Introduction
Blitzkrieg: War in Europe 1939-1945
is a turn-based strategy game that
let’s you play the greatest battles of
WWII.
Installation
To install the game you must copy
the blitzkrieg.cab file to your Pocket
PC device, then tap its icon to start
installation. This allows you to install
the game also from non-Windows
computers (for instance running
under Mac OS X).
Support
We did our best to deliver the game
tested on as many devices as possible.
This game requires a Pocket PC 2003
device with ARM processor, 2.5MB of
free memory.
USER’S MANUAL
Last updated on April 12, 2005
For version 1.00 (Pocket PC)
www.pocketwargames.com
www.playtek.pl
Blitzkrieg: War in Europe 1939 – 1945
Copyright © 2004-2005 PlayTek
All Right Reserved
Should you need help with this game,
please start by reading game
instructions or troubleshooting section
of this document. If this does not solve
your problem, please visit our online
forum dedicated to this game on:
www.pocketwargames.com/forum/
Support is available by e-mail in
English, French, German or Polish.
Please describe your problem with as
many details as possible as well as
steps to reproduce it (if possible).
Furthermore, please enclose
information on your device’s model
name and available memory. Finally,
please attach the registration code you
had received from us. The support
address is:
support@pocketwargames.com
Un-locking the
demo version
Click on “Activate” to enter the
unlock code. The DEMO version of
the game runs in a mode in which
you are limited to scenarios labeled
“DEMO”.
Choosing scenario
to play
Highlight a scenario and tap “Play
scenario” to continue.
Scenario briefing
On the briefing screen you can tap
“Play” to continue or “Back” to go
back and choose another scenario.
The briefing screen displays mission
objectives for every player as well as
game length in turns. This is the place
where you choose if you wish to play
as Axis, Allies or Soviets. The
“Historical Info” button displays
information on historical background
of the scenario you are going to play.
Playing the game
Now, you will see the main game
screen
If you own a Pocket PC device with
VGA screen, the game screen will be
in 640 x 480 pixels.
Meaning of hex colors:
Green – neutral hexes you cannot
enter
Brown – hexes under Axis control
Blue – hexes under Allies control
Red – hexes under Soviet control
Moving the map
You can move the map by using
sliders located next to the map’s
window.
Use this toolbar icon to jump to the
next unit with available movement
points.
Units
When you tap a unit you will see the
following information:
Rng: attack range, usually 1, it can be
more than 1 for units that can attack
from distance such as air units.
Mov: available movement points
(attacking uses 2 movement points as
opposite to normal movement).
Str: unit’s strength.
Sup: unit’s supply. Every attack or
defense uses 1 supply point. In the
end of each turn unit’s supply is
calculated. If there is a path from the
unit to a city under player’s control
the unit will be resupplied (for
instance, if you are playing Allies, if
a path of blue hexes or blue hexes
and Allied units exists between your
unit and a city under your control ,
the unit can be re-supplied). Keeping
your units supplied is important
because units with supply of 1 or less
can be overrun very easily. Units
with supply = 0 loose 10% of their
strength every turn they are not
supplied.
Exceptions are naval units – they get
30 supply points when they finish the
turn in a friendly port.
Exp: unit’s experience (values 0-2).
Experience changes unit’s strength
from -10% (Exp=0) to +10% (Exp=
2)
Mor: unit’s morale (values are 0-2).
Morale influences unit’s strength in a
similar way as experience.
Def: special defense bonus. Each
unit gets defense bonus if:
a river passes through unit’s hex
there are mountains
there is a fortification icon
the unit is located on its own
territory
Moving units
Tap a unit to see unit’s details. The
unit’s icon will be highlighted with a
red outline. Now tap twice an empty
destination hex. If a path between
unit’s hex and the target hex exist
your unit will move as close to the
target as unit’s movement points
allow. Your units cannot enter
neutral hexes (green).
Units located in adjacent hexes can
swap their positions. Tap twice the
first unit. Choose “Swap Positions”
from the popup list. Then tap an