READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN® PRODUCT.
YOUR USE OF THE BOOKMAN PRODUCT DEEMS THAT YOU ACCEPT THE
TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU
MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER
FROM WHICH YOU PURCHASED THE BOOKMAN PRODUCT AND YOUR
PURCHASE PRICE WILL BE REFUNDED. BOOKMAN PRODUCT means the
software product and documentation found in this package and FRANKLIN means
Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN PRODUCT remain the property of FRANKLIN.
Through your purchase, FRANKLIN grants you a personal and nonexclusive
license to use the BOOKMAN PRODUCT on a single FRANKLIN BOOKMAN at a
time. You may not make any copies of the BOOKMAN PRODUCT or of the data
stored therein, whether in electronic or print format. Such copying would be in
violation of applicable copyright laws. Further, you may not modify, adapt,
disassemble, decompile, translate, create derivative works of, or in any way
reverse engineer the BOOKMAN PRODUCT. You may not export or reexport,
directly or indirectly, the BOOKMAN PRODUCT without compliance with
appropriate governmental regulations. The BOOKMAN PRODUCT contains
Franklin’s confidential and proprietary information which you agree to take
adequate steps to protect from unauthorized disclosure or use. This license is
effective until terminated. This license terminates immediately without notice from
FRANKLIN if you fail to comply with any provision of this license.
Highlighting Words ...................................................................................................12
Saving and Deleting Words ..................................................................................... 13
Using Learning Exercises .........................................................................................15
Playing the Games .................................................................................................. 17
Using the Calculator ................................................................................................ 20
Using the Converter ................................................................................................. 21
Transferring Words Between Books.........................................................................22
Resetting Your Unit ................................................................................................... 22
2
Introduction
Welcome to the world of Franklin. This Franklin model is a powerful, portable
electronic reference with a built-in book, plus one slot in the back for a book card.
Merriam-Webster’s Dictionary and Thesaurus
With
• find over 100,000 words with complete definitions, most of which contain parts
of speech and usage examples;
• see a word’s synonyms, antonyms, and other related words using the built-in
thesaurus;
• let state-of-the-art spell correction help you find the word you’re looking for;
• learn a new word every time you turn the unit on;
• use the MatchMaker function to find words of whose spelling you’re unsure, or
to help solve crossword puzzles;
• browse the
the Scholastic Assessment Tests;
• improve your spelling and vocabulary using the Learning Exercises;
• create your own list of study words in
• play nine fun and educational games, including
Word Builder, Word Train, Link Four
Your Franklin model also comes with a calculator and a metric and currency
converter. To lear n more, read this User’s Guide.
SAT* Word List
, which contains words most commonly found on
My Word List
and
Tic Tac Toe
* SAT is a registered trademark of the College Entrance Examination Board,
which was not involved in the production of, and does not endorse, this product.
, you can:
;
Hangman, Anagrams, Jumble,
.
3
Key Guide
Key Guide
dict
thes
games
learn
help
menu
enter
clear
*
?
back
Color Keys
Goes to the dictionary .
Goes to the thesaurus.
Goes to the Games menu.
Goes to the Exercises menu (for
Learning Exercises).
Function Keys
T urns the unit on or off.
Displays a help message.
Displays the main menus for the
dictionary .
Enters a word, selects an item,
or begins a highlight in an entry.
Goes to the Word Entry screen
in the dictionary. Clears the
calculator.
At the Word Entry screen, types
?
to stand for one letter in a
a
word. At a menu, displays a
menu item. At a dictionary entry ,
displays the headword.
Backs up, erases a letter, or
turns off the highlight at an
entry.
cap
card
Shifts to type capital letters and
punctuation marks.
Exits the book you were
reading.
T oggles between the calculator
and converter.
Direction Keys
Moves in the indicated direction.
space
At menus and dictionary entries,
pages down. At the Word Entry
screen, types a space.
Combination Keys*
Transfers a word between
+
fn
card
or
cap
or
*
Hold the first key while pressing the second.
books.
At a dictionary entry, pages up
+
fn
or down.
At a menu, goes to the first or
+
last item. At a dictionary entry,
goes to the start or end of the
entry.
4
Key Guide
Installing Batteries
or
cap
a
s
d
f
g
z
x
c
v
b
fn
fn
(1/x)
(√x)
(x2)
(%)
(.)
(+/-)
(M+)
(M-)
(MR)
(MC)
clear
+
At a dictionary entry,
displays the next or previous
entry.
T ypes a hyphen.
+
j
At the Word Entry screen,
+
*
?
types an asterisk to stand for
a series of letters in a word. In
games, gives a hint.
Calculator Keys
Calculates a reciprocal.
Calculates a square root.
Squares a number .
Calculates a percentage.
Inserts a decimal point.
Changes the number on the
screen to a negative or positive
number .
Adds the number to the number
stored in the memory.
Subtracts the number from the
number stored in the memory .
Recalls the number stored in the
memory .
Clears the memory .
Clears the calculation(s).
Your unit is powered by two CR-2032
lithium, 3-volt batteries. Follow these
easy instructions to install or replace
them.
1. Turn your unit over .
2. Lift the battery cover on the back
of your unit by pushing on the
catch.
3. Install the batteries with the
positive side facing up.
4. Replace the battery cover.
Warning: If the batteries wear-out
completely, or if you take more than
approximately a minute while changing
the batteries, any information that was
entered in the built-in book or book card
will be erased. You should always keep
written copies of your important
information.
➤
Help is Always at Hand
You can view a help message at any
screen by pressing
help
. Use the
direction keys to read the message.
To exit help, press
5
clear
.
Installing Book Cards
Selecting a Book
1. Turn your unit off.
2. Turn your unit over .
3. Align the tabs on the book card
with the notches in the slot.
4. Press the book card down until it
snaps into place.
➤ Removing Book Cards
Warning: Never install or remove a
book card while your unit is on. Any
information that was entered in the builtin book or book card will be erased.
➤ About Screen Illustrations
Some screen illustrations in this User’ s
Guide may differ slightly from what you
see on screen. This does not mean that
your unit is malfunctioning.
Once a book card is installed in the unit, you
can select which book you want to use.
1. Turn your unit on.
card
2. Press
These are sample books.
3. Press
selection.
For information on available Franklin
BOOKMAN products, select
4. Press
➤ Opening Your Unit
To open your unit, push the latch on
the lid towards the back of the unit
and lift up.
6
.
or to highlight your
enter
to select it.
.
Book Card Color Keys
Using the Dictionary Menu
The red, green, yellow, and blue keys on
your unit change functions according to the
book card you select. Their functions are
labelled on individual cards.
GREEN
YELLOW
BLUE
RED
dict
thes
games
learn
When in your book card:
For …
the red key
the green key
the yellow key
the blue key
To learn how the color keys on your
correspond to the function keys on
card
unit
,
your
press fn
and wait a few
Press …
dict
thes
games
learn
book
seconds.
menu
When you press
, you will see six
icons. Use these to quickly take you to
different parts of the dictionary.
➤ Understanding the Menu
Goes to the dictionary Word Entry
screen.
Goes to the thesaurus Word Entry
screen.
Goes to the Exercises menu (for
Learning Exercises).
Goes to the Games menu.
Goes to My Word List.
Goes to the Tools menu.
1. Press
menu
.
will be highlighted the first time
you press
menu
.
2. Use the arrow keys to highlight the
icon you want and press
enter
7
.
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+ 18 hidden pages
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