Franklin IC-115 User Manual

Electronic Publishers
For Use with the Franklin
Digital Book System
IC-115
F
DIGITAL BOOK
GAME
GALLERY

License Agreement

READ THIS LICENSE AGREEMENT BEFORE USING THE DIGITAL BOOK. YOUR USE OF THE DIGITAL BOOK DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE DIGITAL BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED. DIGITAL BOOK means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE All rights in the DIGITAL BOOK remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the DIGITAL BOOK on a single FRANKLIN Digital Book System at a time. You may not make any copies of the DIGITAL BOOK or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the DIGITAL BOOK. You may not export or re-export, directly or indirectly, the DIGITAL BOOK without compliance with appropriate governmental regulations. The DIGITAL BOOK contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.
1

Contents

Getting Started ...............................................3
Install the Digital Book .............................. 4
Select Game Gallery I ................................ 5
Adjust the Contrast ................................... 6
Choose a Game.......................................... 7
Learn the Keys ........................................... 8
Brick Out
Brick Walls ................................................ 10
Falling Walls..............................................12
Puzzle Walls .............................................. 13
ShapeShifter
Reference....................................................... 20
Digital Book System ................................. 21
Specifications ........................................... 25
Limited Warranty (U.S. only).................... 26
TM
......................................................9
TM
............................................... 16
2

Getting Started

If you’re using
Game Gallery
for the first time,
read this section.
I
3

Install the Digital Book

You must install the can use it. WARNING: If you install or remove a digital book while the Digital Book System is on, information that you entered in the other installed digital book may be erased.
1. Turn the Digital Book System off.
2. Insert the
3. Press
4. To adjust the screen contrast, turn the wheel on the side of the Digital Book System.
5. If the screen is still blank, check the batteries.
Read “Replacing the Batteries” in Reference.
4
digital book in a slot on the back.
Line up the digital book’s tabs with the notches in the slot. Then snap the digital book in place.
ON/OFF .
Game Gallery
I before you

Select Game Gallery I

Once
Game Gallery
select and start using it.
I is installed, here’s how to
1. Press
2. Press or to highlight the
Gallery
3. Press
This is the main menu. You can always return to it by pressing
CARD .
Game
I symbol.
ENTER .
CLEAR .
See a Demonstration
To see a brief demonstration of
Gallery
icon. Then press To stop the demo press
I, use to highlight the DEMO
ENTER .
CLEAR .
Game
5

Choose a Game

Once you’ve selected
Game Gallery
I, choose a
game from the main menu.
1. Use to highlight a game.
2. Press
ENTER .
If you choose BrickOut, you see this screen.
Use or to highlight a BrickOut game. Then press
ENTER
.
If you choose Shape Shifter, you see this screen.
Use or to highlight a game level. Then press
6
ENTER
.
Choose a Game
If you choose Puzzle Walls,
You’ll see the following menu:
Use the or to highlight a level. Then press
ENTER
.
Help is Always at Hand
To... Press...
See a help message at any time
Move down the message
HELP
Exit the message
BACK
7

Learn the Keys

Function Keys
CLEAR
MENU
CARD ENTER
BACK
HELP
BrickOut Keys
or
SHIFT
+
SHIFT
+
SPEC
Shape Shifter Keys
UP
or
DN
or
or
ENTER SPACE
8
End a game.
or
Clear to the main menu. Clear to the main menu or
end a game. Switch to another digital book. Select a game icon or menu
item.
See a help message.
Move the paddle right. Move the paddle left. Increase paddle speed to right. Increase paddle speed to left. See brick descriptions.
Move a block up. Move a block down. Rotate a block. Drop a block into place.
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