The lightning flash with arrowhead symbol,
within an equilateral triangle, is intended to
alert the user to the presence of uninsulated
“dangerous voltage” within the product’s
enclosure that may be of sufficient magnitude
to constitute a risk of electric shock to persons.
ELECTRIC SHOCK, DO NOT REMOVE COVER
(OR BACK). NO USER-SERVICEABLE PARTS
INSIDE. REFER SERVICING TO QUALIFIED
SERVICE PERSONNEL.
The exclamation mark within an equilateral
triangle is intended to alert the user to the
presence of important operating and
maintenance (servicing) instructions in the
literature accompanying the product.
IMPORTANT SAFETY AND INSTALLATION INSTRUCTIONS
INSTRUCTION PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
WARNING - When using electric products, basic precautions should always be followed, including the following:
1. Read all the Safety and Installation instructions and explanations of Graphic Symbols before using the product .
2. This product must be earthed. If it should malfunction or breakdown, grounding provides a path of least resistance for
electric current to reduce the risk of electric shock. This product is equipped with a cord having an equipment-grounding
conductor and a grounding plug. The plug must be plugged into an appropriate outlet that is properly installed and earthed in
accordance with all local codes and ordinances.
DANGER - Improper connection of the equipment-grounding conductor can result in a risk of electric shock. Check
with a qualified electrician or serviceman if you are in doubt as to whether the product is properly grounded. Do not modify
the plug provided with the product - if it will not fit the outlet, have a proper outlet installed by a qualified electrician.
3. To reduce the risk of injury, close supervision is necessary when this product is used near children.
4. Do not use this product near water - for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a
swimming pool or the like.
5. This product should only be used by a stand or cart that is recommended by the manufacturer.
6. This product, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing
sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a
level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
7. This product should be located so that its location or position does not interfere with its proper ventilation.
8. This product should be located away from heat sources such as radiators, heat registers, or other products that produce
heat.
9. The product should be connected to a power supply only of the type described in the operating instructions or as marked
on the product.
10. This product may be equipped with a polarized line plug (one blade wider than the other). This is a safety feature. If you
are unable to insert the plug into the outlet, contact an electrician to replace your obsolete outlet. Do not defeat the safety
purpose of the plug.
11. The power-supply cord of the product should be unplugged from the outlet when left unused for a long period of time.
When unplugging the power supply cord, do not pull on the cord, but grasp it by the plug.
12. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
13. The product should be serviced by qualified service personnel when:
A. The power-supply cord or the plug has been damaged; or
B. Objects have fallen, or liquid has been spilled into the product; or
C. The products has been exposed to rain; or
D. The product does not appear to be operating normally or exhibits a marked change in performance; or
E. The product has been dropped, or the enclosure damaged.
14. Do not attempt to service the product beyond that described in the user-maintenance instructions. All other servicing
should be referred to qualified service personnel.
15.
WARNING - Do not place objects on product power cord or place it in a position where anyone could trip
over, walk on or roll anything over it. Do not allow the product, or its bench, or its pedal board to rest on or to be installed
over power cords of any type. Improper installations of this type create the possibility of fire hazard and/or personal injury.
16. Electromagnetic interference (RFI). This electronic product utilizes digital sampled wave processing technology (S.W.P.) that
may adversely affect radio/tv reception. Read FCC information inside back cover for additional information.
SAVE THESE INSTRUCTIONS
MUSICPROCESSORS
OWNER’S MANUAL
Registered trademarks cited in this publication
Amiga is a registered trademark of Commodore/Amiga, Inc. Akai and Akai S1000 are registered trademarks of Akai
Professional. Apple File Exchange and Macintosh are registered trademarks of Apple Computer, Inc. Atari and Atari ST
are registered trademarks of the Atari Corporation. Sound Designer is a registered trademark of DigiDesign, Inc. Notator
and Notator Logic are registered trademarks of Emagic GmbH. AccesPC is a registgered trademark of Insignia Solutions,
Inc. MS-DOS and Wave are registered trademarks of the Microsoft Corporation. Avalon and Cubase are registered
trademarks of Steinberg Research GmbH. Sample Vision is a registered trademark of Turtle Beach Systems, Inc. All other
trademarks cited are the property of the respective manufacturer.
********************************
The information contained in this publication has been carefully prepared and checked. However, no responsibility will be
taken for eventual errors. All rights are reserved and this document may not be copied, photcopied or reproduced in part or
in whole without prior consent from Generalmusic S.p.A.. Generalmusic S.p.A. reserves the right to apply whatever
aesthetic, design or functional modifications are considered necessary to any of their products without prior notice.
Generalmusic S.p.A. assumes no responsibility for the use or application of the products or circuits described herein.
This symbol, silkscreened on the instrument’s back panel, is an indication that the S Series unit incorporates
two rechargeable Ni/Cd (Nickel-Cadmium) batteries which are recharged while the instrument is in use.
These batteries maintain data intact (when the instrument is off) in the Ram (if installed), and any userprogrammed data in
EDIT GENERAL
(date, time, footswitch polarity and operating status, General MIDI
compatibility, Dynamic and Aftertouch sensitivity in S2/S3 and the Sound Test note in S2R).
SUBJECT INDEX
This index lists all the subjects discussed in the manual. Each subject shows the section and relative chapter where
the subject appears.
For example, “Song-load from disk, P2, R11” shows that the description of the procedure to load a Song from disk
is described in the Practical Guide section, chapter 2 and also in the Reference section, chapter 11.
RReference
Song
- load from diskP2, R11
- load as Midi-fileP4, R11
- save to diskP3, R11
- save as Midi-fileP4, R11
- erase from memoryP7, R9
- copy to another Bank/SongR16
- create a Bank/SongP7, R8
- Edit SongR9
Sequencer
- controlsP6, R8
- select a SongU/S, P6, R8
- playback a SongP6, R8
- record a SongP9, R8
Performance
- how to programme a PerformanceP8, R3
- programming the tracksP8, R4
- viewing options of the tracksU/S, R1
Sound
- Sound Library
load from disk (as a Sound Library Setup )P2, R11
save to disk (as a Sound Library Setup )P3, R11
import a Song from diskR12
organisationR12
- selection (and assignment to a track)
from the control panelU/S
via MidiP12
- Edit Sound
select the type of SoundR5
select the WaveformR5
creat a WaveformST, R6
definition of an EnvelopeP11
definition of TrackingP11
- Real time Sound editingP10
- Edit Sound via MIDIP14
Effects
- Effects BypassU/S
- Effects Libraries
loading from disk (as an Effects Libraries Setup)P2, R11
save to disk (as an Effects Libraries Setup)P3, R11
organisationR13
About the S Series instruments ...................................................................................................................................... 2
How to use this manual .................................................................................................................................................. 3
Convention used in the manual ...................................................................................................................................... 4
& ITS EDIT/DATA HANDLING CAPACITY ....................................... 13
OVERVIEW OF THE INSTRUMENT .......................................................................................................14
The Music Processor concept ...................................................................................................................................... 14
Filters and Sounds............................................................................................................................................................. 15
Bank/Song and Performance........................................................................................................................................ 16
The Track playing mode .................................................................................................................................................... 16
The mixer........................................................................................................................................................................... 17
“Mute” and “Solo”........................................................................................................................................................... 17
Sources and Destinations............................................................................................................................................. 18
Internal memory and disks............................................................................................................................................ 19
Overview of the data and the memorising facilities (floppy disk and Ram-disk).............................................................. 19
The data............................................................................................................................................................................. 19
MODES OF OPERATION: NORMAL, EDIT/HANDLING......................................................................... 20
Normal operative mode..................................................................................................................................................... 20
The pages..................................................................................................................................................................... 21
The menus.................................................................................................................................................................... 22
The structure and selection of the menus .......................................................................................................................... 22
Main menu and secondary menus ..................................................................................................................................... 22
Escape from edit/handling ............................................................................................................................................ 24
Analysis of the ‘edit sound’ edit environment ................................................................................................................... 24
Analysis of two edit/handling environments.................................................................................................................. 24
The “Are you sure?” display............................................................................................................................................. 24
Analysis of the ‘disk’ handling environment ..................................................................................................................... 25
4. INSTALLATION, POWER UP, DEMO ........................................... 27
CONNECTING THE POWER CABLE ..................................................................................................... 28
CONNECT THE AUDIO CABLES............................................................................................................ 28
Connecting to an external amplification system ............................................................................................................... 28
S2R: CONNECTING TO A MASTER KEYBOARD OR TO AN EXTERNAL SEQUENCER .................... 29
Connecting to a Master keyboard................................................................................................................................. 29
Connect the Midi ports...................................................................................................................................................... 29
Connecting to a monosplit master keyboard (via Midi-Common) .................................................................................... 29
Connecting to a multisplit master keyboard ..................................................................................................................... 29
Connecting to an external sequencer ........................................................................................................................... 30
Connecting the Midi ports................................................................................................................................................. 30
Check the track status of the midi in Source ..................................................................................................................... 30
Deactivation of Midi-Common.......................................................................................................................................... 30
How to deactivate the Midi-Common channel .............................................................................................................. 31
Save the Midi-Common status to disk .......................................................................................................................... 31
How to save the Midi-Common status to floppy disk ........................................................................................................ 31
Save the Midi-Common status to the Ram-disk................................................................................................................. 32
POWER UP.............................................................................................................................................. 33
Powering up with empty disk drive RAM-disk .................................................................................................................. 33
Powering up with a floppy disk inserted in the drive........................................................................................................ 33
Powering up with data in the RAM-disk ........................................................................................................................... 33
Regulating the volume....................................................................................................................................................... 33
Before turning off the instrument... ................................................................................................................................... 33
Sound Test in the main display.......................................................................................................................................... 34
Sound Test in the Sample Translator................................................................................................................................. 34
The ROM demonstration Song ..................................................................................................................................... 35
The “Demo Disk 01” and “Demo Disk 02” demo songs ................................................................................................ 35
Load the contents of “Demo Disk 01” automatically ....................................................................................................... 35
Play back the “Demo Disk 01” demo songs ..................................................................................................................... 35
Interrupt the “Demo Disk 01” demo songs ...................................................................................................................... 35
GENERAL INDEXIII
Load the contents of “Demo Disk 02” in Ram ................................................................................................................. 36
Playback the “Demo Disk 02” demo song ....................................................................................................................... 36
Cancel the “Demo Disk 02” demo song from the Music Processor’ s memory ................................................................ 36
5. USER INTERFACE / SELECTION................................................ 37
DATA ENTRY COMMANDS ..................................................................................................................... 38
Dial, +1/> and -1/<, Enter, Exit...................................................................................................................................... 38
How to specify numeric data............................................................................................................................................. 38
How to enter alphabetic characters .................................................................................................................................. 39
Navigating with the Dial, Enter and Exit........................................................................................................................ 39
Use of the numeric keypad to navigate in the menus................................................................................................... 40
MIDI OFF (S2/S3) ............................................................................................................................................................ 41
“Save Performance” in S2/S3........................................................................................................................................... 44
“Save Performance” in S2R ............................................................................................................................................. 44
BANK/SONG AND PERFORMANCE SELECTION................................................................................. 45
Selecting the Bank/Songs and Performances in S2/S3................................................................................................ 45
Selecting with the buttons of the Bank/Song and Performance sections .......................................................................... 45
Selecting the Bank/Songs and Performances in S2R .................................................................................................. 45
Selecting in “Performance” mode .................................................................................................................................... 45
Selecting Bank/Song and Performances in “Sounds” mode............................................................................................. 45
Selecting in “Performance” mode .................................................................................................................................... 45
Selecting a Performance of the active Bank/Song in “Sounds” mode.............................................................................. 45
Selecting Sounds with the Dial (or the +1/> and -1/< buttons) ....................................................................................... 46
Selecting Sounds with the alphanumeric keypad .............................................................................................................. 46
Selecting Sounds directly from the Sound Library ............................................................................................................ 46
Visualisation of the tracks that can be played on a keyboard........................................................................................... 47
Visualisation of the tracks that can be played via Midi In (not Midi-Common)............................................................... 47
Visualisation of the tracks played by a Song..................................................................................................................... 47
TRACK PLAYING MODE......................................................................................................................... 48
Track playing modes available for each Source ............................................................................................................... 48
Description of the track playing modes ............................................................................................................................ 48
i How to set a split point for the split track playing mode ................................................................................................ 49
Play ................................................................................................................................................................................... 50
1 PREPARE A WORK DISK WITH THE S SERIES DISK DRIVE.......................................................... 52
2 LOAD THE CONTENTS OF A DISK INTO MEMORY ......................................................................... 53
Load all the instrument’s data from disk ........................................................................................................................... 53
Load a Group of Bank/Songs ............................................................................................................................................ 54
Load a Single Bank/Song .................................................................................................................................................. 54
Load a Setup...................................................................................................................................................................... 55
3 SAVE THE CONTENTS OF MEMORY TO DISK................................................................................. 57
Save all the instrument’s data to disk................................................................................................................................ 57
Save all the Bank/Songs in a Group.................................................................................................................................. 58
Save a single Bank/Song ................................................................................................................................................... 58
Save a single Setup............................................................................................................................................................ 59
4 LOAD AND SAVE A MIDI-FILE............................................................................................................ 61
Memory format and Midi-files .......................................................................................................................................... 61
Compatibility of the sounds (Midi-files in General Midi/GS standard)............................................................................ 61
Activation of the General Midi/GS compatibility.............................................................................................................. 61
Load a Midi-file ............................................................................................................................................................. 62
Save a Midi-file ............................................................................................................................................................. 63
5 OVERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT .................................................. 65
“Demo Disk 01”............................................................................................................................................................. 65
The Bank/Song directory................................................................................................................................................... 65
The Setup directory ........................................................................................................................................................... 66
Check the Ram-Sounds contained in Demo Disk 01 ......................................................................................................... 67
Load the Bank/Songs and Setups from Demo Disk 01...................................................................................................... 67
“Demo Disk 02”............................................................................................................................................................. 68
Load the new pianoforte from Demo Disk 02 ................................................................................................................... 68
The “Hardcopy” program................................................................................................................................................. 69
The “Disk_Dir” program.................................................................................................................................................. 69
The “Copy_Prg” program ................................................................................................................................................ 69
6 SONG PLAYBACK / THE SEQUENCER CONTROLS........................................................................ 70
Load a Song using the standard procedure....................................................................................................................... 70
Use Preload to load a Song in background ...................................................................................................................... 70
How to select the Song ...................................................................................................................................................... 70
The Sequencer ................................................................................................................................................................... 71
7 CREATE OR MODIFY THE BANK/SONGS ......................................................................................... 72
Cancel Song 1 (Demo) ................................................................................................................................................. 72
Prepare a start-up disk to power up without Song 1 (Demo)........................................................................................ 72
Record a new Song using the Performances of an existing Bank/Song ...................................................................... 73
Using a Bank/Song already present in memory ................................................................................................................ 73
Using a Bank/Song contained in a disk............................................................................................................................. 73
Create a new Bank/Song.............................................................................................................................................. 74
Cancel one of the 10 default Bank/Songs present in memory ........................................................................................... 74
Create a completely new Bank/Song................................................................................................................................. 74
8 EDITING THE PERFORMANCES ....................................................................................................... 75
Create, copy and cancel the tracks .............................................................................................................................. 75
How to cancel tracks ......................................................................................................................................................... 75
How to create tracks ......................................................................................................................................................... 75
Copy a track to another..................................................................................................................................................... 76
GENERAL INDEXV
How to assign the Sounds to the tracks ....................................................................................................................... 76
Select the Sounds from the main display........................................................................................................................... 76
Select the Sounds from the Sound Library ........................................................................................................................ 76
Set the tracks to Play or Mute....................................................................................................................................... 77
How to vary the track Volumes with the Function Controllers ......................................................................................... 77
How to vary the Volumes in edit performance/tracks ....................................................................................................... 78
How to vary the track transposition in the track transposer ............................................................................................ 78
How to vary the track transposition in edit performance/tracks ...................................................................................... 79
How to assign the Effects to a Performance ..................................................................................................................... 79
How to engage the Effects to the tracks ............................................................................................................................ 80
How to activate and programme the pedals and wheels .............................................................................................. 80
How to assign a function to a pedal and wheel ................................................................................................................ 80
How to activate/deactivate the pedals and wheels for the tracks ..................................................................................... 81
Save the modifications to the Performance .................................................................................................................. 81
9 HOW TO RECORD A SONG ............................................................................................................... 82
What is a Song?................................................................................................................................................................. 82
The Song tracks ................................................................................................................................................................. 82
Prepare the tracks for the recording ................................................................................................................................. 82
Activate Record mode and select the recording options ................................................................................................... 83
Select the parameters of the Song ..................................................................................................................................... 84
The Song pointer (locator) ................................................................................................................................................ 84
Now record the Song ......................................................................................................................................................... 85
10 REAL TIME SOUND EDITING........................................................................................................... 86
The S2/S3 hardware Function Controllers.................................................................................................................... 86
User mode ......................................................................................................................................................................... 88
The S2R Function Controller ........................................................................................................................................ 88
Save the modifications to the Performance .................................................................................................................. 89
11 EDITING SOUNDS IN THE STUDIO ................................................................................................. 90
Types of Sound............................................................................................................................................................. 90
The three fundamental Sound types .................................................................................................................................. 90
The combinations: Sound Patch and Drumkits................................................................................................................. 90
The filters and the Cutoff-frequency.................................................................................................................................. 91
The filter envelopes ........................................................................................................................................................... 92
Types of Envelopes ............................................................................................................................................................ 92
Programming the envelopes.............................................................................................................................................. 92
Types of Tracking .............................................................................................................................................................. 93
Programming the Tracking ............................................................................................................................................... 93
Lfo, Pitch, Pan .............................................................................................................................................................. 94
Pan .................................................................................................................................................................................... 94
Memorising the Sound in the Sound Library................................................................................................................. 95
VIGENERAL INDEX
Escape from edit sound ..................................................................................................................................................... 95
Escape edit sound and cancel the modifications............................................................................................................... 95
Escape from edit sound saving the Sound in the Sound Library....................................................................................... 95
Save the Sound Library to disk.......................................................................................................................................... 95
12 SELECTING THE SOUNDS VIA MIDI...............................................................................................96
Selecting the Sounds with Bank Select and Program Change..................................................................................... 96
The Program Change ........................................................................................................................................................ 96
The Bank Select (Midi Controller 0) ................................................................................................................................. 96
Select the Sounds via the Performance Change event ................................................................................................ 98
Programming the Midi-Common channel......................................................................................................................... 98
Select the Performances via Midi-Common...................................................................................................................... 98
13 SELECTING THE EFFECTS VIA MIDI............................................................................................ 100
Programming the Midi-Common channel....................................................................................................................... 100
Controlling the Effects via Midi-Common ...................................................................................................................... 100
14 EDITING SOUNDS VIA MIDI........................................................................................................... 101
15 PROGRAMMING WITH AN EXTERNAL SEQUENCER — PERFORMANCE 10 OF BANK/SONG 1 ... 102
SAMPLE TRANSLA TOR 2.0.................................................................................................................. 106
About Sample Translator................................................................................................................................................. 106
Waveforms and multi-samples......................................................................................................................................... 106
Temporary escape from Sample Translator .................................................................................................................... 107
The “Waveform” display.............................................................................................................................................. 108
The “Waveform” command functions ............................................................................................................................. 108
1. Loading a sample contained in a Ram-Sound............................................................................................................. 109
2. Loading a sample via MIDI ........................................................................................................................................ 109
3. Loading samples from Ms-Dos/Atari floppy disks ....................................................................................................... 111
4. Loading Samples and Programs from an Akai S1000 floppy disk ...............................................................................112
Assigning samples to a keyboard range (“Assign”) .....................................................................................................114
Re-assigning limits after an Unassign command.............................................................................................................115
The “Info about” display ...............................................................................................................................................118
“Length” (cannot be modified) ........................................................................................................................................119
“Note range” (cannot be modified) ................................................................................................................................ 120
Commands in the right-hand column .............................................................................................................................. 121
Cancelling a sample (“Delete”) ................................................................................................................................... 121
Copying a sample to a different location (“Copy & Paste) .......................................................................................... 121
Saving a Waveform (“Save”)....................................................................................................................................... 122
Escape from Sample Translator ................................................................................................................................. 123
1 THE SOURCE SECTION................................................................................................................... 126
The buttons in the Source section.................................................................................................................................... 126
Local Source.................................................................................................................................................................... 126
i The Set split command ................................................................................................................................................. 127
Midi in Source ................................................................................................................................................................. 127
Song Source..................................................................................................................................................................... 128
The solo button ................................................................................................................................................................ 128
General commands.......................................................................................................................................................... 134
MIDI messages assignable to the Midi Filters (In & Out) ........................................................................................ 140
Notes and suggestions ..................................................................................................................................................... 141
Polyphony obtained with different types of sounds ......................................................................................................... 143
Maximum polyphony obtainable in the various track playing modes............................................................................. 143
Access the edit sound environment.................................................................................................................................. 143
The edit environment (the editors of the edit sound menu) ............................................................................................. 143
The editors of the edit sound menu ................................................................................................................................. 143
The options of the main menu and of the editors ............................................................................................................ 144
The options of the main menu ......................................................................................................................................... 144
The editor options (secondary menus) ............................................................................................................................ 144
Status of the instrument in edit sound mode.................................................................................................................... 144
Temporary escape from edit sound.................................................................................................................................. 144
Escaping from edit sound and saving the modified sound.............................................................................................. 144
Possible error messages during the Sound save task...................................................................................................... 145
Escape from edit sound without memorising the modified sound ................................................................................... 145
Converting a Sound to a different type ....................................................................................................................... 146
Filter Envelope (dc and do sounds) ............................................................................................................................ 157
Page 1 Filter Envelope Control ...................................................................................................................................... 157
Page 2: Filter Key On Envelope ..................................................................................................................................... 157
Page 3 Filter Key Off Envelope ...................................................................................................................................... 158
Pan ............................................................................................................................................................................. 163
Page 1 Pan Envelope Control (DC and DO Sounds) ..................................................................................................... 163
Page 2 Pan Key On Envelope (DC and DO Sounds)...................................................................................................... 163
Page 3 Pan Key Off Envelope (Sound DC and DO) ....................................................................................................... 164
Page 4 Pan Tracking (DC and DO Sounds) ................................................................................................................... 165
Pan Control (Sound SO) ................................................................................................................................................. 165
ROM-Waveforms with separate Pitch Envelopes for the two oscillatori even when Detune=0............................ 166
Notes and suggestions ..................................................................................................................................................... 167
The instrument status during the Sample Translator tasks ............................................................................................. 170
Controlling the S2R......................................................................................................................................................... 170
Temporary escape from Sample Translator .................................................................................................................... 170
A closer look at Sample Translator............................................................................................................................. 170
The Waveform display ..................................................................................................................................................... 171
Save ................................................................................................................................................................................. 172
Play Single ...................................................................................................................................................................... 173
Info About ........................................................................................................................................................................ 173
Notes and suggestions ..................................................................................................................................................... 178
8 SEQUENCER AND SONG ................................................................................................................ 179
What is a Sequencer – The S Series Sequencer............................................................................................................... 179
Playback and Record ...................................................................................................................................................... 179
The Song and the Performance Bank.............................................................................................................................. 179
The sequencer controls .................................................................................................................................................... 180
Creating a Song............................................................................................................................................................... 180
Creating a Bank/Song ..................................................................................................................................................... 180
Creating a Performance with default values ................................................................................................................... 180
Cancelling the Song ........................................................................................................................................................ 181
Recording a new Song..................................................................................................................................................... 181
Notes and suggestions ..................................................................................................................................................... 182
9 EDIT SONG MODE............................................................................................................................ 184
Accessing edit song mode................................................................................................................................................ 184
The main menu editors of edit song ................................................................................................................................ 184
Options of the main menu of edit song............................................................................................................................ 184
Options of the secondary menus ..................................................................................................................................... 184
Selecting the Tracks in Edit............................................................................................................................................. 185
Move from track .............................................................................................................................................................. 187
Page 1: Copy from single track ....................................................................................................................................... 192
Page 2: Copy all tracks................................................................................................................................................... 192
Accessing the events of the Event List and their parameters .......................................................................................... 193
Moving to a data bar....................................................................................................................................................... 193
Selecting an event with Catch Locator............................................................................................................................ 194
Programmable Events and Parameters .......................................................................................................................... 194
The Command/Options Column ...................................................................................................................................... 195
Accessing the events on the Event List and their values ................................................................................................. 197
Moving to a data bar....................................................................................................................................................... 197
Selecting an event with Catch Locator............................................................................................................................ 198
Programmable Events and Parameters .......................................................................................................................... 198
The Command/Options Column ...................................................................................................................................... 198
Notes and suggestions ..................................................................................................................................................... 200
Date/Time set ............................................................................................................................................................ 205
Date & Time .................................................................................................................................................................... 205
Sound test (s2r) ......................................................................................................................................................... 206
Sound test ........................................................................................................................................................................ 206
General Midi .............................................................................................................................................................. 206
General Midi ................................................................................................................................................................... 207
Notes and suggestions ..................................................................................................................................................... 208
11 DISK ................................................................................................................................................. 209
Automatic loading when powering up............................................................................................................................. 209
The Ram-disk................................................................................................................................................................... 210
The Groups...................................................................................................................................................................... 210
Organisation of the disk environment ..........................................................................................................................211
General commands/options..............................................................................................................................................211
i Directory ....................................................................................................................................................................... 212
i Data displayed in the directories .................................................................................................................................. 213
The Disk environment pages (Load, Save, Erase, Utility) ......................................................................................... 214
Save ................................................................................................................................................................................. 215
Possible error messages during disk operations ........................................................................................................ 219
Errors common to all operations .................................................................................................................................... 219
Load and Erase Errors.................................................................................................................................................... 219
Formats of the magnetic supports used .......................................................................................................................... 220
Notes and suggestions ..................................................................................................................................................... 220
How the Sound Library is organised ............................................................................................................................... 221
The Sound Library display .............................................................................................................................................. 221
Selecting Families and Sounds........................................................................................................................................ 221
Selecting Sounds by entering the Program Change and Bank Select number................................................................ 222
Selecting Sounds with the search function ...................................................................................................................... 222
Types of Sounds and their identification symbols ........................................................................................................... 224
How the Effects Libraries are organised ......................................................................................................................... 225
Selecting the Effects ........................................................................................................................................................ 225
How to access the effect edit ........................................................................................................................................... 227
How to escape from the effect edit .................................................................................................................................. 227
How the edit effect environment is organised ................................................................................................................. 227
How to Programme the Effects of Library 1................................................................................................................ 228
Reverbs without programmable early-reflections........................................................................................................... 228
Reverbs with programmable early-reflections ................................................................................................................ 228
How to Programme the Effects of Library 2................................................................................................................ 229
Notes and suggestions ..................................................................................................................................................... 232
Layout of the “Clipboard” page ..................................................................................................................................... 234
How to copy an edit page................................................................................................................................................ 234
How to copy a clip to an edit page.................................................................................................................................. 234
How to cancel a clip from the Clipboard ........................................................................................................................ 234
TROUBLESHOOTING ................................................................................................................................ I
XIIGENERAL INDEX
INTRODUCTION
❏ INTRODUCTION
1
INTRODUCTION1
I
NTRODUCTION
Congratulations and thanks for purchasing the S Series Music Processor - an instrument
conceived and developed with the most up-to-date technology to guarantee a high degree
of reliability and durability.
The name “Music Processor” describes the instrument’s ability to handle the complete
creative process, starting from sound synthesis right down to the registration of multitimbric songs and the complete control of the entire MIDI setup.
We are confident that you will find your S Series Music Processor beyond all expectations.
About the S Series instruments
S2 Turbo and S3 Turbo Music Processors are keyboard synthesizers with 61 keys and
76 keys respectively. This manual also refers to the previous models upgraded with the
“Turbokit” board. S2 and S3 also operate as Master Keyboards, thanks to the integrated
controls (Wheels, Function Controllers) and extensive MIDI programmability.
S2R is the 19” rack version of the S2/S3 Turbo. It is totally compatible with these two
keyboard synthesizers.
•Multitimbral generator
The S Series instruments are 16 part multi-timbral units with a maximum polyphony
of 32 notes.
•Sound generation method
Sound generation is based on a mixed digital/analog technology which permits,
through the use of analog techniques, the manipulation of Samples of real or synthetic
origin. The S Series Sounds are based on sampled Waveforms which are processed by
one or two digital State Variable Filters with programmable envelope. Separately,
each filter provide a 12 dB per octave slope (2 pole). Combined, they operate as a 4
pole filter with a 24 dB per octave slope.
•ROM and RAM Sounds
The permanent memory (ROM) houses 6 Megabytes of Waveform, the basic element
which provides more than 500 Rom Sounds.
2 Megabytes of Sample RAM are ready to receive (from disk or MIDI) other Waveforms, for the creation of Sounds based on new Waveforms created with the Sample
Translator.
The new Waveforms can be loaded from Atari/MS-DOS floppy disks in the formats
Sound Designer, Avalon, Sample Vision, Wave. They can be loaded from Akai S1000
disks, or received via MIDI.
The Sound Library is where the Sounds are housed. It can contain up to 2048
Sounds (ROM + RAM Sounds).
2INTRODUCTION
•Amount of RAM
The S Series units are fitted with 4 Megabytes of RAM (volatile):
– 2 Megabytes of Operative-Ram to process and control the Banks and the Songs;
– 2 Megabytes of Sample-Ram to control the Waveforms created with Sample Transla-
tor or loaded with the RAM-Sounds.
•2 Digital Signal Processors
Two Digital Effects Processors, controlled in real time, enrich the sound with environ-
mental and creative effects (reverbs and modulations). The Effects Libraries house the
Effects and they can store up to 64 reverbs and 64 modulations.
•Sequencer
The multi-track sequencer can memorise 250.000 events in the 2 Megabyte OperativeRAM. This 16 track sequencer has a very extensive Event Edit facility, including the
functions Master Track, Copy, Insert/Delete Events, Quantize, Microscope and others.
•Disk drive
The S Series Music Processor data can be saved to floppy disk via the disk drive,
which handles 3.5” HD floppy disks and force-formats them with a capacity of 1.62
Megabytes. The drive can also format and use Ms-Dos floppy disks (1.44 Mb or 720
Kb) or Atari (720 Kb), for the transferring of MIDI Files and Samples read by Sample
Translator.
•RAM-disk
The S Series Music Processor can be fitted with a 512 kb or 2 Mb optional Static RAM
(NON-VOLATILE), backed by a small rechargeable Nickel/Cadmium battery. The RAMdisk is a fixed disk with high speed accessing facilities.
•MIOS multitasking operating system
The S Series Music Instrument Operating System allows simultaneous operation of
several tasks, such as modifying a Sound, playing back a Song, loading a Song in
background, etc..
•User Program
The MIOS can be expanded by User Programs, made available from time to time by
Generalmusic, providing the instrument with additional functions by loading appropriate software via floppy disk.
•Advanced MIDI control
The S Series Music Processors incorporate 2 independent MIDI lines with MIDI-Merge
and MIDI-Thru functions. These instruments are fully implemented MIDI units.
•SampleTranslator 2.0 incorporated
SampleTranslator is a Waveform creating programme which allows the creation of
new Sounds starting from samples originating from Akai S1000 floppies, from
floppies containing files generated by the more popular computer editors, or from data
received via MIDI.
•Samples and Programs read from Akai S1000™ floppy disks
The possibility of reading the Akai format allows the S Series instruments to gain
access to the greatest sample library available on the market. The Programs
(multisamples) are converted into Music Processor Waveforms.
How to use this manual
This manual is divided into several sections.
❑ Overview of the instrument and the edit/handling environments describes the sound
synthesis technique and how the data handling operations are organised.
❑ Installation, power up, demo explains how to setup and turn on the instrument and
how to listen to the demonstration songs (demo).
❑ User interface/selection explains how to use the Data Entry controls, examines the
display and takes a look at the operations common to sound and data selection.
❑ Practical guide is a simplified guide for the non-expert synth user. The information
contained in this section is sufficient for a normal use of the instrument: how to load
songs and new Sounds from disk, how to record and play back a song, how to control
INTRODUCTION3
the instrument via MIDI.
❑ Sample Translator is the practical guide to the Sample Translator 2.0.
❑ Reference guide lists all the edit environment parameters and describes the instrument
and all its functions in detail.
❑ Appendix contains schematic information (standard Sound Library, MIDI tables,
technical specifications...).
❑ Glossary/Index contains the Glossary and an Alphabetical Index. The Glossary pro-
vides a list of the most commonly used technical terms. The alphabetical index lists all
arguments dealt with in alphabetical order, indicating the relative page number and its
relation to other arguments. This section also contains a Troubleshooting table to help
you solve problems of a technical nature which may occur from time to time.
Convention used in the manual
The appearance of the symbols “S2/S3” or “S2R” indicate that the paragraph which
follows is dedicated only to S2/S3 or S2R respectively.
The symbol (s.) indicates the presence of a detailed explanation of the argument in
another part of the manual or glossary.
The symbols “Rom-” or “Ram-” cited before “Sound” or “Waveform” indicate, respectively, that the elements are contained in the instrument’s Rom (and, therefore, are a
standard part of the instrument’s library), or in Ram (and, therefore, erasable and exchangeable).
2. FUNCTION CONTROLLERS. Sliders and keys that control
the sound parameters. The Function Controllers marked A, B, C,
D, E, F, G, correspond to the silk-screened letters on the left of
the display; each letter relates to one of the tracks that appear in
the display.
3. EDIT SECTION. These buttons gain access to the edit
environments:
PERF.CONTR allows the programming of the general
–
Performance parameters (effects, footswitch) and the
Function Controllers.
PERF.TRACKS gains access to the programming tasks of the
SOUND allows the modification of the Sound assigned to the
currently selected Track and gains access to the Sample
Translator.
SONG controls the sequencer. Pressing this button gains
–
access to the “Playback” display, which shows the Song
Pointer in playback mode. From here you can gain access to
the Edit of the currently selected song.
OPTION is available for future expansion programs loaded
–
from disk (User Programs).
–
GENERAL controls all the general keyboard parameters:
keyboard transpose and tuning, footswitch polarity, M IDI
parameters, Data/Time, compatibility General Midi On/Off
switch.
4. SOURCE SECTION. Allows the independent check and edit
of the Track configurations relating to each Source. The Sources
5689
7
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UTILITYPRELOAD
10111213141516171819
are the origins of MIDIDATA which control the sound generation:
keyboard (LOCAL), events received at Midi In (MIDIIN), internal
sequencer (SONG), future expansions (OPTION).
5. DISPLAY AND ASSOCIATED CONTROLS. The backlit
LCD display has dimensions of 240 x 64 pixel. The triangular
buttons on the left select the tracks (
TRACKSELECTKEYS), the
buttons on the right operate according to the commands and
options which appear in the display (FUNCTIONKEYS).
The two small rectangular buttons on the left allow you to bring
into view, on seven lines, 16 tracks of the current Performance
TRACKSCROLLBUTTONS). The two small rectangular buttons on
(
the right operate according to the commands which appear in the
display (MULTIFUNCTIONBUTTONS).
When the main display is showing (the one that appears after
powering up) the
FUNCTIONKEYS select the viewing mode
(Performance or Sounds). In Sounds mode (as shown in the
illustration), these buttons select the track playing mode (Single,
Multi…). The
RIGHTMULTIFUNCTIONBUTTON gains access to the
Save Performance command.
6. DATA ENTRY SECTION. This section is divided into two
distinct parts:
DIAL can be rotated freely in both directions to change
– the
the current data value continuously, to change Performance
or Sound, to move the reverse-highlighted cursor within the
edit page menus. The +1/> and -1/< buttons operate in
exactly the same manner as the Dial, but increases or
decreases data in single units.
ENTER confirms data entered or commands; in edit environ-
ments, it gains access to parameters that require modifications. EXIT annuls values inserted or cancels some commands.
S2/S3 Front panel
7
– the ALPHANUMERICKEYPAD is used to specify absolute
numeric data or alphabetic data. For numeric data entry,
confirmation with ENTER is always required. It is also used to
gain direct access to the menu parameters in edit environments (without the use of ENTER).
The Data Entry section also makes use of the
UNDO function. UNDO
undoes or reverses the most recent action or restores the last
saved situation. There is also an UNDO specific to the sequencer.
7. PANIC. Emergency button which sends an “All Note Off”, a
“Reset Controls” and an “unlock” message to notes and controls
“locked” by, for example, the reception of a “bad” MIDI event.
8. PERFORMANCE. Performance select buttons.
9. BANK/SONG. Bank/Song select buttons.
10. PRELOAD. Allows background song loading (while the
sequencer is in playback).
11. UTILITY. Gains access to several useful applications: change
Performance or Bank/Song name, cancel Bank/Song and
Performance, copy Bank/Song and Performance.
12. MASTER TRANSPOSE. General transposer, in semitone
steps.
13. MIDI OFF. Allows the temporary disconnection of the MIDI
ports (when the led is on).
14. EFFECTS LIBRARIES. Storage facilities for the Effects,
one for the Reverberations and another for the Modulations.
15. SOUND LIBRARY. An archive which stores all the Sounds
in the instrument’s memory. Incorporated are functions which
permit the importation of single Sounds from floppy disks
containing other Sound Libraries (imp_disk and imp_ramd).
16. DISK. Gains access to all the data handling procedures on
floppy disk and Ram-disk. The operations are Load, Save, Erase
and a Utility menu with several functions (Format, Disk Name,
IDI-file conversion).
M
17. CLIPBOARD. An application which allows “clips” of edit
situations to be stored and used in other edit environments to save
time.
18. NORMAL. Returns to the main display from any situation.
19. CONTRAST. Controls the brightness of the display and
requires adjustment for different viewing angles.
20. EFF. BYPASS. A temporary deactivating device for the
Effects (led on) - the sounds are emitted “dry” from the Stereo
Left & Right Outputs. Normally (led off), the sounds are emitted
“wet” from this output pair.
21. TRACK TRANSPOSER. Individual and independent Track
Transposer. Also provides the “Master” command which gains
access to the general transposition of the instrument.
22. DISK DRIVE. Reads and formats 3.5” HD floppy disks
(force-format to 1.62 Mb) for the saving and loading of S Series
data. Also formats, reads and writes on 3.5” DD floppies (MsDos or Atari) for MIDI-file data exchange. Recognises and loads
samples from Akai S/1000 format disks.
23. WHEELS. Two wheels completely and independently
programmable. The left Wheel is predisposed for Pitch Bend and
is spring loaded to return to the centre position. The right wheel,
normally assigned to provide Modulation, is centre-dented so that
you can take it exactly to centre position. Its normal position is
with the centre-dented mark at its lowest point to avoid hearing
Sounds with Modulation.
24. PHONES. Stereo headphones socket.
12
8LAYOUTS
CAUTION
RISK OF ELECTRIC SHOCK
AVIS
DO NOT OPEN
: RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR
“WARNING”
TO REDUCE THE RISK OF FIRE OR ELECTRIC
SHOCK DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE
!
“
COMPLIES WITH THE LIMITS FOR A ”CLASS B“ COMPUTING
DEVICE PURSUANT TO SUBPART J OF PART 15 OF FCC RULES”
MOD.
SER.
AC ~
MADE IN ITALY
N
Fl
D
by
S.p.A.
GENERALMUSIC
R
EAR PANEL
S2/S3
1. POWER SWITCH. Small rocker switch with On/Off positions.
2. MAINS SOCKET. Connect the supplied power cable to this
socket. Connect the other end to an AC outlet of the correct
voltage.
Warning: check for the correct voltage before connecting your
instrument. The correct voltage is silk-screened close to the
mains socket.
2. OUTPUTS. Audio outputs which can operate as six separate
mono outputs or as three stereo pairs.
LEFT/RIGHT: “wet” signal emitters. The instrument checks the
insertion of the jacks; if only one output is connected, the
complete mono signal is emitted from the relative socket.
1, 2, 3, 4: “dry” signal emitters.
3. PEDAL VOLUME. Connection for a continuous control pedal
to control the general Volume.
4. PEDAL / FOOTSWITCH 1 & 2. Connections for continuous
control Pedals (to control parameters such as Volume, Expression, etc.), or Footswitch pedals (switch control pedals) to control
parameters such as Damper, Start/Stop, Performance advance,
etc.. The programming facilities of the pedals are found in EDIT
PERFORMANCE
5. MIDI PORTS. A double series of MIDI ports: MIDI IN 1&2, MIDI
/CONTROLS, EDITPERFORMANCE/TRACKS, EDITGENERAL.
OUT 1&2 and MIDI THRU 1&2. Set “1” are active by default. The
MIDI ports allow S2/S3 to be controlled by external MIDI
controlling units and allow slaved devices to be controlled by S2/
S3.
IN 1 – IN 2: connections for any MIDI controlling device
SOUND allows the modification of the Sound assigned to the
–
currently selected Track and gains access to the Sample
Translator.
SONG controls the sequencer. Pressing this button gains
–
access to the “Playback” display, which shows the Song
Pointer in playback mode. From here you can gain access to
the Edit of the currently selected song.
–
OPTION is available for future expansion programs loaded
from disk (User Programs).
–
GENERAL controls all the general parameters: S2R transpose
and tuning, footswitch polarity, MIDI parameters, Data/Time,
Sound Test, compatibility General Midi On/Off switch.
4. SOURCE SECTION. Allows the independent check and edit of
the Track configurations relating to each Source. The Sources are
the origins of MIDIDATA which control the sound generation:
keyboard (LOCAL), events received at Midi In (MIDIIN), internal
sequencer (SONG), future expansions (OPTION).
5. DISPLAY AND ASSOCIATED CONTROLS. The backlit
LCD display has dimensions of 240 x 64 pixel. The triangular
buttons on the left select the tracks (
TRACKSELECTKEYS), the
buttons on the right operate according to the commands and
options which appear in the display (FUNCTIONKEYS).
The two small rectangular buttons on the left allow you to bring
into view, on seven lines, 16 tracks of the current Performance
TRACKSCROLLBUTTONS). The two small rectangular buttons on
(
the right operate according to the commands which appear in the
display (MULTIFUNCTIONBUTTONS).
When the main display is showing (the one that appears after
powering up) the
FUNCTIONKEYS select the viewing mode
(Performance or Sounds). In Sounds mode (as shown in the
10LAYOUTS
6769
8
ENTER
NORMAL
EXIT
CLIPBOARD
PANIC
UNDO
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20
101112131415
The Data Entry section also makes use of the
UNDO function. UNDO
undoes or reverses the most recent action or restores the last
saved situation. There is also an UNDO specific to the sequencer.
7. PANIC. Emergency button which sends an “All Note Off”, a
“Reset Controls” and an “unlock” message to notes and controls
“locked” by, for example, the reception of a “bad” MIDI event..
8. B/SONG and PERFORM. The B/SONG and PERFORM buttons
permit the selection of one of the 10 Bank/Songs which can be
present in the S2R memory and one of the 10 possible Performances contained in the selected Bank/Song.
9. UTILITY. Gains access to several useful applications: change
Performance or Bank/Song name, cancel Bank/Song and
Performance, copy Bank/Song and Performance.
10. PRELOAD. Allows background song loading (while the
sequencer is in playback).
11. EFFECTS LIBRARIES. Storage facilities for the Effects, one
for the Reverberations and another for the Modulations.
12. SOUND LIBRARY. An archive which stores all the Sounds in
the instrument’s memory. Incorporated are functions which
permit the importation of single Sounds from floppy disks which
contain other Sound Libraries (imp_disk and imp_ramd).
13. DISK. Gains access to all the data handling procedures on
floppy disk and Ram-disk. The operations are Load, Save, Erase
and a Utility menu with several functions (Format, Disk Name,
MIDI-file conversion).
illustration), these buttons select the track playing mode (Single,
Multi…). The RIGHTMULTIFUNCTIONBUTTON gains access to the
Save Performance command.
6. DATA ENTRY SECTION. This section is divided into two
distinct parts:
– the
DIAL can be rotated freely in both directions to change
the current data value continuously, to change Performance
or Sound, to move the reverse-highlighted cursor within the
menu of the edit pages. The +1/> and -1/< buttons operate in
exactly the same manner as the Dial, but with single
increments.
ENTER confirms data entered or commands; in edit environ-
ments, it gains access to parameters that require modifications. EXIT annuls values inserted or cancels some commands.
Pressing
ENTER when a main display is showing, or when the
Sample Translator is active, will play a note (Sound Test).
ALPHANUMERICKEYPAD is used to specify absolute
– the
numeric data or alphabetic data entry. For numeric data
entry, confirmation with ENTER is always required. It is also
used to gain direct access to the menu parameters in edit
environments (without the use of ENTER).
14. CLIPBOARD. An application which allows “clips” of edit
situations to be stored and used in other edit environments to save
time.
15. NORMAL. Returns to the main display from any situation.
16. CONTRAST. Controls the brightness of the display and
requires adjustment for different angles.
17. EFF. BYPASS. A temporary deactivating device for the
Effects (led on) - the sounds are emitted “dry” from the Stereo
Left & Right Outputs. Normally (led off), the sounds are emitted
“wet” from this output pair.
18. TRACK TRANSPOSER. Individual and independent Track
Transposer. Also provides the “Master” command which gains
access to the general transposition of the instrument.
19. DISK DRIVE. Reads and formats 3.5” HD floppy disks
(force-format to 1.62 Mb) for the saving and loading of S2/S3
data. Also formats, reads and writes on 3.5” DD floppies (MsDos or Atari) for MIDI-file data exchange. Recognises and loads
samples from Akai S/1000 format disks.
20. ON/OFF PUSH BUTTON. Press this button to turn S2R on or
off.
S2R Front panel
11
R
GENERALMUSIC
®
MUSIC PROCESSOR
IN 2OUT 2THRU 2IN 1OUT 1THRU 1
MIDI
4
OUTPUTS
321RIGHTLEFTVOLUME
PEDAL
21
FOOTSWITCHES
“WARNING”
TO REDUCE THE RISK OF FIRE OR
ELECTRIC SHOCK DO NOT EXPOSE THIS
PRODUCT TO RAIN OR MOISTURE
MOD.
SER.
AC ~
MADE IN ITALY
by
S.p.A.
GENERALMUSIC
N
D
Fl
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
AVIS
: RISQUE DE CHOC ELECTRIQUE-NE PAS OUVRIR
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION
IS SUBJECT TO THE FOLLOWING TWO CONDITIONS:
(1) THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE AND
(2) THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED,
INCLUDING INTERFERENCE THAT MAY CAUSE UNDESIRED OPERATION.
EAR PANEL
2. OUTPUTS.
three stereo pairs.
LEFT
/RIGHT: “wet” signal emitters. The instrument checks the insertion of the jacks;
Audio outputs which can operate as six separate mono outputs or as
S2R
1. MIDI PORTS.
THRU 1&2. Set “1” are active by default. The M
by external MIDI controlling units and allow slaved devices to be controlled by S2R.
sequencer, guitar controller, Midi Accordion …).
transmit the MIDI data received at MIDI In.
THRU
controlled by S2R’s internal sequencer. If M
1 – THRU 2: the data received at M
IN 1 –
OUT 1 –
IN 2: connections for any MIDI controlling device (master keyboard,
OUT 2: connections for instruments slaved to the S2R which can be
A double series of MIDI ports: M
Warning: check for the correct voltage before connecting your instrument. The correct
voltage is silk-screened close to the mains socket.
12345
IDI
IN escape from these ports.
IDI-MERGE is active, these ports also
to control parameters such as Damper, Start/Stop, Performance advance, etc..
other end to an AC outlet of the correct voltage.
5. MAINS SOCKET.
3. PEDAL VOLUME.
4. FOOTSWITCHES 1 & 2.
Volume.
IDIPORTSALLOW
IDI IN 1&2, M
S2R to be controlled
IDI OUT 1&2 and M
IDI
1, 2, 3, 4:
if only one output is connected, the complete mono signal is emitted from the
relative socket.
“dry” signal emitters.
12LAYOUTS
Connect the supplied power cable to this socket. Connect the
Connection for a continuous control pedal to control the general
Connections for Footswitch pedals (switch control pedals)
OVERVIEW OF THE INSTRUMENT
ED ITING & DATA HANDLING CAP ACITY
❏ OVERVIEW OF THE INSTRUMENT
- The Music Processor concept
- Sound synthesis
- Sources and Destinations
- Tracks, Performances, Bank/Songs
❏ INTERNAL MEMORY AND DISKS
❏ OPERATING MODES
❏ OVERVIEW OF THE EDITING & DATA HANDLING ENVIRONMENTS
3
13
O
VERVIEW OF THE INSTRUMENT
The Music Processor concept
The S Series instruments are so called because they are,
as the name suggests, processors of music, a long step
away from synthesizer workstations.
These instruments allow the creation of new sounds (as
in synthesizers), the creation of Songs and the possibility of simplifying the unit’s programming tasks in live
Sound synthesis
The sound generation of the Generalmusic S Series
instruments utilises a hybrid system based on sampling
and subtractive synthesis, all digitally controlled.
• Sampling guarantees a high degree of sound authenticity, indispensable for the simulation of multi-instrument situations as well as for the simplification of
sound creation starting from common timbral sources.
• The part relating to subtractive syntheses allows sounds
of real or synthetic origin to be subjected to the action
of one or two programmable filters, which deeply intervene on the harmonic content of the original sound,
rendering it extremely “live”.
Sampling
situations (as in workstations), they incorporate a sophisticated MIDI implementation, which allow them to
operate as a control centre in the studio as well as on
stage, operating as a programmable master keyboard or
a MIDI processor with powerful MIDI Thru and MIDI
Merge functions.
A the Attack phase, which starts from the moment of
the initial sound emission (key on) to the moment of
maximum intensity. [→Attack]
D the Decay phase, in which the emission starts to
“fade” after reaching the maximum peak. [→Decay]
S the Sustain phase (sound “prolongation”), where,
after the first turbulent instances, the emission tends
towards stabilisation (e.g. Strings) or reduction (e.g.
Piano). [→Sustain]
R the Release phase, which proceeds from the moment
in which the action of the musician terminates (note
off), and the emission continues towards total silence. For example, when a piano key is released
with the right pedal held down. [→Release]
Sampling technology is a technique of recording sounds
“live”, which permits the reconstruction of the original
acoustic instrument using an electronic musical instrument.
The development over time of the intensity of a sound is
represented by the envelope. The Envelope of a sound any sound - can be represented graphically in the following manner:
Amplitude
“Amplitude” measures the intensity reached by the sound
within a certain period of “Time”. The letters A, D, S, R
indicate the various phases of the sound’s development:
A D
S
R
Time
Sampling records the entire attack and decay phases and
only a part of the sustain phase, while the release is
completely ignored. This limitation in sampling is due
to the fact that the recording of a sound occupies RAM,
which, being costly, cannot be exploited to record the
entire envelope. The better the quality of the sample, the
more RAM is required to contain it.
The “missing parts” are substituted by intervening on
the recorded part with the musical instrument. The
sustain phase is electronically simulated by repeating a
sampled fragment. This repetition of the sampled fragment in the sustain phase is called the “Loop”.
The loop, however, often generates a “defect” created
by the interaction of the terminal and initial points of
the sampled fragment - similar to what is heard when the
needle of a vinyl disk jams.
The problem derives from the fact that the “loop” is only
one element, based on a single fragment of the sustain
phase. To overcome this problem, Generalmusic have
adopted an innovative system called the “Multiloop”
14OVERVIEW
technique, which is the sampling of 8 minute fragments
of the sustain phase.
In sounds generated by two paired oscillators, the S
Series reads the loops alternately with increasing fading
(“crossfade”) between the two oscillators. Crossfading
completely eliminates the disturbances created by the
loop.
Waveforms
When an acoustic sound is sampled and played on a
keyboard, the sound can only be used on notes that are
close to the sample note. The greater the distance from
the sample note, the more inferior the quality of the
sound.
By combining a series of samples at various frequencies
along the scale, otherwise called a multisample, you
obtain a Waveform.
The high authenticity of the S Series sounds is due to the
fact that they are based on Waveforms consisting of
several Samples which cover the frequency extension of
the original acoustic instrument.
The harmonic band is called the “timbre”. The timbre of
a double bass differs to that of a trombone, because their
respective harmonic bands are different. If some harmonics are removed, or their intensity altered, the timbre of the sound also changes.
The technique of synthesis incorporated in S Series
instruments treats the Waveforms in the same manner as
the “old” analog synthesizers, which intervened on the
elementary waveforms (sinus, square, saw-tooth). The
Waveform is modified by the action of one or two filters
[→DCF]. These filters attenuate or enhance several
harmonics. The example shows how the higher harmonics of a sound are “filtered” and attenuated until they
disappear:
level
frequency
Filters and Sounds
All sounds consist of a band of harmonics; very simple
sounds that, when combined with one another, contribute to the production of a complex sound (the sound
actually heard). The harmonic band can be analysed
with the Fourier diagram:
level
frequency
The diagram shows the harmonic bands along the “frequency” axis and the length of the bars that represent
them correspond to their intensity (“level”) and to their
importance in the sound that we hear. The harmonic
band shown with the greater intensity is known as the
fundamental and its pitch coincides with the audible
sound.
DCF
level
frequency
The filters intervene on the Waveform by modifying the
harmonic band and consequently its timbre. The filters
of the S Series are programmable and they can change in
time with an envelope, as occurs with the intensity of
the sound.
The sound processed by the S Series filters is called,
simply, a Sound, and this constitutes the basic sonic
material.
Overview of the instrument
15
Bank/Songs and Performances
The Sounds can be combined to form “Performances”,
and stored in slots called “Bank/Songs”.
Up to 10 Banks of 10 Performances each can be memorised in the Music Processor’s RAM, a total of 100
multi-timbral Performances.
Performance
The Performance is a combination of several tracks with
various “playing” parameters (volume, pan, programmed
pedal configuration, DSP activation.....).
In the Performance, a Sound and/or a MIDI OUT channel is assigned to each Track. For each Track, it is
possible to independently programme various parameters ( example: the volume and pan).
In practice, the Performance is a combination of several
Sounds “mixed” in order to obtain a complex sound to
use live, or a multi-timbral combination to use in a
Song, or another multi-timbral combination that can be
Tracks
controlled by data received at MIDI In.
The Performance, therefore, is a “global setting” corre-
sponding to a complex instrumental setup, recalled instantly while playing or while recording a Song.
Bank/Song
The Bank/Song consists of two parts: a bank of 10
Performances and a Song. The Song exploits the Performances of the Bank to which it is associated.
The sequencer controls which control the Song playback are situated under the display:
RECORDPLAYSTOPCLOCK
The Music Processor can store up to 10 Bank/Songs in
RAM.
<<>>
The Track playing mode
Each Performance consists of a maximum of 16 tracks which
can be arranged in various different ways. The way in which
the tracks can be arranged is called the “playing mode”.
There are four track playing modes:
• single is a single track situation;
• multi is a multitrack combination;
• layer is an overlapping paired track combination;
• split is a combination of two tracks which divide the
keyboard.
PERFORMANCE
source LOCAL
T1 = Piano
source MIDI IN
T1 = Piano
T2 = Bass
T3 = Pads
T4 = Strings
source SONG
Each Performance can simultaneously memorise four
different track playing modes, one for each of the four
possible origins (Sources) of MIDI events (Source s.further ahead).
For example, the Track playing mode for the Local
Source could be set to Single mode, in order to play a
piano Sound with the keyboard; for the Song Source, the
Track playing mode could be set to Multi, so that the
internal sequencer could play a 16 part multi-timbral
song.
To view the playing mode set for each Source, press the
relative button in the “Source” section: by pressing one
T1 = Piano
T2 = Bass
T3 = Pads
T4 = Strings
source OPTION
...
T1 = Piano
T2 = Bass
T3 = Pads
T4 = Strings
Fig. 1:
Examples of different track playing modes for the various Sources
16OVERVIEW
T
of the buttons, the main display will change to show the
track playing mode for the selected Source.
Track configuration
Each track can be connected to or disconnected from
one or more Sources and to/from the track data Destinations.
For example, if track 1 is connected only to the Local
Source (keyboard or master keyboard) and only to the
destination “Generation” (internal Sound engine), the
keyboard will be able to play one of the Music Processor
Sounds. The remaining fifteen tracks could be connected to the MIDI IN Source and to both the Destinations “Generation” and “MIDI OUT”, in order that an
external controlling device can play the Music Processor Sounds and transmit the MIDI messages from the
Music Processor’s MIDI OUT to play an external expander.
The Track Configuration, therefore, is a network of
connections between Sources and Destinations.
Multi-timbral
To each of the 16 tracks, it is possible to assign a Sound
and/or a MIDI channel with which you can pilot another
musical instrument. In practice, the Music Processor is
a combination of 16 different instruments. Instruments
able to operate with several different channels are otherwise known as Multi-timbral instruments.
The mixer
The MIDI data are also processed by a MIDI Delay
which retards the sending of the data to the Destinations, creating a situation of “postponed playing”, used
to generate replay effects between the tracks.
The Sounds are directed to the two DSPs (effects proc-essors) which further process the signals by adding
reverberation, delay, chorus, echo or rotary to the Sound
of each track.
Furthermore, the pitch of each track is individually
programmed to obtain octave “duplication” or pitch
adjustments.
Finally, the MIDI data are sent to MIDI OUT, with the
volume and pan settings, while the Sounds are destined
to the Audio Outputs and, subsequently, to an external
amplifier (Fig. 2).
“Mute” and “Solo”
As in any respectable mixer, the tracks in the S Series
can be “muted” directly from the principal display. This
condition is a temporary disconnection of the Source
which finds it use in many applications. For example,
while a Song is in playback mode, you can mute some
tracks of the
Song
Source to listen to those remaining.
The same applies to the other Sources: you can mute
tracks of the
Local
, of the
MIDI In
…
Another function, “SOLO”, operates in an inverse manner: it isolates a single track in multitrack situations,
permitting you to hear the selected track while all others
are muted.
The MIDI data that converge on the tracks are processed
as in a mixer. Before being sent to the Destinations, they
are processed by the volume and transposition controls
and by the stereo panorama positions (Pan).
T1T2T3T4T5T6T7T8T9T10T11T12T13T14
Volume
Pan
Effects
LR LR LR LR LR LR LR LR LR LR LR LR LR LR L
Reverb
Modulation
Audio Outputs
Fig. 2:
The internal mixer
Overview of the instrument
17
Sources and Destinations
MIDI events
A master keyboard or a sequencer sends a string of
MIDI data to the Music Processor’s computer; these are
instructions on the way in which the Sounds must be
played. The MIDI data can also be recorded by the
LOCAL
…
Fig. 3:
Transit of M
MIDI IN
SONG
OPTION
IDI
data (SOURCES —> TRACKS —> DESTINATIONS)
Tracks
(1~16)
Sources
Music Processor’s internal sequencer (which is precisely a MIDI data recorder).
MIDI data, or “events”, are generated by the Sources,
they are controlled by the Tracks and, finally, they are
sent to the Destinations: (Fig. 3)
GENERATION
MIDI OUT
SONG
OPTION
…
The Sources are the MIDI event generators. There are
four Sources, each one corresponding to a device capable of generating the data:
• LOCALkeyboard or master keyboard (via MIDI-
-COMMON).
• MIDIINdata entering at MIDI IN (an external
sequencer or a multi-split master keyboard).
• SONGinternal sequencer.
• OPTION(left at the disposal of a User Program).
Destinations
The Destinations are where the MIDI data are sent.
There are four Destinations, each corresponding to a
sound generator or recorder of data:
Out 1, Channel 1; ProgramChange 1
Out 1, Channel 2; ProgramChange 49
Out 1, Channel 3; ProgramChange 33
Out 1, Channel 4; ProgramChange 78
Out 1, Channel 5; ProgramChange 25
Out 1, Channel 6; ProgramChange 44
Out 1, Channel 7; ProgramChange 48
Out 1, Channel 8; ProgramChange 57
Out 1, Channel 9; ProgramChange 61
…
Tracks
(1~16)
T1
T2
T3
T4
T5
T6
T7
T8
T9
…
18OVERVIEW
Fig. 5:
Map of the TRACKS —> DESTINATIONS communications
I
NTERNAL
MEMORY AND DISKS
Overview of the data and the memorising
facilities (floppy disk and RAM-disk)
As in any computer, the Music Processor is an elaborator of data, which consist of Sounds, Songs and any
other element or parameter used during the elaboration
or execution.
The data can be utilised for the purpose of elaboration
for playing, or they can be memorised for future use.
The “physical environment” which houses the data during the course of an elaboration or execution is the
RAM, or the instrument’s operative memory. The S
Series RAM is divided into two parts:
a) OPERATIVE-RAM, which is exploited by the micro-
processor for every single operation, and which
contains the Sounds, the Songs, the Performances
and any other data necessary to make the instrument work;
b) SAMPLE-RAM, which, while the instrument is on,
contains the Samples loaded together with one or
more Sounds or via the Sample Translator.
The data are organised in memory and in the disks
according to the type and order of hierarchy.
The structure of the disk data is as follows:
FLOPPY DISK & RAM-DISK
SETUPsGROUPs
General
Sound Library
Effects Libraries
Clipboard
The structure of the data in memory is as follows:
10 Groups
10x10 Bank/Songs
10x10X10 Performances
USER PROGRAMs
RAM
SETUPsGROUPs
General
Sound Library
Effects Libraries
Clipboard
1 Group
10 Bank/Songs
10X10 Performances
USER PROGRAMs
RAM is volatile: all the data it contains will be irretrievably lost when the instrument is turned off. Therefore,
before turning off the instrument, this kind of data must
be saved in devices capable of conserving the data intact
for future use. These devices are the Floppy Disk and
the Ram-disk.
The floppy disk is the classic diskette which is inserted
in the instrument’s disk drive, and it serves to store your
data and to exchange it with other people or other
instruments.
The Ram-disk is a fixed internal device of the Music
Processor, which serves to memorise all data at high
speed. This device is an optional item which can be
fitted upon request in all the S Series instruments, but it
is highly advisable to install it to speed up the operations.
The exchange of data takes place in the direction Disks
<—> RAM:
Operative-RAM
Sample-RAM
The data between memory and disk is completely exchangeable. The only data that can be read by the floppy
disk and not saved are the User Programs.
The data
Setups Basic settings of the instrument. These include
the General setups, the Sound Library, the Effects
Libraries (reverbs/modulations), Clipboard (edit page
“clips”).
Ram and disks are able to store only one Setup of the
same type (only one Sound Library, only one General Setup...).
Groups Bank/Song groups. Only one Bank/Song group
can be loaded at a time from disks containing up to 10
Bank/Songs.
User Programs Programs which provide the instru-
ment with new functions.
floppy diskRAM-disk
Overview of the instrument
19
M
ODES OF OPERATION
:
NORMAL
,
EDIT/HANDLING
The instrument has two operating modes: normal, which
is the operating mode dedicated to playing, and edit/handling, which permits the modification of data, its
memorisation and its organisation for future use.
Normal operative mode
The instrument powers up in Normal mode, which allows the primary control of the instrument through the
main display.
The main display can show the Performance (allowing
high speed selection), or it can show the Sounds assigned to the tracks which make up the Performance
(allowing their selection at high speed):
Main display - Performance mode
(default situation)
Edit/Data Handling mode
The Edit/Data Handling mode is activated by pressing
one of the buttons of the “Edit” section (
PERF. TRACKS, SONG, SOUND, GENERAL
buttons that recall data handling situations (
ITY, SOUND LIBRARY
Multitasking
The S Series operating system is one based on
multitasking, making is possible to work in different
parts of the instrument simultaneously.
For example, while you are playing back a song, you can
load another (background loading), or while you are
performing editing tasks on a sample with the Sample
Translator, you can temporarily escape edit mode to
program a Performance or modify the transposition of a
track without data loss.
...).
PERF. CONTR
) or one of the
DISK, UTIL
,
-
Main display - Sound mode
20OVERVIEW
O
VERVIEW OF THE
E
DIT, HANDLING
,
UTILITY
EDIT/HANDLING
ENVIRONMENTS
ENVIRONMENTS
When you press one of the buttons of the “Edit” group
(
PERF. CONTR, PERF. TRACKS, SONG, SOUND, GENERAL
one of the handling or utility buttons (
EFFECTS LIBRARIES, DISK, PRELOAD
to one of the edit/handling displays.
Edit/handling
environmentPage title‘Element’ in edit
Tracks
Main menu
(Edit Song)
SOUND LIBRARY
...) you will gain access
Commands/options
) or
The structure and constituting elements are common to
all the edit/handling displays. The common elements
,
are the pages, the menus and the commands/options.
Erase
Events
Secondary menu
(Erase Events)
Page number
The pages
Pages are displays which contain a menu or a series of
parameters. Some environments consist of only one
page, others can contain more than one.
For example, the Disk environment distributes the four
principal Disk functions across four pages: Load (page
1), Save (page 2), Erase (page 3), Utility (page 4).
The presence of more pages is shown by one or two
arrows in the top right hand corner of the display, each
corresponding to one of the multifunction buttons:
(The appearance of one arrow means that the current
page is the first or last, and it is not possible to advance
further).
To return to the previous page, press the left
multifunction button; to advance to the next page press
the right multifunction button.
PAGE 4
PAGE 3
PAGE 2
PAGE 1
Overview of the edit/handling environments
21
The menus
The structure and selection of the menus
The list of parameters, functions, procedures, etc. shown
at the centre of a page is called the menu. The following
display shows the main menu of the Edit Sound environment:
Main menu and secondary menus
Some environments consist of several pages, without
secondary menu levels (example: Disk).
Other environment present a main menu which contains
various environment modules. By selecting one of the
modules, you gain access to a secondary menu which
contains a set of parameters or functions (example: Edit
Sound):
To select a menu item, you can choose from two methods:
•select the item with the
DIAL
and press
ENTER
;
Edit Sound, main menu
•specify the corresponding menu item on the alphanumeric keypad (for direct and instant access).
Edit Sound, secondary menu relating to the Waveset module
Secondary menus show the “Menu” command, which returns to the main menu.
Commands/options
The commands and/or options appear in the right column of the various environments. These are selected
with the function keys and the items displayed vary
according to the environment and/or the page currently
showing.
Parameters
The edit pages (Performance, Sound...) which do not have secondary menus contain, instead, a list of editable
parameters which are broken down into three types: simple, multiple , graphic.
Simple parameter
This consists of a single element which can be modified:
Use the following procedure to edit the parameter:
1. Select the parameter with the DIAL and press ENTER to
activate the edit; or specify the parameter number on
the ALPHANUMERICKEYPAD to gain direct access to the
edit:
2. To modify the parameter value, rotate the DIAL; or
specify the new parameter value on the NUMERIC
KEYPAD
(in some cases, “ENTER” is necessary to confirm the value specified, s. User Interface section,
chapter Data Entry devices).
3. Escape from the parameter edit with ENTER (to con-
firm the new value) or with EXIT (to annul the modification):
22OVERVIEW
Multiple parameter
This consists of several editable parts:
2. To modify the first part, rotate the
DIAL
; or specify the new
value on the NUMERICKEYPAD.
3. Press ENTER to gain access to the edit of the next part:
Press enter repeatedly to access each following part of
the parameter. Follow this procedure:
1. Select the parameter with the
DIAL
and press
ENTER
; or
specify the corresponding number on the ALPHANU-
MERICKEYPAD.
The first part of the parameter is placed in edit:
Graphic parameter
This consists of several simple parameters and graphic
representations of their interaction.
There are several different types of graphic parameter:
track configuration, envelopes, tracking. In all cases,
the “objects” are selected by rotating the dial and access
to the edit is gained by pressing enter.
In some cases (envelopes, tracking) the graph also shows
a line of numerical value of an explanatory or subsidiary
nature.
4. To modify the second part, rotate the
DIAL
; or specify the
new value on the NUMERICKEYPAD (ENTER may be neces-
sary to confirm the value entered).
5. Escape from the parameter edit with ENTER (to con-
firm the new value) or with EXIT (to annul the modification):
For example, modify the “Key On Envelope” graph:
1. Enter Edit Sound, select the Amplitude Envelope
module and open the second page.
The display appears are shown in the previous draw-
ing. Each “Segment” corresponds to one of the segments of the envelope. The segment’s duration (Time)
is represented by the horizontal axis and the sound’s
intensity (Level) by the vertical axis.
2. The “Segment” parameter is shown selected. Rotate
If you escape an edit/handling environment while a parameter is currently in edit, the parameter will remain in edit. If
you change page while the parameter is still in edit, the modification is confirmed and you will escape the edit of the parameter.
MPLITUDE ENVELOPE
: Graphic
a - If you escape edit, the parameter will remain like this.
b - If you change page, the parameter will be confirmed.
7. Select “Menu” to return to the main menu (Function
ENTER
to select the “Time” parameter.
DIAL
to modify the “Time” value. Or,
specify the value on the
TER
to confirm or
ENTER
to select the “Level” parameter.
DIAL
to modify the “Time” value. Or,
specify the value on the
TER
to confirm or
NUMERIC KEYPAD
EXIT
to annul).
NUMERIC KEYPAD
EXIT
to annul).
(press
(press
Select Key A). To escape Edit Sound, select the
“Abort” command with Function Select Key F.
EN
EN
-
-
Overview of the edit/handling environments
23
Escape from
EDIT/HANDLING
Two possibilities are available: (1) possibility of escaping without confirmation, (2) necessity of escaping with
confirmation or cancellation of the modification.
To escape from Edit Performance, Edit Song, Disk,
Sound Library, Preload... press the button which gains
access to the environment, or press the Normal button.
From Edit Sound, Edit Sound Patch, Edit Effect, Sample
Translator, you escape by confirming or annulling the modifications applied to the data. In the commands/option column,
the two possible choices are always shown: “Save” or “Abort”.
“Save” memorizes the modifications, “Abort” cancels
them.
Analysis of two
EDIT/HANDLING
The “Are you sure?” display
As a security measure, before the instrument memorizes
or cancel the changes, confirmation of the operation is
always requested. When you select either “Save” or
“Abort”, the following display is shown:
ENVIRONMENTS
Analysis of the ‘EDITSOUND’ edit environment
EDIT SOUND shows a
editors
Each editor gains access to a
parameters. Some editort are composed of several pages.
For example, the Amplitude Envelope editor contains four
pages:
(each one corresponding to a Sound element):
Edit Sound, main menu
A
MPLITUDE ENVELOPE
main menu
editor, page 1
with several different
page
containing several
A
MPLITUDE ENVELOPE
A
MPLITUDE ENVELOPE
Every page of the various editors shows the “Menu” command which returns to the main menu, where you can
select another module.
While you are in Edit Sound, you can select another Edit
environment, open its entry level page and access the
relative functions. When you return to Edit Sound by
pressing the Sound button, the situation shown will be
exactly the same as it was when you left. During the
temporary escape, the led on the Sound button will flash as
a “reminder” that you have some unfinished work to do.
editor, page 3
editor, page 4
A
MPLITUDE ENVELOPE
24OVERVIEW
editor, page 2
To escape from Edit Sound, press the Sound button, or (if
a modification has been applied to the Sound in edit),
select the “Save” command to save the changes or “Abort”
to cancel.
Analysis of the ‘DISK’ handling environment
DISK does not have any main menus: the relative functions
are grouped in four pages according to homogeneous
criteria:
Disk, page 1 (“Load”)
Disk, page 3 (“Erase”)
Disk, page 4 (“Utility”)
Access to a function is gained the instant it is selected.
Disk, page 2 (“Save”)
To escape Disk mode, press D
ISK or NORMAL.
25Overview of the edit/handling environments
26OVERVIEW
INSTALLATION, POWER UP, DEMO
❏ CONNECTING THE MAINS CABLE
❏ CONNECTING THE AUDIO CABLES
❏
S2R: MIDI CONNECTIONS
❏ POWER UP
❏
S2R: “SOUND TEST”
❏ DEMO
4
27
Connecting the power cable
Connect the power cable to the appropriate socket on the instrument’s rear panel. Insert the plug into an A.C. mains
outlet of the correct voltage.
Warning: The voltage of the instrument is shown on the small plate close to the power socket on the rear panel. Make sure
that the voltage indicated corresponds to your mains supply voltage.
Connect the Audio cables
Connecting to an external amplification system
To connect to an external amplification system, use standard 1/4” jacks connected to the OUTPUTS rear panel
sockets.
Stereo connectionConnect the LEFT and RIGHT sockets to the amplification system.
Mono connectionConnect the LEFT or RIGHT socket to the amplification system, leaving the other output free.
Separate outputs(The outputs will require appropriate programming in EDITPERFORMANCE/TRACKS, in order to
direct each track to a single output or to an output pair.
Warning: Always connect audio cables with the amplifier’s volume setting set to its lowest level or when it is switched off, in
order to avoid unwanted noises or damage to the audio setup.
Stereo headphones
Connect a set of stereo headphones to the instrument’s headphone socket.
S. Reference
).
28INSTALLATION, POWER UP, DEMO
S2R:
CONNECTING
TO A MASTER
KEYBOARD
OR TO AN EXTERNAL
SEQUENCER
Connecting to a Master keyboard
Connect the MIDIPORTS
Connect the master keyboard’s MIDI OUT to the S2R’s MIDI IN.
For normal use, connect the S2R’s MIDIIN 1, MIDIOUT 1, MIDITHRU 1 ports. The MIDIIN 2, MIDIOUT 2 and MIDITHRU 2 ports require
appropriate programming in EDITPERFORMANCE/TRACKS.
Connecting to a monosplit master keyboard (via MIDI-COMMON)
In monosplit mode, the master keyboard can be used as an integrated keyboard for the S2R. The Midi-Common is a
special channel which permits the complete control of S2R with the master keyboard. When S2R is controlled via
Midi-Common, it becomes the S2/S3 equivalent.
The master keyboard generates LOCALevents (it becomes the LOCAL Source). To see the status of the S2R tracks being
controlled by the master keyboard, the led on the LOCAL Source button must be on.
S2R powers up in Midi-Common mode (by default) with channel 1 assigned to the Midi-Common. Program the
master keyboard to transmit on Midi channel 1.
If, for technical reasons, the master keyboard cannot use channel 1 for MIDI-Common, program the S2R MIDI
Common to the same channel assigned to the master keyboard (s.
MIDI-COMMONActive, MIDICHANNEL 1.
SourceLOCAL.
Connecting to a multisplit master keyboard
In multisplit mode, each split of the master keyboard can control one of the S2R tracks. By default, the S2R tracks
are set with Midi channel numbers corresponding to the track numbers (track 1 = channel 1, track 2 = channel 2...).
To activate this setting, it is sufficient to deactivate the Midi-common channel (off).
In this situation, the master keyboard acts as the MIDIIN Source. To see the status of the S2R tracks being controlled
by the master keyboard, the led on the MIDI Source button must be on.
The procedure required to deactivate Midi-common is explained in the section at the end of this chapter.
EDIT GENERAL
-
MIDI
in the Reference section).
MASTER KEYBOARDMUSIC PROCESSOR (S2R)EXPANDER
OUTTHRUININ
Connection of a master keyboard to S2R. The optional connection Thru—In between S2R and another expander will also allow the master keyboard to
control the additional expander.
Connecting S2R to a master keyboard
29
MIDI-COMMONDeactivated (Off)
SourceMIDIIN.
Connecting to an external sequencer
The external sequencer can be a hardware sequencer or a computer, fitted with a Midi interface, which runs a
sequencing programme.
Connecting the MIDI ports
To control S2R with the external sequencer, connect the sequencer’s Midi Out to the S2R Midi In. To exchange songs
(in both directions) between both units, connect the sequencer’s Midi In to the S2R’s Midi Out.
For normal use, connect the S2R’s MIDIIN 1, MIDIOUT 1, MIDITHRU 1 ports. The MIDIIN 2, MIDIOUT 2 and MIDITHRU 2 ports require
appropriate programming in EDITPERFORMANCE/TRACKS.
Check the track status of the MIDIIN Source
In this situation, the sequencer is the MIDIIN Source. To check the status of the S2R tracks controlled by the sequencer,
the led on the Midi In button in the Source section must be on.
DEACTIVATIONOF MIDI-COMMON
This kind of setup requires that the Midi-Common be deactivated (off) in order to render the S2R tracks individually
accessible. The procedure required to deactivate the Midi-common channel is shown at the end of this chapter.
MIDI-COMMONDeactivated (Off)
SourceMIDIIN.
INOUT
Sequencer connection—S2R. In—Out is optional.
IN
OUT
IN
OUT 2
OUT 1
INOUTTHRU
IN
IN
321
6
MUSIC PROCESSOR
A
B
A
B
C
C
D
D
E
E
F
G
F
G
54
A
B
A
B
C
D
E
F
G
*
89
7
C
D
0
E
F
G
Possible connection master keyboard—sequencer—S2R.
30INSTALLATION, POWER UP, DEMO
INOUT
321
6
MUSIC PROCESSOR
A
B
A
B
C
C
D
D
E
E
F
G
F
G
54
A
B
A
B
C
D
E
F
G
*
89
7
C
D
0
E
F
G
Possible connection master keyboard—sequencer—S2R.
How to deactivate the M
1. Enter Edit General by pressing the General button in
the Edit section:
2. Specify 3 on the numeric keypad to gain access to
the “Midi” function:
3. Specify 1 to enter the edit of the “Midi Common”
parameter:
IDI
-C
OMMON
4. To deactivate MIDI-COMMON specify 0 (off) and
press
5. To confirm the new status, press ENTER three times:
6. Press NORMAL to return to the main display:
channel
ENTER:
Save the M
The new Midi-Common status will be lost when the instrument is turned off. When you power up again, the default status
(Midi-Common active on channel 1) will be restored.
To avoid repeating the Midi-Common deactivation procedure, you can save the setting to a floppy disk so that, when you
power up with the disk inserted in the drive, the instrument will be set to the required status automatically.
Alternatively, if your S Series instrument is fitted with the Ram-disk, you can save the Midi-Common status to Ram-disk.
When the instrument is powered up without a floppy inserted in the drive, the setting memorised in the Ram-disk will be
recognised and the Midi-Common status will be programmed automatically.
The M
IDI-COMMON status is saved using Setup General.
How to save the MIDI-COMMON status to floppy
disk
❑ Phase a—Format the floppy disk
1. Prepare a new 3.5” HD floppy disk.
2. Press the DISK button to gain access to the Disk
handling procedures:
IDI
-C
OMMON STATUS TO DISK
4. Specify 1 on the numeric keyboard to select “Format work disk (1.62 Mb)”. The display shows a
message which invites you to insert the floppy
disk in the drive:
5. Insert the floppy disk into the drive and press
ENTER (or EXIT if you want to cancel the formatting
procedure). A dialogue window appears where
you can insert the name of the disk:
3. Press the right MULTIFUNCTIONBUTTON repeatedly until
you reach the Utility page:
6. For the moment, ignore the disk name and press
ENTER to continue. “Are you sure?” appears asking
for a re-confirmation of the formatting process:
31Connecting S2R to an external sequencer
7. Press ENTER to confirm (or EXIT to interrupt the format-
ting procedure).
“Wait please....” appears for the entire duration of
the formatting process:
❑ Phase b—Save the “General” Setup
8. At the end of the formatting process, press the left
MULTIFUNCTIONBUTTON twice to reach the Save page:
9. Specify 3 on the NUMERICKEYPAD to gain access to the
“Save Single Setup” procedure:
Save the MIDI-COMMON status to the RAMdisk
1. Press the DISK button to gain access to the disk
handling procedure:
2. Press the right MULTIFUNCTIONBUTTON once to open
the Save page:
3. Select the ram.d option with the Function Select
Key B:
10.Specify 1 to select the “General” Setup.
11.With “Are you sure?” showing, press ENTER to confirm (or
EXIT to annul).
4. Select and access the “Save Single Setup” procedure:
5. Press ENTER twice to save the EDITGENERAL setup to
Ram-disk.
32INSTALLATION, POWER UP, DEMO
P
OWER UP
Powering up with an empty disk drive and
RAM-disk
Press the power switch to turn on the instrument.
When the Music Processor powers up with no disk inserted in
the drive and no data saved to Ram-disk, the display shown
below appears:
Track columnSelected Bank/Song
Selected Performance
Command/option column
This is the default display, and it appears every time
you power up with no disk inserted in the drive (and
with an empty RAM-disk). This is the instrument’s main
display shown in “Performance” mode (s.). This display
shows the name of the currently selected Performance
and the name of the Bank/Song to which it belongs.
Powering up with a floppy disk inserted in
the drive
If you power up when a floppy disk is inserted in the
drive, the data contained in the disk will be automatically loaded into the instrument’s Ram (operative
memory). The data loaded:
•Bank/Songs and Performances
•Sounds (Sound Library Setup)
•Effects (Effects Libraries Setup)
•General Setup.
Powering up with data in the RAM-disk
If, at the moment of powering up, no floppy disk is
inserted in the drive but the Ram-disk contains data,
these are automatically loaded into the instrument’s
memory.
You can, if necessary, impede the reading of the Ramdisk data at the moment of powering up by pressing (and
holding) the ENTER button for a few seconds an instant
after pressing the “Power On” button.
If you select the Sounds option (Function Select Key
A), the display changes to “Sound” mode, which shows
the name of the Sounds assigned to the tracks of the
current Performance together with the relative Program
Changes and Bank Select numbers:
Track columnBank/SongPerformance
SoundsProgram Change
Bank Select
Command/option
column
The button shown active (led on) in the Source section
is
LOCAL
. When this button is active, the display is
showing the status of the tracks for the Source LOCAL
(keyboard, master keyboard via MIDI-COMMON). Close
to the tracks that play, a small line appears, such as in a
V-meter.
Regulating the volume
As soon as you turn on, the instrument is ready to play.
Regulate the overall volume using the
slider (S2R: the small
VOLUME
knob). If no sounds are
MASTER VOLUME
heard, check one of the following possibilities:
•the volume of the amplifier may be incorrectly set.
•the audio or MIDI connections may have been incorrectly carried out.
Put the problem right. If all seem to have been carried
out according to the instructions, perhaps there is a
malfunction. S. Troubleshooting.
Before turning off the instrument...
...remember to save all your modified or created data (Song,
Sound, Effects, Performance...). If you omit saving this data
to floppy disk or to the RAM-disk, the instrument’s Ram will
empty when you turn off, cancelling all your edited data.
Power up
33
S2R: “S
OUND
T
EST
”
In the main display (set to “Sounds” mode) and in the Sample Translator, pressing
which allows you to listen to the Sound and check the MIDI OUT connection, regardless of the status of the keyboard
(even if not connected).
Sound Test in the main display
If you press
track (in reverse highlight) will play:
You will also play the Sound assigned to the corresponding track of the expander connected to the S2R MIDI OUT.
The Sound Test can be programmed in the EDITGENERAL environment:
1. Press the
ENTER
when the main display is showing “Sounds” mode, the Sound assigned to the currently selected
Press
ENTER
to hear the Sound “Devil” and
IDI OUT
.
GENERAL
an expander connected to the S2R M
button in the Edit section to gain access to EDITGENERAL:
ENTER
activates the Sound Test,
2. Specify the number 5 on the keypad to access the display Sound Test:
3. Modify the note and the dynamic value. The factory settings are, however, suitable for most situations.
4. Select the “Memorize” command with the
replaced by a new setting.
5. Return to the main display by pressing
Sound Test in the Sample Translator
In the Sample Translator pressing
The note is not sent to the MIDI OUT.
ENTER
FUNCTION SELECT KEY G
NORMAL
will play the note indicated by the “SR” parameter in the Info About display.
.
. The setting will be permanently memorised until
34INSTALLATION, POWER UP, DEMO
D
EMO
The ROM demonstration Song
The non-volatile memory of the instrument (ROM) contains a demonstration Song, which is inserted to the “Bank/
Song 1” slot automatically after powering up.
To listen to the playback of the Demo Song, simply press the
cancel the Demo Song from the “Bank/Song 1” slot, consult the Song and Sequencer chapters.
PLAY
button. To interrupt the playback, press
STOP
. To
The “Demo Disk 01” and “Demo Disk 02” demo songs
Two floppy disks (“3.5” HD) are supplied with the instrument, both containing some Sounds and demonstration
Songs.
Load the contents of “Demo Disk 01” automatically
With the instrument turned off, insert the floppy entitled “Demo Disk 01” into the disk drive and turn on the
instrument. The display shows the name of the instrument and an animated clock. The disk drive is operating; it is
loading the entire contents of the floppy disk into the Ram.
The loading time is approximately one and a half minutes. At the end of the loading period, adjust the volume level
to a suitable setting. Check the volume level by playing some notes on the keyboard.
Play back the “Demo Disk 01” demo songs
Press the
Press the
the other (the “Juke_Box” command chains all the Songs contained in RAM).
Interrupt the “Demo Disk 01” demo songs
When the chained Songs reach the end, the Juke_box stops automatically. If you want to interrupt the playback at
any point, press the sequencer’s
UTILITY
FUNCTION SELECT KEY D
button. The following display is shown (Utility display):
(Juke-box) to start the sequencer: all the Songs contained in Ram will play one after
STOP
button:
RECORDPLAYSTOPCLOCK
<<>>
Demo
35
Load the contents of “Demo Disk 02” in Ram
The first method consists in turning off the instrument, replacing the floppy “Demo Disk 01” with “Demo Disk 02”
and repeating the procedure already explained for “Demo Disk 01”.
The second method consists in replacing the floppy “Demo 01” with “Demo 02” and using the Load All procedure,
which loads the contents of the floppy disk in RAM.
After changing disk and inserting “Demo Disk 02” into the drive, press the
Specify the number 1 on the
NUMERIC KEYPAD
to start the
Load All procedure. Confirmation of the operation will be
DISK
button:
requested which, if given, cancels all the data already present in Ram, replacing it with the new data:
Press
ENTER
to confirm. The disk drive starts to operate and loads the entire contents of the “Demo Disk 02” floppy in RAM.
Playback the “Demo Disk 02” demo song
Press the
PLAY
button to listen to the single demonstration song contained in “Demo Disk 02”. Press
STOP
playback.
to stop the
Cancel the “Demo Disk 02” demo song from the Music Processor’s memory
After listening to the demo song, turn the instrument off then on again before proceeding with the reading of the manual. All the
songs previously loaded will be erased from memory.
36INSTALLATION, POWER UP, DEMO
USER INTERFACE / SELECTION
❏ DATA ENTRY
❏ DISPLAY AND ASSOCIATED CONTROLS
❏ MAIN DISPLAY / “SAVE PERFORMANCE”
❏ SELECTION
- Select the Bank/Songs
- Select the Performances
- Select the Sounds
❏ CORRECT VIEW OF THE TRACKS
❏ TRACK PLAYING MODE
❏ PLAY, MUTE, SOLO
5
37
D
ATA
E
NTRY
C
OMMANDS
The Data Entry commands permit the insertion of numerical and alphabetical data, the change of sound as well as various navigating tasks
within the edit/data handling pages.
The Data Entry group consists of two distinct parts: the cursor controls
(
DIAL
,
+1/>
and
-1/<
,
D
DIAL
ENTER, EXIT
IAL
, +1/> and -1/<, E
•Increases the value of the selected parameter con-
) and the
ALPHANUMERIC
NTER
, E
keypad.
XIT
tinuously when rotated in a clockwise direction. When
rotated in an anticlockwise direction, the value of the
selected parameter is decreased continuously.
•In the main display, this control changes Performance
(in “Performance” mode) or the Sound of the selected
track (in “Sounds” mode) in a continuous manner. In the
edit pages, it moves the reverse-highlight cursor from
one parameter or menu item to another.
+1/> and -1/< •+1/> increases the value of the selected parameter by
one unit. -1/< decreases the value of the selected parameter by one unit.
•In the main display they change the Performance (in
Performance mode) or Sound of the currently selected
track (in Sounds mode) in single steps. In the edit pages
they move the reverse-highlight cursor across the parameters or menu items.
PANIC
UNDO
1
/ >
1
/ <
EXITENTER
These controls are equivalent to the
DIAL
, but increase or
decrease existing data value by one unit at a time. The
DIAL is best used to change existing data value by a
significant amount.
ENTER•Confirms the specified parameter value.
•In edit, it gains access to the modification of the
parameter and confirms the value specified.
S2R: In the main display, when the instrument is set to
Sounds mode, striking ENTER plays a note (Sound Test),
permitting you to hear the Sound assigned to the currently selected track. The Sound Test also plays expanders connected to the S2R MIDI OUT.
EXIT•Cancels the value that is about to be assigned to the
selected parameter.
•With the “Are you sure?” window, it aborts the
current edit operation.
Alphanumeric keypad
The ALPHANUMERICKEYPAD is used to specify numbers and letters.
How to specify numeric data
The numbers are silk-screened on the buttons. To specify positive
values, simply press the relative number (n° + the symbol required). To
specify a negative value, press the “-” button before entering the required number.
ABCDEFGHI
JKLMNOPQR
STUVWX
7
, .
/
54
89
&
-
’
0
321
6
YZ
*
( )
38USER INTERFACE / SELECTION
Numeric data is inserted in an edit zone which activates the instant you specify the first
entry:
In some cases, the number specified requires confirmation with ENTER, in other instances,
confirmation is not necessary. When Sounds are selected with the NUMERICKEYPAD
(Program Change), confirmation with ENTER is always required.
Selection of the Sound 112-13. Confirm with
During the specification of a number,
EXIT
can cancel the entry.
The cursor can be moved in the edit zone with the
DIAL
ENTER
or the
.
+1/>
and
-1/<
buttons to
permit the correction of a wrong number:
—>
How to enter alphabetic characters
Each keypad button also recalls three letters of the alphabet. Simply press the button as
many times as necessary until the required letter appears in the active zone of the display.
Navigating with the D
IAL
, E
NTER
and E
XIT
The Data Entry controls are also used to navigate within the menus and to select the menu
items and parameters.
The way in which these controls operate are equivalent to the “mouse” of a computer (now
a very common computer accessory): the
corresponds to the “click” on the mouse button to confirm a selection;
DIAL
moves the reverse-highlight cursor,
EXIT
ENTER
corresponds to
the Escape button.
Main Menus
-rotate the
-press
ENTER
DIAL
to select a voice (or editor);
to access a menu item and to open the corresponding secondary menu.
Edit Sound, main menu
Secondary menus (or lists of parameters)
-rotate the
-press
-press
eter) to confirm the value assigned to the parameter in edit;
-press EXIT to cancel the value assigned to the parameter in edit.
DIAL
to selection an item (or parameter);
ENTER
to place the parameter in edit:
Modify the value with the
ENTER
once (with a simple parameter) or several times (with a complex param-
DIAL
, or specify the new value on the numeric keypad.
Data Entry commands
39
Edit Sound, secondary menu (or editor) “Filter 1”
Use of the numeric keypad to navigate in
the menus
In all menus, specify the number of the item or parameter that requires selection on the
alphanumeric keypad. Access is instant.
40USER INTERFACE / SELECTION
«Emergency» buttons
These buttons provide a means of escaping from “locked” situations or to carry out a “quick
check” of MIDI connections and sounds without effects, and they are available at all times.
PANIC
MIDI communications can sometimes “lock” the instrument due to the transmission of an
excessive quantity of data, or by an incorrect message. The PANIC button sends “All notes
off” and “Reset Controls” messages the internal sound generation and to all MIDI devices
connected to the MIDI OUT, interrupting any locked notes and controllers.
MIDI OFF (S2/S3)
Activating this button (led on) deactivates the MIDI ports. Warning: Do not press this
button while the S Series instrument is transmitting or receiving data; otherwise, the entire
MIDI setup can lock.
EFF. BYPASS
* The OUTPUTS 1, 2, 3, 4
always emit the sounds in
their “pure” form (dry).
The Sounds emitted by the LEFT and RIGHT* Audio Outputs is processed by the two DSPs
(Effects processors - sounds are said to be emitted “wet”). If you want to use an external
effects processor, or if you want to listen to your sound in its pure form (dry), press the EFF.
BYPASS button to bypass the DSP.
When the DSPs are deactivated, the led on the button is on.
Reactivate the Effects to the Audio Outputs by repressing the button.
UNDO
In most parts of the edit environments, UNDO cancels the most recent operation, restoring
the original status of the element in edit.
time, it restores the cancelled situation: this is a useful way of comparing two different
situations before making a final decision.
U
NDO
also “undoes” itself: by pressing it a second
“Emergency” buttons
41
D
ISPLAY AND ASSOCIATED CONTROLS
The display is surrounded by controls which allow the user to navigate within the area - the display and associated
controls is the principal means of communication between the user and machine.
2
A
B
C
D
E
F
G
3
A
B
C
D
E
F
G
1
1. Track select keys
These select the corresponding tracks in the track
column. If you press the relative key of a selected
track, the track will be muted (x) or set back to play
mode (e).
6
A
A
B
C
D
E
F
G
B
C
D
E
F
G
45
A track is selected when it is shown in reversehighlight.
When a track is played by a keyboard, a small symbol is flashed close the track number (as in a VU
meter).
2. Track scroll buttons
These bring the tracks not displayed into view. The
track column can show a maximum of 7 of the 16
tracks of a Performance). If the buttons are held
pressed, the tracks scroll continuously until released.
3. Track column
This column can show 7 of the 16 Performance
tracks. The symbols shown next to the track number
indicate the status of the currently active Source:
e shows that the track is active to play, or that it
contains recorded notes (for the Song Source).
x shows that the track is “mute”.
– shows that the track is disconnected from the
LOCAL or MIDI IN Source, or that the track does not
contain recorded notes (Song Source).
ishows that the track is connected to the internal
sound engine (GENERATION) If the symbol is not
shown, the track cannot play the Sound.
e shows that the track is communicating with MIDI
OUT (if the symbol is not shown, the track cannot
transmit MIDI).
4. Command/Option column
Depending on the currently selected display, this
column shows commands and options which can be
selected with the Function Select keys (A -G).
The commands execute an action (ex. in the main
menu, the command “Sounds” or “Perf” changes the
Performance viewing mode). The options are mode
selectors relating to commands or functions (ex. in
the main display, in “Sounds” mode, the track playing options for the LOCAL Source single, layer, split,
multi).
A selected option is shown in reverse-highlight.
5. Function select keys A-G
These select the corresponding commands/options
shown in the display.
6. Multifunction buttons
These select the corresponding commands shown in
the top right corner of the display. In the Edit pages,
they normally select the next and previous pages. In
the main display, the right button corresponds to the
SAVE PERFORMANCE command.
42USER INTERFACE / SELECTION
M
AIN DISPLAY
* The Performances are numbered
from 1 to 10. ‘0’ selects
Performance 10
/ S
AVE
P
ERFORMANCE
The main display can be shown in two different viewing modes: “Performance” or
“Sounds”. In the first mode, the Performance is displayed in large type, useful for rapid
selection during a concert. In the second mode, the Sounds assigned to the tracks are
shown, to allow complete control of the situation in Sound changing situations and
Sound edit access.
“Performance” mode
The instrument powers up by default in “Performance” mode: in this situation the
display shows the name of the current Bank/Song and Performance. The Performances
can be scrolled with the
DIAL
Track column
, the
+1/>
and
Selected Bank/Song
-1/<
buttons or the
ALPHANUMERIC KEYPAD
“Save Performance”
*
.
Selected PerformanceCommand/Option column
Select the SOUNDS command to pass to the “Sounds” mode.
“Sounds” mode
In this situation, the Sounds assigned to the tracks of the current Performance are
displayed, as well as the track playing mode selectors (single, layer, split, multi). The
track status is also shown which relates to the currently selected Source.
Track column
Track situation for the
Track situation for the
Bank/Song
LOCAL
Source (led
MIDI IN
Source (led
Performance
LOCAL
on)
MIDI IN
on)
“Save Performance”
Sounds
Program Change
Bank Select
Command/Option
column
This operative mode allows the assignment of different Sounds to the tracks (s. Sound
selection further ahead).
Main display / Save Performance
43
“Save Performance” (SAVE)
* The “Save Performance”
command is disabled when the
led on the “record” button is
flashing (Song in record):
The main display shows the SAVE command, selected with the RIGHTMULTIFUNCTION
BUTTON
*. The command saves all modifications made to the Performance.
The modifications saved by the Performance: track playing mode (for LOCAL and MIDI
IN
), Sound assignments to the tracks, track status: “mute” (x) or “play” (e), modifica-
tions made in EDITPERFORMANCE/CONTROLS and in EDITPERFORMANCE/TRACKS.
The status of the Function Controllers (active buttons and values inserted with the
sliders) is also memorised in the Performance.
The Save Performance procedure in S2/S3 differs slightly to that in S2R.
“Save Performance” in S2/S3
1. Select the “Save Performance” command. A dialogue window is displayed which
asks you to specify the Bank/Song and Performance where the memorisation is
going to take place:
2. If you want to save the modifications in the current Performance, press
ENTER
twice.
(Ignore the “Are you sure?” message, s. further ahead).
3. If you want to memorise the modifications to a different Performance of the same
Bank, press the corresponding button in the Performance group and ENTER twice.
This operation cancels all data in the selected Performance button.
4. If you want to memorise the modifications to a Performance of a different Bank/
Song, press (a) a button in the Bank/Song group and (b) a button in the Performance
group. Press
ENTER
twice to confirm. This operation cancels the data present in the
selected Performance and creates a new Bank/Song if an empty one is selected.
“Save Performance” in S2R
1. Select the “Save Performance” command. A dialogue window is displayed which
asks you to specify the Bank/Song and Performance where the memorisation is
going to take place:
2. If you want to save the modifications in the current Performance, press
3. If you want to memorise the modifications to a different Performance of the same
Bank, (a) press
the
NUMERIC KEYPAD
ENTER
, (b) indicate the number of the Performance with the
, (c) confirm with
ENTER
.
ENTER
twice.
DIAL
or
4. If you want to memorise the modifications to a different Performance of a different
Bank/Song, (a) indicate the number of the Bank/Song with the
KEYPAD
or
Note: The Performances saved will be irremediably lost when the instrument is turned off.
To conserve your modified Performances, save the relative Bank/Songs to disk (
guide
44USER INTERFACE / SELECTION
, (b) press
NUMERIC KEYPAD
, chapter:
Save the contents of the Ram to disk).
ENTER
, (c) indicate the number of the Performance with the
, (d) press
ENTER
to confirm.
DIAL
or
NUMERIC
DIAL
s. Practical
B
ANK
/S
ONG AND
P
ERFORMANCE SELECTION
Selecting the Bank/Songs and Performances in S2/S3
Selecting with the buttons of the Bank/Song
and Performance sections
This method can be used regardless of the current operating mode of the instrument.
Leds indicate the currently selected Bank/Song and
Performance.
1. Press the button corresponding to the Bank/Song to
select.
2. Press the button corresponding to the Performance
to select.
If the Performance belongs to the currently active Bank/
Song, step 1 can be ignored.
Selecting in “Performance” mode
In the main display of the Performance mode, one of the
10 Performances of the currently active Bank/Song can
be selected by rotating the
corresponding number on the
corresponds to Performance 10).
Selecting the Bank/Songs and Performances in S2R
Selecting in “Performance” mode
In the main display of the Performance mode, one of the
10 Performances of the currently active Bank/Song can
be selected by rotating the
corresponding number on the
corresponds to Performance 10).
DIAL
,
or by specifying the
ALPHANUMERIC KEYPAD
(‘0’
2. Specify the number corresponding to the Bank/Song.
A list of the Performances contained in the selected
Bank/Song is shown:
DIAL
,
or by specifying the
ALPHANUMERIC KEYPAD
(‘0’
Selecting Bank/Song and Performances in
“Sounds” mode
In “Sounds” mode, use is made of the
PERFORM
1. Press the
buttons.
B/SONG
Songs present in memory:
button to display the list of Bank/
B/SONG
and
3. Specify the corresponding Performance number on
the
ALPHANUMERIC KEYPAD
The Bank/Song and Performance selections in the
dialogue windows can be performed using the DIAL and
confirming with ENTER.
Selecting a Performance of the active Bank/
Song in “Sounds” mode
1. Press the
2. Specify the corresponding number of the Perform-
ance on the
to select the Performance and press
the selection.
PERFORM
ALPHANUMERIC KEYPAD
Bank/Song and Performance selection
button:
.
, or rotate the
ENTER
DIAL
to confirm
45
S
ELECTING
If modifications have been made to the current Performance, selecting the same Performance, a different Performance, or
one of the sequencer control buttons (RECORD, PLAY, STOP, <<, >>) will restore the original Performance. To conserve the newly
assigned Sounds to the tracks, save the Performance to memory (
S
OUNDS
s. Main display / Save Performance
).
Selecting Sounds with the Dial (or the +1/>
and -1/< buttons)
This method is used with the main display is showing
“Sounds” mode.
The Sounds are arranged in a list which can be continuously scrolled forwards or in reverse order by rotating
the
DIAL
.
•rotate to the right to scroll the Sounds forwards;
•rotate to the left to scroll the Sounds in reverse order.
The
+1/>
and
-1/<
buttons operate in the same manner
as the
DIAL
but in single steps.
1. Select the track to which the Sound is to be assigned
in the track column.
2. Select the Sound.
Selecting Sounds with the alphanumeric
keypad
The method can be used when the main display is in
“Sounds” mode.
The selection is confirmed with ENTER:
Selecting Sounds directly from the Sound
Library
The Sounds are stored in the Sound Library, where they
reside in order of Sound Family and identified by the
Program Change and Bank Select numbers. The standard Sound Library is shown in the Appendix.
1. Access the Sound Library by pressing the
LIBRARY
button:
SOUND
The Sounds are identified by a Program Change number
(1~128) and by a Bank Select number (1~16). The
Program Change and Bank Select numbers found in the
Sound Library are listed in the Appendix.
1. Specify the Program Change number.
2. Insert the separating “dash” (the minus ‘-’ symbol).
3. Specify the Bank Select number.
4. Confirm the selection with
ENTER
.
To select the Sounds with Bank Select=1 it is sufficient
to specify only the Program Change number, without
the Bank Select number.
For example
Program Change number 12 and the Bank Select number
3:
, to recall Sound “Vibes2 [12-3]”, select the
2. If necessary, select, in the track column, the track to
which the Sound is going to be assigned.
3. Scroll to the Family of the Sound that you are look-
ing for using the MULTIFUNCTIONBUTTONS. For example, the “Guitar” Family:
4. Rotate the
DIAL
to select the required Sound (rotate to
the right to scroll forwards).
5. Press
6. Escape from the Sound Library by pressing
You can select the Sounds in the Sound Library by
specifying the Program Change-dash-Bank Select
combination on the alphanumeric keypad (as in the
previous case).
ENTER
or
SOUND LIBRARY
to assign the Sound to the selected track.
NORMAL
.
46USER INTERFACE / SELECTION
C
ORRECT
The tracks which appear in the main display differ according to the button selected in the Source section.
TRACK
VISUALISATION
The instrument powers up with the
or the master keyboard connected via MIDI-COMMON. Therefore, the default display shows the tracks which can be
played by the keyboard or by the master keyboard connected via MIDI-COMMON.
Visualisation of the tracks that can be played on a keyboard
The keyboard (S2/S3) or master keyboard connected via Midi-Common (S2R) generate LOCAL events. The LOCAL
button must be selected in the Source section.
Symbols showing the status of the tracks: e = track in play, x = track mute, i = the track is connected to the internal sound
generator, e = the track is connected to the MIDI OUT. If “i” does not appear, neither does the name of the Sound appear, it is
substituted by a row of dashes (-- -- -- --).
Visualisation of the tracks that can be played via MIDI IN (not MIDI-COMMON)
The
MIDI IN
button must be selected in the Source section.
LOCAL
button selected by default. The
Main display, Perf 1,
LOCAL
LOCAL
button selected
Source corresponds to the keyboard
Main display, Perf 1,
Symbols showing the status of the tracks: e = track in play, x = track mute, i = the track is connected to the internal sound
generator, e = the track is connected to the MIDI OUT. If “i” does not appear, neither does the name of the Sound appear, it is
substituted by a row of dashes (-- -- -- --).
Visualisation of the tracks played by a Song
The
SONG
button must be selected in the Source section. This display setting is selected automatically when the
button is selected in the Edit group.
Main display, Perf 1,
Symbols showing the status of the tracks: e = the track contains recorded notes, – = the track does not contain recorded
notes, x = track mute, i = the track is connected to the internal sound generator, e = the track is connected to the MIDI OUT. If
“i” does not appear, neither does the name of the Sound appear, it is substituted by a row of dashes (-- -- -- --).
MIDI IN
button selected.
SONG
button selected.
SONG
Correct track visualisation
47
T
RACK PLAYING MODE
If modifications have been made to the current track playing mode, selecting the same Performance, a different Performance,
or one of the sequencer control buttons (RECORD, PLAY, STOP, <<, >>) will restore the original track playing mode. To conserve
track playing mode changes, save them to the required Performance (
s. Main display / Save Performance
).
The tracks of the Performance can be combined in different ways to provide several track playing modes. In “Sounds”
mode, from two to four different track playing modes can be selected, depending on which Source is currently active.
The track playing mode for the LOCALand MIDIINSource can be saved to the Performance.
The command buttons that select the various track playing modes are in the Command/Option column of the main
display when it is set to “Sounds” mode.
Track playing modes available for each Source
LOCAL SourceSingle, layer, split, multi.
MIDIIN SourceSingle, multi.
SONG SourceSingle, multi.
OPTION SourceSingle, multi
Description of the track playing modes
SingleA single track. The displayed track plays across the entire keyboard extension. The other
tracks can be selected one by one by scrolling with the
Layer (LOCAL only)Activates two superimposed tracks which play across the entire keyboard extension. Other
tracks can be selected by scrolling with the TRACKSCROLLBUTTONS.
Split (LOCAL only)Activates two track that split the keyboard. The first track is assigned to the lower part, the
second to the upper part. Other tracks can be selected by scrolling with the
BUTTONS. ❉
TRACKSCROLLBUTTONS.
TRACKSCROLL
48USER INTERFACE / SELECTION
MultiActivates all the tracks of the Performance. The configuration of the tracks will vary accord-
ing to the Performance: some track will be in “mute” and will not play (“x” symbol in the
track column), others may be cancelled. The individual track extensions for the
Source are determined in EDITPERFORMANCE/TRACKS, page 3 (s.).
LOCAL
❉ How to set a split point for the
split
track playing mode
In “Sounds” mode, the main display shows a new command called “Set split” when the split track playing
mode is selected.
1. Select the “Set split” command. The following se-
lecting window appears:
2. You can set a new split in two different ways:
• by rotating the
DIAL
.
• by playing the note which represents the new split
point. (In S2R the master keyboard must be connected via MIDI-COMMON).
3. Confirm the split point with
operation with
EXIT
).
ENTER
(or cancel the
Track playing modes
49
P
LAY, MUTE
,
SOLO
The track status can be set to “play”, “mute” and “solo”.
The play and mute status can be memorised to the
Performance.
Play
The play status is shown in the track column with the
note symbol “e”. To mute a track currently set in play,
first select the track (if not already shown in reversehighlight) and press the corresponding
KEY
a second time.
Mute
The mute status is shown in the track column with the
symbol “x”. To set a mute track in play, first select the
TRACK SELECTION
track (if not already shown in reverse-highlight) and
press the corresponding
time.
Solo
The Solo status isolates the selected track and silences
all others.
Select the track that requires to be set to solo and press
the
SOLO
button. The led on the button starts to flash.
If the selected track is currently set to mute, setting the
solo status will activate the track for playing.
Press
SOLO
to deactivate the solo status. The led on the
button stops flashing.
TRACK SELECTION KEY
a second
50USER INTERFACE / SELECTION
PRACTICAL GUIDE
❏ PREPARE A WORK DISK WITH THE S SERIES DISK DRIVE
❏ LOAD THE CONTENTS OF A DISK INTO RAM
- Load all
- Load a Group
- Load a Bank/Song
- Load a Setup
❏ SAVE THE CONTENTS OF RAM TO DISK
- Save all
- Save a Group
- Save a Bank/Song
- Save a Setup
❏ LOAD AND SAVE A SONG IN MIDI-FILE FORMAT
❏ OVERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT
❏ PLAYBACK A SONG / SEQUENCER CONTROLS / PRELOAD
❏ CREATE OR MODIFY THE BANK/SONGS
❏ EDITING THE PERFORMANCES
❏ HOW TO RECORD A SONG
❏ REAL TIME SOUND EDITING
- Using the Function Controllers
❏ SOUND EDITING IN THE STUDIO
- Type of Sound
- Waveform
- Filters
- Envelopes
- Tracking
- Lfo, Pitch, Pan
- Memorising the Sound in the Sound Library and saving the SL
❏ SELECTING SOUNDS VIA MIDI
❏ SELECTING EFFECTS VIA MIDI
❏ EDITING THE SOUND PARAMETERS VIA MIDI
❏ PROGRAMMING WITH THE EXTERNAL SEQUENCER
6
- The “LOCAL OFF” Performance
51
1
P
REPARE A WORK DISK WITH THE
DISK DRIVE
S S
Before saving any data to a new floppy disk, you must format it (or initialize it) in order
that the S Series instrument can recognise and use it.
The floppy disk should be a 3,5” HD type, in perfect condition.
ERIES
1. Press the
2. Press the
3. Specify number 1, corresponding to the “Format work disk (1.62 Mb)” operation.
A message appears inviting you to insert the floppy disk into the drive:
4. Insert the floppy into the drive and press
displayed where you can insert a name to identify the disk. (This is not an obligatory
operation - do it just the same).
DISK
button to gain access to the
RIGHT MULTIFUNCTION BUTTON
DISK
operations.
repeatedly until you reach the last page (Utility):
ENTER
to confirm. A dialogue window is
52PRACTICAL GUIDE
Insert the characters with the alphanumeric keypad.
Insert:
Capitals:
5. Press
Warning: The formatting process destroys all data contained in a floppy disk. Use the Format
operation only on new disks, or on disks that contain data that you are not interested in keeping.
ENTER
to confirm (or
inserts a space at the cursor position.
allows the insertion of uppercase letters.
Delete:
cancels an entry at the cursor position.
ENTER
to confirm,
EXIT
to annul and interrupt the operation).
EXIT
to cancel.
2
L
OAD THE CONTENTS
Load all the instrument’s data from disk
It is possible to load, in a single operation, all the data required by the instrument to
make it work. The data necessary is the following:
GENERALGeneral instrument settings (tuning, pedal assignments...).
SOUNDLIBRARYRam-Sounds and modified Sound maps.
EFFECTSLIBRARIESEffects maps assigned to the two DSPs.
CLIPBOARDEdit page “Clips”.
Bank/SongUp to 10 Bank/Songs.
The Bank/Song consists of a Song and a Bank of 10 Performances. In the disk, the Bank/Songs
are organised in 10 Groups of 10 Bank/Songs. In memory, only one Group (10 Bank/Song) can be
loaded.
OF A DISK INTO MEMORY
1. If you need to load data from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
REPEATEDLY
4. Select the source element to load from (disk =
TION SELECT B
5. Select the required Bank/Song Group, by pressing the corresponding
KEY
DISK
button to access the DISKHANDLING environment.
LEFT MULTIFUNCTION BUTTON
(= previous Page) to go to the Load page:
FUNCTION SELECT A
; RAM-disk =
FUNC
):
FUNCTION SELECT
repeatedly until the number of the required Group appears next to the name of the
selected element.
6. Specify number 1, corresponding to the “Load All” operation. You are asked for
confirmation of the operation:
-
7. Press
ENTER
to confirm (or
EXIT
to cancel).
(2)
Load the disk contents into memory
53
Load a Group of Bank/Songs
A disk can contain up to 10 Groups of 10 Bank/Songs each. It is possible to load only one
Group (10 Bank/Songs) into the instrument’s memory.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
5. Select the required Bank/Song Group, by pressing the corresponding
KEY
repeatedly. If at least one Bank/Song is present on disk, the number of the relative
FUNCTION SELECT A
; RAM-disk =
FUNCTION SELECT
FUNC
Group will appear next to the name of the selected element.
6. Specify number 4, corresponding to the “Load all Bank/Song” operation. The instru-
ment requests confirmation of the current operation:
-
7. Press
ENTER
to confirm (or
EXIT
to annul). The Songs and Performances contained in
Ram are cancelled and substituted by the data loaded from disk.
Load a Single Bank/Song
A single Bank/Song consists of a Song and a Bank of 10 Performances (maximum). It is
necessary to specify the source Group from which the Bank/Song will be loaded.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
FUNCTION SELECT A
; RAM-disk =
FUNC
-
54PRACTICAL GUIDE
To navigate in the menus,
you can (1) specify the
number corresponding to
the menu item, or (2)
select the item with the
and press
data handling capacity”).
ENTER
to confirm
the selection.
(S. “Overview of the
instrument and its edit/
Select the required Bank/Song Group, by pressing the corresponding
5.
KEY
repeatedly. If at least one Bank/Song is present on disk, the number of the relative
FUNCTION SELECT
Group will appear next to the name of the selected element.
6. Specify number 5, corresponding to the “Load single Bank/Song” operation. The list
of Bank/Songs present in disk contained in the selected Group appear in the display:
DIAL
7. Specify the number corresponding to the required Bank/Song to load (‘0’ corresponds
to Bank/Song 10). The list of the 10 Bank/Song memory destination slots is displayed:
8. Specify the number corresponding to the Bank/Song destination slot. If the selected
location already contains a Bank/Song, this will be cancelled and substituted by the
incoming Bank/Song.
The “Are you sure?” display is shown:
9. Press
ENTER
to confirm (or
EXIT
to annul).
Load a Setup
There are four Setups: General, Sound Library, Effects Library, Clipboard. A disk can
contain one Setup of each type (for ex.. a single Sound Library and a single General).
The most frequency loaded setup it the Sound Library.
1. If you are loading from floppy disk, insert the disk into the disk drive.
2. Press the
3. If a page other than the Load page appears, press the
DISK
button to access the DISK HANDLING environment.
LEFT MULTIFUNCTION BUTTON
repeatedly (= previous page) to go to the Load page:
4. Select the source element to load from (disk =
TION SELECT B
):
FUNCTION SELECT A
(2)
Load the disk contents into memory
; RAM-disk =
FUNC
-
55
5. Specify number 3, corresponding to the “Load single Setup” operation. A list of the
Setups contained in the disk appears:
6. Specify the number corresponding to the required source Setup. “Are you sure?” is
shown:
7. Press
ENTER
to confirm (or
EXIT
to cancel). The incoming Setup cancels and substitutes
the existing Setup in memory.
Warning: If you have modified some Sounds and have no desire to loose them, save the Sound
Library to a new floppy disk, following the instructions explained in the next chapter. After saving
the old Sound Library, load the new one to substitute the old.
The same warning is valid for the Effects Libraries and General Setups.
56PRACTICAL GUIDE
3
Save the contents of memory to disk
Save all the instrument’s data to disk
It is possible to save, in a single operation, all the data required by the instrument to
make it work. The data necessary is the following:
GENERALGeneral instrument settings (tuning, pedal assignments...).
SOUNDLIBRARYRam-Sounds and modified Sound maps.
EFFECTSLIBRARIESEffects maps assigned to the two DSPs.
CLIPBOARDEdit page “Clips”.
Bank/SongUp to 10 Bank/Songs.
The Bank/Song consists of a Song and a Bank of 10 Performances. In the disk, the Bank/Songs
are organised in 10 Groups of 10 Bank/Songs. When you save the Bank/Songs you must specify
the Group to which the Bank/Songs will be saved.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
5. Select the Group of Bank/Songs, to which the Bank/Songs contained in memory are
going to be saved, by pressing the corresponding
DISK
button to access the DISKHANDLING environment.
REPEATEDLY
to go to the Save page:
)
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
FUNCTION SELECT KEY
; RAM-disk =
repeatedly until
the number of the required Group appears next to the name of the selected element. An
asterisk (*) shows that the Group is empty; in this case, saving the Bank/Songs
contained in memory does not destroy the Bank/Songs eventually present on disk.
6. Specify number 1 corresponding to the “Save All” operation. The instrument requests
confirmation of the current operation:
7. Press
ENTER
to confirm (or
EXIT
to cancel).
(3)
Save the contents of memory to disk
57
Save all the Bank/Songs in a Group
A disk can contain up to 10 Groups of 10 Bank/Song each. The 10 Bank/Songs contained
in memory is saved to one of the Groups present on disk. The empty Groups are identified by an asterisk (*) after the Group number.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
DISK
button to access the DISKHANDLING environment.
REPEATEDLY
to go to the Save page:
):
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
; RAM-disk =
5. Select the Group where the Bank/Songs contained in memory are going to be saved by
pressing the corresponding
FUNCTION SELECT KEY
repeatedly, until the number of the
required Group appears next to the name of the selected element. An asterisk (*)
shows a completely empty Group.
6. Specify number 4, corresponding to the “Save all Bank/Song” operation. The instru-
ment requests confirmation of the current operation:
7. Press
ENTER
to confirm (or
EXIT
to annul). All Songs and Performances contained in the
selected Group will be cancelled and substituted by the incoming data from memory.
Save a single Bank/Song
A single Bank/Song consists of a Song and a Bank of 10 Performances (maximum). The
destination Group in the disk where the Bank/Song will be saved must be specified.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
BUTTON
4. Select the destination element to save to (disk =
FUNCTION SELECT B
DISK
button to access the DISKHANDLING environment.
REPEATEDLY
to go to the Save page:
):
LEFT OR RIGHT MULTIFUNCTION
FUNCTION SELECT A
; RAM-disk =
58PRACTICAL GUIDE
5. Select the destination Group where the Bank/Song is to be saved by pressing the
corresponding
FUNCTION SELECT KEY
repeatedly, until the number of the required Group
appears next to the name of the selected element. The asterisk (*) shows a completely
empty Group.
6. Specify number 5, corresponding to the “Save single Bank/Song” operation. A list of
the Bank/Songs present in memory appears:
7. Specify the number corresponding to the Bank/Song to save (‘0’ corresponds to Bank/Song
10). A list of the 10 Bank/Song slots contained in the destination Group is shown:
8. Specify the number corresponding to the location where the Bank/Song is to be saved.
If the location already contains a Bank/song, it will be cancelled and substituted by
the incoming Bank/Song.
Confirmation with “Are you sure?” is requested:
9. Press
ENTER
to confirm (or
EXIT
to annul).
Save a single Setup
There are four Setups: General, Sound Library, Effects Library, Clipboard. A disk can
contain one Setup of each type (ex. a single Sound Library and a single General).
The most frequently saved setup is the Sound Library.
1. If you are saving to floppy disk, insert a formatted disk into the disk drive.
2. Press the
3. If a page other than the Save page appears, press the
REPEATEDLY
DISK
button to access the DISKHANDLING environment.
(= previous Page) to go to the Save page:
LEFT MULTIFUNCTION BUTTON
(3)
Save the contents of memory to disk
59
4. Select the destination element to save to (disk =
FUNCTION SELECT B
):
FUNCTION SELECT A
; RAM-disk =
5. Specify number 3, corresponding to the “Save single Setup” operation. A list of the
Setups contained in memory is shown:
6. Specify the number corresponding to the Setup to save. Confirmation is requested with
“Are you sure?”:
7. Press
ENTER
present on disk.
to confirm (or
EXIT
to annul). The saved Setup substitutes the Setup
60PRACTICAL GUIDE
4
L
OAD AND SAVE A
Memory format and MIDI-files
Each instrument equipped with a disk drive uses its own format for the disks and Songs.
This format is not directly legible by other musical instruments. For example, an S Series
instrument is not able to read a Song created and memorised to a disk by a WX Series
instrument.
M
IDI-FILE
* The S Series reads M
files in format 0 (single
track) and format 1 (multi-
track); saves M
IDI
-files in
format 1.
IDI
The S Series and many of the more recent instruments and sequencers can save Songs in a
-
format called “Standard MIDI-file”* on MS-DOS or Atari format disks.
Compatibility of the sounds (MIDI-files in General Midi/GS standard)
When a musical instrument reads a MIDI-file created by a different musical instrument, it
is highly probable that the song selects incorrect sounds. Most instrument, in fact, organise their sound maps in a non-standard manner.
General Midi (GM) and GS are standards adopted by most manufacturers, conceived to
standardise the organisation of the sound maps in different musical instruments. For
example, the S Series — which is compatible with General Midi and with GS — has a
Sound Library organised in a manner similar to the sound maps of other General Midi/GS
compatible instruments.
As well as the sound mappings, General Midi/GS also renders drumkits compatible. In
General Midi/GS STANDARD MIDI-files, the drumkit is assigned to MIDI channel 10. (By
default, in the Performances of the S Series, MIDI channel 10 is assigned to track 10).
General Midi
GS
An extension of the General Midi standard. Standardises the Program Change numbers of
drumkits.
Midi channel 10
10 of all the Performances by default.
Standardising regulations for sound maps to apply to different musical instruments.
Reserved for the drumkits. In the S Series, Midi channel 10 is assigned to Track
Activation of the General Midi/GS compatibility
The default status of the S Series does not fully comply to General Midi: the program
change numbers that recall the drumkits on MIDI channel 10 differ to those specified by
the standard.
To render the S Series fully General Midi/GS compatible, it is necessary to activate the
“General Midi” parameter (in EDITGENERAL).
When the General Midi/GS compatibility is active (on), the exchange of MIDI-files (and
MIDI communications) between the Music Processor and a General Midi/GS instrument is
instant and does not require further adjustments. The correct drumkits will be recalled on
Midi channel 10.
1. Press
GENERAL
example shows a display relating to S2/S3. S2R differs slightly):
in the Edit section to gain access to the EDITGENERAL environment (the
(4)
Load and save a MIDI-file
61
2. Specify 6 to access the “General Midi” parameter:
*
Memory which
conserves user-
programmed settings
relating to Date & Time,
Footswitch status, Sound
Test programming (S2R),
and General Midi status.
(These parameters are
programmed in
EDIT
GENERAL
3. Specify 1 (or press
4. Specify 1 (or rotate the
5. Press
ENTER
to confirm. Escape from the edit with
ENTER
) to place the “General Midi” parameter in edit:
DIAL
) to set the parameter to On:
NORMAL
.
6. If the new status is required in all situations, save the parameter status to the battery-
backed memory* with the “Memorize” command (
Load a M
).
1. Press the
IDI
-file
DISK
button to gain access to the DISK environment and go to the Utility page:
FUNCTION SELECTED KEY G
).
2. Select the “Load Midi standard file” operation. You are invited to insert an Atari/MS-
DOS disk containing the MIDI-file:
3. Insert the floppy into the drive and press
ENTER
. The disk’s main directory is displayed
where the MIDI-files contained in the disk are shown (files with the extension “.MID”):
4. Select the sub-directories (items identified by the symbol ), which can contain other
MIDI-files. To gain access to one of the sub-directories, select it and press
ENTER
. To
return from the sub-directory to the main directory, select the “Back” command
(
FUNCTION SELECT G
).
62PRACTICAL GUIDE
Select the required MIDI-file and confirm. The list of the Bank/Songs contained in
5.
memory appears:
6. Select a memory destination where the file will be loaded and confirm with
ENTER
. If
you select an occupied location, the existing Bank/Song will be cancelled and substituted by the MIDI-file.
7. The MIDI-file will be converted to an S Series standard Song. A new Bank will be
created with only one Performance (1), with standard programmed values.
8. Assign the correct Sounds to the tracks of the Performance and carry out all the
operations necessary to optimise the converted Song (particularly the track transpose
and track volume settings).
Save a M
IDI
-file
You’ll need an Atari/MS-DOS formatted floppy disk. If you don’t have one on hand, you
can initialise a disk to the required format using procedures 2 and 3 in the Disk Utility
page. Consult the Disk chapter in the Reference section.
The more recent computers are able to make use of disks with a greater capacity (1.44 Mb
- HD type disks). The 720 kb format is used by the Atari ST computer non fitted with the
drive for HD floppies.
1. Press the
DISK
button to gain access to the DISK environment and go to the Utility page:
2. Select the “Save Midi standard file” operation. You are invited to insert an Atari/MS-
DOS disk containing the MIDI-file:
3. Insert the floppy into the drive and press
ENTER
. The list of the Bank/Songs contained
in memory is shown:
(4)
Load and save a MIDI-file
63
4. Select the Song to save as a MIDI-file and confirm. The disk’s main directory is
displayed where MIDI-files contained in the disk may be shown (files with the extension “.MID”):
4. You can save the MIDI-file in a sub-directory (item identified by the symbol ). To
gain access to one of the sub-directories, select it and press
sub-directory to the main directory, select the “Back” command (
ENTER
. To return from the
FUNCTION SELECT G
)
5. Select the “New” command to create the new MIDI-file. You will need to enter a name
for the new MIDI-file:
Insert the characters with the alphanumeric keypad.
Insert
: inserts a space at the cursor position.
Capitals
: allows the insertion of uppercase letters.
Delete
: cancels an entry at the cursor position.
ENTER to confirm, EXIT to annul.
6. Press
ENTER
to confirm the name. The instrument requests confirmation of the save
MIDI-file operation:
7
.
As an alternative to points 5 and 6 above: instead of selecting the “New” command,
you can select an existing file and press
ENTER
. The previous file will be cancelled.
8. The Song will be converted to a Type 1 MIDI-file (multi-track MIDI-file). The Program
Change numbers of the Performance will be inserted at the beginning of each track.
64PRACTICAL GUIDE
5
O
VERVIEW OF THE DISKS SUPPLIED WITH THE INSTRUMENT
Your instrument is supplied with three floppy disks. The floppies “Demo Disk 01” and
“Demo Disk 02” contain new Sounds, new Waveforms and some demonstration Songs.
The floppy called “Freeware Disk” contains User Programs which implement some useful
functions. By means of the “Directory” command, you can see what elements each disk
contains. The “Directory” is none other than a list of the disk’s contents.
“Demo Disk 01”
This floppy disk contains 10 demonstration Songs and some Ram-Sounds based on new
Waveforms.
The Bank/Song directory
1. With the instrument turned on, insert the floppy into the disk drive and press the
button to access the DISK environment:
Disk, page 1 (Load)
2. Select (if necessary) the “Disk” option by pressing
3. Select the “Load all bank/song” or “Load single bank/song” menu item with the
The “Load all Bank/Song” operation is selected.
The number (1) of the Bank/Song Group contained in the floppy is
shown next to the “disk” option. The Demo Disk contains Group 1 only.
The asterisk (*) shows that the Ram-disk does not contain any Bank/Songs.
4. Select the “Directory” command with
FUNCTION SELECT KEY G
FUNCTION SELECT KEY A
. The directory of the
.
Bank/Songs contained in the disk is displayed:
DISK
DIAL
:
.
10 Bank/Songs are present. Rotate the
Bank/Songs shown and to obtain information on the dimensions (Size) of
the file and the date of the last saved modification (Date).
(5)
Overview of the disks supplied with the instrument
DIAL
to select one of the
65
The Performance directory
5. It is also possible to see the Performances contained in each Bank/Song. Select the
Bank/Song that you’re interested in with the
MULTIFUNCTION
BUTTON
:
Directory of the Performances contained in a Bank/Song. You can
return to the Bank/Song directory with the left multifunction button.
DIAL
, then pass to page 2 with the
RIGHT
6. Escape from the “Directory” with
EXIT
.
The Setup directory
Setups are data blocks which radically change the instrument’s general settings. A disk
can contain four Setups (and four in memory):
•General: general settings;
•Sound Library: a Sound archive;
•Effects Libraries: the Effects archives;
•Clipboard: “clips” from various edit pages.
1. With the instrument turned on, insert the floppy into the disk drive and press the
DISK
button to access the DISK environment:
Disk, page 1 (Load)
2. Select (if necessary) the “Disk” option by pressing
FUNCTION SELECT KEY A
3. Select “Load all setup” or “Load single setup” with the
“Load all Setup” is shown selected.
A Bank/Song Group number is not shown because
the disk (and memory) can contain only one Setup of each type.
4. Select the “Directory” command with
FUNCTION SELECT KEY G
the disk is displayed:
.
The General and Sound Library Setups are present. Rotate the
select one of the Setups and to obtain information on the dimensions (Size)
of the file and the date of the last saved modification (Date).
DIAL
:
. The Setup directory of
DIAL
to
.
66PRACTICAL GUIDE
Escape from the “Directory” with
6.
EXIT
.
Check the RAM-Sounds contained in Demo Disk 01
1. Press the
SOUND LIBRARY
button to access the SOUNDLIBRARY:
2. Select the “Imp_disk” (=import from floppy disk) command to display the RAM-
Sounds contained in Demo Disk 01. While the internal Sound Library shows the ROM
and Ram-Sounds, the Disk Sound Library shows only the RAM-Sounds:
Ram-Sounds contained in Demo Disk 01. To scroll the Sounds, use the
The
MULTIFUNCTION BUTTON
The symbol shows that the Ram-Sound is based on a Waveform
not contained in ROM.
passes to the next or previous Family of Sounds
3. Escape from the Disk Sound Library with
FUNCTION SELECT KEY G
. Escape from the Sound Library with
EXIT
,
or select the “Exit” command with
NORMAL
DIAL
.
.
or
SOUND LIBRARY
.
* The same can be
obtained by powering up
with the disk inserted in
the drive.
** It is not possible to load
the Sound Library Setup if
a Sound is currently in
edit. It is not possible to
load the Effects Libraries
Setup if an Effect is
currently in edit.
Load the Bank/Songs and Setups from Demo Disk 01
The loading procedures are described in this section, chapter “Load the contents of a disk
into memory”, and in the “Disk” chapter of the Reference section.
• It is possible to load all the data contained in the floppy disk using the “Load all”*
procedure. This cancels all the data already present in memory.
• It is possible to load all the Bank/Songs contained in the Demo Disk using the “Load all
bank/song” procedure. This cancels all the Bank/Songs already present in memory. The
demonstration song present by default after powering up will be temporarily cancelled.
• It is possible to load a single Bank/Song, using the “Load single bank/song” procedure.
• It is possible to load all the Setups contained in the Demo Disk using the “Load all
setup” procedure. This cancels the Setup already present in memory, causing the loss of
all RAM-Sounds and new Effects**. The general settings can be modified by loading the
General Setup, changing the following settings:
- the MIDI-COMMON status;
- the MIDI-Clock On/Off status;
- the footswitch assignments;
- the intonation scale (Scale).
• You can load a preferred Setup using the “Load single Setup” procedure. The Setup
already present in memory will be modified.
(5)
Overview of the disks supplied with the instrument
67
“Demo Disk 02”
This disk contains a demonstration song (“Classic”) and a piano Sound (“Piano ”)
based on a new Waveform.
You can load the contents of the disk using the “Load all” procedure.
If you are only interested in the new piano Sound, you can use the “Load single setup”
procedure, selecting the Sound Library.
To load the new pianoforte without substituting the current Sound Library, you can use
the “Imp_disk” command described below.
Load the new pianoforte from Demo Disk 02
1. Press the
2. Select the “Imp_disk” (= Import from RAM-disk) command to see the RAM-Sounds
SOUND LIBRARY
button to access the Sound Library:
contained in Demo Disk 02:
3. Given its large dimensions, the “Gr_Piano2 ” Sound is the only one present in the
disk. It is already selected. Select the “Import” command to confirm the selection; the
Sound Library is shown with free locations, (-- -- -- --):
68PRACTICAL GUIDE
4. Select the “Store” command to load the Sound “Gr_Piano2 ” to the selected loca-
tion.
The new Sound will be imported to the internal Sound Library and it can be assigned
to a track using the standard procedure. You can save the updated Sound Library to a
new floppy disk; this will save the Sound “Gr_Piano2 ” and relative Waveform.
“Freeware Disk”
This disk contains three User Programs which add new functions to the instrument’s
operating system. You can load these programs (one at a time) using the “Load user
program” procedure.
The “Hardcopy” program
Hardcopy allows you to capture and save any display image in “.IMG” format (Ventura
Image) to a floppy disk (MS-DOS format).
The “Disk_Dir” program
Disk Directory allows you to check the contents of a floppy disk, and to save the entire
directory to a floppy (Ms-Dos format), including the list of the Bank/Songs, or the
contents of the Libraries (Sound Library and Effects Libraries), storing them as text files
(“.TXT”).
The “Copy_Prg” program
Copy Program can copy unprotected User Programs contained in a floppy disk (source
disk) to another floppy disk (target disk). Some user Programs are protected by copyright
and cannot be copied by “Copy Prg”.
(5)
Overview of the disks supplied with the instrument
69
6
S
ONG
P
LAYBACK
Load a Song using the standard procedure
Before playing back a Song contained in a disk you must load the relative Bank/Song.
You can load a single Song (procedure [DISK] [LOADSINGLEBANK/SONG]) or all ten Bank/Songs
that can be stored in memory (procedure [DISK] [LOADALLBANK/SONG]).
The procedure is described in the section in chapter Load the contents of a disk intomemory, and in the Reference guide, Disk chapter.
Use Preload to load a Song in background
Preload allows you to load a Song while another one is in playback. Together with the
relative Bank/Song, the Sound Library and Effect Libraries Setups are loaded (if different
from the ones currently residing in memory, and if the “Auto” option is selected).
Preload is a great time saver, particularly during a concert.
/
THE
S
EQUENCER CONTROLS
1. While a Song is in playback, press the
contained in the disk and the relative Group selected is displayed:
The “Auto” option must be selected (as shown).
If it is not selected, press the
2. Select the source element to load from (disk =
TION SELECT B
3. Select the required Group by repeatedly pressing the
ing to the selected disk option (A or B).
4. Specify the corresponding number of the Bank/Song to load on the ALPHANUMERIC
KEYPAD
5. The Bank/Song will be loaded in the first or second Bank/Song location according to
the following rule:
- in the first location (Bank/Song 1) by default;
- in the second location (Bank/Song 2) if Bank/Song 1 is selected.
More information regarding Preload and the “Auto” option appears in the Reference
section.
).
.
PRELOAD
FUNCTION SELECT KEY D
button. The list of the Bank/Songs
FUNCTION SELECT A
.
; RAM-disk =
FUNCTION SELECT KEY
FUNC
-
correspond-
70PRACTICAL GUIDE
How to select the Song
Follow the standard procedure used to select a Bank/Song (s. User Interface section).
The Sequencer
Control the Song playback with the Sequencer controls:
RECORDPLAYSTOPCLOCK
RECORDActivates the Song “record” mode.
STOP Stops the Song playback or the recording.
PLAYStarts the playback (or the recording).
<<>>
<< high velocity “rewind”. Tapping on the button takes the Song back one bar at a time. Held
pressed, it rewinds the Song at high speed.
>> Fast “forward”. Tapping on the button advances the Song by one bar at a time. Held pressed,
it advances the Song at high speed.
CLOCK Activates the Clock display which allows you to control the Tempo (metronomic) of the
Song with the
DIAL:
Escape this display with
EXIT
.
(6)
Song Playback / the Sequencer controls
71
7
C
REATE OR MODIFY
The 10 Bank/Songs of the Music Processor are already programmed to suit many “standard” playing situations. The Bank/Songs can, however, be modified to meet particular
needs by changing the Performances, or by recording Songs.
The Song contained in a Bank/Song exploits the Performances of the same Bank/Song. A
Performance should be programmed in relation to the sonic requirements of the Song that
will be recorded later. The Performances provide Songs with changes of Sound assigned
to the tracks, of Effects, of Panorama at the outputs and of the individual track volumes.
Cancel Song 1 (Demo)
A demonstration Song (Song 1 -Demo) is present in memory by default. If you want to
liberate this location and conserve only the Performances of the Bank/Song, you must
cancel the Song.
1. If necessary, select Bank/Song 1.
THE
B
ANK
/S
ONGS
2. Press the
environment.
3. If the Playback display appears, select the “Edit” command (with FUNCTIONSELECTKEY
) to gain access to EDITSONG:
B
4. Select the “Erase Song” command. Confirm “Are you sure?” with
Song 1 (Demo).
SONG
button in the Edit section to access the Playback display or the EDITSONG
Playback displayMain
EDIT SONG
display
ENTER
to cancel the
Prepare a start-up disk to power up without
Song 1 (Demo)
Even after having cancelled it, Song 1 (Demo) is always restored to memory each time
the instrument is turned on (with the RAM-disk empty and no floppy disk inserted in the
disk drive - default situation). This is because the Song is memorised in ROM, and cannot
be permanently cancelled.
72PRACTICAL GUIDE
To impede the Song’s reappearance, you can prepare a “start-up” disk in the following
manner:
1. Cancel the Demo Song using the method described above.
2. Press
DISK
to access DISK mode:
3. Go to the second page (Save) with the
MULTIFUNCTION BUTTONS
:
4. Select the disk where you intend to save the start-up settings (
floppy disk,
5. Specify 1 (or press
6.
If the start-up disk chosen is the RAM-disk, turn on the instrument with no floppy disk
FUNCTION SELECT B
ENTER
) to save the entire contents of memory to disk.
= RAM-disk).
FUNCTION SELECT A
=
inserted in the drive. The instrument will power up with settings contained in the
Ram-disk (Bank/Song 1 with no Song).
If you want to override the Ram-disk when you turn on, in order to obtain standard default
conditions, turn on the instrument holding the ENTER button pressed during the start-up - this will
exclude the RAM-disk.
7.
If the start-up disk is the floppy, turn the instrument on with the floppy disk inserted in
the drive. The instrument will power up with settings contained in the disk (Bank/
Song 1 with no Song).
To restore default conditions, turn on the instrument with no disk inserted in the drive. (If the
Ram-disk contains data, hold ENTER pressed during the start-up).
Record a new Song using the Performances
of an existing Bank/Song
To record a new Song, you can use the Performances of an existing Bank/Song present in
memory or one saved to disk.
•Select the Bank/Song and record a Song using the relative Performances. If necessary,
you can cancel the Song already present in the Bank.
•You can load a Bank/Song from disk and use it to record your Song. If the Bank/Song
already contains a Song, you can cancel it.
Using a Bank/Song already present in memory
1. Select the Bank/Song.
2. If necessary, cancel the existing Song.
Warning:
original Song.
3. Record the Song, following the procedure described in this section under the title How
Conserve a copy of the original Bank/Song in a disk, if you do not want to loose the
to record a Song.
Using a Bank/Song contained in a disk
1. Load the Bank/Song from disk using the procedure [DISK] [LOADSINGLEBANK/SONG] de-
scribed in this section under the title Loading the contents of disk to memory.
2. Record the Song, following the procedure described in this section under the title How
to record a Song.
(7)
Create or modify the Bank/Songs
73
Create a new Bank/Song
You can create a new Bank/Song in two ways: (a) create a completely new Bank/Song, or
(b) modify an existing Bank/Song.
You can then save the new Bank/Song to disk, for future use.
Cancel one of the 10 default Bank/Songs present in memory
1. Select the Bank/Song that you wish to cancel.
2. Press the
3. Specify 3 (or select “Delete Bank/Song” and press
UTILITY
button to access the UTILITY data handling environment:
ENTER
) to cancel the selected Bank/
Song.
4. Confirm “Are you sure?” with
ENTER
.
Create a completely new Bank/Song
1. If necessary, cancel one of the Bank/Songs present in memory.
2. In the main display, select the “Save Performance” command.
3. Select an empty Bank/Song and the slot where you want to save the Performance.
4. Confirm the selection of the Bank/Song and Performance. A new Bank/Song will be
created.
5.
Use the “Save Performance” command of the main display to create the other Performances of the new Bank/Song.
Copy the same Performance in all the required locations of the new Bank/Song and
then modify each Performance as required.
6.
Or, use the “Copy Performance” function in the UTILITY environment.
Copy the Performances of other Bank/Songs into the empty slots of the new Bank/
Song. (S. the Reference guide under the title: Utility).
74PRACTICAL GUIDE
8
E
DITING THE
This chapter takes a look at Performance editing, allowing the creation of a completely
new Performance by modifying an existing one. Although the 100 Performances residing
in Rom may cover a wide range of musical tastes, it is often necessary to create a completely new set of Performances that adapt themselves to a particular situation or personal
need.
The main display is where you can assign the Sounds to the tracks, select the various
track playing modes for each Source and set them in “play” or in “mute” for each Source.
Other parameters of the selected Performance are edited in the EDITPERFORMANCE/CONTROLS
and EDITPERFORMANCE/TRACKS environments.
Create, copy and cancel the tracks
The Performance can consist of any number of tracks from 1 to 16, giving a maximum of
16 different Sounds that can play simultaneously.
It is possible to cancel some tracks, or create new ones with default parameters.
P
ERFORMANCES
How to cancel tracks
1. Access the EDITPERFORMANCE/TRACKSenvironment by pressing the
the Edit section:
Edit Performance/Tracks, page 1
2. Select the track you wish to cancel with the corresponding
to the tracks out of view with the
3. Select “Delete” and confirm the cancellation of the track.
How to create tracks
1. Access the EDITPERFORMANCE/TRACKSenvironment by pressing the
the Edit section: (s. display above).
2. If you want to substitute an existing track with a new one that has default parameters,
select the track to substitute.
3. Select “Create”. A selection window opens where you can select the track to create:
TRACK SCROLL BUTTONS
PERF. TRACKS
TRACK SELECTION KEY
.
PERF. TRACKS
button in
. Scroll
button in
4. If necessary, specify the number of the track to create with the
KEYPAD
and confirm the operation.
(8)
Editing the Performances
DIAL
or the
NUMERIC
75
Copy a track to another
1. Access the EDITPERFORMANCE/TRACKSenvironment by pressing the
PERF. TRACKS
button in
the Edit section: (s. display above).
2. Select the track to copy.
3. Select “Copy”. A selection window opens where you can select the destination track:
4. Specify the destination track with the
DIAL
or the
NUMERIC KEYPAD
and confirm the copy
operation.
How to assign the Sounds to the tracks
In order to be able to assign a sound to a track, the track must be selected. Use the
SELECT
KEYS
and the
TRACK SCROLL BUTTONS
.
Select the Sounds from the main display
There are two ways to assign a Sound to a track directly from the main display (in
“Sounds” mode):
TRACK
* The Sounds of the S
Series are organized in the
Sound Library in
“Families”: sound groups
that show marked
similarities with others.
The Families follow the
order according to
specifications stipulated
by General Midi:
P
C
HROMATIC PERCUSSION
O
G
S
TRINGS
E
NSEMBLE
B
R
S
YNTH LEAD
S
YNTH PAD
E
FFECTS
E
P
ERCUSSIVE
D
RUMKITS
IANO
RGAN
UITAR
B
ASS
RASS
EEDS
P
IPES
THNIC
a) rotate the
selection (use
b) specify the Program Change-Bank Select numbers of the Sound on the
KEYPAD
DIAL
until you reach the required Sound - this control allows continuous
the +1/>
and
, and confirm with
-1/<
buttons to select sounds one at a time).
NUMERIC
ENTER
. (ENTER is essential to transmit the specified Program
Change data).
The Program Change and Bank Select combination must be specified in the following order:
specify the Program Change number,
(2)
insert the separating hyphen “–”,
(3)
specify the Bank
Select number. If the Bank Select = 1, it is sufficient to specify only the Program Change.
The ROM-Sound Program Change-Bank Select numbers are listed in the Sound table in
the Appendix.
Select the Sounds from the Sound Library
1. Open the Sound Library by pressing the
2. Go to the Sound Family* to which the required Sound belongs with the
BUTTONS
3. Rotate the
4. Press
. For example, Violin 41-1 belongs to the Strings Family.
DIAL
to select the required Sound.
ENTER
to assign the selected Sound to the currently selected track.
5. Without escaping the Sound Library, select other tracks and assign them the Sounds as
SOUND LIBRARY
button:
MULTIFUNCTION
required using the method described.
.
(1)
76PRACTICAL GUIDE
Set the tracks to Play or Mute
The tracks of a Performance can be set to “play” or can be temporarily deactivated “mute”. The “play”’ and “mute” track situations are related to the currently selected
Source. Each Source will require separate track “play/mute” settings.
For example, track 1 can be set to “play” status for the
status for the
MIDI IN
Source.
LOCAL
Source and to “mute”
The symbol that indicates “play” status active for all the Sources is “e”, “mute” is “X”.
1. Select a track (if not selected) with the relative
2. Press the relative
TRACK SELECT KEY
again to alter the track status.
TRACK SELECT KEY
.
Track volumes
There are two ways to change the track volumes:
a) by means of the Function Controllers;
b) in EDITPERFORMANCE/TRACKS, page 2.
How to vary the track Volumes with the Function Controllers
In the S Series keyboard models, check that the
off), then select the
VOLUME
button. Modify the volumes of the displayed tracks by
moving the relative Function Controller sliders. Each slider (A-F) corresponds to a track
identified by the same letters (A-F).
USER/PANEL
button is not inserted (led
MASTER
VOLUMEABEFG
PANELATTACK
In S2R, access page 3 of
EDIT PERFORMANCE/CONTROLS
FUNCTION CONTROLLERS
CD
6745231USER
PANSHOWFILTER 1FILTER 2RELEASEVOLUME
:
Select the “Volume” parameter, then select a track and rotate the
volume level. Select other tracks and repeat the operation.
DIAL
to modify its
(8)
Editing the Performance
77
How to vary the Volumes in EDITPERFORMANCE/TRACKS
Access EDITPERFORMANCE/TRACKS by pressing the
PERF. TRACKS
button in the Edit section, and
go to the second page:
Edit Performance/Tracks, page 2:
1. Select the Volume parameter and enter into the edit of the parameter.
2. Select the first track to modify and specify the volume level required with the
the
NUMERIC KEYPAD
3. With the parameter still in edit, select other tracks and repeat the procedure.
4. Press
ENTER
to escape from the edit of the parameter.
.
Transpose
There are two ways of changing the track transposition settings:
a) in the TRACKTRANSPOSER;
b) in EDITPERFORMANCE/TRACKS, page 2.
DIAL
or
The transposition is always expressed in semitones.
How to vary the track transposition in the TRACKTRANSPOSER
1. Press the
2. Select the required track and rotate the
transposition with the
TRACK TRANSPOSER
NUMERIC KEYPAD
button:
DIAL
, or specify the numeric value of the
. The “Octave up” and “Octave down” commands respectively increase or decrease the current pitch by one octave above or
below the current setting.
3. The “Reset” command restores the Transpose settings of all the tracks to zero (stand-
ard pitch setting).
4. The “Master” command gains access to the Master Transposer, where you can vary the
pitch of the instrument as a whole:
78PRACTICAL GUIDE
Modify the Master Transpose setting with the
with
ENTER
to return to the TRACKTRANSPOSER display.
DIAL
or the
NUMERIC KEYPAD
and confirm
How to vary the track transposition in EDITPERFORMANCE/TRACKS
Access EDITPERFORMANCE/TRACKS by pressing the
PERF. TRACKS
button in the Edit section, and
go to the second page:
Edit Performance/Tracks, page 2
1. Activate the edit of the Transpose parameter.
2. Select the first track to modify and enter the required transposition with the
NUMERIC KEYPAD
3. With the parameter still in edit, select other tracks and repeat the procedure.
4. Press
ENTER
.
to escape from the edit of the parameter.
DIAL
or the
Effects
The Sounds of the S Series can be directed to two effects processors (Effect 1 & Effect
2), which generate reverberations and modulations. The Effects are stored in the two
Effects Libraries (Effect 1 = reverbs, Effect 2 = modulations).
Each Performance can recall one effect from each processor (a reverb from Effect 1 and a
modulation from Effect 2). The Effects are assigned to the Performance in the first page
of EDITPERFORMANCE/CONTROLS:
Edit Performance/Controls, page1
Each track can be individually programmed to play with or without the Effects assigned
to the Performance - these tasks are carried out in page four of EDITPERFORMANCE/TRACKS:
Edit Performance/Controls, page 4
How to assign the Effects to a Performance
1. Access the first page of EDITPERFORMANCE/CONTROLS, and select the required Effects. There
are two ways to select an Effect:
a) activate the edit of the parameter and rotate the
effect with the
NUMERIC KEYPAD
.
DIAL
,
or specify the number of the
(8)
Editing the Performance
79
b) open the Effects Libraries by means of the
EFFECTS LIBRARIES
button:
Select one of the Effects with the DIAL or NUMERICKEYPAD. Press
ENTER
to assign the
Effect to the Performance. Repeat the operation for the second Effects Library. Return
to EDITPERFORMANCE/CONTROLS by pressing
2. Regulate the volume of each Effect. When the Effect volume is at its maximum value
PERF. CONTR
.
(127), the Sound emitted by the Stereo output pair is a “mixture” of 50% “wet” and
50% “dry”.
How to engage the Effects to the tracks
1. Go to page four of EDITPERFORMANCE/TRACKS, and activate the edit of the Effects multiple
parameter.
2. Select the first track to modify and engage (on) or disengage (---) Ef1 and/or Ef2 by
rotating the
3. Select another track and repeat the procedure.
DIAL
. Pass from Ef1 to Ef2 and vice-versa by pressing
ENTER
repeatedly.
How to activate and programme the pedals
and wheels
S2 and S3 have two rear panel programmable
can receive “pedal” type physical controllers and “footswitch” type physical controllers.
PEDAL/FOOTSWITCH SOCKETS
(1
and 2) which
Pedals are “continuous controllers” (or analog) and are normally used to control Volume, Pan, Expression etc. Footswitches are “switch action” pedals (or logic), normally
used to control Damper/Sustain, Start/Stop, etc.. The Footswitch Polarity can also be
programmed in EDITGENERAL.
S2R has two programmable “footswitch” sockets.
The keyboard models are also equipped with two programmable wheels, generally used to
control Pitch Bend and Modulation.
How to assign a function to a pedal and wheel
1. Access page 2 of EDITPERFORMANCE/CONTROLS:
Edit Performance/Controls, page 2 (S2/S3)
80PRACTICAL GUIDE
Edit Performance/Controls, page 2 (S2R)
Activate the “Wheel”, “Pedal” or “Footswitch” parameters. In the keyboard models,
2.
the first part of the multiple parameter can determine which Pedal/Footswitch input
will receive one or the other type of Foot controllers:
3. Select the second part of the parameter, which represents the MIDI message generated
by the pedal/footswitch or by the wheel:
Pedal 1 controls Main Volume (controller 7)
The MIDI message assignable to the pedals and footswitches differ owing to the
different nature of the two controllers. The assignment of a specific MIDI message
depends on the nature of the pedal selected. The Reference section lists the messages
assignable to each controller.
How to activate/deactivate the pedals and wheels for the tracks
1. Access page 3 of EDITPERFORMANCE/TRACKS:
Edit Performance/Tracks, page 3 (S2/S3)
Edit Performance/Tracks, page 3 (S2R)
2. Select the track that you are interested in editing.
3. Set the selected controller (wheel, pedal, footswitch) to “On” or “---” (Off).
Save the modifications to the Performance
The modifications made to the current Performance must be saved to avoid losing them
when you select another Performance or re-select the same Performance.
Select the
with ENTER. You can memorise the modifications to the current Performance, to another
Performance of the same Bank/Song, or of a different Bank/Song.
If you select a different Performance, bear in mind that the Performance that will be
replaced will be irremediably lost.
Save Performance
command in the main display and confirm the procedure
Furthermore, for future use, save the updated Bank/Song to floppy disk or to RAM-disk;
remember that turning off the instrument will result in the loss of the modified Performance.
(8)
Editing the Performance
81
9
H
OW TO
R
ECORD
What is a Song?
A Song is a recorded musical piece made up of several instrumental “parts”. Each Bank/
Song consists of a Song (or an empty slot where a Song can be recorded) which exploits
the Performances of the Bank/Song to which it belongs.
The playback and recording of the Song is controlled by the Music Processor’s on-board
Sequencer. It is possible to record a Song, or load it from disk in the form of a Bank/Song
or a MIDI-file.
A Song can be saved to floppy disk (as a Bank/Song) for the purpose of building a library
of Songs and exchange with other S Series instruments. It is possible to save a Song in
Standard MIDI-file format in order to play it on other equipment, regardless of the manufacturer.
Finally, it is possible to carry out multi-track recordings via MIDI, and the Song can play
external musical instruments connected to the Music Processor’s MIDI OUT.
The Song tracks
Each part of a Song corresponds to one of the Tracks of a Performance. A Performance is
always selected when you enter Song mode and, during the course of the Song playback
or recording, you can select other Performances in order to modify the status and configuration of the tracks. A Song can utilise all the Performances of the Bank/Song to
which it belongs.
A S
ONG
To visualise the status of the tracks engaged by the Song, press the
Source section (led on).
The status of each track of the Song is identified by the following symbols shown in the
track column:
e The track contains recorded notes.
– The track is completely empty.
x The track is set to “mute”.
Prepare the tracks for the recording
A Song records the data generated by the LOCALSource (keyboard or master keyboard via
MIDI-COMMON) and the
COMMON). It is important, therefore, to set one or both Sources correctly before you start
to record your Song:
LOCAL
the status of this Source determines the number of tracks that can be recorded in the Song
among those activated for recording. For example, if you activate 6 tracks in Record mode with
the local Source set to
among the six tracks activated in Record. It is of no importance if the local tracks are set to mute
(“x” symbol).
MIDI IN
tracks activated to receive Midi In events (shown with the symbol “e” ), provided that they are also
activated for recording. If the Midi In Source is set to
track of Midi In events, regardless of how many tracks are activated for recording.
if you are recording data generated by the Midi In Source, the Sequencer will only record
MIDI IN
Source (instruments connected to the MIDI INnot via MIDI-
layer
, the Song will record two layered tracks that have the lowest numbers
single
, the Sequencer will record only one
SONG
button in the
82PRACTICAL GUIDE
Configure the LOCAL and MIDIIN Sources. Select the required playing mode for the LOCAL
Source. For the MIDIIN Source, select multi and activate the tracks for the reception of
Midi In events (symbol “e” in the track column).
After configuring the Sources, save the modifications in the current Performance with the
“Save Performance” command in the main display ([SAVE] [ENTER] [ENTER]). If you omit this
important step, activating Record mode recalls the original settings of the Performance,
cancelling the newly configured status.
Activate Record mode and select the recording options
1. Press the
RECORD
button to access Record mode. A dialogue window appears, above
the “record pending” display, which invites you to select the tracks and the recording
options shown in the command/options column:
“Record pending” display; partially covered by a dialogue window.
This is an S2/S3 display. In S2R “P.vol.rec” is substituted by “C.vol.rec”.
2. Select the tracks to record with the respective
SCROLL
BUTTONS
to bring other tracks into view.
TRACK SELECTION KEYS
. Use the
TRACK
Tracks activated for recording are identified with the symbol “R” in the track column.
You can deactivate the tracks in record by repressing the respective
Attention: If you record from the keyboard of from a master keyboard via MIDI-COMMON, the
number of tracks recorded will be equal to the number that appear in the LOCAL Source. The
tracks having the lowest numbers will be recorded among those selected in Record. All other
tracks will be ignored and, at the end of the recording, they will be identified by the hyphen (“-”),
which indicates an empty track.
If necessary, select the options which appear in the command/options column:
3.
TRACK SELECT KEY
• if you want to record the Tempo changes effected from the control panel during the
course of the recording, activate the “Tempo rec” option.
.
• if you want to record the regulations of the general volume effected with the S2/S3
Volume Pedal, activate the “P. vol. rec” option. S2R can record Pedal Volume events
travelling on MIDI-COMMON and not originating from the pedal connected to the rear
panel pedal volume socket; the option is called “C.vol. rec”.
• if you want to record the changes made to the Effects and Effect Volumes using the
Function Controllers (in USERmode), or by means of MIDI messages, activate the
“Effect rec” option.
• if you want to listen to the metronome “tick” during the recording, activate the
“Metronome” option.
4. Select the required recording option (“Overdub” to add new notes to those already
present, or “Replace” to replace notes already recorded with new ones in the tracks
shown with the “R” symbol).
Once you have set all the required recording options, press
settings (or
EXIT
to cancel and escape Record mode):
You can, however, select the options after confirming the track selections with
ENTER
to confirm the
ENTER
.
(The metronome can be freely activated and deactivated during the recording). Therefore,
if you set one or more of the options incorrectly, confirm with
ENTER
then correct the
error before starting the recording.
(9)
Recording a Song
83
Select the parameters of the Song
* The beat resolution is the
smallest impulse of the
In the S Series, there are
192 ‘ticks’ per quarter.
impulses per quarter.
In M
Sequencer.
IDI
, there are 24
Rotate the
pending” display, and press
5. Select the required Quantize (auto-correct) value. “Free” will record your events
DIAL
to select one of the displayed parameters in the central part of the “Record
ENTER
to activate the edit of the selected parameter.
exactly as played; other values represent the number of “divisions” that make up a bar.
The Quantize effect is not noticeable during the recording but it is effective on recorded tracks.
6. Set a suitable Tempo value (playing speed) for the Song.
7. Set the required Time Signature (3/4, 4/4, etc.).
The Song pointer (locator)
The recording starts at the bar indicated by the “Locator” parameter (“Loc”, at the centre
of the display shown on the previous page). This parameter (otherwise know as the “Song
pointer”), composed of three numbers, shows the bar, the beat and the beat resolution*. In
the record pending display, only the bar can be modified, and, unless you start a recording right at the beginning (1 - 1 - 1), the start bar must always be indicated.
You are free to end your recording at any point: press
STOP
to stop the recording process.
For a precise end-record point, you can make use of the “Edit stop to bar” parameter in
EDITSONG—Utility. Follow this procedure:
8. If the
RECORD
led is on, press the record button to escape the Record pending display
and return to the Playback display. (This operation annuls some of the options selected
in Record).
9. Select the “Edit” command in the Playback display. The EDITSONGmenu appears (or the
last EDITSONGeditor selected; in this case, press the “Menu” command to return to the
main EDITSONG menu):
10.
Access the Utility editor:
11.
Activate the edit of the “Edit Stop to Bar” parameter:
12.
Use the
NUMERIC KEYPAD
(or the
DIAL
) to specify the last bar of the recording. At the
end of the specified bar, the recording will stop automatically.
84PRACTICAL GUIDE
13.
Select the “Rec/play” command to return to the Playback display.
14.
Press
RECORD
to enter the “Record pending” display. Repeat the track selection process
and the selection of the options as already described.
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