Franklin Language Master LM-6000SE User Manual

Page 1
T
HE
L
ANGUAGE
M
ASTER
Special Edition
LM-6000SE
Page 2
1
2
3
4
page
How to Get Started...........................................6
Installing and Replacing Batteries ................................. 7
Adjusting the Contrast and Volume............................... 8
Selecting Speech Settings ............................................. 9
Selecting Screen Settings ............................................ 11
Seeing and Hearing a Demonstration.......................... 13
How to Use the Keyboard .............................. 14
Using the Identify Mode................................................ 15
Hearing Which Screen is Displayed............................. 16
Getting Help Messages ................................................ 17
Playing Keyboard Wizard ............................................. 18
How to Hear Words and Screens ..................19
Hearing Screens Read Aloud ....................................... 20
Hearing Words Spoken ................................................ 21
Hearing Words Spelled................................................. 23
Hearing Letters Spoken as Words ............................... 25
Hearing Sounds Spoken .............................................. 26
How to Check Spellings................................. 28
Correcting Misspellings ............................................... 29
Using the MatchMaker™ Keys ..................................... 31
Finding Confusables™ ................................................. 34
How to Find Dictionary Entries...................... 35
Defining Typed Words .................................................. 36
Defining Words in Reference Entries .......................... 38
Browsing Through Dictionary Entries ......................... 39
5
How to Find Thesaurus, Classmate, and
Grammar Information .......................................... 40
Finding Thesaurus Entries .................................................. 41
Finding Classmate Entries ................................................. 43
Finding Grammar Guide Topics ....................................... 45
How to Use the User Word and Message Lists .. 47
Using Your Word List .......................................................... 48
Using Your Message List .................................................... 52
How to Play the Games ....................................... 54
Selecting Games, Word Lists, and Other Settings............. 55
Playing the Games............................................................... 57
Appendices
Troubleshooting Guide........................................................ 62
Speech Menu Settings......................................................... 63
Setup Menu Settings ........................................................... 64
Product Care ........................................................................ 65
Technical Specifications ..................................................... 66
Copyrights and Patents....................................................... 67
Warranty ............................................................................... 68
Index ................................................................... 69
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7
8
9
10
Table of Contents
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Your Instructional Materials
The instructional materials packaged with your Language Master
SE
are designed to serve
different purposes and people.
• The
CASSETTE TAPE teaches how to use
your Language Master
SE
. It’s primarily
for people who are blind.
• The
USERS MANUAL also teaches how to
use your Language Master
SE
. It’s primarily for sighted people and for the instructors and family of people who are blind or visually impaired.
• The
QUICK REFERENCE CARD reminds you
how to do basic tasks on your Language Master
SE
. It’s primarily for people who
are visually impaired.
When you see this symbol in the manual, you’ll find tips on how to get the most from your Language Master
SE
.
Your New Language Master
SE
Congratulations! You now have a powerful, portable device that makes language reference more accessible to people who are blind, or visually impaired, or learning disabled, or speech impaired.
With your Language Master
SE
, you can. . .
• quickly learn the keyboard layout and functions,
• automatically check and correct spellings,
• easily hear words said, read, and spelled aloud,
• instantly find definitions, synonyms, gram­mar help, and other reference information,
• conveniently save words and messages for study, augmentative communication, and play,
• and enjoy playing 10 educational word games.
Combining the latest speech and linguistic technology with authoritative Merriam-Webster
references, the Language Master SE opens a new world of reference. Franklin Electronic Publishers, Inc., is pleased to serve you.
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Guide to Keys
Direction Keys
BACK
At the main prompt, erases letters. At reference entries, goes back to the previous screen.
CLEAR
Unshifted, returns the screen to the main prompt. Shifted, it clears and resets the speech, setup, and game menus, and the speech speed to their default settings.
FWD
Shows the next dictionary, thesaurus, or Classmates entry. In a Confusables entry, says the next Confusable. In the Dynamic Pronunciation Guide, says the next sound. In the Grammar Guide, shows the next grammar topic.
REV
Performs the reverse functions of
FWD
.
SHIFT
Shifts the letter keys to type capitals. Shifts
,
CLEAR
, ",
REM
,
SAY
,
SPELL
, , and to perform special
functions. Unshifted, move screens, highlighting, and
menus line by line. Shifted, move screen by screen.
At the main prompt, move the cursor. At reference entries, move the highlighting.
Letter Keys
A
to
Z
At the main prompt, type letters. At menus, the word list, and the message list, select items.
At the main prompt, types a hyphen. At reference entries and lists, spells words with hyphenation points spoken.
Types a period.
"
Types quotation marks and apostrophes.
SPACE
Types a space.
MatchMaker Keys
Fragment Finder stands for unknown syllables.
?
Letter Detective stands for an unknown letter.
Menu Keys
MENU
At the main prompt and reference entries, shows and says the speech and setup menus. At grammar topics, shows a Grammar Guide menu. At games, shows a game settings menu.
PLAY
Shows the games menu.
Orientation Keys
HELP
Shows an appropriate help message.
ID
Turns the Identify Mode on and off, allowing you to type and hear keys without performing their functions.
ON/OFF
Turns unit on and off.
WHERE
Says which screen is shown. At refer­ence entries, says what other reference information is available for a word.
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1
In this chapter, you’ll learn how to use
ON/OFF
,
MENU
,
CLEAR
,
and
FAST
SLOW
.
If you’re using your Language Master SE for the first time, read this chapter. You’ll lear n how to…
• install and replace the batteries;
• adjust the volume and screen contrast;
• set the speech and screen settings;
• and see and hear a demonstration describing the Language Master
SE
’s main
features.
After reading this chapter, you’ll be ready to use your Language Master
SE
.
How to Get Started
Reference Keys
CONF
Shows Confusables, words commonly confused.
CLASS
Shows Classmates, words classified by subject.
DICT
Shows dictionary entries.
ENTER
Spell-checks words and shows dictionary entries.
GRAM
Shows Grammar Guide topics.
THES
Shows thesaurus entries.
Speech Keys
FAST
SLOW
Sets the speech speed.
READ
Starts and stops reading screens.
SAY
Unshifted, says typed or highlighted words. Shifted, shows the Dynamic Pronunciation Guide
, saying words
sound by sound.
SPELL
Unshifted, spells words. Shifted, says letters as words (Alpha, Bravo, Charlie).
User Lists Keys
ADD
Adds your entries to the user or message list.
LIST
Shows your word list.
MSG
Shows your message list.
REM
Removes indexed entries from your word or message list.
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 6
Installing and Replacing Batteries
Your Language Master SE comes with four AA batteries. You must install them before starting.
When you replace batteries, use only high-quality alkaline or nickel cadmium rechargeable batteries. Not all nickel cadmium batteries fit the Language Master
SE
,
however, so check them carefully when you buy.
NOTE: Replacing the batteries may delete your word and message lists. To avoid this, we suggest that you plug in the AC adapter whenever you change batteries. The AC adapter overrides the batteries, but it doesn’t recharge them.
1. Remove the battery cover.
You’ll find it on the back toward the top.
2. Insert the batteries.
Place the batteries according to the polarity markings.
Adjusting the Contrast and Volume
You can change the screen contrast and speaker volume of your Language Master
SE
at any time. Simply adjust
the controls on the right side of the unit. The contrast control is marked with a . The volume
control is marked with a .
1. Press
ON/OFF
.
2. Adjust the contrast control until you see the main prompt.
This is the main prompt. It’s where you type words to check spellings, find definitions and synonyms, and do other tasks. You can return to the main prompt at any time by pressing
CLEAR
.
3. Adjust the volume control.
4. Press
CLEAR
to test the volume level.
You should hear “Ready” spoken clearly.
Start-up Problem Solvers
What do you do if you don’t hear “Ready” or see anything on the screen?
Check your batteries. Are the pluses positioned properly?
Check the volume. Is it turned up sufficiently? Check your headphones. If they’re plugged in, they
override the main speaker.
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This help message describes the default and alternative speech settings. If you want to move down the message, press
.
3. Press
FAST
SLOW
repeatedly.
As the help message is read, set the speed to your liking. The default speed is medium.
4. Press
BACK
to go back to the Speech Menu.
5. Select your speech settings.
If you want to keep the current settings, simply press
CLEAR
to return to the main prompt.
If, however, you want to change a setting, here’s how:
• Press
or to highlight and hear a setting.
• Then press
ENTER
.
To change another setting, press
MENU
again and repeat the process. If you want to reset the Speech Menu to its default settings, hold
SHIFT
and press
CLEAR
.
Selecting Speech Settings
You can easily customize your Language Master SE’s speech settings. Just press
MENU
to see the Speech Menu from any screen except help messages, game screens, Grammar Guide topics, and dialog boxes.
At the Speech Menu, you can choose to turn on or off the full speech mode, turn on or off the keyboard echo, turn on or off the key click, speak letters normally or speak letters as words (Alpha, Bravo, Charlie), and turn on or off the menu instructions.
NOTE: When you turn off the Language Master SE, your speech settings are saved for your next session. If you remove the batteries from their compartment for more than a minute, however, the Speech Menu returns to its default settings. To save your settings when you change batteries, plug in the AC adapter.
1. Press
MENU
.
This is the Speech Menu. You see and hear the alternative settings displayed now.
2. Press
HELP
.
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Selecting Screen Settings
You can also customize your Language Master SE’s screen display. Just press
MENU
and then press
to see the Setup Menu. At the Setup Menu, you can choose to use small or
large type, set the automatic shutoff time from one to six minutes, display letters normally or display capital letters only, and turn off or display menu instructions.
NOTE: When you turn off the Language Master SE, your screen settings are saved for your next session. If you remove the batteries from their compartment for more than a minute, however, the Setup Menu returns to its default settings. To save your settings when you change batteries, plug in the AC adapter.
1. Press
MENU
.
2. Then press
.
You see the alternative settings displayed now.
2. Press
HELP
.
This help message describes the default and alternative screen settings.
3. Press
BACK
to go back to Setup Menu.
4. Select your screen settings.
If you want to keep the current settings, simply press
CLEAR
to return to the main prompt.
If, however, you want to change a setting, here’s how:
• Press
or to highlight and hear a setting.
• Then press
ENTER
.
You see and hear a new setting message and then the main prompt. If you select the shutoff setting, you see and hear a menu of shutoff times. Select a time by pressing
or and then press
ENTER
.
To change other settings, press
MENU
again and repeat the process. If you want to reset the Speech Menu to its default settings, hold
SHIFT
and press
CLEAR
.
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Seeing and Hearing a Demonstration
To preview the main features and functions of your Language Master
SE
, try its built-in demonstration. It takes about three minutes. To stop the demonstration at any time, just press
CLEAR
.
1. Type “– – demo” at the main prompt.
Press twice to type the dash. If you need to erase letters, press
BACK
.
2. Press
ENTER
.
Watch and listen as the Language Master
SE
shows
you what it can do.
3. Press
CLEAR
if you want to stop the demo.
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How to Use the Keyboard
In this chapter, you’ll learn how to use ID,
WHERE
, and
HELP
.
This chapter teaches you about the layout and basic functions of your Language Master
SE
’s
keyboard. You’ll learn how to. . .
• press and hear keys without performing tasks;
• hear which screen is being displayed at any time;
• see and hear appropriate help messages;
• and play Keyboard Wizard
, the keyboard
teaching game.
After reading this chapter, you’ll be thoroughly acquainted with the Language Master
SE
’s keys.
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
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Page 10
Using the Identify Mode
You can become familiar with your Language Master
SE
’s keyboard by using its Identify Mode. To turn on
the Identify Mode, you press
ID
.
In the Identify Mode, keys speak their names when you press them, without performing their functions. One key,
CLEAR
keeps its function. When you press
CLEAR
in the Identify Mode, the keyboard returns to normal operation.
1. Press
ID
.
You hear “Identify Mode on.” If you don’t, adjust the volume.
2. Press keys to hear their names.
Since keys don’t perform their functions in the Identify Mode, you can press them repeatedly.
3. Press
ID
again to turn off the Identify Mode.
Hearing Which Screen is Displayed
WHERE
is a useful key for people who are blind or
visually impaired. By pressing
WHERE
, you can always
hear which screen is being displayed. At reference entries,
WHERE
also tells you if other reference information is available. For example, if you press
WHERE
at the dictionary entry for “capital,” you hear “This word has thesaurus, Confusable, and Classmate information available.” To see this information, just press
THES
,
CONF
, or
CLASS
.
Remember to press
WHERE
whenever you’re unsure of
“where you are” or “where to go next.”
1. Press
WHERE
at any screen.
If you’re at the main prompt, you hear “You are at the typing screen.” If you don’t, press
CLEAR
to return to
the main prompt. Then press
WHERE
.
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Playing the Keyboard Wizard
The most fun way to learn where the keys are is to play Keyboard Wizard, the keyboard teaching game. To start, press
PLAY
and then press A.
1. Press
PLAY
.
You see the games menu.
2. Press
A
to select Keyboard Wizard.
This is the game speed menu. Select a speed by pressing
or . We suggest you select a slow
speed to start.
3. Press
ENTER
to start playing.
You see and hear a key falling. Press the matching key on the keyboard before the falling key reaches the bottom. When you do, you hear “Ya got me.”
4. Press
CLEAR
when you’re done.
Getting Help Messages
By pressing
HELP
at any screen, you can see and
hear an appropriate help message. Help messages describe the current screen in detail and
which keys you can press. For example, when you’re at a dictionary entry, pressing
HELP
tells you how to
read definitions.
1. Press
HELP
at any screen.
If you’re at the main prompt, you see and hear a help message describing the main keys.
2. Press
READ
to stop reading.
To start reading again, press
READ
again.
3. Press
repeatedly.
To move up line by line, press . To move down one screen at a time, hold
SHIFT
and press .
4. Press
BACK
to go back to the previous screen.
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Hearing Screens Read Aloud
You can hear any screen on your Language Master
SE
read aloud. Simply press
READ
to start and stop
reading. Press
READ
whenever you want to hear spelling correction lists; dictionary, thesaurus, or other refer­ence entries; grammar topics; or your word or mes­sage list.
When you press
READ
at any screen except a prompt, words are highlighted as they’re read. This highlighting makes reading easier for some people who are learning disabled.
1. Press
READ
at any screen.
If you’re at the main prompt, you hear “Type in the word you want to look up, then press ENTER.”
2. Press
READ
repeatedly to stop and start reading.
3. Press
CLEAR
when you’re done.
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3
In this chapter, you’ll learn how to use
READ
,
SAY
, and
SPELL
.
You’ll learn how to. . .
• hear screens read aloud;
• hear typed and highlighted words;
• hear words spelled;
• hear letters spoken as words;
• and hear individual sounds.
After reading this chapter, you’ll be able to hear every word, screen, and message dis­played by your Language Master
SE
.
How to Hear Words and
Screens
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 13
Hearing Words Spoken
You can hear words spoken by pressing
SAY
.
SAY
says words you’ve typed as well as words highlighted in screens. Unlike
READ
,
SAY
doesn’t say entire
screens. By typing words at the main prompt and pressing
SAY
, you can use your Language Master SE for
augmentative communication. By pressing the arrow keys to highlight words in
screens and then pressing
SAY
, you can hear words in spelling correction lists, definitions, synonym lists, the Grammar Guide, etc.
1. Type a word at the main prompt.
Press
BACK
or if you need to erase letters.
2. Press
SAY
.
If you type a word with more than one pronunciation, you see and hear a dialog box asking you to select a part of speech. Press
and to highlight the
word you want. Then press
ENTER
.
3. Type more words at the main prompt.
Press
SPACE
to type the spaces.
4. Press
SAY
.
You hear the words said as a phrase.
5. Press
CLEAR
.
How to Hear Words in Reference Entries
In addition to words typed at the main prompt,
SAY
says words highlighted in reference entries. Here’s how:
• Press the arrow keys to highlight the word you want to hear.
• Then press
SAY
.
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Hearing Words Spelled
You can hear words spelled by typing them at the main prompt, or by pressing the arrow keys to high­light words in screens, and then pressing
SPELL
.
To hear words spelled one letter at time, press
SPELL
repeatedly. To hear the entire words spelled, hold
SPELL
.
Using
, you can also hear words in reference entries spelled with their hyphenation points spoken, even if their hyphenation isn’t shown. It’s a useful feature for transcriptionists.
1. Type a word at the main prompt.
Hold
SHIFT
to type capital letters.
2. Hold
SPELL
.
You hear the word spelled.
3. Press
SPELL
repeatedly.
You hear letters one at a time.
4. Press
CLEAR
.
SPELL
also works for words highlighted in reference
entries. Here’s how:
• Press the arrow keys to highlight the word in the
reference entry you want to spell.
• Hold
SPELL
.
How to Hear Hyphenation
Just press instead of
SPELL
at a highlighted
word in a reference entry. Here’s how:
• Type a word of more than one syllable.
• Then press
ENTER
to find its definition.
• Then press
to hear its spelling and hyphen-
ation.
• Press
CLEAR
to return to the main prompt.
Remember, pressing
spells highlighted words only in reference entries. At the main prompt, it types a hyphen.
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Hearing Letters Spoken as Words
To clearly distinguish letters, you can hear words spelled using the “Alpha, Bravo, Charlie” system rather than the alphabet. Just type a word at the main prompt, or press the arrow keys to highlight a word in a reference entry, then hold
SHIFT
and press
SPELL
.
You can also hear words spelled as “Alpha, Bravo, Charlie” without shifting. Just select the “Speak letters as words” setting on the speech menu. Then, simply pressing
SPELL
spells words in that manner. If the keyboard echo is on, you also hear the letter keys spoken as words.
1. Type a word at the main prompt.
2. Hold
SHIFT
and press
SPELL
repeatedly.
You hear each letter as “Alpha, Bravo, Charlie.”
3. Press
CLEAR
when you’re done.
Hearing “Alpha, Bravo, Charlie” at Reference Entries
SHIFT
plus
SPELL
also works for words highlighted in
refence entries. Here’s how:
• Press the arrow keys to highlight the word refer­ence entry you want to hear.
• Hold
SHIFT
and press
SPELL
.
Hearing Sounds Spoken
There’s another way to hear words pronounced by your Language Master
SE
—sound by sound. It’s called the Dynamic Pronunciation Guide (DPG). The DPG combines synthetic speech, a recorded human voice, and visual highlighting to teach accurate pronunciation.
To see and hear the DPG, type a word at the main prompt or highlight a word in a refence entry, then hold
SHIFT
and press
SAY
.
1. Type a word at the main prompt.
2. Hold
SHIFT
and press
SAY
.
The DPG screen says and shows a sound.
3. Press
FWD
to hear the next sound.
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Did you hear that the first sound after you pressed
FWD
sounded different? It’s a recorded human voice,
not synthesized speech. Here’s what you can do next: To hear the sound again, press
ENTER
.
To hear the preceding sound, press
REV
.
To hear the word spoken, press
SAY
.
To hear it spelled, press
SPELL
or
READ
.
4. Press
BACK
to go back to the previous screen.
Using the DPG at Screens
SHIFT
plus
SAY
also works for words highlighted in
refence entries. Here’s how:
• Press the arrow keys to highlight the word in the reference entry you want to pronounce.
• Then hold
SHIFT
and press
SAY
.
• Then press
FWD
to hear the next sound.
• Press
BACK
to go back to previous screen.
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4
In this chapter, you’ll learn how to use
ENTER
, ?,
,
and
CONF
for spell-checking and finding Confusables.
You’ll also use
SHIFT
, the arrow keys,
BACK
, and
SPACE
.
This chapter teaches you how to use your Language Master
SE
’s spelling correction
features. You’ll learn how to. . .
• automatically correct misspellings;
• find correct spellings using the MatchMaker keys;
• and find Confusables, words commonly confused.
After reading this chapter, you’ll be able to correct spellings instantly.
How to Check Spellings
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 17
Correcting Misspellings
Your Language Master SE automatically corrects misspellings when you type a word. Just type a word at the main prompt and then press
ENTER
. You’ll see and hear a list of correct spellings from which to choose.
If you type a word not in the Language Master
SE
’s dictionary, you’ll see and hear a dialog box asking if you want to “Keep this spelling?” Press
ENTER
if
you do. You can type and spell-check inflections, contrac-
tions, abbreviations, compound words, and proper names. You can even spell-check phrases, one word at a time.
NOTE: You can’t check possessives like “book’s” or “men’s” because they’re not in the Language Master SE’s dictionary. But you can get tips on spelling them by reading the Grammar Guide topic on possessives. Just type “possessives” at the main prompt and then press
GRAM
.
1. Type a misspelled word at the main prompt.
Press
BACK
if you need to erase letters.
2. Press
ENTER
.
This a correction list. Correction lists aren’t always in alphabetic order, and they may be longer than one screen.
3. Hold
SPELL
to hear the word spelled correctly.
4. Press
READ
to hear the correction list
To stop reading, press
READ
again. If you want to
hear a highlighted word spelled, press
SPELL
. To
see the definition of a highlighted word, press
ENTER
.
5. Press
CLEAR
.
Correcting “Correct” Spellings
What if you misspell a word, but your misspelling is a word, too? For example, you want to define “rain” but mistakenly type “rail.” When you press
ENTER
and see the dictionary entry for “rail,” you realize your mistake.
Just press
?
at the dictionary entry. You’ll see a list of words with spellings similar to “rail,” including “rain.” To see its dictionary entry, press
to
highlight “rain.” Then press
ENTER
.
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Using the MatchMaker Keys
You can find correct spellings even when you don’t know how to spell a word. Just type the MatchMaker keys—
?
and
—in place of the
letters or syllables you don’t know. If MatchMaker finds no words matching your request,
you see and hear a “None found” message. In that case, press
CLEAR
to return to the main prompt.
Letter Detective
When you’re unsure of only a few letters in a word, use the Letter Detective key—
?
. Type one question mark for each unknown letter. You can use more than one question mark in a word.
1. Type “conc??ve” at the main prompt.
2. Press
ENTER
.
This is a MatchMaker list.
3. Press
READ
to hear the list.
Here’s what else you can do now: To hear a word said, highlight it by pressing
or
.
To hear a word spelled, highlight it and then hold
SPELL
.
To define a word, highlight it and then press
ENTER
.
When you’ve finished reading the definition, press
BACK
.
4. Press
CLEAR
.
Fragment Finder
When you don’t know how to spell syllables and suffixes in a word, use the Fragment Finder key,
.
Like question marks, you can type more than one asterisk in a word. For example, “pers*v*”. You can also use question marks and asterisks together in a word. For example, “pers*ver?nce”.
NOTE: The Fragment Finder key works best when you’re looking for letters in the middle and at the end of words. If you type an asterisk at the beginning of a word, MatchMaker searches take longer.
1. Type “persever*” at the main prompt.
2. Press
ENTER
.
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Page 19
3. Press
READ
to hear the list.
Here’s what else you can do now: To hear a word said, highlight it by pressing
or
.
To hear a word spelled, highlight it and then hold
SPELL
.
To define a word, highlight it and then press
ENTER
.
When you’re finished reading the definition, press
BACK
.
4. Press
CLEAR
.
Focusing Your MatchMaker Lists
The more question marks and asterisks you type in a word, the more words MatchMaker finds. If you’re looking for a specific spelling, type only a few question marks.
Finding Confusables
Some words sound the same or nearly the same— homonyms, contractions, etc. You can sort out these “Confusables” by using
CONF
.
Just type a word at the main prompt. Then press
CONF
. If the word has Confusables, you’ll see and hear a list with their meanings identified. If none are found, you see and hear, “No Confusables avail­able.”
You can also find Confusables for the main words of dictionary and thesaurus entries. Just press
CONF
when you’re at the entries.
1. Type “rain”.
2. Press
CONF
.
3. This is a Confusables entry. Press
READ
to hear
the Confusables.
Here’s what else you can do now: To hear a Confusable spelled one letter at time,
highlight it by pressing
or and then press
SPELL
repeatedly.
To hear if other reference information is available for these Confusables, press
WHERE
. Then press the
appropriate reference key.
4. Press
CLEAR
.
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Page 20
Defining Typed Words
The basic way to find definitions is to type a word and then press
DICT
or
ENTER
. You see and hear dictionary entries that contain inflections, definitions, usage examples, and derivative words.
To hear the dictionary entry, press
READ
. Words are visually highlighted as they’re read to make reading easier for people who are learning disabled.
You can also go directly from dictionary entries to thesaurus and other reference entries. At the dictio­nary entry, press
WHERE
to hear if other reference information is available. Then press the appropriate reference keys.
1. Type a word at the main prompt.
Press
BACK
if you need to erase letters.
2. Press
DICT
or
ENTER
.
At the main prompt,
DICT
and
ENTER
do the same
thing.
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5
In this chapter, you’ll learn how to use
DICT
,
FWD
, and
REV
.
This chapter teaches you how to find dictionary definitions. You’ll learn how to. . .
• find definitions for words you type;
• find definitions for highlighted words in dictionary , thesaurus, Classmates, and Confusables entries, as well as in the
Grammar Guide and in your word list;
• and browse through dictionary entries as you might through a printed dictionary.
After reading this chapter, you’ll be able to find more than 300,000 detailed definitions.
How to Find Dictionary Entries
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 21
This dictionary entry shows the main word in bold letters followed by the part of speech in parentheses, inflections in bold letters, a list of definitions, deriva­tive words, usage examples in brackets, and syn­onyms of definitions in small caps.
3. Press
READ
to hear the definition.
Here’s what you can do next: To move through the definition one word at a time,
press
.
To move up or down the definitions line by line, press
or .
To move up or down the definitions screen by screen, hold
SHIFT
and press or .
To hear if other reference information is available for the main word, press
WHERE
.
4. Press
CLEAR
.
Dictionary Entries Without Inflections
You can change the screen settings so that dictionary entries don’t contain inflections. Here’s how:
• Press
MENU
.
• Then press
to find the setup menu.
• Then press
to highlight and hear “Do not display inflections.” (If you see “Display inflec tions” instead, press
CLEAR
.)
• Then press
ENTER
.
Now when you press
READ
at dictionary entries, you
hear definitions first, not inflections.
Defining Words in Reference Entries
You can find the meaning of words in reference entries —spelling correction and MatchMaker lists; dictionary, thesaurus, Classmate, and Confusable entries; Grammar Guide topics; and your word list.
Just press the arrow keys to highlight the word you want to define. Then press
ENTER
.
1. Type a word at the main prompt.
2. Press
ENTER
.
3. Press the arrow keys to highlight a word.
4. Press
ENTER
.
At reference entries, only
ENTER
, not
DICT
, shows
dictionary entries.
5. Press
READ
to hear the dictionary entry.
If you want to go back to the previous dictionary entry, press
BACK
.
6. Press
CLEAR
.
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Page 22
Browsing Through Dictionary Entries
With the Language Master SE, you can read dictio­nary entries sequentially as you might in a printed dictionary. To do that, press
FWD
and
REV
when
you’re at a dictionary entry.
1. Type a word at the main prompt. Then press
ENTER
.
2. Press
FWD
.
This is the next entry in the Language Master SE’s dictionary. It may not be in strict alphabetic order.
3. Press
REV
to return to the preceding entry.
4. Press
CLEAR
.
How
BACK
and
REV
Differ
BACK
and
REV
don’t do the same thing.
BACK
takes you back to the previous prompt or screen from any screen.
REV
works only within references entries.
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6
How to Find Thesaurus,
Classmate, and Grammar
Information
In this chapter you’ll learn how to use the
THES
,
CLASS
, and
GRAM
.
This chapter teaches how to find the thesaurus, grammar, and other reference information available from your Language Master
SE
. Y ou’ll lear n how
to. . .
• find synonyms, antonyms, and core meanings;
• find Classmates
, words classified by subject;
• find grammar guidance on more than 70 topics.
After reading this chapter, you’ll be able to find extra language help you need.
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 23
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Finding Thesaurus Information
The basic way to find thesaurus information is to type a word and then press
THES
. You’ll see and hear synonyms, antonyms, and core meanings. A core meaning is a definition shared by a group of syn­onyms.
You can also find thesaurus information directly from dictionary and other reference entries by pressing
THES
at those entries.
1. Type a word at the main prompt.
2. Press
THES
.
This is a thesaurus entry.
3. Press
READ
to hear the thesaurus entry.
Did you notice a message such as “Thesaurus entry 1 of 7?” It means the word you typed has other synonyms and core meanings.
4. Press
FWD
to see the next thesaurus entry.
5. Press
READ
to start and stop reading.
If you want to go back to the preceding thesaurus entry for the word, press
REV
.
6. Press
CLEAR
.
Finding Synonyms From Reference Entries
You can find synonyms directly from reference entries. Here’s how:
At dictionary entries, when you press
THES
you see the thesaurus entry for the main dictionary word. To see synonyms for a word used in the definition, press the arrow keys to highlight it, press
ENTER
, and then
press
THES
.
At Classmates and Confusables entries, you can see thesaurus information for any word on the screen by highlighting it and then pressing
THES
.
At Grammar Guide topics, no thesaurus information is available.
Page 24
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Finding Classmates
Classmates are words classified by subject, such as “lion” and “tiger.” Classmate entries include lists of the elements of the periodic table, precious gems, breeds of dogs, and many other subjects.
You find Classmates for a word by typing the word at the main prompt and then pressing
CLASS
. If the word
lacks Classmates, pressing
CLASS
shows its dictionary
entry. When you press
CLASS
at a dictionary, thesaurus, or Confusable entry, you’ll find Classmates (if any) for the entry word.
1. Type a month of the year at the main prompt.
2. Press
CLASS
.
This is a Classmate entry.
3. Press
READ
to hear the Classmates.
Here’s what you can do next: To highlight and hear single words in the list, press
the arrow keys. To see the next Classmate entry for a word (if any),
press
FWD
.
To see a dictionary, thesaurus, or Confusable entry (if any) for a Classmate, highlight it and then press the appropriate reference key.
4. Press
CLEAR
.
Page 25
-45- -46-
Finding Grammar Guide Topics
By pressing
GRAM
, you can find grammar information from any screen except help messages. The Gram­mar Guide covers more than 70 grammar topics in detail.
Like help messages, grammar topics suit the screen you’re viewing. For example, when you’re at a dictionary entry for a noun, pressing
GRAM
shows a
menu of grammar topics about nouns.
1. Press
GRAM
at the main prompt.
This is the main Grammar Guide Menu. It lists every grammar topic, from “Parts of Speech” to “Confus­able Words.”
2. Press
to move down the menu.
If you want to move down the menu screen by screen, hold
SHIFT
and press .
3. Press
ENTER
to see a highlighted topic.
This grammar entry explains the “Kinds of Nouns.”
4. Press
READ
to hear the grammar topic.
Did you hear that the Grammar Guide says italicized words louder and more slowly than regular words? This lets people who are blind and visually impaired hear the same emphases that sighted people see.
If you want to see a dictionary, thesaurus, Class­mates, or Confusables entry (if any) for a word used in a Grammar Guide topic, press the arrow keys to highlight the word, then press a reference key.
5. Press
BACK
to go back to the Grammar Guide Menu.
6. Press
CLEAR
.
Finding Grammar by Typing Them Topics
Besides selecting grammar topics from the Grammar Guide menus, you can find specific grammar help directly from the main prompt. Here’s how:
• Type a grammar topic. For example, “apostrophe”.
• Then press
GRAM
.
Page 26
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7
Using Your Word List
You can type and save more than 50 words in your word list for study or use in the games. For example, you can save vocabulary or spelling words and practice them in Flash Cards, Hangman, or any other game.
You add words to your list by typing a word at the main prompt, or highlighting a word in a screen, and then pressing
ADD
. To see your word list, you press
LIST
. You use
REM
to remove words from you list.
NOTE: When you turn off the Language Master SE, your word list is saved for your next session. If, however, you replace the batteries and keep them out of their compartment for more than a minute, your words will be deleted. To avoid this, plug in the AC adapter when you replace batteries.
1. Type a word at the main prompt.
2. Press
ADD
.
If the word you type isn’t in the Language Master
SE
’s dictionary, you see and hear a dialog box asking you to “Pick a correct spelling.” Select another spelling or press
ENTER
to add the word you typed.
If you type more than one word, the phrase is added to your message list, not your word list.
In this chapter, you’ll learn how to use
MSG, LIST, ADD
,
and
REM
.
This chapter teaches how to use your word and message lists. You’ll learn how to. . .
• add, remove, and listen to words in the user list;
• and to add, remove, and listen to mes­sages in the message list.
After reading this chapter, you’ll be able to take full advantage of these lists for language learning and augmentative communication.
How to Use the User Word
and Message Lists
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 27
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-49-
3. Press
LIST
.
This is your word list. Note that each word is indexed to a letter.
4. Press a matching letter to hear a word.
Here are other ways you can hear words in your list: To hear a word spelled, type its letter and then press or
hold
SPELL
.
To hear a word spelled using “Alpha, Bravo, Charlie,” type its letter, then hold
SHIFT
and press
SPELL
repeatedly. To hear the entire list, highlight the first word and then
press
READ
.
To hear a word pronounced sound by sound, type its letter, and then hold
SHIFT
and press
SAY
.
To find reference information about a word in your list, press it’s matching letter and then press a reference key (
ENTER
,
THES
,
GRAM
, etc.).
5. Press
REM
.
To remove the message, press
ENTER
.
To remove your entire word list, hold
SHIFT
and press
REM
.
6. Press
CLEAR
.
Typing Many Words Into Your List
Here’s a quick way to type more than one word into your word list:
• Press
LIST
.
• Then press
ADD
. You see and hear this dialog box:
• Then type a word.
• Then press
ADD
.
• Then type another word.
• Then press
ADD
.
When you want to stop adding words, press
LIST
.
Checking Students’ Word Lists
Teachers can check to see if students’ word lists are correct without looking at their words. Here’s how:
• Press
LIST
.
• Then hold
SHIFT
and press
.
You see and hear a message like this:
▲▲
Page 28
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The Check Number is unique for a list of words, regardless of their order. For example, “dog, cat” and “cat, dog” have the same number. But “dig, cat” has a different number.
Using Your Message List
Your can type, save, and playback text-to-speech messages in your message list. For example, “Math homework tonight” and “I’ll be back later.”
Your messages can be as brief as two words or as long as a sentence. If your messages average 30 characters, you can save up to 26 messages. If they’re longer, you can save fewer. Regardless of their length, each message is indexed for quick playback.
To add and remove messages from your list, use
ADD
and
REM
. To see your messages, press
MSG
.
NOTE: When you turn off the Language Master SE, your messages are saved for your next session. If, however, you replace the batteries and keep them out of their compartment for more than a minute, your messages will be deleted. To avoid this, plug in the AC adapter when you replace batteries.
1. Type a phrase or sentence at the main prompt.
Press
SPACE
to type a space between words.
2. Press
ADD
.
If a word in your message is misspelled or isn’t in the Language Master
SE
’s dictionary, you see and hear a dialog box asking if you want to “Keep this spelling.” If you do, press
ENTER
.
Page 29
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-54-
3. Press
MSG
.
This is your message list.
4. Press a matching letter and to hear a message.
To move up and down the list, press
or or press matching letters. To hear the entire message list, highlight the first message and then press
READ
.
SPELL
and the Dynamic Pronunciation Guide do not
work in the message list.
5. Press
REM
.
6. Press
ENTER
to remove the message or
SPACE
to
keep it.
If you want to remove the entire message list, hold
SHIFT
and press
REM
.
7. Press
CLEAR
.
Typing Many Messages Into Your List
Here’s a quick way to type more than one into your list:
• Press
MSG
.
• Then press
ADD
.
• Then type a message.
• Then press
ADD
.
• Then type another message.
• Then press
ADD
When you want to stop adding words, press
MSG
.
8
In this chapter, you’ll learn how to use
PLAY
.
This chapter teaches you how to play your Language Master
SE
’s 10 games. You’ll learn
how to. . .
• select games;
• set the game difficulty levels;
• use your word list in games;
• and find definitions for words after you’ve played them.
After reading this chapter, you’ll be able to play games that teach the keys, improve your spelling, build your vocabulary, and test your memory.
How to Play Games
SPELL PLAY WHEREREAD
MENU
HELP CLEAR ON/OFF
FAST
SLOW
QWERTYUIOP
ASDFGHJKL
ENTER
ID
ZXCVB
NM
SPACE
SHIFT
?
.
SAY
"
'
MSG
LIST
ADD
REM
DICT
THES
CLASS
GRAM
CONF
BACK
REV
FWD
*
Page 30
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Selecting Games, Word Lists, and Other Settings
Before you play, you must select settings that deter­mine the difficulty of the games. You can select word lists, word sizes, game speeds, and other settings.
Your game settings apply across the games. For example, when you select the elementary word list for Hangman, you can play the other games with that list without changing settings.
NOTE: Your game settings are saved until you change the batteries, change the settings, or hold
SHIFT
and press
CLEAR
. Holding
SHIFT
and pressing
CLEAR
resets them to their default settings.
1. Press
PLAY
at the main prompt.
This is the Games Menu.
2. Press
to move down the menu.
3. Press a letter to select a game.
This is a game settings screen (for Word Blaster, H on the menu). You select a word list (WORDS), the number of letters in the words (“SIZE”), and the game speed (SPEED).
For game play, every word in the Language Master is indexed to a word list: elementary, intermediate, advanced, expert, SAT
, or any word from the Lan-
guage Master
SE
’s dictionary (ALL WORDS). Just
choose the list you want to play. You can also play games using words from your own
word list. In some games, you can even type words you want to play immediately before you start.
If you want to go back to the games menu to select another game now, press
BACK
and repeat Steps 2
and 3.
3. Press
or to highlight a word list. Then
press
.
4. Select other game settings by pressing the arrow keys.
5. Press
ENTER
when you’re ready to play.
Beginners’ Wisdom: Start Slow
When you first play a game, use the low-to-middle­range settings. More advanced word lists, longer words, and faster speeds make the games more difficult.
Page 31
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-58-
Playing the Games
To become an expert, play the games often. The individual game instructions that follow will help you get started.
By pressing
PLAY
during a game, you can go back to
the games menu to select another game. By pressing
MENU
, you can go back to the game setting menu. By
pressing
CLEAR
, you can go back to the main prompt.
And you can always hear a help message by pressing
HELP
.
[A] Keyboard Wizard
Keyboard Wizard makes learning the keyboard fun. Before you play, select a speed on the speed settings menu. Then press
ENTER
.
You see and hear a key falling. Press the matching key on the keyboard before it hits bottom. When you do, you hear “Ya got me.” To stop playing, press
CLEAR
.
Know the Keys to the Games
Except for Keyboard Wizard, some keys work the same regardless of which game you’re playing:
To hear the entire game screen spoken, press
READ
.
To hear the word in play spoken, press
SAY
.
To hear the word in play spelled, press
SPELL
.
To define a word you’ve just played, press
ENTER
one
or two times. To go back to the game from a definition, press
BACK
.
To end your round and find the words you missed, press
?
.
To play another round, press
SPACE
.
[B] Flash Cards
Flashcards builds your vocabulary. Before you play, select a word list and word size. Then press
ENTER
.
Flash Cards says and shows a word. Try to guess its definition.
[C] Hangman
Hangman asks you to guess spellings of hidden words. Before you play, select a word list, a word size, and the number of tries (wrong guesses allowed). The fewer the tries, the more difficult the game is.
If two people are playing, you can type a word for your friend to guess. Just select “ENTER YOUR OWN” on the word list menu, press
ENTER
, and then type the
word you want to play. Then press
ENTER
.
The hidden word is shown by question marks for each letter. Type your guesses.
Your wrong guesses are listed in the line below. If you guess a letter twice, you see and hear “Already used!”
[D] Anagrams
Anagrams asks you to make anagrams from a word. An anagram is a word formed from the letters of another word.
Page 32
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-60-
Before you play, select a word list. You can also type a word to play by selecting “ENTER YOUR OWN”. Then press
ENTER
.
This menu asks you to select the minimum size of the anagrams. Use the arrow keys to select a size. Then press
ENTER
.
Anagrams says and shows a root word and how many anagrams it has. Type an anagram and then press
ENTER
. If you want to reshuffle the letters of the root
word, press
. To hear the screen, press
READ
.
[E] Jumble
Jumble tests your ability to unscramble letters and form words. Before you play, select a word list. You can also type a word to play by selecting “ENTER YOUR OWN”. Then select a word size. Then press
ENTER
.
Jumble says and shows a series of letters. Type words made from these letters and then press
ENTER
. If you
want to reshuffle the letters of the root word, press
. To hear the screen, press
READ
.
[F] Word Builder
Unlike Anagrams and Jumble, Word Builder makes anagrams for you. Before you play, type letters you want Word Builder to build words from and select the minimum size of the words. Then press
ENTER
. Word Builder says and shows the anagrams it has built. To define an anagram, highlight it by pressing
or
and then press
ENTER
.
To go back to Word Builder, press
BACK
.
[G] Word Train
Word Train is a spelling game that keeps you on the right track. All aboard!
The train stands at the head of the tracks with empty boxcars. To start it moving, type any letter. Then Word Train types a letter, and it’s your turn again.
As the train chugs along, type letters to fill the boxcars and spell a word. Whoever first spells a word at least four letters long wins.
To see and hear a list of possible letters, press
. To
see and hear the word in play, press
?
.
[H] Word Blaster
Word Blaster tests your ability to spell quickly. Before you play, select a word list, word size, and speed. Then press
ENTER
.
Word Blaster says and shows a word with its letters hidden by question marks. One by one, letters are spoken and shown. If you want to hear the spaces and letters repeated, press
SPELL
.
When you think you know the word, press
ENTER
, type
the word, and press
ENTER
again.
[I] Memory Challenge
Memory Challenge challenges you to remember a list of words. Before you play, select a word list, word size, word count, and speed. The word count is the number of words you’ll try to remember. Then press
ENTER
.
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-61-
Memory Challenge says, spells, and shows the number of words you selected. Type the words in order, pressing
ENTER
after each.
To see and hear a word you can’t remember, press
?
.
To define a word after playing, press
ENTER
.
[J] Deduction
Deduction tests your logic and memory by asking you to guess a random list of letters from A to F.
Type letters from A to F. Then press
ENTER
. To
hear the screen read at any time, press
READ
.
After each series you type, Deduction says and shows the number of correct letters in correct spaces (“PER­FECT”) and the number of correct letters in wrong spaces (“MISPLACED”).
To hear the series you’ve already typed, press
READ
and then .
Troubleshooting Guide
1. I don’t see anything on the screen.
1a. The batteries may not be installed.
1a. Install the batteries, following the instructions in this manual.
1b. Increase the contrast by moving the contrast control on the right side of the unit.
2. Lower the contrast by moving the contrast control on the right side of the unit.
3a. Adjust the volume control on the right side of the unit.
3b. At the main prompt, press MENU, down arrow, and then ENTER.
4. Select large-type display by pressing MENU, then pressing right arrow, and then pressing ENTER.
5. Slow the speech speed by pressing FAST/SLOW. Or use the Dynamic Pronuncia­tion Guide by holding SHIFT and pressing SAY. Or hear letters spoken as words by holding SHIFT and pressing SPELL.
6. Try another word.
Problems Causes Solutions
5. Synthetic speech is sometimes difficult to understand.
5. I don’t understand the speech.
4. The letters on screen are too small for me to see.
4. You are in the small-type display.
3a. The volume may be set too low.
2. The screen contrast is too high.
3. I don’t hear the speech.
2. The screen is too dark.
3b. The full speech mode may be turned off.
1b. The screen contrast may be too low.
6. The Language Master SE doesn’t have a thesaurus entry for that word.
7. You may have erased them by changing the batteries or by holding SHIFT and pressing CLEAR.
8. The batteries may be low.
6. When I press THES, I don’t get any synonyms.
7. Type and add new words.
7. I don’t see the words I typed in my word or message lists.
8. My Language Master SE is performing erratically.
8. Replace the batteries, following the instructions in this manual.
9
Page 34
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Speech Menu Settings
Default settings Alternative Settings
Turn on full speech mode
Prompts, messages, screens, and games to automatically speak. For blind or visually impaired users.
Turn on keyboard echo
Letter keys and BACK echo their names when pressed. For users who want full keyboard feedback.
Turn on key click
If keyboard echo is off, all keys make a clicking sound when pressed. If keyboard echo is on, only the function keys click. For users who want limited keyboard feedback.
Speak letters normally
When keyboard echo is on or when you press SPELL, letters are spoken as “A,B,C.”
Turn off full speech mode
Screens are silent unless READ, SAY, or SPELL is pressed. For sighted users.
Turn off keyboard echo
No keys echo their names when pressed. For users who are familiar with the keyboard.
Turn off key click
No keys click when pressed. When keyboard echo is off, keys are silent. For users who want no keyboard feedback.
Speak letters as words
When keyboard echo is on or when you press SPELL, letters are spoken as “Alpha, Bravo, Charlie.” For users who want to have no doubt about which letters they’re typing or hearing.
Turn off menu instructions
When full speech mode is off only brief descriptions of menus are spoken. For experienced or sighted users.
Turn on menu instructions
When full speech mode is on, full menu instructions are automatically spoken.
For blind or visually impaired users learning the Language Master SE.
Default settings Alternative Settings
Use large type
Displays four lines of 1/4" type per screen. For visually impaired users.
Default shutoff
If not set, the unit will default to 3 minute shutoff.
Setup Menu Settings
Do not display inflections
Removes inflections from dictionary entries. Especially for blind users who don’t want to hear them after the main word.
Use small type
Displays eight lines of type per screen. For fully sighted users.
Set shutoff time
Adjusts the automatic shutoff time from one to six minutes.
Display words normally
Displays both upper and lower case letters on screen.
Display inflections
Displays inflections in dictio­nary entries after the main word.
Display capital letters only
Displays all letters as capitals. For visually impaired or learning disabled users.
Page 35
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Product Care
Batteries
The Language Master
SE
runs on four AA 1.5-volt batteries. Use high quality alkaline or rechargeable nickel cadmium batteries. Not all AA nickel batter­ies fit the Language Master
SE
, so check them
carefully before buying. To install batteries, open the compartment on the
back of the unit. Insert the new batteries, aligning the pluses with the pluses in the compartment.
To save your word list, message list, menu settings, and game settings, plug in the AC adapter whenever you change batteries. Otherwise, record your words and settings before you change batteries. Note that the AC adapter overrides the batteries, but it doesn’t charge them.
Product Care
To clean your Language Master
SE
, spray a mild glass cleaner onto a paper towel and wipe the sur­face clean. Don’t spray cleaner directly onto the unit. Don’t store or use your Language Master
SE
in
extreme heat, cold, or humidity.
Customer Service
If you have a problem with your Language Master
SE
, refer to the limited warranty information. If you bought your Language Master
SE
outside the United States, contact the place of purchase to obtain warranty or repair information.
FRANKLIN ELECTRONIC PUBLISHERS, INC. Burlington, NJ 08016-4907 USA.
Technical Specifications
Contents
Merriam-Webster® dictionary with more than 300,000 definitions. Dictionary entries include parts of speech, hyphenation points, inflections, and derivative words. A Merriam Webster® thesaurus of more than 500,000 synonyms, 11,000 antonyms, and core definitions. A 110,000-word spelling correction list. 3,300-word SAT™ list for review and game practice. A context-sensitive Grammar Guide™ covering more than 70 topics. Classmates™ (words classified by topic). Confusables™(commonly confused words). A Dynamic Pronunciation Guide™ that pronounces words phonetically. Context-sensitive help messages. More than 1,100 given names and surnames. 10 word games: Keyboard Wizard™, Flash Cards, Hangman, Anagrams, Jumble, Word Builder, Word Train™, Word Blaster™, Memory Challenge™, and Deduction™. A user word list of more than 50 words for study and use in games. A user message list that saves up to 26 text-to-speech messages.
Software
Franklin’s proprietary dictionary compression, search-and-retrieval, spelling correction, and user interface software BeSTspeech T-T-S™ electronically synthesized speech
Hardware
Microprocessor: 16-bit V-20 ROM: 2.5 megabytes RAM: 32 kilobytes Display screen: 4-or-8-line, 80 x 240 continuous pixel Keyboard: 61 letter and function keys with black on white lettering Headphone jack: 3.5 mm Size: 5.6" x 5.8" x 1.0" (14.3cm x 14.9cm x 2.6cm) Weight (with batteries): 12.2 oz.
Accessories
Headphones AC adapter Instruction manual Cassette instruction tape Large-print quick reference card Press-on locator dots Soft vinyl carrying case Four AA batteries
Page 36
-67- -68-
Copyrights and Patents
Copyrights
© 1987-1998. Franklin Electronic Publishers, Inc. Burlington, NJ 08016-4907 U.S.A. All Rights Reserved. Language Master Special Edition, Dynamic Pronunciation Guide, Grammar Guide, Confusables, MatchMaker, Fragment Finder, Letter Detective, Keyboard Wizard, Deduction, Memory Challenge, and Word Train are trademarks of Franklin Electronic Publishers, Inc. All rights reserved.
© 1989 Merriam-Webster. Merriam-Webster is a registered trademark of Merriam-Webster, Inc., and is used herein pursuant to license. All rights reserved.
BeSTspeech
®
T-T-S. © 1988 Berkeley Speech Technologies, Inc. All rights reserved. SAT is a trademark of the College Entrance Examination Board.
This unit may change operating modes due to Electro-static Discharge. Normal operation of this unit can be re-established by pressing ON/OFF, or by removing/replacing batteries.
FCC NOTICE
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television recep­tion, which can be deteremined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
–Reorient or relocate the receiving antenna. –Increase the separation between the equipment and receiver. –Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. –Consult the dealer or an experienced radio/TV technician for help. NOTE: This unit was tested with shielded cables on the peripheral devices. Shielded cables must be
used with the unit to insure compliance. NOTE: The manufacturer is not responsible for any radio or TV interference caused by unauthorized
modifications to this equipment. Such modifications could void the user's authority to operate the equip­ment.
FOR HOME OR OFFICE USE. Patents
U.S. Patents: 4,490,811; 4,830,618; 4,891,775; 5,007,019; 5,113,340; 5,153,831; 5,203,705; 5,218,536; 5,249,965; 4,406,626; 5,229,936; 5,333,313; 5,497,474; 5,396,606. European Patent: 0 136 379. Patents Pending. ISBN: 0-945731-86-8
FRANKLIN ELECTRONIC PUBLISHERS, INC.
LIMITED WARRANTY (U.S.A. ONLY)
Franklin Electronic Publishers, Inc. (“Franklin”) warrants to the end user that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (transportation charges prepaid) either to the dealer from whom it was purchased or directly to Franklin at the address given below. Each product returned must include the user’s name, address, and telephone number, as well as a brief description of the nature of the defect and a copy of the sales receipt as proof of the date of the original retail purchase. Franklin will, at its option, repair or replace with an equivalent product any product at no further charge to the end user on determination by Franklin, in its sole discretion, that the product was defective and that such defect arose within the duration of this limited warranty.
Enclose $3.00 check or money order for shipping and handling to Franklin Electronic Publishers, Inc.
This warranty does not apply if, in the sole discretion of Franklin, the product has been tampered with, damaged by accident, abuse, misuse, or misapplication, or as a result of service or modification by any party, including any dealer, other than Franklin. FRANKLIN SHALL NOT BE RESPONSIBLE IN ANY WAY FOR ANY SERVICE OR MODIFICATION TO THIS PRODUCT BY ANY PARTY, INCLUDING ANY DEALER, OTHER THAN FRANKLIN.
This warranty applies only to products manufactured by or for Franklin. Batteries, corrosion of battery contacts and any damage caused by batteries are not covered by this warranty.
ALL IMPLIED WARRANTIES, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANT­ABILITY OR FITNESS FOR A PARTICULAR PURPOSE, TO THE EXTENT THEY ARE DEEMED APPLICABLE BY LAW, SHALL BE STRICTLY LIMITED IN DURATION TO THAT OF THE EXPRESS WARRANTY SET FORTH ABOVE, THAT IS, ONE YEAR FROM THE DATE OF ORIGINAL RETAIL PURCHASE.
THE WARRANTY AND REMEDY SET FORTH ABOVE ARE THE EXCLUSIVE REMEDY OF THE RETAIL BUYER AND END USER IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT AND ARE IN LIEU OF ANY AND ALL OTHER WARRANTIES OR REMEDIES, WRITTEN OR ORAL, EXPRESS OR IMPLIED. NO FRANKLIN DEALER, AGENT, OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDI­TIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY.
FRANKLIN SHALL NOT BE RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSE­QUENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTY OR IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT UNDER ANY LEGAL THEORY, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY OR DAMAGES FOR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). UNLESS OTHERWISE CONTRARY TO APPLICABLE LAW, FRANKLIN’S LIABILITY SHALL IN NO CASE EXCEED THE PRICE PAID FOR THE PRODUCT CLAIMED TO BE DEFECTIVE.
This warranty shall not be applicable to the extent that the enforcement of any provision may be prohibited by applicable law. This warranty gives you specific rights, and you may also have other rights which vary from state to state. Some states do not allow the exclusion or limitation of incidental or consequential damages or limitation on how long an implied warranty may last so the above limitation or exclusion may not apply to you. Enclose $3.00 check or money order for shipping and handling to:
FRANKLIN ELECTRONIC PUBLISHERS, INC.
ATTENTION: SERVICE DEPARTMENT
ONE FRANKLIN PLAZA
BURLINGTON, NEW JERSEY 08016-4907
Page 37
-69-
-70-
10
MatchMaker keys
Fragment Finder, 32 Letter Detective, 31
Memory Challenge game, 60 Menu instructions, 11 Message list, 52 MSG key, 52
n-s
ON/OFF key, 8 Phonetic spellings,
see
Dynamic Pronunciation Guide Phrases,
pronouncing, 21 adding to message list, 52
PLAY key, 4, 54 Product care, 65 Pronunciations, 26 Question mark, as Letter Detective, 31 READ key, 5, 20 REM key, 49, 53 Removing
words from user list, 49 messages from list, 53
REV key, 3, 39 SAT word list, 56 SAY key, 5, 21, 26 Saying words
after typing, 21 in reference entries, 22
Screen contrast, 8 Setup Menu settings, 11 SHIFT key, 3, 10, 12, 17, 25, 26, 27, 50, 53, 55 Shutoff time, 11
Speak letters as words, 25 SPELL key, 5, 23, 25 Spelling words
aloud as ABC, 23 aloud as Alpha, Bravo, Charlie, 25 choosing correct misspellings, 29 finding correct spellings, 31
Speech Menu settings, 9 Speech speed setting, 10 Suffixes, finding, 32 Synonyms
core meanings of, 41 finding, 41
t-z
Technical specifications, 67 THES key, 5, 41 Troubleshooting Guide, 63 Usage examples, 36 User word list, 49 Word Blaster game, 61 Word Builder game, 59 Word lists
in games, 56 user word list, 49
Word Train game, 59 WHERE key, 16
a-f
ADD key, 5, 48, 52 Anagrams game, 58 Antonyms, 41 Asterisk, as Fragment Finder, 32 Automatic shutoff, 11 BACK key, 3, 39 Batteries, 7 Capital letters
displaying, 11 typing, 23
CLASS key, 7, 45 Classmates, 43 CONF key 5, 34 Confusables, 34 Contractions, 29 Contrast, setting, 8 Copyrights, 67 Core meanings of synonyms, 41 Correcting misspellings, 29 Deduction game, 61 Defining words
by typing them, 36 from reference entries, 38
Demonstration, using, 13 DICT key, 5, 36 Dictionary entries
browsing through, 39 description of, 36 finding other reference entries from, 38
Dynamic Pronunciation Guide, 26 ENTER key, 5, 36, 38 FAST/SLOW key, 5, 10 Flash Card game, 59
Fragment Finder, 31 Full speech mode, 9 FWD key, 3, 39
g-m
Games,
see also
individual games
selecting settings, 55 using keys in, 57
Guide to Keys, 3 GRAM key, 5, 44 Grammar Guide, 44 Hangman game, 59 Headphones, 8 HELP key, 17 Hearing
hyphenation, 24 letters as words, 25 screens, 20 sounds, 26 words, 21
Help messages, 17 Homonyms, 34 Hyphenation, 24 ID key, 4, 15 Identify Mode, 18 Inflections, 37 Jumble game, 59 Keyboard echo, 9 Key click, 9 Keys
functions of, 3 learning, 15, 18
Keyboard Wizard game, 18, 57 Large-type display, 11 Letter Detective, 31
Index
Page 38
READ THIS LICENSE AGREEMENT BEFORE USING THE PRODUCT. YOUR USE OF THE PRODUCT DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS P ACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE PRODUCT AND YOUR PURCHASE PRICE WILL BE REFUNDED. PRODUCT means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the PRODUCT remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive licensed to use this PRODUCT. Y ou may not make any copies of the PRODUCT or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify , adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the PRODUCT. You may not export or reexport, directly or indirectly, the PRODUCT without compliance with appropriate governmental regulations. The PRODUCT contains Franklin’s confidential and proprietary information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.
License Agreement
FSE-28000-00 P/N 7201455 Rev. D
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