READTHISLICENSEAGREEMENTBEFOREUSINGTHEDIGITAL
BOOK. YOUR USE OF THE DIGITAL BOOK DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU
DO NOT AGREE WITH THESE TERMS, YOU MAY
RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE
DIGITAL BOOK AND YOUR PURCHASE PRICE WILL BE
REFUNDED. DIGITAL BOOK means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the DIGITAL BOOK remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the DIGITAL BOOK on a single FRANKLIN Digital Book System at a time. You may not make any copies of the DIGITAL BOOK or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the DIGITAL BOOK. You may not export or re-export, directly or indirectly, the DIGITAL BOOK without compliance with appropriate governmental regulations. The DIGITAL BOOK contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.
1
Getting Started .............................................. |
5 |
Install the Digital Book ............................. |
6 |
Adjust the Contrast .................................. |
7 |
See a Demonstration ................................ |
8 |
Select Setup Options ................................ |
9 |
Learn the Keys ......................................... |
10 |
Pre-game Decisions ..................................... |
12 |
Selecting Teams ...................................... |
13 |
Viewing Player’s Stats ............................. |
17 |
Picking Starters ....................................... |
18 |
Creating Line-ups .................................... |
20 |
Changing Line-ups .................................. |
24 |
Play Ball! ....................................................... |
26 |
Starting the Game .................................... |
27 |
Managerial Moves .................................... |
29 |
Managerial Strategy ................................. |
32 |
Using with the Baseball Encyclopedia ...... |
41 |
Setting Up a Game ................................... |
42 |
Using Team Mode .................................... |
43 |
2
|
Contents |
Using All-Star Mode ................................. |
44 |
Using GOLD + CARD ............................... |
49 |
Reference ...................................................... |
56 |
Offensive & Defensive Moves ................. |
57 |
Digital Book System ................................ |
58 |
Specifications .......................................... |
62 |
Limited Warranty (USA only) .................. |
63 |
Index ......................................................... |
64 |
3
With All-Time Baseball Manager TM you can manage a Major League ball game. You can manage both teams or play against a friend.
All-Time Baseball Manager allows you to make offensive and defensive managerial moves, such as pinch hitting or running, bunting, stealing bases, or sending in a relief pitcher.
All-Time Baseball Manager can be used by itself or with the Big League Baseball EncyclopediaTM card. When used alone all games are played in team mode. When used with the Big League Baseball Encyclopedia , you can play in Team Mode or All-star mode.
Team mode lets you choose a team in a specific year and use their roster to play the game. You can choose from 12 notable teams in
the history of big league baseball.
All-star Mode lets you create a team using any player in the history of baseball that is in the Franklin Big League Baseball Encyclopedia. You can make the ultimate teams, and play them against each other.
4
If you’re using the All-Time Baseball ManagerTM for the first time, read this section.
5
You must install the All-Time Baseball ManagerTM digital book before you can use it.
1.Turn the Digital Book System off.
2.Insert the All-Time Baseball Manager in a slot on the back.
Line up the digital book’s tabs with the notches in the slot. Then snap the digital book in place.
3.Press ON/OFF .
Protect Your Digital Books
Never install or remove a digital book while the Digital Book System is on. If you do, you may erase information that you entered in the other installed digital book.
6
You can adjust the Digital Book System’s screen contrast at any time. Here’s how.
1. Turn the contrast wheel.
contrast wheel
2.If the screen is blank, check the batteries.
See “Replacing the Batteries” in Reference.
Help is Always at Hand
To... |
Press... |
See a help message |
HELP |
at any time |
|
Move down the message |
|
Exit the message |
BACK |
7
Here’s how to see a demonstration of what the
All-Time Baseball Manager can do.
1. Press CARD .
2. Press or
to select the All-Time Baseball Manager symbol.
3. Press |
ENTER . |
|
4. Press |
MENU . |
|
5. Press |
to highlight Run Demo |
under |
Demo . Then press ENTER .
6. To stop the demonstration, press CLEAR .
Using with the Encyclopedia
If you installed the Big League Baseball Encyclopedia, see “Using with the Encylopedia” before continuing.
8
Under the Setup menu, you can decide to play with or without a designated hitter (DH), turn the animated graphics on or off, or set the automatic shutoff time.
1. Press MENU .
2.Use to highlight an option. Then press ENTER .
3.If setting Automatic Shutoff, use to select a number from 1-8.
Then press ENTER .
Understanding Setup Options
Playing without DH-- If you pick a team that used a DH, this setting will be disregarded.
Turn graphics on or off--Turn the animated graphics on or off with this option.
Setting Automatic Shutoff--The All-Time Baseball Manager is preset to shutoff automatically after 2 minutes of nonuse.
9
|
Learn the Keys |
Function Keys |
|
CLEAR |
Clear to the menu. |
MENU |
See the menus. |
MORE |
See list of base runners. |
SPEC |
See players’ stats. |
LIST |
View player or team lists. |
CARD |
Switch between digital books. |
ENTER |
Enter request or make a batter |
|
swing at the ball. |
BACK |
Back up or erase letters. |
HELP |
See a help message. |
Direction Keys
DN
UP
Move the cursor left or right. Move up or down.
Page up or down.
Gold Key Combinations
+ |
Go to the top or bottom of a list. |
+ CARD |
Bring information over from the |
|
other cards. |
+ numbers |
Type numbers. |
10
Learn the Keys
Offensive Move Keys
Use the offensive move keys during a game to manage the team at bat. You can make moves from the menu until you memorize the keys.
B |
Make batter bunt. |
S |
Make base runner attempt to |
|
steal a base. |
H |
Put hit and run into effect. |
P |
Pinch hit for batter. |
R |
Pinch run for base runner. |
ENTER |
Make batter swing away. |
L |
Go for the long ball. |
Defensive Move Keys
Use the defensive move keys during a game to manage the team in the field. You can make moves from the menu until you learn the keys.
I |
Issue an intentional walk. |
C |
Change the pitcher. |
|
Understanding Clear |
CLEAR will never erase teams or line-ups that you have selected.
11
This section shows you how to select teams, and create line-ups.
12
You must select the visiting team first. Pick a team by selecting a team from the list or by entering one of the 12 team names and years.
Use the Menus
1.At the Visiting Team request line, press LIST . Then highlight a team and year.
2.Press ENTER .
3.At the Home Team request line, press LIST . Then highlight a team and year.
4.Press ENTER .
13
Selecting Teams
Or Type a Team Name and Year
1. At the Visiting Team request line, type a team name and year. Then press ENTER .
If you type in a team name and year that isn’t one of the 12 available, you’ll see a message stating the team doesn’t exist in the All-Time Baseball Manager. Press LIST to see the available teams.
2. At the Home Team request line, type in a team name and year. Then press ENTER .
Once you pick both teams, you’ll see the following menu:
At this point you can continue on and select the line-ups, or go back and change teams.
Typing Numbers
To type numbers, hold down the key. Then press the number keys.
14
|
Selecting Teams |
Team Choices |
|
When you press LIST |
you’ll see the |
following teams. These, are the teams you can play a game with in All-Time Baseball Manager.
Team Name |
Year |
New York Mets |
1986 |
Philadelphia Phillies |
1980 |
Cincinnati Reds |
1975 |
Oakland Athletics |
1973 |
Baltimore Orioles |
1970 |
Los Angeles Dodgers |
1963 |
Pittsburgh Pirates |
1960 |
Milwaukee Braves |
1957 |
Boston Red Sox |
1946 |
St. Louis Cardinals |
1942 |
New York Yankees |
1927 |
Chicago White Sox |
1917 |
15
Selecting Teams
Changing Teams
You can change teams at any time before you start a game. It’s easier to change a team before creating a line-up.
1.Under the Team Mode menu, use to highlight the team you want to change.
2. Then press ENTER .
3.Type in a new team and year. Or press LIST to select a new team from the list.
4.Press ENTER .
16
Any time a player’s name is highlighted, press SPEC to see that player’s stats.
You’ll see a player’s stats for the year you specified when you picked the teams. For example, if you picked the 27 Yankees, you can see Waite Hoyt’s season stats.
1. Highlight a player’s name.
2. Then press SPEC .
3. Press SPEC again to leave the stats screen.
17
There are two ways to pick starters: Automatic where one is selected for you, or you can pick your own. Once you select Pick Line-ups, you must pick starters and create line-ups before you can change anything.
1. Under Team Mode , use the arrow keys to
highlight Pick Lineups .
2. |
Press ENTER . |
|
Automatic Starters |
|
|
3. |
Under Visiting Starter |
, highlight |
|
Automatic . Then Press |
ENTER . |
4. Under Home Starter , highlight Automatic . Then press ENTER .
5. Next, move to Creating Line-ups.
18
Picking Starters
Or Pick Your Own Starters
1. |
Under Team Mode , use the arrow keys to |
|
|
highlight Pick Lineups |
. Then press |
|
ENTER . |
|
2. |
Under Visiting Starter |
, highlight a |
pitcher. Then press ENTER .
3. Under Home Starter , highlight a pitcher. Then press ENTER .
4. Next, move to Creating Line-ups.
Changing Pitchers
You must create your line-ups before you can change pitchers. See “Changing Line-ups” for more details.
19
You can create line-ups in two ways: automatically or on your own.
Automatic Line-ups
1. Under Create Visiting Lineup |
, use |
to highlight Automatic . |
|
2.Press ENTER .
The All-Time Baseball Manager will generate a line-up for you.
3. Under Create Home Lineup , use
to highlight Automatic . Then press ENTER .
Or Create Your Own Line-up
1. Under Create Visiting Lineup , use the
arrows to highlight batting position 1.--- .
20