Games Microsoft XBOX HALO-COMBAT EVOLVED User Manual

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About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
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Manual contains important health and safety information that you should read and understand before using this software.
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Avoid Damage to Your Television
Do not use witDo not use wit
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Do not use witDo not use wit front- or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of game play may “burn in” to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner’s manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner’s manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set.
Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.
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1. Set up your Xbox™ video game system by following the
instructions in the Xbox Instruction Manual.
2. Press the
light up.
3. Press the
4. Place the Halo™ disc on the disc tray with the label facing
up and close the disc tray.
5. Follow the on-screen instructions and refer to this manual
for more information about playing Halo.
Disc tray
Controller port 1
Controller port 2
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Controller port 3
Avoiding Damage to Discs or the Disc Drive
To avoid damage to discs or the disc drive
• Insert only Xbox-compatible discs into the disc drive.
• Never use oddly shaped discs, such as star-shaped or heart-shaped discs.
• Do not leave a disc in the Xbox console for extended periods when not in use.
• Do not move the Xbox console while the power is on and a disc is inserted.
• Do not apply labels, stickers, or other foreign objects to discs.
Expansion slot A
Left thumbstick
Directional pad
BACK button
1. Insert the Xbox Controller into any controller port on the
front of the Xbox console. For multiple players, insert additional controllers.
2. Insert any peripherals (for example, Xbox Memory Units)
into controller expansion slots as appropriate.
3. Follow the on-screen instructions and refer to this manual
for more information about using the Xbox Controller to play Halo.
START button
Expansion slot B
Right triggerLeft trigger
White button
Black button
Y button B button
A button
Right thumbstick
X button
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The year is 2552. Planet Earth still exists, but overpopulation has forced many of her former residents to colonize other worlds. Faster-than-light travel is now a reality, and Earth’s unified government, through the United Nations Space Command, has put its full weight behind the colonization effort; millions of humans now live on habitable planets in other solar systems. A keystone of humanity’s colonization efforts is the planet Reach, an interstellar naval yard that builds colony ships for civilians and warships for the UNSC’s armed forces. Conveniently close to Earth, Reach is also a hub of scientific and military activity.
Thirty-two years ago, contact with the outer colony Harvest was lost. A battlegroup sent to investigate was almost completely destroyed; only one badly damaged ship returned to Reach. Its crew told of a seemingly unstoppable alien warship that had effortlessly annihilated their forces.
This was humankind’s first encounter with a group of aliens they eventually came to know as the Covenant, a collective of alien races united in their fanatical religious devotion. Covenant religious elders declared humanity an affront to the gods, and the Covenant warrior caste waged a holy war upon humanity with gruesome diligence.
After a series of crushing defeats and obliterated colonies, UNSC Admiral Preston Cole established the Cole Protocol: no vessel may inadvertently lead the Covenant to Earth. When forced to withdraw, ships must avoid Earth-bound vectors—even if that means jumping without proper navigational calculations. Vessels in danger of capture must self-destruct.
On Reach, a secret military project to create cyborg super-soldiers takes on newfound importance. The soldiers of the SPARTAN-II project rack up an impressive record against the Covenant in test deployments, but there are too few of them to turn the tide of the war.
Existing SPARTAN-II soldiers are recalled to Reach for further augmentation. The plan: board a Covenant vessel with the improved SPARTAN-IIs and learn the location of the Covenant home world. Two days before the mission begins, Covenant forces strike Reach and annihilate the colony. The Covenant are now on Earth’s doorstep. One ship, the
Autumn
, escapes with the last SPARTAN-II and
Pillar of
makes a blind jump into deep space, hoping to lead the Covenant away from Earth.
[5][4]
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Now that you’ve powered up the Xbox video game system and properly inserted your Halo disc, the Main screen appears with the choices described below.
Campaign
Choose this option to begin a new campaign or to resume where you left off in
have not yet created a player profile, a new one will be created for you automatically. You’ll be asked to name it. Your progress in the single player game will then be saved to this profile. If you’ve already created a player profile (from the Settings menu), you’ll be given the option to use this profile or to create a new one.
an existing campaign. If you
Multiplayer
MultMult
Choose combat, or to play through the campaign cooperatively with another person. The Multiplayer games are described in detail on page 26.
iplayeriplayer
Mult
iplayer to take on your friends in head-to-head
MultMult
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Settings
On the Settings menu you can modify player profiles, customize controls, and define custom multiplayer game types.
Game Demos
Use this option to learn more about other Xbox games.
Loading and Saving GamesLoading and Saving Games
Loading and Saving Games
Loading and Saving GamesLoading and Saving Games
While playing through Halo’s single-player campaign, the game automatically saves your progress to the Xbox hard disk at various “auto-save” points in a level. These auto-saves occur transparently so that when you die, the game automatically reloads at the most recent auto-save point. Use the following instructions to start a new game, or load a saved game.
Note: When you save a profile to an Xbox Memory Unit using the Xbox
Dashboard, you can only return to the start of the level you were playing when you quit the game. For more information about saving games to Xbox Memory Units, see the Xbox Instruction Manual that comes with your Xbox video game system.
To start a new game
1. Select
2. Name your new profile using the virtual keyboard.
3. Select
4. Select a difficulty level for your new campaign.
CampaignCampaign
Campaign from the Main screen.
CampaignCampaign
DoneDone
Done to save the profile for the new campaign with
DoneDone
the name you’ve provided.
To load a saved game
1. Select
2. Select the profile you were using when the game was saved.
3. Select one of the completed levels from the game. The last
4. Choose a difficulty level from the Choose Difficulty screen.
CampaignCampaign
Campaign from the Main screen.
CampaignCampaign
level you played on will be selected by default.
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