Games Nintendo GAME BOY ADVANCE MARCH OF THE PENGUINS User Manual

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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO
®
HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while
watching TV or playing video games, even if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a
doctor before playing a video game.
Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child
have any of the following symptoms: Convulsions Eye or muscle twitching
Loss of awareness
Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
Take a 10 to 15 minute break every hour, even if you don't think you need it.
If your hands, wrists or arms or eyes become tired or sore while playing, stop and rest them for several hours
before playing again.
If you continue to have sore hands, wrists or arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
Nintendo portable video game systems contain a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your hardware. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
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NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
LICENSED BY
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY
®
ADVANCE, GAME BOY®MICRO, OR NINTENDO DSTM VIDEO GAME SYSTEMS.
Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up”or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department.
The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. Rev-D (L)
March of the Penguins © 2005 Bonne Pioche/APC/Warner Bros. Entertainment Inc. National Geographic and the Yellow Border are registered trademarks of the National Geographic Society. Used with permission. Warner Independent Pictures, WIP, and Bonne Pioche Productions are registered trademarks and used with permission of the owners.
CONTENTS
Introduction...........................................................................................................................
Getting Started......................................................................................................................
Main Menu............................................................................................................................
Game Options.......................................................................................................................
The Chapters.........................................................................................................................
The Game Tools....................................................................................................................
The Ice Fields........................................................................................................................
The Breeding Colony............................................................................................................
The Antarctic Waters............................................................................................................
Protecting the Egg................................................................................................................
Continuing Your Game.........................................................................................................
Controls.................................................................................................................................
The Pause Menu...................................................................................................................
Credits....................................................................................................................................
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INTRODUCTION
Based upon the Academy Award® winning movie, MARCH OF THE PENGUINS for the Nintendo Game Boy® Advance System follows the incredible life story of the emperor penguins, including their epic 70 mile journey to breed their young. Players help the penguins throughout their life cycle. Navigate obstacles like shifting ice sheets, echoing underwater caverns, and underwater grottos…, while avoiding ever present threats such as the leopard seal and the extreme cold.
GETTING STARTED
Thank you for purchasing MARCH OF THE PENGUINS for the Nintendo Game Boy® Advance System.
Note: If nothing appears on the screen turn the power switch to the OFF position. Check to make sure the Game Pak is inserted correctly, then turn the power switch to the ON position again. (Always remember to turn the power switch to the OFF position before inserting or removing a Game Pak.)
Make sure your Nintendo Game Boy® Advance System power switch is set to OFF. Then insert the MARCH OF THE PENGUINS Game Pak into the Nintendo Game Boy® Advance System.
Turn ON the Nintendo Game Boy® Advance System. In a few moments the Title Screen should appear.
Press START to display the Main Menu Screen.
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MAIN MENU
On the Main Menu Screen, highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection:
New Game: This option allows you to start a new game from Chapter 1.
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Continue Game: Selecting this allows you to play a previously completed Chapter.
Game Tools: This option displays two screens that describe the items you can use to help
the penguins.
Options: Selecting this displays the Game Options Screen.
GAME OPTIONS
On the Game Options Screen, you can choose to turn on/off the game’s music and sound effects.
Highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection:
Music: This option allows you to change the volume of the game’s music. Press the Control Pad Right or Left to set the music volume.
Sound Effects: This option allows you to change the volume of the game’s sound effects. Press the Control Pad Right or Left to set the sound effect volume.
Press the B Button at anytime to return to the previous screen.
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THE CHAPTERS
MARCH OF THE PENGUINS is a puzzle action game where players act as “conservationists­in-training” and help guide the emperor penguins through numerous multi-screen scrolling levels. Initial levels will be simple, while later levels will require careful planning to get the penguins to the breeding ground and back safely.
The story and game play for MARCH OF THE PENGUINS is described in Chapters. Each Chapter relays a particular part of the penguin’s perilous journey and is comprised of numerous multi-screen scrolling game-play levels
Chapter 2 – Mating Season
In this Chapter, help the male penguin find his suitable mate somewhere in the ice field maze by belly sliding from snow bank to snow bank.
Chapter 1 – Journey to the Breeding Colony
In the first Chapter of the game, help the penguins as they start their journey across the barren landscape of Antarctica toward the Breeding Grounds.
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Chapter 3 – Quest for Food
In this Chapter, help the female penguins back across the ice toward the sea in search of food for themselves and their unborn chicks.
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Chapter 4 – Feeding Time
Chapter 6 – Return from the Sea
Chapter 5 – Braving the Elements
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In this Chapter, help the female penguin find her fill of fish and krill by swimming under the surface of the ice in the dangerous waters of the Antarctic.
In this Chapter, help the male penguin balance the egg through the maze of penguins in search for the warmest spot in the breeding colony.
Here, focus on helping the female penguins travel back to their mates and their newborn chicks while facing the continuing bitter Antarctic winter.
Chapter 7 – Finding the Family
In this Chapter, help the female penguin find her mate and newborn chick by belly sliding across the ice from snow bank to snow bank.
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Chapter 8 – Return to the Sea
This Chapter focuses on the male penguins as they brave the harshness of the Antarctic winter in their attempt to make it back to feed in the sea.
Chapter 10 – Return to the Family
Help the male penguins travel back to their mates and their newborn chicks, while facing the shifting ice floes caused by the warmth of the oncoming Antarctic spring.
Chapter 9 – The Grand Feast
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In the dark waters of the frozen Antarctic, help the male penguin find his fill of fish and krill for the long journey back to the breeding grounds.
Chapter 11 – The Grand Reunion
In this timed Chapter, help the male penguin find their mate and newborn chick by belly sliding across the ice from snow bank to snow bank.
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Chapter 12 – The Final Journey
In the final chapter of the story, help the newborn chicks successfully return to the sea. As the Antarctic summer approaches, the ice floes begin to crack and create hazardous conditions for the penguins family.
THE GAME TOOLS
As a “conservationist-in-training”, you will be able to use a variety of Game Tools to help the emperor penguins on their quest.
These Game Tools include:
Snowball
This item is used to help the penguins have a soft landing when falling a short distance.
Hot Coal
This item is used to melt icicles that block the penguin’s way.
Fish
This item is used to attract penguins to wherever the fish is held.
Tent
This item is used as a trampoline to help the penguins reach higher locations.
Ice Slide
This item is used to help penguins belly slide to areas below them.
Ice Ramp
This item is used to propel penguins through the air across wide chasms in the ice.
Ice Bridge
This item is used to help the penguins across short gaps in the ice.
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Ice Steps
This item is used to help the penguins walk from one ice level to another.
Snowflakes
You must collect a certain number to get through each level.
locations on the game play area. If a Game Tool cannot be placed, the following image will appear over the Game Tool:
THE ICE FIELDS
You can help the penguins along their journey to create new life in the frozen ice fields of Antarctica by placing Game Tools in their path.
First, while the penguins are moving, press the L or R Buttons to scroll the screen to view what is ahead of the colony. Then, using the Control Pad, maneuver the onscreen circular cursor to the Game Tool in the Game Tool Bar at the bottom of the Screen that you wish to place down.
While the circular cursor is over the desired Game Tool, press the A Button. With the A Button down, drag the Game Tool up into the game play area where you would like to place it down and release the A Button. Game Tools can only be placed in specific
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Simply continue to move the Game Tool until the image disappears, or release the A Button and the Game Tool will automatically return to the bottom Game Tool Bar.
THE BREEDING COLONY
During their epic adventure, the emperor penguins will have to make multiple trips from the Breeding Grounds back to the sea to feed and return to find their mates and chick.
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To be able to locate their mate, the penguin must slide across the ice in search of the right path. Press the Control Pad in any direction to make the penguin begin sliding. Once the penguin begins sliding, it will only stop if colliding with a snow bank or falling into a hole in the ice. Slide from snow bank to snow bank to find your mate, while collecting snow flakes along the way. Colliding with a rock or a barrier will cause the moving penguin to turn around and return to the previous snow bank.
THE ANTARCTIC WATERS
It is in the freezing waters of the Antarctic that the emperor penguin must feed. Penguins can dive to depths of over 1700 feet while holding their breath for up to 15 minutes or more.
To help the penguins feed, you can maneuver them using the Control Pad and keep them safe in the water by using the A Button to execute a spin maneuver. The spin maneuver will accelerate their movement through the water for a brief moment and will force close aquatic obstacles out of their way safely.
On the screen appears two meters. One indicates the amount of time the penguin can remain underwater, while the other indicates the amount of nourishment the penguin has ingested. The Nourishment Meter must be completely filled in order to complete the level.
If the penguin collides with a predator without executing the defensive spin maneuver, the penguin will flash for a few moments and lose a small amount of its air supply. When the penguin’s air supply is completely gone, the level will restart.
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PROTECTING THE EGG
While the female penguin is off at sea feeding for the first time in many months weeks, the male penguin must keep watch over the egg by balancing it on the top of its feet and keeping it warm through the frigid Antarctic Winter. This is done by the male penguins taking turns to find at the warmest spot in the colony.
Press the Control Pad in any direction to make the penguin begin walking with the egg. Once the penguin begins walking, it will only stop and drop the egg if it collides with a snow bank or another penguin. If the egg is dropped, it must be picked up quickly or it will freeze and the game will end. Simply maneuver the penguin to the egg to pick it up again. To complete the game, find your way through the maze of penguins to the warmest spot, which can be located where the penguins are the most densely packed together.
CONTINUING YOUR GAME
The Expedition Log allows you to replay any Chapter that you previously completed.
When you complete a Chapter, it is unlocked on the Expedition Log and can be replaced at any time. When the screen appears, all of the Chapters numbers that appear in black have been seen. Simply highlight the Chapter number by pressing Control Pad Right or Left and press the A Button to replay the selected Chapter.
Press the B Button at anytime to return to the previous screen.
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CONTROLS
You can use the following controls to play MARCH OF THE PENGUINS:
L Button
Scroll quickly to the left in Ice Fields level
+Control Pad-
-Scroll the screen right and left
-Maneuver the penguin underwater
-Slide the penguin across the ice
-Position Game Tools
SELECT
Not Available
START
Pause Game/ Display Pause Menu
R Button
Scroll quickly to the right in Ice Fields level
A Button
Select Menu Option/ Spin while swimming
B Button
Back/Walk faster on Ice Field
THE PAUSE MENU
When pressing START to pause the game, the Pause Menu will appear. On the Pause Menu, press the Control Pad Up or Down and press the A Button to make your selection:
Continue: This option exits the Pause Menu and returns to the game.
Restart Level: This option exits the game and restarts the current Chapter. You will be
prompted one more time to verify that you want to quit. Press the A Button to restart the level or the B Button to return to the Pause Menu.
Quit: This option quits the current game and returns you to the Main Option Screen. You will be prompted one more time to verify that you want to quit. Press the A Button to quit the current game or the B Button to return to the Pause Menu.
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DESTINATION SOFTWARE, INC. 90 DAY WARRANTY
DESTINATION SOFTWARE, INC. (DESTINATION) warrants to the original purchaser only of this DESTINATION software product that the medium
on which this software program is recorded Is free from defects in materials and workmanship for a period of ninety (90) days from the date of
purchase. This DESTINATION software program is sold "as is", without express or implied warranty of any kind, and DESTINATION is not liable
for any losses or damages of any kind resulting from use of this program. DESTINATION agrees for a period of ninety (90) days to either repair
or replace, at its option, free of charge, any DESTINATION software product, postage paid, with proof of date of purchase, at its Factory Service
Center. Replacement of the game pak, free of charge to the original purchaser (except for the cost of returning the game pak) is the extent of our
liability. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the
DESTINATION software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL
OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE DESTINATION.
ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS DESTINATION
SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental
or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights,
and you may also have other rights which vary from state to state. This warranty shall not be applicable to the extent that any provision of this
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game pak requires repair after expiration of the 90-day warranty period, you may contact the Consumer Service Department at the number listed
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www.DSIGames.com
DESTINATION SOFTWARE, INC. Consumer Service Dept. (888) 654-4447
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CREDITS From the adaptation of the Film “March of the Penguins“ Directed by Luc Jacquet
Developed By Skyworks Technologies, Inc.
Executive Producer
Garry Kitchen
Creative Director
Bill Wentworth
Senior Producers
Dan Kitchen
Alessandro De Lucia
Game Design and Character Simulation
David Crane
Lead Programmer
Bob Smith
Mini-Game Design and Programming
Ryan Gleason
Senior Art Director
Jeremy Mayes
3D Artists
Rob D'Onofrio
Adam Hayes
Mick Posch
Interface / Menu Art
Mike Rothenberg
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2D Artists
Julie Chase
Kevin Sykes
Jennifer Kyff
Level Layout
Garry Kitchen
David Crane
Dan Kitchen
Alessandro De Lucia
Sean Barstow
Sound Design
Chris Kelly
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Music
Adam DiTroia
QA Supervisor
Silas Law
QA Engineers
Robert Prescott
Sean Barstow
Lohan-Roberto Jorge
Special Thanks
Laurette Kitchen
NATIONAL GEOGRAPHIC:
President and CEO National Geographic Ventures
Tim T. Kelly
Chief Operating Officer National Geographic Ventures
Edward Prince, Jr
Executive Vice President Strategy, Marketing and Entertainment Group National Geographic Ventures
William S. Weil
Senior Vice President, Standards & Practices/Research
Scott Wyerman
Vice President, Entertainment Strategy and Development
Paul Levine
Vice President, Domestic Home Entertainment
Patricia Najda
Director of Research
Todd Hermann
Manager, Integrated Marketing
Aileen Robertson
Bonne Pioche:
Yves Darondeau
Christophe Lioud
Emmanuel Priou
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Published by:
DESTINATION SOFTWARE INC
VP of Development
Paul Tresise
European Development Manager
Aeron Guy
ECI - QA
Managing Director
Rupert Young
Managers
Sharad Chaturvedi
Rajesh GS
Lead Testers
Jeffin Raj Paul
Debdeul Baul
Test Team
Krunal Kore
Rajiv Mayanak
Shashank Ambre
Kaushik Raul
Salvador Fernandes
Vishal Karkera
Dylan Coelho
Sajjan Choudhary
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