Games Microsoft XBOX VOODOO VINCE User Manual

FOLD HE RE
FOLD HE RE
0803 Part No. X09-61294
1
Safety Information
Table of Contents
A very small percentage of people may experience a seizure when exposed to certain visual images, including  ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software.
Avoid Damage to Your Television
Do not use with certain televisions. Some televisions, especially front- or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of gameplay may “burn in” to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner’s manual to determine if video games can be played safely on your set. If you are unable to  nd this information in the owner’s manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set.
You Are Not a Voodoo Doll
Vince is a trained professional. Do NOT attempt to use voodoo powers on yourself. Or your little brother. Or your pet gold sh. Or even your crazy third-period math teacher.
CHAPTER PAGE
I. VOODOO CONTROLS ......................................................2
II. VOODOO DOLL MOVES..................................................4
III. VOODOO DOLL ANATOMY...........................................6
IV. OTHER CHARACTERS......................................................8
V. VOODOO POWERS .........................................................10
VI. MORE MOJO ...................................................................... 12
VII. THE QUARTER.................................................................. 14
VIII. ROACHFORT...................................................................... 16
IX. CRYPT CITY......................................................................... 18
X. VOODOO VEHICLES...................................................... 20
XI. WARRANTY ........................................................................23
XII. CUSTOMER SUPPORT................................................... 24
XIII. CREDITS ...............................................................................25
2
3
L
X
Y
B
A
R
>
l r
b
You’re going to be sorry you ate that. This isn’t exactly a fair  ght, you know.
Plate No. I
Voodoo Controls
MOVE
PUNCH
ACTIVATE
PICK UP/
DROP OBJECT
SPIN MOVE
JUMP
Tap Twice for Double Jump
HEAD SLAM
A,X
MOVE CAMERA
PAUSE
LEVEL
INFORMATION
OPTIONS
VOODOO POWER
Both Triggers Together
HOVER
Left Trigger
RESET CAMERA
Right Trigger
VINCE-EYE VIEW
ADJUST CAMERA
In Vince-Eye View
b+L
DETECT ITEMS
(With All-Seeing Eye)
b+l
4 5
Voodoo Doll Moves
CHA P TE R II
JUMP
Press A. Press A twice for double jump.
PICK UP OR DROP ITEMS
Press Y.
HOVER
Pull and hold l
to hover when in mid-air.
ACTION
When standing on an action pad, press X to
interact with the surroundings.
PUNCH
Press X to powerfully strike
whatever is in front of Vince.
SPIN MOVE
Press B to launch a
roundhouse attack and hit
all nearby opponents.
Fig. 2-1. Jump
Fig. 2-2. Hover Fig. 2-3. Action
Fig. 2-4. Pick Up or Drop Items
Fig. 2-5. Punch
Fig. 2-6. Spin Move
Fig. 2-7. Head Slam Fig. 2-8. Swingpin
HEAD SLAM
Press X while in mid-jump to
head slam opponents.
SWINGPIN
Hold l and press X to  re.
Press A to release string.
6 7
Voodoo Doll Anatomy
CHA P TE R II I
The Voodoo Doll
Hey bub, watch it with that pin. Where do you think you’re going, young man?
Plate No. II
FIG 3-1. HAIRPIECE. Crimson-dyed burlap for the look that ladies can’t resist!
FIG 3-2. VOODOO PIN. Dr. Hundo’s Straight Pins of Terror™. Now throwable! Guaranteed to stay sharp. Quality makes a di erence... and you can feel it.
FIG 3-3. HEAD. Filled with the  nest cotton stu ng.
FIG 3-4. DOLL STUFFING. WARNING: Voodoo doll
NOT suitable as a  otation device. Do not allow to become waterlogged; doll will sink.
FIG 3-5. HEART PATCH. Simulated mojo-maximizing Chik-n­Skin™. Recharge with quality doll hearts, available everywhere.
FIG 3-6. LEGS/FEET. Reinforced with Kangaroo Mouse Bone Meal for extra-long leaping ability.
FIG 3-7. HANDS. Dr. Remy’s Hands-O-Disaster™. Made for pummeling pit frogs, imps, and other nasties.
FIG 3-8. EYEBALL. Detachable glass eye with Squint-O-Vision (patent pending).
FIG 3-9. SKIN. 100% burlap. Highly  ammable, but treated with Flame-B-Gon™ to prevent destruction during combustion.
Fig. 3-1
Fig. 3-2
Fig. 3-3
Fig. 3-4
Fig. 3-5
Fig. 3-6
Fig. 3-7
Fig. 3-8
Fig. 3-9
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