To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions
to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
•
Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
•
Take a 10 to 15 minute break every hour, even if you don't think you need it.
•
If your hands, wrists or arms or eyes become tired or sore while playing, stop and rest them for several hours
before playing again.
•
If you continue to have sore hands, wrists or arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
Nintendo portable video game systems contain a rechargeable lithium ion battery pack. Leakage of ingredients
contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well
as damage to your hardware. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash
thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately
flush thoroughly with water and see a doctor.
To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
Nintendo does not license the sale or use of products
without the Official Nintendo Seal.
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY
®
ADVANCE, GAME BOY®MICRO, OR NINTENDO DSTM
VIDEO GAME SYSTEMS.
Important Legal Information
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by
domestic and international intellectual property laws. “Back-up”or “archival” copies are
not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or any
unlicensed accessory. Use of any such device will invalidate your Nintendo product
warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible
for any damage or loss caused by the use of any such device. If use of such device
causes your game to stop operating, disconnect the device carefully to avoid damage
and resume normal game play. If your game ceases to operate and you have no device
attached to it, please contact the game publisher's "Technical Support" or "Customer
Service" department.
The contents of this notice do not interfere with your statutory rights.
This booklet and other printed materials accompanying this game are protected by
domestic and international intellectual property laws.
Rev-D (L)
BLACK
LANTERN
STUDIOS,
INC.
CONTENTS
Introduction
Menu Controls
Starting the Game
Main Menu
Custom Game Setup
Custom Game Player Setup
Custom Game Personalization
Game Settings
Quick Play Setup
Special Modes Menu
Theme Menu
Pause Screen
In-game Options
4
5
6
6
6
7
7
7
9
9
10
10
10
Game Controls
How to Play
Deck and Action Cards
Going Out
Scoring
Team Play
House Rules
Alternate Cards
Challenge Mode
Endurance Mode
Timed Mode
™
Uno 52
Solitare
Credits
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12
14
14
16
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17
18
20
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Introduction
UNO 52™is an innovative coupling of poker with the UNO card game we love. This game is
just as engaging for the no holds barred Poker champs as it is for the on-the-go family
looking for a new group activity. Now there’s no need to use cards, boards, and chips to
experience the gaming enjoyment of these classic card games. You can start playing at any
time and place!
This compilation features a "hot seat multiplayer" feature. This feature allows up
to 4 players to play together on a single Game Boy
Game Pak. One player takes a turn, and then hands the Game Boy
system to the next player, who takes their turn, and so on for up to 4 total
players.
®
Advance system and one
®
Advance
Menu Controls
L Button
Not Available
+Control Pad-
Navigate Menu
Options
R Button
Fast Forward Ticker Text
A Button
Confirm
B Button
Back
SELECT
Not Available
4
START
Continue Past Title Screen
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Starting the Game
Custom Game Player Setup
Correctly insert the Game Pak into your Game Boy®Advance system. Switch on the
system. Press START at the title screen.
WARNING : Inserting a Game Pak when the system is already on might result in
damage to the Game Pak.
Main Menu
After selecting a game, you are presented with the Main Menu where you can select one of
the following options:
Custom Game – customize all possible player and game options.
Quick Play – set only basic game options to quickly start a game.
Special Modes – try out some of the new and different modes.
Pre-game Options – adjust sound and music volumes or view the game’s credits.
Information – view the controls and rules for UNO 52™.
Custom Game Setup
Selecting a custom game gives you full control over how to play. You can set the number
of players, customize each player, and choose which game type, alternate cards, and house
rules to play with.
6
After selecting a Custom game, you must first set your player options. First you can set the
number of players and whether to play a team game. Team play is only available in a 4player game. Next, you can set each player as either human-controlled or computercontrolled as well as set the computer difficulty level. Player 1 must be human-controlled,
since every game must have at least one human player.
Custom Game Player Personalization
After the Player Setup, all human players will take turns personalizing their player
information. Each player can enter a name of up to six letters and choose an icon to
represent them in the game.
Game Settings
The Game Settings menu is displayed after all players finish personalizing their player info.
This screen lists a number of important options for the Custom Game mode. On this
screen, you can select the game type along with the win condition for that type. You can
also select whether you would like to play with House Rules and Alternate Cards on or off.
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Game TypeWin Conditions
EndlessN/A
Chips50-500 (reach this amount)
®
Wins1-10 (win this number of rounds)
UNO
Poker Wins1-10 (win this number of rounds)
Pot Wins1-10 (win this number of rounds)
Survival25 - 500 (starting chips value)
Endless: Play endless rounds of UNO 52™. Between each round, scores will be shown in
four categories – chips, pot wins, first-out wins and poker hand wins. Play continues
indefinitely.
Chips: Players race to reach a set chips value to win. Between each round, scores will be
shown. Players start with 25 chips and can go into debt. Once a player has reached the
specified number of chips, that player will win the game.
UNO®Wins: Players must go out first for a set amount of rounds to win the game.
Between each round, the number of UNO
player has won the UNO
game.
Poker Wins: Players must win the best poker hand for a set amount of rounds to win the
game. Between each round, the number of best poker hands each player has won will be
®
hand the specified number of times, that player will win the
®
wins for each player will be displayed. Once a
8
displayed. Once a player has won the best poker hand the specified number of times, that
player will win the game.
Pot Wins: Players must win the pot for a set amount of rounds to win the game. Between
each round, the number of pot wins for each player will be displayed. Once a player has
the specified number of pot wins, that player will win the game.
Survival: In a Survival game, all players start with a set number of chips. Players who lose
all their chips are eliminated. Play continues until only one player remains.
Quick Play Setup
This allows you to quickly set up a game by addressing only the most necessary options.
You will be asked to select the number of human-controlled players, number of computercontrolled players, game difficulty, and game type. Players will be given a default name
and icon.
Special Modes Menu
This menu allows you too choose one of four single-player Special Modes. The following
modes are available:
Challenge Mode – challenge yourself with one of 5 unique levels or play a randomly
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generated level for a new experience each time.
Endurance Mode – maximize your score by winning big without losing too many times!
Timed Mode – race against two clocks to score big before time runs out.
Game Controls
Solitaire Mode – try to play all the cards in this twist on classic Solitaire.
Theme Menu
Before your game starts, you must choose a background to view and a music track to listen
to while you play. There are animated and non-animated backgrounds to choose from and
music tracks in a number of different styles.
Pause Screen
The pause screen can be viewed by pressing START during a game. It shows the current
game scores and it allows you to access the in-game options screen or quit the game.
In-game Options
This screen is accessed from the Pause screen and allows you to adjust sound and music
volumes, change the current background, and change the current music track.
10
L Button
Page Cards Backward
Control Pad-
t Move Cursor
among cards in
your hand
u Move Cursor
among cards in
your hand
p Move Cursor
to Draw Deck or
Pass Icon
q Move Cursor
®
Hand
to UNO
SELECT
Open
Challenge
Menu
START
Pause
R Button
Page Cards Forward/
Call “UNO”
A Button
Confirm
B Button
Cancel
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How to Play
Object: To win a round, be the first to discard all cards and/or the player with the best poker
hand.
To discard, match a card from your hand with the top card on the discard pile by
number/symbol or color (suits are disregarded). If you do not have any matching cards, you
must take a card from the draw pile which ends your turn. If you successfully discard, you
have the option to play a card from your UNO
matching rules.
Action cards force an action: “Reverse” play, “Draw Two” cards, “Draw Four” cards or
“Skip” next player. Wild cards let you name what color will continue play. Before discarding
your second to last card (or immediately afterwards), you must call “UNO.” If another
player catches that you forgot before the next turn begins, you will receive two cards from
the draw pile. Once you have called “UNO
last card either on your poker hand or the discard pile.
®
hand onto your poker hand using the
”
, you must wait until your next turn to play your
Draw Two Card: When played, the next person to play must draw 2 cards
and miss their turn.
Reverse Card: This simply reverses direction of play. In two-player UNO®, it
acts as a skip.
Skip Card: When played, the next person to play is skipped (loses a turn).
Deck and Action Cards
The UNO 52™deck has 240 cards. There are four standard 52 card decks, each unchanged,
save for being colored one of the four UNO
blue deck, a green deck, and so on. There are also 32 of the regular UNO
deck. These cards behave just as they do in original UNO
®
colors: red, yellow, green and blue. There is a
®
.
®
action cards in the
12
Wild Card: The person playing this card calls for any color to continue the
play.
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Wild Draw Four Card: Behaves as a wild and a draw card. This may only be
played when the player has none of the active colored cards in their hand.
Players may bluff and play it illegally, but the next player may challenge it
using SELECT. If caught, the bluffing player must draw four cards. If the
challenger is wrong, they must draw six cards instead of the four they would
have.
Going Out
When a player has only one card left, they must call “UNO.” This is done by pressing the R
Button before the second to last card has been discarded. If the player fails to do this,
opponents can challenge that player for forgetting to call “UNO” by pressing the L Button.
This challenge must be made before the next player draws or discards. Players who are
successfully challenged for forgetting to call “UNO” are forced to draw two cards.
The player must also allow for an entire round of turns between calling “UNO” and playing
their last card. However, once the round of turns has passed, that card may be played
either on the discard pile or the poker hand.
Scoring
Chips are used in place of points to determine the winning and losing parties. Before each
round, players all ante a white chip (1 point) to the pot. At the end of each round, the blue
chip (10 points) goes to the player who is first to go out and the red chip (5 points) goes to
the player that finishes with the best poker hand. All players that did not go out first that
round must pay one white chip (or one point in chips) per the remaining cards in their hand
to the pot. For example, if a player has 5 cards remaining when the round ends, they must
pay 5 points in chips to the pot. When a player wins both the blue and red chip, they win
the pot as well. Poker hands are scored at the end of the round using standard poker
scoring.
BEST
Five of a Kind
Royal FlushA straight flush of 10-J-Q-K-A
Straight Flush Five cards in sequence, all of the same suit
Four of a Kind
Full House Two of one kind, three of another
Flush Five cards of the same suit
Straight Five cards in sequence
Three of a Kind
Two Pairs
One Pair Two of a kind
High Card Highest card in your hand
WORST
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Team Play
Alternate Cards
UNO 52™teammates play completely separately, while being affected by each other in the
form of wins and chips. Between teammates, chips are shared. Should one win the poker
hand and the other “go out” first, they will take the pot.
House Rules
Stack Draw Cards: When a Draw Two card is played, instead of drawing two cards, you
can stack a Draw Two card on top. The next player would have to draw four or stack a Draw
Two card on top.
Wild Draw Four Cards: Choose when Wild Draw Four cards can be played as well as
whether to allow bluffing.
Draw Card Penalty: Choose the number of cards a player who is caught forgetting to call
“UNO” must draw.
Dealt Cards: Select the number of cards dealt: from 5 and 15.
Wilds on Poker Hands: Wild cards can be played on poker hand cards. A new color is
selected, but the suit and value of the card underneath are retained.
16
Wild Reverse: This card is a combination of a Reverse card and a Wild card.
It can be played at any time, allows the player to choose the new color, and
reverses the direction of play.
Wild Skip: This card is a combination of a Skip card and a Wild card. It can
be played at any time, allows the player to choose the new color, and skips the
next player’s turn.
Wild Symbol: When this card is played on the discard pile, the player
chooses a symbol (0-9, Reverse, Skip, Draw Two, All Draw Two). After the
symbol is chosen, this card can only be played upon by matching the symbol
or by playing a Wild card.
All Draw Two: When this card is played on the discard pile, all other players
must draw two cards. This card is available in all 4 colors.
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Joker Card: This card is available in all 4 colors and can represent any poker
card value when played on a poker hand. Once played, the card number or
value will change automatically whenever your poker hand changes. The
Joker may also be played on the UNO
card or another Joker, but no special actions occur.
®
discard pile to match a like-colored
Challenge Mode
Challenge mode is a set of five unique levels meant to be
a test of your skill and patience. Each level is tiered in
difficulty. Play the Challenge tier of five levels or generate
a random Challenge level and play that! Every Challenge
level has its own game type and win condition.
Level 2
Win Condition: Get the best poker hand twice
Opponents: 2
Difficulty: Easy
Level 3
Win Condition: 100 Chips Survival
Opponents: 3
Difficulty: Normal
Level 4
Win Condition: Win the pot three times
Opponents: 3
Difficulty: Normal
Level 1
Win Condition: Go Out First
Opponents: 2
Difficulty: Easy
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Level 5
Win Condition: Be the first player to reach 250 chips
Opponents: 3
Difficulty: Hard
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Endurance Mode
Endurance Mode features 2 computer-controlled opponents
of normal difficulty. In this mode, you start with 50 chips.
The value of your winnings each round is added to your
score, which is independent of your chip count. The object
is to make your score as high as possible before you run
out of chips. Add some strategy to your game!
Timed Mode
Timed Mode features a single computer-controlled
opponent of normal difficulty. In this mode, a game lasts
20 minutes, and each round lasts a maximum of 2 minutes.
If either timer runs out before either player goes out, the
best poker hand is awarded and the value of the pot
increases. The value of your winnings each round is added
to your score, which can never decrease.
Antes and penalties are paid automatically and have no adverse effect on you. Race
against the clock to make your score as high as possible!
UNO 52™Solitaire
UNO 52™Solitaire is a blend of UNO®and Solitaire that is
loosely based on the UNO 52
used in UNO 52
called Klondike. The deck in UNO 52
deck of 52 cards, but with no suits. Instead, the UNO
colors replace suits. There are also no UNO®action cards
in this deck. UNO 52
exceptions. First, the foundation piles are segmented by UNO
There are only six tableau piles and most importantly, the tableau piles are built downward
using UNO
™
Solitaire is the most common version
®
matching rules. There is also a five-minute timer.
How to Play Solitaire
In a game of Solitaire, the object is to build the four foundations piles from Ace to King
segmented by color. Top-most cards on the tableau piles and the waste pile are in play.
They can be placed on a foundation pile in the correct ascending order or on a tableau pile
if it can be matched. You can also page through the cards in the stock pile and play those
as they are overturned. When a tableau is empty, you can place a king in that spot or place
a group of cards that is headed with a king.
™
deck. The type of Solitaire
™
Solitaire is a regular
™
Solitaire is played just like regular Solitaire, but with a few