READ THIS LICENSE AGREEMENT BEFORE USING THE
PRODUCT . YOUR USE OF THE PRODUCT DEEMS THAT YOU
ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE
WITH THESE TERMS, YOU MA Y RETURN THIS PACKAGE WITH
PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU
PURCHASED THE PRODUCT AND YOUR PURCHASE PRICE WILL
BE REFUNDED. PRODUCT means the software product and
documentation found in this package and FRANKLIN means Franklin
Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the PRODUCT remain the property of FRANKLIN. Through
your purchase, FRANKLIN grants you a personal and nonexclusive
license to use this PRODUCT . You may not make any copies of the
PRODUCT or of the data stored therein, whether in electronic or print
format. Such copying would be in violation of applicable copyright laws.
Further, you may not modify, adapt, disassemble, decompile, translate,
create derivative works of, or in any way reverse engineer the
PRODUCT . You may not export or reexport, directly or indirectly, the
PRODUCT without compliance with appropriate governmental
regulations. The PRODUCT contains Franklin’s confidential and
proprietary information which you agree to take adequate steps to
protect from unauthorized disclosure or use. This license is effective until
terminated. This license terminates immediately without notice from
FRANKLIN if you fail to comply with any provision of this license.
Cleaning, Storage, Problems
To clean this spelling corrector, spray a mild glass cleaner onto a cloth and
wipe its surface. Don't spray liquids directly on the spelling corrector. Don't
use or store this dictionary in extreme or prolonged heat, cold, humidity, or
other adverse conditions.
limited warranty.
For registration and sales call 1-800-266-5626 (U.S. only) or visit us at
www.franklin.com. Please have your product number
of purchase handy when you call to register.
For customer service call 609-239-4333.
For technical support call 609-386-8997.
If you have a problem with your unit, refer to the
Contacts
(HW-216)
and date
1
Page 3
➤
➤
➤
Key Guide
abc
(red) Writes the selected word or words on
the screen in cursive.
CALC
(green) Goes to the calculator and Math Tutor.
BACK
Erases a letter, takes you back one step, or
stops the highlight.
CLEAR
Clears your entry.
ENTER
(dark purple) Enters words, starts a highlight, or selects items.
GAMES
(orange) Shows the games menu which includes the Language Tutor.
HELP
(purple) Shows help messages.
LIST
(light blue) Shows the List menu. Lets you
enter your name or see a demonstration.
ON/OFF
(blue) Turns your dictionary on or of f.
SHIFT
Shifts the keys to type capital letters.
Types a ? to stand for an unknown letter in
?*
a word, or shows Confusables®. With
SHIFT
, types a ✽ to stand for one or more
unknown letters in a word.
Moves up, or makes the screen darker at
the
Enter a word
Moves down, or makes the screen lighter at
the
Enter a word
Moves the cursor or text to the left.
Moves right, or types a space.
➤
screen.
screen.
2
Page 4
Getting Started
➤
This product uses four AAA batteries. You should
change the batteries when the screen contrast is
too light even after adjustment.
Note: When you remove the batteries, stored
information is erased.
1. Remove the battery compartment cover
on the back of the unit.
2. Install four AAA batteries.
ON/OFF
3. Press
The first time you turn your dictionary on, you
will be asked to enter your name.
4. T ype your name or nickname as you want
it to appear in this dictionary.
Or press
to appear in this dictionary.
T o type a space, press ➤.
The first letter of each word you type in your
name will automatically appear as a capital
in this dictionary.
5. Press
6. Press
screen lighter or darker.
Note: Y ou can make the screen lighter or darker
only when
.
ENTER
if you do not want your name
ENTER
.
or ➤ repeatedly to make the
Enter a word
is on the screen.
3
Page 5
Getting Started
➤
✓ To See Y our Dictionary W ork
You can see a brief demonstration about
your dictionary. Press
use
until
See Me Work
ENTER
Press
to see the demonstration. To
stop the demonstration, press
LIST
(light blue) and
is on the screen.
CLEAR
✓To See Y our Name in This Dictionary
You can personalize your dictionary with
your name or nickname. Then when you
turn your dictionary on or win a game, it
will greet you by name.
To enter or change a name, press
(light blue) and use ➤ until
Name
is on the screen. Press
BACK
use
to erase letters. Type your name
Enter Your
or nickname as you want it to appear, and
then press
ENTER
again.
✓Follow the Arrows
The flashing arrows at the right of the
screen show you which arrow keys you
can use to see more.
✓ About Automatic Shutoff
If you forget to turn off your dictionary , it will
automatically turn off in about two minutes.
4
ENTER
.
LIST
, and
Page 6
Looking Up a Word
It is easy to find the definitions of words with your
Homework Wiz
1. Press
2. Type a word. For example, type
®
. Let’s learn how.
CLEAR
.
apple
.
To make a correction, press ➤ and type your
changes.To erase letters, use
type a space, press
. You do not need to
➤
BACK
. To
type capitals to find definitions, but if you
want to, hold
3. Press
SHIFT
and type a letter.
ENTER
to find its definition.
4. Press ➤ repeatedly to see more of the
word’s definition, if needed.
5. Press
CLEAR
when you are finished.
✓Help is Always at Hand
Y ou can view a help message at almost any
screen by pressing
back to the previous screen, press
HELP
(purple). To go
5
BACK
.
Page 7
Correcting Misspellings
If you misspell a word, this dictionary automatically gives you a list of corrections.
1. Press
2. Type a misspelled word. For example,
type
CLEAR
pepel
.
.
3. Press
ENTER
.
Use ➤ to highlight a correction, if needed.
4. Press
ENTER
to see its definition.
5. To go back to the spelling corrections,
BACK
press
6. Press
.
CLEAR
when you are finished.
6
Page 8
Jumping to a Word
If you do not know the meaning of a word that
you see in a definition, simply highlight the word
and then jump to its definition.
1. Press
2. T ype a word. For example, type
3. Press
4. Press
5. Use the arrow keys to highlight a word.
CLEAR
.
ENTER
.
ENTER
again to start a highlight.
To turn off the highlight, press
For example, highlight
vehicle
BACK
.
truck
.
.
6. Press
ENTER
to jump to the definition of
the highlighted word.
7. T o go back, press
8. Press
CLEAR
when you are finished.
BACK
7
.
Page 9
Finding Letters in Words
If you are unsure about how to spell a word, type a
question mark (?) in place of each unknown letter .
Y ou can type more than one question mark in a
word. Y ou can also use ?’s to help you solve
crossword puzzles and other word games.
T o find prefixes, suf fixes, and other parts of words,
type an asterisk (✽) in a word. Each asterisk
stands for a series of letters. Note: If you type an
asterisk at the beginning of a word, it may take a
little while to find the matching words. Try this example.
1. Press
2. T ype a word with ?’s and ✽’s. For example,
type
CLEAR
p?rt
.
✽
.
3. Press
ENTER
.
4. Use ➤ to highlight a word, if needed.
5. Press
ENTER
to see the definition of the high-
lighted word.
BACK
6. To go back, press
7. Press
CLEAR
when you are finished.
.
8
Page 10
Writing Letters and Words
Y our dictionary has a handwriting guide which can help you
learn how to write letters and words in both cursive and
manuscript printing. Note: While reading the definition of a
word, you can see that word written in cursive or manuscript
printing on the screen by pressing a key.
1. Press
2. Type one or more words. For example, type
3. Press
CLEAR
.
To type a space, press ➤.
abc
(red) to see your word(s) written on the
screen in cursive.
hot dog
.
To see the word(s) written in cursive again, press
If the word is too long to fit on the screen, use ➤ or ➤ to
see it.
4. Press
abc
(red) again to see your word(s) written
on the screen in manuscript printing.
To see the word(s) written in manuscript printing again,
press
ENTER
.
✓Changing the W riting Speed
Y ou can change the speed of the handwriting by
pressing
Handwriting Speed
LIST
(light blue), pressing ➤ until you see
, and then pressing ➤ or ➤.
9
ENTER
.
Page 11
➤
Viewing Confusables
®
Confusables are words that are spelled alike or
words that people often confuse. When you see
a question mark flash to the right of a word, that
word has Confusables. Try this example.
1. Press
2. Type
CLEAR
.
read
and then press
ENTER
.
Notice the flashing question mark.
3. Press
?*
.
Each Confusable is followed by a word that
explains its meaning.
4. Use
to view more Confusables, if any.
5. To jump to the definition of a word, highlight it and press
ENTER
.
To learn how to highlight a word, read “Jumping to a Word.”
To go back, press
6. Press
CLEAR
BACK
.
when you are finished.
10
Page 12
Saving Words for Study
➤
➤
Y ou can create a personal list of up to 80 words for
study and review. You can add words not in this dictionary , but they take up more space in your List.
To Add a Word
1. Press
2. Press
3. Use
4. Type a word and press
CLEAR
.
LIST
(light blue).
or
press
until you see
ENTER
.
Add a Word
ENTER
to add it to your List.
If the word is not in this dictionary, you will be
asked if you want to add it anyway. Use
to see your options and press
ENTER
to select one.
✓ Other W ays to Add Words
You can add a word to your List when you
are reading its definition. You can also add
a word by typing it at the
screen or highlighting it in text.
T o add a word while you are reading its definition, press
press
LIST
ENTER
to add the word.
T o add a word at the
first type a word and then press
blue). Press
ENTER
T o add a word in text, press
highlight and use the arrow keys to highlight
Enter a word
(light blue) and then
Enter a word
screen,
LIST
to add the word.
ENTER
to start the
11
(light
and
or
Page 13
Saving Words for Study
a word. Then press
ENTER
press
to add the word.
LIST
(light blue) and
To See Your Words
1. Press
2. Use ➤ or ➤ until you see
and press
3. Use ➤ or
4. Press
highlighted word, or press
Confusables, if any .
LIST
(light blue).
See Your Words
ENTER
.
to highlight a word.
ENTER
to see the definition of the
?
to see its
To Erase a Word
1. Press LIST (light blue).
2. Use ➤ or ➤ until you see
and press
3. Use ➤ or
4. Press
Or press
ENTER
.
to highlight a word.
ENTER
to erase the highlighted word.
BACK
to cancel.
Erase a Word
To Erase Your List
Note: When you erase your List, all words in
your List are erased.
1. Press
2. Use ➤ or
press
3.
Press Y to erase your List, or press N to cancel.
LIST (light blue).
until you see
ENTER
.
12
Erase List
and
Page 14
Having Fun with Spanish
➤
➤
and French
Have fun learning Spanish and French by reading the list of helpful phrases.
GAMES
1. Press
2. Press
Spanish
press
3. Press
phrases and press
you want is highlighted.
The English phrase will be shown followed
by either the Spanish and French translation,
depending on which list you picked.
4. Press
.
or ➤ until you see
or
Fun with French
ENTER
.
or
to scroll through the list of
ENTER
when the one
CLEAR
when finished.
Fun with
and then
13
Page 15
Changing Games Settings
➤
➤
➤
Y ou can play six fun word games using your dictionary.
Y ou can choose which Skill Level (Easy or Hard) to
play and which Game Words (All or Your List) to use.
1. Press
2. To change the skill level, use
3. To change the game words, use
GAMES
(orange).
see
Skill Level
switch between settings.
The check marks your current setting.
to see
Game Words
to switch between settings.
and then use ➤ or ➤ to
and then use ➤ or
or ➤ to
✓ Understanding the Skill Levels
The skill levels change the number of guesses
in Hangman, the difficulty of the computer opponent in Tic-Tac-Toe, and the number of letters in
Jumble, Flashcards, and Guess That Word. TicTac-Toe 2-Player is unaffected by the skill level.
✓ Understanding the Game Words
If you choose to play with
will be chosen at random from the dictionary.
If you choose
be chosen from the words in your List.
Note: Words in your List that have capital letters, punctuation or spaces will not appear as
game words.
Your List
All
, the game words
, the game words will
14
or
➤
Page 16
Playing the Games
➤
To Play Hangman
Hangman challenges you to guess a mystery
word, indicated by ?’s, one letter at a time.
1. Press
2. Use
3. T ype letters you think are in the word.
press
GAMES
, if needed.
or ➤ to see
ENTER
.
Hangman
and then
4. T o reveal a letter, press
Or you can hold down
ENTER
.
SHIFT
and press ?*.
5. T o give up and reveal the word, press
6. T o find the definition of the word, press
To go back to the game, press
7. Press
to play a new round.
➤
BACK
To Play Jumble
Jumble scrambles the letters of a mystery word and
you must unscramble all the letters to form a word.
Note: When you are playing Jumble using
List
, only words that are in this dictionary's word
list will appear as game words.
15
.
?*
ENTER
.
.
Your
Page 17
➤
➤
Playing the Games
1. Press
2. Use
3. To shuffle the letters, press
4. Type your guess and press
GAMES
, if needed.
ENTER
.
or ➤ to see
Jumble
Or you can hold down
and then press
ENTER
SHIFT
and press ?*.
ENTER
5. To give up and reveal the word, press
6. To find the definition of the word, press
To go back to the game, press
7. Press
to play a new round.
➤
BACK
T o Play Flashcards
Flashcards flashes words for you to spell or say.
GAMES
or
ENTER
, if needed.
to see
Flashcards
.
16
and then
1. Press
2. Use
press
3. To see the word’s definition, press
.
.
?*
.
ENTER
.
.
ENTER
.
Page 18
➤
➤
Playing the Games
To go back to the game, press
4. Press
to play a new round.
➤
BACK
To Play Guess That Word
In Guess That Word, you must type the missing
letters in the mystery word.
1. Press
2. Use
GAMES
or ➤ to see
then press
, if needed.
Guess that Word
ENTER
.
To read the definition of the mystery word,
press
3. Use
, if needed.
or ➤ to select a missing letter and
➤
type the letter that you think goes there.
4. Continue typing letters until the word is
complete, or press
to give up and re-
?*
veal the word.
✓To See Your Score
Your score appears after each round of
most games until you change games or
until you exit the game.
17
.
and
Page 19
➤
Playing the Games
5. Press ➤ to play a new round.
T o Play T ic-Tac-T oe
In Tic-Tac-Toe, your challenge is to get three
X’s in a row before your computer opponent
can get three O’s in a row .
1. Press
2. Use
press
GAMES
or
ENTER
, if needed.
to see
Tic-Tac-T oe
.
and then
3. Use the arrow keys to move your X to the
spot that you want and press
ENTER
The computer will place its O.
4. Continue playing until one side wins or
the round ends in a tie.
5. Press
to play a new round.
➤
✓ To Play Tic-T ac-Toe 2-Player
Tic-Tac-Toe 2-Player is the same as regular Tic-Tac-Toe except that you play with a
friend instead of against the computer.
One player plays X and the other plays O.
18
.
Page 20
Using the Calculator
You can use the Homework Wiz calculator to
check your arithmetic homework.
1. Press
2. T ype a number.
3. Press +, -, x or
4. T ype another number.
CALC
.
The keys Q-P will automatically type the
number 1-10.
÷ to add, subtract, multiply
or divide.
5. Press
ENTER
to make your calculation.
To make another calculation, press
19
CLEAR
.
Page 21
Limited Warranty(U.S. only)
LIMITED WARRANTY, DISCLAIMER OF WARRANTIES AND LIMITED REMEDY
(A) LIMITED WARRANTY. FRANKLIN WARRANTS TO THE ORIGINAL END USER THAT FOR A PERIOD OF
ONE (1) YEAR FROM THE ORIGINAL DATE OF PURCHASE AS EVIDENCED BY A COPY OF YOUR RECEIPT,
YOUR FRANKLIN PRODUCT SHALL BE FREE FROM DEFECTS IN MATERIALS AND WORKMANSHIP. THIS
LIMITED WARRANTY DOES NOT INCLUDE DAMAGE DUE TO ACTS OF GOD, ACCIDENT, MISUSE, ABUSE,
NEGLIGENCE, MODIFICATION, UNSUITABLE ENVIRONMENT OR IMPROPER MAINTENANCE. THE SOLE
OBLIGATION AND LIABILITY OF FRANKLIN, AND YOUR EXCLUSIVE REMEDY UNDER THIS LIMITED WARRANTY, WILL BE REPAIR OR REPLACEMENT WITH THE SAME OR AN EQUIVALENT PRODUCT OF THE
DEFECTIVE PORTION OF THE PRODUCT, AT THE SOLE OPTION OF FRANKLIN IF IT DETERMINES THAT
THE PRODUCT WAS DEFECTIVE AND THE DEFECTS AROSE WITHIN THE DURATION OF THE LIMITED
WARRANTY. THIS REMEDY IS YOUR EXCLUSIVE REMEDY FOR BREACH OF THIS WARRANTY. THIS
WARRANTY GIVES YOU CERTAIN RIGHTS; YOU MAY ALSO HAVE OTHER LEGISLATED RIGHTS THAT
MAY VARY FROM JURISDICTION TO JURISDICTION.
(B) DISCLAIMER OF WARRANTIES AND LIMITATION OF LIABILITY. EXCEPT FOR THE LIMITED WARRANTIES EXPRESSLY RECITED ABOVE, THIS FRANKLIN IS PROVIDED ON AN “AS IS” BASIS, WITHOUT ANY
OTHER WARRANTIES OR CONDITIONS, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABLE QUALITY, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE,
OR THOSE ARISING BY LAW, STATUTE, USAGE OF TRADE, OR COURSE OF DEALING. THIS WARRANTY
APPLIES ONLY TO PRODUCTS MANUFACTURED BY FRANKLIN AND DOES NOT INCLUDE BATTERIES,
CORROSION OF BATTERY CONTACTS OR ANY OTHER DAMAGE CAUSED BY BATTERIES. NEITHER
FRANKLIN NOR OUR DEALERS OR SUPPLIERS SHALL HAVE ANY LIABILITY TO YOU OR ANY OTHER
PERSON OR ENTITY FOR ANY INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES WHATSOEVER, INCLUDING, BUT NOT LIMITED TO, LOSS OF REVENUE OR PROFIT, LOST OR DAMAGED DATA
OR OTHER COMMERCIAL OR ECONOMIC LOSS, EVEN IF WE HAVE BEEN ADVISED OF THE POSSIBILITY
OF SUCH DAMAGES, OR THEY ARE OTHERWISE FORESEEABLE. WE ARE ALSO NOT RESPONSIBLE
FOR CLAIMS BY A THIRD PARTY. OUR MAXIMUM AGGREGATE LIABILITY TO YOU, AND THAT OF OUR
DEALERS AND SUPPLIERS, SHALL NOT EXCEED THE AMOUNT PAID BY YOU FOR THE FRANKLIN PRODUCT AS EVIDENCED BY YOUR PURCHASE RECEIPT. YOU ACKNOWLEDGE THAT THIS IS A REASONABLE ALLOCATION OF RISK. SOME STATES/COUNTRIES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION MAY
NOT APPLY TO YOU. IF THE LAWS OF THE RELEVANT JURISDICTION DO NOT PERMIT FULL WAIVER OF
IMPLIED WARRANTIES, THEN THE DURATION OF IMPLIED WARRANTIES AND CONDITIONS ARE LIMITED
TO THE DURATION OF THE EXPRESS WARRANTY GRANTED HEREIN.
(C) WARRANTY SERVICE: UPON DISCOVERING A DEFECT, YOU MUST CALL FRANKLIN’S CUSTOMER
SERVICE DESK, 1-800-266-5626, TO REQUEST A RETURN MERCHANDISE AUTHORIZATION (“RMA”) NUMBER, BEFORE RETURNING THE PRODUCT (TRANSPORTATION CHARGES PREPAID) TO:
FRANKLIN ELECTRONIC PUBLISHERS, INC.
ATTN: SERVICE DEPARTMENT
ONE FRANKLIN PLAZA
BURLINGTON, NJ 08016-4907
IF YOU RETURN A FRANKLIN PRODUCT, PLEASE INCLUDE A NOTE WITH THE RMA, YOUR NAME, ADDRESS, TELEPHONE NUMBER, A BRIEF DESCRIPTION OF THE DEFECT AND A COPY OF YOUR SALES
RECEIPT AS PROOF OF YOUR ORIGINAL DATE OF PURCHASE. YOU MUST ALSO WRITE THE RMA PROMINENTLY ON THE PACKAGE IF YOU RETURN THE PRODUCT, OTHERWISE THERE MAY BE A LENGTHY
DELAY IN THE PROCESSING OF YOUR RETURN. WE STRONGLY RECOMMEND USING A TRACKABLE
FORM OF DELIVERY TO FRANKLIN FOR YOUR RETURN.
20
Page 22
Product Information
NOTE: This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular installation. If
this equipment does cause harmful interference to radio or television reception,
which can be determined by turning the equipment off and on, the user is
encouraged to try to correct the interference by one or more of the following
measures:
-Reorient or relocate the receiving antenna.
-Increase the separation between the equipment and receiver.
-Connect the equipment into an outlet on a circuit different from that to which the
receiver is connected.
-Consult the dealer or an experienced radio/TV technician for help.
NOTE: This unit was tested with shielded cables on the peripheral devices.
Shielded cables must be used with the unit to insure compliance.
NOTE: The manufacturer is not responsible for any radio or TV interference
caused by unauthorized modifications to this equipment. Such modifications
could void the user’s authority to operate the equipment.