cited before “Sound” or “Waveform” indicate, respec­tively, that the elements are contained in the instrument’s Rom (and, therefore, are a standard part of the instrument’s library), or in Ram (and, therefore, erasable and ex­changeable).
4 INTRODUCTION
LAYOUTS
LAYOUTS
- S2/S3 Front panel
- S2/S3 Rear panel
- S2R Front panel
- S2R Rear panel
2
5
F
RONT PANEL
S2/S3
1 2 3 4
MUSIC PROCESSOR
22
23
MASTER VOLUME A B E F G
FUNCTION CONTROLLERS
CD
PAN SHOWFILTER 1 FILTER 2ATTACK RELEASEVOLUMEPANEL TRANSPOSERGENERAL
EDIT
PERF. CONTR.
PERF. TRACKS
SOUND
SONG
OPTION
SOURCE
SOLO
LOCAL
MIDI IN
SONG
OPTION
TRACK6745231USER
A
B
A
C
E
G
B C D
D
E F G
F
RECORDEFF. BYPASS
2021
24
1. VOLUME. Slider to regulate the general volume.
2. FUNCTION CONTROLLERS. Sliders and keys that control
the sound parameters. The Function Controllers marked A, B, C, D, E, F, G, correspond to the silk-screened letters on the left of the display; each letter relates to one of the tracks that appear in the display.
3. EDIT SECTION. These buttons gain access to the edit environments:
PERF.CONTR allows the programming of the general
– Performance parameters (effects, footswitch) and the Function Controllers.
PERF.TRACKS gains access to the programming tasks of the
– Performance tracks (MIDI channels, configuration, volume, transpose, delay, aftertouch, footswitch activation, audio outputs, MIDI filters).
6 LAYOUTS
SOUND allows the modification of the Sound assigned to the
currently selected Track and gains access to the Sample Translator.
SONG controls the sequencer. Pressing this button gains
– access to the “Playback” display, which shows the Song Pointer in playback mode. From here you can gain access to the Edit of the currently selected song.
OPTION is available for future expansion programs loaded
– from disk (User Programs).
GENERAL controls all the general keyboard parameters:
keyboard transpose and tuning, footswitch polarity, M IDI parameters, Data/Time, compatibility General Midi On/Off switch.
4. SOURCE SECTION. Allows the independent check and edit of the Track configurations relating to each Source. The Sources
5 6 8 9
7
<< >>
PLAYSTOP CLOCK
PERFORMANCE
ABCPANIC DEF GHI
A
B
A B C D E F G
C
D
E
F
G
NORMAL DISK
EXITENTER
CLIPBOARD
1
/ >
1
/ <
JKLUNDO MNO PQR
STU VWX
7
, .
/
SOUND LIBRARY
321
6
54
YZ
*
89
( )
&
-
0
EFFECTS
LIBRARIES MIDI OFF
21
34
65
8
7
10
9
MASTER TRANSPOSE
b #
BANK / SONG
21
34
65
8
7
10
9
UTILITY PRELOAD
10111213141516171819
are the origins of MIDI DATA which control the sound generation: keyboard (LOCAL), events received at Midi In (MIDI IN), internal sequencer (SONG), future expansions (OPTION).
5. DISPLAY AND ASSOCIATED CONTROLS. The backlit LCD display has dimensions of 240 x 64 pixel. The triangular buttons on the left select the tracks (
TRACK SELECT KEYS), the
buttons on the right operate according to the commands and options which appear in the display (FUNCTION KEYS).
The two small rectangular buttons on the left allow you to bring into view, on seven lines, 16 tracks of the current Performance
TRACK SCROLL BUTTONS). The two small rectangular buttons on
( the right operate according to the commands which appear in the display (MULTIFUNCTION BUTTONS).
When the main display is showing (the one that appears after powering up) the
FUNCTION KEYS select the viewing mode
(Performance or Sounds). In Sounds mode (as shown in the illustration), these buttons select the track playing mode (Single, Multi…). The
RIGHT MULTIFUNCTION BUTTON gains access to the
Save Performance command.
6. DATA ENTRY SECTION. This section is divided into two distinct parts:
DIAL can be rotated freely in both directions to change
– the the current data value continuously, to change Performance or Sound, to move the reverse-highlighted cursor within the edit page menus. The +1/> and -1/< buttons operate in exactly the same manner as the Dial, but increases or decreases data in single units.
ENTER confirms data entered or commands; in edit environ-
ments, it gains access to parameters that require modifica­tions. EXIT annuls values inserted or cancels some commands.
S2/S3 Front panel
7
– the ALPHANUMERIC KEYPAD is used to specify absolute numeric data or alphabetic data. For numeric data entry, confirmation with ENTER is always required. It is also used to gain direct access to the menu parameters in edit environ­ments (without the use of ENTER).
The Data Entry section also makes use of the
UNDO function. UNDO
undoes or reverses the most recent action or restores the last saved situation. There is also an UNDO specific to the sequencer.
7. PANIC. Emergency button which sends an “All Note Off”, a “Reset Controls” and an “unlock” message to notes and controls “locked” by, for example, the reception of a “bad” MIDI event.
8. PERFORMANCE. Performance select buttons.
9. BANK/SONG. Bank/Song select buttons.
10. PRELOAD. Allows background song loading (while the
sequencer is in playback).
11. UTILITY. Gains access to several useful applications: change Performance or Bank/Song name, cancel Bank/Song and Performance, copy Bank/Song and Performance.
12. MASTER TRANSPOSE. General transposer, in semitone steps.
13. MIDI OFF. Allows the temporary disconnection of the MIDI ports (when the led is on).
14. EFFECTS LIBRARIES. Storage facilities for the Effects, one for the Reverberations and another for the Modulations.
15. SOUND LIBRARY. An archive which stores all the Sounds in the instrument’s memory. Incorporated are functions which permit the importation of single Sounds from floppy disks containing other Sound Libraries (imp_disk and imp_ramd).
16. DISK. Gains access to all the data handling procedures on floppy disk and Ram-disk. The operations are Load, Save, Erase and a Utility menu with several functions (Format, Disk Name,
IDI-file conversion).
M
17. CLIPBOARD. An application which allows “clips” of edit situations to be stored and used in other edit environments to save time.
18. NORMAL. Returns to the main display from any situation.
19. CONTRAST. Controls the brightness of the display and
requires adjustment for different viewing angles.
20. EFF. BYPASS. A temporary deactivating device for the
Effects (led on) - the sounds are emitted “dry” from the Stereo Left & Right Outputs. Normally (led off), the sounds are emitted “wet” from this output pair.
21. TRACK TRANSPOSER. Individual and independent Track
Transposer. Also provides the “Master” command which gains access to the general transposition of the instrument.
22. DISK DRIVE. Reads and formats 3.5” HD floppy disks
(force-format to 1.62 Mb) for the saving and loading of S Series data. Also formats, reads and writes on 3.5” DD floppies (Ms­Dos or Atari) for MIDI-file data exchange. Recognises and loads samples from Akai S/1000 format disks.
23. WHEELS. Two wheels completely and independently
programmable. The left Wheel is predisposed for Pitch Bend and is spring loaded to return to the centre position. The right wheel, normally assigned to provide Modulation, is centre-dented so that you can take it exactly to centre position. Its normal position is with the centre-dented mark at its lowest point to avoid hearing Sounds with Modulation.
24. PHONES. Stereo headphones socket.
1 2
8 LAYOUTS
CAUTION
RISK OF ELECTRIC SHOCK
AVIS
DO NOT OPEN
: RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR
“WARNING”
TO REDUCE THE RISK OF FIRE OR ELECTRIC
SHOCK DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE
!
COMPLIES WITH THE LIMITS FOR A ”CLASS B“ COMPUTING
DEVICE PURSUANT TO SUBPART J OF PART 15 OF FCC RULES”
MOD. SER. AC ~
MADE IN ITALY
N
Fl
D
by
S.p.A.
GENERALMUSIC
R
EAR PANEL
S2/S3
1. POWER SWITCH. Small rocker switch with On/Off positions.
2. MAINS SOCKET. Connect the supplied power cable to this
socket. Connect the other end to an AC outlet of the correct voltage.
Warning: check for the correct voltage before connecting your instrument. The correct voltage is silk-screened close to the mains socket.
2. OUTPUTS. Audio outputs which can operate as six separate
mono outputs or as three stereo pairs.
LEFT/RIGHT: “wet” signal emitters. The instrument checks the
insertion of the jacks; if only one output is connected, the complete mono signal is emitted from the relative socket.
1, 2, 3, 4: “dry” signal emitters.
3. PEDAL VOLUME. Connection for a continuous control pedal
to control the general Volume.
4. PEDAL / FOOTSWITCH 1 & 2. Connections for continuous
control Pedals (to control parameters such as Volume, Expres­sion, etc.), or Footswitch pedals (switch control pedals) to control parameters such as Damper, Start/Stop, Performance advance, etc.. The programming facilities of the pedals are found in EDIT
PERFORMANCE
5. MIDI PORTS. A double series of MIDI ports: MIDI IN 1&2, MIDI
/CONTROLS, EDIT PERFORMANCE/TRACKS, EDIT GENERAL.
OUT 1&2 and MIDI THRU 1&2. Set “1” are active by default. The MIDI ports allow S2/S3 to be controlled by external MIDI controlling units and allow slaved devices to be controlled by S2/ S3.
IN 1 – IN 2: connections for any MIDI controlling device
(master keyboard, sequencer, guitar controller, Midi Accor­dion …).
OUT 1 – OUT 2: connections for instruments slaved to the S2/
S3 which can be controlled by S2/S3’s internal sequencer. If MIDI-MERGE is active, these ports also transmit the MIDI data received at MIDI IN.
THRU 1 – THRU 2: the data received at MIDI IN escape from
these ports.
OUTPUTS
PEDALS / FOOTSWITCHESPEDAL
VOLUME IN 1THRU 23 RIGHT LEFT41221
IN 2 OUT 2 OUT 1 THRU 1
3 4 5 6
MIDI
MUSIC PROCESSOR
S2/S3 Back panel
9
F
RONT PANEL
3 4 5
S2R
EDIT
PERF. CONTR.
PERF. TRACKS
SOUND
SONG
OPTION
GENERAL
PHONES
SOURCE
SOLO
LOCAL
MIDI IN
SONG
OPTION
TRACK
TRANSPOSER
VOLUME
1 2 18 17
EFF. BYPASS RECORD PLAYSTOP CLOCK<< >>
MUSIC PROCESSOR
®
GENERALMUSIC
16
1. PHONES. Stereo headphones socket.
2. VOLUME. Slider to regulate the general volume of S2R.
3. EDIT SECTION. These buttons gain access to the S2R edit
environments:
PERF.CONTR. allows the programming of the general
Performance parameters (effects, footswitch) and contains the Function Controller “software”.
PERF.TRACKS gains access to the programming tasks of the
– Performance tracks (MIDI channels, configuration, volume, transpose, delay, aftertouch, footswitch activation, audio outputs, MIDI filters).
SOUND allows the modification of the Sound assigned to the
– currently selected Track and gains access to the Sample Translator.
SONG controls the sequencer. Pressing this button gains
– access to the “Playback” display, which shows the Song Pointer in playback mode. From here you can gain access to the Edit of the currently selected song.
OPTION is available for future expansion programs loaded
from disk (User Programs).
GENERAL controls all the general parameters: S2R transpose
and tuning, footswitch polarity, MIDI parameters, Data/Time, Sound Test, compatibility General Midi On/Off switch.
4. SOURCE SECTION. Allows the independent check and edit of
the Track configurations relating to each Source. The Sources are the origins of MIDI DATA which control the sound generation: keyboard (LOCAL), events received at Midi In (MIDI IN), internal sequencer (SONG), future expansions (OPTION).
5. DISPLAY AND ASSOCIATED CONTROLS. The backlit LCD display has dimensions of 240 x 64 pixel. The triangular buttons on the left select the tracks (
TRACK SELECT KEYS), the
buttons on the right operate according to the commands and options which appear in the display (FUNCTION KEYS).
The two small rectangular buttons on the left allow you to bring into view, on seven lines, 16 tracks of the current Performance
TRACK SCROLL BUTTONS). The two small rectangular buttons on
( the right operate according to the commands which appear in the display (MULTIFUNCTION BUTTONS).
When the main display is showing (the one that appears after powering up) the
FUNCTION KEYS select the viewing mode
(Performance or Sounds). In Sounds mode (as shown in the
10 LAYOUTS
6 7 6 9
8
ENTER
NORMAL
EXIT
CLIPBOARD
PANIC
UNDO
1 / >
1 / < PERFORM.
DISK
19
ABC DEF GHI
JKL
STU
, .
SOUND
LIBRARY
MNO
VWX
/
-
B/SONG
EFFECTS
LIBRARIES
PQR
YZ
*
( )
&
UTILITY
PRELOAD
OFF ON
20
101112131415
The Data Entry section also makes use of the
UNDO function. UNDO
undoes or reverses the most recent action or restores the last saved situation. There is also an UNDO specific to the sequencer.
7. PANIC. Emergency button which sends an “All Note Off”, a
“Reset Controls” and an “unlock” message to notes and controls “locked” by, for example, the reception of a “bad” MIDI event..
8. B/SONG and PERFORM. The B/SONG and PERFORM buttons
permit the selection of one of the 10 Bank/Songs which can be present in the S2R memory and one of the 10 possible Perform­ances contained in the selected Bank/Song.
9. UTILITY. Gains access to several useful applications: change
Performance or Bank/Song name, cancel Bank/Song and Performance, copy Bank/Song and Performance.
10. PRELOAD. Allows background song loading (while the
sequencer is in playback).
11. EFFECTS LIBRARIES. Storage facilities for the Effects, one
for the Reverberations and another for the Modulations.
12. SOUND LIBRARY. An archive which stores all the Sounds in
the instrument’s memory. Incorporated are functions which permit the importation of single Sounds from floppy disks which contain other Sound Libraries (imp_disk and imp_ramd).
13. DISK. Gains access to all the data handling procedures on
floppy disk and Ram-disk. The operations are Load, Save, Erase and a Utility menu with several functions (Format, Disk Name, MIDI-file conversion).
illustration), these buttons select the track playing mode (Single, Multi…). The RIGHT MULTIFUNCTION BUTTON gains access to the Save Performance command.
6. DATA ENTRY SECTION. This section is divided into two distinct parts:
– the
DIAL can be rotated freely in both directions to change
the current data value continuously, to change Performance or Sound, to move the reverse-highlighted cursor within the menu of the edit pages. The +1/> and -1/< buttons operate in exactly the same manner as the Dial, but with single increments.
ENTER confirms data entered or commands; in edit environ-
ments, it gains access to parameters that require modifica­tions. EXIT annuls values inserted or cancels some commands.
Pressing
ENTER when a main display is showing, or when the
Sample Translator is active, will play a note (Sound Test).
ALPHANUMERIC KEYPAD is used to specify absolute
– the numeric data or alphabetic data entry. For numeric data entry, confirmation with ENTER is always required. It is also used to gain direct access to the menu parameters in edit environments (without the use of ENTER).
14. CLIPBOARD. An application which allows “clips” of edit
situations to be stored and used in other edit environments to save time.
15. NORMAL. Returns to the main display from any situation.
16. CONTRAST. Controls the brightness of the display and
requires adjustment for different angles.
17. EFF. BYPASS. A temporary deactivating device for the
Effects (led on) - the sounds are emitted “dry” from the Stereo Left & Right Outputs. Normally (led off), the sounds are emitted “wet” from this output pair.
18. TRACK TRANSPOSER. Individual and independent Track
Transposer. Also provides the “Master” command which gains access to the general transposition of the instrument.
19. DISK DRIVE. Reads and formats 3.5” HD floppy disks
(force-format to 1.62 Mb) for the saving and loading of S2/S3 data. Also formats, reads and writes on 3.5” DD floppies (Ms­Dos or Atari) for MIDI-file data exchange. Recognises and loads samples from Akai S/1000 format disks.
20. ON/OFF PUSH BUTTON. Press this button to turn S2R on or
off.
S2R Front panel
11
R
GENERALMUSIC
®
MUSIC PROCESSOR
IN 2 OUT 2 THRU 2 IN 1 OUT 1 THRU 1
MIDI
4
OUTPUTS
3 2 1 RIGHT LEFT VOLUME
PEDAL
21
FOOTSWITCHES
“WARNING”
TO REDUCE THE RISK OF FIRE OR
ELECTRIC SHOCK DO NOT EXPOSE THIS
PRODUCT TO RAIN OR MOISTURE
MOD.
SER.
AC ~
MADE IN ITALY
by
S.p.A.
GENERALMUSIC
N
D
Fl
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
AVIS
: RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION
IS SUBJECT TO THE FOLLOWING TWO CONDITIONS:
(1) THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE AND
(2) THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED,
INCLUDING INTERFERENCE THAT MAY CAUSE UNDESIRED OPERATION.
EAR PANEL
2. OUTPUTS.
three stereo pairs.
LEFT
/RIGHT: “wet” signal emitters. The instrument checks the insertion of the jacks;
Audio outputs which can operate as six separate mono outputs or as
S2R
1. MIDI PORTS.
THRU 1&2. Set “1” are active by default. The M
by external MIDI controlling units and allow slaved devices to be controlled by S2R.
sequencer, guitar controller, Midi Accordion …).
transmit the MIDI data received at MIDI In.
THRU
controlled by S2R’s internal sequencer. If M
1 – THRU 2: the data received at M
IN 1 –
OUT 1 –
IN 2: connections for any MIDI controlling device (master keyboard,
OUT 2: connections for instruments slaved to the S2R which can be
A double series of MIDI ports: M
Warning: check for the correct voltage before connecting your instrument. The correct
voltage is silk-screened close to the mains socket.
1 2 3 4 5
IDI
IN escape from these ports.
IDI-MERGE is active, these ports also
to control parameters such as Damper, Start/Stop, Performance advance, etc..
other end to an AC outlet of the correct voltage.
5. MAINS SOCKET.
3. PEDAL VOLUME.
4. FOOTSWITCHES 1 & 2.
Volume.
IDI PORTS ALLOW
IDI IN 1&2, M
S2R to be controlled
IDI OUT 1&2 and M
IDI
1, 2, 3, 4:
if only one output is connected, the complete mono signal is emitted from the
relative socket.
“dry” signal emitters.
12 LAYOUTS
Connect the supplied power cable to this socket. Connect the
Connection for a continuous control pedal to control the general
Connections for Footswitch pedals (switch control pedals)
OVERVIEW OF THE INSTRUMENT
ED ITING & DATA HANDLING CAP ACITY
OVERVIEW OF THE INSTRUMENT
- The Music Processor concept
- Sound synthesis
- Sources and Destinations
- Tracks, Performances, Bank/Songs
INTERNAL MEMORY AND DISKS
OPERATING MODES
OVERVIEW OF THE EDITING & DATA HANDLING ENVIRONMENTS
3
13
O
VERVIEW OF THE INSTRUMENT
The Music Processor concept
The S Series instruments are so called because they are, as the name suggests, processors of music, a long step away from synthesizer workstations.
These instruments allow the creation of new sounds (as in synthesizers), the creation of Songs and the possibil­ity of simplifying the unit’s programming tasks in live
Sound synthesis
The sound generation of the Generalmusic S Series instruments utilises a hybrid system based on sampling and subtractive synthesis, all digitally controlled.
• Sampling guarantees a high degree of sound authentic­ity, indispensable for the simulation of multi-instru­ment situations as well as for the simplification of sound creation starting from common timbral sources.
• The part relating to subtractive syntheses allows sounds of real or synthetic origin to be subjected to the action of one or two programmable filters, which deeply inter­vene on the harmonic content of the original sound, rendering it extremely “live”.
Sampling
situations (as in workstations), they incorporate a so­phisticated MIDI implementation, which allow them to operate as a control centre in the studio as well as on stage, operating as a programmable master keyboard or a MIDI processor with powerful MIDI Thru and MIDI Merge functions.
A the Attack phase, which starts from the moment of
the initial sound emission (key on) to the moment of maximum intensity. [→Attack]
D the Decay phase, in which the emission starts to
“fade” after reaching the maximum peak. [→Decay]
S the Sustain phase (sound “prolongation”), where,
after the first turbulent instances, the emission tends towards stabilisation (e.g. Strings) or reduction (e.g. Piano). [→Sustain]
R the Release phase, which proceeds from the moment
in which the action of the musician terminates (note off), and the emission continues towards total si­lence. For example, when a piano key is released with the right pedal held down. [→Release]
Sampling technology is a technique of recording sounds “live”, which permits the reconstruction of the original acoustic instrument using an electronic musical instru­ment.
The development over time of the intensity of a sound is represented by the envelope. The Envelope of a sound ­any sound - can be represented graphically in the fol­lowing manner:
Amplitude
“Amplitude” measures the intensity reached by the sound within a certain period of “Time”. The letters A, D, S, R indicate the various phases of the sound’s development:
A D
S
R
Time
Sampling records the entire attack and decay phases and only a part of the sustain phase, while the release is completely ignored. This limitation in sampling is due to the fact that the recording of a sound occupies RAM, which, being costly, cannot be exploited to record the entire envelope. The better the quality of the sample, the more RAM is required to contain it.
The “missing parts” are substituted by intervening on the recorded part with the musical instrument. The sustain phase is electronically simulated by repeating a sampled fragment. This repetition of the sampled frag­ment in the sustain phase is called the “Loop”.
The loop, however, often generates a “defect” created by the interaction of the terminal and initial points of the sampled fragment - similar to what is heard when the needle of a vinyl disk jams.
The problem derives from the fact that the “loop” is only one element, based on a single fragment of the sustain phase. To overcome this problem, Generalmusic have adopted an innovative system called the “Multiloop”
14 OVERVIEW
technique, which is the sampling of 8 minute fragments of the sustain phase.
In sounds generated by two paired oscillators, the S Series reads the loops alternately with increasing fading (“crossfade”) between the two oscillators. Crossfading completely eliminates the disturbances created by the loop.
Waveforms
When an acoustic sound is sampled and played on a keyboard, the sound can only be used on notes that are close to the sample note. The greater the distance from the sample note, the more inferior the quality of the sound.
By combining a series of samples at various frequencies along the scale, otherwise called a multisample, you obtain a Waveform.
The high authenticity of the S Series sounds is due to the fact that they are based on Waveforms consisting of several Samples which cover the frequency extension of the original acoustic instrument.
The harmonic band is called the “timbre”. The timbre of a double bass differs to that of a trombone, because their respective harmonic bands are different. If some har­monics are removed, or their intensity altered, the tim­bre of the sound also changes.
The technique of synthesis incorporated in S Series instruments treats the Waveforms in the same manner as the “old” analog synthesizers, which intervened on the elementary waveforms (sinus, square, saw-tooth). The Waveform is modified by the action of one or two filters [→DCF]. These filters attenuate or enhance several harmonics. The example shows how the higher harmon­ics of a sound are “filtered” and attenuated until they disappear:
level
frequency
Filters and Sounds
All sounds consist of a band of harmonics; very simple sounds that, when combined with one another, contrib­ute to the production of a complex sound (the sound actually heard). The harmonic band can be analysed with the Fourier diagram:
level
frequency
The diagram shows the harmonic bands along the “fre­quency” axis and the length of the bars that represent them correspond to their intensity (“level”) and to their importance in the sound that we hear. The harmonic band shown with the greater intensity is known as the fundamental and its pitch coincides with the audible sound.
DCF
level
frequency
The filters intervene on the Waveform by modifying the harmonic band and consequently its timbre. The filters of the S Series are programmable and they can change in time with an envelope, as occurs with the intensity of the sound.
The sound processed by the S Series filters is called, simply, a Sound, and this constitutes the basic sonic material.
Overview of the instrument
15
Bank/Songs and Performances
The Sounds can be combined to form “Performances”, and stored in slots called “Bank/Songs”.
Up to 10 Banks of 10 Performances each can be memo­rised in the Music Processor’s RAM, a total of 100 multi-timbral Performances.
Performance
The Performance is a combination of several tracks with various “playing” parameters (volume, pan, programmed
pedal configuration, DSP activation.....).
In the Performance, a Sound and/or a MIDI OUT chan­nel is assigned to each Track. For each Track, it is possible to independently programme various param­eters ( example: the volume and pan).
In practice, the Performance is a combination of several Sounds “mixed” in order to obtain a complex sound to use live, or a multi-timbral combination to use in a Song, or another multi-timbral combination that can be
Tracks
controlled by data received at MIDI In. The Performance, therefore, is a “global setting” corre-
sponding to a complex instrumental setup, recalled in­stantly while playing or while recording a Song.
Bank/Song
The Bank/Song consists of two parts: a bank of 10 Performances and a Song. The Song exploits the Per­formances of the Bank to which it is associated.
The sequencer controls which control the Song play­back are situated under the display:
RECORD PLAYSTOP CLOCK
The Music Processor can store up to 10 Bank/Songs in RAM.
<< >>
The Track playing mode
Each Performance consists of a maximum of 16 tracks which can be arranged in various different ways. The way in which the tracks can be arranged is called the “playing mode”.
There are four track playing modes:
• single is a single track situation;
• multi is a multitrack combination;
• layer is an overlapping paired track combination;
• split is a combination of two tracks which divide the
keyboard.
PERFORMANCE
source LOCAL
T1 = Piano
source MIDI IN
T1 = Piano T2 = Bass T3 = Pads T4 = Strings
source SONG
Each Performance can simultaneously memorise four different track playing modes, one for each of the four possible origins (Sources) of MIDI events (Source s. further ahead).
For example, the Track playing mode for the Local Source could be set to Single mode, in order to play a piano Sound with the keyboard; for the Song Source, the Track playing mode could be set to Multi, so that the internal sequencer could play a 16 part multi-timbral song.
To view the playing mode set for each Source, press the relative button in the “Source” section: by pressing one
T1 = Piano T2 = Bass T3 = Pads T4 = Strings
source OPTION
...
T1 = Piano T2 = Bass T3 = Pads T4 = Strings
Fig. 1:
Examples of different track playing modes for the various Sources
16 OVERVIEW
T
of the buttons, the main display will change to show the track playing mode for the selected Source.
Track configuration
Each track can be connected to or disconnected from one or more Sources and to/from the track data Destina­tions.
For example, if track 1 is connected only to the Local Source (keyboard or master keyboard) and only to the destination “Generation” (internal Sound engine), the keyboard will be able to play one of the Music Processor Sounds. The remaining fifteen tracks could be con­nected to the MIDI IN Source and to both the Destina­tions “Generation” and “MIDI OUT”, in order that an external controlling device can play the Music Proces­sor Sounds and transmit the MIDI messages from the Music Processor’s MIDI OUT to play an external ex­pander.
The Track Configuration, therefore, is a network of connections between Sources and Destinations.
Multi-timbral
To each of the 16 tracks, it is possible to assign a Sound and/or a MIDI channel with which you can pilot another musical instrument. In practice, the Music Processor is a combination of 16 different instruments. Instruments able to operate with several different channels are oth­erwise known as Multi-timbral instruments.
The mixer
The MIDI data are also processed by a MIDI Delay which retards the sending of the data to the Destina­tions, creating a situation of “postponed playing”, used to generate replay effects between the tracks.
The Sounds are directed to the two DSPs (effects proc- essors) which further process the signals by adding reverberation, delay, chorus, echo or rotary to the Sound of each track.
Furthermore, the pitch of each track is individually programmed to obtain octave “duplication” or pitch adjustments.
Finally, the MIDI data are sent to MIDI OUT, with the volume and pan settings, while the Sounds are destined to the Audio Outputs and, subsequently, to an external amplifier (Fig. 2).
“Mute” and “Solo”
As in any respectable mixer, the tracks in the S Series can be “muted” directly from the principal display. This condition is a temporary disconnection of the Source which finds it use in many applications. For example, while a Song is in playback mode, you can mute some tracks of the
Song
Source to listen to those remaining. The same applies to the other Sources: you can mute tracks of the
Local
, of the
MIDI In
Another function, “SOLO”, operates in an inverse man­ner: it isolates a single track in multitrack situations, permitting you to hear the selected track while all others are muted.
The MIDI data that converge on the tracks are processed as in a mixer. Before being sent to the Destinations, they are processed by the volume and transposition controls and by the stereo panorama positions (Pan).
T1 T2 T3 T4 T5 T6 T7 T8 T9 T10 T11 T12 T13 T14
Volume
Pan
Effects
LR LR LR LR LR LR LR LR LR LR LR LR LR LR L
Reverb Modulation
Audio Outputs
Fig. 2:
The internal mixer
Overview of the instrument
17
Sources and Destinations
MIDI events
A master keyboard or a sequencer sends a string of MIDI data to the Music Processor’s computer; these are instructions on the way in which the Sounds must be played. The MIDI data can also be recorded by the
LOCAL
Fig. 3:
Transit of M
MIDI IN
SONG
OPTION
IDI
data (SOURCES —> TRACKS —> DESTINATIONS)
Tracks (1~16)
Sources
Music Processor’s internal sequencer (which is pre­cisely a MIDI data recorder).
MIDI data, or “events”, are generated by the Sources, they are controlled by the Tracks and, finally, they are sent to the Destinations: (Fig. 3)
GENERATION
MIDI OUT
SONG
OPTION
The Sources are the MIDI event generators. There are four Sources, each one corresponding to a device capa­ble of generating the data:
LOCAL keyboard or master keyboard (via MIDI-
-COMMON).
MIDI IN data entering at MIDI IN (an external
sequencer or a multi-split master key­board).
SONG internal sequencer.
OPTION (left at the disposal of a User Program).
Destinations
The Destinations are where the MIDI data are sent. There are four Destinations, each corresponding to a sound generator or recorder of data:
GENERATION internal
sound gen­erator.
MIDI MIDI OUT
ports.
SONG internal
sequencer.
OPTION (left at the
disposal of a User Pro­gram).
Tracks (1~16)
T1 T2 T3 T4 T5 T6 T7 T8 T9 …
LOCAL
MIDI IN
SONG
Fig. 4:
Map of the SOURCES —> TRACKS communications
GENERATION MIDI OUT
GrandPiano Strings1 AcoustcBass Shakuhaki Nyl_Guitar Contrabass Timpani Trombone FrenchHorn …
OPTION
Out 1, Channel 1; ProgramChange 1 Out 1, Channel 2; ProgramChange 49 Out 1, Channel 3; ProgramChange 33 Out 1, Channel 4; ProgramChange 78 Out 1, Channel 5; ProgramChange 25 Out 1, Channel 6; ProgramChange 44 Out 1, Channel 7; ProgramChange 48 Out 1, Channel 8; ProgramChange 57 Out 1, Channel 9; ProgramChange 61 …
Tracks (1~16)
T1 T2 T3 T4 T5 T6 T7 T8 T9 …
18 OVERVIEW
Fig. 5:
Map of the TRACKS —> DESTINATIONS communications
I
NTERNAL
MEMORY AND DISKS
Overview of the data and the memorising facilities (floppy disk and RAM-disk)
As in any computer, the Music Processor is an elabora­tor of data, which consist of Sounds, Songs and any other element or parameter used during the elaboration or execution.
The data can be utilised for the purpose of elaboration for playing, or they can be memorised for future use.
The “physical environment” which houses the data dur­ing the course of an elaboration or execution is the RAM, or the instrument’s operative memory. The S Series RAM is divided into two parts:
a) OPERATIVE-RAM, which is exploited by the micro-
processor for every single operation, and which contains the Sounds, the Songs, the Performances and any other data necessary to make the instru­ment work;
b) SAMPLE-RAM, which, while the instrument is on,
contains the Samples loaded together with one or more Sounds or via the Sample Translator.
The data are organised in memory and in the disks according to the type and order of hierarchy.
The structure of the disk data is as follows:
FLOPPY DISK & RAM-DISK
SETUPs GROUPs
General Sound Library Effects Libraries Clipboard
The structure of the data in memory is as follows:
10 Groups
10x10 Bank/Songs
10x10X10 Performances
USER PROGRAMs
RAM
SETUPs GROUPs
General Sound Library Effects Libraries Clipboard
1 Group
10 Bank/Songs
10X10 Performances
USER PROGRAMs
RAM is volatile: all the data it contains will be irretriev­ably lost when the instrument is turned off. Therefore, before turning off the instrument, this kind of data must be saved in devices capable of conserving the data intact for future use. These devices are the Floppy Disk and the Ram-disk.
The floppy disk is the classic diskette which is inserted in the instrument’s disk drive, and it serves to store your data and to exchange it with other people or other instruments.
The Ram-disk is a fixed internal device of the Music Processor, which serves to memorise all data at high speed. This device is an optional item which can be fitted upon request in all the S Series instruments, but it is highly advisable to install it to speed up the opera­tions.
The exchange of data takes place in the direction Disks <—> RAM:
Operative-RAM
Sample-RAM
The data between memory and disk is completely ex­changeable. The only data that can be read by the floppy disk and not saved are the User Programs.
The data
Setups Basic settings of the instrument. These include
the General setups, the Sound Library, the Effects Libraries (reverbs/modulations), Clipboard (edit page “clips”).
Ram and disks are able to store only one Setup of the same type (only one Sound Library, only one Gen­eral Setup...).
Groups Bank/Song groups. Only one Bank/Song group
can be loaded at a time from disks containing up to 10 Bank/Songs.
User Programs Programs which provide the instru-
ment with new functions.
floppy disk RAM-disk
Overview of the instrument
19
M
ODES OF OPERATION
:
NORMAL
,
EDIT/HANDLING
The instrument has two operating modes: normal, which is the operating mode dedicated to playing, and edit/ handling, which permits the modification of data, its memorisation and its organisation for future use.
Normal operative mode
The instrument powers up in Normal mode, which al­lows the primary control of the instrument through the main display.
The main display can show the Performance (allowing high speed selection), or it can show the Sounds as­signed to the tracks which make up the Performance (allowing their selection at high speed):
Main display - Performance mode (default situation)
Edit/Data Handling mode
The Edit/Data Handling mode is activated by pressing one of the buttons of the “Edit” section (
PERF. TRACKS, SONG, SOUND, GENERAL
buttons that recall data handling situations (
ITY, SOUND LIBRARY
Multitasking
The S Series operating system is one based on multitasking, making is possible to work in different parts of the instrument simultaneously.
For example, while you are playing back a song, you can load another (background loading), or while you are performing editing tasks on a sample with the Sample Translator, you can temporarily escape edit mode to program a Performance or modify the transposition of a track without data loss.
...).
PERF. CONTR
) or one of the
DISK, UTIL
,
-
Main display - Sound mode
20 OVERVIEW
O
VERVIEW OF THE
E
DIT, HANDLING
,
UTILITY
EDIT/HANDLING
ENVIRONMENTS
ENVIRONMENTS
When you press one of the buttons of the “Edit” group (
PERF. CONTR, PERF. TRACKS, SONG, SOUND, GENERAL
one of the handling or utility buttons (
EFFECTS LIBRARIES, DISK, PRELOAD
to one of the edit/handling displays.
Edit/handling environment Page title‘Element’ in edit
Tracks
Main menu (Edit Song)
SOUND LIBRARY
...) you will gain access
Commands/options
) or
The structure and constituting elements are common to all the edit/handling displays. The common elements
,
are the pages, the menus and the commands/options.
Erase Events
Secondary menu (Erase Events)
Page number
The pages
Pages are displays which contain a menu or a series of parameters. Some environments consist of only one page, others can contain more than one.
For example, the Disk environment distributes the four principal Disk functions across four pages: Load (page
1), Save (page 2), Erase (page 3), Utility (page 4). The presence of more pages is shown by one or two
arrows in the top right hand corner of the display, each corresponding to one of the multifunction buttons:
(The appearance of one arrow means that the current page is the first or last, and it is not possible to advance further).
To return to the previous page, press the left multifunction button; to advance to the next page press the right multifunction button.
PAGE 4
PAGE 3
PAGE 2
PAGE 1
Overview of the edit/handling environments
21
The menus
The structure and selection of the menus
The list of parameters, functions, procedures, etc. shown at the centre of a page is called the menu. The following display shows the main menu of the Edit Sound environ­ment:
Main menu and secondary menus
Some environments consist of several pages, without secondary menu levels (example: Disk).
Other environment present a main menu which contains various environment modules. By selecting one of the modules, you gain access to a secondary menu which contains a set of parameters or functions (example: Edit Sound):
To select a menu item, you can choose from two methods:
select the item with the
DIAL
and press
ENTER
;
Edit Sound, main menu
specify the corresponding menu item on the alpha­numeric keypad (for direct and instant access).
Edit Sound, secondary menu relating to the Waveset module
Secondary menus show the “Menu” command, which returns to the main menu.
Commands/options
The commands and/or options appear in the right col­umn of the various environments. These are selected
with the function keys and the items displayed vary according to the environment and/or the page currently showing.
Parameters
The edit pages (Performance, Sound...) which do not have secondary menus contain, instead, a list of editable parameters which are broken down into three types: simple, multiple , graphic.
Simple parameter
This consists of a single element which can be modified:
Use the following procedure to edit the parameter:
1. Select the parameter with the DIAL and press ENTER to
activate the edit; or specify the parameter number on the ALPHANUMERIC KEYPAD to gain direct access to the edit:
2. To modify the parameter value, rotate the DIAL; or
specify the new parameter value on the NUMERIC
KEYPAD
(in some cases, “ENTER” is necessary to con­firm the value specified, s. User Interface section, chapter Data Entry devices).
3. Escape from the parameter edit with ENTER (to con-
firm the new value) or with EXIT (to annul the modi­fication):
22 OVERVIEW
Multiple parameter
This consists of several editable parts:
2. To modify the first part, rotate the
DIAL
; or specify the new
value on the NUMERIC KEYPAD.
3. Press ENTER to gain access to the edit of the next part:
Press enter repeatedly to access each following part of the parameter. Follow this procedure:
1. Select the parameter with the
DIAL
and press
ENTER
; or
specify the corresponding number on the ALPHANU-
MERIC KEYPAD.
The first part of the parameter is placed in edit:
Graphic parameter
This consists of several simple parameters and graphic representations of their interaction.
There are several different types of graphic parameter: track configuration, envelopes, tracking. In all cases, the “objects” are selected by rotating the dial and access to the edit is gained by pressing enter.
In some cases (envelopes, tracking) the graph also shows a line of numerical value of an explanatory or subsidiary nature.
4. To modify the second part, rotate the
DIAL
; or specify the new value on the NUMERIC KEYPAD (ENTER may be neces- sary to confirm the value entered).
5. Escape from the parameter edit with ENTER (to con-
firm the new value) or with EXIT (to annul the modi­fication):
For example, modify the “Key On Envelope” graph:
1. Enter Edit Sound, select the Amplitude Envelope
module and open the second page. The display appears are shown in the previous draw-
ing. Each “Segment” corresponds to one of the seg­ments of the envelope. The segment’s duration (Time) is represented by the horizontal axis and the sound’s intensity (Level) by the vertical axis.
2. The “Segment” parameter is shown selected. Rotate
the
DIAL
to select one of the segments of the envelope.
3. Press
4. Rotate the
Edit Performance/Tracks, page 1. “Configuration” graphic parameter.
5. Press
6. Rotate the
Edit Sound, module A Parameter “Key On Envelope”
Note:
If you escape an edit/handling environment while a parameter is currently in edit, the parameter will remain in edit. If you change page while the parameter is still in edit, the modification is confirmed and you will escape the edit of the param­eter.
MPLITUDE ENVELOPE
: Graphic
a - If you escape edit, the parameter will remain like this. b - If you change page, the parameter will be confirmed.
7. Select “Menu” to return to the main menu (Function
ENTER
to select the “Time” parameter.
DIAL
to modify the “Time” value. Or,
specify the value on the
TER
to confirm or
ENTER
to select the “Level” parameter.
DIAL
to modify the “Time” value. Or,
specify the value on the
TER
to confirm or
NUMERIC KEYPAD
EXIT
to annul).
NUMERIC KEYPAD
EXIT
to annul).
(press
(press
Select Key A). To escape Edit Sound, select the “Abort” command with Function Select Key F.
EN
EN
-
-
Overview of the edit/handling environments
23
Escape from
EDIT/HANDLING
Two possibilities are available: (1) possibility of escap­ing without confirmation, (2) necessity of escaping with confirmation or cancellation of the modification.
To escape from Edit Performance, Edit Song, Disk, Sound Library, Preload... press the button which gains access to the environment, or press the Normal button.
From Edit Sound, Edit Sound Patch, Edit Effect, Sample Translator, you escape by confirming or annulling the modi­fications applied to the data. In the commands/option column, the two possible choices are always shown: “Save” or “Abort”.
“Save” memorizes the modifications, “Abort” cancels them.
Analysis of two
EDIT/HANDLING
The “Are you sure?” display
As a security measure, before the instrument memorizes or cancel the changes, confirmation of the operation is always requested. When you select either “Save” or “Abort”, the following display is shown:
ENVIRONMENTS
Analysis of the ‘EDIT SOUND’ edit environment
EDIT SOUND shows a
editors
Each editor gains access to a parameters. Some editort are composed of several pages. For example, the Amplitude Envelope editor contains four pages:
(each one corresponding to a Sound element):
Edit Sound, main menu
A
MPLITUDE ENVELOPE
main menu
editor, page 1
with several different
page
containing several
A
MPLITUDE ENVELOPE
A
MPLITUDE ENVELOPE
Every page of the various editors shows the “Menu” com­mand which returns to the main menu, where you can select another module.
While you are in Edit Sound, you can select another Edit environment, open its entry level page and access the relative functions. When you return to Edit Sound by pressing the Sound button, the situation shown will be exactly the same as it was when you left. During the temporary escape, the led on the Sound button will flash as a “reminder” that you have some unfinished work to do.
editor, page 3
editor, page 4
A
MPLITUDE ENVELOPE
24 OVERVIEW
editor, page 2
To escape from Edit Sound, press the Sound button, or (if a modification has been applied to the Sound in edit), select the “Save” command to save the changes or “Abort” to cancel.
Analysis of the ‘DISK’ handling environment
DISK does not have any main menus: the relative functions are grouped in four pages according to homogeneous criteria:
Disk, page 1 (“Load”)
Disk, page 3 (“Erase”)
Disk, page 4 (“Utility”)
Access to a function is gained the instant it is selected.
Disk, page 2 (“Save”)
To escape Disk mode, press D
ISK or NORMAL.
25Overview of the edit/handling environments
26 OVERVIEW
INSTALLATION, POWER UP, DEMO
CONNECTING THE MAINS CABLE
CONNECTING THE AUDIO CABLES
S2R: MIDI CONNECTIONS
POWER UP
S2R: “SOUND TEST”
DEMO
4
27
Connecting the power cable
Connect the power cable to the appropriate socket on the instrument’s rear panel. Insert the plug into an A.C. mains outlet of the correct voltage.
Warning: The voltage of the instrument is shown on the small plate close to the power socket on the rear panel. Make sure that the voltage indicated corresponds to your mains supply voltage.
Connect the Audio cables
Connecting to an external amplification system
To connect to an external amplification system, use standard 1/4” jacks connected to the OUTPUTS rear panel sockets.
Stereo connection Connect the LEFT and RIGHT sockets to the amplification system. Mono connection Connect the LEFT or RIGHT socket to the amplification system, leaving the other output free. Separate outputs (The outputs will require appropriate programming in EDIT PERFORMANCE/TRACKS, in order to
direct each track to a single output or to an output pair.
Warning: Always connect audio cables with the amplifier’s volume setting set to its lowest level or when it is switched off, in order to avoid unwanted noises or damage to the audio setup.
Stereo headphones
Connect a set of stereo headphones to the instrument’s headphone socket.
S. Reference
).
28 INSTALLATION, POWER UP, DEMO
S2R:
CONNECTING
TO A MASTER
KEYBOARD
OR TO AN EXTERNAL
SEQUENCER
Connecting to a Master keyboard
Connect the MIDI PORTS
Connect the master keyboard’s MIDI OUT to the S2R’s MIDI IN.
For normal use, connect the S2R’s MIDI IN 1, MIDI OUT 1, MIDI THRU 1 ports. The MIDI IN 2, MIDI OUT 2 and MIDI THRU 2 ports require appropriate programming in EDIT PERFORMANCE/TRACKS.
Connecting to a monosplit master keyboard (via MIDI-COMMON)
In monosplit mode, the master keyboard can be used as an integrated keyboard for the S2R. The Midi-Common is a special channel which permits the complete control of S2R with the master keyboard. When S2R is controlled via Midi-Common, it becomes the S2/S3 equivalent.
The master keyboard generates LOCAL events (it becomes the LOCAL Source). To see the status of the S2R tracks being controlled by the master keyboard, the led on the LOCAL Source button must be on.
S2R powers up in Midi-Common mode (by default) with channel 1 assigned to the Midi-Common. Program the master keyboard to transmit on Midi channel 1.
If, for technical reasons, the master keyboard cannot use channel 1 for MIDI-Common, program the S2R MIDI Common to the same channel assigned to the master keyboard (s.
MIDI-COMMON Active, MIDI CHANNEL 1. Source LOCAL.
Connecting to a multisplit master keyboard
In multisplit mode, each split of the master keyboard can control one of the S2R tracks. By default, the S2R tracks are set with Midi channel numbers corresponding to the track numbers (track 1 = channel 1, track 2 = channel 2...). To activate this setting, it is sufficient to deactivate the Midi-common channel (off).
In this situation, the master keyboard acts as the MIDI IN Source. To see the status of the S2R tracks being controlled by the master keyboard, the led on the MIDI Source button must be on.
The procedure required to deactivate Midi-common is explained in the section at the end of this chapter.
EDIT GENERAL
-
MIDI
in the Reference section).
MASTER KEYBOARD MUSIC PROCESSOR (S2R) EXPANDER
OUT THRUIN IN
Connection of a master keyboard to S2R. The optional connection Thru—In between S2R and another expander will also allow the master keyboard to control the additional expander.
Connecting S2R to a master keyboard
29
MIDI-COMMON Deactivated (Off) Source MIDI IN.
Connecting to an external sequencer
The external sequencer can be a hardware sequencer or a computer, fitted with a Midi interface, which runs a sequencing programme.
Connecting the MIDI ports
To control S2R with the external sequencer, connect the sequencer’s Midi Out to the S2R Midi In. To exchange songs (in both directions) between both units, connect the sequencer’s Midi In to the S2R’s Midi Out.
For normal use, connect the S2R’s MIDI IN 1, MIDI OUT 1, MIDI THRU 1 ports. The MIDI IN 2, MIDI OUT 2 and MIDI THRU 2 ports require appropriate programming in EDIT PERFORMANCE/TRACKS.
Check the track status of the MIDI IN Source
In this situation, the sequencer is the MIDI IN Source. To check the status of the S2R tracks controlled by the sequencer, the led on the Midi In button in the Source section must be on.
DEACTIVATION OF MIDI-COMMON
This kind of setup requires that the Midi-Common be deactivated (off) in order to render the S2R tracks individually accessible. The procedure required to deactivate the Midi-common channel is shown at the end of this chapter.
MIDI-COMMON Deactivated (Off) Source MIDI IN.
INOUT
Sequencer connection—S2R. In—Out is optional.
IN
OUT
IN
OUT 2 OUT 1
INOUTTHRU
IN
IN
321
6
MUSIC PROCESSOR
A
B
A B
C
C D
D
E
E
F G
F
G
54
A
B A B C D E F G
*
89
7
C
D
0
E
F
G
Possible connection master keyboard—sequencer—S2R.
30 INSTALLATION, POWER UP, DEMO
INOUT
321
6
MUSIC PROCESSOR
A
B
A B
C
C D
D
E
E
F G
F
G
54
A
B A B C D E F G
*
89
7
C
D
0
E
F
G
Possible connection master keyboard—sequencer—S2R.
How to deactivate the M
1. Enter Edit General by pressing the General button in the Edit section:
2. Specify 3 on the numeric keypad to gain access to the “Midi” function:
3. Specify 1 to enter the edit of the “Midi Common” parameter:
IDI
-C
OMMON
4. To deactivate MIDI-COMMON specify 0 (off) and press
5. To confirm the new status, press ENTER three times:
6. Press NORMAL to return to the main display:
channel
ENTER:
Save the M
The new Midi-Common status will be lost when the instrument is turned off. When you power up again, the default status (Midi-Common active on channel 1) will be restored.
To avoid repeating the Midi-Common deactivation procedure, you can save the setting to a floppy disk so that, when you power up with the disk inserted in the drive, the instrument will be set to the required status automatically.
Alternatively, if your S Series instrument is fitted with the Ram-disk, you can save the Midi-Common status to Ram-disk. When the instrument is powered up without a floppy inserted in the drive, the setting memorised in the Ram-disk will be recognised and the Midi-Common status will be programmed automatically.
The M
IDI-COMMON status is saved using Setup General.
How to save the MIDI-COMMON status to floppy disk
Phase a—Format the floppy disk
1. Prepare a new 3.5” HD floppy disk.
2. Press the DISK button to gain access to the Disk handling procedures:
IDI
-C
OMMON STATUS TO DISK
4. Specify 1 on the numeric keyboard to select “For­mat work disk (1.62 Mb)”. The display shows a message which invites you to insert the floppy disk in the drive:
5. Insert the floppy disk into the drive and press
ENTER (or EXIT if you want to cancel the formatting
procedure). A dialogue window appears where you can insert the name of the disk:
3. Press the right MULTIFUNCTION BUTTON repeatedly until you reach the Utility page:
6. For the moment, ignore the disk name and press
ENTER to continue. “Are you sure?” appears asking
for a re-confirmation of the formatting process:
31Connecting S2R to an external sequencer
7. Press ENTER to confirm (or EXIT to interrupt the format- ting procedure).
“Wait please....” appears for the entire duration of
the formatting process:
Phase b—Save the “General” Setup
8. At the end of the formatting process, press the left
MULTIFUNCTION BUTTON twice to reach the Save page:
9. Specify 3 on the NUMERIC KEYPAD to gain access to the “Save Single Setup” procedure:
Save the MIDI-COMMON status to the RAM­disk
1. Press the DISK button to gain access to the disk handling procedure:
2. Press the right MULTIFUNCTION BUTTON once to open the Save page:
3. Select the ram.d option with the Function Select Key B:
10.Specify 1 to select the “General” Setup.
11.With “Are you sure?” showing, press ENTER to con­firm (or
EXIT to annul).
4. Select and access the “Save Single Setup” proce­dure:
5. Press ENTER twice to save the EDIT GENERAL setup to Ram-disk.
32 INSTALLATION, POWER UP, DEMO
P
OWER UP
Powering up with an empty disk drive and RAM-disk
Press the power switch to turn on the instrument. When the Music Processor powers up with no disk inserted in
the drive and no data saved to Ram-disk, the display shown below appears:
Track column Selected Bank/Song
Selected Performance
Command/option column
This is the default display, and it appears every time you power up with no disk inserted in the drive (and with an empty RAM-disk). This is the instrument’s main display shown in “Performance” mode (s.). This display shows the name of the currently selected Performance and the name of the Bank/Song to which it belongs.
Powering up with a floppy disk inserted in the drive
If you power up when a floppy disk is inserted in the drive, the data contained in the disk will be automati­cally loaded into the instrument’s Ram (operative memory). The data loaded:
Bank/Songs and Performances
Sounds (Sound Library Setup)
Effects (Effects Libraries Setup)
General Setup.
Powering up with data in the RAM-disk
If, at the moment of powering up, no floppy disk is inserted in the drive but the Ram-disk contains data, these are automatically loaded into the instrument’s memory.
You can, if necessary, impede the reading of the Ram­disk data at the moment of powering up by pressing (and holding) the ENTER button for a few seconds an instant after pressing the “Power On” button.
If you select the Sounds option (Function Select Key A), the display changes to “Sound” mode, which shows the name of the Sounds assigned to the tracks of the current Performance together with the relative Program Changes and Bank Select numbers:
Track column Bank/Song Performance
Sounds Program Change
Bank Select
Command/option column
The button shown active (led on) in the Source section is
LOCAL
. When this button is active, the display is showing the status of the tracks for the Source LOCAL (keyboard, master keyboard via MIDI-COMMON). Close to the tracks that play, a small line appears, such as in a V-meter.
Regulating the volume
As soon as you turn on, the instrument is ready to play. Regulate the overall volume using the slider (S2R: the small
VOLUME
knob). If no sounds are
MASTER VOLUME
heard, check one of the following possibilities:
the volume of the amplifier may be incorrectly set.
the audio or MIDI connections may have been incor­rectly carried out.
Put the problem right. If all seem to have been carried out according to the instructions, perhaps there is a malfunction. S. Troubleshooting.
Before turning off the instrument...
...remember to save all your modified or created data (Song, Sound, Effects, Performance...). If you omit saving this data to floppy disk or to the RAM-disk, the instrument’s Ram will empty when you turn off, cancelling all your edited data.
Power up
33
S2R: “S
OUND
T
EST
In the main display (set to “Sounds” mode) and in the Sample Translator, pressing which allows you to listen to the Sound and check the MIDI OUT connection, regardless of the status of the keyboard (even if not connected).
Sound Test in the main display
If you press track (in reverse highlight) will play:
You will also play the Sound assigned to the corresponding track of the expander connected to the S2R MIDI OUT. The Sound Test can be programmed in the EDIT GENERAL environment:
1. Press the
ENTER
when the main display is showing “Sounds” mode, the Sound assigned to the currently selected
Press
ENTER
to hear the Sound “Devil” and
IDI OUT
.
GENERAL
an expander connected to the S2R M
button in the Edit section to gain access to EDIT GENERAL:
ENTER
activates the Sound Test,
2. Specify the number 5 on the keypad to access the display Sound Test:
3. Modify the note and the dynamic value. The factory settings are, however, suitable for most situations.
4. Select the “Memorize” command with the
replaced by a new setting.
5. Return to the main display by pressing
Sound Test in the Sample Translator
In the Sample Translator pressing The note is not sent to the MIDI OUT.
ENTER
FUNCTION SELECT KEY G
NORMAL
will play the note indicated by the “SR” parameter in the Info About display.
.
. The setting will be permanently memorised until
34 INSTALLATION, POWER UP, DEMO
D
EMO
The ROM demonstration Song
The non-volatile memory of the instrument (ROM) contains a demonstration Song, which is inserted to the “Bank/ Song 1” slot automatically after powering up.
To listen to the playback of the Demo Song, simply press the cancel the Demo Song from the “Bank/Song 1” slot, consult the Song and Sequencer chapters.
PLAY
button. To interrupt the playback, press
STOP
. To
The “Demo Disk 01” and “Demo Disk 02” demo songs
Two floppy disks (“3.5” HD) are supplied with the instrument, both containing some Sounds and demonstration Songs.
Load the contents of “Demo Disk 01” automatically
With the instrument turned off, insert the floppy entitled “Demo Disk 01” into the disk drive and turn on the instrument. The display shows the name of the instrument and an animated clock. The disk drive is operating; it is loading the entire contents of the floppy disk into the Ram.
The loading time is approximately one and a half minutes. At the end of the loading period, adjust the volume level to a suitable setting. Check the volume level by playing some notes on the keyboard.
Play back the “Demo Disk 01” demo songs
Press the
Press the the other (the “Juke_Box” command chains all the Songs contained in RAM).
Interrupt the “Demo Disk 01” demo songs
When the chained Songs reach the end, the Juke_box stops automatically. If you want to interrupt the playback at any point, press the sequencer’s
UTILITY
FUNCTION SELECT KEY D
button. The following display is shown (Utility display):
(Juke-box) to start the sequencer: all the Songs contained in Ram will play one after
STOP
button:
RECORD PLAYSTOP CLOCK
<< >>
Demo
35
Load the contents of “Demo Disk 02” in Ram
The first method consists in turning off the instrument, replacing the floppy “Demo Disk 01” with “Demo Disk 02” and repeating the procedure already explained for “Demo Disk 01”.
The second method consists in replacing the floppy “Demo 01” with “Demo 02” and using the Load All procedure, which loads the contents of the floppy disk in RAM.
After changing disk and inserting “Demo Disk 02” into the drive, press the
Specify the number 1 on the
NUMERIC KEYPAD
to start the
Load All procedure. Confirmation of the operation will be
DISK
button:
requested which, if given, cancels all the data already present in Ram, replacing it with the new data:
Press
ENTER
to confirm. The disk drive starts to operate and loads the entire contents of the “Demo Disk 02” floppy in RAM.
Playback the “Demo Disk 02” demo song
Press the
PLAY
button to listen to the single demonstration song contained in “Demo Disk 02”. Press
STOP
playback.
to stop the
Cancel the “Demo Disk 02” demo song from the Music Processor’s memory
After listening to the demo song, turn the instrument off then on again before proceeding with the reading of the manual. All the songs previously loaded will be erased from memory.
36 INSTALLATION, POWER UP, DEMO
USER INTERFACE / SELECTION
DATA ENTRY
DISPLAY AND ASSOCIATED CONTROLS
MAIN DISPLAY / “SAVE PERFORMANCE”
SELECTION
- Select the Bank/Songs
- Select the Performances
- Select the Sounds
CORRECT VIEW OF THE TRACKS
TRACK PLAYING MODE
PLAY, MUTE, SOLO
5
37
D
ATA
E
NTRY
C
OMMANDS
The Data Entry commands permit the insertion of numerical and alpha­betical data, the change of sound as well as various navigating tasks within the edit/data handling pages.
The Data Entry group consists of two distinct parts: the cursor controls (
DIAL
,
+1/>
and
-1/<
,
D
DIAL
ENTER, EXIT
IAL
, +1/> and -1/<, E
Increases the value of the selected parameter con-
) and the
ALPHANUMERIC
NTER
, E
keypad.
XIT
tinuously when rotated in a clockwise direction. When rotated in an anticlockwise direction, the value of the selected parameter is decreased continuously.
In the main display, this control changes Performance (in “Performance” mode) or the Sound of the selected track (in “Sounds” mode) in a continuous manner. In the edit pages, it moves the reverse-highlight cursor from one parameter or menu item to another.
+1/> and -1/< • +1/> increases the value of the selected parameter by
one unit. -1/< decreases the value of the selected param­eter by one unit.
In the main display they change the Performance (in Performance mode) or Sound of the currently selected track (in Sounds mode) in single steps. In the edit pages they move the reverse-highlight cursor across the pa­rameters or menu items.
PANIC
UNDO
1
/ >
1
/ <
EXITENTER
These controls are equivalent to the
DIAL
, but increase or
decrease existing data value by one unit at a time. The
DIAL is best used to change existing data value by a
significant amount.
ENTER Confirms the specified parameter value.
In edit, it gains access to the modification of the parameter and confirms the value specified.
S2R: In the main display, when the instrument is set to Sounds mode, striking ENTER plays a note (Sound Test), permitting you to hear the Sound assigned to the cur­rently selected track. The Sound Test also plays expand­ers connected to the S2R MIDI OUT.
EXIT Cancels the value that is about to be assigned to the
selected parameter.
With the “Are you sure?” window, it aborts the current edit operation.
Alphanumeric keypad
The ALPHANUMERIC KEYPAD is used to specify numbers and letters.
How to specify numeric data
The numbers are silk-screened on the buttons. To specify positive values, simply press the relative number (n° + the symbol required). To specify a negative value, press the “-” button before entering the re­quired number.
ABC DEF GHI
JKL MNO PQR
STU VWX
7
, .
/
54
89
&
-
0
321
6
YZ
*
( )
38 USER INTERFACE / SELECTION
Numeric data is inserted in an edit zone which activates the instant you specify the first entry:
In some cases, the number specified requires confirmation with ENTER, in other instances, confirmation is not necessary. When Sounds are selected with the NUMERIC KEYPAD (Program Change), confirmation with ENTER is always required.
Selection of the Sound 112-13. Confirm with
During the specification of a number,
EXIT
can cancel the entry.
The cursor can be moved in the edit zone with the
DIAL
ENTER
or the
.
+1/>
and
-1/<
buttons to
permit the correction of a wrong number:
—>
How to enter alphabetic characters
Each keypad button also recalls three letters of the alphabet. Simply press the button as many times as necessary until the required letter appears in the active zone of the display.
Navigating with the D
IAL
, E
NTER
and E
XIT
The Data Entry controls are also used to navigate within the menus and to select the menu items and parameters.
The way in which these controls operate are equivalent to the “mouse” of a computer (now a very common computer accessory): the corresponds to the “click” on the mouse button to confirm a selection;
DIAL
moves the reverse-highlight cursor,
EXIT
ENTER
corresponds to
the Escape button.
Main Menus
- rotate the
- press
ENTER
DIAL
to select a voice (or editor);
to access a menu item and to open the corresponding secondary menu.
Edit Sound, main menu
Secondary menus (or lists of parameters)
- rotate the
- press
- press eter) to confirm the value assigned to the parameter in edit;
- press EXIT to cancel the value assigned to the parameter in edit.
DIAL
to selection an item (or parameter);
ENTER
to place the parameter in edit:
Modify the value with the
ENTER
once (with a simple parameter) or several times (with a complex param-
DIAL
, or specify the new value on the numeric keypad.
Data Entry commands
39
Edit Sound, secondary menu (or editor) “Filter 1”
Use of the numeric keypad to navigate in the menus
In all menus, specify the number of the item or parameter that requires selection on the alphanumeric keypad. Access is instant.
40 USER INTERFACE / SELECTION
«Emergency» buttons
These buttons provide a means of escaping from “locked” situations or to carry out a “quick check” of MIDI connections and sounds without effects, and they are available at all times.
PANIC
MIDI communications can sometimes “lock” the instrument due to the transmission of an excessive quantity of data, or by an incorrect message. The PANIC button sends “All notes off” and “Reset Controls” messages the internal sound generation and to all MIDI devices connected to the MIDI OUT, interrupting any locked notes and controllers.
MIDI OFF (S2/S3)
Activating this button (led on) deactivates the MIDI ports. Warning: Do not press this button while the S Series instrument is transmitting or receiving data; otherwise, the entire MIDI setup can lock.
EFF. BYPASS
* The OUTPUTS 1, 2, 3, 4
always emit the sounds in
their “pure” form (dry).
The Sounds emitted by the LEFT and RIGHT* Audio Outputs is processed by the two DSPs (Effects processors - sounds are said to be emitted “wet”). If you want to use an external effects processor, or if you want to listen to your sound in its pure form (dry), press the EFF. BYPASS button to bypass the DSP.
When the DSPs are deactivated, the led on the button is on. Reactivate the Effects to the Audio Outputs by repressing the button.
UNDO
In most parts of the edit environments, UNDO cancels the most recent operation, restoring the original status of the element in edit. time, it restores the cancelled situation: this is a useful way of comparing two different situations before making a final decision.
U
NDO
also “undoes” itself: by pressing it a second
“Emergency” buttons
41
D
ISPLAY AND ASSOCIATED CONTROLS
The display is surrounded by controls which allow the user to navigate within the area - the display and associated controls is the principal means of communication between the user and machine.
2
A
B
C
D
E
F
G
3
A B C D E F G
1
1. Track select keys
These select the corresponding tracks in the track column. If you press the relative key of a selected track, the track will be muted (x) or set back to play mode (e).
6
A
A B C D E F G
B
C
D
E
F
G
4 5
A track is selected when it is shown in reverse­highlight.
When a track is played by a keyboard, a small sym­bol is flashed close the track number (as in a VU meter).
2. Track scroll buttons
These bring the tracks not displayed into view. The track column can show a maximum of 7 of the 16 tracks of a Performance). If the buttons are held pressed, the tracks scroll continuously until re­leased.
3. Track column
This column can show 7 of the 16 Performance tracks. The symbols shown next to the track number indicate the status of the currently active Source:
e shows that the track is active to play, or that it
contains recorded notes (for the Song Source).
x shows that the track is “mute”.shows that the track is disconnected from the
LOCAL or MIDI IN Source, or that the track does not
contain recorded notes (Song Source).
i shows that the track is connected to the internal
sound engine (GENERATION) If the symbol is not shown, the track cannot play the Sound.
e shows that the track is communicating with MIDI
OUT (if the symbol is not shown, the track cannot transmit MIDI).
4. Command/Option column
Depending on the currently selected display, this column shows commands and options which can be selected with the Function Select keys (A -G).
The commands execute an action (ex. in the main menu, the command “Sounds” or “Perf” changes the Performance viewing mode). The options are mode selectors relating to commands or functions (ex. in the main display, in “Sounds” mode, the track play­ing options for the LOCAL Source single, layer, split, multi).
A selected option is shown in reverse-highlight.
5. Function select keys A-G
These select the corresponding commands/options shown in the display.
6. Multifunction buttons
These select the corresponding commands shown in the top right corner of the display. In the Edit pages, they normally select the next and previous pages. In the main display, the right button corresponds to the SAVE PERFORMANCE command.
42 USER INTERFACE / SELECTION
M
AIN DISPLAY
* The Performances are numbered
from 1 to 10. ‘0’ selects
Performance 10
/ S
AVE
P
ERFORMANCE
The main display can be shown in two different viewing modes: “Performance” or “Sounds”. In the first mode, the Performance is displayed in large type, useful for rapid selection during a concert. In the second mode, the Sounds assigned to the tracks are shown, to allow complete control of the situation in Sound changing situations and Sound edit access.
“Performance” mode
The instrument powers up by default in “Performance” mode: in this situation the display shows the name of the current Bank/Song and Performance. The Performances can be scrolled with the
DIAL
Track column
, the
+1/>
and
Selected Bank/Song
-1/<
buttons or the
ALPHANUMERIC KEYPAD
“Save Performance”
*
.
Selected Performance Command/Option column
Select the SOUNDS command to pass to the “Sounds” mode.
“Sounds” mode
In this situation, the Sounds assigned to the tracks of the current Performance are displayed, as well as the track playing mode selectors (single, layer, split, multi). The track status is also shown which relates to the currently selected Source.
Track column
Track situation for the
Track situation for the
Bank/Song
LOCAL
Source (led
MIDI IN
Source (led
Performance
LOCAL
on)
MIDI IN
on)
“Save Performance”
Sounds
Program Change
Bank Select
Command/Option column
This operative mode allows the assignment of different Sounds to the tracks (s. Sound selection further ahead).
Main display / Save Performance
43
“Save Performance” (SAVE)
* The “Save Performance”
command is disabled when the
led on the “record” button is
flashing (Song in record):
The main display shows the SAVE command, selected with the RIGHT MULTIFUNCTION
BUTTON
*. The command saves all modifications made to the Performance.
The modifications saved by the Performance: track playing mode (for LOCAL and MIDI
IN
), Sound assignments to the tracks, track status: “mute” (x) or “play” (e), modifica-
tions made in EDIT PERFORMANCE/CONTROLS and in EDIT PERFORMANCE/TRACKS. The status of the Function Controllers (active buttons and values inserted with the
sliders) is also memorised in the Performance. The Save Performance procedure in S2/S3 differs slightly to that in S2R.
“Save Performance” in S2/S3
1. Select the “Save Performance” command. A dialogue window is displayed which
asks you to specify the Bank/Song and Performance where the memorisation is going to take place:
2. If you want to save the modifications in the current Performance, press
ENTER
twice.
(Ignore the “Are you sure?” message, s. further ahead).
3. If you want to memorise the modifications to a different Performance of the same
Bank, press the corresponding button in the Performance group and ENTER twice. This operation cancels all data in the selected Performance button.
4. If you want to memorise the modifications to a Performance of a different Bank/
Song, press (a) a button in the Bank/Song group and (b) a button in the Performance group. Press
ENTER
twice to confirm. This operation cancels the data present in the
selected Performance and creates a new Bank/Song if an empty one is selected.
“Save Performance” in S2R
1. Select the “Save Performance” command. A dialogue window is displayed which
asks you to specify the Bank/Song and Performance where the memorisation is going to take place:
2. If you want to save the modifications in the current Performance, press
3. If you want to memorise the modifications to a different Performance of the same
Bank, (a) press the
NUMERIC KEYPAD
ENTER
, (b) indicate the number of the Performance with the
, (c) confirm with
ENTER
.
ENTER
twice.
DIAL
or
4. If you want to memorise the modifications to a different Performance of a different
Bank/Song, (a) indicate the number of the Bank/Song with the
KEYPAD
or
Note: The Performances saved will be irremediably lost when the instrument is turned off. To conserve your modified Performances, save the relative Bank/Songs to disk (
guide
44 USER INTERFACE / SELECTION
, (b) press
NUMERIC KEYPAD
, chapter:
Save the contents of the Ram to disk).
ENTER
, (c) indicate the number of the Performance with the
, (d) press
ENTER
to confirm.
DIAL
or
NUMERIC
DIAL
s. Practical
B
ANK
/S
ONG AND
P
ERFORMANCE SELECTION
Selecting the Bank/Songs and Performances in S2/S3
Selecting with the buttons of the Bank/Song and Performance sections
This method can be used regardless of the current oper­ating mode of the instrument.
Leds indicate the currently selected Bank/Song and Performance.
1. Press the button corresponding to the Bank/Song to
select.
2. Press the button corresponding to the Performance
to select.
If the Performance belongs to the currently active Bank/ Song, step 1 can be ignored.
Selecting in “Performance” mode
In the main display of the Performance mode, one of the 10 Performances of the currently active Bank/Song can be selected by rotating the corresponding number on the corresponds to Performance 10).
Selecting the Bank/Songs and Performances in S2R
Selecting in “Performance” mode
In the main display of the Performance mode, one of the 10 Performances of the currently active Bank/Song can be selected by rotating the corresponding number on the corresponds to Performance 10).
DIAL
,
or by specifying the
ALPHANUMERIC KEYPAD
(‘0’
2. Specify the number corresponding to the Bank/Song.
A list of the Performances contained in the selected Bank/Song is shown:
DIAL
,
or by specifying the
ALPHANUMERIC KEYPAD
(‘0’
Selecting Bank/Song and Performances in “Sounds” mode
In “Sounds” mode, use is made of the
PERFORM
1. Press the
buttons.
B/SONG
Songs present in memory:
button to display the list of Bank/
B/SONG
and
3. Specify the corresponding Performance number on
the
ALPHANUMERIC KEYPAD
The Bank/Song and Performance selections in the dialogue windows can be performed using the DIAL and confirming with ENTER.
Selecting a Performance of the active Bank/ Song in “Sounds” mode
1. Press the
2. Specify the corresponding number of the Perform-
ance on the to select the Performance and press the selection.
PERFORM
ALPHANUMERIC KEYPAD
Bank/Song and Performance selection
button:
.
, or rotate the
ENTER
DIAL
to confirm
45
S
ELECTING
If modifications have been made to the current Performance, selecting the same Performance, a different Performance, or one of the sequencer control buttons (RECORD, PLAY, STOP, <<, >>) will restore the original Performance. To conserve the newly assigned Sounds to the tracks, save the Performance to memory (
S
OUNDS
s. Main display / Save Performance
).
Selecting Sounds with the Dial (or the +1/> and -1/< buttons)
This method is used with the main display is showing “Sounds” mode.
The Sounds are arranged in a list which can be continu­ously scrolled forwards or in reverse order by rotating the
DIAL
.
rotate to the right to scroll the Sounds forwards;
rotate to the left to scroll the Sounds in reverse order. The
+1/>
and
-1/<
buttons operate in the same manner
as the
DIAL
but in single steps.
1. Select the track to which the Sound is to be assigned
in the track column.
2. Select the Sound.
Selecting Sounds with the alphanumeric keypad
The method can be used when the main display is in “Sounds” mode.
The selection is confirmed with ENTER:
Selecting Sounds directly from the Sound Library
The Sounds are stored in the Sound Library, where they reside in order of Sound Family and identified by the Program Change and Bank Select numbers. The stand­ard Sound Library is shown in the Appendix.
1. Access the Sound Library by pressing the
LIBRARY
button:
SOUND
The Sounds are identified by a Program Change number (1~128) and by a Bank Select number (1~16). The Program Change and Bank Select numbers found in the Sound Library are listed in the Appendix.
1. Specify the Program Change number.
2. Insert the separating “dash” (the minus ‘-’ symbol).
3. Specify the Bank Select number.
4. Confirm the selection with
ENTER
.
To select the Sounds with Bank Select=1 it is sufficient to specify only the Program Change number, without the Bank Select number.
For example
Program Change number 12 and the Bank Select number 3:
, to recall Sound “Vibes2 [12-3]”, select the
2. If necessary, select, in the track column, the track to
which the Sound is going to be assigned.
3. Scroll to the Family of the Sound that you are look-
ing for using the MULTIFUNCTION BUTTONS. For exam­ple, the “Guitar” Family:
4. Rotate the
DIAL
to select the required Sound (rotate to
the right to scroll forwards).
5. Press
6. Escape from the Sound Library by pressing
You can select the Sounds in the Sound Library by specifying the Program Change-dash-Bank Select combination on the alphanumeric keypad (as in the previous case).
ENTER
or
SOUND LIBRARY
to assign the Sound to the selected track.
NORMAL
.
46 USER INTERFACE / SELECTION
C
ORRECT
The tracks which appear in the main display differ according to the button selected in the Source section.
TRACK
VISUALISATION
The instrument powers up with the or the master keyboard connected via MIDI-COMMON. Therefore, the default display shows the tracks which can be played by the keyboard or by the master keyboard connected via MIDI-COMMON.
Visualisation of the tracks that can be played on a keyboard
The keyboard (S2/S3) or master keyboard connected via Midi-Common (S2R) generate LOCAL events. The LOCAL button must be selected in the Source section.
Symbols showing the status of the tracks: e = track in play, x = track mute, i = the track is connected to the internal sound generator, e = the track is connected to the MIDI OUT. If “i” does not appear, neither does the name of the Sound appear, it is substituted by a row of dashes (-- -- -- --).
Visualisation of the tracks that can be played via MIDI IN (not MIDI-COMMON)
The
MIDI IN
button must be selected in the Source section.
LOCAL
button selected by default. The
Main display, Perf 1,
LOCAL
LOCAL
button selected
Source corresponds to the keyboard
Main display, Perf 1,
Symbols showing the status of the tracks: e = track in play, x = track mute, i = the track is connected to the internal sound generator, e = the track is connected to the MIDI OUT. If “i” does not appear, neither does the name of the Sound appear, it is substituted by a row of dashes (-- -- -- --).
Visualisation of the tracks played by a Song
The
SONG
button must be selected in the Source section. This display setting is selected automatically when the
button is selected in the Edit group.
Main display, Perf 1,
Symbols showing the status of the tracks: e = the track contains recorded notes, – = the track does not contain recorded notes, x = track mute, i = the track is connected to the internal sound generator, e = the track is connected to the MIDI OUT. If “i” does not appear, neither does the name of the Sound appear, it is substituted by a row of dashes (-- -- -- --).
MIDI IN
button selected.
SONG
button selected.
SONG
Correct track visualisation
47
T
RACK PLAYING MODE
If modifications have been made to the current track playing mode, selecting the same Performance, a different Performance, or one of the sequencer control buttons (RECORD, PLAY, STOP, <<, >>) will restore the original track playing mode. To conserve track playing mode changes, save them to the required Performance (
s. Main display / Save Performance
).
The tracks of the Performance can be combined in different ways to provide several track playing modes. In “Sounds” mode, from two to four different track playing modes can be selected, depending on which Source is currently active. The track playing mode for the LOCAL and MIDI IN Source can be saved to the Performance.
The command buttons that select the various track playing modes are in the Command/Option column of the main display when it is set to “Sounds” mode.
Track playing modes available for each Source
LOCAL Source Single, layer, split, multi. MIDI IN Source Single, multi. SONG Source Single, multi. OPTION Source Single, multi
Description of the track playing modes
Single A single track. The displayed track plays across the entire keyboard extension. The other
tracks can be selected one by one by scrolling with the
Layer (LOCAL only) Activates two superimposed tracks which play across the entire keyboard extension. Other
tracks can be selected by scrolling with the TRACK SCROLL BUTTONS.
Split (LOCAL only) Activates two track that split the keyboard. The first track is assigned to the lower part, the
second to the upper part. Other tracks can be selected by scrolling with the
BUTTONS.
TRACK SCROLL BUTTONS.
TRACK SCROLL
48 USER INTERFACE / SELECTION
Multi Activates all the tracks of the Performance. The configuration of the tracks will vary accord-
ing to the Performance: some track will be in “mute” and will not play (“x” symbol in the track column), others may be cancelled. The individual track extensions for the Source are determined in EDIT PERFORMANCE/TRACKS, page 3 (s.).
LOCAL
How to set a split point for the
split
track playing mode
In “Sounds” mode, the main display shows a new com­mand called “Set split” when the split track playing mode is selected.
1. Select the “Set split” command. The following se-
lecting window appears:
2. You can set a new split in two different ways:
• by rotating the
DIAL
.
• by playing the note which represents the new split point. (In S2R the master keyboard must be con­nected via MIDI-COMMON).
3. Confirm the split point with
operation with
EXIT
).
ENTER
(or cancel the
Track playing modes
49
P
LAY, MUTE
,
SOLO
The track status can be set to “play”, “mute” and “solo”.
The play and mute status can be memorised to the Performance.
Play
The play status is shown in the track column with the note symbol “e”. To mute a track currently set in play, first select the track (if not already shown in reverse­highlight) and press the corresponding
KEY
a second time.
Mute
The mute status is shown in the track column with the symbol “x”. To set a mute track in play, first select the
TRACK SELECTION
track (if not already shown in reverse-highlight) and press the corresponding time.
Solo
The Solo status isolates the selected track and silences all others.
Select the track that requires to be set to solo and press the
SOLO
button. The led on the button starts to flash.
If the selected track is currently set to mute, setting the solo status will activate the track for playing.
Press
SOLO
to deactivate the solo status. The led on the
button stops flashing.
TRACK SELECTION KEY
a second
50 USER INTERFACE / SELECTION
PRACTICAL GUIDE
PREPARE A WORK DISK WITH THE S SERIES DISK DRIVE
LOAD THE CONTENTS OF A DISK INTO RAM
- Load all
- Load a Group
- Load a Bank/Song
- Load a Setup
SAVE THE CONTENTS OF RAM TO DISK
- Save all
- Save a Group
- Save a Bank/Song
- Save a Setup
LOAD AND SAVE A SONG IN MIDI-FILE FORMAT
OVERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT
PLAYBACK A SONG / SEQUENCER CONTROLS / PRELOAD
CREATE OR MODIFY THE BANK/SONGS
EDITING THE PERFORMANCES
HOW TO RECORD A SONG
REAL TIME SOUND EDITING
- Using the Function Controllers
SOUND EDITING IN THE STUDIO
- Type of Sound
- Waveform
- Filters
- Envelopes
- Tracking
- Lfo, Pitch, Pan
- Memorising the Sound in the Sound Library and saving the SL
SELECTING SOUNDS VIA MIDI
SELECTING EFFECTS VIA MIDI
EDITING THE SOUND PARAMETERS VIA MIDI
PROGRAMMING WITH THE EXTERNAL SEQUENCER
6
- The “LOCAL OFF” Performance
51
1
P
REPARE A WORK DISK WITH THE
DISK DRIVE
S S
Before saving any data to a new floppy disk, you must format it (or initialize it) in order that the S Series instrument can recognise and use it.
The floppy disk should be a 3,5” HD type, in perfect condition.
ERIES
1. Press the
2. Press the
3. Specify number 1, corresponding to the “Format work disk (1.62 Mb)” operation.
A message appears inviting you to insert the floppy disk into the drive:
4. Insert the floppy into the drive and press
displayed where you can insert a name to identify the disk. (This is not an obligatory operation - do it just the same).
DISK
button to gain access to the
RIGHT MULTIFUNCTION BUTTON
DISK
operations.
repeatedly until you reach the last page (Utility):
ENTER
to confirm. A dialogue window is
52 PRACTICAL GUIDE
Insert the characters with the alphanumeric keypad.
Insert:
Capitals:
5. Press
Warning: The formatting process destroys all data contained in a floppy disk. Use the Format operation only on new disks, or on disks that contain data that you are not interested in keeping.
ENTER
to confirm (or
inserts a space at the cursor position.
allows the insertion of uppercase letters.
Delete:
cancels an entry at the cursor position.
ENTER
to confirm,
EXIT
to annul and interrupt the operation).
EXIT
to cancel.
2
L
OAD THE CONTENTS
Load all the instrument’s data from disk
It is possible to load, in a single operation, all the data required by the instrument to make it work. The data necessary is the following:
Setup General, Sound Library, Effects Libraries, Clipboard.
GENERAL General instrument settings (tuning, pedal assignments...). SOUND LIBRARY Ram-Sounds and modified Sound maps. EFFECTS LIBRARIES Effects maps assigned to the two DSPs. CLIPBOARD Edit page “Clips”.
Bank/Song Up to 10 Bank/Songs. The Bank/Song consists of a Song and a Bank of 10 Performances. In the disk, the Bank/Songs
are organised in 10 Groups of 10 Bank/Songs. In memory, only one Group (10 Bank/Song) can be loaded.
OF A DISK INTO MEMORY
1. If you need to load data from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
REPEATEDLY
4. Select the source element to load from (disk =
TION SELECT B
5. Select the required Bank/Song Group, by pressing the corresponding
KEY
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
(= previous Page) to go to the Load page:
FUNCTION SELECT A
; RAM-disk =
FUNC
):
FUNCTION SELECT
repeatedly until the number of the required Group appears next to the name of the
selected element.
6. Specify number 1, corresponding to the “Load All” operation. You are asked for
confirmation of the operation:
-
7. Press
ENTER
to confirm (or
EXIT
to cancel).
(2)
Load the disk contents into memory
53
Load a Group of Bank/Songs
A disk can contain up to 10 Groups of 10 Bank/Songs each. It is possible to load only one Group (10 Bank/Songs) into the instrument’s memory.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
5. Select the required Bank/Song Group, by pressing the corresponding
KEY
repeatedly. If at least one Bank/Song is present on disk, the number of the relative
FUNCTION SELECT A
; RAM-disk =
FUNCTION SELECT
FUNC
Group will appear next to the name of the selected element.
6. Specify number 4, corresponding to the “Load all Bank/Song” operation. The instru-
ment requests confirmation of the current operation:
-
7. Press
ENTER
to confirm (or
EXIT
to annul). The Songs and Performances contained in
Ram are cancelled and substituted by the data loaded from disk.
Load a Single Bank/Song
A single Bank/Song consists of a Song and a Bank of 10 Performances (maximum). It is necessary to specify the source Group from which the Bank/Song will be loaded.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
FUNCTION SELECT A
; RAM-disk =
FUNC
-
54 PRACTICAL GUIDE
To navigate in the menus,
you can (1) specify the
number corresponding to
the menu item, or (2)
select the item with the
and press
data handling capacity”).
ENTER
to confirm
the selection.
(S. “Overview of the
instrument and its edit/
Select the required Bank/Song Group, by pressing the corresponding
5.
KEY
repeatedly. If at least one Bank/Song is present on disk, the number of the relative
FUNCTION SELECT
Group will appear next to the name of the selected element.
6. Specify number 5, corresponding to the “Load single Bank/Song” operation. The list
of Bank/Songs present in disk contained in the selected Group appear in the display:
DIAL
7. Specify the number corresponding to the required Bank/Song to load (‘0’ corresponds
to Bank/Song 10). The list of the 10 Bank/Song memory destination slots is displayed:
8. Specify the number corresponding to the Bank/Song destination slot. If the selected
location already contains a Bank/Song, this will be cancelled and substituted by the incoming Bank/Song.
The “Are you sure?” display is shown:
9. Press
ENTER
to confirm (or
EXIT
to annul).
Load a Setup
There are four Setups: General, Sound Library, Effects Library, Clipboard. A disk can contain one Setup of each type (for ex.. a single Sound Library and a single General).
The most frequency loaded setup it the Sound Library.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
FUNCTION SELECT A
(2)
Load the disk contents into memory
; RAM-disk =
FUNC
-
55
5. Specify number 3, corresponding to the “Load single Setup” operation. A list of the
Setups contained in the disk appears:
6. Specify the number corresponding to the required source Setup. “Are you sure?” is
shown:
7. Press
ENTER
to confirm (or
EXIT
to cancel). The incoming Setup cancels and substitutes
the existing Setup in memory.
Warning: If you have modified some Sounds and have no desire to loose them, save the Sound Library to a new floppy disk, following the instructions explained in the next chapter. After saving the old Sound Library, load the new one to substitute the old.
The same warning is valid for the Effects Libraries and General Setups.
56 PRACTICAL GUIDE
3
Save the contents of memory to disk
Save all the instrument’s data to disk
It is possible to save, in a single operation, all the data required by the instrument to make it work. The data necessary is the following:
Setup General, Sound Library, Effects Libraries, Clipboard.
GENERAL General instrument settings (tuning, pedal assignments...). SOUND LIBRARY Ram-Sounds and modified Sound maps. EFFECTS LIBRARIES Effects maps assigned to the two DSPs. CLIPBOARD Edit page “Clips”.
Bank/Song Up to 10 Bank/Songs. The Bank/Song consists of a Song and a Bank of 10 Performances. In the disk, the Bank/Songs
are organised in 10 Groups of 10 Bank/Songs. When you save the Bank/Songs you must specify the Group to which the Bank/Songs will be saved.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
5. Select the Group of Bank/Songs, to which the Bank/Songs contained in memory are
going to be saved, by pressing the corresponding
DISK
button to access the DISK HANDLING environment.
REPEATEDLY
to go to the Save page:
)
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
FUNCTION SELECT KEY
; RAM-disk =
repeatedly until the number of the required Group appears next to the name of the selected element. An asterisk (*) shows that the Group is empty; in this case, saving the Bank/Songs contained in memory does not destroy the Bank/Songs eventually present on disk.
6. Specify number 1 corresponding to the “Save All” operation. The instrument requests
confirmation of the current operation:
7. Press
ENTER
to confirm (or
EXIT
to cancel).
(3)
Save the contents of memory to disk
57
Save all the Bank/Songs in a Group
A disk can contain up to 10 Groups of 10 Bank/Song each. The 10 Bank/Songs contained in memory is saved to one of the Groups present on disk. The empty Groups are identi­fied by an asterisk (*) after the Group number.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
DISK
button to access the DISK HANDLING environment.
REPEATEDLY
to go to the Save page:
):
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
; RAM-disk =
5. Select the Group where the Bank/Songs contained in memory are going to be saved by
pressing the corresponding
FUNCTION SELECT KEY
repeatedly, until the number of the required Group appears next to the name of the selected element. An asterisk (*) shows a completely empty Group.
6. Specify number 4, corresponding to the “Save all Bank/Song” operation. The instru-
ment requests confirmation of the current operation:
7. Press
ENTER
to confirm (or
EXIT
to annul). All Songs and Performances contained in the
selected Group will be cancelled and substituted by the incoming data from memory.
Save a single Bank/Song
A single Bank/Song consists of a Song and a Bank of 10 Performances (maximum). The destination Group in the disk where the Bank/Song will be saved must be specified.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
DISK
button to access the DISK HANDLING environment.
REPEATEDLY
to go to the Save page:
):
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
; RAM-disk =
58 PRACTICAL GUIDE
5. Select the destination Group where the Bank/Song is to be saved by pressing the
corresponding
FUNCTION SELECT KEY
repeatedly, until the number of the required Group appears next to the name of the selected element. The asterisk (*) shows a completely empty Group.
6. Specify number 5, corresponding to the “Save single Bank/Song” operation. A list of
the Bank/Songs present in memory appears:
7. Specify the number corresponding to the Bank/Song to save (‘0’ corresponds to Bank/Song
10). A list of the 10 Bank/Song slots contained in the destination Group is shown:
8. Specify the number corresponding to the location where the Bank/Song is to be saved.
If the location already contains a Bank/song, it will be cancelled and substituted by the incoming Bank/Song.
Confirmation with “Are you sure?” is requested:
9. Press
ENTER
to confirm (or
EXIT
to annul).
Save a single Setup
There are four Setups: General, Sound Library, Effects Library, Clipboard. A disk can contain one Setup of each type (ex. a single Sound Library and a single General).
The most frequently saved setup is the Sound Library.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
REPEATEDLY
DISK
button to access the DISK HANDLING environment.
(= previous Page) to go to the Save page:
LEFT MULTIFUNCTION BUTTON
(3)
Save the contents of memory to disk
59
4. Select the destination element to save to (disk =
FUNCTION SELECT B
):
FUNCTION SELECT A
; RAM-disk =
5. Specify number 3, corresponding to the “Save single Setup” operation. A list of the
Setups contained in memory is shown:
6. Specify the number corresponding to the Setup to save. Confirmation is requested with
“Are you sure?”:
7. Press
ENTER
present on disk.
to confirm (or
EXIT
to annul). The saved Setup substitutes the Setup
60 PRACTICAL GUIDE
4
L
OAD AND SAVE A
Memory format and MIDI-files
Each instrument equipped with a disk drive uses its own format for the disks and Songs. This format is not directly legible by other musical instruments. For example, an S Series instrument is not able to read a Song created and memorised to a disk by a WX Series instrument.
M
IDI-FILE
* The S Series reads M
files in format 0 (single
track) and format 1 (multi-
track); saves M
IDI
-files in
format 1.
IDI
The S Series and many of the more recent instruments and sequencers can save Songs in a
-
format called “Standard MIDI-file”* on MS-DOS or Atari format disks.
Compatibility of the sounds (MIDI-files in General Midi/GS standard)
When a musical instrument reads a MIDI-file created by a different musical instrument, it is highly probable that the song selects incorrect sounds. Most instrument, in fact, organ­ise their sound maps in a non-standard manner.
General Midi (GM) and GS are standards adopted by most manufacturers, conceived to standardise the organisation of the sound maps in different musical instruments. For example, the S Series — which is compatible with General Midi and with GS — has a Sound Library organised in a manner similar to the sound maps of other General Midi/GS compatible instruments.
As well as the sound mappings, General Midi/GS also renders drumkits compatible. In General Midi/GS STANDARD MIDI-files, the drumkit is assigned to MIDI channel 10. (By default, in the Performances of the S Series, MIDI channel 10 is assigned to track 10).
General Midi GS
An extension of the General Midi standard. Standardises the Program Change numbers of
drumkits.
Midi channel 10
10 of all the Performances by default.
Standardising regulations for sound maps to apply to different musical instruments.
Reserved for the drumkits. In the S Series, Midi channel 10 is assigned to Track
Activation of the General Midi/GS compatibility
The default status of the S Series does not fully comply to General Midi: the program change numbers that recall the drumkits on MIDI channel 10 differ to those specified by the standard.
To render the S Series fully General Midi/GS compatible, it is necessary to activate the “General Midi” parameter (in EDIT GENERAL).
When the General Midi/GS compatibility is active (on), the exchange of MIDI-files (and MIDI communications) between the Music Processor and a General Midi/GS instrument is instant and does not require further adjustments. The correct drumkits will be recalled on Midi channel 10.
1. Press
GENERAL
example shows a display relating to S2/S3. S2R differs slightly):
in the Edit section to gain access to the EDIT GENERAL environment (the
(4)
Load and save a MIDI-file
61
2. Specify 6 to access the “General Midi” parameter:
*
Memory which conserves user-
programmed settings
relating to Date & Time, Footswitch status, Sound Test programming (S2R),
and General Midi status.
(These parameters are
programmed in
EDIT
GENERAL
3. Specify 1 (or press
4. Specify 1 (or rotate the
5. Press
ENTER
to confirm. Escape from the edit with
ENTER
) to place the “General Midi” parameter in edit:
DIAL
) to set the parameter to On:
NORMAL
.
6. If the new status is required in all situations, save the parameter status to the battery-
backed memory* with the “Memorize” command (
Load a M
).
1. Press the
IDI
-file
DISK
button to gain access to the DISK environment and go to the Utility page:
FUNCTION SELECTED KEY G
).
2. Select the “Load Midi standard file” operation. You are invited to insert an Atari/MS-
DOS disk containing the MIDI-file:
3. Insert the floppy into the drive and press
ENTER
. The disk’s main directory is displayed
where the MIDI-files contained in the disk are shown (files with the extension “.MID”):
4. Select the sub-directories (items identified by the symbol ), which can contain other
MIDI-files. To gain access to one of the sub-directories, select it and press
ENTER
. To return from the sub-directory to the main directory, select the “Back” command (
FUNCTION SELECT G
).
62 PRACTICAL GUIDE
Select the required MIDI-file and confirm. The list of the Bank/Songs contained in
5.
memory appears:
6. Select a memory destination where the file will be loaded and confirm with
ENTER
. If you select an occupied location, the existing Bank/Song will be cancelled and substi­tuted by the MIDI-file.
7. The MIDI-file will be converted to an S Series standard Song. A new Bank will be
created with only one Performance (1), with standard programmed values.
8. Assign the correct Sounds to the tracks of the Performance and carry out all the
operations necessary to optimise the converted Song (particularly the track transpose and track volume settings).
Save a M
IDI
-file
You’ll need an Atari/MS-DOS formatted floppy disk. If you don’t have one on hand, you can initialise a disk to the required format using procedures 2 and 3 in the Disk Utility page. Consult the Disk chapter in the Reference section.
The more recent computers are able to make use of disks with a greater capacity (1.44 Mb
- HD type disks). The 720 kb format is used by the Atari ST computer non fitted with the drive for HD floppies.
1. Press the
DISK
button to gain access to the DISK environment and go to the Utility page:
2. Select the “Save Midi standard file” operation. You are invited to insert an Atari/MS-
DOS disk containing the MIDI-file:
3. Insert the floppy into the drive and press
ENTER
. The list of the Bank/Songs contained
in memory is shown:
(4)
Load and save a MIDI-file
63
4. Select the Song to save as a MIDI-file and confirm. The disk’s main directory is
displayed where MIDI-files contained in the disk may be shown (files with the exten­sion “.MID”):
4. You can save the MIDI-file in a sub-directory (item identified by the symbol ). To
gain access to one of the sub-directories, select it and press sub-directory to the main directory, select the “Back” command (
ENTER
. To return from the
FUNCTION SELECT G
)
5. Select the “New” command to create the new MIDI-file. You will need to enter a name
for the new MIDI-file:
Insert the characters with the alphanumeric keypad.
Insert
: inserts a space at the cursor position.
Capitals
: allows the insertion of uppercase letters.
Delete
: cancels an entry at the cursor position.
ENTER to confirm, EXIT to annul.
6. Press
ENTER
to confirm the name. The instrument requests confirmation of the save
MIDI-file operation:
7
.
As an alternative to points 5 and 6 above: instead of selecting the “New” command, you can select an existing file and press
ENTER
. The previous file will be cancelled.
8. The Song will be converted to a Type 1 MIDI-file (multi-track MIDI-file). The Program
Change numbers of the Performance will be inserted at the beginning of each track.
64 PRACTICAL GUIDE
5
O
VERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT
Your instrument is supplied with three floppy disks. The floppies “Demo Disk 01” and “Demo Disk 02” contain new Sounds, new Waveforms and some demonstration Songs. The floppy called “Freeware Disk” contains User Programs which implement some useful functions. By means of the “Directory” command, you can see what elements each disk contains. The “Directory” is none other than a list of the disk’s contents.
“Demo Disk 01”
This floppy disk contains 10 demonstration Songs and some Ram-Sounds based on new Waveforms.
The Bank/Song directory
1. With the instrument turned on, insert the floppy into the disk drive and press the
button to access the DISK environment:
Disk, page 1 (Load)
2. Select (if necessary) the “Disk” option by pressing
3. Select the “Load all bank/song” or “Load single bank/song” menu item with the
The “Load all Bank/Song” operation is selected. The number (1) of the Bank/Song Group contained in the floppy is shown next to the “disk” option. The Demo Disk contains Group 1 only. The asterisk (*) shows that the Ram-disk does not contain any Bank/Songs.
4. Select the “Directory” command with
FUNCTION SELECT KEY G
FUNCTION SELECT KEY A
. The directory of the
.
Bank/Songs contained in the disk is displayed:
DISK
DIAL
:
.
10 Bank/Songs are present. Rotate the Bank/Songs shown and to obtain information on the dimensions (Size) of the file and the date of the last saved modification (Date).
(5)
Overview of the disks supplied with the instrument
DIAL
to select one of the
65
The Performance directory
5. It is also possible to see the Performances contained in each Bank/Song. Select the
Bank/Song that you’re interested in with the
MULTIFUNCTION
BUTTON
:
Directory of the Performances contained in a Bank/Song. You can return to the Bank/Song directory with the left multifunction button.
DIAL
, then pass to page 2 with the
RIGHT
6. Escape from the “Directory” with
EXIT
.
The Setup directory
Setups are data blocks which radically change the instrument’s general settings. A disk can contain four Setups (and four in memory):
General: general settings;
Sound Library: a Sound archive;
Effects Libraries: the Effects archives;
Clipboard: “clips” from various edit pages.
1. With the instrument turned on, insert the floppy into the disk drive and press the
DISK
button to access the DISK environment:
Disk, page 1 (Load)
2. Select (if necessary) the “Disk” option by pressing
FUNCTION SELECT KEY A
3. Select “Load all setup” or “Load single setup” with the
“Load all Setup” is shown selected. A Bank/Song Group number is not shown because the disk (and memory) can contain only one Setup of each type.
4. Select the “Directory” command with
FUNCTION SELECT KEY G
the disk is displayed:
.
The General and Sound Library Setups are present. Rotate the select one of the Setups and to obtain information on the dimensions (Size) of the file and the date of the last saved modification (Date).
DIAL
:
. The Setup directory of
DIAL
to
.
66 PRACTICAL GUIDE
Escape from the “Directory” with
6.
EXIT
.
Check the RAM-Sounds contained in Demo Disk 01
1. Press the
SOUND LIBRARY
button to access the SOUND LIBRARY:
2. Select the “Imp_disk” (=import from floppy disk) command to display the RAM-
Sounds contained in Demo Disk 01. While the internal Sound Library shows the ROM and Ram-Sounds, the Disk Sound Library shows only the RAM-Sounds:
Ram-Sounds contained in Demo Disk 01. To scroll the Sounds, use the The
MULTIFUNCTION BUTTON
The symbol shows that the Ram-Sound is based on a Waveform not contained in ROM.
passes to the next or previous Family of Sounds
3. Escape from the Disk Sound Library with
FUNCTION SELECT KEY G
. Escape from the Sound Library with
EXIT
,
or select the “Exit” command with
NORMAL
DIAL
.
.
or
SOUND LIBRARY
.
* The same can be
obtained by powering up
with the disk inserted in
the drive.
** It is not possible to load the Sound Library Setup if
a Sound is currently in
edit. It is not possible to
load the Effects Libraries
Setup if an Effect is
currently in edit.
Load the Bank/Songs and Setups from Demo Disk 01
The loading procedures are described in this section, chapter “Load the contents of a disk into memory”, and in the “Disk” chapter of the Reference section.
• It is possible to load all the data contained in the floppy disk using the “Load all”* procedure. This cancels all the data already present in memory.
• It is possible to load all the Bank/Songs contained in the Demo Disk using the “Load all bank/song” procedure. This cancels all the Bank/Songs already present in memory. The demonstration song present by default after powering up will be temporarily cancelled.
• It is possible to load a single Bank/Song, using the “Load single bank/song” procedure.
• It is possible to load all the Setups contained in the Demo Disk using the “Load all setup” procedure. This cancels the Setup already present in memory, causing the loss of all RAM-Sounds and new Effects**. The general settings can be modified by loading the General Setup, changing the following settings:
- the MIDI-COMMON status;
- the MIDI-Clock On/Off status;
- the footswitch assignments;
- the intonation scale (Scale).
• You can load a preferred Setup using the “Load single Setup” procedure. The Setup already present in memory will be modified.
(5)
Overview of the disks supplied with the instrument
67
“Demo Disk 02”
This disk contains a demonstration song (“Classic”) and a piano Sound (“Piano ”) based on a new Waveform.
You can load the contents of the disk using the “Load all” procedure. If you are only interested in the new piano Sound, you can use the “Load single setup”
procedure, selecting the Sound Library. To load the new pianoforte without substituting the current Sound Library, you can use
the “Imp_disk” command described below.
Load the new pianoforte from Demo Disk 02
1. Press the
2. Select the “Imp_disk” (= Import from RAM-disk) command to see the RAM-Sounds
SOUND LIBRARY
button to access the Sound Library:
contained in Demo Disk 02:
3. Given its large dimensions, the “Gr_Piano2 ” Sound is the only one present in the
disk. It is already selected. Select the “Import” command to confirm the selection; the Sound Library is shown with free locations, (-- -- -- --):
68 PRACTICAL GUIDE
4. Select the “Store” command to load the Sound “Gr_Piano2 ” to the selected loca-
tion. The new Sound will be imported to the internal Sound Library and it can be assigned
to a track using the standard procedure. You can save the updated Sound Library to a new floppy disk; this will save the Sound “Gr_Piano2 ” and relative Waveform.
“Freeware Disk”
This disk contains three User Programs which add new functions to the instrument’s operating system. You can load these programs (one at a time) using the “Load user program” procedure.
The “Hardcopy” program
Hardcopy allows you to capture and save any display image in “.IMG” format (Ventura Image) to a floppy disk (MS-DOS format).
The “Disk_Dir” program
Disk Directory allows you to check the contents of a floppy disk, and to save the entire directory to a floppy (Ms-Dos format), including the list of the Bank/Songs, or the contents of the Libraries (Sound Library and Effects Libraries), storing them as text files (“.TXT”).
The “Copy_Prg” program
Copy Program can copy unprotected User Programs contained in a floppy disk (source disk) to another floppy disk (target disk). Some user Programs are protected by copyright
and cannot be copied by “Copy Prg”.
(5)
Overview of the disks supplied with the instrument
69
6
S
ONG
P
LAYBACK
Load a Song using the standard procedure
Before playing back a Song contained in a disk you must load the relative Bank/Song. You can load a single Song (procedure [DISK] [LOAD SINGLE BANK/SONG]) or all ten Bank/Songs that can be stored in memory (procedure [DISK] [LOAD ALL BANK/SONG]).
The procedure is described in the section in chapter Load the contents of a disk into memory, and in the Reference guide, Disk chapter.
Use Preload to load a Song in background
Preload allows you to load a Song while another one is in playback. Together with the relative Bank/Song, the Sound Library and Effect Libraries Setups are loaded (if different from the ones currently residing in memory, and if the “Auto” option is selected).
Preload is a great time saver, particularly during a concert.
/
THE
S
EQUENCER CONTROLS
1. While a Song is in playback, press the
contained in the disk and the relative Group selected is displayed:
The “Auto” option must be selected (as shown). If it is not selected, press the
2. Select the source element to load from (disk =
TION SELECT B
3. Select the required Group by repeatedly pressing the
ing to the selected disk option (A or B).
4. Specify the corresponding number of the Bank/Song to load on the ALPHANUMERIC
KEYPAD
5. The Bank/Song will be loaded in the first or second Bank/Song location according to
the following rule:
- in the first location (Bank/Song 1) by default;
- in the second location (Bank/Song 2) if Bank/Song 1 is selected.
More information regarding Preload and the “Auto” option appears in the Reference section.
).
.
PRELOAD
FUNCTION SELECT KEY D
button. The list of the Bank/Songs
FUNCTION SELECT A
.
; RAM-disk =
FUNCTION SELECT KEY
FUNC
-
correspond-
70 PRACTICAL GUIDE
How to select the Song
Follow the standard procedure used to select a Bank/Song (s. User Interface section).
The Sequencer
Control the Song playback with the Sequencer controls:
RECORD PLAYSTOP CLOCK
RECORD Activates the Song “record” mode. STOP Stops the Song playback or the recording. PLAY Starts the playback (or the recording).
<< >>
<< high velocity “rewind”. Tapping on the button takes the Song back one bar at a time. Held pressed, it rewinds the Song at high speed.
>> Fast “forward”. Tapping on the button advances the Song by one bar at a time. Held pressed, it advances the Song at high speed.
CLOCK Activates the Clock display which allows you to control the Tempo (metronomic) of the
Song with the
DIAL:
Escape this display with
EXIT
.
(6)
Song Playback / the Sequencer controls
71
7
C
REATE OR MODIFY
The 10 Bank/Songs of the Music Processor are already programmed to suit many “stand­ard” playing situations. The Bank/Songs can, however, be modified to meet particular needs by changing the Performances, or by recording Songs.
The Song contained in a Bank/Song exploits the Performances of the same Bank/Song. A Performance should be programmed in relation to the sonic requirements of the Song that will be recorded later. The Performances provide Songs with changes of Sound assigned to the tracks, of Effects, of Panorama at the outputs and of the individual track volumes.
Cancel Song 1 (Demo)
A demonstration Song (Song 1 -Demo) is present in memory by default. If you want to liberate this location and conserve only the Performances of the Bank/Song, you must cancel the Song.
1. If necessary, select Bank/Song 1.
THE
B
ANK
/S
ONGS
2. Press the
environment.
3. If the Playback display appears, select the “Edit” command (with FUNCTION SELECT KEY
) to gain access to EDIT SONG:
B
4. Select the “Erase Song” command. Confirm “Are you sure?” with
Song 1 (Demo).
SONG
button in the Edit section to access the Playback display or the EDIT SONG
Playback display Main
EDIT SONG
display
ENTER
to cancel the
Prepare a start-up disk to power up without Song 1 (Demo)
Even after having cancelled it, Song 1 (Demo) is always restored to memory each time the instrument is turned on (with the RAM-disk empty and no floppy disk inserted in the disk drive - default situation). This is because the Song is memorised in ROM, and cannot be permanently cancelled.
72 PRACTICAL GUIDE
To impede the Song’s reappearance, you can prepare a “start-up” disk in the following manner:
1. Cancel the Demo Song using the method described above.
2. Press
DISK
to access DISK mode:
3. Go to the second page (Save) with the
MULTIFUNCTION BUTTONS
:
4. Select the disk where you intend to save the start-up settings (
floppy disk,
5. Specify 1 (or press
6.
If the start-up disk chosen is the RAM-disk, turn on the instrument with no floppy disk
FUNCTION SELECT B
ENTER
) to save the entire contents of memory to disk.
= RAM-disk).
FUNCTION SELECT A
=
inserted in the drive. The instrument will power up with settings contained in the Ram-disk (Bank/Song 1 with no Song).
If you want to override the Ram-disk when you turn on, in order to obtain standard default conditions, turn on the instrument holding the ENTER button pressed during the start-up - this will exclude the RAM-disk.
7.
If the start-up disk is the floppy, turn the instrument on with the floppy disk inserted in the drive. The instrument will power up with settings contained in the disk (Bank/ Song 1 with no Song).
To restore default conditions, turn on the instrument with no disk inserted in the drive. (If the Ram-disk contains data, hold ENTER pressed during the start-up).
Record a new Song using the Performances of an existing Bank/Song
To record a new Song, you can use the Performances of an existing Bank/Song present in memory or one saved to disk.
Select the Bank/Song and record a Song using the relative Performances. If necessary, you can cancel the Song already present in the Bank.
You can load a Bank/Song from disk and use it to record your Song. If the Bank/Song already contains a Song, you can cancel it.
Using a Bank/Song already present in memory
1. Select the Bank/Song.
2. If necessary, cancel the existing Song.
Warning:
original Song.
3. Record the Song, following the procedure described in this section under the title How
Conserve a copy of the original Bank/Song in a disk, if you do not want to loose the
to record a Song.
Using a Bank/Song contained in a disk
1. Load the Bank/Song from disk using the procedure [DISK] [LOAD SINGLE BANK/SONG] de-
scribed in this section under the title Loading the contents of disk to memory.
2. Record the Song, following the procedure described in this section under the title How
to record a Song.
(7)
Create or modify the Bank/Songs
73
Create a new Bank/Song
You can create a new Bank/Song in two ways: (a) create a completely new Bank/Song, or (b) modify an existing Bank/Song.
You can then save the new Bank/Song to disk, for future use.
Cancel one of the 10 default Bank/Songs present in memory
1. Select the Bank/Song that you wish to cancel.
2. Press the
3. Specify 3 (or select “Delete Bank/Song” and press
UTILITY
button to access the UTILITY data handling environment:
ENTER
) to cancel the selected Bank/
Song.
4. Confirm “Are you sure?” with
ENTER
.
Create a completely new Bank/Song
1. If necessary, cancel one of the Bank/Songs present in memory.
2. In the main display, select the “Save Performance” command.
3. Select an empty Bank/Song and the slot where you want to save the Performance.
4. Confirm the selection of the Bank/Song and Performance. A new Bank/Song will be
created.
5.
Use the “Save Performance” command of the main display to create the other Perform­ances of the new Bank/Song.
Copy the same Performance in all the required locations of the new Bank/Song and then modify each Performance as required.
6.
Or, use the “Copy Performance” function in the UTILITY environment.
Copy the Performances of other Bank/Songs into the empty slots of the new Bank/ Song. (S. the Reference guide under the title: Utility).
74 PRACTICAL GUIDE
8
E
DITING THE
This chapter takes a look at Performance editing, allowing the creation of a completely new Performance by modifying an existing one. Although the 100 Performances residing in Rom may cover a wide range of musical tastes, it is often necessary to create a com­pletely new set of Performances that adapt themselves to a particular situation or personal need.
The main display is where you can assign the Sounds to the tracks, select the various track playing modes for each Source and set them in “play” or in “mute” for each Source.
Other parameters of the selected Performance are edited in the EDIT PERFORMANCE/CONTROLS and EDIT PERFORMANCE/TRACKS environments.
Create, copy and cancel the tracks
The Performance can consist of any number of tracks from 1 to 16, giving a maximum of 16 different Sounds that can play simultaneously.
It is possible to cancel some tracks, or create new ones with default parameters.
P
ERFORMANCES
How to cancel tracks
1. Access the EDIT PERFORMANCE/TRACKS environment by pressing the
the Edit section:
Edit Performance/Tracks, page 1
2. Select the track you wish to cancel with the corresponding
to the tracks out of view with the
3. Select “Delete” and confirm the cancellation of the track.
How to create tracks
1. Access the EDIT PERFORMANCE/TRACKS environment by pressing the
the Edit section: (s. display above).
2. If you want to substitute an existing track with a new one that has default parameters,
select the track to substitute.
3. Select “Create”. A selection window opens where you can select the track to create:
TRACK SCROLL BUTTONS
PERF. TRACKS
TRACK SELECTION KEY
.
PERF. TRACKS
button in
. Scroll
button in
4. If necessary, specify the number of the track to create with the
KEYPAD
and confirm the operation.
(8)
Editing the Performances
DIAL
or the
NUMERIC
75
Copy a track to another
1. Access the EDIT PERFORMANCE/TRACKS environment by pressing the
PERF. TRACKS
button in
the Edit section: (s. display above).
2. Select the track to copy.
3. Select “Copy”. A selection window opens where you can select the destination track:
4. Specify the destination track with the
DIAL
or the
NUMERIC KEYPAD
and confirm the copy
operation.
How to assign the Sounds to the tracks
In order to be able to assign a sound to a track, the track must be selected. Use the
SELECT
KEYS
and the
TRACK SCROLL BUTTONS
.
Select the Sounds from the main display
There are two ways to assign a Sound to a track directly from the main display (in “Sounds” mode):
TRACK
* The Sounds of the S
Series are organized in the
Sound Library in
“Families”: sound groups
that show marked similarities with others. The Families follow the
order according to
specifications stipulated
by General Midi:
P
C
HROMATIC PERCUSSION
O
G
S
TRINGS
E
NSEMBLE
B
R
S
YNTH LEAD
S
YNTH PAD
E
FFECTS
E
P
ERCUSSIVE
D
RUMKITS
IANO
RGAN
UITAR
B
ASS
RASS EEDS
P
IPES
THNIC
a) rotate the
selection (use
b) specify the Program Change-Bank Select numbers of the Sound on the
KEYPAD
DIAL
until you reach the required Sound - this control allows continuous
the +1/>
and
, and confirm with
-1/<
buttons to select sounds one at a time).
NUMERIC
ENTER
. (ENTER is essential to transmit the specified Program
Change data).
The Program Change and Bank Select combination must be specified in the following order: specify the Program Change number,
(2)
insert the separating hyphen “–”,
(3)
specify the Bank
Select number. If the Bank Select = 1, it is sufficient to specify only the Program Change.
The ROM-Sound Program Change-Bank Select numbers are listed in the Sound table in the Appendix.
Select the Sounds from the Sound Library
1. Open the Sound Library by pressing the
2. Go to the Sound Family* to which the required Sound belongs with the
BUTTONS
3. Rotate the
4. Press
. For example, Violin 41-1 belongs to the Strings Family.
DIAL
to select the required Sound.
ENTER
to assign the selected Sound to the currently selected track.
5. Without escaping the Sound Library, select other tracks and assign them the Sounds as
SOUND LIBRARY
button:
MULTIFUNCTION
required using the method described.
.
(1)
76 PRACTICAL GUIDE
Set the tracks to Play or Mute
The tracks of a Performance can be set to “play” or can be temporarily deactivated ­“mute”. The “play”’ and “mute” track situations are related to the currently selected Source. Each Source will require separate track “play/mute” settings.
For example, track 1 can be set to “play” status for the status for the
MIDI IN
Source.
LOCAL
Source and to “mute”
The symbol that indicates “play” status active for all the Sources is “e”, “mute” is “X”.
1. Select a track (if not selected) with the relative
2. Press the relative
TRACK SELECT KEY
again to alter the track status.
TRACK SELECT KEY
.
Track volumes
There are two ways to change the track volumes: a) by means of the Function Controllers; b) in EDIT PERFORMANCE/TRACKS, page 2.
How to vary the track Volumes with the Function Controllers
In the S Series keyboard models, check that the off), then select the
VOLUME
button. Modify the volumes of the displayed tracks by moving the relative Function Controller sliders. Each slider (A-F) corresponds to a track identified by the same letters (A-F).
USER/PANEL
button is not inserted (led
MASTER VOLUME A B E F G
PANEL ATTACK
In S2R, access page 3 of
EDIT PERFORMANCE/CONTROLS
FUNCTION CONTROLLERS
CD
6745231USER
PAN SHOWFILTER 1 FILTER 2RELEASEVOLUME
:
Select the “Volume” parameter, then select a track and rotate the volume level. Select other tracks and repeat the operation.
DIAL
to modify its
(8)
Editing the Performance
77
How to vary the Volumes in EDIT PERFORMANCE/TRACKS
Access EDIT PERFORMANCE/TRACKS by pressing the
PERF. TRACKS
button in the Edit section, and
go to the second page:
Edit Performance/Tracks, page 2:
1. Select the Volume parameter and enter into the edit of the parameter.
2. Select the first track to modify and specify the volume level required with the
the
NUMERIC KEYPAD
3. With the parameter still in edit, select other tracks and repeat the procedure.
4. Press
ENTER
to escape from the edit of the parameter.
.
Transpose
There are two ways of changing the track transposition settings: a) in the TRACK TRANSPOSER;
b) in EDIT PERFORMANCE/TRACKS, page 2.
DIAL
or
The transposition is always expressed in semitones.
How to vary the track transposition in the TRACK TRANSPOSER
1. Press the
2. Select the required track and rotate the
transposition with the
TRACK TRANSPOSER
NUMERIC KEYPAD
button:
DIAL
, or specify the numeric value of the
. The “Octave up” and “Octave down” com­mands respectively increase or decrease the current pitch by one octave above or below the current setting.
3. The “Reset” command restores the Transpose settings of all the tracks to zero (stand-
ard pitch setting).
4. The “Master” command gains access to the Master Transposer, where you can vary the
pitch of the instrument as a whole:
78 PRACTICAL GUIDE
Modify the Master Transpose setting with the with
ENTER
to return to the TRACK TRANSPOSER display.
DIAL
or the
NUMERIC KEYPAD
and confirm
How to vary the track transposition in EDIT PERFORMANCE/TRACKS
Access EDIT PERFORMANCE/TRACKS by pressing the
PERF. TRACKS
button in the Edit section, and
go to the second page:
Edit Performance/Tracks, page 2
1. Activate the edit of the Transpose parameter.
2. Select the first track to modify and enter the required transposition with the
NUMERIC KEYPAD
3. With the parameter still in edit, select other tracks and repeat the procedure.
4. Press
ENTER
.
to escape from the edit of the parameter.
DIAL
or the
Effects
The Sounds of the S Series can be directed to two effects processors (Effect 1 & Effect
2), which generate reverberations and modulations. The Effects are stored in the two Effects Libraries (Effect 1 = reverbs, Effect 2 = modulations).
Each Performance can recall one effect from each processor (a reverb from Effect 1 and a modulation from Effect 2). The Effects are assigned to the Performance in the first page of EDIT PERFORMANCE/CONTROLS:
Edit Performance/Controls, page1
Each track can be individually programmed to play with or without the Effects assigned to the Performance - these tasks are carried out in page four of EDIT PERFORMANCE/TRACKS:
Edit Performance/Controls, page 4
How to assign the Effects to a Performance
1. Access the first page of EDIT PERFORMANCE/CONTROLS, and select the required Effects. There
are two ways to select an Effect: a) activate the edit of the parameter and rotate the
effect with the
NUMERIC KEYPAD
.
DIAL
,
or specify the number of the
(8)
Editing the Performance
79
b) open the Effects Libraries by means of the
EFFECTS LIBRARIES
button:
Select one of the Effects with the DIAL or NUMERIC KEYPAD. Press
ENTER
to assign the
Effect to the Performance. Repeat the operation for the second Effects Library. Return to EDIT PERFORMANCE/CONTROLS by pressing
2. Regulate the volume of each Effect. When the Effect volume is at its maximum value
PERF. CONTR
.
(127), the Sound emitted by the Stereo output pair is a “mixture” of 50% “wet” and 50% “dry”.
How to engage the Effects to the tracks
1. Go to page four of EDIT PERFORMANCE/TRACKS, and activate the edit of the Effects multiple
parameter.
2. Select the first track to modify and engage (on) or disengage (---) Ef1 and/or Ef2 by
rotating the
3. Select another track and repeat the procedure.
DIAL
. Pass from Ef1 to Ef2 and vice-versa by pressing
ENTER
repeatedly.
How to activate and programme the pedals and wheels
S2 and S3 have two rear panel programmable can receive “pedal” type physical controllers and “footswitch” type physical controllers.
PEDAL/FOOTSWITCH SOCKETS
(1
and 2) which
Pedals are “continuous controllers” (or analog) and are normally used to control Vol­ume, Pan, Expression etc. Footswitches are “switch action” pedals (or logic), normally used to control Damper/Sustain, Start/Stop, etc.. The Footswitch Polarity can also be programmed in EDIT GENERAL.
S2R has two programmable “footswitch” sockets. The keyboard models are also equipped with two programmable wheels, generally used to
control Pitch Bend and Modulation.
How to assign a function to a pedal and wheel
1. Access page 2 of EDIT PERFORMANCE/CONTROLS:
Edit Performance/Controls, page 2 (S2/S3)
80 PRACTICAL GUIDE
Edit Performance/Controls, page 2 (S2R)
Activate the “Wheel”, “Pedal” or “Footswitch” parameters. In the keyboard models,
2.
the first part of the multiple parameter can determine which Pedal/Footswitch input will receive one or the other type of Foot controllers:
3. Select the second part of the parameter, which represents the MIDI message generated
by the pedal/footswitch or by the wheel:
Pedal 1 controls Main Volume (controller 7)
The MIDI message assignable to the pedals and footswitches differ owing to the different nature of the two controllers. The assignment of a specific MIDI message depends on the nature of the pedal selected. The Reference section lists the messages assignable to each controller.
How to activate/deactivate the pedals and wheels for the tracks
1. Access page 3 of EDIT PERFORMANCE/TRACKS:
Edit Performance/Tracks, page 3 (S2/S3)
Edit Performance/Tracks, page 3 (S2R)
2. Select the track that you are interested in editing.
3. Set the selected controller (wheel, pedal, footswitch) to “On” or “---” (Off).
Save the modifications to the Performance
The modifications made to the current Performance must be saved to avoid losing them when you select another Performance or re-select the same Performance.
Select the with ENTER. You can memorise the modifications to the current Performance, to another Performance of the same Bank/Song, or of a different Bank/Song.
If you select a different Performance, bear in mind that the Performance that will be replaced will be irremediably lost.
Save Performance
command in the main display and confirm the procedure
Furthermore, for future use, save the updated Bank/Song to floppy disk or to RAM-disk; remember that turning off the instrument will result in the loss of the modified Perform­ance.
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Editing the Performance
81
9
H
OW TO
R
ECORD
What is a Song?
A Song is a recorded musical piece made up of several instrumental “parts”. Each Bank/ Song consists of a Song (or an empty slot where a Song can be recorded) which exploits the Performances of the Bank/Song to which it belongs.
The playback and recording of the Song is controlled by the Music Processor’s on-board Sequencer. It is possible to record a Song, or load it from disk in the form of a Bank/Song or a MIDI-file.
A Song can be saved to floppy disk (as a Bank/Song) for the purpose of building a library of Songs and exchange with other S Series instruments. It is possible to save a Song in Standard MIDI-file format in order to play it on other equipment, regardless of the manu­facturer.
Finally, it is possible to carry out multi-track recordings via MIDI, and the Song can play external musical instruments connected to the Music Processor’s MIDI OUT.
The Song tracks
Each part of a Song corresponds to one of the Tracks of a Performance. A Performance is always selected when you enter Song mode and, during the course of the Song playback or recording, you can select other Performances in order to modify the status and con­figuration of the tracks. A Song can utilise all the Performances of the Bank/Song to which it belongs.
A S
ONG
To visualise the status of the tracks engaged by the Song, press the Source section (led on).
The status of each track of the Song is identified by the following symbols shown in the track column:
e The track contains recorded notes.
The track is completely empty. x The track is set to “mute”.
Prepare the tracks for the recording
A Song records the data generated by the LOCAL Source (keyboard or master keyboard via MIDI-COMMON) and the COMMON). It is important, therefore, to set one or both Sources correctly before you start to record your Song:
LOCAL
the status of this Source determines the number of tracks that can be recorded in the Song among those activated for recording. For example, if you activate 6 tracks in Record mode with the local Source set to among the six tracks activated in Record. It is of no importance if the local tracks are set to mute (“x” symbol).
MIDI IN
tracks activated to receive Midi In events (shown with the symbol “e” ), provided that they are also activated for recording. If the Midi In Source is set to track of Midi In events, regardless of how many tracks are activated for recording.
if you are recording data generated by the Midi In Source, the Sequencer will only record
MIDI IN
Source (instruments connected to the MIDI IN not via MIDI-
layer
, the Song will record two layered tracks that have the lowest numbers
single
, the Sequencer will record only one
SONG
button in the
82 PRACTICAL GUIDE
Configure the LOCAL and MIDI IN Sources. Select the required playing mode for the LOCAL Source. For the MIDI IN Source, select multi and activate the tracks for the reception of Midi In events (symbol “e” in the track column).
After configuring the Sources, save the modifications in the current Performance with the “Save Performance” command in the main display ([SAVE] [ENTER] [ENTER]). If you omit this important step, activating Record mode recalls the original settings of the Performance, cancelling the newly configured status.
Activate Record mode and select the recording options
1. Press the
RECORD
button to access Record mode. A dialogue window appears, above the “record pending” display, which invites you to select the tracks and the recording options shown in the command/options column:
“Record pending” display; partially covered by a dialogue window. This is an S2/S3 display. In S2R “P.vol.rec” is substituted by “C.vol.rec”.
2. Select the tracks to record with the respective
SCROLL
BUTTONS
to bring other tracks into view.
TRACK SELECTION KEYS
. Use the
TRACK
Tracks activated for recording are identified with the symbol “R” in the track column. You can deactivate the tracks in record by repressing the respective
Attention: If you record from the keyboard of from a master keyboard via MIDI-COMMON, the number of tracks recorded will be equal to the number that appear in the LOCAL Source. The tracks having the lowest numbers will be recorded among those selected in Record. All other tracks will be ignored and, at the end of the recording, they will be identified by the hyphen (“-”), which indicates an empty track.
If necessary, select the options which appear in the command/options column:
3.
TRACK SELECT KEY
• if you want to record the Tempo changes effected from the control panel during the course of the recording, activate the “Tempo rec” option.
.
• if you want to record the regulations of the general volume effected with the S2/S3 Volume Pedal, activate the “P. vol. rec” option. S2R can record Pedal Volume events travelling on MIDI-COMMON and not originating from the pedal connected to the rear panel pedal volume socket; the option is called “C.vol. rec”.
• if you want to record the changes made to the Effects and Effect Volumes using the Function Controllers (in USER mode), or by means of MIDI messages, activate the “Effect rec” option.
• if you want to listen to the metronome “tick” during the recording, activate the “Metronome” option.
4. Select the required recording option (“Overdub” to add new notes to those already
present, or “Replace” to replace notes already recorded with new ones in the tracks shown with the “R” symbol).
Once you have set all the required recording options, press settings (or
EXIT
to cancel and escape Record mode):
You can, however, select the options after confirming the track selections with
ENTER
to confirm the
ENTER
. (The metronome can be freely activated and deactivated during the recording). Therefore, if you set one or more of the options incorrectly, confirm with
ENTER
then correct the
error before starting the recording.
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Recording a Song
83
Select the parameters of the Song
* The beat resolution is the
smallest impulse of the
In the S Series, there are
192 ‘ticks’ per quarter.
impulses per quarter.
In M
Sequencer.
IDI
, there are 24
Rotate the pending” display, and press
5. Select the required Quantize (auto-correct) value. “Free” will record your events
DIAL
to select one of the displayed parameters in the central part of the “Record
ENTER
to activate the edit of the selected parameter.
exactly as played; other values represent the number of “divisions” that make up a bar. The Quantize effect is not noticeable during the recording but it is effective on re­corded tracks.
6. Set a suitable Tempo value (playing speed) for the Song.
7. Set the required Time Signature (3/4, 4/4, etc.).
The Song pointer (locator)
The recording starts at the bar indicated by the “Locator” parameter (“Loc”, at the centre of the display shown on the previous page). This parameter (otherwise know as the “Song pointer”), composed of three numbers, shows the bar, the beat and the beat resolution*. In the record pending display, only the bar can be modified, and, unless you start a record­ing right at the beginning (1 - 1 - 1), the start bar must always be indicated.
You are free to end your recording at any point: press
STOP
to stop the recording process.
For a precise end-record point, you can make use of the “Edit stop to bar” parameter in
EDIT SONG—Utility. Follow this procedure:
8. If the
RECORD
led is on, press the record button to escape the Record pending display
and return to the Playback display. (This operation annuls some of the options selected in Record).
9. Select the “Edit” command in the Playback display. The EDIT SONG menu appears (or the
last EDIT SONG editor selected; in this case, press the “Menu” command to return to the main EDIT SONG menu):
10.
Access the Utility editor:
11.
Activate the edit of the “Edit Stop to Bar” parameter:
12.
Use the
NUMERIC KEYPAD
(or the
DIAL
) to specify the last bar of the recording. At the
end of the specified bar, the recording will stop automatically.
84 PRACTICAL GUIDE
13.
Select the “Rec/play” command to return to the Playback display.
14.
Press
RECORD
to enter the “Record pending” display. Repeat the track selection process
and the selection of the options as already described.
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