The contents of the package may contain parts and packing materials that can be hazardous to
children under 3 years old. These components must be handled with adult supervision.
While the optional wall-mount power supply is UL approved, care must be taken when plugging
the power supply into a standard wall outlet, as this is a source of dangerous high voltage.
ADDITIONAL WARNINGS:
1. Staring directly at the s coreboard display at close range for long periods of time may cause eye
strain or eye damage.
2. Close proximity to the horn while it is sounding may cause hearing loss or damage. Make certain
everyone maintains a safe distance whenever the horn is sounded.
Thank you for purchasing a Funtronix Score-N-TimeTM Portable Electronic Scoreboard. At
Funtronix, our motto is “Electronic Fun for Everyone”. By offering a line of affordable
electronic scoreboards, our goal is to add a little fun to your sports and leisure activities.
Before using your new scoreboard, please read the following precautions. Doing so will
reward you with many years of enjoyment with your new scoreboard. Failure to follow them
may cause bodily harm or may damage the scoreboard beyond the terms of the warranty.
1. DO NOT expose the scoreboard or keypad to rain or other conde nsed moisture.
2. DO NOT store the scoreboard or keypad in direct sunlight for extended periods of time.
3. DO NOT drop or hit the scoreboard, as this may result in injury and/or void the warranty.
4. Do NOT use abrasives or spray cleaning solutions onto the scoreboard or keypad. See
Section 14 for care and maintenance.
5. DO read the entire owner’s manual so that you will utilize the full potential and versatility of
your new scoreboard.
2
TABLE OF CONT ENTS
SECTION PAGE
Product Features and Highlights 4
Section 1: Scoreboard Setup 5
Section 2: Using the common modes of the SNT-130M/230M & SNT-130MP/230MP scoreboards 6
Section 3: Using the added modes of the SNT-130MP/230MP Multisport-Pro scoreboard 8
Section 4: Using the Tournament mode 12
Section 5: Using the Workout Timer 13
Section 6: Using your scoreboard for Bocce Ball 15
Section 7: Using the Stopwatch 16
Section 8: Using the Game Clock as a Co u nt-Down Clock or Count-Up Timer 17
Section 9: Halftime and Overtime Periods 18
Section 10: Short and Long Timeouts 19
Section 11: Changing the batteries in the keypad remote 20
Section 12: Pairing the scoreboard and keypad 20
Section 13: Detailed keypad button descriptions and usage 21
Section 14: Care and Maintenance 22
Section 15 Troubleshooting Guide 22
Section 16: Product Spec ifications 23
Warranty 24
3
MODEL SNT-130M
MODEL SNT-230M
MODEL SNT-130MP
MODEL SNT-230MP
STANDARD MULTISPORT MODEL SNT-130M & SNT-230M
Wireless RF remote-controlled keypad operates up to
200 feet from scoreboard*
Large, easy-to-read displays can be seen up to 100
feet distance for SNT-130 series, and up to 200 feet
distance for SNT-230 series scoreboards
Loud 110 dB internal horn** for end-of-period and
other alerts
Outdoor-readable LED display with multiple
brightness settings
Game clock adjustable from 5 seconds to 99 minutes.
Up to 9 periods plus adjus table halftime and overtime
Adjustable Short and Long Timeouts
Displays team scores up to 199 points
Team possession arrows and bonus indi ca tors can
be disabled if not used
Stopwatch mode with split time
MULTISPORT-PRO MODEL SNT-130MP & SNT-230MP
Includes everything listed in the SNT-130M/230M, plus an extra display used with seven additional operating
modes:
Timed and untimed baseball modes with Balls,
Strikes, and Outs display
Basketball modes with 3 programmable shot clock
functions
* Outdoor open-field environment.
** Horn loudness will vary as the batteries are depleted. Use fresh batteries or AC adapter for best
performance.
*** Batteries sold separately. SNT-130 family scoreboards require 6 AA-size alkaline batteries, while the
SNT-230 family scoreboards require 8 C-size alkaline batteries.
Game clock functions as a count-down timer or
count-up clock in several play modes
Fully-configurable Workout Timer
Tournament mode with sudden-death final round
Bocce Ball Mode can be co nfigured for timed or
untimed matches.
Save-game feature allows current game data to
be saved and recalled at a later time
Tenth-second game clock resolution when
remaining time is less than 1 minute
Sturdy tabletop swivel-out support legs
Power save feature tur n s display off when game
has been idle for an extended period of time
Powered by batteries*** for portability or optional
AC adapter (purchased separately)
Black powder-coated aluminum frame
construction
Soccer/Hockey/Basketball modes with team
fouls display
Football mode with Downs and Yards-To-First-
Down display
4
SECTION 1: SCOREBOARD SETUP
1. If you are using the scoreboard without an AC adapter, remove/open the battery cover(s) located on
the rear of the scoreboard and install six AA-size alkaline batteries (SNT-130 series) or 8 C-cell
alkaline batteries (SNT-230 series). Re-attach/close the battery cover(s).
2. Extend the support stand/legs as shown below:
SNT-130 series support legs
SNT-230 series support stand
3. Install two AAA-size batteries (not included) in the keypad as described in Section 11.
4. Use the optional AC adapter if operating the scoreboard near an electrical outlet to conserve batteries.
NOTE: If you are using the scoreboard outdoors, aim the display away from the sun for best
visibility.
5. Place the scoreboard in a desired location near your playing field. The best location is mid-court on the
sidelines. This will provide the best view of the display. It can also be placed in the corner of the
playing field, as long as everyone in the opposite corner of the field can view it and is within radio range
of the keypad.
6. Turn the scoreboard on using the power switch
located on the back of the scoreboard. If the
scoreboard is displaying the message shown at
right, press and hold the
button on the
keypad for up to 10 seconds to establish
communications between the scoreboard and
keypad. The keypad will beep twice if the
connection is good, or 3 times if the connection
failed. Repeat this step if necessary to
establish a connection. Proceed to Step 7
(SNT-130MP SHOWN)
below when the connection is comp lete.
7. Select the display bri ghtn ess by pressi ng a nd hol ding th e button for approximately 3 sec onds .
Each press and hold of this button will toggle between the low, mid, and high brightness levels.
8. Test the operation of your scoreboard to verify performance over the distance between the keypad and
scoreboard prior to the start of your game. Move the scoreboard closer to the keypad if it does not
respond as expected.
9. You are now ready to use your scoreboard. Proceed to Section 2 for using the various operating
modes. Additional modes of the SNT-130MP/230MP scoreboard are detailed in Section 3.
5
SECTION 2: USING THE PLAY MODES COMMON TO BOTH SNT-130M/230M
AND SNT-130MP/230MP SCOREBOARD MODELS
LAYOUT OF THE SNT-130M/230M SCOREBOARD KEYPAD
1. Prior to the start of a game, pr ess the button to select a play mode. Each press of this
button will cycle through the different play modes of the scoreboard. If a game is already in
progress, hold this button down for 3 seconds to reset the current game. Changing the play mode
is only allowed prior to the start of a game and cannot be changed once a game has begun.
If you are unable to change play modes, make certain the game clock is stopped (if
applicable) and press and hold the
and to enable the ability to select a new play mode.
button for 3 seconds to reset the current game
List of available play modes in the SNT-130M/230M scoreboards
2 or more timed rounds plus an untimed
sudden death round
Section 4
4 Workout timer Sparring, exercising. Includes resting round Section 5
5 Bocce Ball Timed or u ntimed play with sc ores only Section 6
6 Clock/Timer Only Use as a count-up timer or count-down
Section 7
clock.
7 Stopwatch Includes split times Section 8
2. If the game clock is being used, set the desired length of each period with the and
buttons. The period length can be preset in 5 second interv als up to 1 minute, then 1 minute 30
seconds, and then in 1-minute increments from 2 to 99 minutes. All periods (except overtime and
halftime) will start with this time and will be stored in the scoreboard even after power is turned off.
The ability to set the length of the current period is disabled once the period has started.
6
3. The possession arrows can be enabled or disabled at any time before or during a game. If the
possession indicators are disabled, pressing the
or button will enable the
possession indicator for the respective side. Pressing the same button again will disable the
possession indicator. P ressing the oppos ite team’s possessi on button when the arrows are on will
simply switch the indicator to that team’s indicator.
4. The scoreboard horn can be configured to automatically sound for differe nt conditions (aside from
manually sounding it with the ‘HORN’ button). The game clock must be enabled for the automatic horn sounding to be enabled:
Press and hold the
described below.
HORN
MODE
Automatic horn sound disabled – no horn when period
1
expires or when clock started/stopped
button for 3 seconds to cycle through each of the three modes
DESCRIPTION OF HORN MODE
INDICATED BY
Display blinking
once when selected
2 Horn sounds when period ends (default) Horn beeps once
3 Horn sounds when clock starts/stops, and when period ends Horn beeps twice
NOTE: The display may dim or go off while the horn is sounding when the scoreboard is
5. To start and stop the game clock, press the or buttons, respectively.
6. Use the , , , and
powered with batteries. Thi s is a sign that the batteries are near th e end of their life.
buttons to control the team scores. Use the
and buttons to control the possession arrows (i.e., indicate who has controlling
serve in a game of table tennis, or to indicate who has control of the ball).
7. The SNT-130MP scoreboard has the ability to display fouls for each team when using play mode 1.
Simply press the
respectively
Press and release the
.
and
buttons to increment the Home and Guest team’s fouls,
button t o clear the fouls display.
8. After approximately 10 minutes of non-use (game clock stopped, no buttons pressed), the
scoreboard display will shut off and the game clock decimal point will blink to indicate the
scoreboard is still on and in power save mode. Pressing any button on the remote will re-awaken
the scoreboard with the previous status of the game play information intact.
9. To a djust the remainin g time in a period durin g game play (i.e., disputed call requiring adding time
back onto the game clock): stop the game clock and press the
and buttons to add
or subtract time from the game clock, respectively. Game play can resume by pressing the
button. This adjustment will not affect the length of the remaining periods.
10. If your game goes into overtime, set the period digit to ‘0’ by repeated presses of the
button and then set the length of the overtime period time using the
and
buttons.
See Section 9 for details on using the halftime and overtime periods.
11. Your scoreboard features a short and long timeout function when using play modes 1 or 2. Refer to
Section 10 for details on using the short and long timeout feature.
7
SECTION 3: USING THE ADDED MODES OF THE
MULTISPORT-PRO SCOREBOARD: MODEL SNT-130MP/230MP
Additional keypad buttons for use with the enhanced
features of the SNT-130MP/230MP
1. Prior to the start of a game, p ress the button to select a play mode. Each press of this
button will cycle through the different play modes of the scoreboard. If a game is already in
progress, hold this button down fo r 3 seco nds to reset t he current gam e. Changing the play mode
is only allowed prior to the start of a game and cannot be changed once a game has begun.
If you are unable to change play modes, make certain the game clock is stopped (if
applicable) and press and hold the
button for 3 seconds to reset the current game
and to enable the ability to select a new play mode.
List of available play modes in the SNT-130MP/230MP scoreb oards
2 or more timed rounds plus an untimed
sudden death round
Section 4
4 Workout timer Sparring, exercising. Includes resting round Section 5
5 Bocce Ball Timed or untimed play with sc ores only Section 6
6 Clock/Timer Only Use as a count-up timer or count-down clock Section 7
7 Stopwatch Includes split times Section 8
8 Untimed Baseball Shows balls, strikes and outs Section 3 Step 2
9 Timed Baseball Timed play with balls, strikes and outs
Section 3 Step 2
Display
10 Timed with fouls Any timed sport needing team fouls display Section 3 Step 2
11 Basketball
w/Shot Clock
Shot clock can be set from 1 to 60 seconds.
Expired shot clock stops the game clock.
Section 3 Step 2
Default setting is 24-second shot clock.
12 Basketball
w/Shot Clock
Shot clock can be set from 1 to 60 seconds.
Game clock will continue to run if shot clock
Section 3 Step 2
expires unless the remaining period time is
two minutes or less. Default setting is 30-
second shot clock.
13 Basketball
w/Shot Clock
Shot clock can be set from 1 to 60 seconds.
Shot clock is self-resetting and causes
Section 3 Step 2
possession to toggle each time it expires.
Default setting is 35-second shot clock.
14 Football Timed play with downs and yards-to-first-
Section 3 Step 2
down display
8
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