Games Nintendo DS WIFFLE BALL User Manual

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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO
®
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers.
• Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.
• If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device.
• Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.
WARNING - Radio Frequency Interference
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage:
Do not expose battery to excessive physical shock, vibration, or liquids.
Do not disassemble, attempt to repair or deform the battery.
Do not dispose of battery pack in a fire.
Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
Do not peel or damage the battery label.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
Take a 10 to 15 minute break every hour, even if you don't think you need it.
When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.
If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
• Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.
• If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
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NINTENDO, NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2006 NINTENDO. ALL RIGHTS RESERVED.
THIS GAME CARD WILL WORK
ONLY WITH THE NINTENDO DS
TM
VIDEO GAME SYSTEM.
T
he official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
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Wireless DS Multi-Card Play
Important Legal Information
This Nintendo game is not designed for use with any copying device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
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LICENSED BY
Important Legal Information
This Nintendo game is not designed for use with any copying device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
REV–E
CONTENTS
Introduction
Getting Started
Main Menu
Game Options
Player Selection
Field Selection
Season Mode
Standings
Multiplayer Mode
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Controls
Batting
Pitching
Fielding
The Pause Menu
Credits
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INTRODUCTION
MAIN MENU
WIFFLE®BALL places the player back in the summer days of their youth. Relive those lazy afternoons when a backyard, blue sky, and WIFFLE needed to feel like a big league ball player! Play against the computer opponent or wirelessly against another player. Compete in Season Mode and become the
®
WIFFLE
ball champion of the neighborhood!
®
ball was all you
GETTING STARTED
• Make sure your Nintendo DS™ system’s power switch is set to OFF. Then insert the WIFFLE
• Turn ON the Nintendo DS™ system.
• Once the health and safety warning is displayed, select the Touch Screen to get to the system menu.
• Select the WIFFLE Title Screen once it is displayed.
Note: If nothing appears on the screen turn the power switch to the OFF position. Check to make sure the Game Card is inserted correctly. Then turn the power switch to the ON position again. (Always remember to turn the power switch to the OFF position before inserting or removing a Game Card.)
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BALL Game Card into the Nintendo DS™ system.
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ball icon on the Touch Screen and then the WIFFLE®BALL
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On the Main Menu Screen, select the options that appear on the Touch Screen or highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection:
Quick-Play- This option allows you to play a game in any of the environments.
Season Mode- Selecting this allows you to play a full WIFFLE®BALL season.
Multiplayer- Selecting this allows you to play against another player.
Options- Selecting this displays the Game Options Screen.
GAME OPTIONS
On the Game Options Screen, you can choose to turn on/off the game’s music and sound effects, turn on/off the backlight, and view the game’s credits.
Select the options that appear on the Touch Screen or highlight one of the following by pressing the Control Pad Up and Down. Then press the A Button to make your selection:
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Music-This option allows you to change the volume of the game’s music. Select the WIFFLE the icon along the line to the desired volume position. You may also press the Control Pad Right or Left to set the music volume.
Sound Effects-This option allows you to change the volume of the game’s sound effects. Select the WIFFLE Touch Screen, move the icon along the line to the desired volume position. You may also press the Control Pad Right or Left to set the sound effect volume.
Backlight-This option allows you to change the brightness of the backlight. Select the backlight icon or press the A Button repeatedly to change the brightness from off to full.
Credits-This option will display the game’s credits.
Press the B Button or select “BACK” at anytime to return to the previous screen.
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ball icon, and while keeping the stylus on the Touch Screen, move
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ball icon, and while keeping the stylus on the
PLAYER SELECTION
On the Player Selection Screen, you can choose which character you would like to play as.
Select the arrows that appear on the Touch Screen to view each available player and then select “OK!” on the Touch Screen. You can also press the Control Pad Right or Left and
then press the A Button to make your selection.
Press the B Button or select the “BACK” at anytime to return to the previous screen.
FIELD SELECTION
On the Field Selection Screen, you can choose where in the neighborhood you would like to play WIFFLE
Select the arrows that appear on the Touch Screen to view each available location and then select “OK!” on the Touch Screen. You can also press the Control Pad Right or Left and then press the A Button to make your selection.
Press the B Button or select the “BACK” at anytime to return to the previous screen.
The Backyard-While playing in this typical suburban backyard complete with freshly cut grass and a barbeque, be careful not to hit a grounder into the swimming pool!
School-While playing on the front lawn of the neighborhood grammar school, make sure not to lose the ball on the roof or through the window of Mr. Kelly’s Latin classroom!
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BALL.
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Street-On the local neighborhood streets make sure not to hit any parked cars!
Sandlot-While batting on the empty neighborhood lot, try not to hit the ball
over the fence into old man Lettieri’s prize garden!
SEASON MODE
Season Mode allows you to play a full WIFFLE®BALL season against each of the computer opponents and in each of the four neighborhood locations.
When choosing Season Mode, you will have the option to load or erase a previously saved game or create a new game. Select the option that appears on the Touch Screen or press the Control Pad Up or Down and press the A Button to make your selection.
Erase Game-This option allows you to erase a previously saved game from one of the four game slots. Select the game slot that you would like to erase or press the Control Pad Up or Down and press the A Button to make your selection. When prompted if you want to erase the game slot, select “OK!” on the Touch Screen or press the A Button to make your confirm your selection.
STANDINGS
During Season Mode, you can check out your standings in relation to the other computer players at the start of each new game.
WIns-This number represents the number of games won.
Press the B Button or select “BACK” at anytime to return to the previous screen.
Load Game-This option will display the game’s three game slots. Each game slot holds information for a saved game. Select the game slot that you would like to load a game from or press the Control Pad Up or Down and press the A Button to make your selection.
Create Game-This option will display the game’s three game slots and allows you to save a game. Select the game slot that you would like to save your game into or press the Control Pad Up or Down and press the A Button to make your selection.
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Ties-This number represents the number of games the player has ended in a tie score.
Losses-This number represents the number of games lost.
Points-This number represents the number of points accumulated.
Select “OK!” on the Touch Screen or press the A Button to start the new game. Press the B Button or select “BACK” at anytime to return to the previous screen.
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MULTIPLAYER MODE
In order to play in Multiplayer Mode, each player must have their own Nintendo DS™ system and their own copy of the
®
WIFFLE
BALL Game Card.
When choosing Multiplayer Mode, you will have the option to Host or Join a game. Select the option that appears on the Touch Screen or press the Control Pad Up or Down and then press the A Button to make your selection.
Press the B Button or select “BACK” at anytime to return to the previous screen.
Host Game-Select this option if you want to be the player who selects the location for the game.
Join Game-Select this option to join a previously hosted multiplayer game.
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CONTROLS
L Button
Not Available
Control Pad-
t Position Batter/ Type of Pitch to throw u Position Batter/ Type of Pitch to throw
Y Button
Not Available
START
Pause Game/ Displays Pause Menu
BATTING
To swing the WIFFLE®ball bat on the Game Screen, first press the Control Pad Left or Right to position the batter closer or farther from the plate. Then select in the red batter’s box with the stylus where you would like to swing. Select and hold the stylus in the red batter’s box and the pitcher will begin the windup. When you are ready to swing, fling the stylus up the Touch Screen as
R Button
Not Available
X Button
Not Available
A Button
Swing Bat/Throw Pitch
B Button
Back
SELECT-Not Available
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fast as you would like to swing the WIFFLE®ball bat.
FIELDING
To bat without the stylus, simply press the Control Pad Left or Right to position the batter. Then press and hold down the A Button. The pitcher will begin the windup. When you are ready to swing, release the A Button.
When batting, the computer opponent will control the fielding.
PITCHING
To pitch the WIFFLE®ball on the Game Screen, first choose the type of pitch you would like to throw by selecting the Pitch Name at the top of the Touch Screen. Tapping repeatedly will change the type of pitch you will throw. Next, select the Speed Bar to choose the speed of your throw. Then select in the batter’s box with the stylus to choose where you would like to throw the ball. Finally, select in the red square located near the batter to throw the ball.
To pitch without the stylus, simply press the B Button to select the type of pitch you would like to throw and press the L or R Buttons to increase and decrease the Speed Bar. Then press the A Button to pitch the ball.
A Stamina Bar below the Speed Bar will indicate the overall stamina of the pitcher. As each pitch is thrown, the bar will decrease.
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When you are pitching, the computer will automatically select the fielder closest to the ball. Use the Control Pad to move the fielder to the ball. When in position, the fielder will automatically catch the ball. The pitcher will automatically catch the ball if it comes near them.
THE PAUSE MENU
When pressing START to pause the game, the Pause Menu will appear. On the Pause Menu, select the option that appears on the Touch Screen. You can also press the Control Pad Up or Down and press the A Button to make your selection:
Continue-This option exits the Pause Menu and returns to the game.
Quit-This option quits the current game and returns you to the Main Option Screen. You will be prompted one more time to verify that you want to quit. Select the desired option with the stylus or press the Control Pad Up or Down to make your selection and press the A Button to confirm it.
Options-Selecting this allows you to change the music and sound effect volume levels as well as change the backlight setting.
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Developed By Skyworks
Technologies, Inc.
Executive Producer
Garry Kitchen
Creative Director
Bill Wentworth
Senior Producer
Alessandro De Lucia
Engineers
Lynn Freeman
Brian Phillips
Brad Waterman
Senior Art Director
Jeremy Mayes
3D Artist
Adam Hayes
Interface / Menu Artist
Julie Chase
Project Manager
Roger Booth
Sound Design
Chris Kelly
QA Supervisor
Silas Law
QA Engineers
Robert Prescott
Sean Barstow
Lohan-Roberto Jorge
Special Thanks
Dan Kitchen
Laurette Kitchen
Published by:
DESTINATION SOFTWARE INC
VP of Development
Paul Tresise
European Development Manager
Aeron Guy
Special Thanks
The Mullany Family
The Wiffle Ball, Inc.
"WIFFLE" and the image of the ball are federally registered
trademarks of The Wiffle Ball, Inc. Shelton, CT 06484
ECI - QA
Managing Director
Rupert Young
Managers
Sharad Chaturvedi
Rajesh GS
Lead Testers
Jeffin Raj Paul
Debdeul Baul
Testers
Krunal Kore
Rajiv Mayanak
Shashank Ambre
Kaushik Raul
Salvador Fernandes
Vishal Karkera
Dylan Coelho
Sajjan Choudhary
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DESTINATION SOFTWARE, INC. 90 DAY WARRANTY
DESTINATION SOFTWARE, INC. (DESTINATION) warrants to the original purchaser only of this DESTINATION software product
that the medium on which this software program is recorded Is free from defects in materials and workmanship for a period of
ninety (90) days from the date of purchase. This DESTINATION software program is sold "as is", without express or implied war-
ranty of any kind, and DESTINATION is not liable for any losses or damages of any kind resulting from use of this program. DES-
TINATION agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any DESTINATION soft-
ware product, postage paid, with proof of date of purchase, at its Factory Service Center. Replacement of the game pak, free of
charge to the original purchaser (except for the cost of returning the game pak) is the extent of our liability. This warranty is not
applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the DESTINATION soft-
ware product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER
WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE DESTI-
NATION. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MER-
CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE.
IN NO EVENT WILL DESTINATION BE LIABLE FOR ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING
FROM POSSESSION, USE OR MALFUNCTION OF THIS DESTINATION SOFTWARE PRODUCT. Some states do not allow limitations
as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above lim-
itations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other
rights which vary from state to state. This warranty shall not be applicable to the extent that any provision of this warranty is pro-
hibited by any federal, state or municipal law which cannot be pre-emptied.Repairs/Ser
game pak requires repair after expiration of the 90-day warranty period, you may contact the Consumer Service Department at the
number listed below. You will be advised of the estimated cost of repair and the shipping instructions.
www.DSIGames.com
DESTINATION SOFTWARE, INC. Consumer Service Dept. (888) 654-4447
137 Hurffville-Cross Keys Rd, Suite C Sewell, NJ 08080
vice after expiration of Warranty - If your
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