Games Microsoft XBOX KAMEO User Manual

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0905 Part No. X11-50059
 
Character-specific
attacks and abilities
Aim projectile;
Click to toggle map on/off
Rotate and pitch camera;
Click to enter/exit
first-person view
Check Wotnot Book;
Resume game
Access Options menu;
Resume game
Adjust camera distance
(up/down); Navigate menus
Action (context
sensitive); Morph back
to Kameo; Scroll text; Confirm menu option
Morph into Warriors
(hold for Warrior Wheel)
Xbox Guide
Table of
Contents
WARNING
Before playing this game, read the Xbox 360 Instruction Manual and any peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals, see www.xbox.com/support or call Xbox Customer Support (see inside of back cover).
The Story So Far
2
Important Health Warning About Playing Video Games
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms— children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions:
• Sit farther from the television screen.
• Use a smaller television screen.
• Play in a well-lit room.
• Do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Friends and Foes
4
Meet the Warriors
6
Assume Control
8
The Journey Begins
10
Co-Operative Questing
12
A View of the Action
14
All That Lies Ahead
16
The Lay of the Land
24
Ortho’s Hints
26
Credits
27
Warranty
28
technical support
29
1
2
The Story
So Far
Trolls, as everyone knows, are nothing but trouble.
Long ago, so the tribal elders say, they were welcome inside Elfin borders. But while other tribes respected the leadership of King Solon and his Elves, the Trolls decided that there was more to be said for sheer physical size and aggression than wisdom and magical trickery. And so it was that Thorn, by far the strongest of his generation, rose quickly through the Troll ranks to become their own King.
Nobody suspected that behind Thorn’s impressive size was a mind to match, and he took advantage of this blindness to begin conquering the other tribes. Perhaps King Solon could have seen what was happening, but as fate would have it, he was away on the traditional quest of the Elfin Royal line—the search for the Elemental Warriors, living natural forces gifted to the Elves in a time long past.
Since the day that those Warriors were seized
by a higher power and scattered to the winds,
the Elves had been duty-bound to seek
out and return them to the pages of the
fabled Wotnot Book. Solon was even
more determined than most since he
had inherited the Element of Power,
which granted its wielder the ability to take on the forms of the Elemental Warriors themselves.
In time Solon returned to his Kingdom in triumph, where he discovered Thorn’s actions and used the power of the Warriors to vanquish the Troll King, sending his treacherous race into exile. Sadly that day would bring curses and blessings in equal measure, as King Solon also vanished in the wake of battle. His fate would be anxiously disputed for years, but nobody could ever say for sure what had happened.
History moved on, and Solon’s wife Theena was left to rule the Kingdom with what remained of her family. At least there was peace once more in the tribal lands, and while some said that Thorn had not been killed, merely somehow confined, these doubts were not enough to keep folk from falling back into the simple pleasures of everyday life.
Eventually attention turned to Kameo and Kalus, blossoming daughters of the Elfin Royal Family. All in the Kingdom knew that when they reached adulthood, one of these two Princesses would claim the throne, the Kingdom itself and the Element of Power, that which once commanded the Elemental Warriors and tamed the most infamous Troll of all. Surely such things could only bring joy...
3
5
Friends and Foes
Kameo
The younger of the Queen’s heirs, Kameo’s confidence, competence and honesty have sealed her destiny as successor to the throne. Even with her morphing powers still in their infancy, Kameo’s determination and courage are second to none.
Kalus
From a selfish child to a spiteful adult, Kalus burns with resentment at Kameo’s popularity and charm. Overlooked as the rightful heir to the Element of Power, rage has led her to dedicate all her malice and magic to the quest for retribution.
The Mystic
Although her attitude and appearance may be a little rough around the edges, the Mystic’s Sight makes her a useful ally in Kameo’s quest. The Princess and the crone may seem an unlikely partnership, but they’ll both have to learn to adapt...
Ortho
Kameo stands to learn a great deal from Ortho (if she can bear his pompousness) as her path winds into distant and unfamiliar lands. Firmly enchanted into the Wotnot Book, the irritable wizard will always be on hand to offer advice.
4
The Ancestors
Boisterous Lenya, courageous Halis and wizened old Yeros—Kameo’s three Ancestors have fallen under Thorn’s control, along with Queen Theena herself. Will her mother’s decision to favor Kameo tragically prove the undoing of them all?
Warrior Trainer
Although his principal duty is to train the elite Elfin fighters, this calm, commanding figure will also test Kameo’s resolve for the quest ahead. Palace gossip suggests that he may be financing himself with secret enterprises out on the Badlands.
Farron
The masked stranger’s identity and motives are unknown, though the soldiers speak in awe of his Troll­slaying skills. As he steps up to lead the Elves in place of Kameo’s kin, this man of mystery’s place in history will soon be revealed.
Thorn
Sealed in stone at the end of an historic life-or-death struggle, Thorn—self-appointed King of the Trolls—now finds himself free to cause havoc once more. This time, only the annihilation of magic and total mastery of the tribes will satisfy him!
6
7
Meet the
Warriors
Pummel Weed
7
A hot-headed boxer with a long reach and a short temper. Any Troll still standing after a combo should watch out as Pummel Weed rears up from the earth for the knockout blow.
Rubble
With strong magical bonds ensuring that all body parts return after an attack, Rubble can hurl rocks to stun targets from a distance or simply self­detonate in a tight spot.
Ash
A hot-blooded and hungry dragon, Ash’s fireball blasts will drive off all but the most fearless foes—in particular anyone raising the touchy subject of those undersized wings!
40 Below
When 40 Below gets worked into a spin, entire hordes of Trolls can be mopped up with ease. Stragglers are considered fair game for a snowball flung with bone-breaking force.
Snare
Few things are big or fast enough to escape these mighty jaws, and once caught, enemies make good ammunition—if Snare can resist the temptation of a good hard bite.
Chilla
Not one for subtle methods, Chilla is a born brawler. This single-minded yeti is equally happy launching spears into the fray from afar or clubbing one Troll unconscious with another.
Deep Blue
While tentacles may not be best suited to movement on land, Deep Blue’s twin jet streams pack similar stopping power to the torpedoes that can be fired underwater.
Major Ruin
Passed down to Kameo along with the Element of Power, the heavily
armored Major Ruin is keen to
stretch those muscles and
prove that there’s life in
the old warhorse yet.
Flex
The most agile of the Warriors, Flex’s versatile form can make light work of seemingly impossible feats, such as clearing wide ravines or skating unaided across bodies of water.
Thermite
Don’t be discouraged by Thermite’s size, as the lava bombs launched from this Warrior’s fiery cauldron can destroy some of the toughest obstacles in Kameo’s path.
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