Games Nintendo DS STAR FOX COMMAND User Manual

P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
61216A
Nintendo of America Inc.
www.nintendo.com
INSTRUCTION BOOKLETINSTRUCTION BOOKLET
PLEASE CA REF ULLY REA D T HE SEPARATE HEA LTH A ND SAF ETY
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PRECAUTIO NS BOO KLE T I NCL UDE D W ITH THIS PROD UCT BE FOR E USING YOU R N INT END O® HARDWARE SY STE M, GAME CARD OR ACCESSORY. T HIS BO OKL ET CON TAIN S I MPORTANT HE ALTH AND SAFETY IN FOR MATI ON.
IMPORTA NT SAF ETY INFORMATIO N: REA D T HE FOLLOWING WAR NIN GS BEF ORE YO U OR YOUR CHI LD PLAY VID EO GAM ES.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
• Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers.
• Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.
• If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device.
• Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.
• If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
The official seal is your assurance
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that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD.
and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
Nintendo's game pages, at www.nintendo.com/games, feature
walkthroughs, frequently-asked questions, and codes for many of our
games. If your answer isn't there, check out our forums where you can
If you don't have access to the web-site, recorded tips for many titles are
available on Nintendo's Power Line at (425) 885-7529. This may be a long-
distance call, so please ask permission from whoever pays the phone bill.
exchange tips with other gamers online.
For more information about our forums, visit
www.nintendo.com/community.
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
THIS GAME IS COMPATIBLE WITH THE RUMBLE PAK ACCESSORY.
© 2006 NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2006 NINTENDO. All Rights, including the copyrights of Game, Scenario, Music and Program, reserved by
NINTENDO. This product uses the LC Font by Sharp Corporation, except some characters. LCFONT, LC Font and
the LC logo mark are trademarks of Sharp Corporation.
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2
Wireless DS Single-Card Download Play
Wireless DS Multi-Card Play
Rumble Pak Compatible (sold separately)
Story
Fox Stands Alone…
Getting Started
Combat Screen
Combat Actions
Single Player
Starting Play
Story Mode Rules
The Tactics Map
Round Progression
About Combat
CONTENTS
6
Download Play
6
DS Wireless Link/
8
DS Download Play
10
Wi-Fi Battle
12
Getting Started with Wi-Fi
14
Wi-Fi Play
18
Friend Codes
20
Wi-Fi Connections
20
Rumble Pak
22
Options
24
Character Introductions
28
Staff Credits
30
32
34
34
36
38
40
41
42
44
48
05
In days gone by, the burning desire of Dr. Andross to rule the Lylat system filled the galaxy with the chaos of war. The mad ape sent out wave after wave of armies from his stronghold on the pl anet Venom, a nd used unique forms of radiation to create horrible monsters and terrible soldiers. His ambition sw ept this army across the galaxy to the planet Corneria.
It was there, however, that a quartet of mercenaries known as Star Fox put an end to the threat, and the leader of the team, Fox McCloud, defeated Andross in single com bat.
In the years that followed, Venom was designated a forbidden planet and placed under the rigorous watch of Cornerian forces. All was going well until a mysterious army suddenly sprung forth from the to xic seas of the planet. Controlled by a mysterious leader calle d the Anglar Emperor, this new threat cuts thr ough the Lylat system like a scythe through ripe wheat. The unexpected attack once ag ain places the peoples, cities, and culture of the Lylat system in dire peril.
But much to the shock and dismay of the Lylat people, the members of Star Fox have gone their separate ways…leaving F ox McCloud as the lone obstacle in the Anglar army ’s pat h. Despite the odds, Fox heroically launches himself into the fray. But can he survive without the aid of his former teammates?
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ControlsControlsControls
You will control Star Fox C ommand by using both the Touch
You will control Star Fox C ommand by using both the Touch
Scre en and buttons. For more on Touch Screen contro ls,
Scre en and buttons. For more on Touch Screen contro ls,
see page 14.
Combat Controls
On the Combat Screen (see p. 12) use the A, B, X, Y, L or R Buttons—or the +Control Pad—to fire lasers and initiate lock-on attacks. Press START to display the pause menu. (see p. 13) All other actions are performed on the Touch Screen wit h a stylus.
Top Screen
L Button
Mic
+Control Pad
Touch Screen
Closing the DS during game play will initiate Sleep Mode and conserve battery life. Open the DS to resume game play.
Y Button
X Button
R Button
POWER Button
A Button
B Button
START Button
SELECT Button
Other Controls
On menu screens, you can make selections and change screens by tapping icons or bars. You can also tou ch the screen to scroll through conversations or make game-progression c hoices.
(You can also press t he A, B, X, Y, L or R Buttons—or the +Control Pad—to scroll through conversations.) Additionally, you can skip conversations by touching the Skip icon.
The color of the frames around the screen shots in this manual denote which screen is being show.
Top screen images have a frame, while Touch Screen images have a frame.
08 09
Getting StartedGetting StartedGetting Started
Once y ou have Star Fox C omman d up and ru nning, go to the
Once y ou have Star Fox C omman d up and ru nning, go to the
mode s elect screen to choose the mode you want to play.
mode s elect screen to choose the mode you want to play.
Mode Select Screen
Once you are on the title screen, press the A Button or START (or tap the Touch Screen) to bring up the Mode Select screen. Select the mode you want to play from the menu that appears.
Powering Up
Make sure your Nintendo DS is off, then insert the Star Fox Command
1
Game Card into the DS Game Card slot until it clicks into p lace. If you’re using the DS Rumble Pak, insert it into the Game Boy Advance slot.
Turn the power on and read the inform ation on
2
the start-up screen shown to the right. When you’ve finished, tap the Touch Screen to advance to the DS menu screen.
On the DS menu screen, tap the Star Fox
3
Command panel to display the title screen and start the game.
If you have your Nintendo DS start-up mode set to Auto, the DS menu screen will not appear. See your Nintendo DS instruction booklet for more details.
10 11
Single Player Play the one-player story m ode. (See p. 18)
Download Play Use the DS local wireless system to play versus matches with up to 6 players. (See p. 32)
Wi-Fi Match piloting skills with up to 3 friends via Nintendo Wi-Fi Connection. (See p. 34)
Options Adjust a variety of game settings. (See p. 40)
Abo ut Saving
This game has an auto- save fe ature. Game progress will be saved when you clear a mission or change any game setting in the options menu.
5
Ene my Cor e Locations
Combat ScreenCombat ScreenCombat Screen
On the c ombat screen, you’ll pilot a fighter and engage the
On the c ombat screen, you’ll pilot a fighter and engage the
enem y. Master all of the moves at y our dis posal (see p. 14 ) to
enem y. Master all of the moves at y our dis posal to
make the most of your sh ip!
make the most of your sh ip!
Viewing the Combat Screen
1
Shi elds
1 3 2
5
10
8
9
12 13
Your shields will w eaken when you hit an object or take enemy fire. If
4
your shields run out completely, your ship will explode!
7
2
Rem aini ng Time
If this gauge reaches zero, you will run out of time and fuel, and lose (p. 21) the battle.
6
Boo st Gau ge
3
The Boost Gauge will empty as you
12
boost, brake, or roll. It will fill as time passes.
4
11
13
Ite m Coun tdow n
An item appears with every 5 enemies shot down. This meter counts the current number of foes you’ve defeated.
These will appear as .
Cor es Col lected (See p. 17)
6
The current number of collected cores as well as the number needed to clear the mission.
7
Ret icul e
Use this to target enemies— it will flash red when you lock on.
8
The Accelerom eter
This will flash when you’re boosting, and this wh en you’re braking.
Loo p Icon (See p. 15)
9
Tap this to do a loop.
Kil l Coun t
10
This displays how many enemies you’ve shot down.
Pause Menu
Press START while on the Combat screen to stop the game and bring up the Pause menu. Choose Continue to return to the game, Retry to start the mission over or Quit to return to the title screen. You can also confirm how many ships you have left. (p. 28)
11
U-Turn Ic on (See p. 15)
Tap this to do a U-turn.
Bom b Icon (See p. 16)
12
Touch and hold this, then slide the stylus over the area you want to attack to drop a bomb. If you see , you’re out of ammo!
13
Radar
This shows the entire playing field. Items (see p. 17) and enemies are represented by symbols.
Rad ar Key
Your ship Fuel Cell
Enemy ship Supply Ring
Item Ring
Bomb
(When there is on ly one ene my containing a core remai ning, it will flash on the radar.)
Enemy Core
Combat ActionsCombat ActionsCombat Actions
Most f ighter actions are performed by tapping or slidi ng the
Most f ighter actions are performed by tapping or slidi ng the
styl us on the Touch Screen.
styl us on the Touch Screen.
Move Slide o r tap in the direction yo u want to proc eed
Your ship moves for ward automatically. To change directions, touch the place on the map towards which you want to fly or simpl y slide the stylus in that direction.
By going to Controller Type on the options menu and choosing controller type B or D, you can reverse the vertical con trols.
Boo st / Brake Double tap the Touch Sc reen
Double-tap and hold your stylus on the top portion of the Touch Screen to speed up. Double-tap and continue t o hold your stylus on the bottom portion of the Touch Screen to brake. You will con tinue to boost or brake until you lift your stylus or your Boost gauge (p.12) runs out.
Boost
Brake
Rolling Rub th e styl us on the Touch Scre en
Quickly rub the stylus on the Touch Screen two or three time to roll—which will deflect enemy fire. The boost gauge will deplete while you are rolling. You will continue to roll until the boost gauge is empty or you tap the screen again. If you roll well and deflect enemy fire, you’ll receive a time bonus
(p. 17) and increase your remaining
time. Additionally, rolling near items
(p. 17) will cause them to be drawn into
the ship.
Loo p / U-Turn Tap the Loop or U-Turn ic on
Tap the loop icon to loop, and the U-turn icon to perform a U-turn and fly in the opposite direction. Use these maneuvers when enemy ships are on your tail!
Loop U-turn
Abo ut Automat ic U-t urns
Your fighter will automatically do a U-turn if you fly to the edg e of the play area. Use your radar (p. 13) to keep track of yo ur location.
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