Games Nintendo GAME BOY ADVANCE ASTROBOY User Manual

Page 1
front cover
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 1
Page 2
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 2
Page 3
NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO.
3
Thank you for purchasing ASTRO BOY™: OMEGA FACTOR. Please note that this soft-
ware is designed only for use with the Nintendo® Game Boy® Advance system. Be
sure to read this instruction booklet thoroughly before you start playing.
PROLOGUE . . . . . . . . . . . . . . . . .4
CHARACTERS . . . . . . . . . . . . . . .7
CONTROLS . . . . . . . . . . . . . . . .10
GAME START . . . . . . . . . . . . . . .14
HOW TO PLAY . . . . . . . . . . . . . .18
OPTIONS . . . . . . . . . . . . . . . . . .24
STAGES . . . . . . . . . . . . . . . . . . .25
CREDITS . . . . . . . . . . . . . . . . . .26
LEGAL INFORMATION . . . . . . . . 27
NOTES . . . . . . . . . . . . . . . . . . 28
CONTENTS
© 2001 NINTENDO. ALL RIGHTS RESERVED.
LICENSED BY
Nintendo does not license the sale or use of products
without the Official Nintendo Seal.
products.
and related
The official seal is your assurance
GAME BOY
THIS GAME PAK WILL WORK ONLY WITH THE
ADVANCE VIDEO GAME SYSTEM.
that this product is licensed or
manufactured by Nintendo. Always
look for this seal when buying
video game systems,
accessories, games
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 2
Page 4
4 5
In the future....
After losing his only son in a car accident, a genius scientist
named Dr. Tenma created a robot in memory of his son.
This robot was a scientific wonder unlike any other robot that
existed.
He had six super abilities including 100,000 horsepower strength,
rocket-powered feet, and the Omega Factor, which allowed him to
experience human emotions.
The people are now trying to destroy the robots, causing the
robotic race to rebel.
Underneath it all, someone is plotting a scheme to create even
more tension and ultimately bring war.
Throughout the world, large numbers of robots were created to
assist humans, however, the human race soon became afraid of
the robots’ capabilities.
PROLOGUE
PROLOGUE
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 4
Page 5
6
Astro, who embodies both human
and robotic traits, stands as a
bridge between the two races and
will always fight to reunite these
two factions.
Astro must use not only his super
powers, but his human Omega
Factor to bring peace to robots
and humans.
PROLOGUE
CHARACTERS
7
X-Ray Vision
Finger Laser
Arm Cannon
Rocket
Powered Feet
100,0 00 Horsepower
Strength
ASTRO
The most technologically
complex robot in the world,
Astro has an artificial brain
that allows him to reason
and feel emotions just like a
human. He is pure-hearted
and has a strong sense of
justice. Don’t let his boy-like
tendencies fool you. He will
confront any enemy-big or
small.
Electronic Brain
Supersonic Hearing
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 6
Page 6
8 9
CHARACTERS CHARACTERS
Dr. O’Shay
Dr. O’Shay became
the head of the Ministry of
Science after Dr. Tenma’s
departure. He is both foster
father and mentor to Astro. He
believes in equal rights for both
humans and robots.
Atlas
Astro’s archrival, Atlas is both powerful
and dangerous. He possesses the same
intelligence as Astro, but has greater
fighting strength. With a part of
his memory missing, Atlas
may hold a secret that
even he is
unaware of.
Dr. Tenma
A brilliant robot
scientist. When he
was head of the
Ministry of
Science, Dr.
Tenma created a
robot to replace
his dead son, Tobio.
He secretly desires
to have his robotic
empire rule the
world.
Zoran
Astro’s sister was
created by Dr. O’Shay.
She is somewhat
spoiled and tends to
get both herself and
Astro into trouble.
Despite this,
she and Astro
have a very
strong bond.
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 8
Page 7
10
Astro’s Abilities
The control scheme for Astro will vary depending on the type of stage you are
playing. Please refer to the following notations as a reference for each ability:
Controls on the ground
Astro remains invulnerable during the Dash.
Basic control scheme. (See P.11 for more information on Astro’s abilities.)
L Button
A Button
B Button
Control Pad
START SELECT
R Button
START
Start Game/Skip Events in dialog
SELECT
Not Used
Control Pad
Select Modes/Items
CONTROLS
Controls in Menu Mode/Dialog
B Button
Cancel/Send Messages in dialog
A Button
Enter/Send Messages in dialog
L Button
Not Used
R Button
Not Used
G
Controls in mid-air
A
Controls for
Shooting Stages
S
CONTROLS
Move
G
Use the Control Pad 46to move.
A
Use the Control Pad 82 to move up and down, and 46to move sideways.
S
Jet
Press the Control Pad and the A Button. To move direction,
press the Control Pad.SPress the Control Pad and the A Button during the Jump. To
move direction, press the Control Pad.
A
Dash
G
Press the Control Pad 4 or 6 twice.
A
11
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 10
Page 8
13
EX ATTACK: Inflict EX attack using the EX points saved in the EX Gauge.The EX
points decrease as the EX attack is performed.
CONTROLSCONTROLS
Jump
Press the A Button.
G
Punch
G
Press the B Button. If you press the Punch Button three times in a
row, you will perform the Kick and Throw move on the fourth hit.
A
EX Dash
G
Press the A and B Buttons simultaneously (use the
Control Pad to alter direction).
A S
Shot Weapon
G
Press the L Button.
A S
Arm Cannon
G
Press the R Button.
A S
Note that it is effective to kick and throw opponents, especially
when you are surrounded by them. You can damage opponents by
throwing another opponent at them.
Kick and Throw
G
Press the B Button while pressing the Control Pad 2.
A
Finger Laser
G
Press the B Button while pressing the
Control Pad 8.
A
Press the B Button.
S
12
- Use your Jets! -To jet while flying, use the Control Pad in the air. When assigning
power-ups, keep in mind that the more power allocated to your Jets, the more times
you can use it at once. You can also use it to jump higher and reach higher places.
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 12
Page 9
14 15
COPY: Copy the saved data. First, choose the saved data you
want to make a copy of, then select the slot you wish to copy
the saved data to. Press the A Button to copy. Note that only
one saved data can be copied into any given slot.
DELETE: Delete the saved data. Once the saved data is
selected to delete, a confirmation screen will appear. Press the
A Button to delete the selected data. Beware that once the data
has been deleted, it cannot be restored.
Press START at the Title Screen to display the Mode Select Screen.
Press the A Button to select a mode after highlighting it using the
Control Pad 82.
START
Play as Astro in the main storyline of the game.
OPTION
Check out a variety of options used in this game. See P.24 for more details.
In this game, the game data is saved automatically. The data is also saved when
clearing a stage or when a higher score is recorded. When ending the game, return
to the Title Screen and turn off the power to avoid corruption to the game data.
Start The Game
GAME START
GAME START
By choosing Game Start on the Mode Select Screen, the Data
Select Screen is shown. Select 1 saved data (of which a player can
save up to 3) and press the A Button. To copy or delete saved
data, make a selection from the menu shown on the bottom of the
screen and press the A Button to confirm.
Data Select Screen
The game will not save or delete data until after you exit the Data Select Screen.
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 14
Page 10
16 17
When selecting a previously saved game, you will begin play from
the point where you last saved.
Play the game from the beginning
By choosing an empty slot, the Name Entry and Difficulty Setting Screen will appear.
Once you have entered your selection, the game will begin.
GAME STARTGAME START
NAME ENTRY: Move a cursor using the Control Pad 46 and
use the Control Pad 82 to enter alphanumeric characters and
symbols. Press the A Button to end the Name Entry.
Resume the Game
- Tezuka Characters Part 1 -
Wato Chiyoko
Since her caring nature has been highly praised by Dr. O’Shay,
she has been given a special position as tutor to Astro. She
always carries Band-Aids with her and she has an interest in
ancient civilizations.
Wally Kisagari
His real name is Shunsaku Ban. He is a well-known and talented
detective in Japan. He pursues Kinsankaku and its gangsters,
who are on international Most Wanted lists. He also seeks to
uncover the mystery of the Marine Express.
DIFFICULTY SETTINGS: Use the Control Pad 82 to select
EASY/HARD and press the A Button to enter a selection. Note that
you cannot change the difficulty level once it is selected at the
beginning of the game.
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 16
Page 11
By pressing START during gameplay, the game is paused and the Pause Screen
appears. Highlight a selection and select it by pressing START or the A Button.
How To View The Screen
HOW TO PLAY
HOW TO PLAY
18 19
CONTINUE:
RETRY
:
EXIT:
Returns to the game.
Restarts from the point where the game was
previously saved.
Returns to the Title Screen.
1 Life Bar: If the bar drops to zero, Astro will be
knocked unconscious.
2 EX Gauge: By hitting opponents successfully, the
EX Gauge fills. Every time it is filled, Astro’s EX
Points increase.
3 EX Points: The EX Points decrease as you use
the EX attacks.
4 Score
: Your Score will go up as you defeat
opponents.
5 Time: Displays time elapsed from beginning of
the stage.
6 Opponent’s Life Bar: Defeat opponents by con-
tinually inflicting damage until this bar is empty.
1
6 5
2 3 4
Throughout the game, you will encounter characters from the
works of Osamu Tezuka, the creator of the Astro Boy comic and
cartoon. The more characters you collect, the more Astro will
evolve. Explore as much of the game as possible to find all the
characters.
Even after completing all of the stages, you can continue to replay
the game to encounter new characters and unlock new stages.
See “Secrets of Omega Factor” on P.20 for more details.
Game Flow
- Tezuka Characters Part 2 -
Amazing Three
The Amazing Three traveled to Earth as a group of three and disguised
themselves as animals. Bokko, Pukko, Nokko are seen only as a rabbit,
a duck, and a horse. Traveling on a huge tire-shaped vehicle called
Big Rolly, they go from place to place bringing peace to everywhere
they go.
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 18
Page 12
20
How to View Omega Factor
The Tezuka characters are categorized into 4 types; TENDERNESS / BRAVENESS / JUSTICE /
EVIL. When Astro figures out the qualities of the character, the character is shown in a box
somewhere on the Omega Facter Screen. For instance, if the character is displayed in a box
on the left above Astro, it indicates that the character has been perceived as being “tender
with a strong sense of justice.”(see ❈1. ) On the contrary, if the character is put in a box on
the right beneath Astro, it describes the character as being “evil and brave.” (see ❈2.)
To view the Omega Factor Screen anytime during the game, press SELECT.
Omega Factor
TENDERNESS
EVILJUSTICE
BRAVENESS
1
2
HOW TO PLAYHOW TO PLAY
What is Omega Factor?
In Astro’s electronic brain, there is the equivalent of a human heart called Omega
Factor. The Omega Factor develops itself as Astro meets new people.
After meeting the Tezuka characters hidden in various stages in
the game, the screen switches to the Omega Factor Screen shown
on the right. Each Tezuka character discovered is shown in a
hexagonal box on the screen. Note, that Astro’s level of under-
standing and information on the character, will determine whether
or not a character is displayed in the box. To fill the boxes, gather
as much information as you can on the characters. Also strength-
ening Astro’s sensor may also help you find information.
Meet the “Tezuka characters“
21
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 20
Page 13
22 23
Life:
Astro’s number of lives goes up.
Punch:
Melee Attack Power increases.
Laser:
Increase Arm Cannon and Finger Laser strength.
Shot:
Increase Shot Weapon power.
Jet: The number of times you can use the Jet increases.
Sensor:
Astro’s sensitivity sharpens and he becomes capable of sensing subtle
changes. You might be able to find someone you have not seen yet.
Press the L/R Button on the Omega Factor Screen to view the Power Up Screen.
Retry the game from the point where you were knocked down. You
can retry as many times as you like.
Press the A Button to return to the Title Screen.
HOW TO PLAYHOW TO PLAY
Astro has six special skills. With each Tezuka character you
encounter, you can power-up one of your abilities. Once the
Screen on the right is displayed, select a skill you wish to
strengthen. Press the A Button to enter a selection. For details on
the 6 skills, see below.
Astro’s Power Up
If Astro loses all of his life bar and is knocked down, you are given
the option to continue the game or quit.
Continue & Game Over
- Tezuka characters Part 3 -
Big X
Big X is an invulnerable super hero. He is strong enough to
deflect bullets or catch a plane by hand. Following the V3, a
horrifying combat robot, he infiltrated the Cruciform Island.
CONTINUE:
EXIT:
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 22
Page 14
24 25
Here is an introduction to some of the stages that appear in the game.
And Astro’s journey continues….
Information on the Tezuka characters and score data can be viewed here. Select an
item you wish to view using the Control Pad 82 and press the A Button. To quit
Options, press the B Button.
View details on the Tezuka characters that Astro meets during the
game. Use the Control Pad 46 to choose a character, and press
the A Button to display the details. To return to the previous
screen, press the B Button.
By clearing certain conditions, more options may become available.
Tezuka characters
OPTIONS STAGES
This futuristic city is where Astro was introduced to the
world. Humans and robots used to coexist here in peace,
however, the robots got out of control and started attack-
ing humans. Even worse, Ms. Wato, Astro’s tutor was
kidnapped by these robots. Is there a mastermind behind
these occurrences? Astro must hurry to Ms. Wato’s rescue
and uncover the plot.
Metro City
Check the high score and a record of play time. Choose the score
you wish to see using the Control Pad 82 and press the A Button.
Press the B Button to return to the Options Screen.
High Score
By selecting this item, all game data previously saved will be deleted. (see. P.15 for
details on saved data). Beware that once the data is deleted, it cannot be restored.
Delete All Data
One after another, planes are being knocked out of the
sky by some mysterious object. Only Astro can withstand
the heat coming from this unknown entity, so he is sent
to save the day. After destroying the mysterious object,
Astro stumbles upon Cruciform Island, a hideout of
Kinsankaku. Can Astro uncover the mystery of this island?
Cruciform Island
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 24
Page 15
26 27
- Important Legal Information -
Copying of any video game for any Nintendo system is illegal and is strictly
prohibited by domestic and international intellectual property laws. “Back-up” or
“archival” copies are not authorized and are not necessary to protect your software.
Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or
any unlicensed accessory. Use of any such device will invalidate your Nintendo
product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not
responsible for any damage or loss caused by the use of any such device. If use of
such device causes your game to stop operating, disconnect the device carefully to
avoid damage and resume normal game play. If your game ceases to operate and
you have no device attached to it, please contact the game publisher's "Technical
Support" or "Customer Service" department.
The contents of this notice do not interfere with your statutory rights.
This booklet and other printed materials accompanying this game are protected by
domestic and international intellectual property laws.
Rev-D (L)
Executive Producer : Hisao Oguchi
Producer : Mie Kumagai
Director/Game&Visual Concept/Story : Tez Okano
Main Programmer/Game Design : Yai man
Programmer : Yuuki Mibu, Katsuhiro Sanjou,
Hiroto Matsuura
Main Designer/Game Supervisor : Naokiman
Designer : Dad Ogino, Tomoharu Saito, Satoshi
Nakai, Satoshi Yokokawa
Music-NON, Tsuyoshi Kaneko
Sound Effect : Satoshi Murata
Special Thanks to : Masato Maegawa, Haruko
Hosaka, Naoyo Kann & Patrash
Based on the Story by Tezuka Osamu
In Cooperation With TREASURE Co., Ltd
©Hitmaker/SEGA, 2003
©Tezuka Productions
©Tezuka Productions•SPEJ
SEGA OF AMERICA
Director of Product Development :
Osamu Shibamiya
Localization Producer : Klayton Vorlick
Project Lead : Shawn Dobbins
Build Engineer : Rick Ribble
VP of Marketing : Scott A. Steinberg
Product Marketing Manager : Heather Guzenda
Senior Media Specialist : Teri Higgins
Public Relations Manager : Bret Blount
Associate Public Relations : Ethan Einhorn
Pack age Design : Price Design
Special Thanks to : Lori Von Rueden, Jeanette
Manahan, Takuma Hatori, Chris
Olson, Shinobu Toyoda, Noah
Musler, Yukiko Kato
SONY PICTURES CONSUMER PRODUCTS
Vice President of Product Development : Laetitia May
Executive Director of Sales : Mark Caplan
Manager of Product Development : Eric Thomsen
Astro Boy TV Show Producer : Grace Benn
Sega Logistics Service Co., Ltd
-Creative Design Team-
Supervisor : Yoshihiro Sakuta
Co-Supervisor : Hisakazu Nakagawa
Designer : Satoru Ishigami
Translator/DTP : Asako Miyajima
The following credits list the staff responsible for the localization, and marketing for the
North American release of Astro Boy: Omega Factor. See in-game credits for the complete
list of the original development staff.
CREDITS Legal Information
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 26
Page 16
28
29
LIMITED WARRANTYNOTES
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 28
THAT VARY FROM STATE TO STATE.
SEGA is registered in the U.S. Patent and Trademark Office. SEGA and the SEGA logo are either registered trademarks or trademarks of Sega Corporation
or its affiliates. All Rights Reserved. © Hitmaker/SEGA, 2003. www.sega.com © 2004 Tezuka Productions/Sony Pictures Entertainment (Japan) Inc. ASTRO
BOY character and all related indicia: ™ or ® & © 2004 Tezuka Productions. All rights reserved. Distributed by Sony Pictures Television. This game is
licensed for use with the Nintendo Game Boy Advance System only. Copying and/or transmission of this game is strictly prohibited. Unauthorized rental or
public performance of this game is a violation of applicable laws. The ratings icon is a trademark of the Interactive Digital Software Association. Sega of
America, Inc., 650 Townsend Street, Suite 650, San Francisco, CA 94103. All rights reserved. Programmed in Japan. Made and printed in Japan.
LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS
AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
*THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN GAME BOY ADVANCED PAKS MANUFACTURED FOR SALE IN
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the Game Boy Advance Game Pak shall be free from defects in material and
workmanship for a period of 90-days from the original date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty
period, the defective Game Pak will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence,
accident, unreasonable use, modification, tampering, or any other causes not related to defective materials or manufacturing workmanship. This limited
warranty does not apply to used software or to software acquired through private transactions between individuals or purchased from online auction sites.
Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return
the product, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a
replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
* web site . . . . . . . . . . . http://www.sega.com/USA
* e-mail . . . . . . . . . . . . . support@sega.com
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY
LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF
AMERICA, DREAMCAST INC., BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR
IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES AND CANADA ONLY. SOME STATES DO NOT
ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE
Page 17
outside cover
Astro Boy(US)(GBA)_manual.qxd 4/15/04 8:52 AM Page 30
Loading...